[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
XCOM General - /xcg/
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /vg/ - Video Game Generals

Thread replies: 255
Thread images: 157
File: BigSky.jpg (223 KB, 1920x1200) Image search: [Google]
BigSky.jpg
223 KB, 1920x1200
It's a dangerous AO out there. Take this Edition.

Previous Campaign >>125946718

XCOM GENERAL (full information, all links):
>http://pastebin.com/Rd2nfr3n

Retaliation Trailer:
https://www.youtube.com/watch?v=ryOfZv0JjIg
Don't forget to check firaxisgames latest vod at Twitch.

Beagle's First Two Missions Gameplay:
https://www.youtube.com/watch?v=I9vG-N0ILB0
https://www.youtube.com/watch?v=JT_0gsOmsQE
https://www.youtube.com/watch?v=5X1Tfx_TM38

60 Minute Gameplay Video:
https://www.youtube.com/watch?v=PwHPhQXavPA
https://www.youtube.com/watch?v=vblW65PQ9vY
Misc Videos:
https://youtu.be/HVw-QOU06WU
https://www.youtube.com/watch?v=7-cSh3aPDPw
https://www.youtube.com/watch?v=3tqHWR_J7VU
Other Articles:
>https://xcom.com/news/en-the-aesthetic-of-domination-the-look-of-advent-and-the-archon-in-xcom-2
>http://www.pcgamesn.com/xcom-2/xcom-2-declassified-firaxis-on-the-risky-shot-theyre-taking-with-a-new-strategy-layer
>https://xcom.com/news/en-dont-get-in-the-andromedons-way-in-xcom-2
>https://xcom.com/news/en-the-environments-of-xcom-2-wilderness

Long War download link:
>http://www.nexusmods.com/xcom/mods/88/
Wiki:
>http://ufopaedia.org/index.php?title=Long_War
/xcg/'s Long War FAQ (new players read this shit):
>http://pastebin.com/YmaXBKpN

New Modlist:
>http://pastebin.com/4Hdthmpi
Dreadnought MEC Trooper voicepack:
>http://www.reddit.com/r/Xcom/comments/31wn6m/
Extra perks to add for Training Roulette:
>http://pastebin.com/cUjBbaFM
hugely detailed spreadsheet:
>https://docs.google.com/spreadsheets/d/13CvoSAyapnC2p9a_r9SV5cTA2r3G9UqtsAazTg2_be4/edit#gid=970853268
Namelist generator:
>http://daiz.io/xcom-namegen/
MGS-themed codename list:
>https://www.dropbox.com/s/plfug9tz86zp56s/DefaultNameList%20(code%20names%20b15).ini?dl=0
Alternate in-game text .inis (AYY LMAO):
>b15f : https://dl.dropboxusercontent.com/u/19805654/ayylmao.7z
/xcg/ Operation Name Generator 0.1 (doesn't take effect until you get a new mission):
>http://pastebin.com/i9KbDkF2
>>
pistols

are

useful
>>
File: i5ou35uio14.jpg (63 KB, 633x758) Image search: [Google]
i5ou35uio14.jpg
63 KB, 633x758
EQUIPMENT
VIDEO
WHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEN
>>
First time playing the game, first time doing Newfoundland.

I finally found the ship with just my MEC and one Support with no medkits left. My MEC did punch off several of them fuckers while my medic sprinted through to the objective.
Only my medic made it out, and he'll be scarred for life. Mentally as well as physically.
His nickname is 'Angel', ironically enough.
>>
Firebrand is cute.
Cute!
>>
SHIV is cute! CUTE!
>>
B R E A K
R
E
A
K

L O S
O
S
>>
>>126162592
>>126162935
/tv/ memes are better than /a/ memes
>>
>>126163513
For you.
>>
>>126163478
>B R E A K
>R
>E
>A
>K
>L O S
>O
>S

this but unironically
>>
File: 1434238466.viperess_oav2.jpg (134 KB, 1280x720) Image search: [Google]
1434238466.viperess_oav2.jpg
134 KB, 1280x720
so has there been any indication yet that we will be able to capture aliens?

I dont mean in a fetishy way, I mean like we did in Xcom 1, (although Vaheln was certainly enthusiastic..)
>>
>>126163861
yeah you just gotta break los
>>
>>126163861
Pretty sure capturing and interrogation is going to be a feature.

I mean why would it not be?
>>
File: tumblr_nrb60nLlCX1rbrgo3o1_1280.png (191 KB, 800x1113) Image search: [Google]
tumblr_nrb60nLlCX1rbrgo3o1_1280.png
191 KB, 800x1113
>>126164079
because they would have to make 'being carried' animations for all of the aliens?

