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/mbg/ - Mount & Blade General
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You are currently reading a thread in /vg/ - Video Game Generals

Thread replies: 255
Thread images: 194
Flailing about edition.

(Looted) thread: >>120288902

READ THE PASTEBIN BEFORE ASKING QUESTIONS.

NEW BLOG AND BANNERLORD VIDEOS:
https://www.taleworlds.com/en/Games/Bannerlord/Blog/13
http://www.youtube.com/watch?v=pTbaWgLjN6s
https://www.youtube.com/watch?v=ZpkrdMAyCmo
https://www.youtube.com/watch?v=w66nHR7GTF4

PASTEBIN: http://pastebin.com/9TMsKr2a
M&B Wiki with pretty much all the info you need: http://mountandblade.wikia.com/wiki/Mount_and_Blade_Wiki

Noob guide: http://imgur.com/a/FMAqV

M&B VERSION ARCHIVES
>ftp://ftp.taleworlds.com/

>How to implement upstab, 1h upstab, crouching, pike bracing
>USE THIS ONE, ONE IN PASTEBIN IS OUTDATED
http://pastebin.com/b8KTnB9f

>/mbg/ Steamgroup
http://steamcommunity.com/groups/mountandbladevg

Module Flavor(s) of the Sometimes and Recommendations:
>Swedish Mayonnaise
https://forums.taleworlds.com/index.php?topic=211788.0
>Warwolf
https://mega.co.nz/#!lw0nkThD!Fi1am6YqNGOuWE93ZDzoNiqxqDukFkpRuJzIeuyy9-c
>Warphilia
https://mega.co.nz/#!tEAmwZYS!ZL8IQAvQaM3SE7aubY6TuvVtFhLBZBJI7X3icE4fsT4
>Sayazn - 2.0 out now! NOW WITH ADDED DISAPPOINTMENT
http://forums.taleworlds.com/index.php/topic,325987.0.html

Module system decompiler and PoP/ACoK/1257 AD/CIA source files - https://www.dropbox.com/sh/ucsmvc35ypgz5r8/AAAgGaMWKrD15iH60Mbr8Yyua?dl=0
Warband Co-op Mod - http://forums.taleworlds.com/index.php/topic,322770.0.html
Anon's modded Diplomacy - http://www.mediafire.com/download/7ex3306kg24jjd9/Diplomacy+Modded.7z
Anon's modded Tocan's Calradia - http://www.mediafire.com/download/k597985766ynf8b/Way+of+the+Sword.7z
Anon's Modded 1257 -
http://www.mediafire.com/download/v5kz3me75lmgacp/1257AD_modded.7z
Tweakbro's Warsword - https://mega.nz/#!pA5ETB7D!v3FOXElTq-hDToBG6QVtAzeLgO-saWafMlQYP8XFJVE
Flails, upstab, crouching and more for Warsword and Tweakbro's Warsword -
http://www.mediafire.com/download/9k8bkyfmgfuocwc/Warsword+Flails%2C+Upstab%2C+Crouching+and+more.7z
>>
>>120735762
you should just get banned
>>
been gone for like 5 months, anything new here?
>>
>>120736351
you missed the Bannerlord videos in August
>>
>>120736227
This
>>
Which is more likely, me learning a programming language and making a 2D M&B, or Butterlord being released?
>>
>>120740792
The later
>>
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>7 posts
>4 deleted.
Keep going guys
>>
How do I increase lord's party sizes in mods like Imperial Age?
>>
>>120741554
morgh's
>>
>>120741186

Well see, there's something to hopeful about
>>
>>120741872
is there any other way anon
morgh's always gives me an error
>>
>>120741968
Eh, prove me wrong. At least we'll have something to talk about instead of reporting people posting anime
>>
>>120742124
i'll pm you the fix :)
>>
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Bumping protocol activated
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>>120745163
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>>120745383
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>>120745605
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>>120745821
>>
What posts were deleted?
>>
ded?
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>>120747731
The guy always posting his waifu at the start of every thread. 3 post asking about anno domini. 1 wew lad post.
>>120748008
Not while I live.
>>
>>120748107
>3 post asking about anno domini.
why were posts about 1257 deleted
>>
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>>120748107
>anno domini.
AD 1257 to be precise.
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>>120748308
Well one of them where to download "Anus Dominus 1257" (sic)
the other two where asking why their author was getting extreme low fps while walking in towns. I suppose he found an answer
>>
Has anybody ever tried replacing the vanilla party screen with a custom presentation? It's extremely irritating that the party screen is hardcoded.
>>
>>120748308
I deleted my posts due to spelling mistakes.
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>>120748561
>>120748616
I see. My bad.
>>
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>>120748886
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>>120749921
>>
downloaded warsword conquest and added tweakbros stuff for vanilla, now when I try to start the game I get:

Unable to find face mesh: skull_new

pls help
>>
>>120751626
>and added tweakbros stuff for vanilla,
it's standalone, you don't need to overwrite anything
>>
>>120752189
Sorry, I should of made it clear.

I added the upstab and flail stuff to my warsword vanilla.
>>
>>120752563
did you add the right one?
>>
>>120752683
Just repasted the one called 'Warsword vanilla' in my warsword conquest folder.

Still getting the error.
>>
>>120753084
is it the latest version of warsword
>>
>>120754051
http://www.moddb.com/mods/warsword-conquest/downloads

Thats the one I use.
>>
>>120754206
did you install it right?
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>>120754867
I unzipped it then smacked it in my modules folder.
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uuuh ... ok ?
>>
so does swede marionette not work if my warband version is 1.163? I unpacked it into my module folder and it starts up when I select it but then the screen goes black and I have to go to task manager to end it.
>>
>>120757139
Just looking now I may have downloaded one that is only good for 1.143
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This thread is dedicated to the greatest of the ded mods.
>>
fucking hero adventurers in tournaments
fucking pendor
why do i even play this mod
>>
>>120758289
>Want all female army
>Take Adventurers to fill in gaps while working on it
>Working up to Hero/Heroine Adventurers
>I'm fucking drowning in Hero Adventurers
>Meanwhile its a chore and a half just to get to Maiden Nobles
>>
got a horseback attack for the flail but it has to use the polearm horseback attack slot
>>
>>120759861
>heroine adventures
>not omen seekers
nice meme but youre never going to get 10 of them, let alone an army
>>
>>120759935
Can you slow down the spinning a litttle?
>>
>>120748886
I found out 1.03 does run a bit slower at larger battle sizes. I can tolerate the ~20 fps in 1.11, but around 14 fps it just gets too slow for me.
>>
>>120760959
would you say the one in the OP has the best speed?
>>
>>120763835
Maybe a little bit more slow than the OP, it just looks unrealistically fast
>>
also some links in the original pastebin are dead. the ones for pendor tweaks, specifically.
>>
What's more likely to happen warsword to ever get updated or butterlord to come out?
>>
How do you get moral up in tweakbros warsword?
>>
The only cheevos I have left are the world domination ones and Autonomous Collective, how do I get these scrubs to elect me as marshall?
>>
Should I get Perisno or Prophecy of Pendor?
>>
>>120767857
The latter, but get the tweaked version.
>>
>>120768097
Is the tweaked version the one in the pastebin?
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My attempts to give names to the regular troops are not particularly successful so far.
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Crikey, mate, that's a lot of skeletons.
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>>120769256
This is more like it.
>>
So I am currently playing and enjoying Perisno but holy shit, it is WAY to easy to make money and prisoners are especially extremely profitable. After many hours in POP, Perisno is more enjoyable yet far easier.
>>
>>120768097
what tweaks specifically?
>>
>>120771958
probably the same as what falconians were, like an extra siege ladder
>>
>>120774103
link please? google search revealed modders being awful on the forums and the pastebin links are dead
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>portoguese units in swede mayo are literally reskinned rhodok units
>mfw
>>
Two-handed or S&S lads?
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>>120776847
>Not having a Shield and 1/2 handed weapon so when your shield wears out you can 2 hand it
>>
>>120777113
>using a weapon that is the worst of both worlds
>>
>>120776847
>sword and board
>ever

meh just both
>>
How do you change a specific unit's weekly wage?
>>
>>120776847
Two handed axe. It's literally the best weapon type in the game, prove me wrong.
>not breaking niggas shields in 2 hits
>>
>>120777404
change its level
>>
The last time I was here Sayazn was the hyped up mod everyone was waiting for.

