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/sg/ - S.T.A.L.K.E.R. General
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File: the-free-staircase-1.jpg (606 KB, 1024x680) Image search: [Google]
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Go talk to Barkeep edition.

>BugTrap, crash to desktop, freeze/lockup?? Find your crash log.
Check your Documents or game install directories for the xray_[your name].log file. If you can't find it, look in the location specified at the top of fsgame.ltx. Copy the last few lines from the log and paste them here if you want any help.

Remember to switch to "Viewing" mode on the Google docs.
>Start guide, beginner tips, and much much more
http://pastebin.com/FUPEbLiv
>HUD Guide, How to Mod, Reducing/Removing Headbob, and More
https://docs.google.com/document/d/1DEbJvFWS3L4LY8OPMG5m9pw2FnJpegwjDFTN0BmM8uk
>Why Complete is bad and you shouldn't play it
http://pastebin.com/6AtetpMM
>Performance Guides, Steam settings
http://pastebin.com/nzXEevG7
>Mod lists and reviews
https://docs.google.com/document/d/1zlWA6xTRYTbf8WgvxjBX1fo2LshPo6okHkNY1Ojgg9g
>AMK Mod Guide
https://docs.google.com/document/d/15-o_97gjEQRGO6QhUehY7LdqD3FJy84Pz_sWTTV46as

>The Zone Manual: Every Mod You'll Ever Need for the True Ukrainian Experience
http://steamcommunity.com/sharedfiles/filedetails/?id=121125400
>Pasta summaries, streamer listing and more
http://cheeki.violates.me/
>STALKER General Steam Group - Join chat and ask for an invite!
http://steamcommunity.com/groups/BroZone
>STALK-IRC - a universally compatible game-integrated chat client
https://github.com/TKGP/STALK-IRC/releases

Reminder that MS Update KB2670838 breaks your DX10/11 games including Clear Sky and Call of Pripyat. You can safely uninstall it.
>>
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Mods and Repositories | Often out of date; use only as a last resort!

>Shadow of Chernobyl
https://mega.co.nz/#F!R5tnxQab!u1LS76bEVBuIrAZw6Py_3A
>Clear Sky
https://mega.co.nz/#F!NoVzUJLZ!g4Qdy88rL3BG7WTlNXsGOw
>Call of Pripyat
https://mega.co.nz/#F!58lwDISQ!P-UNABvTEA7km2fLUIAU7A
>Game Repacks + Modding Tools
https://mega.co.nz/#F!Ql5CSLxb!gNkfqg-xAUfYezLuMaFtYQ
>Downgrading Patches (drag-and-drop)
https://mega.co.nz/#F!M4BmDRCL!vfze70GSJDyv-HzWn7Dwww
>Unpacked Gamedata + GSC Backup HDD assets
https://mega.co.nz/#F!V5hBzKab!wF7fgX6m5Tq29B_m5EX69g
>Old Builds (dated from June 1st, 2002)
https://mega.co.nz/#F!kFtnBTSb!K-RlA1TVxlJGl86yE1c6fw

>Call of Chernobyl
https://mega.co.nz/#F!UpIFQAaS!azP78S8xIqsmRoZV3BOHkg
>Lost Alpha
https://mega.co.nz/#F!nJEUgaKS!UdZXAwzMWmtjwfn_dFM3dg
>Oblivion Lost Remake
http://pastebin.com/7bhDCP9A (embed)

>Codebro's 1.0008 Patch for SoC - enter "menu_fps_cap 0" in the console to prevent crashes.
http://www.mediafire.com/download/6644yv6xekn73rr/Codebro's+1.0008b+Fix+1.zip
http://pastebin.com/CtQ7zfkA (embed)
>Xetrill's Modified LuaJIT for CS/CoP - improves performance, especially in script-heavy mods.
https://mega.co.nz/#F!BIISmQgK!KHZR01ljznUqJlcHUax-aQ
http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_id=23321&sec_id=22

Last thread: >>127404103
>>
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Fucking bump.
>>
REPOSITNG FROM LAST THREAD

***fixes for STCSWP***
https://mega.nz/#!ipgS2Zpa!yEq-yOtjuJgXCVwytIUt1euHWU3lryrvIPYjhTkS0QM

Fixes for STCSWP:
-fixes missing bump map for the act_arm_bandit texture
-fixes crash when removing pso1m21 from weapons
fixes c-more duplication bug
-----------------------------------------------------------------
Ammo Drop Fix/tweak+Lootable faction patches+Arm Meshes+Fixes_V2.2 for CoC+AO_3.1
New Version
Read the Read me. for a full list of changes/fixes.

**Version 2.2 Changes**
Loadout ammo v.s. weapon mismatches fixed.
Re-tweaked ammo drops - different ammo types now also drop, but not all the time, not an absurd amount.
Changed Binoculars Icon
Changed MP412 Rex 357 Revolver decripton to correct one.

https://mega.nz/#!5ZZHRK6Y!gEK8nfS-trFmuatYlLFOemdkNp2njOVK_f_ABydjPTQ

AO_3.1 that was on moddb before it was removed. (It is now back up with some fixes)
https://mega.nz/#!BMQliRzS!0Dkr4gmKVn74lfJMoAye4WPBcmZ85TqRgvKlvmRwLQU

Installing the fixes v2.2 over AO3.1 for CoC from moddb.com or the above mega link will yield the same end results.

