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/mcg/ - Minecraft General
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File: 2015-12-19_09.08.36.png (628 KB, 1360x705) Image search: [Google]
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Stupid maids edition

Previous thread: >>125714872 (Dead)

We discuss mods, resource packs, projects, seeds, building ideas...
Share server stories and keep the screenshots coming, we want to see more builds!
If you develop mods or anything Minecraft related, keep us updated so we can give feedback.
Don't spam your server here; use the list from the link below to advertise it.
Please do not reply to shitposts. Report them instead.

[Links]
OP text (use it to contribute news and info for the next thread!): http://piratepad.net/DWWLxyOdll
General FAQ and resources: http://mcgeneral.wikia.com/wiki/General_FAQ
Modding FAQ: http://mcgeneral.wikia.com/wiki/Modding_FAQ
Server list: http://docs.google.com/spreadsheet/ccc?key=0AiZ4nkhea5nXdERzVXFWVFp1SEN5SjM2WnNwVjZPUEE&usp=sheets_web#gid=0
/mcg/ IRC circlejerk channel: #/mcg/ on Rizon
/mcg/ public Skype Group: http://pastebin.com/APAt3ft5

[News]
Minecraft for Windows 10 beta released, coded in C++.
FyberOptic ported the modloader "Meddle" to 1.9 snapshots.
1.9 Snapshots! The End revamp, beets and other features. Check the wiki for more info.
Thaumcraft 5 Teasers http://imgur.com/gallery/huquR
BluSunrize admits being Jewish https://github.com/BluSunrize/TravellersGear/issues/39
Ftb infinity was released; includes enough grind to make even greg proud
BluSunrise released a new update to IE
An anon produced a diet Natura fork; another made chisel for tfc and one released a beta for their btw clone
Another asie con is slated for Jan-2-16, http://btm.asie.pl/16/
Witch sounds finally got added to 1.9.
BetterWithMods 0.6.1 beta "released"
>>
did the last thread just fall off the board or something?
>>
>>125938748
it hit the bump limit
>>
so... can anyone help me with setting up to play the Trainserb server? The only modding I've done is through curse, and I'm completely lost with the piratepad sticky
>>
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Somebody help me out real quick:

I've been trying to host a modded server for me and my friend to play, but everytime he tries to connect to my public IP it fails.

I've portforwarded 25565 to my Internal IP and portchecking tools confirm this. Great.

Me and said friend have the same version of MC with exactly the same mods installed.

I can run the MC Forge server jar file and the console sees no issues. I can connect to my own server fine, but he cannot.

What could I be overlooking here, because I have no idea what the problem is.
>>
>>125938830
surprised nobody caught it before it happened
>>
I want a mod that, every few in-game weeks or months- every natural block is vanished. All player-made blocks are moved down 20 blocks or so, being deleted if they're below bedrock, and then the world is regenned in.

This means that peoples' constructions and buildings become ruins, and only by constructing a sarcophogus to sleep in, when the world resets, can you survive the reboot.

And for each reboot you survive, more and more blocks and machines are unlocked for you, eventually giving you the benefit of being able to construct larger, more amazing things.
>>
>>125940550
make it
>>
>>125940550
>build a skybase
>safe for irl months
>>
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Did that factory have a fucking printer port?
>>
>>125942762
kek, i think that's supposed to be a grate but maybe he just really likes computers
>>
>>125941735
I'll get right on it, having no knowledge in MC modding at all.

>>125942447
I was toying with the idea to make each artificial block a 'sustained' block, which means that you need a machine or magic or something to fix the base up after each reboot.

I dunno. Thought it'd be fun.
>>
>>125942762
I can't get that mod to work
>>
>>125942894
>I'll get right on it, having no knowledge in MC modding at all.
yeah, that much is obvious just by the scope of your idea

no one likes an idea guy who's all talk and now show
>>
literally autism.
>>
>>125943014
I'm plenty of show!

Just, y'know, more about DOOM and Dwarf Fortress mods.

