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/emugen/ - Emulation General
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http://emulation.gametechwiki.com/

Read the General problems FAQ before posting. If you still need help, post your specs (speccy screenshot), OS, emulator version number and details of what's wrong.

http://emulation.gametechwiki.com/index.php/General_problems_FAQ

Please contribute to the wiki if you discover any inaccuracies or have relevant information to append.

Previous thread: >>120426819
>>
Why did it take so long to make a new thread? I just woke up and saw there wasn't one and was about to make it.
>>
>>121000119
I don't see why those drip drop things would change that much just due to the ntsc filter
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>>121001251
There's not too much purpose for this thread unless there's some major development craziness going on with Dolphin, RA or PCSX2. It's calm... Too Calm.
>>
was gonna ask about this in the previous thread:
Anyone familiar with creating shaders for the Pete's OpenGL2 plugins for PS1 emulators?

I got this kinda fancy personal dilemma: I prefer my games to look "authentic", but when emulating, I'd also like to boost the resolution for clearer image.

Now, I've been doing fine with ePSXe and older the OpenGL plugins. With games like Silent Hill, I've used 16-bit color mode, color-dithering and Dot-Matrix filter to restore some of that typical PS1 dithery looks.

However, with the OpenGL2 plugins, the color-dithering option has totally vanished, and the Dot-Matrix causes various visual glitches as well all the sudden.
I wouldn't want to sacrifice the added benefit of the recently introduced GTE accuracy hacks and widescreen modes.

So, I was wondering how much work would it take to code a shader for the OpenGL2 plugin, that would take the 32-bit color image of the emulator, and turn it into dithered 256 color mode? Would prefer to achieve something like on the right-side of pic related.
>>
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>>121001273
horizontal bleeding of pixels, enhanced by the inaccurate signal of old composite cables / fucking antenna-style single-cord cables.

devs of the ancient times actually used these "corruptions" in their visual design back then, faking transparency effects, fading, etc. It's a bit like that color-dithering on PS1 games, which is damn hard to spot on old CRTs, at least without RGB cables.
>>
>>121001575
It'd be nice if someone here can help you, anon, since it seems like you're trying to do constructive things with said emu, but I sure can't. All I can do is bump.
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>>121002389
Thanks mate!

Yeah, I guess I'm trying to create this mid-ground solution for people who want their PS1 games to look like PS1 games, polycount and texture quality-wise, but wouldn't want to be restricted to 240p resolution, nor suffer of the floppy polygons.

SH1 for example looks brilliant in FullHD, with all those old filter effects, but the latest versions of plugins and emulators don't seem to support them any more.
>>
>>121001923
dat grass doe
>>
I'm having slowdowns on Pokemon Platinum on my mid tier PC.
What the fuck
>>
>>121004526
Enable the dynarec/JIT.
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>>121004526
Stop using RA and use a stand alone
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>>120861068
Any luck on that mega?
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>>121007573
He didn't say anything about RA, bud. Why are you immediately blaming that?
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>>121008775
Because I find that 90% of the time when someone is running some really low end game and yet it's getting slowdowns, it's because they're using RA.
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>>121009012
Except that's wrong. RA is not the source of slowdowns.
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>>121009152
If it ain't happening on stand alone but it is happening in RA, guess what I'm gonna blame it on?
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>>121008226
uploading now.
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>>121008226
https://mega.nz/#!icgjWRZI!MQA1wqdpIEIqa7zYqxhLhKbh5Kqf8VHAbGg45k5cUq4
>>
>>121009693
The core.

RA doesn't cause slowdown, but a core pushing a suboptimal number of audio samples per frame is likely to cause performance problems. Cores that push an optimal number of audio samples per frame don't have any problems like this, see bsnes, gambatte, and other cores that have been thouroughly implemented. However, every emulator is designed differently and some are unfortunately designed around having huge audio buffers, where RA doesn't use a large audio buffer by default, and expects the core to output the correct number of audio samples for each frame, and a core that outputs audio suboptimally tends to result in worse performance. The sinc audio resampler audio RA uses doesn't slow things down much except on very weak systems, where lower quality resamplers like CC or hermite might be better.

Increasing the audio buffer size for performance is not a good practice but for some cores it maybe unavoidable unless its audio functions are optimized, like what happened to Desmume after the (unecessary for libretro) SPU interpolation and SPU sync code was removed which allowed the core's audio to behave more optimally and improved the performance of the core.
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>>121013496
It isn't the emulator core's fault that SP is trying to make it do shit it was not designed to do. It was meant to have huge latency and he tries to shoehorn less latency out of it, which may cause problems. In which case he should either fix it or not bother.
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>>121013795
I kind of sympathise with him and say emulator developers should have designed the audio functions better so they wouldn't rely on buffers to maintain performance. It seems only Themaister was able to create a truly good audio output system out of any emulator, but I guess that's what happens when it's done by an audiophile.

>In which case he should either fix it or not bother.

It's fixed when it's feasible to do so.
>>
>>121014917
Why didn't themaister just give the code to emudevs to use in the stand alones rather than reinventing the whole wheel by making his own front end?
>>
>>121015254
He more or less did that for byuu. But byuu NIHed everything he did away, especially the shader stuff.
>>
>>121015430
So basically byuu caused all the problems we now face when if he had put Themaister's code to good use, perhaps Themaister would've given it to other emudevs and it would've spread throughout the land, solving audio latency problems everywhere.
>>
how do 144hz monitors run emulators? 60 does not divide into 144
>>
Can I play MGS 3DS on my PC?
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>>121015998

Emudevs and their shitty projects can go fuck themselves.

RA will consolidate it all and you will sit there and take it up the ass despite how much FUD and bullshit you create.

Now shut your autistic bitch ass up.
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>>121017040
>RA will consolidate it ... and take it up the ass

Uh are you sure that's what you want?
>>
>>121015254

Why would anybody help supposed 'emudevs' when they insist on keeping doing stuff a retarded way, they are arrogant and dont want to listen to how badly amateurish their code is?

Emudevs are some of the most amateurish coders around yet they want to pretend as if they are geniuses. You cannot blame devs who actually are far in escess of your skillset to not even bother with you.

Also, Themaister was never interested in any of your 'muh precious standalones', sorry to say but fewer and fewer people will care in the future either and there is not a damn thing you can do to stop it either.
>>
>>121016112
I dunno but I wouldn't buy a 144 hz monitor to be safe. I'm a very safe person.
>>
>>121001575
I don't think the PS1 was ever restricted to only 256 colors. I'm pretty sure it used 15-bit color if I'm not mistaken. That being said, the SNES only displayed 256 colors at once, yet it needs at least 16-bit color to display transparencies correctly.
>>
>>121015254

Let faggot emudevs continue to do stuff the retarded way I guess.

BTW, keep antagonizing SP like this and you will pretty much assure he will be less and less likely to even collaborate with any of you in the future. Honestly, you are setting yourself up for huge failure by doing this kind of autistic shitstirring against something you will never have any control over. Get with the program and adapt or die. That is evolution for you.
>>
>>121016112
With pulldown. I never understood 144Hz LCDs when so much stuff is 30 or 60fps. Just get one that's 120Hz, it's still fast and it's cleanly divisible by 24, 30, and 60
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>>121017336
doesn't look like 120hz monitors are being made anymore
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>>121015430

Who is 'we'? What kind of Borglike entity are you speaking for? The suicidalist or gender misidentify crowd? other equally kooky people?

