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What happened to Halo?
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What happened to Halo?
>>
Just a series that never decided to drastically shake up it's format, rather make minor alterations to the overall scheme.
Personally I like that approach but I'll admit the series did peak at 2, in terms of multiplayer of course. 2's plot was shit.
>>
They took a really good idea and executed it pretty well, giving consoles a competitive shooter that it sorely needed. This was good, it got tons of people playing, and it got popular. So it spawned a really great sequel, and a pretty damned goof third game. I was content and thought the series was going to end. It had ended perfectly, and it was a trilogy of bretty gud sci fi shooters with solid gameplay, a good story and fun and surprisingly deep lore.

Then they announced Reach and I was like okay, this could be good. I had read the books and figured it'd be fun. It was, but it was heavily flawed and a pretty different animal. I preferred the old version and said at least there's nothing left to tell, so it's over.

Then the writer, Joseph Staten, left the company, the franchise changed hands to "343i", a new company formed of several old members of Bungie with the intent to make a
new Halo. But not the original writer, or the original designer.

So we got Halo 4, and it was a travesty. Changed or misinterpreted literally everything that had made the older games so good. It took what Reach did wrong and did it as much as it could. It was awful. I've no interest in Halo 5, it's like watching a beloved old friend die of cancer.
>>
>>335766815
Wrong

Halo 3 is what transformed the franchise from big to colossal
>>
>>335766428
Like many dying or dead franchises. Halo 4 decided that steering Halo towards a shooter scene that it wasn't designed for to appeal to a new audience instead of staying loyal would be a good idea. It wasn't, why do developers never realize this.
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>>335767240
Wasn't H4 the best selling Halo game?
>>
>>335766428
They had a really cool universe, and the series ended with 3. They could have done prequels or spin offs, there is enough material. but instead they continued the story with stupid shit
>>
They wanted the cod audience

but the cod audience doesnt give a shit.
>>
>>335766428
It started taking itself too seriously.

It became all about MLG hardcore shooter instead of a fun screw-around game with your friends.

They started adding more fun game modes thankfully, because team BRs/ARs gets boring really quickly.
>>
>>335766428
halo went from a classic pc shooter to a cod clone

that's what happened
>>
>>335767340
Halo 3 had 170mil on launch, 4 had 220mil, however a lot of people took it back in.
>>
>>335766428
It killed out itself after 343i picked it up and thought it could make Bungie level Halo games.
>>
>>335766428
halo 3 and halo reach happened making the series a slow mess and setting the ground for halo 4 to happen
at least halo 5 has good gameplay but a lot of the visual style is fucked and it took 6 months to get new gamemodes
>>
Halo peaked with 3 and ODST.
Then all the garbage that was Reach, 4 and 5 happened.
>>
343 happened

>>335767426
Now they want they e-sports crowd

Now no one gives a shit
>>
>>335766428
I think you mean what happened to Doom?
>>
>>335766428
it wanted to be like every other first person shooter on the market
>>
Bungie realized that they still made alot of money even if they halfassed the game. Then 343i happened.
>>
why is it so goddamn slow

i thought halo was supposed to run at 35 mph or something

instead i get constant slow-mo combined with jumps like i am on the fucking moon or wading through water
>>
Master Chef was always my favorite game character growing up

Sad to see so many great games have such shifty endings
>>
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>tfw 343i cant even music right


https://www.youtube.com/watch?v=bSIV7CjH4cU
https://www.youtube.com/watch?v=IvwQm0pa1tI
>>
the times I played halo 3 with my best friend growing up are some of my happiest childhood memories

in fact, we probably wouldn't be such good friends if it wasn't for halo

thanks chief
>>
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>>335766428
it became metroid prime
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>>335766815
>2s plot was shit
I hate this meme. It added so much to the story, it just wasn't executed as well as it could have been.
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Halo? More like Gaylo
>>
>>335766428
Is that the anniversary edition? Looks nice
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>>335768804
what up Devin
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>>335769017
Didn't they have to cut 60% of the story?
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>>335769208
nah. nice I'm not alone, though
>>
>>335768669
https://www.youtube.com/watch?v=VSYlnN5IeYg
Halo 5 had a great soundtrack though, fuck off, Kazuma is the best they could hire for the series. The only thing that would be better without Marty is a collab soundtrack with Stephen Rippy.
>>
>>335769330
Damn, thought it was him. Sorry about that Austin
>>
>>335767543
I'd like to hear your reasoning here because I think this is completely untrue.
>>
>>335767240
Halo 3 was when the rest of the casuals finally got on board, that's why there's so many 3 babies to this day.
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>>335769402
>they're still using that stupid little tune they introduced in halo 4 (it starts at 0:20)

