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Is D&D rpg genre truly dead?
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Is D&D rpg genre truly dead?
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I hope so
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>>345455494
What the hell does this even mean?
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>>345455494
Yes and not a moment too soon. D&D sucks.
>>
I play Sword Coast Legends but it was pretty shit, like, it wasn't even the game itself but every time you talked to someone it'd stop everything to kinda zoom in on their sprite. Plus I can't handle any game that has not good Paladins.
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>>345455494
Why don't you just play table top?
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>>345455494
Not if you're socially competent enough to play tabletop

There's even a steam game for playing tabletop games if you're too afraid to leave your house
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>>345455494
>>345456147
>>345456248
>>345456303
>>345456365
>>345456429
>>345456769
/v/ is truly a second reddit
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>>345457887
Why do you use reddit enough to know something this specific about the other people who use it?
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>>345457887
>just quoting everyone in the thread and calling them reddit is the hot new bait strategy
Le epic, simply le epic
>>
Maybe. Pillars of Eternity combat really bored me to death.
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>>345457887
>angry neckbeard is angry because his lonely cuck paper game is dying
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>>345455494
>Is D&D rpg genre truly dead?
The new editions are dogshit, m8. D&D is dead for anyone with half a brain.

Even the story is fucking shit with how the Blood War has ended and how one of the very few actually competent Evil gods - Cyric, got buttfucked. There was so much potential for actually interesting story development in Shar becoming the one and only goddess to govern all arcane magic, but they botched it.
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>>345461618
just make games with 2 - 3.5 ruleset...
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>>345460540
>cuck paper game
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>>345460372
>stats that make little sense and try way too hard to be different despite still clinging to established nomenclature
>combat is boring and gives no xp which leads to overall shitty incentives to explore outside of whatever quests you're on (which make up all of your xp)
>>
man I loved age of conan
>>
>>345461618
>new editions are dogshit
Eh.
5e is decent and 4e is... okay but sort of a different beast altogether. Though I'll concede that 3.5 is probably the best to make a video game out of.

Somewhat surprised we haven't gotten a Pathfinder game that's not the horribly shitty and unfinished MMO that's barely related to Pathfinder or the weird card game. Given its popularity, you would think we'd get a decent WRPG out of it.
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>>345463396
I feel like 4e was made with video games in mind as all of the mechanics are extremely simple and don't require any DM or player input other than rolling the dice and doing some damage. spells and martial skills are indistinguishable from each other as they're all variations of XdX with Y shaped cone of fire. there's nothing that requires a bit of roleplay or imagination and utility does not exist.
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>>345463396
PnP games don't make a lot of money. The cost of developing a pathfinder game would probably be equal to or more than their entire combined profits from the last several years
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>>345463702
>spells and martial skills are indistinguishable from each other
It's shit.
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>D&D rpg genre
the fuck does that even mean?
age of conan isn't d20 based
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>>345464269
well yeah, not sure I implied otherwise. they basically managed to turn cooldown based MMO combat into paper form
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>>345463396
3.5e games sure are such fun

>take a few steps
>spam AOE magic
>rest
>repeat
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>it has been TEN YEARS since the last actual D&D cRPG
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D&D 5 is fucking cool as a tabletop game.
D&D-based vidya will always be shit because they have to force a story and reduce character possibilities depending on the game mechanics.
just my 2 cents, never liked baldur's gate, neverwinter and any wrpg desu, but GM'd D&D for 15 years now
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>>345463702
I feel the same way honestly. Even though I enjoyed the few 4e campaigns I've been in, the game did its hardest to make very little differences between martials and casters, to the point where a lot of classes just feel samey.

Plus the lack of utility powers is definitely disappointing. I know it has the philosophy of "you have skill checks and that's enough for roleplay", but I missed all the little things I could do with certain spells.

With an open mind I can say I like 4e, but when compared to other editions, it doesn't really feel like DnD.
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>>345464526
2007 was 9 years ago, not 10.