Also, what kind of problems did SP or RA/libretro ever do to you? Please make the shitstirring start to make sense, Kthnx.
>>
>>121017326
>You cannot blame devs who actually are far in escess of your skillset to not even bother with you.
Why do these devs which are far in excess of emudev skillset seem to be so bad at making programs that are easy for users to use? Because I don't really think most people give a shit about audio latency or DRC, they just want programs that are easy to use.

>Also, Themaister was never interested in any of your 'muh precious standalones',

Then why did he give his shit to byuu, a dev making a stand alone?

>sorry to say but fewer and fewer people will care in the future either and there is not a damn thing you can do to stop it either.

Too bad for you that they'll just be going to front ends like OpenEmu and not unusable garbage like RA

>>121017579
It's cute that you seem to have convinced yourself that I'm an emudev or have any dog in this fight.
>>
>>121017959
60hz monitors have been made forever. Why do you need something different? 99% of shit runs at 60fps or below so what's the point of 120hz or 144hz?
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>>121018156
running without vsync in games with less tearing
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>>121018046

Byuu was doing stuff other than emulators at the time, like libsnes and phoenix. That was interesting enough to contribute to.

Also, something tells me you have not exactly been checking out the rapid development on XMB/GLUI.

Also, OpenEmu is garbage. Now there is a total crapshoot for you that ironically always misses everybodys venom despite how much it actually deserves it.
>>
>>121016112
I'm sure if it's decent you'll be able to set it to 60Hz, or at least use some program to.
>>121018156
... playing PC games at a smoother framerate maybe?
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>>121018046

Yes, everybody will be buying Macs inly in the future. And updating to the latest OS! Since OpenEmu is as faggotry as Apple is and likes to obsolete backwards compatibility for no reason.

RetroArch is the NetBSd of emulators, it runs on everything from a 3DS to game consoles to Raspberry Pis to PCs. exactly how foolish can you be to think ANYTHING on Earth can compete with it? Come back in 5 years after heavy coding when you are at that level.
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>>121018329
>Byuu was doing stuff other than emulators at the time, like libsnes

No way that could be connected to emulators. Nope.

>Also, something tells me you have not exactly been checking out the rapid development on XMB/GLUI.

Is it still a list of a thousand options with totally incomprehensible names?

>Also, OpenEmu is garbage. Now there is a total crapshoot for you that ironically always misses everybodys venom despite how much it actually deserves it.

Yet it attracts the normies. How do you think it does that?
>>
>>121018518
>like OpenEmu
>means everyone will be downloading OpenEmu

That's not how "like" works, anon.
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>>121018546

It attracts faggots on a Mac who like to put style over substance.

The same people who want to pay 2500+ dollars for a laptop with integrated Intel graphics just because the laptop looks nice.

I did not know you approved of such things anon. If so, what are you doing with that PC right now? Let yourself get buttfucked by the ghost of Jobs.
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>>121018485
>... playing PC games at a smoother framerate maybe?
You don't need any better framerate than 60fps.
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>>121018762
This, the human eye can only see up to 24fps anyway. Even 60fps is just a meme.
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>>121018739
>It attracts faggots on a Mac who like to put style over substance.

It knows its audience well. That is why it succeeds.

>I did not know you approved of such things anon.

I approve of basically anything usable over something unusable.
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>>121018546

Normies are into League of zlegends, pewdiepie, Minecraft too. they listen to trash like justin bieber or lil wayne. What is popular doesnt necessarily have anything to do with quality.
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>>121018762
I'd much prefer a >60Hz monitor if I had the money. 60fps is still noticeably choppy.
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>>121018876
>>121018947

You're a meme.
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>>121018895

Nobody cares what you approve of. You are an anon shitposter with no life that desperately tries to shitpost against something whose progress you will not be able to stop anyway. Have at it I guess but at a certain point people are just going to filter your nonsense away anyway.
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>>121018904
So, I'm confused, will RA appeal to the widest audience possible while leaving stand alones in the dust or are normies saps who like total shit and will only chase horrible things like stand alones and OpenEmu? You can't have it both ways. Right now my bet is on RA being a niche product for weirdos who care about audio latency.
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>>121019054
Then you probably shouldn't have brought up what I "approve of":

>I did not know you approved of such things anon.
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>>121019140

I think you are forgetting that emulators are not exactly mainstream.

Also, willing to bet at this stage un the game about 80% for better or worse just sets upa Raspberry Pi for their kids with RetroPie and lets their kids just run games. 80% of those cores are RA behind a launcher.

Even when you are not explicitly using it, you are using it. This issue will just become 'worse' as more libretro frontends get made that all appeal to different endusers.

In short, no amount of shitposting or dev isolation is going to postpone this revolution. Sucks for you but that will just be the way it is. When Kodi puts their libretro front inside mainline, you can kiss standalone emus and their 'marketshare' goodbye. Kthnx.
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>>121019029
>1366x768
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>>121019480
>I think you are forgetting that emulators are not exactly mainstream.
And within the emulation niche, RA is only another niche. And even within that niche you have a ton of people who just download whatever emulator emuparadise tells them or download 32 bit emulators when they're running a 64 bit OS. You don't actually think most emulator users are ready for an elitist product like RA do you?

>Also, willing to bet at this stage un the game about 80% for better or worse just sets upa Raspberry Pi for their kids with RetroPie and lets their kids just run games.
Anon, I hate to break it to you, but kids don't emulate old games. They play Candy Crush on their phones.

>In short, no amount of shitposting or dev isolation is going to postpone this revolution.
The fact that you even think anyone would be trying to "shitpost" on emugen to harm RA's image speaks to how niche a product you subconsciously realize it is. People come here to express their opinions on emulation, not to somehow destroy X or Y project as if this gen means anything.
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>>121020098

Except RA is not a 'product', and it does not think in terms of 'market share' or 'userbase'. Sucksmthat you cannot comprehend that not everything has to be commercialized cutthroat capitalist fames but it i s what it is I guess.

RA is only one part of a larger project that encompasses libretro and Lakka too.
>>
>>121017326
I agree Maister was a great dev with a great vision. SP is indeed clearly a league behind, merely a self-glorified frontend refactorer, fooling non-technical people by constantly gouging about what he is doing but at least he is trying so please do not judge him so hard, he still has lot of things to learn.
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>>121019480
>you can kiss standalone emus and their 'marketshare' goodbye
>>121020360
>Except RA is not a 'product', and it does not think in terms of 'market share' or 'userbase'.
>>
>>121020360
Not him but you are the one who seem obsessed by RA having the widest audience possible and "dominate" other applications.
>>
>>121020757
Maybe he doesn't really mean that. Maybe by something like "kiss stand alone emus goodbye" he just means in terms of performance or quality, but he secretly acknowledges that other front ends and stand alone emulators will continue to exist and do well with "the plebs"
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>>121020586

> I agree Maister was a great dev with a great vision.