naw

Halo 5 still just sounds too,,, engineered. Like the sound track was passed off from person to person trying to make it sound like a dumb action movie. It doesn't feel like anyone put any care into it.


Halo 3 has an amazing soundtrack, I've never heard any game quite like it. The music really made me feel like I was in the middle of a space drama, the tones music like >https://www.youtube.com/watch?v=6QjeoWeBzhg set affected the way I played even! I would go slower and look around the enviroment more when it was a slow song and rush around and be super fast when music like three gates played.


sigh, like it even matters to argue about. Halo will never be good again
>>
>>335766815
>never decided to drastically shake up it's format
No, what killed it is it decided to stray away from that. Each entry after 3 got more and more influenced by Call of Duty and other scorefests.

One of the appeals of Halo is that it's easy to play as a team even with randoms without mics because of the map design, unlike Call of Duty where teams might as well not exist and you just spawn all over the goddamn place. Starting with Reach that design seemed to be less and less important, with more focus on the individual.
>>
>>335770401
>that music

damn, the nostalgia hit me hard
>>
>>335766428
Never forget how much butthurt has been felt by halo being a microsoft exclusive.
>>
>>335767968
This.

Sad really.

Now iD has turned into the same monstrosity.

i assume the people responsible for the original halo series and marathon are no longer at Bungie either no wonder destiny was shit
>>
>>335770679
Music was a pretty big chunk of halos identity, I wish more people realized that
>>
>>335770735
Halo 3's engine got a port though its called Halo Online.

Why arnt we all just playing that?
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>>335770858
would be amazing if they got Marty back for Halo 6 after Bungie canned him. the music is literally my only problem with 5
>>
>>335771120
It still needs a lot of work. Step in the right direction though.
>>
>>335766428
ODST came out of nowhere after Bungie kept saying Halo 3 would end the series. Then MS and Bungie released the game at a full $60 price tag when it really wasn't worth it.

Reach changed everything and tried to turn Halo into a generic modern shooter. Bungie were being stubborn asses because they thought Reach was their best Halo and they didn't want to fix the damage they done to the game and the franchise.

343 took over and decided to grab the things that ruined Halo and modernize it even more while adding features late or not adding them at all.

MCC.
>>
>>335766428
you guys are all cancer the only good halo was halo pc
>>
>>335771261
Reach never got a Xbox One port

Clearly MS are still butthurt over it.

Bungie are fucking retarded for going the MMO route
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Am I the only one who doesn't enjoy halo discussion on /v/ anymore? It's nothing but whining and bitching about which games are good or not.

There's no lore discussion or discussing actual specific things in each/a particular game. At least when reach was out or when 4 came out the aguging was debating if X feature was good or bad or how it could be better, now it's just insubstantial whining.

>>335767969
He does move fast in game (though not that fast, only around 15 mph, though with sprint in the later games that goes up to a lore accurate 36~ mph for s2 spriiinting speed), it's just halo actually has to scale environments unlike other games and and it makes it feel slow

Go play any halo game, and "race" a marine to a location. You'll note you'll quickly you outpace him and you'll be like 3x ahead of them in no time at all.

