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/dyg/ - Duelyst General
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Why did they recolour edition

All accounts made before January 3, 2016 will receive a free gift box containing a Spirit Orb, some spirit, and a Snowchaser emote.

Previous thread: >>127471138

>What is DUELYST?

DUELYST is a competitive strategy card game focused on tactical combat, squad building, and ranked ladder play.

>Play in Chrome
http://beta.duelyst.com/

>Client Download
https://updates.counterplay.co/launcher

>Squad Builder
http://duelystdb.com/

>Forum, Announcements...
http://forums.duelyst.com/

>Faction overview, guides and general information
http://duelyst.gamepedia.com/Getting_Started
>>
>>127706549
Supremely ded
>>
NETWORK ERROR
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Is it true that this game is shit and that the general is dead?
>>
>>127714649
The game is doing alright, needs balancing, but isn't shit

General is dead because we have no memes or new controversy
>>
should we even keep making threads? We never make it to bump limit
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>>127714649
It's shit and the general died twice under half the post.
>>
>>127715147
could just stop making threads until the next patch comes out I guess
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>>127715824
more like we should just have threads on /v/ instead
>>
>>127715960
This, it's pretty dead since we stopped advertising on /v/
>>
Advice on an abyss deck for a new player?
>>
>>127716124
I saw one earlier but it died too. It was shitposting rather than advertising the game, though, which is when the threads were the most active on /v/.
>>
I haven't played in a while, why is magmar abyssian? and why is he red
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How do we fix Fenrir?
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>>127719215
4/4 so it doesnt die to tempest and plasma storm
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>>127719749
>tempest
Perfect, that card needed a nerf.
>>
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Hue
>>
>Burn Abyss runs my control Lyonar out of cards
>The swarm and burn deck has 3 AoE spells
>The control deck gets its AoE nerfed to being unplayable, and people want to nerf the only good card the entire faction still has (Holy)
This game's balance is a joke, it actually made me reconsider Hearthstone. Abyss can fucking do what Tempest did for 1 mana without friendly fire, they have tempest + global heal, and they have an AoE that can do 4 to 12 damage.
>>
>>127719215
By not giving the faction that has it infinite removal would be a start.
>>
>>127721269
damn, that's pretty awesome. But why Sarlac?
>>
>>127721896
Because in a deck with 8 different buffs and a shit ton of spells you need your creatures to be as sticky as possible
>>
>>127722073
decklist?
>>
I just started playing the game a few days ago, I did all the challenges and shit, ive unlocked a decent amount of cards, and I think I have a good idea on how to play.
That being said, I'm stuck at rank 19
is there any trick to progressing through the ladder as a Vetruvian player?
Is there a certain build I should be working towards for my Vet deck?
Also I saw in the email i got that If you hit rank 20 or higher you get a monthly card, is that distributed at the end of the month?
Thanks in advance.
>>
>>127722158
Dick

>>127722296
Obelysks suck and Vetruvian in general is a very expensive deck to play. These days we're mostly trying to get as much value out of Third Wish as we can.

Good neutral commons to craft are Primus Fist, Dancing Blades, and Jaxi. Emerald Rejuvinator is a must-have in pretty much ever deck save Abyssian and Songhai so it's a good idea to go for him too even if he's a rare.
Good Vet commons are Siphon Energy and fuck you. Starfire Scarab, Orb Weavers, Dunecasters, and Bone Swarm can work on a budget but really get ready to dust your whole collection if you want to stick to Vet.

Aymara and Third Wish are your priority.

Good basics include Healing Mystic, Saberspine Tiger, First Wish, Pyromancer, Entropic Decay is a good Lyonar tech, Ethereal (and fireblaze, a rare) Obelysk can work on a budget, and Cosmic Flesh depending on your deck

Other than that, Sand Howler is a decent budget creature too but really only with Third Wishes so not really a budget creature at that point.
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>>127723619
rude
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>>127723708
>>127723619
fuck I typed up all of that and forgot my image
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>>127722296
>>127722296
I don't play Vet anymore since I don't have the cards for it, but my guess is that you want to throw out as much nonsense as possible and buff it to oblivion.

What legends/epics do you have?

My advice would be 3x healing, 3x saber, 3x or 2x ephemeral, 3x pyromancers, and then a bunch of buffs. Aim for 3 emeralds, and if you have a sand howler throw that in.

Honestly, if I was starting in Vet, I'd aim for a mech deck, since you can buff everything you throw out pretty easily, and at your rank, I don't think many people are playing Mechaz0r.

Beyond that, I can't think of much for a beginner deck. Hopefully you can get 3x helm, 3x wing, and maybe 2x cannon, and that should help you out if you want to build around mechs. Don't forget an Entropic Decay, which should help you out if you want to carry 1-2.

It gets better, don't worry.
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>>127723826
neat thanks
>>
>>127723826
No more sand howler?
>>
I wonder why people not using Mirage Master for Vetruvian.
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>>127725325
3/3 vanilla just doesn't do it for a 3-drop.

It's nice it dodges Phoenix and Hailstone but Chromatic Cold is still everywhere.

Maybe if I had more room but I value the Chaos Elementals and Sarlacs over them.
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>>127725772
Too few good targets run in the meta.

Maybe if you could Aymara + Mirage on the same turn but otherwise he's too slow.
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>>127723619
>>127723826
Thanks I really appreciate the advice.

>>127723965
>What legends/epics do you have?
I guess these are my rarest Vet/Neutral cards.
Also thanks for the advice.
>It gets better, don't worry.
I hope so,
I really like Vet so far and I'm pretty reluctant to play the other faction decks.
>>
>>127726662
The bottom row is all great for a Vetraz0r budget deck, and Twilight Sorc is also great, in addition to Syrael, although the latter is entirely up to your preference.