Please explain to me what 'vision' he had. Because AFAIK it was SP that wanted to turn RA/libretro/Lakka into what it is today. Themaister had nothing to do with that and he had nothing to do with 99%of the work that was involved in that either.

It is really quite disgusting to see you refusing to pay tribute or credit to the guy it belongs to. If it were left up to Themaister, nobody would even be talking about RetroArch (SSNES) past 2013. Show some respect.

You are just hating now for the sake of hating. You are not even being objective or neutral about it.
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>>121020757

When somebody mentions 'other libretro fronts' or Kodi, and you still think it has everything to do with 'RA', then you do not even understand the project to begin with.

Which explains why a lot of the shitposting that gets posted here makes so little sense. Said shitposter has no clue what he is railing against but he just 'hates' for hatred's sake. I suggest seeking a psychiatrist for that.
>>
>>121020593
>>>121019480
>>you can kiss standalone emus and their 'marketshare' goodbye

Read that part again since you did not read it properly:

"When Kodi puts their libretro front inside mainline, you can kiss standalone emus and their 'marketshare' goodbye. Kthnx."

RA is a REFERENCE FRONTEND FOR AN API, learn what that means, then realize how stupid you made yourself look.
>>
>>121021167
Probably this is occurring because no one knows or cares what Kodi or mainline are. And I don't blame them
>>121021346
>>
>>121021684

Kodi is more popular than any emulator known to man. They are just reclusive nerds then with no idea of what the modern world does or is involved in.

Which might explain well why they get so antsy when something takes their precious underground subscene and makes it more palateable to the mainstream as well. It's a 'my exclusive little club!' mentality.
>>
>Except RA is not a 'product', and it does not think in terms of 'market share' or 'userbase'.
>you can kiss standalone emus and their 'marketshare' goodbye

Whoops.
>>
>>121021779
I doubt anything made by SP with his gui design skills can ever claim to to appeal to a mainstream
audience
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>>121021926

Kivutar does most of the GUI work, and we were stuck with a 'gui' that was initially designed by Themaister. If you find it to be horrible, blame that guy. You are blaming the wrong person then and misattributing things.
>>
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>>121000119
>>121001405
Ishiiruka just received Tessellation and Displacement mapping.

https://forums.dolphin-emu.org/Thread-unofficial-ishiiruka-dolphin-custom-version?page=327
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>>121021926

You are just a shitposter not even making sense now. Just a stupid kid on his soapbox.

Newsflash, Kodi has nothing to do with SP or libretro or RA at all.
>>
>>121022472
But when SP's masterwork is added to it everyone will see his GUI skillz
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>>121022120

https://www.youtube.com/watch?v=IOcWPX7WZ7A&feature=youtu.be
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>>121022718

Still being stupid, kid. I don't think you even understand what an API is.

Literally nothing you're saying makes sense now. Just making yourself look stupid to people with the technical ability to know the terms you are talking about.
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>>121022768
If the only thing of any relevance added to Kodi is the API then it cant kill standalone emus. No one is going to bother building their own FE using libretro
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>>121023010

> Not knowing about RetroPlayer
> It has existed for years now
> SP not involved at all
> You being full of shit
>>
>>121023182
No one here knowing about it is probably a bad sign for it given this place is libretrofan HQ.
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>>121023285

> You not knowing about it

Don't speak for the majority when you are not.
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>>121023367
Never see it mentioned here at all
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>>121016112
Reduce the frequency to 120Hz
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>>121023010
You're an idiot. Go look up API on wikipedia and then come back.
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Posting this for later
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>>121021038
Maister is the mind behind DRC and the libretro API. SP is mostly refactoring existing code so he can understand it better and introducing regression because he does not understand the code as a whole that much and is restrained by his limited mindset.

Sorry, I know you are fascinated by SP for some reason nobody really understand but that's really not "hate", just the awful truth. He has great potential though as he is a die-hard worker so he will eventually improve his skills, but this will require some time, at least more than with talented coders. That's ok, not everybody can be a skilled coder and those who are often are not perfect in other fields.
>>
>>121021779
>Kodi is more popular than any emulator known to man.

HAHAHA

OK, you got me, I thought you were really serious first . Good one, buddy ;-)
>>
>>121024598

> Maister is the mind behind DRC and the libretro API.

But he only did 3-4 libretro cores and he did not really care about all these platforms.

Not to take away from anything Maister did but if it were left to that, nobody would still be talking about RA to this day.

You admit yourself SP is a 'hard worker'; without that 'hard work', there would be nothing to talk about right now. Hard work is more important in the long run than anything else.

And, lastly, it cannot be said enough: it is not an emulator project and he does not care to compete with any 'emudev' coder. Never once did he pretend to be an emudev and he does not really care or want to be so anyway. I don't know how much more this can be pointed out before it gets through to people. He wants to work on the libretro API, build up an impressive array of cores, and port RA to as many platforms as possible, and expand Lakka. Emulator programming he cares nothing about, and that is fine. He wants libretro to be more than just emulators.

The reason why there is antagonism between SP and emudevs is just because of this continuous back and forth. He has already said time and time again he does not want to compare penis sizes yet people keep reducing the argument to that.
>>
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>writing picross game in Lutro
>see this

I think I'm off to a great start.
>>
>>121024598
>SP is mostly refactoring existing code so he can understand it better and introducing regression because he does not understand the code as a whole that much and is restrained by his limited mindset.

I do hope you know that emulator devs introduce regressions all the time too.

I can tell you with certainty nobody in Team Dolphin understands the core code that hrydgard wrote all that much.

I can tell you with certainty nobody in Team SNES9x right now understands the code all that much.

DItto with Mupen64plus.

There are countless examples like that where it becomes more the rule than the exception. Hell, even PJ64 too, only guy who knows there how everything works is Zilmar and even he plays with the audio off and cannot get the audio implementation working correctly to save his life.

These supposed 'skills' in emudev land are severely overstated and severely overhyped. All I see is people talking a big game and not delivering all that much. There is also a ton of code reuse, Musashi/C68K/existing cores often get lifted without any alteration, same with VBA's ARM CPU core, same with Ari64's dynarec. A lot of the time it is just copy and pasting with maybe 30% original work, and cribbing from existing sources and existing other emulators.
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>>121025006
What's up with this picross obsession?
>>
>>121024598
>and introducing regression because he does not understand the code as a whole that much and is restrained by his limited mindset.

I think you latch onto one or two regressions that might have been introduced at some point and were quickly fixed after that and now you just try to turn that into some kind of meme. Pretty shitty but it seems you will try to do anything to smear people.
>>
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>>121025185
I don't know desu

it's fun
>>
>>121025327
Are those filters really here forever now?

BAKA Hiroshima is a fucking idiot DESU Senpai
>>
>>121025416
What filters?
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>>121025914
s m h = baka
t b h = desu
f a m = senpai
c u c k = kek
S J W = spooky scary skeleton
A n i t a = Anita

They were added on halloween night. I was hoping it was just a temporary thing as a joke, but I guess not.

Criticizing S J Ws is now officially banned.
>>
>>121026280
test

baka
desu
senpai
kek
SJW
anita
>>
>>121026280
>s m h = baka
>t b h = desu
>f a m = senpai
>c u c k = kek
Can't say I mind those.
>S J W = spooky scary skeleton
You can just use SJT because that generally fits them just as well.