And for the record, BG2 was shit.
>>
Problem is not with gamemakers, problem is with Wizards of the Coast.

Back in the days of 2nd edition, before Wizards of the Coast, TSR let anyone who wanted to make a game use their license. After that when Wizards took over, they mostly continued this, with the open gaming license letting pretty much anyone use their system.

However when they rolled out 4th edition D&D, they went super-fucking closed-door policy and guard their IP like a crazy dog. They would let people use their name to make games, but not their system, so we get shitty offshooot games that are mostly only hack and slash. I believe this policy still stands with 5th edition, although I heard WOTC was warming up to be more open with their license.
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>>345464526
I honestly don't mind.
The only game that did d&d rules well was ToEE, the rest were good despite the rule set and its piss poor implementation, not because of it.
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>>345464803
by all accounts they're keeping an even tighter leash on 5e
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>>345455494
I don't know, why are you posting Age of Conan artwork?

>D&D
>RPG genre
I'm being rused, aren't I?
>>
>>345455494
In the west it is.
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>>345460540

>lonely
>requires actively socializing with a group of people on a regular basis
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>>345455494
yes, it's too difficult for normies to grasp so all the big companies dropped it.
>>
>>345462346
>just make games with 2 - 3.5 ruleset...

Why? They can't capitalize on that by selling more books that are already out of print. If another game happens, which is something Beamdog seems to be aiming for, you can bet your ass it's going to be based on 5E. Which isn't horrible, mind you. It's just Sword Coast Legends was trying to imitate NWN1 and ended up garbage.
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>>345464962
It is in the east too.
Jap games don't really follow DnD and haven't for quite a while. Though Etrian Odyssey 5 seems to want to go in a more tabletop-inspired direction, maybe going forward, the series will take even more inspiration from tabletop RPGs.
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>>345455494
it is my eternal regret that fantasy genre as a whole took after tolkien and d&d respectively, instead of conan, kane and other sword and fantasy works.
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>>345465228
japan doesn't follow western tabletop games because they have their own and look at dragon quest as the grandfather of the medium for both tabletop and video games
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>>345465228
>>345464962
We also did get The Dark Spire which was pretty bitchin' too.
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>>345461618
>Blood War has ended

Hol up, hol up. How in the fuck is that even possible?
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>>345455494
Why not just play actual DnD instead of being confined by the limitations of a video game?
Or play a different ttrpg like Savage Worlds or FATE because DnD is shit
>>
>Vampire: The Masquerade setting is dead
>Planescape: Torment setting is discontinued
>3.5e was the last good D&D iteration

It's all going to shit, lads. The only hope for WRPGs is to make their own settings like Divinity: OS, Underrail or Age of Decadence did.
>>
>>345465101
I swear to god, if it's fucking Baldur's Gate 3 I'll go berserk. Good news is at least they got rid of both writers that worked of BG1 expansion, but they hired Gaider so it evens out again.
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>>345465770
Reason why adaptations aren't really happening anymore is because they're too rules-heavy and most people don't want to learn new shit. They're perfectly happy with cooldowns and mana cost. They're lost as fuck when you play old IE games.
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>>345465047
Man, I just realized I was never again as happy and sociable as when I had my high school D&D group.

I miss it so much it hurts.
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>>345465745

>I will never get a group to play pic related
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>>345461618
5e's fine for tabletop play but it's gotten absolutely horrible support. You're right about 4e being dogshit, though. If you didn't jump ship to PF you're a moron regardless.
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>>345465954
Cooldown is a far better system for a videogame
Vancian is only decent in pnp but it's pure shit in vidya where you are fighting 90% of the time and also fighting 10x more enemies in the average dungeon than you would in pnp
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>>345465275
And what exactly would change?
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>>345466161

It's okay to learn a new system after your first.
>>
>>345465521
IIRC, it went down like this: Cyric and Shar conspired together to kill Mystra in order for Shar to get control over all arcane magic and Cyric to gain power. Shar gave Cyric the means and Cyric did the act, killing Mystra and causing a magical apocalypse that fucked shit up on a massive scale and literally killed off entire nations. Yet Shar and Cyric's plan did not succeed entirely and even though Mystra died, another "definitely not Mystra reborn" goddess took her portfolio and place and Cyric was imprisoned for the act, though Shar was not punished.