Now it's nothing but disappointment? What happened? What's wrong with it?
>>
>>120778104
>axes are the only weapons with bonus against shields
>>
>>120779704
What other weapon type would have bonus against shields? All I can think of are javelins and MAYBE hammers
>>
>>120782269
specifically military hammers (hammer, military hammer, and war hammer from native), not things like mauls
picks
some polearms
firearms
>>
>>120782519
Picks wouldn't really destroy a shield, just get stuck in it. Hammers should have the 'crush through' trait instead of bonus against shields.
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RIP Thorbjorn.
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>>120782849
1h weapons can't crush through block
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Does the chancellor need a certain skill?
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Is the Blood and Steel mod worth downloading? I heard it was broken and dead
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>>120783076

What is this
>>
>>120784648
The beginnings of my attempt at >>120677785
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>>120776847
Whether I have a shield depends on the quality of armor.

If we mean gameplay I sometimes do both... I mix up my loadout a lot but the most common ones are:

1H - Small Shield - Tower Shield - Polearm
Bow - Arrow - Arrow - Polearm

Throwing weapons are almost always great on troops. Especially shield troops. If a game allows a player faction my infantry WILL have the throwing weapons available. Morgh's assures that.

Bow + Arrow + Arrow + Polearm can be fun on elite archer troops as well -- They can frequently slaughter flanking cavalry without aid.
>>
Hey lolimod guy, Viking Conquest is on sale..
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>>120786808
The paid single player modules on Steam:

>WFAS
>Shit

>Viking Conquest
>I hate Brytenwalda with a passion brighter than a billion exploding suns

>Caribbean
>Can't create a player faction and conquer the universe
>>
Believe in the Butterlord
>>
>>120787157
VC is a lot different than boringblanda
>>
>>120787157
VC is much better than Brytenwalda.
>>
>>120792609
>>120792689

VC does not have loli and thus is terrible
>>
This thing has amazing handling
>>
>>120794786
With this dogs may finally live up "Man's best friend."

Does the mod in question have mounted dogs by default or did you modify them to be mountable? If the latter -- Can you make anything mountable?
>>
>>120795271

I don't have any mods, that was just a bug I ran into
>>
>>120795271
I can make ur mom mountable.
>>
ACOK is hard as shit. Finally got past the first difficulty wall but I don't know which faction should I align with. Also fuck those random events that fuck with your stats.
>>
>>120794290
You weebs are so pathetic
>>
>>120794290
That's why I told the lolimod guy that it's on sale fam
>>
>>120795669
get veteran sellsword halberdiers and win
>>
>lolimod doesn't seem to work with geko 3.1 beta
is it just me
>>
is it possible to play these game without fighting, just by letting your men do all the dirty work?
>>
>>120799430
Technically.

Kinda boring though. I'm all for sitting behind and letting my men do their fucking job but even a lazy bastard such as myself gets the urge to personally kill a few faggots every once in a while.

And there's autoresolve but no, just no. Good fucking God no.
>>
>>120799610
but how? I can't never get past the occasional fights with bandits, even then my recruits have a lot of problems

I'm always stuck at 20-30 shitty soldiers, doing worthless quests for worthless lords
>>
>>120799810
It's more a thing for when you get a nice force of high level troops. Don't expect your low level guys to be capable of handing the heavy lifting.
>>
>>120799875
and what can I do with them? More importantly, is there something to do that isn't going to point x to point y and speak to a noble for 20 gold?
>>
>>120799975
Hunt down weak bandits, take advantage of one sided battles, invest in trainer or in companions with trainer.
>>
>>120799975
Level trainer/get companions with trainer
Trade
win tournaments (although obviously you need to fight for this)
>>
>>120799810
It's called trainer skill.
>>
>>120800465
>>120800120
>>120800097
thanks, I'll try again then

are there any recommended mods for noobs or is it better to start with vanilla?
>>
>>120800739
Diplomacy introduces some basic gameplay improvements that you won't want to live without once you've had them. Either that or just vanilla.
>>
>>120800898
ok I'll give it a try
>>
>trying out warphilia
what the fuck is going on
>>
>>120801551
What's going on is this bitch have fuckable body.
>>
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>>120801551
you're in for a ride m8
>>
holy ded m8's
>>
>>120802095
>warphilia
Leave it to modders to proceed one step in the right direction and two steps back.