>A n i t a = Anita
What's the point of filtering a word to itself?
>>
Is it true that nintendont and devolution take full advantage of the wii's hardware when playing gc games. Or is it limited to just devolution.
>>
>>121026397
I guess they removed SJW and Anita

>Can't say I mind those.
Yes, let's just start outright banning every passing meme past its prime because an hiro can't handle the bantz. The word kek wasn't pretty much dead, it was still currently such a blight on this chinese girl cartoon website. I'm glad that we have that as a stupid word filter forever now and I'm safe since no one can ever trigger me by using it even if it's warranted. And there's no need to worry because all you have to do is look at /b/ to see people never abuse word filters to shitpost.
>>
>>121026674
Kek was just being overused and forced as a replacement for fag most of the time and niggerspeak was never ever good so I really can't bring myself to give a fuck, I mean it's not like they filtered kek to Burch like you know who.
>>
>>121026657
That doesn't really make sense. How exactly would a GC game take advantage of all the Wii's Hardware?

The MIOS basically just translates GC calls to Wii calls, which is possible because they are very similar, and Nintendont/devolution basically just does that itself instead of trying to hack the MIOS to do it for it.

That does leave all of the Wii hardware open while it's running, and it can use it to do some useful stuff, but that's hardly "taking full advantage of it"
>>
>>121026657
The only thing it would take advantage of is faster loading and maybe more stable framerate but I doubt even that is a thing.
>>
>>121026841
>Cu ck was just being overused and forced...

If you had said this a year ago I would have agreed. But even then it would have been retarded to filter it, because over time it would die down, just like it did.
>>
>>121026937
>>121027029
What I mean is that certain games framerates drop in certain areas like star fox adventures menus or the infamous 4 player fountain of dreams in melee. I wanted to know if either nintendont or devolution would improve the framerate. There are other advantages like on of the main differences between the wii and gc is that the ram is vastly increased. But I think ram locations are mapped by the game.
>>
>>121027152
>I wanted to know if either nintendont or devolution would improve the framerate.

I could be wrong, but I really doubt it.
>>
>>121024598
>skilled

As if you are one dipshit.

Nobody needs any validation or any measuring by some anonfuck whose too cowardly and too unskilled to do anything himself or publish it anywhere.

You have nothing to call your own yet you want to shitstir against people with established reputations and established credentials.
>>
>>121026280
What is baka and desu?
Senpai=sempai is a good one.
>>
>>121028506
Baka means idiot or like "dummy". Desu is the formal way to end a statement in japanese, and because it's so common it's a favorite thing for weebs with zero understanding of japanese to say a lot.

Honestly, I'm kind of surprised someone on 4chan would ask this.
>>
>>121001575
>>121002680

Instructions about Pete shaders.

http://ngemu.com/threads/links-and-guides-to-custom-shaders-for-petes-opengl2-plugin.76098/

http://www.razyboard.com/system/morethread-question-about-polygons-und-shaders-pete_bernert-266904-1992721-0.html

http://www.razyboard.com/system/morethread-how-to-pete_bernert-266904-1569283-0.html
>>
>>121028191
>established reputations and established credentials.

I agree, SP is a great refactorer.
I heard people from all over the world want to hire him to refactor their shitty codebase into something clean and portable.

I also heard that companies are now looking for libretro experts after seeing how great this was for processing multimedia content.
>>
>>121028716
And I'm not surprised some wannabee otaku on 4chan jumps at the opportunity to show of he knows some Japanese words.

So, what is your favorite anim, "senpai"?
>>
>>121029785
Cory in the House f a m
>>
>>121026397
About fucking time. I was getting tired of hearing s m h, t b h, f a m, and c u c k everywhere. This is a fucking anime board, not da hood.
>>
>>121029619

LOL, the salt in this is just ...
>>
>>121024598
>He has great potential though as he is a die-hard worker
You claim he's a die-hard worker yet out of the 3 examples I gave of terribly bad copy pasted code, only 1 was fixed and that was by fatboy.. The guy didn't even bother to do anything about it himself.

>>121025136
>Hell, even PJ64 too
Wrong.
>>
>>121032341
Well SP is good at mindless reactoring all day and night long so in a sense he is a hard worker.
>>
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>>121017353
>I don't think the PS1 was ever restricted to only 256 colors. I'm pretty sure it used 15-bit color if I'm not mistaken.
The maximum color-depth of PS1 hardware was 24-bit (~16Mil colors), with 57,344 (on 256×224 reso) to 153,600 (on 640×240 reso) colors on screen at once.

With textures and sprites, you could choose between 4, 8, 15 or 24-bit color depth, and devs often used and mixed these different modes depending on the need, as proper texture compression wasn't really a thing yet.

Since SH1 uses some very strong dithering, it's very likely it uses mere 8-bit color depth (=256 colors), with the dithering to improve the image quality & gradients, plus to give it that noisy look.

I've examined some of the game's ripped textures in the past as well, and at least they are often at very low color modes, I'd almost say custom paletted.
>>
>>121032341

> Wrong.

Prove it. Go and make PJ64 portable without Zilmar's help, without regressions.

You can't because you don't understand jack fuck about it.

Now go back to #n64dev and shut your bitch faggot ass up.
>>
>>121033406
>you could choose between 4, 8, 15 or 24-bit color depth

I'm hardly an expert, but I would think that your actual choices were 4 or 8-bit palettes with 15 or 24-bit color depths.

How a 4bit color depth even work?
>>
>>121026397
kek

desu

senpai

baka

SJW

Anita

testing
>>
>>121032341
>The guy didn't even bother to do anything about it himself.

More like he obviously doesn't read your shit.

Honestly, if you get such a boner from him, come to his IRC channel, skip the middlemen and get it over with you faggot bitch. You sound like a bitch and talk like a bitch.
>>
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>>121034463
>How a 4bit color depth even work?
it's 16 colors. Pretty common thing with the 1980s early computers. With dithering, you can fake 128 color look pretty well with it.

In case of textures, it was all about saving memory and disc space back then. If your texture is mostly of one color, with darker and brighter sections creating details, you could do it just fine in 4-color grayscale mode, and colorize the surface it was placed on with vertex coloring instead. This saves tons of VRAM.
>>
>>121035319
That's not 4bit color depth, that's a 4 bit palette
>>
>>121022120
>>121022730
Neobrain is shitting on Ishiiruka again.

https://www.reddit.com/r/emulation/comments/3r4qsp/dolphin_now_supports_tessellation_and_displacment/

>Not speaking officially, but to me it looks very much like the feature is currently in the "gimmick" state at best, but nothing which you would ship with a well-polished piece of software. Sometimes, you just have to accept that a feature is nothing more than a toy.
And to be honest, I didn't find this particular implementation visually convincing either. The examples shown in the video were pretty poor applications of these rendering techniques.
>>
>>121016614
Bump.
>>
>>121024581
what gaem?
>>
>>121036651
no

>>121036746
Seriously? It's Symphony of the Night.
>>
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>>121035356
true, but we can only simulate 4-bit color modes on our modern systems that run at 16-32 bit colors.

Commodore 64 for example had a legit 4-bit / 16 color mode.