Zurael is great for aggro decks, but takes control over your own minions to pull off. Sarlc, as well, works very well with it, since you're essentially duplicating it.

Grailmaster is up to you - if you can drop two helms at the same time, it becomes incredibly useful. I would honestly probably recommend it, since I don't think you have any outstanding duplicates other than Twilight Sorc + TW. If you can throw down something next to it on the same turn it's cast, you'll already have a really nice card. Play it once they've exhausted most of their dispels/removals.

That's about it. Lux Ignis is nice, but there are plenty of better things you can use, unless you're really hard-pressed for cards.
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>>127726662
Aymara, Third Wish, and Rasha's are Vet staples so you did well there.

I'm probably the only person running Sarlac these days but Vet's new game plan is to abuse Third Wish so I'm a fan of the consistent target. 3 mana 1/1 is a pretty serious tempo loss however. Doesn't fit in every deck but I still think he's useful.

Twilight Sorc is a strong 4-drop. We'd see more of him if Emerald Rejuv wasn't so mandatory. Especially now that Plasma Storm's nerfed.

Chassis is sometimes run in mechaz0r decks. Not amazing.

Zurael is a pretty decent 7-drop. Can lead to huge tempo but can feel awkward to run at times.

Grailmaster, Syvrel, and Lux all suck.
>>
>>127727827
>>127727620
>>127723826
I built this deck with the cards I had available already, is this ok at all? I'm not totally confident in my deck building abilities, I have 370 spirit to spend and I have some legendaries in other decks I could disenchant if I really needed to craft something else though I would be a little reluctant to do so.
What do you guys think? I tried to follow your advice as best as I could.
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>>127729842
Whoops forgot image and a post I meant to respond to.
>>127723965
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>>127730037
1 siphon, are u mad?

remove pyromancer already
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>>127730919
I removed 2 pyro and created and added 2 more siphon.
What should I add for my last card?
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>>127730037
Songweaver and Prophet aren't really worth their effects. Ash Mephyt ain't great either.

Entropic at 3 might be a bit too much. It's mostly a Lyonar tech so if you're seeing a shit ton then 2 is fine. Otherwise 1 can help you out of sticky situations.

Siphon Energy at 3 ASAP. Until then, run some Ephemeral Shrouds to fill in the blanks.

Orb Weaver is probably the next thing out. They're okay budget but you'll start to feel them fall off pretty quick.

In general I'm worried your curve might be a bit too late game. Pay attention to how often don't have the mana to make any plays and adjust accordingly. You might be fine but I'm unsure.

>>127730919
Pyromancer is fine. Very risky but can also completely snowball a game. I'd say he's fine until he starts feeling it's dealth with too easily.

>>127731092
Rock Pulverizer is another decent basic 2-drop but not everyone's a fan of him. 3 Saberspine wouldn't hurt I don't think. 3 Primus, 3 Jaxi, and 3 Healing Mystic are what I run in my 2-drop slot, personally. Not everyone agrees with the Primus fist for some reason but I honestly can't see why you wouldn't run them in Vet.

Crossbones can be a good tech card if you're seeing a lot of Mech decks. Instantly removing their win condition with the added benefit of dealing with Jaxi and Heartseekers.
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>>127731559
Alright I think I'm set, thanks for the advide, i really appreciate it.
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>>127716412
You play aggro burn or you play a different faction.

Flameblood Warlocks, Nightsorrows, Saberspines, Dark Seed, Shadow Reflection, Void Pulse
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>>127733380
I thought Nightsorrows were bad? I'm currently trying to run a creep deck but I'm having issues mid game.
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>>127734108
What? Where'd you get that from? Nightsorrows are great.

>creep
There's your problem
>>
Well, I tried out my deck, and it worked really well for the 3 games I just played, I lost two of them to pure RNG bullshit
so I'm still stuck in rank 19
but it was definitely a bit better than when i was using the deck I hashed together
>>
>>127734506
Some guy on the forums. I started last night so I don't know the factions core yet so I just read what's on the forums.
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>>127735113
That guy's insane, then. Nightsorrow is staple.
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>>127735901
Ok so what should I start crafting? I have a Nightsorrow and 225 spirit plus tons of cards to disenchant.
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>>127736636
Well if you want to play creep craft those cards I guess. Creep won't get you very far though. It's all about aggro burn or nothing for abyss now.
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>>127737981
well I'd rather be competitive so if aggro burn is the way to go I'll do that. So what else do I need besides Nightsorrows.
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>>127738386
See
>>127733380

Outside of that, Spectral Blade, Jaxi goes in everything, Alcuin can help recycle your spells, Lure gets rid of big provokes, Grasp can be strong, Wraithling Swarm is pretty staple, Deathfire or Soul Grimwar can both be devestating amounts of burst damage, Horn can be really obnoxious to deal with

Just off the top of my head. I don't really play them but just cards I see played.
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>>127719215
How do we fix Vanar period?
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>>127739709
>>127737981
Thanks for the suggestions I made a deck and I'm gonna test it out now.
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>>127741156
Just make Vanar the Jack of all trades faction. Give minions faction abilities like Blast, rebirth and backstab on top of their infiltrate abilities. There's pretty much no synergy anyway
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>>127741465
Anything's better than the current plan of "give them insanely efficient recovery and then also give them insane value creatures and then nerf all the cards that kept those creatures in check"
>>
Abyssian is balanced
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>>127747516
They're fine. I wish they had more than one viable build but it's not like they're worthless.