----------------------------------------------------------------
****Warfare for CoC version 0.4.1****
https://mega.nz/#!f0wBlAxD!bA7gYEvr7xqBm4-HOPTXlESmgy0VtoOiWRlq43RFo8E

*** Warfare for CoC 0.5.0.1 ***

https://mega.nz/#!jhZV2CAY!nDqXzv0cMb3LdIZ94ihEcLb_xG2HG5JdttlcMWT2XDM

Should fix the extreme lag when saving as well as make mutants not spam. Added one variable to warfare_options.script - MAX_MONSTER_SQUADS which is set to 200 (23 active levels so something around 8 mutants per level if you don't kill them off and no one else does which is unlikely). Let me know if I fucked shit up.

~~changelog / readme for 0.5~~
http://pastebin.com/ghYcNW4F (embed)

Also, Radio mod + patch and other things by yoface720 at these links:
mod: https://mega.nz/#!R8lhjR6K!wNVXqgGvhmIbwb0Q2gmwy40TcDkUh_HC2yiEhLybfqI
patch: https://mega.nz/#!0ktGUZLB!4xdNVmFXg8cb8YJ-d1MHm-6HmMLuYR1nB9f1zizuzGc
>>
>OLR links in the OP are ~still~ dead
Looks good.
>>
>>127533691
>Often out of date; use only as a last resort!
>>
>>127533764
>Often out of date; use only as a last resort!
>use
>use dead link
Eat dicks, slavaboo.
>>
>>127533806
Well, did you use it as last resort?
>>
>>127533859
Desperate for bumps or are you that retarded ?
There's no reason for it to exist if it doesn't work.
>>
gunslinger this year fellas please
>>
--------------------------------------------------------------------
ZRP_1.07 + OWR3 compatible files (Can't open section 'hunters_toz_34' crash fix)
https://mega.nz/#!AQRDnZ7L!Z27cFokEyMwyDGqTNyqWfuanOfU8cOW5sDqkRt5gB1g

---------------------------------------------------------
not sure if compatible with Warfare 0.5.0.1

V3 of Mutant Nerf for Warfare 0.5, all V3 does is make it to where mutant spawns are less reliant on how many points they own (because the faction_brain doesn't let them physically own points), you will see them respawn faster than in V2, but its nowhere near where it was without the patch.

This also includes a whole bunch of other shit that i modified over the days in my game, and a couple of other fixes that broke shit with other mods in 0.5. Make sure you read the readme's if you want to install something, cause they got important information on it.

https://mega.nz/#!NtMF3JBa!wABVHa6HUo1fB2VGTQljDz7eLSvNzI-V4Jm8T3bA9hc
>>
O.G.S.E.0693 Eng Translation finished when??
>>
>>127534067
It'll work after you've searched the internet. That's why you're supposed to use it as a last resort, numbnuts.
>>
>>127534395
You CAN'T use it as a last resort, you idiot.
>>
>>127534234
If you are going to download my V3 of Mutant nerf, dont use the Mutant Nerf (If that makes any sense), werejew already fixed it in 0.5.0.1, but anything else in the options folder will work, cause its just various tweaks i came up with.
>>
>>127534570
No, YOU can't.
>>
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https://www.behance.net/gallery/19310523/ZONA

Looks nice
>>
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>>127536396
This takes me back.
>>
>>127533691
Honestly, just wait for OLR 3.0 and play ogse 0693 which is coming out early Janeveruary
>>
>>127537697
>which is coming out early Janeveruary
This shit is infuriating. I didn't even enjoy it that much when I played the slav version but I'm really running out of mods.
FUCK
>>
https://www.youtube.com/watch?v=iWrHJFPtgEU
Soon..
>>
>>127540516
>original (broken) CoP engine
yeah i'm not going back to that shit
>>
Anyone experience huge framerate drops after awhile in CoC? I can't seem to get it to go away. When I start a new game as a different faction I'm ok. It seemed to start when it was becoming night time.
>>
>>127543557
I had issues with grass settings, once i lowered it considerably it has been fine.
>>
Probably a dumb question, but here goes:

I want the Obrez, but not Misery. Is there any way I add the Obrez to AO 3.1? (CoC)
>>
>>127544267
Did it happen at a certain point of playing or from the beginning? What's weird is I had been to the place before (west part of the swamps) and it dropped and never got better. Haven't tried changing zones yet though. I'll give that a shot, something else to try.
>>
>>127544486
It was bad, but it seemed to go from bad to worse.

Also i have 16GB of ram so any ram leak will take a while to get noticed on my system, and i play iron man mode and usually quit the game after i die, which doesn't take very long
>>
Going through SGM 2.2 for the first time, what the fuck is up with all the landmines?
>>
>>127545581
It's pretty fucked up. Anyway, I believe landmines can be disabled in the options
>>
>>127546063
Oh shit, I didn't notice that, thanks. Gettin a little tired of just walking around and getting blown up for not noticing a ground-colored hockey puck that wasn't even in my direct path.
>>
Trying coc + warfare.
Where can I find and change the new commands, I don't like using keypad.
>>
>>127547507
warfare_options.script