Though I'm a LOT more talk than anything.
>>
>>125943053
Literally.
>>
So do you assholes play with mobs on? Easy mode? Normal? Hard?
I've been playing on peaceful for years. Maybe I should switch difficulty.
>>
>>125942762
I even didn't notice that. It's the 'thermal exhaust port' from Chisel's Techincal blocks.
>>
>>125944246
>peaceful
>for years

...

What.

You've got to be shitting me.

There's a peaceful mode?
>>
>>125944246
I've been playing on normal most of the time, but after adding Mekanism and every fucking mob gets super armor, I put it on easy.
>>
>>125944246
hardmode hardcore

only way to play, Only the most robust shall survive
>>
>>125944437
Man, a lot of those blocks have CTM textures that aren't obvious. I always used that block as a light socket!
>>
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Ha! Ha! I'm using an auto-crafting system to craft an auto-crafting system!
>>
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>>125945118
>>
>>125944805
okay the problem is you add Mekanism Tools. Mek Tools is trash. Drop that and mobs won't spawn with diamond-equivalent shit all the time.
>>
>>125945246
B-but my lapis lazuli armor! I need it!
>>
>>125945341
Then install TiCon and use an armor piercing rapier!
>>
>>125945246
you can pry my atomic disassembler from my cold dead hands.
>>
>>125945658
that's in vanilla mek you mook
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>>125945731
brb, unchecking mek mek tools
>>
>>125945118

My goodness! Shut me down! Machines making machines. Huh, how perverse.
>>
>>125943014
tiyuri manages to rip off a lot of people in spite of that.
>>
>>125945939
literally who
>>
>>125945939
who?
>>
>>125945869
Mek tools just adds the glowstone/lapis armor and paxels ya dingus.
>>
>>125946079
the paxels will be missed, but they are a sacrifice I am willing to make.
>>
>>125944246
Hard, but since I am playing modded, thus hard to remake items/blocks, I play with keepinventory/mob griefing off. Which sucks, because it turns off some of the special mobs creatures stuff, I just want to stop creeper holes, not the water domes or gravelsplosions
>>
>>125946682
You are a fucking disgusting pussy faggot and I hope you get gunned down in the street like the degenerate you are.
>>
>>125946251
the dis ass sembler is a better paxel anyways.

>>125946682
if you have NEI, CodeChickenCore.cfg has environmentallyFriendlyCreepers specifically to disable creepers damaging the environment.
>>
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I think my favorite part about multiblock machines is how much easier they are to decorate.
>>
>>125946928
/mcg/, completely rational and mentally healthy individuals.
>>
>>125947126
>chiseled crags

*squee*

The chisel guys liked the patch I sent in, so those are gonna be in chisel 3.0. Get hype!
>>
>>125947541
WOO WOO

I was the anon who requested that originally, if it wasn't clear. I love and use them frequently. You da best, anon.
>>
STARTING A NEW WORLD

WHATS THE BEST TERRAIN GEN BEFORE I FORGET AND FUCK EVERYTHING UP
>>
>>125947671
BoP just kidding, rtg is pretty good
>>
>>125947880
Oh yeah, that one. It does look really fucking good.

Is it stable?
>>
>>125947671
probably RTG. It's basically RWG 2.0. make sure you turn down the weight of Tagias or disable them entirely or your world will be entirely bullshit.

ATG is okay, but it doesn't do Oceans which is bugger all useless if you have Railcraft installed, but it nicely spreads biomes which RTG doesn't.
>>
>>125948047
Ah, of course. One does something better than the other. Kinda figures.
>>
im imagining an rtg tainted biome in the mountains and it is terrifying
>>
>better with mods for TFC never
>>
Do any of these mods add actual... sounds to their machines?
It's weird having a fully operational factory with dozens of machines being dead fucking quiet.
>>
>>125949347
Mekanism machines are fucking noisy. IC2 machines always had some kind of noise. TE and EIO machines make sound, but you can barely hear it. IE crushers and diesels are pretty noisy, the rest are quiet.