(how the hell do you move an unconscious beserker?
>>
>>126164650
>because they would have to make 'being carried' animations for all of the aliens?
why would they
>>
>>126164732
because one of the big elements of xcom 2 is that you only get what you carry out?
>>
>>126164650
>how the hell do you move an unconscious beserker?
Carefully.
>>
>>126164807
where did they say/show this, because that sounds like bullshit
>>
>>126163861
we will most likely need to find and reacquire Vahlen before we can do any interrogations.
>>
>>126165034
no
>>
>>126162267
No matter what the meanies of /xcg/ say, that mission is hell.
>>
>>126164996
have you watched any of the videos? if anyone dies you have to grab their equipment or you lose it, you have to carry out anyone critically wounded or they get captured by the aliens and you actually get a rescue mission.
>>
>>126165368
>comparing a soldier dying on a fucking aborted mission to the basic automatic collection done on successful missions

i hope someone lights your house on fire, realktalk
>>
>>126164650
There are missions you can clear by killing all aliens and you don't need to evac. Perhaps not every mission will be on where you can get captures?
>>
>>126165239
>meanies of /xcg/
I like most of these meanies. Sure, you're often condescending to anyone not playing LW, but apart from that it's fine.

Okay, I'm just here for the lewd Vahlen drawings.
>>
>>126165473
that was not just aborted missions, take a look at some of the blacksite lets plays, there's one where a soldier drops and he has to carry him to the extraction.
>>
>>126165239
Nah you're just bad.
>>
>>126165720
>soldier drops into the Critically Wounded state
>has to be taken away from the fight so he doesn't die because there is a raging gun battle still going on

>comparing this to the post-mission salvage fest when everything is done

but w/e yeah they're gonna take out capturing ayys because youll have to carry every stunned alien back and that's like a whole extra bone per alien to use in a dragging ragdoll animation !!! also they're bringing back having to research alien doors
>>
>>126162267
How did you lose everyone before reaching the boat?
Did you just sprint in?
>>
>>126165835
>also they're bringing back having to research alien doors
You had to research ayy doors if you want to open them in old XCOM?
>>
>>126165939
Nah, the Aftershock/light/math series.

Which, mind you, would have been a WAY cooler setting/aesthetic direction to go for XCOM2 imo
>>
File: 1450008147962.jpg (62 KB, 523x681) Image search: [Google]
1450008147962.jpg
62 KB, 523x681
>>126165935
no, of course not, that'd be silly
>>
>>126166165
Poor guy, did chryssalid dick taste good? Maybe I should ask that from your team.
>>
>>126162267
>not taking four CCS assaults and two MECs with their version of CCS

Newfoundland is NOT hard. Much like in real life.
>>
>>126166032

UFO was pretty cool, shame they just didn't have the manpower to put into the game to polish it up a little more.

The balance was kind of interesting. A few of riflemen, a squad weapon operator, couple of shotgunners and a scout. Could mix it up a lot.

Also getting to endgame and putting a ninja-trained motherfucker in heavy armor with energy swords and raping everything.
>>
>>126165239
Ah there are some tricks. You can grenade some of the sharks early so they won't pop a lid, and if you get most of your team positioned right (on the dock, for example) and use one fast soldier to slam the button then the extraction isn't so bad.

But the first time you play that mission? Yeah, it's hell.
>>
>>126166292
>shame they just didn't have the manpower to put into the game to polish it up a little more.
It's a fine game, you're just bad at it.
>>
>>126166238

For the hundredth time, newfoundland is suprising if you don't know what you're expecting.

Admittedly I did my first run of XCOM EW blind and with Long War, and I did newfoundland with a standard style team with beam laser weapons and all I lost was a SHIV. BUT I got lucky as fuck.
>>
>>126166364

>It's a fine game, you're just bad at it.

Who said It was hard?

I meant it had pretty janky animations, voice acting, some weird balancing that made endgame a little boring, muddy textures for the time and wasn't exactly bug-free.
>>
>>126166596
>wah wah there's bugs and the textures are "muddy"!

Or maybe you're just a shitter trying to cover for his own incompetence by blaming the game.
>>
File: 1449381456002.gif (4 MB, 400x225) Image search: [Google]
1449381456002.gif
4 MB, 400x225
>>
>>126167249
>post yfw wrong general
>>
>>126166649

magnificent
>>
File: whattheeverlovingfuck.png (275 KB, 1187x702) Image search: [Google]
whattheeverlovingfuck.png
275 KB, 1187x702
>>126166358
>grenading the sharks
Time to off myself for being a huge retard has come.
>>
>>126166358
>You can grenade some of the sharks early so they won't pop a lid
WHAT
>>
>>126167853
>>126168113
if I remember correctly the MEC AOE destruction and the Psi cover destruction also work.
>>
>>126165835
I just looked over the two missions Beagle played, in the first (War Hand) he got corpses and the like in his loot, but in the second (the Blacksite) which had an extraction point as part of the mission the only loot was the items his soldiers were carrying and he had to extract his critically wounded soldier.

obviously the solution is we must research the Fulton.