I believe you might find what you're looking for in that file.
>>
>>127547507
Try axr.keybind.script
>>
>>127548239
if key == 210 then
ui_warfare_faction_control.show()
end

if key == 82 then
faction_brain.request_defense_squad()
end

if key == 79 then
faction_brain.request_support_squad()
end
You can use the keycode from there :
http://minecraft.gamepedia.com/Key_codes
>>
>>127537890
it has changed a lot since the initial release though
>>
>searching for 1 hour why the fuck my warfare doesn't work anymore and my CoC looks like shit
>suddenly realize I was playing my old back up installation of CoC instead of the modded one.
>>
>>127550079
Good job guy, bet you feel real smart
>>
ded tred
>>
>>127550358
Yeah, I feel like a genius.
>>
>>127540983
that shit needs to support openxray/coc day 1 or else it's DoA.
>>
>>127552423
Don't worry, the thread will explode when gunslinger will be out.
In june 2017
>>
>>127552596
Yeah, I remember some 'insiders' telling us that it'll come out early 2016, fucking cunts.
>>
>>127550238
filtered.
>>
Is there any good and stable multi-player mods for any of the stalker games? I think it'd be awesome to coop with a friend or too, though I may kill the spooky feel
>>
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>>127554193
>>
>>127554193
Wait for RoH.
But I have the feeling this mod will never be finished or will be extremely disappointing.
>>
>>127554193
RoH was supposed to be that, but it's pretty much never ever since instead of doing what everyone wanted and just adding mp/coop to Stalker they insisted on putting in a ton of unneeded shit.
I don't really have high hopes for it to be honest.
>>
>>127554652
>>127554717
Thank you! Hopefully they get it together.
>>
>>127554717
FUG, what uneeded shit are they doing, why couldn't they just add the MP part and let players add the uneeded shit.
>>
>>127556398
>what uneeded shit are they doing
http://www.moddb.com/mods/ray-of-hope-co-op-online
>why couldn't they just add the MP part and let players add the uneeded shit
Don't ask me, ask them.
>>
>>127556768
My memory is garbage but I think they said once that they would release a bare modder's resource version of RoH after RoH itself releases.
So that modders can have a blank slate with mulitplayer features to modify as they see fit.
>>
>>127557898
>they would release a bare modder's resource version of RoH after RoH itself releases
>after RoH itself releases
That's my main gripe, they keep distracting themselves with stuff no one really wants and delaying the whole project to the point it that it may never come out. All the mechanics they are working on look fine, don't get me wrong.
>>
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reminder that people like this exist
>>
>>127558515

So.. Uh... What is the "correct" opinion?
>>
>>127558515
Reminder to fuck off back to reddit if you like it so much.
>>
>>127558515
You're not exactly being a goody-two-shoes by shitposting about e-celeb bullshit, you know.
>>
>>127558515
Fuck him anyway, I stalk the way I want, he can suck my dick. Why should we even care at this point.
>>
>>127559312

I agree.

If you want a more casual, less rewarding experience because you can't handle real Stalker, that's definitely what you should go for.
>>
>>127558515
But he was ravaged by the elephants foot, he can see what we mere mortals cannot.
>>
>>127559487
Immortal people often suffer from Alzheimer's desu.
>>
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pls halp

I'm trying to play OGSE on Windows 10, Vanilla game started just fine but this mod won't.

(Alternatively, an alternative mod that "Fucks my shit up" and works would be just dandy too)
>>
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REP
>>
>>127562976
>1.00002

Wat
>>
>>127563150
Did you seriously add all that up? Sure smells like autism in here.
>>
>>127563331

Yes.
>>
>>127563150
Rounding errors
>>
>>127562953
>Windows 10
>>
>>127564182

Hey, I got justification!

My computer cost me 600€ on some sale as a prebuilt machine a year or so ago, before this one I had a laptop, so even if I had tried to buy this as parts it wouldn't have been able to reuse anything, and it would have cost me 750 - 800€ plus shipping.

And of course it came with windows 8.1 preinstalled, with no way of getting Win7 without buying a separate license. And as we all know, Win 10 >>> Win 8.x.
>>
>>127564840
Kill yourself
>>
>>127564840
>Buying windows
>>
>>127564938

Thanks, but no thanks.
>>
>>127564840
>using a botnet
alright
>>
>>127564840
>Win 10 >>> Win 8.x
It's objectively true tho, it's a multitasking miracle.
>>
>>127565528

I'm signed up for 1 MByte per second (the lowest amount available in my country, all I can afford). For legal reasons the ISP has to provide at least that on average, yet I've never seen it drop below 10 Mbit/s. If they're hogging anything at all, it has to be a VERY miniscule amount.

And considering they backported everything to Win7 and 8.x, what are my options? Linux or fucking Vista?
>>
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So you are to walkings through agroprom lbarotary and stalker pictured slaps the ass

What does rookies stalker do?
>>
>>127567006
Kill Strelok of course.
>>
Got Call if Pripyat recently. What are the top mods for gameplay and graphics?
>>
>>127567440
Kill yourself, play the other games first.
>>
What does S.T.A.L.K.E.R stand for?
>>
>>127570562
http://lmgtfy.com/?q=s.t.a.l.k.e.r+acronym
>>
>>127570562
Sucker
Toe-licker
Anarchist
Loser
Kid
Elitist
Redditor
>>
>try warfare 0.5.0.1
>open faction control, see i can capture several points
>type smart terrain name and press "send order"
>nothing happens

Wtf do I have to do ?
Do I need to somehow spawn guys from my faction ? If I press numpad 1 a squad is sent for me, and they just follow me like tards. I can't change their behavior or anything else.
>>
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more retarded shit from AO3.1 for CoCk
0.01% chance sahkarov will sell a svarog detector

what is even the point, enigger, you dumb cunt
>>
Not dead.
>>
>>127576206
Dead
>>
https://www.youtube.com/watch?v=GmdlYVUl7ok
>>
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>>127576707
Well, normally I'd tell you to kill yourself, but this time it seems like it wouldn't have much of an effect considering that whole death thing.
>>127576835
But you should kill yourself.
>>
>>127576835

You should at least use OWR if you're going to stick with stock weapons.