For the same reason, we have accurate charts comparing the siizes of all sorts of stuff using ripped models:

http://halo.bungie.org/misc/sloftus_scalecomparison/

>>335769234
Yeah, they actually had to scrap the whole game and remake it from scratch with only 9 months tll release, which is why it ad so much stuff cut

>>335770401
Gonna have to agree with the other guy, 5's music feels like halo even if it's clearly not marty, but nobody will match marty. Also, while 4's soundtrack didn't feel very halo a lot, it at the same time worked well I felt and reminded me of ce iin how it used a lot of synth-y stuff too evoke an alien atmosphere, I think they both captured the same sort of stranded on an alien world feel very well UNSC stuff in 4 aside

Also halo is still good. Hell, 5 has the best gameplay,multi and map design (layout wise, not theme wise) since 2, as well as the best weapon balance in the series. Reach had shit maps among otherr things but holy fuck the amount of content. 4 was covered in a few layers of garbage but it did do some things right and was still a good game, just a sup par halo game. h
>>
>>335771418
I only finished the SP up to halo 3 because reach was mainly shit apart from the MP and 4 was a turd

Never played 5

The series just took a huge nosedive after 3, i am surprised people still give a shit about it.
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>>335771261
ODST was great, but it was $40 great. Firefight was a good touch.

Reach could have been amazing, the only complaints anyone had was the bloom making competitiveness a joke, and loadouts/amour abilities. The fact the far less people were playing customs didn't help either.

>dedicated griffball
>plenty of zombie modes
>random customs in matchmaking

It had a lot of good going for it.
>>
>>335771410
>Reach never got a Xbox One port
I'm fine with that, it really doesn't deserve one for how much garbage it was. ODST wasn't planned either and from what I remember Microsoft wasn't very fond of ODST & Reach and wanted a return to Master Chief.

http://www.eurogamer.net/articles/2011-07-12-microsoft-we-lost-our-way-with-halo
>>
>>335771418
kill yourself, majora
>>
>>335771120
They closed the beta and refunded all p2w currency.
They say they encountered some big problems during development and had to temporarily shut down the game to sort them out. Sounds like a canned project to me.
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>>335771678
Im fine with this except Halo 4 and 5 where giant turds
>>335771810
Doesnt it have a small following trying to get it finished?
>>
>>335766962
i kinda feel like the same thing happend to assassins creed but the first game was alright 2nd game was the best brotherhood made it to easy and blackflag was the last good one i can remeber not because it was a fun assassin game but teh ship combat was pretty solid
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>mfw hearing peril for the first time
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>>335771502
I really liked reach's campaign. Muti wise it had issues but It also made a few changes I really enjoyed, and the sheer amount of content reach had was fucking staggering. It also had best customs due to how robust forge was, how much gamtype settings you could adjust, and a good file browser.

4 has a lot of problems compared to most of the other halo games but I wouldn't call it a bad game. The story was complete shit but the campaign missions were fine. Mp maps were about as good as 3's. It's just the matchmaking settings sucked. 4's actually pretty good if you turn ordinance and the loadout shit off, and even loadouts can be fun for shits and giggles.

>Never played 5
both 5's campaign and story are very eh, but the story isn't actually a disaster like 4's, it's just uneventufl. MP wise it's actually fucking amazing. Imagine halo 2 with an actually balanced weapon sandbox, and more mobility options. That's basically halo 5's gameplay and MP.
>>
>You'll never play H3 custom games with your friends again
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>>335771418
It's because neo/v/ doesn't talk about video games anymore, it's pure 100% shitposting.
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>>335772002
i played 4 i really didnt like it.

5 looks like a custerfuck
>>335772017
>;@
>>
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>>335771951
mah nigga

https://youtu.be/vUBiRXXwqdI
>>
After playing Halo 5 multiplayer and forge for a couple hours with my roommate's xbox one I think it was pretty damn fun.

Real shame that's probably the only game that I'd play on Xbox One if I got one, which is not worth it.
>>
>>335772159
Sounds Unreal AS FUCK
>>
>>335770401
>that stupid little tune they introduced in halo 4
You mean a theme?
The main thing that pulls together the orchestration for each game?

>Halo 5 still just sounds too,,, engineered. Like the sound track was passed off from person to person trying to make it sound like a dumb action movie. It doesn't feel like anyone put any care into it.
https://www.youtube.com/watch?v=dFgGhYu2RxQ
yeah okay, whatever
>>
>>335772127
>5 looks like a custerfuck

I thought the same thing and had zero expectations for it to be good after seeing gameplay of it, but I tried the beta when it was out and it was the most fun I had in 4v4 slayer since 2. A lot of the new gameplay mechanics (which everybody has, they are a core part of your controls, not like arrmor abiities) look super dumb and CoD like out of context but it feels remarkably like halo and fun to actually play.