It's just kind of lame that most of their games are decided on whether or not their opponent drew their Rejuvinators or not.
>>
So what exactly was the point of making a new thread if we're going to be dead all the time
>>
How 2 neovanar?
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Could a Vet Dervish/Opening deck work, or am i wasting my time even concidering it??
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>>127714649
We constantly have to reanimate the general, it's pretty funny
Why doesn't /vg/ have a higher thread slot count
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>>127757564
Just to elaborate, I got 2 Fire Obelyscs (or whatever they are called) of the early packs I got, and they served me well on getting out of Bronze.
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>>127761720
Dervishes are pretty shit atm. I mean, you can probably get to gold with them, but they're just not very strong. Dispel rapes them, minion flood rapes them, zen'rui rapes them, they're rng
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>>127761814
I see. Well that sucks. Also you guys were not wrong, Fenrir are turbo cancer. Had a guy drop 3 of them as his first 3 summons. I think I wanted to off myself after that one...
>>
So vanar is the new cancer?
And Lyonar and magmar are shit?
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>>127762965
Everyone except Aby is somewhat balanced atm
>>
songhai makes me want to suicide
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Can someone give me some tips for the next gauntlet? I always do really bad
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>>127775017
Pick value, as in minions and spells that trade well. An obvious example is Fenrir- 3 mana for 3/3 and spawn 3/3 on death. There's way less dispel in gauntlet, so cards like Oculus can be really strong. Dancing Blades is a pretty nice drop, too, since it often removes an enemy minion while playing a big body yourself. Golems can also be pretty nice, I often pick the 4 mana one.
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>>127775017
Also make sure to get lots of 2 and 3 drops, little advantages snowball pretty hard in gauntlet and a shit turn 1 often means gg no re
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christ this game is such pure RNG bullshit
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>>127757564
>>127761720
Dervish is basically the budget version of Vet. It doesn't work forever but you'll be okay until you start seeing literally everyone running 3x dispels.
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>>127775017
be lucky, don't be unlucky
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What if KotV dispelled the minion while bringing it back? Would it still be so bad?
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>>127786036
Still massive value variation
It's just shit design
>>
I fucking hate playing as vetruvian now. Unlike before, when I had fun shitting arund ebin plays with star fury and some blast things and artifact, now it's all about shitting out minions endlessly until something sticks and you can buff it. Mirrors also went to shit since they changed to "who can play third wish first?" It feels like yet naother suh faction because god knows that we didn't have enough with abyss and songhai game after game.
I mena, previous third wish was broken, but new one is just boring as shit to play, and star's fury was the most fun card to play with as vet and around against them because it actually used the fucking board.
>>
>>127786097
This.

Keeper of the meme plus changing meta to "le epic me go face x-ddd" made me quit.
>>
>>127762965
>>127768879
Vanar and Songhai are cancer
Keeper of the Value is cancer
Lyonar and Magmar are fine
Abyssian is fine if limited in their build options. Burn Abyssian can race you very strongly and if you don't draw Rejuvinators then you're gartunteed to lose.
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>>127787337
Abyssian is worst than songhai. At least songhai have the decency of taking damage and not healing like bitches.
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>>127787337
>Vanar
>cancer
Nah
Fenrir might be too strong/might have too few counters atm but all in all they're about playing the board which factions should do, something like Songhai is cancer because it's basically solitaire
>>
>>127787547
Fair enough. People have different meanings for cancer.

Vanar gaining just a little bit of tempo in the early game is basically assured to snowball into insane board presence though
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>>127787748
Maybe make hailstone 3 mana to stop it from being such a cookie-cutter tool, making it more of a tool against mid-endgame threats instead of being good all game long
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>third wishing the primus second turn
>face abyss concedes and sends friend request to shit talk
>try but I cannot banter for shit and end up being friendly with the guy
Shit, I'm soft. Cannot be mean even if I want to.
>>
>>127790640
That's the best way to shit talk.
>>
>>127787547
>not cancer
Vanar took the retarded removal spell that was overtuned in magmar with no changes for no reason whatsoever.
Every single AOE out there nerfed to shit, so there's no hard counter to the deer and stuff like fenrir run rampant around the place with keeper of value reviving them with ease if you play second. A revived fenrir is pretty much game over too.
What I wanted was good vespyr minions and good sinergy in the faction with infiltrate not being complete shit. What I got is an obligation to pull out snowchaser, the only useful vespyr that vanar had, because muh new lego must be used or I just lose game after game.
And vanar right now has the best removal, the best 3 drop, the best 4 drop and access to the best 5 drop. If that ain't cancer then I don't know why you fuckers complained about magmar.
>>
>>127791385
Tempest still rapes deer just as hard, even harder since it's cheaper, plasma is 1 more expensive which doesn't change much since deer combo is 5 mana at its cheapest
Of course KotV is cancer, that's not Vanar tho
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>>127791692
No it doesn't. Tempest used to also fuck up the rest of their board at the same time. Now all their 2-drops are left at 1 HP.

It doesn't hit important targets anymore.
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>>127793971
Good thing you have 1 mana more to play some more shit on your own
And one card no longer hardcountering the whole faction is a good thing
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>>127794309
It's not a good thing. But saying that Tempest is just as good against Deer plays is fucking retarded.
Even pretending like 1-mana on Plasma Storm isn't a big difference is retarded. It means it's now 7 mana to gain board advantage instead of just returning it to neutral and the card doesn't even kill the deer itself.
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>>127795293
Are we talking about the same plasma storm
Because the one I'm thinking of costs 5 mana and kills deer
>But saying that Tempest is just as good against Deer plays is fucking retarded.
It still kills the adds, it still leaves deer in auto range. Of course it doesn't kill any potential 3-life activators, but that's taking the hypothetical example too far- and tempest was a fucking retarded card anyhow, it's good that it's nerfed
>>
>>127795640
>Because the one I'm thinking of costs 5 mana and kills deer
Oh shit im retarded, nevermind
>>
>>127795640
How is that taking the hypothetical example too far? You think people are just going to put down a deer on-curve? Fuck no, they're going to combo it with 2-drops with 3 HP. Tempest doesn't do shit against that kind of board state.