Holy shit that head model. Those broad shoulders. Mount and blade engine was not for fucking and waifus, it was for warfare.
>>
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>>120786808
>>120797581

For the price that it's on sale for I could buy a good game like pathologic instead

>>120798921

Did you notice how there isn't a 3.1 folder
>>
>>120814083
you should've spoilered that pic, make it a jumpscare
>>
>>120814237
Why should I buy VC?
>>
I've been playing for a while, but I'm new to this general. I have a few questions:
What is the best singleplayer mod for the Roman Empire?
Are there any mods where I can become Lawrence of Arabia?
>>
Trying out some mods in the pastebin at random, but uhm... what exactly does Prophesy of Pendor "G" really add to PoP? At a glance, I've only noticed a few different mercenary types I think.
>>
wew
>>
>>120816994
desu honest no sempai
>>
i remember playing a really cool LOTR mod a while back but uninstalled it because my buddy wanted to play full invasion and it required you to change some shit that made other mods unrunnable. anyone able to tell me the name?
>>
>>120821829
In english?
>>
>>120822674
don't bu VC you baka kek
>>
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>>120822881
>>
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What are the mods where you're able to use magic? I've heard of a few but can't remember the names.
>>
Seems they moved the chests around in Uxhal's Ruins in Nova Aetas 3.0... I only found one, and I keep seeing things that remind me of the 'loot mounds' scattered about, but none of them seem to be interactable.
>>
>>120823914
the sword is near the statue
>>
>>120824034
That's where I remember it being but I don't see it... maybe they shuffled it around a bit then.
>>
>game freezes repeatedly for half seconds at a time when ai troops fight in melee
>even happens when its as few as 2 on 2
how do i fix this
>>
>>120824904
nice toaster faggot
>>
>>120816994
Its 9 bucks and significantly better than Brytenwalda
>>
>>120825352
But is it good/worth it?
>>
>>120825352
getting stomped in the dick is significantly better than Brytenwalda
>>
>>120823846
Phantasy Calradia
>>
>>120825352
>>120826097
Its not that bad
>>
>>120823846
Gathering Storm.
It's k, not amazing.
Infinite mana bug is really common, but it's good that it is, as several spells have a pretty high chance to do nothing and just go through people/spend mana with no effect.
A shame it's ded, though it's still extremely playable.
>>
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POST SPOOKY SCARY SKELETON
>>
>>120814083
>can't put his animu waifu into it so it's bad
lmao desu
>>
>>120829801
In all fairness trying to emulate Genghis Khan in a world of hambeasts is a dreary undertaking.
>>
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>>120829801

It's bad because vikings suck and are for metalfags and gayfags

>Implying I can't put waifus in

anta baka
>>
What is different in anons modded 1257?
>>
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>>120833670
>It's bad because vikings suck and are for metalfags and gayfags
`^This.
>>
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>your king invites you to a feast
>walk in
>see this

what now
>>
>>120834261
Vikings aren't the only factions. The best part of VC is smashing their heads in in the name of Christ.
>>
>>120834176
pls
>>
>>120834535
>Vikings aren't the only factions
Arr rook same to me, anon.
Exccept the Picts.
>>
>>120833670
>believes the migration era is all about vikings
>>
>Try out a Clash of Kings
I have to appreciate the scale and detail but... man. I guess you gotta be into the series to really like this.

And from looking at the wikia, seems to be no real possibility of a female army, or even elite female troops of any kind... meh.

I might just have to stick with Persino, seems to be the only mod that has a good amount of female soldiers to use.
>>
>>120835674
Most of the world doesn't really make any difference between saxons and vikings.
>>
>>120835813
Lore-wise, there aren't female armies or mercenary bands anywhere in ASOIAF.