Again, as II said, campaign and story are nothing to write home about though.

I'd say if you have a friend who owns it ask if you could mess around online to try it out. The fact it has an ADS like thing will freak you out at first but it's literally just zoom with a new skin and on all the guns. All the guns in 5 are more accurate then they were in prior installments, even without using the zoom: All precision guns are 1:1 accurate with no spread or bloom, zoom just zooms your scree.

Auto's on the other hand are way, way more accurate then in past games, even more so if you zoom with them, to the point where they are actual viable guns now. The SMG is a fucking monster and can be used out to like Ce ar ranges, the AR can hit stuff at BR ranges if you burst with it, etc.
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>>335772159
https://www.youtube.com/watch?v=t97u9qmgwN0
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>>335772681
Fuck off, Majewa.
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>>335772740
the fuck are you talking about faggot
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>>335772159
>>335772719

Everyone stop shitposting and post your favourite Halo track.

https://youtu.be/cr3ViZXl5Ws
>>
>>335766428
It became Destiny.

So, this Halo online thingy, is it any good? Lot of dudes playing?
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>>335772969
https://www.youtube.com/watch?v=NpOVKbM7vlA
>>
>>335772969
either all of the mombasa street tracks from ODST, or iif that doesn't count tip of the spear from reach

https://www.youtube.com/watch?v=8zTgUigaFKU
https://www.youtube.com/watch?v=joO3jyU67TI
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>>335768036
>Master Chef
>>
>hurr Reach was bad
Goddamn idiots. In multiplayer sure, armor abilities sucked. However Reach had the best campaign in the series.
>>
>>335771418
Armor Lock was amazing. It only got abused as a cheap tactic by people who didn't know any better. If you had actual skill you could time armor lock for half a second to take down someone's shield using the EMP or bounce off a rocket without having to resort to 10 seconds of wasted time.
>>
>>335773567
>breaks canon
>shit level designs
>nostalgia driven
>worst ally AI in series
>shit character development
>on-rails levels
>linear levels
>cock teases
>scripted as hell
>don't feel like a Spartan
Reach best campaign, keep telling yourself that.
>>
>>335773795
Oh boy it's that copypasta again
>>
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Halo 4 did absolutely nothing wrong/
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>>335773876
Oh boy it's the Reach shill trying to shit up another thread again
>>
>>335773960
Before the Didact came into the picture, I did get Halo vibes from the first two missions along with the Composer mission.
>>
>>335773690

It was too amazing. The fact that it EMPs is ridiculous.
>>
>>335773690
>>335774065
>Armor Lock amazing
Oh boy....
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They're trying to milk a once big, but now dried up cash cow. They really should have just stopped after Halo 3.

If whoever the hell owns the rights to the series now they really wanted to make some more money, then they'd port the third to pc for that multiplayer nostalgia.
>>
>>335773690
>>335774065
>make armor lock get emp'd by plasma pistol charged shots

fixed it
>>
>>335773795
Who defines the canon? Bungie.
>>
>>335766428
Bungie got retarded with Reach and 343i fucked it in the ass.
>>
>>335774171
Who defines the canon? Joseph fucking Staten
Now shut it, Reach baby.
>>
>>335774134

>it's not utterly game annihilating so it's not worth changing

It reks half the other armor abilities ez and any idiot can use it perfectly.
>>
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>>335771418
The amount of detail and care that went into Halo: CE is almost autistic when you think about it.
>>
>>335770735
Miss the day when Halo was the flag ship for the 360 and PTFO any PS3 exclusive. I blame the bullshit kinect and shitty advertisement campaign for the downfall of the Xbone
>>
>>335774395
But I'm not defending Armor Lock, I thought it was garbage along with the rest of Reach's Armor Abilities.
>>
>>335774537
How is having a passion for something autistic?
>>
Halo 4 and 5 are awful, they are not Halo, it's an entirely different series, the old community isn't the same as the current one
>>
>>335769058
What is the point of that image?
>>
the original devs left and had some shitty team rape its corpse for money
>>
>>335769172
Yeah it is. A lot of the environments look very nice in it. But unfortunately the textures/models shown in anniversary mode don't match the actual geometry of the level. Meaning you might think that you can shoot a guy from behind that rock, but you'll actually just keep hitting the rock because it's bigger than it looks. On top of that it runs like absolute shit. ~20FPS on the 360 version and ~50 on the Xbone. It gets even worse when you play it splitscreen too.
>>
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Official, non-nostalgia biased rankings:

SINGLEPLAYER:

Halo CE > Halo ODST > Halo 2 > Halo: Reach > Halo 3 > Halo 4 > Halo 5

MULTIPLAYER:

Halo 3 > Halo 2 > Halo 5 > Halo: Reach > Halo CE > Halo 4
>>
>>335776045
>non-nostalgia
>Halo 3 MP above 2
lmao

>SP
CE > ODST > 3 > 2 > 4 > Reach > 5

>MP
5 > 2 > 3 > CE > Reach > 4
>>
>>335776045
>SP
Halo 3 > Halo CE > Halo 2 > Halo 4 > Halo 5 > Halo ODST > Halo: Reach

>MP
Halo 3 > Halo 2 > Halo CE > Halo 5 > Halo:Reach > Halo 4 > Halo 4 default > Halo: Reach default
>>
>>335776334
>SP
>Halo 3 the best

Remove nostalgia glasses, please. The only good part of 3's campaign was the last quarter. The rest of it was boring garbage.
>>
>>335776045
>halo ce is best
Well if you like mysteriousness and such then yeah. But it hasn't aged too well, a lot of people find it becomes repetitive after the frist two missions. Especially on the mission 'Halo'. Halo 2 still had quite a bit of the mystery feel to it since it had an ancient temple feeling but lacks the 'wtf is halo' exploration feel but still should rank higher since it's a bit more varied and fun to play.
>>
>>335776417
How about you take yours off. Nostalgia was never a factor for me with any Halo game.
>CE
second half was shit

>2
favored scripted event linear levels, shit boss fights, and story over gameplay

>3
most consistent missions in the entire series barring Cortana

>ODST
boring as sin, removes that large scale epic battles from the trilogy for a more closed in and boring experience.

>Reach
was complete shit

>4 & 5
are fanfiction tier with only a few good moments.
>>
>>335776045
I've learned a lot of faggots that say Halo 3 had the best SP and MP were fags that jumped on the Halo franchise late and in the Xbox 360 phase and never played the others...it made me laugh when my friend finally copped out he never played them but his opinion was still apparently valid. Halo 3 was solid but it wasn't amazing. It was what you'd expect and that's a good thing but it wasn't Halo 2 over the top. The only thing Halo 2 did wrong was it dropped the ball because they couldn't finish the game/story. Halo 1 was completely epic for it's time, but today it does fall short. There are amazing moments and way better put together sections than Halo 3 but Halo 3 had the action turned up all the way and felt like a true Action movie game experience instead of trying to tell a story and flood you with lore and content like Halo 1 and 2 did. In my personal opinion 2 was the best SP and 1-3 were both great in their own rights, Halo 3 taking the edge without nostalgia glasses. Regardless all 3 were amazing
>>
it was never good

only console babbies were impressed by it
>>
>>335777174
3 was way too easy even on Legendary, the Flood used to be serious threat then they became a joke
>>
>>335779283
The Flood
>CE
Good