Mephistophles, the leader of the Devils, used this somehow to gain advantage over the Devils and ascended to godhood and with the help of his new divine abilities ensured the victory of the Devils and literally won the Blood War.

Now the Devils can invade the prime material at will.
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>>345455494
yeah, pretty much. it's just action games now.
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>>345466179

I liked the encounter system and healing surges honestly.

Boring to have the group go take a nappers every couple fights in 3.75 or 5e.
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>>345465101
>which isn't horrible, mind you
The game itself is fine, but it's horrible for a videogame.
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Yeah, I don't see D&D coming back.
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>>345466340
>Mephistophles, the leader of the Devils, used this somehow to gain advantage over the Devils
*advantage over the demons, I meant.
>>
Forgotten Realms is boring shit and that's all the games are ever in.
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>>345466382
Seriously. Advantage is fine for reducing crunch but half the point of cRPGs is to handle the crunch for you. Then you get shit like inspiration, backgrounds, and all of the social feats, and you're either stuck implementing dozens of little scenarios to validate them or you gut the system's RP value.
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>>345466340
Forgotten Realms lore has really gone to shit ever since Drizzit was created.
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>>345466154
>that system that your group has been playing for years
What is her name?
New World of Darkness here, I'm just glad we aren't playing Vampire anymore.
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>>345455494
I'd love to play a proper World of Darkness RPG, like a less shitty VtM: Redemption.
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>>345466828
I've been fiddling with a lot of ORE stuff for awhile now. I've been meaning to get into nWoD, especially Changeling, but their CC is a bit much.
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>>345463396
Wizards owns the patent rights to D20 for Computer games...
No pathfinder games on computers ever.
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>>345466828
3.5
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>>345466828
I managed to get my group off of numenara and onto shadowrun
Now I have to foreverGM though
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>>345466828
>New World of Darkness here
Congratulations, you're a literal cuck. Playing nWoD after oWoD dying is literally equivalent to prepping the nigger bull and then watching it fill your wife's womb to the brim with strong nigger seed.
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>>345455494

awww, look at cute little /v/ pretending to be all contrarian again ...
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>>345466828

Pathfinder.

I want to die, they don't even know how to play the system after living in it since they learned 3.5 in high school.
I am the one who hates the system and have to reshow them how to make a character every time, yet they will play nothing else.

Too bad any other groups I try without my old friends break up quick.
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>>345467060
Tell that to my GM m8
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>>345466828
4e
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>>345467060
From what I understand nWoD has superior mechanics, but shitty lore. If that is correct, then is there a possibility to convert nWoD rules to use them with oWoD?
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>>345467110

I feel your pain, anon. Pathfinder is cancer.

A group of people from /v/ should play Masque of The Red Death.
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>>345467565
nWoD has officially supported backwards compatibility with oWoD. There's a conversion book and everything.
>>
>>345466828
Praedor with 70% homebrew, TES setting (our GM hasn't played any of the games, although he has read uesp a lot). 6 years and going.
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>>345467650
I somehow doubt /v/ is that interested in PBF or stuff like that. At least they weren't when I asked around.
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>>345464786
Obisiandrone in it's finest.
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>>345467565

It's superior only based on taste.