...damn I want this as a mod now.
>>
>>126168623
metal gear memes need to die
>>
>>126168703

>meme

:^))))
>>
File: increase the memes.png (806 KB, 680x917) Image search: [Google]
increase the memes.png
806 KB, 680x917
>>126168943
MGS4 and the Big Boss titles were a collective mistake

MGS2 was a solution

Revengance was the final solution
>>
>get the exact same operation name twice in a row for completely different missions of different types in different areas

0/10 broken RNG would not play
>>
>>126169316

Should have broken LoS before activating the next operation pod.
>>
>get a landed harvester ufo

>can't proceed through it because the cursor refuses to select any tiles past that first area with the low cover goop tanks

game literally unwinnable over nothing I did wrong, thanks
>>
>>126170743
>another shitter who did not break los
>>
>vahlen takes over to talk about the stupid alien stasis items

>they aren't actually drawn so the camera pans over to nothing

thanks
>>
>finish the landed ufo mission
>actually it's not finished, there's one pod left somewhere

>like an hour of chasing a teleporting pod ensues

jesus christ

if you have control of the bridge of a ufo it should just end the mission to avoid bullshit sectoid hunts like this
>>
Need advice.

Doing Classic ironman run got my 1st MEC paladin and my best MEC trooper got 3rd from the bottomo perk.

Paladin mec is equipped with Fist, Healing Cloud and EMP should i take the more ammo and mist use perk or the other one?
>>
Is there a way to influence what soldiers you get? I want to run a roster of nothing but snipers.
>>
>>126172761
get commanders choice mod
>>
File: image.jpg (39 KB, 529x351) Image search: [Google]
image.jpg
39 KB, 529x351
>3 months
>>
>>126174085
one
>>
Remind me; If a crhryssalid gets a civilian, and I destroy the corpse with explosives, I stop the zomifying, no?
>>
>>126175412
I think they "fixed" that in EW.
>>
>>126175412
You still get zombies, learned it the tough way...

RIP Cigg ;_;
>>
>- Polish translation by Szmind
>- Fixed bug in which targets of around-the-corner flanks were incorrectly getting cover-based DR
>- Fixed bug in which Mind Merge was granting too many hp
>- Attempted fix on bug in which units in both high and low cover at different angles received only low cover DR bonus (thanks Werewolpertinger)

>- 4 new map patches (alien base, Furies, overseer_barrens)
>- Commanding a soldier that has used run and gun already in the turn will now allow that soldier to move (in addition to fire or overwatch). It will not grant an additional shot after that move.
>- Alloy Bipod and Targeting Module should no longer appear incorrectly as contributing to critical hit % chance in F1 screen detail for pistols
>>
>>126174740
3 months until Bagel releases the damn customization video.
>>
>>126177778
>customization video releases after the game's out
>>
File: 2015-12-22_00002.jpg (185 KB, 1360x768) Image search: [Google]
2015-12-22_00002.jpg
185 KB, 1360x768
>1 MEC trooper
>4 valkyries with tier 2 armor, one has a laser rifle

How fucked am I? First time doing newfoundland
>>
>>126178412
It's an easy mission. You should be fine. If you fail it or lose anyone, you only have yourself to blame.
>>
>>126178412
just use overwatch, beware the sharks, go slow untill you are forced to go fast.
>>
/r/ the LW webm in which around 20 aliens get blasted away and vahlen pops up to tell you not to use explosives
>>
/r/ you never posting again, /v/poster
>>
File: 2015-12-22_00003.jpg (225 KB, 1360x768) Image search: [Google]
2015-12-22_00003.jpg
225 KB, 1360x768
>>126178463
>>126178619
I should've brought more fire
>>
File: 1429470009173.png (11 KB, 211x246) Image search: [Google]
1429470009173.png
11 KB, 211x246
>>126178619
>overwatch
>actually unironically trusting overwatch
>actually unironically recommend someone else trust overwatch
>>
>>126179701
>communicating in green arrows
>using benis reaction picture
at least it's not anime
>>
>>126179701
I've got my sniper on overwatch with the accuracy debuff removed skill, and she's popping heads.

That, and my rookie testing out the laser rifle, and the MEC turning everything into goop, and we're fairly good with this
>>
>>126179592
>fire mec
>for this mission

Protip.

You can use kinetic module twice a turn with pre colonel MEC.
>>
File: 2015-12-22_00004.jpg (198 KB, 1360x768) Image search: [Google]
2015-12-22_00004.jpg
198 KB, 1360x768
>>126180152
Here lies MEC-1

Just wasn't agile enough

Can I get him in if it says turns until air strike: 1? Does that mean I still have 1 turn left?
>>
File: 2015-12-22_00005.jpg (161 KB, 1360x768) Image search: [Google]
2015-12-22_00005.jpg
161 KB, 1360x768
>>126180714
Apparently not.