They're so ugly and outdated, on top of being plain wrong with the stupid mirrored models.
>>
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] ... call of chernobyl\gamedata\scripts\faction_brain.script:1127: attempt to concatenate local 'chosenSpawn' (a nil value)
! [SCRIPT ERROR]: ... call of chernobyl\gamedata\scripts\faction_brain.script:1127: attempt to concatenate local 'chosenSpawn' (a nil value)

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description : <no expression>
[error]Arguments : LUA error: ... call of chernobyl\gamedata\scripts\faction_brain.script:1127: attempt to concatenate local 'chosenSpawn' (a nil value)
>>
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>>127576835
that explains everything
>>
>>127571908
vanilla values you faggot
>>
>>127577879
oh in that case

what is even the point, alundaio, you dumb cunt
>>
>>127577738
O kurwa, Tejas is Polish. I swear, Stalker seems to attract more Poles than Russian.
>>
>>127578227
No, he's a republican-voting redneck who uses google translate.
>>
>>127577970
He wanted to be edgy.
>>
>>127577970
>>127578416
Oh i got it, the engine probably explodes if you actually set it to 0.00%
>>
>>127577738
Is he roleplaying as the Zone's garbage man?
>>
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>>127578590
>>
>>127564840
>not having a dedicated single core cpu Win XP stalkin maschine

I thought you guys were serious about stalking?
>>
>>127581307
Come on, anon, the age of Athlon 64 is over
>>
>>127581571
>tfw no athlon xp 2200+

those were the days..
>>
http://webm.
host/cfdd7/

Those explosive barrels were too tempting to shoot at.
Also, that bit 55 seconds in had me jumping IRL.
>>
cock with warfare (both 0.4.1 and 0.5.0.1)

my faction doesn't respawn at all, while all other factions do.

am i doing something wrong or what?
>>
>>127582981
"both" means i tried both versions, same result.
i also have two different coc installs, one with AO, and the other with STCSWP, and this shit happens in both.
>>
>>127577970
it's supposed to be small chance until he gives you discount and increase chance of selling veles
>>127578564
0.0 means no chance to sell
>>
>>127586647
Stalker has the best modding community of all games and we're currently living in the golden age of it with mods like OGSE and Gunslinger somewhere around the corner.
>>
>>127586840
it's good but nowhere near any bethesda games or warcraft 3, off the top of my head
>>
>>127587927
>bethesda games
>good modding community
heh

I can't really speak of Warcraft 3 tho, because I haven't touched any mods for it.
>>
>>127563331
You could quickly add up the numbers in the one's place and see that there's a 2 instead of a 0 like you'd expect. That doesn't take very long.
>>
>>
>>127588120

Mapping community is still alive and I play with my group from time to time.

Not sure about 'good' but its alive noneless, quite fun too.
>>
>>127588375
Nice model !
>>
>>
>>127588375
>>127588614
What's wrong with his face?
>>
Does anyone have the MSpaint image with the dogs and woof woof motherfucker?
>>
>>127588375
>lafugix
senpaaaaiiiiii
>>
>>127588770
My first impression was "white version of Mos Def".
>>
>>127588770
shadows bag
>>
>>127543557
Mod memory leaks for me when coupled with the AO3 patch.
>>
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stalker 2
>>
>>127589847
that's cawadooty
>>
>>127545581
>sgm
>what is up with the land mines

welcome to SGM
wait till you see the exploding chickens
you can turn them off in sgm optimizations menu if you want.

i'm playing sgm 2.2 lost Soul and i cant get the fuckin sgm anomolies to turn off, even tho it says it successfully removed them.
>>
Which CoP mod has the best graphix?
>>
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>>127564840
>Windows 10 >>> anything, even dogshit
>>
>>127589847

S.T.A.L.K.E.R.S: Chernobyl of Dystopia
>>
>>127589579
Yeah I noticed that. It fixed itself (framerate at least)moving to a new zone but I had to go through a cinematic experience across the swamps. Fun times.
>>
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>>127564840
>no way of getting Win7 without buying a separate license.

BRUH
>>
>>127588781
someone please
I need it RIGHT NOW
>>
>>127577538
coc+warfare 0.5.0.1 ?

or on top of ao3.1 or stcswp?
>>
>>127564840
>no way of getting Win7 without buying a separate license
>buying

mfw i have no face
>>
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>>127590627
woof woof
>>
>>127590727
> coc+warfare 0.5.0.1 ?
yes

> or on top of ao3.1 or stcswp?
ao 3.1
>>
What would you want out of STALKER 2 aside from it just being made

>more creative anomalies
>anomalies and radiation work on a dynamic pressures system similar to light so they now morph around objects and the environment instead of being static landmines with curazy effects
>mutants further mutated by anomalies and blowouts
>no constant loading screens or huge leaps between maps, seamlessly enter and exit an underground lab without any loading inbetween
>ability to smooch bandits when out of money
>>
>>127591156
>aside from it just being made
What I want out of STALKER 2 is for it to never be made because there is zero chance it would be any good.
>>
>>127590863
Thanks
>>
>>127591282
Couldn't be worse than what Russian modders dish out
>>
>>127591405
At least slavmods are often "so bad they're good" tier.
>>
>>127590627
Since we are at image requests.