So, yes. Turn up your volume and find out if you got one of the quiet ones.
>>
>>125949347
install mekanism, you won't even be able to hear tnt over racket those machines make.
>>
>>125949494
CLUNK-K-TSH! CLUNK-K-TSH! CLUNK-K-TSH!
>>
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the fucks going on here?
>>
>>125950135

It begins. Call forth the sacrifices!
>>
>>125950135
textures fucked
>>
>>125946006
>>125946039
starbound.
>>
>>125950135
Oh boy, this brings back memories of 1.2.5.
>>
>>125947541
but does it come in 1.6.4 flavor for us dinosaurs who're stubbornly clinging to old shit?
>>
>>125950847
shit, is chucklefuck still "working" on that?
>>
>>125950135
Are you off the coast of cinnibar island?
You might have summoned missingno
>>
>>125950810
closed the game, changed skin and gave it a few minutes, everything seems fine now
what made it weirder was that when i made a new world, even if i named it it showed up as New World, but it again seems fine now so whatever
>>
>Description: Colliding entity with block
>java.lang.ClassCastException: net.minecraft.item.ItemSkull cannot be cast to net.minecraft.item.ItemBlock
>at betterwithmods.blocks.tile.TileEntityFilteredHopper.canFilterProcessItem(TileEntityFilteredHopper.java:291)
>at betterwithmods.blocks.BlockMechMachines.onEntityItemCollidedWithBlock(BlockMechMachines.java:440)

hm hm.. I guess BWM isn't quiet suitable for a survival world just yet
>>
>>125947126
There's a builder in you yet anon. That gazebo is subtle but nice.
>>
I disable taint spread in configs. What the FUCK are you gonna do about it?
>>
>>125952459
Wonder why you're even playing thaumcraft in the first place.

Both the research and crafting parts of the game aren't very good. Nor is node hunting.
>>
>>125952519
Yeah you're right, the eyesore taint covering my lands is truly the good part of thaumcraft. The best part of the mod is having to rush to research purification techniques just to not have to move my entire base.

retard.
>>
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>>125952105
I appreciate the kind words, anon. I've just finished setting up my watermills, too. What do you think of these?

please ignore the spaghetti wiring
>>
>>125952632
No, no, I'm saying that very little of thaumcraft is good. As in, it's better not to have the mod at all.

Sorry for not being clear.
>>
Whats a good mod to fill the void that IC2 left within me when it went into that experimental dogshit?
>>
>>125952695
Oh, I use it for the wand of equal trade almost entirely. Golems and the arcane lamp along with some of the aesthetic blocks can be nice as well.
>>
>>125952824
Yeah, I used it myself for warding and levitators and stuff, but that's all impossible to do with all of the gating bullshit, where you need to spend hours scanning every single item in the world, then another few hours researching everything, then inject inky black warp into your soul so that you can actually finish the mod, and then play around with your focus for a few min- MIND SPIDERS, MIND SPIDERS EVERYWHERE AAARGH


Then I decided not to play with it.

Lately I got each and every single addon for thaumcraft and started playing... Then saw exactly what I'd have to do, even if I cheated in all researches, and promptly restarted the world without thaumcraft.
>>
>>125952638
I don't like that the water probably comes from nowhere and flows down. Either have a real source visually or don't have it flow.
Also the pillar crag blocks don't fit next to the white bricks, you should use a white pillar or just more white bricks or something else idk.

The rest is good though
>>
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bird
>>
>>125952783
>Using IC2
>Ever
>>
>>125952783
Immersive Engineering.
>>
>>125952638
>>125953090
Actually maybe it's not the color, try a crag block in a 'block' texture if there is one, like the lines are just on the outer edges type
>>
>>125952638
Looks okay. It is weird that the water is coming out of nowhere, though.

Practically, you could get more RF out of it by putting running water on more sides of the wheel: top, back, and bottom. Just make sure the water is all flowing in the same direction around the wheel.