Their system for Mage, for instance, drains all fun out of the game. cWoD Mage had near unlimited creativity for a character's entire system of magic. nWoD Mage is casualized and limited.
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posting this randomly
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>>345464786
>obsidian drones will defend this
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>>345466995
Fuck.
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>>345466828
RIFTS. We all made a horrible mistake about 14 years ago and never recovered from it. It's actually rather fun if the GM is willing to put in the effort and be really meticulous with what he allows in his game.
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>>345467875

You're probably right. There would be no telling how group dynamics would work out, either.
>>
>>345467920
Assassin
Necromancer girl, Drow Priestess and another Necromancer girl
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>>345467960
Do you get the reference, anon?
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>>345467731
For Vampire, anyway.
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>>345467960
Well memed, friend. The reason she's an obligatory companion in the first dungeon is because you start with most of your gear missing, including all of your weapons and you have literally zero chance of beating Okku alone, if your character is not properly specced for combat.

You can ditch her literally after you exit the first dungeon.
>>
>>345466995
>Wizards owns the patent rights to D20 for Computer games...

Wait really? That's fucking bullshit. Doesn't open license extend to that as well?
>>
>>345467920
Bard, Thief, Princess Siri, and musketeer.
>>
>>345468257
That repetitive use of the word "literally" in such a short space does not bode in your favour.
>>
>>345464892
ToEE had such an amazing mod community that it is THE definitive D&D game, and in my mind the definitive crpg
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>>345468254
You don't even need the Translation Guide or anything anymore because Masquerade 20th Anniversary has the update rules.
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>>345468416
Literally, unironically neck yourself.
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>>345468459
problem with toee is that it's lacking as a game. entire game feels like one massive sidequest because troika stuck to the source material so heavily.
>>
>>345467650
>>345467110

Am I the only one who finds items in pathfinder really shitty?

I enjoyed breaking away from 3.5's myriad of broken shit into something new, and Pathfinder had some good ideas here and there.

But holy shit the items are bad. After Magic Item Compendium, it feels like every item is either class-specific or a mish-mash of shit spells that were out of style 5 levels ago (with terible DCs and 5x too expensive).

At level 15 I was struggling to find things to buy and just overenchanted my armor and weapon.
>>
>>345468324
no
>>
>>345468238
I'm not sure what you mean

>Well memed, friend
thanks, obsidian drone
>>
>>345468908

The items reflect a lot of problems with the system in general.

The classes are so powerful that you hardly even need much in the way of magic items to begin with.
>>
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>no NWN3 with 5e rulesets
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>>345466231
Primarily tone and less dicking around with totally-not-different-aspects-of-humanity races. Just contrast LotR with Conan books.
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>>345466828
>tfw my group goes through systems like nothing

We've played
>Dungeon World
>Pokemon Tabletop United
>a modified version of Pokemon Tabletop United that made it more like PMD
>Pathfinder
>13th Age
>Magia
>Tavern Tales
>5e
>a modified version of Pokemon Tabletop United that added SMT shit so we could have an SMT x Pokemon campaign
>Final Fantasy flavored 4e
>Car Lesbians

And I'm not even sure this is the full list.
>>
>>345469079
It seems like you really want a homebrew game.
>>
>tfw started d&d a few months ago
>all the nerdy guys are so chill and friendly
>have a lot of fun and really start to get into it
>haven't enjoyed using my imagination like this since I was a kid
>actually gets me out and socialising, having avoided people for years
>take one of them who sought my help under my wing
>he's lost a lot of weight, cleaned up and has a date this week with his crush

Its become a tremendously positive part of my life
>>
>tfw you're gonna watch Wizards of the Coast and all their settings die a painfully slow death as they refuse to adapt to the new gaming environment
even GamesWorkshop seems to have recognized that videogames are a natural evolution to tabletop, and that tabletops are nothing but an extremely niche market. Plus you can jew out 200% more with DLC in videogames.
>>
>>345469373
GW hasn't recognized shit, they just want that licensing dosh and are lowering stock prices so they can get bought out and retire.
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>>345469504
>just want that licensing dosh
exactly, retard. they've recognized that videogames are a huge potential for big amounts of cash and that tabletop alone no longer does it.
>>
>>345469164
I'm not the GM for most of these (though our PMD was a rotating GM game so I GMed it a couple of times, also that campaign was a beautiful fucking mess), but our group usually just takes a system and modifies it to fit what they want.