First loss, and he was our most expensive, too.
>>
>>126180714
I don't remember perfectly, but if it's anything like the MELD canisters, this is the last turn
>>
>>126180895
rip in pepperoni
>>
File: 2015-12-22_00008.jpg (195 KB, 1360x768) Image search: [Google]
2015-12-22_00008.jpg
195 KB, 1360x768
Okay, I've got a guy here, but there's no prompt to press anything, and he's been here 2 turns now.

How do I turn on this train?
>>
>>126183183
break los
>>
>>126183305
>>126183183

Found out how, turns out you gotta save and reload from desktop, then it'll count
>>
>>126183183
Throw your computer out the fucking window because clearly you're running on some kind of porn box. XCOM is not a buggy game, your computer is just shit.
>>
>>126183785
Mate, I've encountered this bug before, my friends have encountered this bug before, a dozen forums are full of discussion about this bug, chill your beans.
>>
>>126183785
It's got some bugs, they're just not as huge as /v/poster claims they are.
>reload LOS
>>
>>126183902
Kill your fucking self, /v/poster.
>>
>>126184230
O-kay, I'm over here from /ss13g/, not /v/, but whatever helps you sleep at night.

This place always this bad? Kinda explains why it's so slow
>>
>>126184719
This place is 50% shitposting, 45% terrible memes and 5% discussion
>>
>>126185192
>b-break los is just a meme right guyze??
Nah, you're just shit and don't understand the most basic concepts of the game. Stop Posting.
>>
This is what happens when a thread doesn't have content to talk about. Beags, we need you.
>>
>>126185627
Australians feast in shitposting, he's probably getting vital energies just by looking at this thread.
>>
>>126185627
I/I Vanilla second month bomb missions. How?
>>
>>126185287
I'm kind of curious what this thread would look like if all the people trying to have a discussion left along with anyone who ha questions or problems with the game.

The shitposters are on overwatch, they aren't going on the offensive they are just waiting for someone to say something and then jump in with stupid bullshit. I imagine if all the people who wanted to talk about the game were gone the thread would be totally dead. The shitposters would have nothing to react to and they lack the tactical ability to go on the shitposting offensive.
>>
>>126185820
Hope the RNG loves you and move as quickly as possible. You're going to take losses, but you might survive.
>>
>>126185935
It's almost like the "discussion" posters are shitty scrubs who don't know how to break LOS to avoid getting donked on, and the so-called "shitposters" actually do have any kind of tactical acumen. Hmmmmmm........
>>
>>126186029
look at this one he has covering fire.
>>
>>126186292
We're talking about bomb missions here, earlygame vanilla on a proper difficulty is trash when it comes to those because you can't use the optimal tactic of waiting for the right moment to strike.
why am i responding
>>
>>126186441
Have you considered moving in a smarter way and actually breaking los and using explosives instead of trading 45% shots from cover to cover?
>>
>wounded for 60 days

ayy lmao
>>
>>126186580
>BLOS
>Bomb mission

Get out, pony fucker
>>
File: 1436711484623.gif (2 MB, 220x165) Image search: [Google]
1436711484623.gif
2 MB, 220x165
>>126186709
>not having 30+ soldiers ready for the grinder
>>
>>126186719
>Oh no, I have all the impetus in the world to move!
>I'd better never move once then and just sit in cover trading 45% shots with aliens that can aim better than my guys!

Yeah, you're just a bad player. I didn't know it was possible to be THIS bad, but you did it, Anon.
>>
>>126186580
We're talking about vanilla, there's only so much you can do earlygame. It's not like you can trade shots on bomb missions anyways, you have to keep moving.
I think we can all at least admit that EU and EW aren't perfectly designed and the early game when playing I/I, especially when it comes to council missions where staying mobile is the name of the game, can often come down to the game either dropping pods in positions that are easy to counter or getting a few lucky rolls.

why am i still responding
>>
>>126187196
>there's only so much you can do earlygame.
You start with unlimited explosives and it's not like you need items to break LOS. You're the one sitting around trading shots and complaining about it not working.

>I think we can all at least admit that EU and EW aren't perfectly designed
No, you're just bad at it and are trying to make excuses.
>>
>>126187376
>You start with unlimited explosives
Okay, maybe it's just because I only played impossible in EU but I sure don't remember this being the case. Did that shit change, or what?
Also I'm not the anon saying it's hard just to be clear, I'm just some dude giving suggestions and taking blatant bait.
>>
>>126187696
>Okay, maybe it's just because I only played impossible in EU
Apparently not, or else you'd know that difficulty levels don't magically change the properties of your starting items. You still start with explosives. A measly couple of extra HP on enemies might seem like a lot, but explosives are still explosives.
>>
>>
>>126188237
Except you have a max of five grenades if you're lucky to deal with 6 or so pods on your average council mission. You can shitpost all you want, but it can be really tough to turn that into a victory.

why am i still responding
>>
>>126188526
>max of five grenades
>council missions are hard

Anon, are you ok? You don't seem alright in the head, buddy.
>>
>>126184719
we have a regular who somehow posts ridiculous bugs none of us have ever seen before daily, or complains about difficulty

the dumber posters have become trigger-happy due to this, labeling any posts with a remote resemblance as authored by /v/poster
>>
>>126189008
I'm speaking of my EU impossible experiences, again, if it's completely different in EW please tell me and I'll shut up but I never bothered to play standard EW. Long War had already taken my heart back with the old rebalancing versions of it, before they had even figured out how to consistently have 8+ soldiers on a mission.