You can still capture spearwives and force them into your army but that's just a pointless grind.
>>
>>120835813
why do you care so much about having female troops that it influences whether you play a mod or not?
>>
>>120837762
weebs tbqh
>>
>>120837465
Yeah that's basically what I read.

>>120837762
It's fun.
>>
>>120835813
desu if you're into the series you're better off playing the CKII mod anyways.
>>
>>120839179
Fucking filter s m h t b h
>>
>>120769256
lol nord recruit Merely is such a fedora c uck
>>
gonna give Viking Conquest a try. What mods/tweaks do i need
>>
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>>120839442
>>
>>120839669
the one in the pastebin
>>
>>120839801
You've been a good friend to me. That means something.
>>
ILLLLL SEEEE YOUUU WHEN WEREEE BOTH NOT SO EMOTIONALLLLLLLLL
>>
>>120778787

Nobody wants to explain?

I guess I'll keep playing it, then.
>>
>>120841982
it's not finished is the problem and it has weird issues, like 1h weapons don't have an overhead and none of the polearms have side swings
>>
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so guys post your favorite campaign tactics and strategies

>bet on yourself on bunch of tournaments, get mad cash and renown
>use the money to gather a huge fuckload army of mercenaries from taverns
>pick a faction and a castle in it you like the most
>attack the faction and take that castle
>form kingdom
>leave your entire army as garrison in the castle and run to neighboring faction's king with the speed of thousands suns
>offer him vassalization before the faction you attacked gathers an army and throws you out of the castle
>keep all those sweet fiefs as a vassal

literally the best way to progress in this game
>>
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>>120842507
>literally the best way to progress in this game
Nah m8. Merc -> King it is for me. Endless wars, fastest RTR gains, and it allows me to fight every faction as every faction. If the mod is well made learning about faction armies is half the fun. Being a Mercenary allows me to keep every faction alive and equally weak for when I do declare my faction.

If I need to I can always become a vassal far later on just to load up a garrison before rebelling -- Haven't needed to do that in any mods though. Its also demeaning for the future god emperor of Calradia.
>>
I don't see the point of RTR, people will declare war on you regardless of it being 0 or 99
>>
>>120845086
Makes it easier to proactively recruit lords. If your RTR is too low lords won't even acknowledge you as a King.
>>
>>120845258 (addendum)
In theory excessively low RTR will also put you in a perpetual state of war.

I think this amount of RTR is abysmally low though. Problem on my end is that I basically fluctate from 0 RTR (quick cheat testing) and 99 RTR (true games and a mere byproduct of my merc play. Would be higher but caps)

This arbitrarily low RTR cut off is reinforced by players whom desperately hunt for RTR by sending companions as envoys (yuck) and getting married. If you are a Merc constantly fighting for weak factions you will be drowning in RTR.
>>
storymode VC or sandbox?
>>
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None of the counts or kings in Swadia are in their castles and whenever I visit there's just some woman telling me they're "out in the field" and apparently they're always fucking out. I went to the Vaegirs and found a king that gave me some tasks/quests, but I don't really know how to progress from here. I already did everything for the first merchant I met in Praven, I'm kind of just wandering around and attacking villagers and demanding supplies from small towns in other kingdoms for money.

I was told by someone that I should attack Bandits to earn money and levels but I can't find any and most Bandits are too tough for my army. What should I do from here?
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>>120846478
just loot and burn everything you see
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>>120846478
Go to northest part of Vaegir kingdom (Rivacheg i think) and get fucked by illegal immigrants

You probably wont get fucked but if you are playing first time on real difficulties should wake you up a little.
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>>120846478
>attacking peasants
Bandit scum need to leave.
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>>120846739

this desu

I never raid villages and only ask enemy caravans for gold and I rescue every lord I come across and never take prisoners
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>>120845963
>storymode

/mbg/ only plays sandbox permadeath m8
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>>120847286
kk good
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>>120845963
story is ok but you end up playing sandbox after the story anyway
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Page 9
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have some memehau
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Having a small elite archer group is brilliant in defensive sieges. Always nice to have a healthy stock of Power Draw 10 Companions on hand.
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Even on high prof companions bombs are unreliably inaccurate. But then you get gems like this in the combat log...
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Anyone have troop trees for the Empire in Warsword Conquest?
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>>120854292
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>>120855471
It's may 19th right?
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you fags should have warned me that VC was still shit.
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>>120856297
But we did anon
>>120787157
>>120826097