>>121036651
>>121016614
No, you cannot. 3DS emulation is at very early baby's shoes at the moment; they just recently got OoT3D to RUN on PCs. Not smoothly, not flawlessly, not in playable form, but still boot up and run.

But seriously, why bother? It's the worst version of MGS3.
>>
>>121035936
>neobrain:Yes, and that's precisely the reason why I will not consider this feature to be anything other than a gimmick currently. You can put the responsibility to the artist all the way you like, but at some point things just become too impractical to be of any actual use, really.
>Of course, all of that is my personal opinion and expectation. There's nothing wrong with trying anyway, and some of the greater projects stem from ideas which were condemned as impossible beforehand. Regardless, until it's been proven that tessellation and displacement mapping can be useful in practice, there is no point in even thinking about including it in the official source tree.
>>
>>121036935
Hardware palettes are still palettes. 4bit direct color would be something like 1 bit per channel plus 1 for alpha, giving you black, white, red, green, blue, cyan, magenta, and yellow(only full on or off for each channel), or something a bit more nuanced like 1 bit for red and blue and 2 for green. No matter what it wouldn't look anything like your pic.

The PS1 typically operated with 8bit custom palettes, those palettes being defined in 15bit direct color.

I don't know the specifics of 24bit color for it, but I would imagine that is what the 4bit palettes are for.

This is only for textures, not for output, and you could display many palettes at once for only the cost of a little VRAM, which is why I seriously doubt SH only uses 1 palette for the entire game.
>>
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wading through my dolphin.ini and found this
is it only using a single core? or does this mean something different?
>>
>>121038941
>4bit direct color would be something like 1 bit per channel plus 1 for alpha, giving you black, white, red, green, blue, cyan, magenta, and yellow(only full on or off for each channel
True that. And that's pretty much how the primitive, gaming capable systems actually did it back in the days. The legendary black+white+cyan+pink color scheme was quite common for this purpose.

And it's true that PS1 did not run at 4-bit colors at any point, at best it was 8-bit mode with lower bit-rate textures.

The thing making me suspect the use of 8-bit color mode in SH1 is the active use and clearness of the dithering. The game looks very different when played in 32-bit, filtered form, literally losing some of its color vibrance, plus the typical issue of stuff clipping into existence very clearly when you move around.
With the dithering enabled, everything from the flashlight's beam to the fog / shadow effects have better fade-out phase at the corners, and the transition can be surprisingly steep, literally going from the typical colors to pitch-black .

The textures use a varying palettes of their own, but surprisingly many of them are in grayscale / sepian-ish brown scales. Don't know if they then apply new palettes on them while in the game, or if the more colorful elements are made like that already in the bitmap.
>>
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>>121040135
Barelly can see shit.
>>
>>121024917
>Hard work is more important in the long run than anything else.
Oh, Naruto, you don't actually believe that do you?
>>
>>120942281
This is honestly what I do. Or rather, I only emulate PS2 with Sony's emulator on the PS3 on rare occasions, most of the time is spent on real hardware. Same with the N64.

After a while, you start wanting a bugfree fucking experience. No room for bullshit. Sounds like GBA has finally gotten there which is great.

I've been having a break from emulation myself, focusing on Spelunky instead. This would've been the greatest thing ever back on the SNES. Still pretty much is. Wish it had a libretro port

>>121024728
You're one delusional fuck
>>
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I hear RetroArch has some issues and buggy cores in Windows that are fine in Linux, is this true?
>>
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>>121024728
For those of you who don't know, basically Kodi is libretro's "HTPC" angle. Which means people who want to play their streaming video content on a stick attached to their TV may use it. What they won't use it for is emulation because they're likely normies.

I guess Kodi must be big in whatever country SP is from and that's why he thinks it's so important but given the reference picture of it on wikipedia is not in english I'm going to guess it isn't too big in the US/Canada/UK.
>>
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>>121042728

>The legal status of libdvdcss, libaacs and libbdplus is thus questionable in several nations, and the distribution of executable versions of Kodi containing which was built with these libraries without a commercial license to is likely to run afoul of the DMCA (Digital Millennium Copyright Act) in the U.S.

>tfw "libretro's HTPC angle" is illegal in the US
>>
>>121042672

PPSSPP is one example at least.
>>
>>121043197
>murifat corporations buttflustered people don't want to pay their shitty licenses to play some medias
>>
>>121043412
Unfortunately murikan corporations own this town
>>
>>121040135
Any progress on MDEC emulation?
>>
>>121041392
that's kinda the point, but you probably have your gamma / brightness set too low
>>
>>121039375
Setting that to 0 forces dolphin to only uses one processor core. Setting it to 1 uses two processor cores.

It's not an "X" value where X = number of cores used, it's just an on or off value.
>>
>>121045138
>Setting that to 0 forces dolphin to only uses one processor core. Setting it to 1 uses two processor cores.
Did they ever think that maybe that doesn't make a lot of sense
>>
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>>121045189
It's a checkbox, on or off, it makes perfect sense.
>>
>>121049607
Then it should be a bool like everything else in that shot and be named something like dualcore. It's not really a big deal, but that shit definitely doesn't make sense.
>>
>>121049607
Well in the GUI it makes sense but not so much in the config values
>>
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>>121045138
>>121045189
>>121049607
>>121052271
>>121052310
CPU cores start at 0.
>>
>>121052694
Well the setting isn't the CPU number it's going to use, it's dualcore? y/n
>>
Everybodys wrong:
https://github.com/dolphin-emu/dolphin/blob/696d6eae099feba23c280017c5184785fc1e3076/Source/Core/Core/Movie.h#L91
>// 0 = interpreter, 1 = JIT, 2 = JITIL
>>
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>>121033103
>Well SP is good at mindless refactoring all day and night long so in a sense he is a hard worker.
Fair enough. Mindless indeed.

>>121034149
>Prove it. Go and make PJ64 portable without Zilmar's help, without regressions.
>You can't because you don't understand jack fuck about it.
Nice logic! You want me to prove a point by doing you a favor!

One can know C++, x86 Assembly, & WinAPI, while having a solid understanding of Project64 without knowing any portable API's.

Tell me why I should go out of my way to help you guys! Making Project64 more portable is obviously not as important to me as it is to you.

>>121034634
>More like he obviously doesn't read your shit.
Ok. Explain why this happened shortly after I pointed out a problem? https://github.com/libretro/mupen64plus-libretro/commit/6a98ae8fb8b4e1bed0b368e410601a3562966f54
>>
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>>121042728
The amount of ignorance and stupidity in this post just hurts my head.
>>
>still trying to bait SP into responding again

Stop
>>
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>>121003051
Kekold
>>
>>121055685
Yet you don't correct it so that we can understand. If you don't then that is all we're going to know about Kodi here.
>>
>>121056654
What the heck does this have to do with emulation? Is that an emudev?
>>
>>121056992
>Is that an emudev?
Yes.
>>
>>121057141
Who is it then?
>>
>>121057246
Neobrain.
>>
>>121057349
Proof?
>>
>>121057349
hahaha oh wow
>>
>>121057469
That's why he is so angry.
>>
>>121057783
That's not how proof works.
>>
>>121057872
Don't believe if you don't want to but it's true.
>>
>>121056868
>Yet you don't correct it so that we can understand. If you don't then that is all we're going to know about Kodi here.
I'm not going to write several paragraphs about a subject when there's already a mountain of information about it that you can easily obtain by using something called a "search engine" on the "world wide web".
>>
>>121058135
That's not how proof works.
>>
>>121056654

That's a new low /emugen/.
>>
>>121058149
Your "search engine" led me to "wikipedia" which generally confirmed what he said.
>>
>>121053975
>Ok. Explain why this happened shortly after I pointed out a problem?