Too strong is a separate discussion. Claiming it's just as good - no - claiming it's better because you save one mana is retarded.
>>
>>127796825
Because we're pitting best or near-best case for Vanar, deer with 2 drop with 3 life on curve, against worst drop on Tempest, 2 mana tempest only
Vanar might as well have played a 2 life jaxi, or a 2 life Hearthsister, or a 1 life loremaster
But yes, you're right 2 mana 2 damage tempest is not better against deer than 3/3 one
>>
>>127787513
>songhai
>not running triple tracers kitting like pussies the entire match
>not dodging until your broken OTK combo
>not relying on bullshit Inner Focus insta damage and rush

don't delude yourself songcuck, you truly are the most cancerous faction in the game
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>jaxi to mini jax to mark of solitude

Why didn't anyone tell me? This is hilarious
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>>127800467
Mark of solitude was already fun on that 1/2 ranged drop, with jaxi it's bonkers
Also get it in arena, also get the frenzy 2/2 drop. It's basically an insta-win if you manage to drop it early
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>>127800467
Mark of solitude is broken in general if you play small minions. I play a shitload mechavanar and if a single cannon or mini jaxi survives one turn I can clear with it till kingdom come.
>>
>be vanar hipster
>Get to be cancer
>WEZ NO CANCER!!!
>WEZ DO NOTHEN' WRONG

Meanwhile a magmar (not even top-tier tourney deck) was uber cancer.
Ayyy.
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>>127807717
What the hell are you even saying
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>>127798530
That's not near-best, that's the standard fucking play for a deer drop. that's literally what you're looking to do on the same turn you play it.
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>>127800338
I'm jewtruvian though. Always liked the egyptian style.
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>>127810245
Turns out that deer is not a compex card
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>>127811374
Not claiming it is. Just that Deer into a 2-drop that, outside of jaxi, is going to have 2 health isn't some kind of super uncommon play that is unreasonable to account for when discussing how effective tempest is against it.
>>
>mfw never gonna get past rank 11
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>>127811819
but it's easy nigga. I got to rank 5 the month that I started riding on the fox dick.
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>>127811659
There's about a 50/50 distribution between 2 and 3 health 2 drops for the average Vanar deck, I'd say. 3 jaxis, 2-3 hearthsisters, 3 mystics, 3 cloakers or headhunters.
>>
>Snowchaser
>Fenrir
>Razorback
>Mark of Solitude
>Hailstone
>Mana Burn
>Aspect of the Mountain
I don't understand, what's the point of playing other factions (Songhai excluded, because it still has its kill the general niche). Vanar just has better creatures and spells than any other factions, the others just have a gimmicky keyword that requires you to jump loops to achieve the same result they get for free.

Jax into Razorback is the old Vet combo, Mark+Jaxi is better than any other buff into Jaxi. Snowchaser is a mini Sarlac for 1 mana, Fenrir needs 2+ cards to get rid of. There's no counterplay here, you're at the mercy of the Vanar player's draws. You can't use ranged shit of your own, because le balanced sister of teleportation. They do all this, while shitting the most efficient and powerful removal for 2 fucking mana, 2 mana to get rid of any threat in the game that doesn't have spell immunity.

Can't wait for them to get their balanced version of tempest that deals 4 damage to all enemies only for 4 mana. It's balanced, because everyone is playing Vanar or general killing Songhai, so who cares right? Hope they enjoy having a game as dead as this general with their hearthstone audience chasing.
>>
>>127815139
Because all your theory crafting means nothing in tournament.
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>>127815139
Jax into razorback is a two turn combo and relies on 1 health minions
Snowchaser requires a not-full hand to work properly which is actually often not the case, especially if you run stuff like aspect of the mountain

Vanar wasn't buffed nearly hard enough to warrant all the bitching in this general
>>
>>127815892
>Steal the most broken dispel in the game from another faction
>Nerf the hardest counter to the faction, AoE
It doesn't matter though, not worth arguing the matter. People will defend their brain dead easy win deck of choice to the death. Magmar players were frothing at the mouth when nerfs were suggested to their obvious broken faction. The new overpowered faction will be no different, it's the nature of any competitive game where cards/characters aren't completely free to play, and even when they are free, people will defend the thing they invested time mastering.

Almost no one is interested in fair play, people just want to win. No amount of arguing will yield any result. The devs will cave in to whatever the vast majority of ladder plays bitch about, and once it's Vanar's turn, you'll be the one shitposting.
>>
>>127815139
kinda funny how 2 weeks ago everyone on this general was crying for Vanar to get buffed and Lyonar/Magmar/Vet/Songhai to get nerfed

Vanar got a nice removal tool and better board presence due to AoE nerfs, but they're not nearly close to broken status. Razorback combos existed way before and require so much setup it doesn't really warrant bitching

Fenrir could be turned into a 3/2 for token or something. Aspect is slow as fuck and is basically a worse Holy Immolation, why are you even crying about it? Snowchaser is dead after turn 1, unless they run aggro (Infiltration is awful overall)

Basically, minor adjustment to Fenrir seems to be the only needed thing.
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>>127816362
>magmar was broken
Lyonar>=Vet>>Magmar>>Songay>Abyss>>>>Vanar.

Magmar was a midrange junk style deck, that punishes dogshit players with 1-1/1-2 until it out values you and you lose.
>>
>>127816362
Two aoe choices got nerfed since they were overpowered and cheap bullshit. There's like a dozen more to use, on every faction except Vanar
And for your interest, I'm not even playing the game much at the moment because keeper of the vale is pissing me off, so it's not just a case of me wanting to keep on pwning newbs.
>>
>mfw climbing diamond with songhai black locus deck
This is fucking hilarious because no one expects it and no one runs AOE right now.
>>
>>127816931
And Vanar got access to the neutral ones, of course
>>
>>127817042
So you just try to get 2 asap and pray that the enemy can't remove both?
Still, all the usual AoE choices still rek you. Hell, Magmar drops a single spirit harvester and all your flood is gone
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>>127816931
Which clears?
>Plasma
5 mana so the thing is already out of control by then, only removes 1 fenrir
>Tempest
Useless card general
>Fury
Lmao, just lmao.