If you weren't building at crag heights you could even put liquified glowstone/aerotheum, which flows upward, on the front side to squeeze a few more RF out. They dissipate or turn to solids above Y=128, though.
>>
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>>125953090
>>125953590
I tried to make the water look like it's coming up from a spring down below or something. It isn't actually, of course, but I think it does look a lot better.
>>
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>>125953090
>>125953540
I tried the crag block pillars, too. Is this what you meant?
>>
>build IE lightning rod on infinity serb
>stack like 150 metal fences on it
>during a thunder storm we get lighting strikes every 2 minutes
UNLIMITED POWER WE DID IT LADS
>>
>>125953817
Don't forget to use the blood magic ritual that summons a thunderstorm!
>>
>>125953864
we're using the ender io weather obelisk, which requires 500krf and a lava bucket to summon a thunderstorm
>>
>>125953913
Oh nice, didn't know about that one. Have you tried using both of them to summon a DOUBLE THUNDERSTORM?
>>
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Greetings from Infinity serb's commie.
>>
>>125954006
Smelteries can be bigger than 3x3, btw. I think the max is 8x8.
>>
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house spawns buried underground? no problem, make it look intentional!
>>
Would you anons bully me if i said i use Equivalent Exchange
>>
>>125954674
yes i would, faggot
>>
>>125954564
what biome is that? I'm really liking that shade of green.
>>
>>125954674
I always end up getting bored quickly when I use it because I have no self control, but I really like the destruction catalyst and nova cataclysm
>>
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found a neat little hole that could be re-purposed into an arena
>>
>>125953184
Burd?
>>
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>>125954987
ARE YOU NOT ENTERTAINED?
>>
>>125955327
not particularly, got BoP installed, trying to find either a magic forest or a cavern so i can set up base and actually start on thaumcraft shit but cant find either
>>
>>125955327
bruh
>>
>>125955203
No. Bird
>>
Is there a mod that removes the dogshit blocks from 1.8?
>>
>>125955536
Minecraft 1.7.10
>>
>>125955536
1.7.10
>>
Is Tekkit essentially dead? I really liked the original (except for the overfuckingpowered Equivalent Exchange 2) and I know that they introduced a new version with a galacticraft, but is the modpack essentially dead? Does everyone just play FTB instead?
>>
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>>125954802
meadows.

unrelated, holy shit you can store stuff in decocraft's cabinets.
>>
>>125956390
what are those strawberries(?) from?
>>
After fiddling with Custom Ore generator for a while. I have determined that i am retarded and can't get it to spawn how I want it.. I want ore to generate exactly like it does in vanilla except make it rarer and you get more per vein. I looked at Harder ores and that is pretty much how I want it, but without all of the extra types of ore and items that mod adds. I tried turning off the harder ores features I didn't want, but there didn't seem to be an option for it in the configs. Anyone got a mod suggestion or setting parameters that would work?
>>
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>>125956538
extrabiomesxl
>>
>>125957034
comfy af
>>
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>>125957034
>tfw no comfy home
all i can do is save the pictures of the comfy homes i find
>>
>>125957034
>>125957397
I don't do comfy. All I can make is big, beautiful factory complexes that rip and tear into the Earth for her precious life blood.
>>
>>125955536
Forge added special hooks for it, so it's only a matter of time.

Ironically, most packs with Chisel have those blocks in them anyway.
>>
>>125953358
>he wasn't around during the Tekkit 3.1.2 glory days
newfags śmh ťbh fąm
>>
>>125957614
>i cant comfy so ill be a savage
>>
What are some good modpacks for playing with friends that are on Curse's thingy?

Trying to have a bit of fun with my friends since one of us is finally willing to host a server.

We're doing Regrowth now, trying to stick to packs that feature an HQM guide.

I think a good Skyblock pack might be fun for us to do, or something like Crash Landing, but I'm not sure, and want to hear some other opinions on the matter.
>>
>>125957397
>>125957034
>no texture packs

"comfy" my ass
>>
>>125958132
Maybe some cooler mods based around dungeon crawling, or puzzles or space focused shit would be neat too.