Obviously HatCat read your shit and did something about it.
>>
>>121018739
Battery life >dedicated graphics
>>
>>121059145
Wow, those are some terrible deduction skills you have there. English is the default language for Kodi. I also tried to find stats on downloads by country of origin or something like that, but the best I could find was https://addons.mozilla.org/en-us/firefox/addon/xbmc-remote-control/statistics/usage/languages/?last=30
Research isn't just skimming on webpage and calling it done, try reading multiple sources next time.
>>
>>121060378
If you read the initial post about Kodi carefully you will see that it is not the default language that is castigated, but rather that the person who did the wikipedia page for it put up a picture with a foreign language GUI, indicating s/he was not a primary English speaker. From this we can deduce the likelihood that people who care about Kodi are more likely to be non-primary English speakers, most likely from eastern Europe.

Furthermore, filtering statistics for Kodi usage through Firefox add ons for Kodi can skew the data in any number of directions, especially given that Firefox largely caters to an English speakers. What you need is statistical data from Kodi's creators themselves.
>>
So I'm an idiot and trying to get psp to work in retroarch, can someone give me a run down on how to do this?
>>
>>121062595

Start by learning C++.
>>
>>121061630
>If you read the initial post about Kodi carefully you will see that it is not the default language that is castigated, but rather that the person who did the wikipedia page for it put up a picture with a foreign language GUI, indicating s/he was not a primary English speaker. From this we can deduce the likelihood that people who care about Kodi are more likely to be non-primary English speakers, most likely from eastern Europe.
Then riddle me this Batman? Why would English be the default language if that wasn't the primary language of the user base? And a single picture from Wikipedia is hardly solid ground to make an argument from, especially when three out of the four images of the Kodi homescreen are in English. It's also laughable that you think Wikipedia is a reliable source. And what's your basis for claiming that Firefox largely caters to English speakers? It's available in dozens of languages.

I didn't address it before, but Kodi isn't libretro's anything. SP is not involved with Kodi, and nobody on the Kodi team is involved with the libretro project beyond implementing it in their own software. And if you did even the slightest bit of research in to Kodi then you would know that it's not a "normie" thing and that plenty of people already use it as a launcher for emulators. When I last talked with SP about Kodi implementing the libretro API the only thing he had to say about it was along the lines of "As long as they don't break ABI then I don't care." He doesn't think it's some big important thing.
>>
I'm playing MGS2 on the PCSX2, the screen goes black to load a cutscene, the one before fighting vamp and solidus on the jet, but nothing happens except the fps dropping until it reaches zero and then PCSX2 crashes. Help
>>
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>>121056654
Speaking of keks.
>>
>>121063578

Hey friend, you seem to be lost. You're looking for

>>>/pol/

Or arguably

>>>/v/

You're welcome!
>>
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>>121063265
>Then riddle me this Batman? Why would English be the default language if that wasn't the primary language of the user base?
Because English is the default for almost all non-niche software.

>And what's your basis for claiming that Firefox largely caters to English speakers? It's available in dozens of languages.
Most of the devs are English speakers, the foundation is based in an English speaking country and all the marketing is targeted towards English speakers. You won't see the primary image of Firefox on English Wikipedia being in a non-English language.

>I didn't address it before, but Kodi isn't libretro's anything.
And yes we're aware that Kodi is bigger than libretro and is just going to integrate some libretro stuff into it.

>And if you did even the slightest bit of research in to Kodi then you would know that it's not a "normie" thing and that plenty of people already use it as a launcher for emulators.
HTPCs and their software are inherently normie things. They primarily cater to people still stuck in front of their TVs rather than people who watch their media entirely on PC rather than TV, and people with gaming PCs who want the best experience possible when emulating.

>He doesn't think it's some big important thing.
Why exactly did our earlier funposter suggest it was going to destroy stand alone emulators to have Kodi implement LR API then? Was he just having a giggle?
>>
>>121063518
Software Renderer
>>
>>121056654
not SP, just a headsup
>>
>>121066328
Thanks, SP
>>
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>>121065195
>Because English is the default for almost all non-niche software.
Kodi is niche software. Anything the requires as much setup and configuration as Kodi will never catch on with the average person.
>Most of the devs are English speakers, the foundation is based in an English speaking country
That has nothing to do with catering to any group of people. The majority of devs on the team have to share some language in common to get anything done and where the foundation is based affects exactly 0% of end users.
>all the marketing is targeted towards English speakers.
What fucking marketing? I've seen television ads for IE, but never Firefox. Anyway, marketing to a group and catering to a group are two completely different things. Firefox catering to English speakers would look something like making changes to the software that are only intended to benefit those that speak English.
>You won't see the primary image of Firefox on English Wikipedia being in a non-English language.
Like that means anything. That same English screenshot of Firefox is also used on the Arabic, Estonian, French, Armenian, Punjabi, Russian and Vietnamese Wikipedias while the Italian Wikipedia page has a screenshot of Firefox in Italian. Most Wikipedia authors are lazy and just copy-paste shit rather than making their own assets.
>>
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>>121068268
Looked like a crown to me
>>
>>121065195
>HTPCs and their software are inherently normie things.
If you were talking about stuff like Roku or Chromecast then I would agree. But Kodi is far from a turn-key solution and would just frustrate "normies" as you keep saying. Most of my friends in college weren't comfortable using my (at the time) XBMC HTPC because they thought they might somehow break it.
>They primarily cater to people still stuck in front of their TVs rather than people who watch their media entirely on PC rather than TV
If it's a "normie" thing to not want to make all my friends huddle around my computer desk to watch a movie or something then I guess I'm a "normie".
>and people with gaming PCs who want the best experience possible when emulating.
You really don't need that great of hardware to run most libretro cores well.
>Why exactly did our earlier funposter suggest it was going to destroy stand alone emulators to have Kodi implement LR API then?
He was likely talking out of his ass.
>Was he just having a giggle?
I suppose.
I love Retroarch/libretro but I have no illusions of it catching on with the masses in its current form. The average person is too stupid and lazy to learn how to use something like it.
>>
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Jesus Christ, you guys actually managed to find something more autistic than the N64 to argue about.

Congratulations, I guess
>>
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>>121069220
>autistic
>>
I want to run emulators on my 3DS XL but I'm on firmware 10.2.0-28U. Would a flashcart be able to help, and if so, which one?
>>
>>121070780
Why the fuck would a flashcart help
>>
>>121071116
Never mind. Reddit was more helpful.
>>
>>121071896
This is not a place to discuss emulation. Just emulation drama, picross, and being terrible at megaman. At best its the middle school of emulation forums.
>>
>>121056654
>>121063578
Wow. Thanks assholes. Now I'm mad.

I was having a good day too.