Does anyone have the image of before playing stalker after playing stalker
>>
>>127591887
I'd say they go past that, past "so bad they're bad", and then past that back into "so bad it's good" territory. They break the boundaries three times.
>>
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>>127591887
i too love shitty immersion effects and shitty scopes dude
>>
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>>127591963
This?
>>
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>>127534746
FUCKING KILL YOURSELF NORMAL FUCK
>>
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>>127591963
or this?
>>
>>127592032
As a slav i'll explain the thought process of slavs and making videogames/mods.
You see slavs don't generally play videogames, and generally don't play many different games, and the games they like the most is blizzshit like shit, and counterstrike, though there are some insane fringe groups that like something else, usually these guys are the too cool for school kind of people and are looked up to by the rest of slav gamers or normie gamers as gaming wizards.
You can think of it as jedi and non jedi.
Sadly these game wizards usually don't make mods or games, because they waste time on playing them too much.

The ones that usually make mods are the ones that cling to one game or genre for years and years, because if nothing the slav is a patient man.

>note 90% of slav women don't play games at all some small percentage play stupid facebook games, and an nano group play actual games, but they are usually butt ugly.

So you end up with the guy that knows one game really really well, and usually doesn't read books (so that he actually knows how to write or construct a story line) and wants to make a mod for his favorite game.

So the diligent slav starts on his wild journey to make a mod, at first like anything one wishes to create he starts with an idea of what he wants to do, it's not always a simple idea, usually it's an overcomplicated unreachable idea, which an entire studio would have trouble completing.

Why does he do it then?
Well because a good slav never listens to dissenting opinions.

He forms this idea of what he wants to do, sort of and starts working on it, usually alone, because he is a man, and he can do everything, and the process goes slowly, sometimes he'll get another slav who is equally as overenthusiastic to help him.
They continue on this wild adventure into the world of video game development.
Along the way they perhaps play a game or watch a movie, or even the strangest of all read an actual book.

(cont)
>>
>>127590863
>arriving at the bar in AMK
>>
>>127593392
Thanks for those, but no, it's one that's comparing drug addicts, and at the end there's stalker.
>>
>>127590863
absolute mighty kek
>>
>>127594121
Now he gets more ideas that he wants to implement, but he never changes his direction or cuts back on some things to be able to add others, that would be blasphemy in his eyes and the gods would punish him for showing such weakness.
So he adds more things and more things, and more things, that he thinks would cool to have.
This is where you get the neverever.

Now he isn't always good at everything he does, but he doesn't let that get in his way and he doesn't ever stop to learn something before doing it well and implementing it, say a blood platter texture, for HE IS SLAV and he knows everything, also he has a really hard time criticizing him self or listening to any kind of critique which just compounds the problems.

Now you have the slavs that are actually have god like skills at whatever and they like making stuff, but even still they cannot get away from their slavic blood. Also slavs really and i mean really like fucking with people, so they'll come up with the most batshit crazy ideas and make them into something, from mind fucking to making your really frustrated or making you giggle to the insanity of it all.
I guess deep down the creative slav wants you to take a look at yourself or the world and laugh at the insanity of it all to see the world from their cheeki, cynical eyes.

Now I don't really have an ending to this wall, but there you go it's all kind crazy, but somehow works, like the zone.
>>
Is anyone playing ROH now?
>>
>>127595373
And then you have the English scene where everyone just churns out Epic Original [graphics mod] + [weapons mod] + [trivial config edits] Merge Mod 2015 Vanilla+ 2.0 Complete #195,651.
So I prefer the slavic way.
>>
>>127591156

- A more developed system for weapons, armor and inventory Quality. A "hand-crafted AK" should be better than a "Rusty AK", and "John's AK" would have better accuracy and lower rate of fire than "Bob's AK"
I'm not suggesting Borderlands levels of weapon disparity, that would be overdoing it, but adding a few slightly more unique weapons would keep you more attached to your weapon.

- More creative anomalies, yes. But what really sticks out to me are the thoroughly alien, drastic anomalies. The ones that stuck out to me the most are: the the huge canyon cut out of the ground in the lower right corner of... Yanov? Zaton? Call of Pripyat? You know what I'm referring to. The huge, perfect line cut out of the ground... I was breathless the first time I saw it, I didn't know how to react, it was so... overbearing.
The anomaly you run into when you're looking for the heart of the oasis is another great one, the first time I ran into that, I legitimately thought I was losing my mind for a second, my next thought was that I had somehow fallen asleep while playing, or accidentally loaded a previous save from a few seconds ago and forgotten about it. When I first found out about the place I didn't even know about the quest, I was just seeking shelter from a blowout.
Once I realized what was going on, the "puzzle" itself turned out to be a major letdown, but for those first few seconds when I first realized the room was repeating itself, those are among my top-10 videogame experiences ever.
To a lesser extent Oakpine qualifies as well. It's alien, people tell stories about it, but it's not necessarily all that hostile.

I don't necessarily want more creative anomalies, I want Greater anomalies.
>>
>>127597312
>that whole post
Kill yourself.
>>
>>127597659

Aww, lil' babby is feeling triggered?

Why tho?
>>
No dying.
>>
Should i download SGM All-in-one or Lost Soul?
>>
>>127589024
KEKOUT SOON FELLOW STALKER
>>
>>127602674
lost soul, latest patch, eng translation
not sure if the one in the repo contains the patch form 12/02 but here
https://yadi.sk/d/38cksDRsecq4g
taken form
http://ap-pro.ru/forum/102-10246-1
>>
>>127602674

SGM, best mod I ever played.