One of the guys in our group did Homebrew an Etrian Odyssey game though, which we never got around to playing yet sadly.
>>
FUCK OFF WITH YOUR TABLETOP NORMIE SHITTERY RETARDS
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>>345469373

It was never really more than a niche market to begin with, anon. What the fuck are you talking about?
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>>345469723
Are you serious? It was much less niche 40 years ago than it is today.
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>>345469692

no u

Also, kill yourself.
>>
>>345467920
Druid

Succubus, Ranger Girl, Fighter Girl.

Who wears the pants?
>>
>>345469786
I guess in a sense it's much more known in the mainstream, but tabletop games aren't exactly overflowing with new players because of that. People just don't think you're a Satan worshiper anymore when they hear D&D.
>>
>>345469786

Popularity isn't what defines something as niche, anon.

It deals more with the nature of the consumer of the product.
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>>345469692
tabletop games are more autistic than video games
>>
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>>345455494
Wizards fucked up royally by making 4E suck, and 5E doesn't look any more appetizing.

Pathfinder is the current king among tabletoppers wanting the "DnD experience" which is ridiculous, and Pathfinder isn't in a rush to make loads of vidya, though I think I heard at least one thing was coming.

With DnD performing massive damage control and most of their best employees splintered into Paizo/Pathfinder the pickings are slim, its in a complete recession and it could potentially not be saved.
>>
>>345470026
NOT IN A MILLION YEARS
GO TO /tg/ AND SEE, IT'S NORMIE CENTRAL
FUCK OFF
>>
As an aside, 5E is being embraced by many of the fans jilted by 4E.
>>
>>345468517
I thought v20 just rebalanced shit and ditched Gehenna rather than converting everything to Requiem.
>>
>>345470212

Forgot my quote desu

>>345470053
>>
>>345469049
>5e
>remotely suitable for vidya
>>
>>345470026
I'd say they're more or less the same.
On one hand, tabletop games require actually socializing, but on the other hand, tabletops are probably too complex for most "normal" people.

Not to say they're /that/ complex, but you generally don't have to read over a bigass book to play a video game.
>>
>>345470143
/tg/ers are the biggest fedoralords around
video games are much more normal these days
>>
>>345470026
They're less accessible to normalfags but far less inviting to actual autists who can't properly socialize, much less RP convincingly.
>>
>>345460540
is this kemono? sauce?
>>
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>>345470212
Because 4E was simply that bad. It was probably the most accessible D&D game ever for new players because they gutted and simplified so much of it, though.
>>
>>345470212
The issue with 4E and 5E are they try to treat the pc's like mmo characters, which is not what tabletoppers want, its actually more restrictive.
>>
>>345470406
>>345470568
>being social doesn't make autistic
people often say this but when you see the type of people who usually play roleplaying games and the type of 'socializing' they do it's pretty far from the truth
>>
sure is /tg/ here
>>
>>345470584

It was accessible because it was almost an entirely different game. People brought into DnD on 4E typically refuse to move on to better editions because they have to basically relearn everything over again.
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>>345470674
I can see that for 4e but not 5e; what's so MMO about it?
>>
>>345470143
>being social is normie
well it is but you are just sad just sad
>>
>>345470584
Ironically, it was still bogged down with all sorts of tedious, meaningless crunch that makes it an absolute chore to sit through.
>>
>>345470674

I've never gotten that impression with 5E, anon. I would agree that it doesn't have as much lush content as 3.5 - and it definitely isn't looking like Wizards won't be releasing much beyond adventure modules, either.

What you say is actually a big gripe I have with Pathfinder.
>>
>>345469936
You don't.
>>
>>345470701
To be fair, I feel like most people I see at social gatherings qualify as autistic.