Better than shit does not make it good.
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>>120856297

I told you it had nololi
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>>120856441
at first i thought i was just buttmad from not being good enough. But i've already encountered gamebreaking bugs in the first 30 min. into the trash.
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>>120854874
Guns really seem to be shit in that mod.
Arami Humba penetrate armor just as regularly, and the superior rate of fire, accuracy, and comparable damage of certain archers just shits all over them.
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>>120856953

The only worthwhile troop is pic related
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>>120857203
>>120856953
idk, had pretty good success with portugese sharpshooters.
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>>120857203
>>120857584

Player Faction Heavy Sergeants are also ridiculously good
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>>120856953
??? You mean Arambai???

Most mods with muskets + archers tend to have archers be superior at high proficiency. Same applies to Gekokujo for example. Considering that you have to actively invest in power draw to make this happen I don't see this as a flaw. The opposite is generally a bigger problem, as guns in such mods tend to be stupidly strong (like 1860 mod) or bows illogically weak.

The game tends to force musket use for top tier ranged otherwise -- Even if they have bows. For example the Shah top tier archer unit has great power draw and msikets + bows. In-game though it seemed like 90% of my ranged troops used muskets.

Its possible that they may have spawned both but the retarded AI prioritized the higher base damage without considering their great power draw skill.

The only reliable top tier (faction) archer are the Lana Horse Archers. And while these guys ARE pretty ridiculous they are also made of paper and tend to become very retarded when doing anything else but holding position. In longer/larger battles their ammo is going to be brought to zero pretty quickly too.

Crossbow troops are great. Especially the tier 2 Portugese Crossbowmen. Lower damage does become notable when you are facing top tier European troops though. I've lossed ranged exchanges between Spanish Conquistadors and Portugese Crossbowmen and the only logical explanation I have is armor.
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>>120855471
i dont get it

does this question give enough information to be answered?
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>>120857825
>Use Morghs to give them Polearm proficiency and Halberds
>Give them Toemons throwing weapons (Guess I boosted their power throw as well...?)

They are much better than I anticipated. As in giving an immediate charge order rekts castle defenders. I can likely just field a full army of these guys and always come out on top thanks to the AI.
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>>120857825
Getting to the point of being able to even see those mechanics is turning out to be a pain in the fucking ass.

It doesn't help that the mod's formation scripting is subpar.
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>>120857584
The arbalests are better, honestly, until the enemy gets uncomfortably close.
The Portuguese ranged units also have the annoying problem that any given soldier may decide to wear either a genuine helmet, or a fancy hat, which if the probabilities pan out in favor of fancy hats, can lead to hilarious casualty counts should your units come under fire.
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how fucked up is Warwolf with regards to balancing? I'm okay with all the weird jap shit, but does it actually make for a satisfying game or is it 2 unbalanced 4 me?
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>>120858431
If you want to make faction troops available ASAP you can just conquer a town, declare player culture, then proceed to allow your faction to become defeated. From that point on you should be given the option to recruit player faction troops from any village.

Even then though its just declaring a player faction. Due to Native size garrisons its not particularly tough to start your own kingdom in Suvarnabhumi Mahayuth.
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>>120858163
oh, i looked up the answer. its confusing because of the conversation between Albert and Bernard. People dont talk like that in real life, come on.
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>>120858618
Portuguese units also tend to ignore all melee weapons but their damnable Rapier. For this reason I tend to ignore their melee above Pikemen.

Makes them very easy to kill in sieges too.

The Portugese and Player Faction troops do have top tier armor that is otherwise unavailable to the player in markets though. Need to start farming them...
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>>120858667
It'd help if the Portuguese had any infantry that used a shield, because it's also Native sized warbands.

Right now, I'm trying to find out what are good foot soldiers to front my ranged units, because most of the castles I've tried to siege are better designed than Native's to repel attackers.
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>>120855471
Lawyer answer : she didn't tell anything
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>>120855471
Nigger it's in the Pastebin.
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>>120859045
>...because most of the castles I've tried to siege are better designed than Native's to repel attackers.