Fuck you both.
>>
>>121072921

I thought infinity chan was the new stormfront HQ?
>>
>>121072921
No.
>>
>>121073568
Too bad ;)
>>
>>121072921
sorry, there's no jews in here.
Lots of niggers though, so take your cracka ass to some place where it's okay to fuck your cousin.
Also, anyone using the new features in ishiiruka?
>>
>>121068241

>Kodi is niche software. Anything the requires as much setup and configuration as Kodi will never catch on with the average person.
I guess that kills that one guy's idea of Kodi integrating libretro destroying stand alone emulators.

>What fucking marketing? I've seen television ads for IE, but never Firefox.
TV ads for web browsers are overboard. I'm talking tech site article buy ins to get PR, bought nagging "Try Firefox today!" messages with other programs or on websites, and things like that. Those make up far more in the way of web browser marketing.

>Firefox catering to English speakers would look something like making changes to the software that are only intended to benefit those that speak English.
When English speaking devs are developing something, anything that helps foreign language users is generally incidental. You have a certain culture in the dev team and they are thinking of a certain type of person when they push code for the browser--people like them. Sure, most of the time it won't matter and it will work just as well for non-English speakers. But most non-English support for the browser is an afterthought created by side teams. They can't even report bugs to the 'real' dev team, but must go through intermediaries.

Anyway we're kind of getting a bit off topic here with browser war discussion although it is relevant to the initial point of the add on data.
>>
>>121069056
>If you were talking about stuff like Roku or Chromecast then I would agree. But Kodi is far from a turn-key solution and would just frustrate "normies" as you keep saying.
Alright, maybe it's more intermediate or so?

>If it's a "normie" thing to not want to make all my friends ...
'friends', key word there, bro ;)

I guess that's working off a bit of a stereotype but mentioning friends when discussing "normie"-talk has to be kind of a red flag.

>You really don't need that great of hardware to run most libretro cores well.
That may be true but the "sexiest" libretro cores like mupen and mednafen PSX that people really want to use, you will need at least a decent processor for.

>I love Retroarch/libretro but I have no illusions of it catching on with the masses in its current form. The average person is too stupid and lazy to learn how to use something like it.
I like your honesty.
>>
I'm new to Wii emulation. Would it be possible to play something like mario galaxy with a regular controller and no waggle?
>>
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Just started playing this, it has a shitload of charm and is this 'easy' sort of amusing and funny. Let's see how the mechanics hold up.
>>
>>121074735

I really don't like the art style. Are you filtering the texture?
>>
>>121074913
I don't know if he's filtering it, or if the PSP is doing it, but it absolutely doesn't look like that on the PS2.
>>
Did MAME catch on with the masses or is it still just mainly used arcade enthusiasts?
>>
>>121075125
Mostly arcade enthusiasts, everyone else uses FBA
>>
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>>121074913
>>121075030
Might be the FXAA, I'm just upscaling the textures otherwise. No deliberate filtering on my part. I haven't played the game before, so I'm actually liking the style.
>>
>>121066237
Thanks! It worked!
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>>121075682
>FXAA
>On a sprite based game
END USERS
>>
>>121075814
Still had it activated from the game I played before. It kinda gives those sprites a photoshop filter effect. Not bad in my opinion. Going to try it without that, though.
>>
>>121075682

Looks like some hqx filter. I really don't like that stuff, I'll take pixelated sprites every time.

But hey, good for you I guess.
>>
>>121074521
Yes.
>>121074735
>>121074913
Yeah, there's definitely xBRZ texture scaling going on there.
>>
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>>121075814
>tfw end-user who actually has a bit of an idea of what he's doing
>>
>>121056654
>>121058135

Come on, you know better than that
>>
>>121074007
>TV ads for web browsers are overboard. I'm talking tech site article buy ins to get PR, bought nagging "Try Firefox today!" messages with other programs or on websites, and things like that. Those make up far more in the way of web browser marketing.
Well I have ads blocked on most sites like any sensible person these days, and no software I use nags me to try other software while using it. Maybe some of their installers do, but I can't think of any off the top of my head.
>Anyway we're kind of getting a bit off topic here with browser war discussion although it is relevant to the initial point of the add on data.
Like I had said, it was the best I could come across for language usage statistics for Kodi since they haven't published anything like that themselves.

>>121074314
>Alright, maybe it's more intermediate or so?
I don't think so. Kodi doesn't have anything resembling a decent way to interface with Netflix or Hulu for instance, so that'd be a big turnoff to the average person.
>'friends', key word there, bro ;)
>I guess that's working off a bit of a stereotype but mentioning friends when discussing "normie"-talk has to be kind of a red flag.
A redflag for what? Being a total shut-in is not a requirement for browsing 4chan. I'm not a socially graceful person, but I do have a social life.
>That may be true but the "sexiest" libretro cores like mupen and mednafen PSX that people really want to use, you will need at least a decent processor for.
Then make sure you pick out a decent processor when you're building your HTPC if that's something you want to do on it.
>I like your honesty.
I do my best to not entertain any delusions.
>>
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Butthurt little kids like >>121042728 and >>121074007 who think their toy emulators matter when contrasted against proper softwares that people actually use, do a reality check. None of your poorly engineered pieces of trash can even begin to approach in scale.
>>
>>121082584
Are you faggots STILL arguing over literally nothing?
>>
>>121082798
I sure am impressed by your generic 30something white man slowly walking towards the screen, Kodiposter.
>>
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>>121083328
You wanted me to wait for the screen transitioning into some anime picture before I could take a screenshot and post it? I could do that too but Banshee is a pretty fun TV show jesus christ you petty tasteless fucker
>>
http://www.forbes.com/sites/gordonkelly/2015/11/02/microsoft-confirms-unstoppable-windows-10-tracking/

What needs to happen to make WINE not shit?
>>
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>>121082798
>proper softwares that people actually use
>Kodi is niche software. Anything the requires as much setup and configuration as Kodi will never catch on with the average person.
>>
>>121084083
>new trip

Nice try filter evading
>>
>>121084160
Have you tried it for yourself, shithead? Or you read some comment on an anime discussion forum and decided you were an educated expert on the software? >>121068241 isn't stupid but he's wrong about how much configuration you need.

It's a three step process really. 1) Point Kodi at the folders where your videos are. 2) Say if the folders are filled with TV shows or movies. 3) Press scan. Then in a couple of minutes you get >>121083932 pic related

It's easy as shit to set up, and even easier to use afterwards
>>
>>121084210
https://en.wikipedia.org/wiki/Regular_expression
>>
>>121084083
Now I have both trips in the filter, thanks!
>>
>>121084843
But is he right or wrong that it would never catch on with the average person? I'm pretty sure I could figure it out but I am not the average person.
>>
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>>121084083
>But given Windows 10 is better than Windows 7 and Windows 8, why would that be a problem?

>Windows 10 is better than Windows 7
>>
What kind of AA does dolphin use? Options don't say what kind it is, and I don't wanna enable any kind of disgusting post-processing AA.
>>
>>121017984
We are the RetroBorg. Lower your shields and surrender your code. We will add your biological and technological distinctiveness to our own. Your emulator will adapt to service us. Resistance is futile.
>>
>>121084083
There's nothing that can be done. Windows just too big unwieldy and complex a beast to create a program to mimic it in all situations. Might as well just stay on 7 or 8.1 forever and don't update.
>>
>>121085583
Considering they have millions of users at this point, I'd say he's wrong. It's already caught on. In my personal experience I've yet to see anyone being unable to operate it either.