Your faction is now ûbercancer that puts magmar to fucking shame, get fucked vanarcuck.
>>
>>127817901
All of them? Morph, harvester, holy, mantakor, that shitty aby spell, the neutral options, tempest, fucking everything
>>
>>127742856
how does vanar have efficient recovery?
>>
>>127817901
>why can't I drop a mana card to make a full board of enemies go away
This game shouldn't have boardwide spells at all unless they're super weak.
>>
>>127818630
*3 mana card
>>
>>127817646
Usually I get one and inner focus it away while I dodge around the place and clear with my masks. Next turn I buff one of them with killing edge and start the flood.
I got wrecked once against abyss of all things because a breath of the unborn happened. Magmar would wreck me, yes, but I fought against 2 of them and I could kill them before locust even came out.
It either works amazing or falls into my face, but that's songhai for you and I was tird of the foxes anyways.
>>
>>127816460
Literally the only thing that was weak about Vanar was that they were reliant on tempo in a game where AoE removal was rampant. The two biggest offenders are now nerfed and rare on ladder. They now have an extremely powerful new removal tool to boot. Fenrir was always a monster to get rid of and now they just have all the tools to back it up.
Did the AoE deserve to be nerfed? Absolutely. But its effect on the game is far-reaching. The game will be better off in the long-run, but for now Vanar are dominating this style of play.
Don't handwave the entire environment around the game suddenly shifting as "AoE just got nerfed, no big deal." It's a game changer for a tempo-obsessed faction like Vanar. Getting mana burn is just a cherry on top. Now they have 3 of the best removal in the game instead of just 2.

Are you implying that Snowchaser isn't easy as fuck to activate? If they have turn 1 they're basically garunteed to get its effect.

Making Fenrir a 3/2 would be a god send, I'll agree to that. That it takes two 2-drops and a dispel to be dealt with is insane.
>>
>>127819018
but the only vanar deck that is "dominating" the ladder is mech, which is not tempo
>>
>>127818565
I meant removal, my bad
>>
>>127818630
>ME GO FACE!
>ME AGGRO
>ME NEVER LOSE
>me also bad player, but me never lose, me go face me over extend me get no punish
>>127818310
>Harvester
2 damage to everything at 5 nice.
>Makator
6 mana 4 damage
>Morph
>Removal
You're retarded.
>Neutral options
You mean sword and not even outside of songhai? Yeah you're retarded
>Tempest, breath of the unborn
>Playable (this is your brain on aggro)

Ladder is and will be 100% aggrocucks, tourneys are to be ruined by aggrocucks. This was said, but every upset vanar hipster aggrocuck was like "N-nuhhh!!! WEZ BALANCE NUH CANCEEER!!!" now they've shown their true colors, rancid fucking cancer.

Aggrotads, not even once. Thanks for ruining the game with 24/7 crying so you can go face and there is ZERO way to punish retarded aggroshitters over-extending all the time.

>>127819018
This sets an example tho, and it's a bad one. I guess "yay for HS2.0 now with leggo RNG must have"
>>
>>127818565
Because their strongest minions are low cost and they have enough removal to deal with anything. Their weakness used to be early removal and no good board wipe. Early removal got covered by giving them the best single target removal spell in the game, board wipe got covered because everyone else got nerfed to irrelevance from vet to lyonar. Honestly with stuff like fenrir and razorback in their lines vanar was a timebomb waiting to happen, they just needed a little push.
>>
>>127819185
I don't know what ladder you're playing on but I've seen very few mechaz0rs compared to the flood of standard tempo Vanar.
>>
>>127819217
Congratz, you know numbers
What's your point
>Morph
>not Removal
???
And why are you posting like an ironic shitposting cunt fresh out of /v/
>>
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>>127819217
but aggro doesnt leave a bunch of shit on board because your going face

do you even play this game?

>makator is bad
>harvester is bad
>megamorph is not removal
>>
>>127819217
And thus the general went down the shitter.
It was a fun ride guys, see you ingame
>>
>>127819517
Begone vanar scum, you suck at this game like you do at life.

>>127819594
>be vanar/songhai shitter
>defend your cancer-filled shitfaction to death and basically kill the game

THIS is why aggro players should be genocided en masse, a game is only as good as the amount of aggroshitters in it.
>>
>>127819707
General was always shit though. Dead shit.
>>
>>127819742 (you)
>>
>>127819919
It was dead but it had decent quality posts.
Now it's all retarded.
I guess we let it die
>>
>>127819994
The devs did go full fucking retard and made the game into an aggro-combo filled piece of soggy shit.

>inb4 butthurt aggro or combo kids
>>
>>127820390
They are sellouts. Jaxi was the beggining of the end, keeper will stay here for long and I can't wait to see the next retarded RNG that they will try to force down our throats.
>>
>>127819994
I'll agree that guy's a fucking idiot for saying Metamorph is somehow not removal but not gonna disagree that Vanar's too strong as-is.

The RNG is getting hard to ignore these days too.
>>
>>127820573
My guess is 3 or 1 drop.

At least jaxi had the decency of being common.
>>
>>127820826
Sure, rng is fucking cancer, and maybe Vanar is too strong, but I quite doubt it
But just look at his trainwreck of a post, I don't want to converse with memespouting cunts like that one
>>
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Guess I'm not getting a daily
>>
>>127821071
Don't respond to meme spouters and try to keep discussion worthwhile. It's the best we can do.