Anything good as far as that goes?
>>
>>125957951
Exactly.
Feels good man.
>>
>>125958212
not sure if its on curses program but rougelike dungeons adds dungeons you can tromp through, combine with artifacts mod to find some neat shit
>>
>>125958212
Theres Chocolate Quest, its highly confiurable, so you could set any item you want as something that spawns in the chests, which have four categories. Roguelike is good on its own though.
>>
>>125956990
Literally just set the vein types to "vanilla"
>>
Should I download buildcraft? I haven't used it in a long time and don't know if it's shit or not now.
>>
>>125958473
Doing that makes the mod seemingly have no effect. All the ores will gen to what looks like vanilla standard even if I put the ore frequency to 0.05, the ore deposit size to 0.05 and set all ore types to spawn as vanilla. It works pretty well if I leave the ore type to it's defaults, but anything else and it seems to fuck itself sideways.
>>
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>>125957397
>those incredibly shitty dark oak textures
>>
>>125958903
well the power gen got left in the dust so good luck powering anything not from buildcraft with them. the pipes are still ugly as hell too. On the other hand the gates, robots, pump, and quarry are all pretty useful so I say go for it.
>>
>>125952976
Golems are awesome and require almost zero warp, you humongous faggot
>>
>>125957034
mods?
Where are the barrels from?
>>
>>125959254
Ehh... maybe.
>>
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>>125958903
yes you should.

>>125959491
barrels are from Decocraft.
>>
>game runs smooth on servers but runs like dog shit in single player
Whys that then?
>>
Does realistic world generator support things like structure generators, custom dungeons, etc?
>>
>>125959603
>TConstruct

eaugh, wheres that anime girl vomiting photo when you need it?

Whats technomancy?
>>
Is thaumic exploration worth installing?

What about automagy if you aren't super huge into automation? I could see myself maybe using the crafting focus, but is there other lil "oh hey this is kind of super great" stuff it might add one might be unaware of?

>>125959617
Your comp just has to render the game, it doesn't have to process what's going on.
>>
>>125959673
Sounds bout right, thanks then.
>>
>>125959673
Automagy, not really.
Its literally for the automation autist within you.

Even then it doesn't really automate very well.

Are there any good servers that actually use Thaumcraft and AREN'T shitholes? I really want one.
>>
>>125959652
a mod that basically makes all compatible magic mods ezpz rf to magic juice.
>>
>>125959732
That sounds hilariously overpowered.
>>
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>>125959148

To add to that, I can't seem to actually use harder ores. Even when I remove every mod except NEI,RTG,CoG and harder ores. My game refuses to run harder ores. it takes about 10 minutes to prepare the spawn area, then it hangs until I force close Minecraft. Which is why I am looking for another way to get that ore setup. Minus the extra bits and bobs.

Pic is how CoG reports ore density when I have Ore freq and size both set to 0.05.
>>
>>125959603
>Decocraft
sadface
>>
>>125959630
yes.

>>125959617
blame Mojang's lazy-ass decision to merge singler player and multiplayer.
admittedly, modding was benefitted greatly by that but performance has tanked ever since.

>>125959652
If Steelworks and the drawbridges were separate mods I might stop using TiCon, but having a silky hammer is still really useful.

Technomancy is a Thaumcraft add-on, including stuff to move and store essentia more effectively.
It also adds a fucking PEN which lasts about ten times longer than the fucking quill and ink. If the rest of the addon ever goes to shit but that stays I will still use it. That pen is a godsend.
>>
>>125959801
it is, oh and by the way it also renders a huge ugly bar for an unimplemented feature, and the best part is there is no config option to disable it.
>>
>>125959603
...Industrialcraft? But why?
>>
>>125957930
I played Tekkit in Minecraft 1.2.3 and, quite honestly, thought it wasn't very good. Made my own modpacks ever since.

>>125959874
>but performance has tanked ever since

Latency, not performance. Performance went up, as now you have two separate threads doing different tasks - even if you count the slight fall caused by the need to pass data from one to the other, it's a net increase in available horsepower on anything that has two or more cores, especially in terms of how much can tick in your world - however, latency went up too as now one thread has to wait for the other to get data and process it, creating lag.
>>
what was that mod that made lava flow faster and water source blocks move too?
>>
>>125959874
bullshit https://www.reddit.com/r/feedthebeast/comments/3vchf4/what_are_some_luxuries_that_we_have_now_that/cxmaj1wg
>>
>>125958161
>texture packs
>comfy
good joke dude
>>
Is there a mod that unnerfs fire?
>>
Question to anyone whos used archimedes ships: is it possible to actually have a roaming base? Including other mods blocks?