That's just my vote though, listen to what the majority has to say.
>>
My clear sky leather jacket icon is a combination of a box of rifle ammo, pistol ammo, and meds. I'm using CoC+STCWSP+Anon's CoC mod. Everything else seems to be working correctly. What files should I poke around to fix this?
>>
>>127603516
Lost Soul is SGM you dingus.
>>
>>127606627

SGM is Sigerous Mod
>>
I'm not the brightest with this whole modding thing and got this with AMK
SERVER: Starting...
* phase time: 378 ms
* phase cmem: 66725 K
SERVER: Loading alife simulator...
* phase time: 17 ms
* phase cmem: 66725 K
Creating new game...
* Creating new game...
* Loading spawn registry...

FATAL ERROR

[error]Expression : header().graph_guid() == ai().game_graph().header().guid()
[error]Function : CALifeSpawnRegistry::load
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\alife_spawn_registry.cpp
[error]Line : 167
[error]Description : Spawn doesn't correspond to the graph : REBUILD SPAWN!


stack trace:
>>
>>127607283
And SGM 2.2 Lost Soul is a version of Sigerous Mod
Anon pls
>>
>>127607450
If you're loading an old save, don't. If you're not you fucked up the install.
>>
Playing CoC with AO3.1 and the latest Warfare version.

From reading the readme in the Warfare mod folder, it seems like there should be intense fights all across the Zone, but as I travel around as a member of the various factions, everything seems so... dead. Factions rarely venture from their initial camps (I've only had one instance of a coordinated assault when I was playing as Duty.) In addition, Mutants seem almost nonexistent in the Zone, with only a few being in each area.

Is this normal? How much of this is CoC and how much is warfare?
>>
Is there a good ballistics mod for SoC? AMK results in a crash with or without the "fix" so that's out of the question.
>>
>>127610006
Something something who buys PDAs etc
>>
Right guys, I'm kinda new to CoP, and I've decided to play misery mod for the first time. Can someone tell me why I can't seem to follow noah to the plateau without burning alive in the anomalies in that farm. Every time I try and follow his path, I end up being burnt alive before I make it to the jump. I've tried throwing screws about and figuring out an alternative path to the crash site, but eventually gave up and attempted a different mission. Am I attempting the mission too soon? Should I be wearing certain gear before trying it?
>>
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>>127611013
>>
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>>127611013
>screws
Finally a reason to post this
>>
>>127611013

First of all, I think Misery is a good mod for what it does. It turns Stalker into a progression-based game, almost an RPG, Which brings the game closer to what it was originally intended to be, but since the mechanics aren't there to support it...

I know exactly what you're talking about, I had the exact same experience in the scene you're talking about when I played Misery. This mod being Misery, you're intended to move on, and farm/grind for the next 10 hours or so until you can afford a better armor. Only then can you return and finish this story-critical quest.
>>
>>127609979
Do you have the red and green circles on the map ? (Just to check if the mod was installed correctly)

In my experience, it starts calmly and gradually become more intense as the faction capture more territory, which allow them to have more active squad at a time. If you want the action to come faster, you could try the file in the optionnal folder, I tried more squad + Faster respawn and it became a bit crazy after a few map conquered !
>>
>>127610398
Is that supposed to make sense?
>>
>>127612738
Sorry, I don't have the pasta saved
So sorry
>>
>>127612679
>Do you have the red and green circles on the map ?

Yeah those are there. All of the systems are in place, it just seems like the factions don't try to make a move.

I'll do some editing to see if I can make it more intense.
>>
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>>127612805
>>
>>127612665
Thanks for your help.
Is misery the right mod to be playing? I'm looking for a spooky experience which leaves me feeling helpless with little to no weaponry at my disposal.
>>
>>127611013
I thought for sure this was just more pasta but jesus christ, it looks like you're serious. Read the OP. Read the fucking OP.
No no no no no no
>>
>play cock
>Be ironman
>Be monolith
>Find l85 with 2 mags
>Go to radar
>Chimera attacks you and 2 of your bros
>you empty both magazines into it
>you all die

fug
>>
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>>127616902
>>
>>127616902
>nato
fucking lol
>>
>>127533523
In that top middle part, I'm pretty sure there is a stash
>>
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>>127619202
I'm sure there'd also be one or two stashes here, if there were any train wagons around.
>>
Door won't open even after i shoot the explosives.
What do?
(SGM 2.2 Lost Soul)
>>
>>127625203
u dont shoot the explosives
you place the explosives by "using" them
then take cover and use the remote detonator in your inventory
>>
>>127625203
Use the detonator.
Welcome to SGM.
>>
Last thread someone said some guy spent 3 fucking days in Cordon?

Who was that guy and where i can find the source?

Is something i need to see for myself and cant find it.
>>
>>127631472
it was 3 months
tejas_stalker
see
>>127558515
same dude
>>
>>127631472
>days
Months
- TS :D
>>
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Been playing COP, only mod is AO 3.1 because I am a bitch whore for guns.

The AI seems to be broken, in Yanov I don't see any Duty/Freedom spawns, and in Zaton the AI seems to forget that mutants should be shot before they gnaw your ankles off.