All generals are eventually overtaken by memes.
>>
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wew lads getting that second best quest combo
>>
>>127821071
>>127821071
Vanar is basically pre-nerf goodmagmar now.
>>
it's just been vanar and lyonar on ladder all day
>>
>>127824865
Here it's vanar, abyssian and songhai
Magmar has become the new hipster faction so it's time for me to change sides I guess.
>>
>>127825214
Magmar is unplayable m8. You lack value plays you had before, jaxi or similar ranged unit at range is pretty much auto-lose.
>>
how the fuck am i supposed to kill this general cuck in one turn
>>
>>127825370
It's pretty fucking ridiculous, how is Magmar supposed to deal with threats the first few turns? Jaxi into buffing the mini Jaxi is practically a play for all factions except Lyonar, and Magmar can literally do nothing if the mini spawns far from him.

Why the fuck does Abyss have breath of the unborn? It's not a control style faction, give that shit to Magmar. Hell, they'd even make use of that shitty 2 damage sword spell that poorfag Lyonars use. Just anything, to make them not completely helpless before 5 mana.
>>
>>127825370
kinetic equlibrium m8
>>
Literally what's the point of arcanysts and golems? It's not like the decks are anything amazing and basically only one card in each actually helps with their decks
>>
>>127786545
Droopy?

I agree. To all Vetruvian player: remember, we are now playing another WWE game, boys.
>>
>>127829304
Golems have 2 cards, Arcanysts have just the owlsage I think?

>>127829438
No I still enjoy Vet. Time Maelstrom is forever my favorite thing to do and blast is fun to play around with so the new TW doesn't bother me. I don't get the hilarious 25+ damage combo blowouts anymore but I get to take 3 turns in a row so I can't complain.
>>
>>127829304
golems auto win against aggro if they dont out your vanquishers
>>
>>127824865
>Lyonar
Fucking how? It has to be aggro Lyonar. It's impossible to play anything more expensive than 3 mana that isn't keeper of the hearthstone audience. Playing a guardian is just game over, they always have hailstone. What can possibly save us from this "shit minions on board" meta? There's no way to deal with sticky bullshit, and Vanar has the stickiest bullshit by miles AND the only way to effectively deal with sticky bullshit, 2 of them actually, since le mana burn 2.0 :^)
>>
>>127829617
wait what, 25+? I thought it just 15+

But there's still no deny about: "Whoever plays 3rd Wish first wins" most of the time.
>>
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>>127829956
With three 2-attack creatures and one Third Wish yes it was 15. Not every game was ended with SF + TW, though.
>>
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>>127829956
>shitting on vet mirrors where they draw all their 3rd wishes and I don't draw any Legos
>>
>>127829438
>>127829617
I will say that I don't like that they're becoming a buff faction more than a control faction. I hope it doesn't continue. I like playing to end game.
>>
>>127833216
Vet is da new WWE Champiuuuuuuuun
>>
>>127833370
I don't get this meme
>>
Plasma Storm at 5 is stupid. By that time your opponent is deffo dropping or buffing 4/x's

Kinetic Equilibrium is fuckin amazing though. 4/1 young silithars and white mages are great at closing out games.
>>
>>127836841
Has anyone experimented with the white mages? They look too situationational to play in all but the most niche of decks.
>>
>>127837264
lad white mage is healing mystic
>>
>>127837264
What card are you thinking of, anon?
>>
>>127837571
My bad, thought it was the white palm guy.
>>
>>127838847
I was thinking about the white palm + kinetic since you could get away with using in on your minions with less than 2 hp to lethal someone.
>>
>>127834016
all vet does now is buff until it's strong enough and slam all other minion and the general, no need to think how to play and dont give a fuck about the opponent.
>>
HOw big is this game now days?

I started playing since the dawn of time but I haven't touched it for a long time now.

Do people still play this bitch?
>>
>>127846286
Finding games is quick so yeah.

General's just dead.
>>
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>tfw you play vanar but you unbox 3 post nerf sarlacs in a row

I DON'T EVEN HAVE WINDBITCH FUCK YOU ORBS GIVE ME ACTUAL LEGOS
>>
>>127848918
>people complaining about 350 dust
what meme is this
>>
>>127849131
Has to wait again for another balance change to redeem full value
>>
>>127849428
if you're desperate for a card just dust it immediately
>>
>>127849428
I doubt sarlac will be changed anytime soon
>>
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poor guy, such gang bang
>>
>>127854821
why are you hiding your name there anon?
>>
>>127855475
because why not, nub said
>>
>>127855475
don't want to reveal the fact that a famous streamer trolls the 4CHINS
>>
>>127856619
4chinchins
wait there is a "chim"er here?
>>
I'm guessing Dervish were at least somewhat okay back when Strike Back didn't exist right?
>>
>>127858498
let me tell u, Wind storm was once gave dervish flying.
>>
>>127858498
strike back does not affect dervishes at all since they die after a turn anyway
>>
>>127859768
>>127858850
I'm just thinking Obelysks are weak because of universal strike back. Being able to trade in the current build is pretty important. I'm just guessing about the Alpha build, but the game was completely different since SB was a special ability and trading might not have been as common. 0/6 wouldn't mean much since a Dervish is going to appear your next turn.