Cuz I REALLY want to have a floating mage tower with thaumcraft stuff in it that I can fly around.
>>
>>125960531
it's possible, but there's a good chance something will bug out and fuck your save.
>>
>>125960531
Go away iou
>>
>>125944246
Hard for everything except TFC, which I play in peaceful so i can actually do shit at night
>>
>>125960531
You need your base to be 40% air balloon blocks if you want to fly.
>>
>>125960531
NEVER depend on a mod that moves tile entities around to be stable enough to not fuck your entire base up eventually.

In modded mc, getting fucked due to complexity is an inevitability, you are on the fast track to speeding that inevitability's arrival up.
>>
>>125960609
I'm not iou, whoever that is

>>125960717
I understand that, but I want to know if stuff like thaumcraft blocks, machines and whatnot will work on an archimedes ship.
>>
>>125960784
Theres a good chance it'll fuck shit up, but it just might work
>>
>>125960531
>>125960784
if you mean "will it work while the ship is moving?" then it's a net no
if you mean "can i move my whole setup around?" then maybe
some blocks might rotate randomly, but other than that it should be fine

unless something goes wrong and everyone dies
>>
>>125959967
I put up with the microcrafting because I like what it offers. And I'm a giant nostalgiafag.

>>125960073
>Latency, not performance
Ah I'm just retarded then.
>>
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I did a thing
>>
>>125961771
its bad
>>
>>125961836
bad thing
>>
>>125961771
looks nice
what mods?
>>
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>>125961771
I see you are doing a thing. I, too, am doing a thing!

Don't forget you can cook gravel into concrete and then chisel it into asphalt.
>>
>>125962458
aw yis things. might use asphalt for paths

>>125962031
these mods >>125959603
>>
>>125962458
>those fucking red cubes in new BC
They are one of the few things I hate about BC 7+.
I want the old laser robot for the quarry back, and want it for the builder/filler as well.
>>
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>>125962661
What did they look like before? I've only ever played since they were added.
>>
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i'm probably going to host a tfc server primarily for use by this thread

what addons should I use

tech mods are not an option, fuck off
>>
>>125962830
Railcraft
NEI
The thing with the territory that the old tfc server had?
>>
>>125962830
no addons
>>
>>125962661
The red cubes were added by Toad in BC 6.0, actually. I didn't have time to get rid of them as the entire building system was based on the assumption of flying red cubes for animation.
>>
>>125957397
>cookie jar by the bed
>sleeping in a bed full of cookie crumbs
>refrigerator by the bed
>"comfy"
>the storagekitchenbedroomoffice isn't divided into separate divisions
>no doors to worry about fitting in to
was this house made by a fatass?
>>
>>125963616
fucking QUALITY
>>
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>your mod is so shit you have to shamelessly shill a mod revolving around it to get people to play it
>>
>>125964089
>eloraam 2.0

Is he really so vain that he applies a label like that to himself? Is vazkii the scummiest person in the modding community?
>>
>AL lib: (EE) alc_cleanup: 1 device not closed
Pls help anonkuns~
>>
>>125964610
Piss off you fucking faggot none of us are going to help you go back to fucking reddit.
>>
>>125964730
Piss off you vitriolic shitcunt some of us would help if we knew the problem go back to fucking /v/
>>
Has anyone been able to get traincraft to work on 1.7.10?
>>
>>125964813
>>125964610
Nice samefag fucking faggot.
>>
>>125964610
Post log

>>125964842
There is no traincraft for 1.7.10
>>
>>125964991
AH HA I knew it, thank you
>>
>>125964991
paste .ee/p /CMr1T
Remove spaces
Don't judge the PC account name.
>>
>>125965557
>Remove spaces
no, I am too lazy for that.
post in a site that is not censored
>>
>>125965557
>[23:14:57] [Client thread/ERROR]: 1285: Out of memory
This is repeated about two dozen times. Come on, anon, surely you can figure this out.
>>
>>125964842
no, though it is being moved to open source.
However I have NO IDEA how long it'll take him to post a download somewhere or to push a repo of pure source code.