So, please, tell me if EW is way different and I will admit I'm probably not being helpful for that dude who apparently wanted help with bomb missions in I/I.
>>
>>126189487
>seriously trying to play dumb about frag grenades
Jesus Christ. Do you think it helps your point to do this, or are you actually just that fucking dumb?
>>
File: tuesday bagles.png (903 KB, 1280x800) Image search: [Google]
tuesday bagles.png
903 KB, 1280x800
Streaming notice was posted so I give my bagels forecast as: High, Very Likely.
>>
>>126189896
You have one item slot, and by your first couple of council missions you're rather unlikely to have your full squad since you're pumping satellites harder than your dick, so 4-5 frags assuming you don't mind having absolutely zero ability to respond to taking hits is just about the maximum.
I know you're intentionally misunderstanding because it makes it easy to keep up the argument but I'm really tired dawg, can we not do this?
>>
>>126189979
>Netscape NOW!
now THATS shitposting
>>
File: x-bait.jpg (221 KB, 2000x2000) Image search: [Google]
x-bait.jpg
221 KB, 2000x2000
>>126189896
>unlimited explosives

What are you on about? This is XCOM, not x-com.
>>
>>126189979

Beagle has been spotted in chat, stream soon.
>>
File: EXPLAIN.png (19 KB, 317x298) Image search: [Google]
EXPLAIN.png
19 KB, 317x298
VIDEO NEVER
>>
>>126191757
>tfw jamball stole the footage and won't give it back
what a horrible fate
>>
>>126191757

Maybe there is nothing to explain. I think he got almost no stuff to show what we didn't already know. And the game isn't even out and we don't know a lot of stuff anyway until release.

Maybe he will make a customization video when the game get released
>>
File: 2015-12-22_00001.jpg (302 KB, 1920x1080) Image search: [Google]
2015-12-22_00001.jpg
302 KB, 1920x1080
who /morethanhuman/ here?
>>
>>126192581
preserve purity
vigilo confido
>>
>>126192581
If I'm playing long war then yes, if its vanilla I can't handle all my cool armor being replaced by gene armor and I don't need it anyway.
>>
>>126189979
Stream live
>>
Bagel is live
>>
File: 2015-12-22_00002.jpg (297 KB, 1920x1080) Image search: [Google]
2015-12-22_00002.jpg
297 KB, 1920x1080
>>126192789
I had to make zhang the best biotank ever. The last mission I played was a terror mission where he took fire from an ethereal, 2 muton elites and a couple exalt guys. Didn't even break armor HP despite standing out in the open. He's a real human bean.
>>
>>126193014

Finally.

All these plans about making the soldiers of XCOM LW in XCOM 2 are crazy.
>>
File: zombie xcg.png (2 MB, 1088x1280) Image search: [Google]
zombie xcg.png
2 MB, 1088x1280
>>
>Home continent rekt
>2 council missions in one month
>Bomb Disposal
>Doing Confounding Light right now
>Exalt mission one day from now
Guess I'll start thinking about second wave options for my next run!
>>
>>126196309

The last big Xcom 2 infos are more than 2 weeks ago, so no wonder that it got slow.
>>
File: x-com.jpg (30 KB, 460x215) Image search: [Google]
x-com.jpg
30 KB, 460x215
Beagles is teamkilling again
>>
File: pHfq158.jpg (126 KB, 2048x1536) Image search: [Google]
pHfq158.jpg
126 KB, 2048x1536
>>
File: ded.jpg (73 KB, 1280x720) Image search: [Google]
ded.jpg
73 KB, 1280x720
>tfw it's so close to xcom 2 i'm unable to play anything

thx firaxis
>>
>>126199696
I've been binge playing modded openxcom to tide me over until xcom2.
>>
>>126199934
>t. bagel
>>
Beagle customization video when
>>
>>126192806
Google revenge of the sleeves.

Thanks me later.
>>
>>126200204
https://www.youtube.com/watch?v=7-cSh3aPDPw

now
>>
Just got pc version of xcom
Played the fuck out of Eu/Ew on console
So tell me about this "Long war" , what's the best version and how is it different ?
Pic unrelated
>>
>>126200441
Long War at its best makes every choice more entertaining and makes the combat far more engaging. At its worst, it's arbitrary bullshit that is completely unfun.
Just go download the latest version and have a good ol' time.
>>
>>126200441
it's just magnificent ;^)
>>
>>126200441
8 base classes + 8 mec classes, airgame with more depth (but a little to extreme on the rng difficulty), Revamped panic system (you can go to every mission if you have troops ready), two entirely new weapon tiers, more aliens, more gear etc. etc.