Is there any easy way to modify spawn/faction tables to the AI so the world is a bit more interesting?
>>
>>127632225
I would like to know this as well. Having military up the ass/choppers in early CoC zones is ass
>>
>>127632364
nah that part is good. gotta play it tactical not just runnin around with ur dick in ur hand
>>
>>127604417
Get ui_icon_equiment.dds from STCSWP. Cocmod's readme should say this
>>
>>127610006
Are you combining the Standalone AMK ballistics mod with another that modifies weapons? OWR3 or Arsenal? Don't, use it by itself. Install it last.
>>
>>127604417
>>127635893
https://mega.nz/#!lNRCTKIb!3rZ2-0381kXMBdY1Cn26KWdWb16SefnqnfDGE-H-fp8

made this a while ago
>>
>>127597290
Agreed. Almost all of the interesting mods are slav. And the exceptions are almost all based on that great slav mod, AMK.
>>
>>127636058
I was installing it last after OWR3, but I suppose I can scrap it and just use that
>>
Playing Ogse 0.6.9.2., finished main story line and now I'm at agroprom, following some weird after-story quest about finding a duty camp
When I walk close to the duty stalkers in the camp I get this

Expression : fatal error
Function : CScriptEngine::lua_error
File : E:\stalker\sources\trunk\xr_3da\xrGame\script_engine.cpp
Line : 73
Description : <no expression>
Arguments : LUA error: ...hadow of chernobyl\gamedata\scripts\state_mgr.script:192: C stack overflow

anyone know what's going on? This quest really had me intrigued.

After some internet searching I found that it may have something to do with lots of stuff being spawned in the area, can anyone confirm?
>>
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so a couple of threads ago I posted this

>go out to a wine tasting with two hot women I just met a couple weeks ago
>one is a Turk, the other from Ukraine
>flirting up a storm, they're competing with each other
>hipster wine bar, bearded band is playing live music, we're all dressed fashionably
>conversation turns to relationships
>girls start to converse
"Yeah, the important thing when you have a guy introduced to a group of potential girlfriends is for him to stick with one girl."
"Yeah, yeah, he has to stick with her, not get rejected and immediately move onto her friends."
"It's almost like you need a stalker!"
"I would love to have a stalker!"
"Every girl should have a STALKER"
"You mean a good kind of STALKER right?"
"Yes, the best kind of S.T.A.L.K.E.R."
>this goes on for like 5 minutes
>mfw the whole time

Got an update now. I've been chatting to the Ukrainain MILF. She was born in the Soviet Union and we got to talking about Roadside Picnic and made a date to watch the film Stalker together even though we've both seen it.

DO I HAVE PERMISSION TO REVEAL MY POWER LEVEL
>>
>>127614397
Misery 1.x maybe, but definitely not 2.x which is very different from STALKER, the game, and is its own thing.

If you want to play STALKER, play STALKER.
If you want to play Misery, play Misery.

You want to play STALKER, young rookie.
>>
>>127632225
>>127632364
Use the AO 3.1 release with Pripyat Reborn, that adds spawns and ai tweaks.
>>
>>127636603
You'll need to merge it with OWR3 if you want both. Download WinMerge and give it a shot.

This is a pretty straightforward merge since both mods are targeted at vanilla and is a good intro to merging.

Don't merge inside your gamedata - merge AMK ballistics into a standalone copy of OWR3, then drop that into your presumably ZRP+Absolute texes gamedata.
>>
Another AMK 1.4.1 Autumn Edition 3 beta: http://www.moddb.com/mods/amk-autumn-edition/downloads/beta-1-amk-141-autumn-edition-30

Compared to the last beta I put up a couple threads ago, this has Smurth's Dynamic Hud for CoP ported over for dynamic breath and hit effects. AMK blowouts are started correctly in this version. Bunch of other minor changes mostly around dynamic actor/suit effects.
>>
>>127642980
The CoP-flavored talk/trade/inventory/loot ui from AA2 is also merged in this version.
>>
fuck, I just setup AMK 1.4 AE yesterday after hesitating between 1.4 and 1.4.1
should I grab this instead?
>>
>>127643517
I'd say so, it's been pretty stable for me so far though I've only got as far as saving Mole in any of my tests.

This is 1.4.1 not 1.4, so you'll need to restart. I'll do 1.4 too in the next week or two, if you prefer to keep playing - the save should be compatible when that comes out.
>>
>>127643517
If you want to compensate for the lower spawns, go into AMK Options after you've started the and turn on Dynamic Hit Effects. They're from Smurth's mod and just as annoying as the original AMK post effect on hit.
>>
After revisiting AA2 again, I finally noticed how good the flashlight actually is in that mod.
Feels pretty good to use.
>>
>>127604417
>CoC+STCWSP+Anon's CoC mod
i'm assuming this is the mod order you installed
if you really want Anon's CoCk, install it before STCSWP.

but that mod is really garbage, better just stick with warfare.
>>
>>127534234
>ZRP_1.07 + OWR3

Wat
>>
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Would you stalk with me?

No mules pls, I travel light.
>>
>>127647892
I still need to steal the doc from those military fags. Just hang around the area I'll be there in 1 or 2 days.
Also
>20 anti-rad
>>
>>127648131
Damn, I missed that.

3-5 should be more than enough.
>>
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>>127647892
Yeah, your loadout is pretty good. Just get yourself some actually good guns and I would stalk with you.
>pulleys
>shitty ukie pistol no one has ever seen IRL
>>
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>>127648131
>>127648213
Fixed, I was carrying too much shit.