The problem with porting traincraft is how much of it relies on IDs for everything and all the fucking render code has to change. On top of that, each loco runs from a base 'bogie' entity which needs to be fixed which would be painful to do without the unobfuscated source since pretty much every function and method is "func_666diks".

Frankly it'd be easier to write the underlying features of the mod from scratch but re-use the models.
But with real source it could be done way faster.
it's a lot to do for someone like me--ie, no modding experience whatsoever and little experience with Java but understanding of object-oriented programming.
>>
>>125966302
Ah, so maybe one day we will be able to have it on the newer versions
>>
Opinions on Growthcraft, applemilk&tea and bamboomod?
>>
>>125966446
applemilktea has shit documentation but its a good mod.
>>
>>125966446
Those + SoF is what I have atm. Pretty comfy/10. Only thing I don't like is that AMT depends on other mods for certain crops.
>>
>>125967378
>SoF
wat
>>
>>125966446
>Growthcraft
Never really understood why people like this one so much, besides "dude alcohol lmao". Grape overhangs are pretty comfy, but that's pretty much it.
>applemilk&tea
Pretty good.
>bamboomod
Never heard of it.
>>
>>125967532
Spice of life
>>
>>125967604
I have that already, I just wanted comfy mods with food without adding fat's harvesticraft
>>
>>125967065
>applemilktea
Still uses entity IDs
>>
Anybody having problems with Chisel? When i use it my fps drops to ~30 and CPU usage maxes out. Without it i can play 120 fps stable and %20 CPU load. It doesn't matter if i have any chiseled blocks. Just having it in my mods folder ensures massive performance drop.
>>
>>125967742
not him but i wish they didn't discard the ID system. It was much better performance-wise and anyone with half a brain could handle it. It was the natural selection of modded minecraft.
>>
>>125968764
>It was much better performance-wise
This is simply stupid
>>
>>125968764
It still uses the ID system you derp. The IDs are just allocated transparently by Forge now rather than needing to be manually configured.
>>
Does anyone know how to get rid of heartbeat lag
>>
>>125970657
i'm not sure but allocating more ram than needed causes it. I'm using -Xms512m, -Xmx2048m, and it works nicely.
>>
https://twitter.com/way_too_bored/status/678578688926081024
>>
>>125971052
literally who
>>
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>tfw chickens keep getting stuck in the corners of their pen and clipping through to the outside
gg mojang
>>
ded
>>
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>>125974208
well, then it's time to revive it with some base pics
>>
>>125963925
that house is made by someone who just wanted to have a functioning kitchen and a place to sleep then fuck off to build a mega factory
it got decorated by someone who refuses to leave my house and build his own home
and honestly i hate comfy
>>
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Oh shit, what did I break now.
>>
>>125962830
waterskin
don't forget to host the pack faggot

and when will it be up?
i want to get in on that.
also what's the uptime going to be? 24/7, just weekends, what?
>>
Do people still play vanilla? Are there any mods that make it a bit more fun?
>>
>>125977765
>what mods make vanilla more fun
It's not vanilla anymore then, retard.
>>
>>125977765
>Do people still play vanilla?
no
>Are there any mods that make it a bit more fun?
see vanilla plus modpack
>>
>>125977765
>Do people still play vanilla?
I do cause I've been playing one world forever so I'm too invested to risk the mod loosing support or being unstable. I occasionally add small stuff like treecapitator or a minimap mod but nothing that adds new blocks. The lack of content doesn't really bother me though, I mostly use minecraft as something to do while listening to music. Plus I'm often accused of liking boring things.
>>
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>>125954006

Do you have an effigy to honor the great meeting place?
>>
>>125964210
Really starting to look that way. Especially when he closes comments the moment people start criticizing his work/actions.
>>
>>125978426
What railway mod are you using
>>
Do any of you faggots use eclipse?
Is it any good? What do you prefer?