Go read the the long war FAQ in the OP
>>
>>126200320
that's not a bagel
>>
>>126200441

>how is it different ?

I can answer this question with three words:

Prepare your anus.
>>
File: the end of all things.gif (1006 KB, 500x179) Image search: [Google]
the end of all things.gif
1006 KB, 500x179
>>126199696
Iktf man
>>
>>126200819
What's the difference ? Equipment is equipment, with beagle or not.
>>
>>126192806
you can change it for long war, too, you just have to manually make some changes to DefaultGameContent.ini
>>
>>126201006
Bagle makes things fun
>>
>>126201256
BEAGLE

A

SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIT
>>
>>126201256

I know. I never cared about him until i saw his Xcom 2 videos. They are by far the most fun to watch and i understand why /xcg/ like him
>>
Whatever mod beagle is playing for Open Xcom I am really, really disappointed that dogs cannot wear armor.

>Dog +Anti-Grav Module = Long Range Dog Missiles.

Load a skyranger with 16 of them and watch the ayys shit themselves

It feels like such a wasted chance to me /xcg/
>>
>>126201540
Then go mod it in
>>
>>126201607

I don't know how, also why won't he stop autoselling those DAMN ALLOYS?!
>>
>>126201421
Ayy sympathizers please leave.
>>
>>126201767
Its free money man, free money
>>
>50 THOUSAND DOLLARS FOR ONE ALIENS
>>
Time for Operation Ayyraqi Freedom.
>>
File: FubukiSuperHappy.jpg (258 KB, 1920x1080) Image search: [Google]
FubukiSuperHappy.jpg
258 KB, 1920x1080
>>That 50k loss.
>>That ONE alien.
>>>ALL them P-Promotions.

Great Night Mission.
>>
>go afk for a minute while Bagel is preparing for the mission
>come back
>Bagel's at geoscape
W-what?
>>
YOU GET A PROMOTION AND YOU GET A PROMOTION AND YOU GET A PROMOTION
>>
File: community_image_1422597170.png (20 KB, 235x235) Image search: [Google]
community_image_1422597170.png
20 KB, 235x235
>>126203165
>>126203347
>>126203351

TOP. MEN.

Promotions and cigars all around, pass me the Bourbon

>30 seconds later

Terror in Bagdad.

Whelp, good game, well played - Beags gon die.
>>
>>126203351
Beagle lost 50k for one ayy. And everyone in that mission got promoted.
>>
Memester down

All is right
>>
The Memes are down. I. Repeat. THE MEMES ARE A DOWN
>>
File: PROMOTIONS.jpg (22 KB, 320x375) Image search: [Google]
PROMOTIONS.jpg
22 KB, 320x375
>>126203398
>>
File: 1450410272305.jpg (67 KB, 441x705) Image search: [Google]
1450410272305.jpg
67 KB, 441x705
>Bomb mission
>No bomb
>>
FIFTY THOUSAND
>>
>2. SPRING GREEN IS NOT ALLOWED Having a spring green name will get you a warning, then a timeout. No one wants their eyes to burn.

topwat
>>
>>126205237
Magnificent, isn't it?
>>
>>126206086
I assume it's one of those Jamball things.
>>
>>126206086
name colour which is painful to read.
Personally I think the dark blue one is just as bad
>>
>>126206086
Guess you weren't here for the Spring Green revolt huh?

I wasn't either
>>
>>126206568
>tfw followed Beags for years
>could've gotten in on the ground floor and been an iconic stream chat fellow
>but never bothered because streams aren't what i'm into
rip
>>
>>126206736
>followed Beag's way back when he was beagle240290
>he was just a Shacktac funnyman back then
>>
>Jam's dad thinks we are all crap

N-n-no you're c-crap! Baka Desu!
>>
>>126207171
>tfw no more beagle and kilroy antics to look forward in my subscriptions tab
>>
>>126207171
>>126207303
too real
i rewatched the video of kilroy and beags playing that shitty enemy territory mod that made it modern recently, it made me smile
>>
Why does beagle play with strict screening? It makes specialization much harder
>>
File: tumblr_n7dteu947e1tzlc6mo1_500.gif (13 KB, 500x500) Image search: [Google]
tumblr_n7dteu947e1tzlc6mo1_500.gif
13 KB, 500x500
Best country to star with in long war?
>>
>>126207703
How is that even a question? Murica of course.
>>
>>126207703
russia stronk
>>
>>126207703
>>126207746
>>126207806
Screw that, "gotta go fast" Nigeria is where its at.

For real though, I think France with the requests bonus is strongest
>>
>>126207703
Russia or Mexico
>>
>>126207703
France, you either get Quai d'Orsay with a serious edge in the strategic game or Foreign Legion for 20 free soldiers.