You must not have played Native in a long tie m8. Native always has single entry points. Suvarnabhumi Mahayuth tends to have a minimum of 2 entry points.

If you are getting rekt invading its likey that you just haven't adapted to dealing with cannon troops. (Another thing that Portuguese lack.)
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>>120859517
>tend to have 2
Not that little purple shit kingdom. Maniburi, or whatever the fuck.
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>>120822665
Probably The Last Days.
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>>120859673
Suspect that mod creator may have made exception for Manipuri due to their faction basically being horse swarms that throw Arambai at you. Haven't tried invading Imphal yet as last game was largely babysitting Mrauk-U (Orange) from Manipur and my present game has me working for Red as they are at war with almost all factions.
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>>120862164
With the combined factors of
>Arambai are as devestating and accurate as portuegese mathlocks at the range sieges start at
>the Manipuri had filled their castles with Naka mercenaries and converted prisoners, who can one shot with their thrown spears
>portuegese don't shields
>one ladder approaches with decent castle designs to confound assaulters
I've been having a time of it.

I've been spreading out my hiring practices to try and see what actually works when it comes to knocking over forts, and just using the portuegese for their missile units.
I'd keep the infantry at Pikemen, but seeing the little marker that indicates that the troop can be upgraded makes me itch.
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>>120862985
>I'd keep the infantry at Pikemen, but seeing the little marker that indicates that the troop can be upgraded makes me itch.
As much as I love Pike swarming... I wouldn't field heavy pikes in a siege. Portuguese top tier have exceptionally good armor at least. The Portugese Conquistadors should be able to; literally, face tank Arambai thanks to their +83 Burgonet helmets.\

In the end Arambai base damage is still 31. At at power throw 10 we are looking at 62 damage a throw. Biggest advantage of Arambai is their ammo -- but defenders have infinite ammo anyways.
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>>120862985
lol been there. Hold position and have your men spread out. your sharpshooters should be able to kill most of them at range.
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>go on taleworlds forums
>see jacob's new avatar

NOOOOOOOO JACOB! YOU WERE THE CHOSEN ONE! It was said that you would destroy the Weeaboo, not join them, bring balance to the Warbandening, not leave it in the darkness!
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>>120865140
Getting them to train up to that point is a chore, let me tell you.
And I suspect it's the Naka that are killing my conquistadors in the sieges.

And of course, my infantry melt when they mount the ladder anyway. I don't know what it is about the Portuguese that does it, but they do. Or maybe it's the 40 Arambai skrimishers standing 10ft back from the ladder top that throw a volley at every soldier as they come up.

It burns my ass, let me tell you. I've got it, must have been five times, where I had a bevy of marksmen and arbalestiers inside the walls, and lost the siege by single digit counts.

>>120866581
Oh yes, the default M&B castle siege tactic. I never would have considered doing this, nary tried it before.
Ammo runs out you ponce.
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>>120866778
>Ammo runs out
>he doesn't retreat and attack again to replenish ammo
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>>120866928
It's take it in one, or I'm done.
I'm trying to sweep a castle out from under a faction, alone. I have maybe half of a day before Army Assrape sweeps in from the mountains and obliterates me.
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>>120866676
he made all those animations for gekonew, the ones that look "nothin personnel" tier
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>>120866676

what's wrong with anime desu senpai baka btw
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>>120867480
baka desu senpai
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test

kek
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>>120867741
>Trying to figure out why my post isn't showing
>Refresh
>Suddenly 2 spooky
>Realise this is my post and we have new wordfilters
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>>120868192

yep desu senpai baka
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>>120867053
sharpshooters have a shitload of ammo, you should easily kill 200 before their ammo starts to dwindle. if you still cant take the walls after that then you're beyond hope you lil shit
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>>120866676
You can't stop the Tetsubo.
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test desu
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>>120873942

cute
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>>120758289
>D'Shar keep getting epic free 400 man army
>steamroller everybody everybody and their armies bigger and bigger
Whoa....
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ded
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>>120881549

spooky
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>>120884052
what outfit is that even supposed to be
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>>120884897
spooky outfit
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>>120866928
Ladder sieges prep time combined the player combat freezing the universe is an abomination.