I'm taking a crash course on java atm, i want to pick a decent editor.
>>
>>125978426
>autism.png
>>
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>>125978885
>>
>>125978939
Eclipse is alright, at least for starting out.
>>
>>125978939
notepad++ is great for beginners
>>
>>125979714
theres more than one train mod ya know
>>
>>125980512

You asked, and the first five google results are it
>>
What is the best Shaderpack, in your opinion?
I'm looking to add one to blightfall
and I want to know the best one.
>>
>>125980781
Fair enough

How much of your world have you got mapped out?
>>
Is there a mod pack that makes Minecraft fun?
>>
>Add metallurgy to pack because it was cool in blightfall
>Add mekanism to pack because it's been a long time i tried it.
>realize you made a huge mistake
>to stubborn to let go and begin again.
>>
>>125981635
your own :^)

Also Blightfall is pretty decent I guess.
>>
>>125981635

We're having alot of fun on the Infinity Expert serb.
>>
>>125980397
I'm pretty sure it's not, unless there's some function that tells the code failure line that i missed.

>>125980191
Thanks.
>>
>>125982171
hello reddit
>>
>>125982171
>alot
wew
nice spelling fag
>>
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>https://sites.google.com/site/reikasminecraft/things-not-to-say
i cringe every time i see this page
>>
Is there a mod/pack that will allow me to go through different stages of technology/development like in Civilization games?
I tried out tech mods in the past and it seemed you could go from having sharp sticks to having lasers in the bat of an eye.
I'd prefer something which takes time to do.
>>
>>125953817
>>125954006
>Greetings
>>125982171
Hello reddit!
>>
>>125982681
Not exactly what you're looking for, but Blightfall has a fun progression system which is fairly slow and takes grinding at least early on, it does. I dunno about later on.
>>
>>125982242
better figuring out your faults by yourself instead of a program that tells you exactly whats wrong
>>
Is Agrarian Skies a sequel to the first like how Material Energy has a progression, or is it just a second version of the mod pack?

Also none of the things I try to download with the Curse client work, Regrowth refuses to launch at all, and Skyblock City crashes at pahse 6/7 during the FML initialization process.

If I install a mod pack with the FTB launcher can I still play with my friends who use the Curse client?
>>
>>125984638
Why would i not want the ability to tell where something went wrong?
The issue is with the code, not with knowing where the issue is.
>>
>>125985814
the compiler should tell you what errors you have
>>
>>125985814
if you want to mod, you have only two choices: eclipse or intelliJ
>>
>>125986672
why not netbeans?
>>
>>125986672
>>125986995
He can use whatever IDE he wants anon. Those two are the most supported however.
>>
>>125988939
supported by who?
>>
>>125985265
friends don't let friends use FTB or curse.
>>
>>125989775
this
>>
What is your favorite mod pack and why?
>>
>>125990428
my own modpack :^)
>>
>>125990558
>le your own meme
>>
>>125991141
>own modpacks
>meme
It's like you want the game to be shit
>>
>>125991141
>defending premade modpacks
>bashing homebrewed modpacks
Hello reddit.
>>
>>125990558
>using modpacks without HQM
>>
>>125991975
>using modpacks with HQM
gb2r/feedthebeast
>>
>>125991975
>i want reward bags every time i progress or i will throw a fit
sup reddit
>>
>>125992161
I don't even care about the rewards, I just want progression.
>>
>>125992161
I actually liked the way blightfall does HQM.

As in, you can request a bunch of shit, but that lowers your reputation, and you need to send them bread and shit in order to get reputation back.
>>
>>125992161
>i want to labor on and on with no actual reward or sign of progress
Hello reddit.
>>
Is there any way to configure Xaero's minimap's keybinds? It's interfering with my ability to use the thaumostatic harness from Thaumcraft 4.
>>
>>125989868
>take any pack
>remove everything
>add everything from every pack that you want
>already 99% compatible

Just add extra mods like maids manually and it's good to go.
Thread replies: 255
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