Runners up are nigeria for +1 mob, mexico +20 psi chance, and canada for 4 corporals day 1.
>>
>>126207703
I have a soft spot for France coucil def boost, pretty much the only bonus that directly affect the geoscape panic. there should be more in my opinion.

Now I have my eye on China bonus, Deux ex bonus seems pretty good.
>>
>>126207923
Cheyenne Mountain is pretty underrated, but very useful as far as saving money goes.
>>
>>126207703
France
>>
Can someone help me with air game .ini modification?
>>
>>126207923
RUSSIA STRONK BLYAT((
>>
>>126209582
Gonna need to be more specific, but probably everyone here could.
>>
>>126209582
just use the second wave option for better air game.

if you want more help than that, simply halving repair hours in DefaultGameCore.ini should work wonders.
>>
anyone know what syntax I should set Sublime to for best organization of .ini files?
>>
>>126209717
Just point me to what alterations I need to do to balance long wong air game, I keep losing fucking planes to fucking scouts, I just lost a satellite after a fighter nearly tore down 3 interceptors
>>
>>126207703
Depends on which part of the game you have trouble with, strategic or tactical?
>>
>>126210147
https://github.com/clintberry/sublime-text-2-ini
>>
>>126209940
>>126210186
This guy already got you covered. Halving the repair time, if you feel that isn't enough turn on friendly skys.
>>
India best
>>
>>126209717
>>126209940
>>126210364
thanks guys, VIGILO CONFIDO
>>
>>126208435
Nigeria's half Psi training time is better than the flat boost change for Wills between roughly 27.5 and 72.5.
From what I remember, most Wills you get are in that range.
>>
File: Argentinian Diplomacy.jpg (157 KB, 1920x1080) Image search: [Google]
Argentinian Diplomacy.jpg
157 KB, 1920x1080
Why is everybody playing XCOM 2 fucking awful?

Even Beags played like shit in his last video in the OP. Do SNEKTITS really screw with people's heads that much?
>>
Is flying armor a trap in long war? I keep putting infantry in archangel for that sweet aim boost but they are getting swatted down like flies, especially by muton elites. Am I using it wrong or what?
>>
>>126212459
>Am I using it wrong
Yes, you should be using it for snipers.
>>
>>126212379
Yeah i can't understand, from what i've seen they only invited noobs
>>
>>126210886
Yeah but Nigeria is isolated from the airgame bonus. If you were starting NA anyway it's a no brainer.
>>
>>126212379

Don't forget hisblackside mission where he dashed with his last soldier into a pod. I think it was stress, if you don't play in your normal habitat a well known game you will make many mistakes
>>
>>126212506
I use seraphim for snipers but I thought archangel would be nice when combined with tac sense.
>>
>>126212606
But even garth, the guy that worked on the game, the guy that said he completed the game three times already, even he ran into a pod breaking concealment with his last soldier. where does firaxis keep the pros?
>>
>>126212379
Weren't all the XCOM 2 videos played at Firaxis with dudes hanging around to make sure you don't do anything you're not supposed to show? That'd make it pretty hard to play well.
>>
>>126212379
I assume it's a little hard to focus on the game when you're thinking about producing content for it.
>>
>>126212825

This make me afraid that the game could be too easy. I hope it was only the demo effect, and the bad feel that his boss watched him play.
>>
>>126212379
From my understanding watching the XCOM2 gameplay videos, the event was timed to a few hours only and >>126212838 probably nailed it down since a few of them mentioned they couldn't click on the Research tab since it had stuff they were going to reveal at a later date.

Combine that with being stuffed into a venue with other youtubers, Firaxis staff hanging around AND the customization being a tempting distraction when you have so many hours to do a tutorial and the available missions probably made for jitters.
>>
File: ancient sectoids.png (668 KB, 1680x1050) Image search: [Google]
ancient sectoids.png
668 KB, 1680x1050
>they finally let this glorious bastard out of the dungeon to do some videos

fuck I need more
>>
>>126213704
i like it when he gradually gets excited when he gets asked something, first he's like "no big deal" then he goes on and on
>>
>>126207703
I want to FUCK that fox!
>>
>>126213040
on one hand yes on the other hand 2 lucky hits still kill your soldiers. (or one crit) so it never gets super easy
>>
>>"Dog come back!!"
>>No, Commander, I must STRAFE"
>>*Dog Kills AYY*

Dog too OP
>>
Ayy lads, how to edit Arc thrower probability?
I remember how to put it in pistolslot, but I want to lower the modifier a bit too
>>
>>126214475

I had the feeling beside of the Donald Frump mistake, anything got well right for him. He was never really anymore in danger, don't forget his 13 HP ranger, who almost never can get killed with this type of enemies. maybe they cheated a bit with that exo-suit and you get it later on and they fight with it early enemies.