>2
Broken

>3
Ok
>>
>>335779058
I agree with you with all 3 being amazing, I disagree with you on people who started with 3 think its SP is the best. I started with CE and consider Halo 3 the best out of the 3. The only ones who actually thought Halo 2 had the best campaigns are the ones that clearly started with that game. Halo 2 is widely known for it's incredible multiplayer and its innovation. Halo 2's campaign was always considered the worst out of the original trilogy because unlike Halo CE & 3, Halo 2 had a large amount of scripted events, terrible sandbox in the campaign, terrible boss fights, linear corridor levels, bullet sponge Brutes, broken Flood, rushed ending, gondolas, that slow elevator ride, and barely integrating the game's story with its gameplay. All of these elements ended hurting Halo 2's campaign. Halo 2's best moments was when it had more open levels like what is seen in Halo CE & 3 along with when the storyline is actually integrated with the game (Gravemind, Uprising). If Halo 2 has the best SP in the series then Halo 2 was clearly your first Halo game.
>>
>>335771587
This shit was so fucking retarded, I remember doing 2v2v2s or something like that an alternating that dumb ass shield, we were unkillable.
>>
Am I the only one who thought Griffball was forced? It was fucking cancer through and through. Adding Zombies to matchmaking destroyed the custom game community too. Literally everything after 3 was a huge mistake.
>>
>>335780238
Played CE first

Its literally 1 = 2 > 3

Arbiter added alot to the series but they mever used him again because muh Cheif fags, basically like the Raiden/Snake deal
>>
So, who the fuck is the second spartan in Combat evolved if you play two player?
>>
>>335780623
Not canon. Co-op is only canon in Halo 3. And even then, the 3rd and 4th player characters weren't actually there. But they do exist in the lore.
>>
>>335780724

Are you sure it wasn't Lopez?

R.I.P good RVB ;_;
>>
>>335780623

john from a parallel timeline
>>
>>335780495
>Mad the Arby didn't have missions
Deal with it, be happy he was a co-op character. I could careless what he brought to the series; he wasn't the problem to why Halo 2 had the weakest campaign in the trilogy. Halo 2 being a heavily scripted mess that took too much control away from the player for story is why Halo 2 has the weakest campaign out of the 3.
>>
>>335766428
Answer 1: bungie sold the rights so the new games arent made by bungie.

Answer 2: the new doom is basically halo.
>>
>>335780960
When exactly did it take control away beside the opening to check your controls

I clearly remember it being a nonstop action ride from then on
>>
>dinos in mp again never ever
REEEEEE WORT WORT WORT WORT WORT
>>
>>335781072
Let's see
>Chief blowing up a carrier
>gondolas (getting you to the end of a mission)
>scripted evens like the scarab (it's not even that fun taking it out)
>End of High Charity (where Chief is launched into Truth's ship)
I laugh at those who complain about this shit in later Halo games because Halo 2 planted the seeds.
>>
>>335766428
Milked it to death like everything
>>
>>335781262
So cutscenes and a few contained arenas

Heh thought you had something serious

Halo 3 did vastly improve the scarabs tho
>>
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It died after halo 3. I didn't mind 4's multiplayer since I played it so much in the first few weeks of release that I actually got decent at the game, the single player campaign was fucking ass though.

Halo 5 is absolute fucking trash. I hate it with a passion and rarely ever do well in any game mode. When trying to do shots I could do in halo 3 or 4 it's like the bullets don't register in halo 5. The guns feel way different and movement feels slow and shitty. The maps are also shit.
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>>335781516
Those cutscenes were originally gameplay.
>MC was supposed to free fall during gameplay to the Frigate
>The Delta Halo opening was originally like ODST's
>You originally drove a warthog through the terminal to Truth's ship
>Regret had a different ending
>You were supposed to pilot the scarab to get inside Halo's control room
So yes the cutscenes hurt the game.
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>>335766962

As someone that absolutely hated reach and 4, I think gameplay wise 5 is great. The maps are pretty shit compared to 3 though and I can't be arsed to play the campaign
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>>335766815
>the series did peak at 2, in terms of multiplayer
What?

Halo 2's multiplayer was shit, glitchy, and unbalanced

In terms of multiplayer, 3>CE>2=Reach>4

Even though Reach was mediocre, having great forge and custom games alongside the p cool warfare gamemode brings it up to par.

Halo 3 was just fuckin' godly.
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>>335781817
it being originally gameplay is not "taking control away" from the player, it's improvising based on the resources they had available at the time
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>>335781927
It is taking control away from the player. Are you doing these actions? No, the characters are so in other words you are watching the characters do what you should be doing, thus control is taken away from you.
>>
Spartan ops. they actually expected you to play through horde mode to get a jist of the story. i dont want to have to use an encyclopedia in order to play a game.
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