Bannerlord either needs to allow map action to periodically update during long combat so that reinforcements can intervene or they need to make ladder siege prep as long as tower siege.

Personally I would love it if they found a work around for the player freezing time in-battle. This is the single most powerful tool the player has over the AI if they know what they are doing.
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>>120888220
god that arbalest texture is ass
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We're not spooky anymore
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>>120888795
Speak for yourself.
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>>120888795
I already miss the spookiness.
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>>120846478
so uh

How do I progress, justk keep recruiting from random villages until I can start taking down settlements?
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>>120890540
Keep recruiting and upgrading your men, taking down bandit parties until you're strong enough to defeat lords. Then either join a kingdom or take a town for yourself. If you're going it alone be sure to gain some right to rule by sending out companions and make sure you can defend your new kingdom from the faction's counterattack.
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>>120890540
Become a Merc. Then form a faction. Fuck ever become a slave to a sovereign.
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>>120888220
>This is the single most powerful tool the player has over the AI if they know what they are doing
Can you explain? I know you mean that when the player decides to start a battle time freezes, but how to I take advantage of this?
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got around to adding flails to my tocan's and decided to make a sort of unique branch for swadia since they generally don't have anything interesting: the swadian flailman
high iron flesh, medium athletics and powerstrike with great armor and helmets, with the devastating flails
drawbacks are that flails are slow and short, and can't be used to parry
>no shields
AI doesn't attack with flails if they have shields for some strange reason, so they can't have shields
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>>120758289
>playing the "the Noldor launched a surprise attack on your city git gud lmao" mod
>ever
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>>120893503
Whittling down enemy forces with ladder sieges partly depends on this -- There are perhaps many minor examples but I can think of one that gives emphasis to them all.

Consider a Marshal vs Marshal battle with multitudes of enemy lords on both sides. And also remember that once an AI is engaged in battle it will not draw proximity based reinforcements. This means that:

1) If you are fast you can 2v1 any lord that initiates combat
2) If both forces smash into each other they will likely splinter into multiple battles. The player can instantly resolve those with highest success of winning, and then tag along with the newly victorious lords in another ongoing battle. Continue doing this until the stack with the largest disadvantage suddenly has EVERY lord in your forces now turning the tide.

The biggest "disadvantage" that players have is in defensive sieges... But thats only in bad play due to locking themselves inside the castle before reinforcements can arrive. If the player "knows" (you never really know due to AI unpredictability...) they can turn the tide of a defensive siege once allied reinforcements arrive they should just wait for reinforcements to arrive or load all of their troops in-garrison while they wait for reinforcements to arrive.

This is why I sometimes have no troops in some of my defensive sieges, like image related. All siege troops are under your command once you engage in battle. There is no reason to lock yourself at a disadvantageous siege battle save sloppy play.
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>>120895296
>Not using Noldor as free patrols
Noldor actually make POP easier to "win" if you aren't an incompetent.
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>>120895246
Is that a cannon on your back? I thought Anon's Tocans was zealously anti-firearms of any sort?
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Playing Warwolf now, is the final battle in the main quest where you save your sister from the whorehouse actually winnable? The bandit fucks hit like trucks through my plate armour, and even when I kill them all a new bunch spawns in. I just want to save my sister from dickings.

Also, how do I harem? I wish there were proper guides for this Slav mess.
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WHO HERE /harem/
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>>120896489
>that one naked guy

I bet you just sit at the side watching while he fucks your women.
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>>120896629
__;_;__
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>>120896489
Nice back m8. The non-matching skin tones of the hambeasts kinda ruins your harem though. Ok I admit there are 2-4 QTs in there.
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>>120896296
it's a handgonne
>I thought Anon's Tocans was zealously anti-firearms of any sort?
well i ended up adding it because i could have it and a sling still, which meant more variation really
so there are still slings and slingers but i had to remove the fustibalus in order to incorporate a handgonne and a handcrossbow
one of the main cruxes of the mod was as much variation as possible, and since i could get more interesting stuff (handcrossbow, handgonne, and sling) instead of less (staff sling and sling) i ended up doing it like that
Thread replies: 255
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