If he had only rookies or squaddies, things would be totally different, Snek and MEC's seems pretty strong against 5-6 HP soldiers.
>>
>>126214840
ufo_psi_link I believe
>>
>>126214962
u da bes
>>
When do you usually get a base defense with dynamic war? I just had one in September, but I've no idea about milestones when it comes to DW, so was it a planned one or just a "fuck you" one?

They also decided to strike when I was two hours away from my first batch of gauss weapons - could have just made a pit stop in the engineering bay desu
>>
daily reminder that 5th class is 5th class
>>
>>126214840
and now I must ask
how to put in pistol slot?
>>
RIP tactical dog.
>>
RIP dog
RIP all the equipment
RIP Beags
>>
FINALLY beags had all his equipment blown up.
It was getting late.
>>
File: FubukiPower.jpg (1 MB, 1000x1500) Image search: [Google]
FubukiPower.jpg
1 MB, 1000x1500
>>RIP Dog and all the equipment.

MAGNIFICENT
>>
>>126215347
Find arc thrower in the inventory section, pretty sure you can just search arc_thrower.

Then just read the instructions in the ini.

You have to comment out the current line being used (add a ; to the beginning), and then uncomment the other arc thrower line by removing the ;

Sorry if that didn't make sense.
>>
>>126215656

>Only when defeat

Nice
>>
>all the stuff
I was waiting for that to happen, I was expecting friendly fire to be the cause though.
>>
File: 2015-12-23_00001.jpg (325 KB, 1920x1080) Image search: [Google]
2015-12-23_00001.jpg
325 KB, 1920x1080
you came to the wrong neighborhood, motherfucker

inb4 both firestorms critically damaged, not making a dent in the ufo
>>
>>126215642
>>126215786

What? Why did all the stuff got broken?
>>
>>126215881
>only 3 interceptors
>>
File: 2015-12-23_00003.jpg (318 KB, 1920x1080) Image search: [Google]
2015-12-23_00003.jpg
318 KB, 1920x1080
>>126215881
he hit 100% of the shots, and took no damage thanks to dodge module + rng
wow
>>
>>126216010
All the extra equipment you bring is placed on the floor of the skyranger right next to the ramp.

Explosions can destroy items on the ground.
>>
>>126216050
Does the Hyperwave Relay still lie? I get the feeling that you're going to find a LOT more than 13 ayys.
>>
>>126214846
Yeah that's what you start with and the sneks and mecs are starter enemies so it won't be as straightforward as the gameplay we've seen. You're probly right about the exo suit coming later too
>>
>>126213704
>not posting the link
it's on IGN, right?
>>
>>All that lost equipment.

I can't handle this.
>>
Stream mis Over.
>>
>>126217712

Many loses... this is what i expect from xcom and it delivered.
>>
>>126217712
RIP dog, RIP soldiers, RIP all the equipment.

Remember the $3 million.
>>
File: FubukiExtraEffort.jpg (103 KB, 1920x1080) Image search: [Google]
FubukiExtraEffort.jpg
103 KB, 1920x1080
>>126217885
>>126217910

And Beagle flat out said he is not streaming more today.

It hurt him.
>>
>>126217101

https://youtu.be/Kacg5SKJy_4
https://youtu.be/yDU3Ob4OAps

I watched those two, haven't seen any others
>>
Who is this CohhCarnage and why does he have so many viewers?
>>
File: 2015-12-23_00004.jpg (416 KB, 1920x1080) Image search: [Google]
2015-12-23_00004.jpg
416 KB, 1920x1080
>>126216465
nope, it was 13 but it was a a high level leader sectopod and ethereal, high level melite praetorian and a hfloater warmaster.

Mind control made short work of them

they are quite behind on research. raided every landed so far successfully
>>
>>126218245
Some fotm streamer.

I only know him from when he shit up ArcheAge.
>>
>>126218245


Look ike some semi-prominent streamer who played by chance the game yet. Next week i bet he will move on to another game.
>>
>>126218245
>>126218296

by the way he play EW classic (thats ok) on normal and not ironman (not ok)
>>
>>126218296
>>126218480

While he admitted to just starting the game he savescumed on camera so nevermind.
>>
>>126218757
normally I'd shit on that as just bad cinematography/editing, but you can't really get around that on stream

like, I considered doing a post-commentary LP of XCOM with some buddies, and savescumming like a bitch as I do normally playing casually but using the cutting that shit out and/or using it as an excuse for funny editing

whats the point of savescumming live, it's just pointless and constant dead air
>>
>>126218642
I watched him yesterday on the first exalt mission getting rekt by thin mints so he turned down the difficulty to normal.
>>
>>126219598

There are two type of streamers:
The ones, who stick at a game, series, genre and
the other ones who change their games like their underwear.

I prefer first ones, they guy is truely one of the second ones.
>>
>>126219598
>the first exalt mission getting rekt by thin mints
what
Thread replies: 255
Thread images: 157

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.