If obelysks existed back then anyway...
>>
ded
>>
Actual balance patches when
>>
/dyg/, fix obelysks in one change.
penalty for attacking that doesn't involve counterattacking?
>>
>>127863532
Can't be dispelled.

easy.
>>
Magmar is better than people think, even though it's probably less consistent now. Getting to s rank took more time and a lot of games were decided by not having enough healing in top 20 cards. Getting flash&Makantor into Keeper against Vanar or Vet is hilarious. Also you supposed to run double crossbones now, that's how you deal with ranged crap. Third wish early is pretty autistic though.
>>
>Play big minion
>Hailstone
>Play small minion
>Chromatic
>Play medium minion
>4 damage + draw for 3 mana
>Have to be on the opposite side you start to remove their cheap 1 mana drop
>Have to use a dispell plus a 3 mana rush or a 3 cards to remove their 3 drop
>Can't leave anything alive or Mark of Solitude and Razorback :^))))
>Try to run away or hide a weak ranged/buff minion? 2 mana Juxt on a 3/2 body
>Keeper on curve summoned Fenrir? GG, unless of course you're playing a balanced faction like Vanar with their remove anything 2 mana spells of course ;)
>>
reminder that vanar players dont actually run avalanche so you can stay on their side to avoid blue goblin and shit while you build up your meme fox otk
>>
>>127865780
That's literally the only way to win now. You gotta play solatire and ignore board, because it's literally impossible to wrestle the board from the class with the best removal and stickiest minions. At least fucking Magmar's removal and sticky minions aren't all 3 mana or cheaper.

Literally every card their faction uses needs a1 stat point or 1 mana hit to put them in line with everyone else.
>>
>>127865780
reminder that i always run avalanche specifically for that

>meme fox
how many ribs did you break sucking your own dick
>>
>>127863532
Structure is a dispel-able ability.

A dispelled obelysk can now move and attack.
>>
Bitching about Vanar balance is pointless as long as kotV isn't changed. Vanar has the big advantage of having their best card as a 3 drop, which obviously works well into resummon
>>
>>127865780
I run two exactly for that. It ain't always useful but it's there when you need it.
>>
>>127865637
What faction do you play
>>
>>127867804
KotV won't change though. He's on every game right now until they shit out the next balanced card next patch
>>
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>make a vet deck with only legos and epics
>fight a Songhai
>lots of ranged and mech pieces
>I don't even attack or anything just go up to the enemy general and summon minions along the way
>it's 8 to 21
>by the end he has 3 buffed mini jax, 2 cannons and some other stuff on the field
>he kills all my minions and still has lethal
>he concedes
>>
>>127867935
>kotv won't change
>until he will change
Well yeah
>>
How to fix Jaxi
>Dying wish: Summon a Mini-jaxi in the closest unoccupied corner
Of course it's random when he's in the middle, can't really fit that on the text though
>>
>>127867984
I could not make heads or fucking tails of this story man
>>
>>127869165
I read it like thrice and then gave up
>>
>>127869165
>>127869295
>>127867984
like
who's fucking doing what to whom?
>>
Hello good people, Hearthstone shitter here.
You talk about RNG all the time, but compared to the cloaca I come from this is paradise.
I'm still in silver and it's my second day playing, but I can tell I will stay for a long time: I'm finally having fun.
Sorry for ruining your game by joining it when it got worse.
>>
>>127875134
I don't see why devs adopting some of the worst cards from HS has with you. Anyway, made me reply, so W/E.

That aside, what's the concensus on Vorpal Reaver? He seems like something any weenie/deathwatch deck would love to run. if he isn't I guess it goes int othe furnace so I can get my Vet going, haha.
>>
>>127875512
Oh, nevermind then.
I was misinterpreting some posts for scorn towards us, hs newcomers.
Would you mind telling the worst cards that were imported here?
>>
>>127875512
Reaver is amazing in big boiz since he demands a removal fast or he just wins the game, but you need to play the sacrifice thing which is a pain in the dick tbqh
>>
>>127875512
I DUNNO MAN IT HAS THE WORD RANDOM IN IT
>>
>>127865780
vanar player attempting to bait bronzers into getting board-wipe-chain-stunned to death detected
>>
>>127867659
this is actually pretty fucking clever
>>
>>127875662
Fenrir Wolfguard, a 3/3 for 3 mana that leaves a 3/3 token on death, and Keeper of the Vale, a 4 mana card that will revive any one of your unit that died during the game. Those two on curve are pretty much GG. There are some other problematic cards, but that isn't because they are too good on their own, but rather because they are all on one faction.
>>
>>127875134
>You talk about RNG all the time, but compared to the cloaca I come from this is paradise.
RNG cancer started pretty recently. I mean, the game alwys had some rng, but weak one with little variation, that's basically there for balance purposes. Like Obelysks spawning their dervishes on random spots- if you could choose which spot they'd spawn on, they'd be vastly stronger.
But the last two months introduced two impactful rng cards. Jaxi, which is a 2/2 that spawns a 1/1 in a ranged corner on death. If it spawns in the furthest corner from the enemy, he has to dedicate removal to getting rid of a measily 1/1, because otherwise the enemy will buff it to high heavens. If it spawns close to him, he can just bash it. It looks innocious, but it can actually cause major swings. At least you can still somewhat play around it, by positioning your stuff correctly and only killing the jaxi when you're sure it'll spawn in a favourable way, or that you can remove it.
This month, however, introduced Keeper of the Vale, which is turbocancer rng. It's a 5 mana drop with 4/5 stats, which is decent but not good, buit its effect is killer- on playing the card, it spawns a minion on a spot that you can choose, and the minion is a friendly one that died in your game. So, one guy plays the kotV and gets a Jaxi, the other one plays it and gets a 5/5 or something, and the game is basically over and decided by rng.
Most of the community is up in arms because we want the card(s) changed, and don't want more turbocancer to be introduced. The next balance patch, coming at the end of January, will basically decide if the game goes down the shitter or not.
>>
>>127878042
Fenrir isn't rng, kotV is neutral and 5 mana
>>
>>127879798
>Jaxi, which is a 2/2 that spawns a 1/1 in a ranged corner on death.
*in a random unoccupied corner
Also KotV is a legendary, increasing the turbocancer factor by also making it p2w
What a trainwreck of a card goddamn
>>
>>127879890
They are cancer. I didn't say they are RNG cancer specifically.
>>
>>127878042
This is quite funny, because those 2 cards/ effects are not really good in hs.
I can see why they are broken here, playing 2 things instead of one is really powerful playing on a grid.
>>127879798
>positioning your stuff correctly
Teach me, sensei, that Jaxi has raped me many times.
>>
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>>127881570
There's not much you can do except occupying the corners yourself and focussing on these two spots, since they allow you to reach two corners at once
>>
>>127881570
Are you kidding man? 4 mana Shredders ruined every other card in the meta in it's cost bracket, because nothing else had that kind of value, and this was with it always dropping a strictly worse card after dying.