Then again, I'm jaded as fuck.
>>
everyone is autistic but me

and yes, OP, d&d rpgs are dead
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>>345465770

>Vampire: The Masquerade setting is dead

Not true. Onyx Path (formerly White Wolf) publishes Masquerade stuff frequently. Hell, they churn out Old World of Darkness stuff about as much as they do with the New. I think there's a new edition of Masquerade coming out soon, too, and a Beckett splat is going to be released soon as well.

>Planescape: Torment setting is discontinued

Huh? Since when?

Granted, they haven't made a proper splat for Planescape since 2nd edition (I don't count the 4e garbage). But they've already released a Ravenloft adventure path so I don't see why they wouldn't do the same with Sigil in the future...

>3.5e was the last good D&D iteration

Yeah, no, fuck off.

5e is great but probably doesn't translate well to vidya, cause it's extremely streamlined and heavily DM-reliant. 4e should be made into vidya... why it never was, fuck if I know.

Maybe learn your fucking facts before spouting nonsense, ya bitch.
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>>345465047
>playing social games by yourself on a computer
>>
>>345466364
>it's just action games now.

That's not necessarily bad, though. It's not like you can't make a good D&D game that's not an RPG. Shit, games can even be faithful and accurate to the source material in their own way.
>>
>>345470674
Yeah I'm with these guys >>345470884 >>345471064

I can see what you mean with 4e, seeing it throws all the classes into little DPS/Healer/Tank/Debuffer categories, but I don't see how 5e is more MMO-ish. I feel like it's pretty much just 3.pf-lite.
>>
>>345471317
No D&D edition translates well into a video game because they're DM dependent. You just accept that and video games have to be tightly scripted and limited narratives to compensate.
>>
>>345471560
>seeing it throws all the classes into little DPS/Healer/Tank/Debuffer categories
These were already fucking there and surprise surprise, classes in 4E do more than what their role says they do.
>>
>>345471490
I would really like to see a proper action RPG based in the D&D setting and loosely based on the ruleset. Something like Oblivion or Gothic, except based in a D&D setting.

Fuck rigid adherence to the ruleset, the lore is what makes D&D great.
>>
>>345471662

That's true, good point.
>>
>>345471317

What the fuck. They released a 20th Year Anniversary for MtAC?

I'm so fucking excited. Buyin' dat shit.
>>
>>345470584
>It was probably the most accessible D&D game ever for new players
t. retard

That would be Basic D&D or 5E. 4E is the second-most complex edition of D&D ever made.
>>
>>345471064
>and it definitely isn't looking like Wizards won't be releasing much beyond adventure modules, either.
This is what kills me. It's a legitimately good, reasonably robust system but it's safe as fuck and feels entirely too small as a result.
>>
>>345471728

>These were already fucking there

No, they weren't. Classes in early editions had countless ways of being built and customized, considering you could multiclass and specialize with prestige classes that weren't necessarily meant for your class.

>classes in 4E do more than what their role says they do

Only if you bruteforce it and homebrew. Otherwise, 4E has shitty customization.
>>
>>345464269
Only if you're illiterate.
>>
Leader>Defender>Striker>>>Controller
Prove me wrong
>>
>>345471957

Same. I wanna see prestige classes, or a similar specialization system make a come back.

I really want to see some conversions of fun classes from past editions. Truenamer might actually work properly in 5th ED.
>>
>>345469078
But I haven't read conan. Which is why I'm asking. You're also just listing things that don't paint the picture. I don't know what you want from fantasy.
>>
>>345472187
Hey look, a retard who obviously started with 3E and has no idea what they're talking about.
>>
I want another Kotor 2.
>>
>>345472187
>Only if you bruteforce it and homebrew.
Yes, I must have been imagining how the Fighter does a lot more damage than other defender classes and how the Paladin buffs and heals whilte being a defender and how the Warlock naturally has tons of crowd control mixed in with their damage.
>>
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>>345472419

Okay, anon. You sure got me.
>>
I liked 4e.

It was the only d&d that focused on combat and actually developed it out.