In the past the problem was more one of cost, making the HTPC "hobby" one belonging to the realm of hardcore neckbeard geeks.

Kodi, as you may know, started out as homebrew for the original Xbox -- very inexpensive hardware compared to everything that could offer an equivalent experience at the time. These days with cheap SoCs and Android TV boxes you could get a full setup going for like $25 and installation is as easy as installing an app or copying some files to an SD card. We've been at that point for years already.

Enthusiasts will put money towards some slightly beefier hardware and work the many available configuration options, while the average dumb end user will likely just connect an HDMI cable and say it's ready. I think RA is wanting to achieve something like this too.
>>
>>121075232
lolwut? I used MAME for arcade emulation when I still had no clue what actually went into emulation.
>>
PCSX2 keeps giving me a out of memory error. I was playing MGS3 earlier this year everything worked, I downloaded the new version to play dark cloud 2 but it keeps giving me that error, it just keeps freezing and crashing left and right. Wtf I'm doing wrong here?
>>
>>121088390
Look up the memory expansion patch on the pcsx2 forums that lets it use 4 gig rather than 2
>>
>>121087063
Kind of depends on how many millions. I wouldn't really consider 2-3 million that much given how many people use stuff like Chromecast
>>
>>121017959
a lot of 144hz panels are just overclocked 120hz panels.
>>
>>121016112
Use a video mode that's 120Hz.

Unless it's super shitty and locked to that refresh rate...
>>
>>121018156
>60hz monitors have been made forever. Why do you need something different?

Two words: Motion Blur
>>
>>121087063
I'm >>121068241
>Considering they have millions of users at this point, I'd say he's wrong
According to the most recent stats team Kodi has published, they're at around 200,000 unique installations. This of course doesn't account for households that have multiple machines running Kodi.
http://kodi.tv/platform-statistics-october/
Granted, this is from two years ago, but I promise you that they're a good bit from 1,000,000 installations.
>In the past the problem was more one of cost, making the HTPC "hobby" one belonging to the realm of hardcore neckbeard geeks.
>Kodi, as you may know, started out as homebrew for the original Xbox -- very inexpensive hardware compared to everything that could offer an equivalent experience at the time. These days with cheap SoCs and Android TV boxes you could get a full setup going for like $25 and installation is as easy as installing an app or copying some files to an SD card. We've been at that point for years already.
Something like a Raspberry Pi, while undoubtedly cheap and capable, is still intimidating to the average person because it looks nothing like most computers and the mere fact that it doesn't run Windows or Mac OS X will scare people off too.

>>121084843
>It's a three step process really. 1) Point Kodi at the folders where your videos are. 2) Say if the folders are filled with TV shows or movies. 3) Press scan. Then in a couple of minutes you get >>121083932 pic related
Way to gloss over file organization and naming schemes. While it's pretty straightforward for movies, it gets hairier for series. Most torrents and usenet downloads these days will already have files named to fit Kodi's naming scheme, but you'd be surprised at how many people don't pirate because they either think it's too hard or that they'll get in trouble.
>>
>>121089206
Of course it's not as widespread as Chromecast, a widely advertised and stocked hardware piece from one of the world's largest companies. A non-commercial open source project like Kodi that doesn't bundle hardware is small fry compared to that. And then the babby emulators are yet again even smaller fry than Kodi.

Still though, this isn't a popularity contest, so just relax. Both Kodi and emulators are great while the Chromecast is still a piece of shit despite its larger user base.

When RetroPlayer gets merged into Kodi mainline it'll likely absorb a lot of the RetroPie/Emulation Station/HyperSpin fancy launcher type projects' userbases. Maybe even bring more casual emulator users away from their desks and over to the big screen with its easy config and great 10-foot interface. We'll see.
>>
>>121091083
Kodi already has two different addons that can be used to browse your games and launch them in an emulator just like any of the launchers you just named. RetroPlayer will just bring a unified user interface and possibly less resource usage.
>>
>>121090189
Motion blur is baked into all western movies and it is an option to turn it on or off in PC games. There's very little motion blur that is actually going to be caused by a 60 hz monitor.
>>
>>121090945
>According to the most recent stats team Kodi has published, they're at around 200,000 unique installations.
>http://kodi.tv/platform-statistics-october/
They're way past a million. Not only are these numbers two years old, right around the time where cheap HTPC devices started showing up (you didn't react to the Android OS not being present in the), but they're numbers for scraping requests to a music database.

I've been using XBMC since the early Xbox days and never once ran the music scraper. Look at the end of the very blog post you linked:
>The data was collected from 24 days of music requests from http://www.theaudiodb.com/ so its not a reflection of the entire XBMC ecosystem, just people requesting music metadata. The last time we checked our add-on statistics, we had around 1.9 million active installs around the world.
>around 1.9 million active installs

This being two years ago -- the numbers are guaranteed to have multiplied since
>>
>>121091562
Maybe RetroPlayer can replace RA since it might have a decent UI in comparison to RA.
>>
>>121091991
>There's very little motion blur that is actually going to be caused by a 60 hz monitor.
How wrong you are.

http://www.blurbusters.com/faq/60vs120vslb/

Sample and hold displays will inevitably have motion blur at low refresh rates like 60Hz. This is why backlight flickering and black frame insertion is the only way to get 60Hz motion quality back up to CRT standards.
>>
>>121092263
RA already has a "decent UI" and RetroPlayer probably won't have near as many options either.
>>
>>121092263
RetroPlayer will likely be enough for most, but not /emugen/. It's libretro bolted into a videoplayer codebase focusing on integration and ease of use, while neglecting autismal engineering quality and features focused on low latency and sync. Latency doesn't matter to a player that can just buffer like a bitch and call it a day, but that's not so nice for emulation.
>>
>>121092141
My bad. I saw the part about it only coming from the music scraping, but not the add-on statistics.
I still think it's a pretty niche thing considering I'm one of three people I've met IRL that use it.

>>121092848
There's no reason that couldn't implement DRC and change the buffering behavior when RetroPlayer is engaged.
>>
>>121086105
Well it is better in many ways. Sorry but Windows 7 is shit and has many annoyances that will never be fixed. Later versions fix some of these annoyances but fuck up other things I liked. This is how windows has always been, you cant choose what you want and always end up compromising. Windows 10 backend with the Windows 2000 UI tweaked a bit would make a decent OS.
I have a Linux setup that works mostly how I want however what's the point If I have to exit everything and reboot to play a PC game or run some other Windows only bullshit.
>>
>>121092321
>low refresh rates like 60Hz.
>low
>60Hz

You PC guys are mad
>>
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>>121092464
>RA already has a "decent UI"
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>>121093725
Virtualization has come far enough at this point there's no need for dual booting, you can passthrough fucking video cards. I'm going to setup everything on top of a hypervisor the next damn computer I put together
>>
>>121094724
What the flying fuck are you talking about?
>>
>>121094031

There's nothing not decent about XMB and GLUI now.
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