That being said, the ARE worse here at the moment, mostly because the only faction that has them is the one that also has the Freeze Mage skills. UGH.
>>
>>127883535
Again, KotV is a neutral, stop misinforming
>>
>>127883749
I never mentioned what faction Wolfguard or KotV are, so stop choking on your dick already.
>>
>>127884070
> mostly because the only faction that has them is the one that also has the Freeze Mage skills. UGH.
>them
>implying multiples
>while talking about kotv and fenrir
>>
>>127884192
I was talking only about Fenrir, because someone said Shredder isn't that bad (which I disagree with), and I also said why Fenrir is regarded as one of the most cancerous cards ATM. I never mentioned KotV specifically.

There, is that specific enough?
>>
>>127885829
Yes, good job
>>
Holy shit. So much Vanar cancer on ladder
>>
>>127888630
You asked for this.
You killed tempest and magmar control for this.
It's your fault.
>>
>>127888725
I didn't kill anything. I didn't even care about Magmar
>>
I'm new and I'd like to play vetruvian probably. Are they still good after recent changes? If so what cards should I craft first?
>>
I still don't really like the placement of the mana tiles. It basically forces you to play a certain way if your player 2 or else player 1 will take the advantage.
>>
>>127893406
i just take mana tiles even if i dont need them, just to deny my opponent. better to stay even than get too greedy, imo
>>
At what levels do you unlock all the faction emotes?
And other emotes?

I couldn't find anything about it in the FAQ.
>>
>>127895937
starting at level 12 i think and then every old numbered level until you reach level 29.
>>
>elucidator + diretide frenzy

and people think makantor is retarded.
>>
>>127897658
but makator + 2/2 buff is a better 2 card combo for the same mana
>>
>>127898142
but makantor is 6 mana and the 2/2 buff is 1mana
>>
>>127897658
Well its a 2 card combo vs 1 card play. What did you expect?
>>
>>127865637
Watch out! If you go to the enemy's side, he'll avalanche!
>>
Someone please explain how you beat Vanar. Shit looks easier to play than Magmar.
>>
>>127900607
Kill their units. Everything except Warmaster dies to stiff breeze.
>>
>>127900854
That's why they only use warmaster, le blue goybling, horsie and cloaker (not always) from their faction.
>>
>>127902718
horsie?
>>
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Quick, post balanced cards
>>
>>127868159
I see this suggested a lot and I don't see how it would fix much. Sure it'll be less frustrating to lose completely to RNG but now you'll just lose to well-placed mini-jax more consistently instead of having a chance of dealing with it. What's the point?

Summon it where he died. It's already a better than a Vale Hunter.
>>
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>>127909250
so salty, anon
>>
>>127909751
>Kill one
>The other OTKs you
;)
>>
>>127892814
They're still good.
New Third Wish is a monster for controlling the board.
New Cosmic Flesh is strong with all the aggro on ladder
New Portal Guardian seems to have disappeared but I feel people have been too reactionary about him and he's still a fine card. Not that I would run him but to call him bad is jumping the gun, I'd say.
New Star's Fury is disappointing in my eyes. Third Wish makes conga lines way too risky so you'll find more efficient board states to use it on but now there's less of a reason to use it. There's no insane damage combo you're looking to achieve and Third Wish controls the board well enough that blowing 5 mana just to reset to neutral is a shit idea most of the time.

Now that I think about it, why doesn't Vet get old Chromatic cold? Helps reinforce their idea of forcing bad positioning into Star's Fury. Not that it would help with that card getting fucked but I'm surprised they didn't do it. Just get rid of Bone Swarm. Give that to Magmar, might as well with how shit Mana Burn is now.
>>
>>127909751
>>127910581
i know egg morph isn't a counter to lantern fox, i guess i took your shitposting at face value and posted a balanced card
>>
>>127909571
Because I have a chance of dealing with it. I know were it'll spawn, I can do stuff against it.
>>
>>127912386
But it'll be spawning in the best possible possition for your opponent rather than having a chance of spawning in the best possible position for your opponent.

Spawn it under him. He's already 3/3 for 2. Why even give him an opportunity to get insane positioning?
>>
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>4 games
>4 Vanar wins
Jesus is this all ladder is anymore?
>>
>>127914590
I see you have been using my man sarlac, has he been wrecking face for you?
>>
>>127914590
It' what tourney's gonna be too, just you wait.
>>
>>127912789
>But it'll be spawning in the best possible possition for your opponent
You want the mini-jax to spawn away from the action, which usually means away from where the Jaxi died.
>>
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>>127915101
>5 games
He conceded, obviously

>>127914765
I like him. I've got him as a 2-of right now and every time I post my decks everyone always find him the most contentious part of it. You're constantly looking to buff something now with Cosmic Flesh and Third Wish Changed so he's a consistent body in the best case, and is a much-needed Chromatic Cold soak at worst. His shit body isn't even that big of a concern anymore with how strong TW is. 4/4 blast gets the job done even if it's not as strong as other targets. I've won quite a number of games just because he's been on the board. I dunno if I'd bump him to 3 but I'm happy with trying him out.

Makes me feel more unique too which is always a minor plus.
>>
>>127915328
I was talking about when your opponent uses it on you.
The free positioning you get out of his effect is simply too strong.
>>
>>127883535
I was thinking more of Cairne, since the drops are both identical to the original one, now I get it.
The token should be a 2-1, maybe 2-2 I guess.
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