I usually hold onto the Abakan or AK-74 until I get a VAL, unless I'm literally drowning in NATO ammo.
>>
>>127640053
I think a

Kill yourself is in order.
>>
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>>127648131
Multiplayer?
>>
>>127642980
Does it also have the teleport function or are you planning on adding it?
>>
How do you unlock tier 3 upgrades in call of Chernobyl?
>>
>>127650019
You go to that old fuck Forester and bring cash.
>>
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Clear sky : you freeze and die insantly jn a blowout
CoP: You are slowly dying from not cheeking breeki

Pls sthap
>>
>>127650283
>Tfw when blowout in zaton, but too lazy to wait it out.
>I fucked up, but i'm near the scientists bunker.
>i can see the wave of fucking death coming at me
>get into the lab just as the wave passe over me
>that ass clenching.
>>
>>127649808
The ZRP teleport or is there a better one? Not planning on adding it.

Also, I consistently forgot to bump belt size after each test run, so it's set to 6 in that beta 1. Will bump for the next one.
>>
>>127648567
never ever
>>
>>127647810
what's so confusing?
>>
>>127648213
>pulleys.jpg
>>
>>127653442
I thought it was a typo but I've been out of touch with mods for months and I had no fucking clue OWR for SoC existed.

Any chance I can use it on a existing save? I'm just replaying with ZRP.
>>
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FUG FINALLY FOUND IT
>>
>>127653607
you mean can you add owr3 for Soc and use a savegame?
not sure, probably not.
but give it a try if you want, just backup your gamedata before you do.
>>
>>127653607
should work, owr3 changes textures, animations and other non-save affecting stuff
>>
Why are you guys so hyped for OGSE? Looks shit to me, can anyone tell me what stuff they're adding? And are there any new videos for it?
>>
>>127653865
>>127655094
I'll try it then.

If I fuck up and I have to install my mods again should I go ZRP > OWR > Fix?

Is there any change in ballistics? I always found vanilla weapons horribly inaccurate.
>>
>>127655198
https://www.youtube.com/watch?v=gpDhu7OpZkM

Well,
1) it's super stable
2) has the best graphics out of all xray1.2 engine based mods
3) SoC storyline but heavily expands upon it incl. side missions.
4) adds a plethora of features but remains fairly consistent.
5) might be great for further modding?

Imo, one of the most ambitious russkie mods and it actually delivers.
>>
>>127655198
Kill yourself
>>
>>127656470
This doesn't look nearly as good as AA.
>>
>>127656863
We have been spoiled too much by all those mods with super graphix.
>>
>>127656974
>2) has the best graphics out of all xray1.2 engine based mods
>literally has vanilla-looking grafix
>some weapons still have the same anims
>>
>>127625203 here

>On the mission to clear out a million mutant camps
>Decide to clear out a nearby bandit camp while i'm at it
>Exploring the shit out of the buildings
>Find a chicken on top of one of them, can "Use" it, do so
>Hear an explosion below, egg pops up next to the chicken
>1 fucking kilogram egg, sells for 500 rub

Should i sell it? Can i use it in any way later? Are there more chickens?
500 rub is pretty shitty, but i don't want to go around wasting 1kg of my encumbrance with a fucking egg
>>
>>127657175
you are describing OGSE 0692
>>
>>127656863
>>127657175
AA2 stripped of its garbage sweetfx/enb shaders doesn't look particularly good.
OGSE has lots of CS/CoP features such as wet surfaces, volumetric shadows, soft particles and much more.

models and anims =/= gfx

If in doubt grab the latest russkie version and play a bit.
>>
>>127657773
>AA2 stripped of its garbage sweetfx/enb shaders doesn't look particularly good.

This, and I personally hate sweetfx and enb.

I find vanilla with absolute textures and swo much better.
>>
>>127655331
There's a standalone AMK ballistics mod in the cop repo, look under small mods. You'll need to merge it with OWR3, since they both touch the weapon files. Or skip OWR3 and use the ballistics.
>>
>>127657175
and by graphix you mean textures alone

do some work anon, go look it up instead of sitting here and cheery picking stuff to lay your shitty opinions on. there's tons of info, videos on their moddb page
>>
>>127658041
aa2 looks fucking great without its sweetfx/enb shaders, better than with the enb. use the more colorful option in the amk autumn install - which comments out literally 2 lines in shader settings.txt - the saturation and contrast shaders. you're looking at 50 shades of grey with those enabled
>>
>>127658041
The only nice thing about AA2 is the doubled geometry. No idea if there are any other mods that have it too. I dislike the autumnal theme too. It's nice for a playthrough or so but that's it.
>>
How to open .efd files from ai\alife?
>>
Are there any new released mods for CS? Wanna play it again, but I'm not up to date at all with what is recommended etc.
Would prefer something with enhanced vanilla story, new weapons and graphics.
>>
Any way to edit the amount of monolithians that spawn underground after i deactivate the brain scorcher in SOC?
>>
>>127658132
Thanks man, I got a bit confused since you said CoP repo but I already found it.

Gonna try it on a existing ZRP save in a while. OWR didn't work on a existing save.
>>
ok so i wanna play AMK but i don't know what the FUCK is going on in that mod guide

what is there to know
>>
>>127656470
so its basically vanilla+?
>>
Kill yourselves
>>
>>127663302
I love you too, Anon.
>>
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DUDE
>>
>>127662149
that you should use an existing amk merge. there is one in the repo and amk autumn
>>
so the patches are there just as trophies, right?

selling them sure as shit isnt worth it
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