Never understood what problem people had with the rp rules either, besides the utility spells that did exist rituals had a larger collection of effects than any other edition did with utility magic anyways (most people do not even seem to know rituals exist or what any of them do).

3.5 came at a sweet spot and most do not want to learn a new system other than their high school one, so moved on to Pathfinder.
>>
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>>345467920
>drow priestess
>>
>>345472674

>Fighter does a lot more damage
>Paladin buffs and heals
>Warlock naturally has tons of crowd control

Nigga wat

You even play anything besides 4th?
>>
>>345472786
Considering that the only prestige class before 3E was the 1E Bard and that that needed an extremely specific mix of Thief, Druid, and Fighter levels? Yes, yes I did.
>>
>>345472981
I've played literally every edition of D&D except for Moldvay Basic.
>>
>>345473035

Intellectual checkmate.
>>
>>345473138

Right - fighters can never be tanks.

Paladins can never use greatswords or something similar and focus on dealing damage.
>>
>>345473365
Go look at what I posted again.
>>
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>tfw really like playing D&D
>tfw live in middle of nowhere and nobody to play with
>tfw only local gameshop is full of players and need DMs
>tfw barley played enough to be competant as a player

DnD games will never fill the void no matter how much they try
>>
>>345473365
Yeah paladins just like monks are shit, too many stats need to be covered.
>>
>>345455494
Real D&D is being played with dice, paper and friends around a table, not on a computer
>>
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>>345460540
>>
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>>345473767
>>
>>345472837
4E was pretty much Final Fantasy Tactics as a tabletop RPG. I have no idea why people get butthurt over it.
>>
>>345473517
You could try roll20.

I've never played with a random group, so I'm betting there's probably a 50% chance of a random campaign being shit, but I've played DnD on it with friends.
>>
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>>345455494
i play DnD 3 times a week with friends at a dinner table.

sometimes i play via google hangout.

the point is that DnD is a pencil and paper game
>>
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>>345473845
>>
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>>345455494
Im playing a ebberon setting campaign right now with my friends so no I guess not?
>>
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>>345473982
>>
>>345472837
>>345473847
Because a tabletop roleplaying game is about more than just combat and stat blocks. All the cool utility shit was gone.
>>
>>345474063
>ebberon setting campaign

You done fucked up, you know that?
>>
>>345473884
I would, but I've had an easier time applying for a job than I had trying to apply for random games

The one time I did get into a game I got ejected for missing a single session
>>
>>345474097
>All the cool utility shit was gone.
Except it wasn't, you're just fucking blind. Do you think utility powers were called utility powers for no reason?
>>
>>345474097

I guess it was gone if you never figured out how to use rituals or look for the labeled utility powers yeah it was gone.
>>
>>345474164
how so? Misspelled it?
>>
>>345469049
Good.
5e sucks.
>>
>>345473847
Most DnD players didn't like the fact that there's no real difference between martial abilities and spells, along with the fact there's no real utility powers anymore. People also don't like that it focuses strictly on combat with very little in the way of non-combat rules besides a skill check system.

I honestly like 4e myself. Our group is even running it as a Final Fantasy campaign, like I mentioned in a previous post, but I do understand the complaints people have with it. It's just different from what most people expect out of DnD.
>>
>>345455494
yeah
indies are trying though
>>
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>all of these hipsters shitting on 5e

face it, 5e is clearly the best edition
>>
>>345474618
>there's no real difference between martial abilities and spells
Completely untrue. Martial powers don't have access to the same effects arcane or divine ones do, that is an objective fact.
>People also don't like that it focuses strictly on combat with very little in the way of non-combat rules besides a skill check system.
You say that like that's not just as true of every other edition of D&D. Some of them didn't even have a skill system until later in the system's life.
>>
>>345474608
Not him, but care to elaborate? I looked through the handbook real quick and didn't walk away with a good first impression, but I'd like to hear from someone that has experienced it first hand.
>>
>>345474735
>first 10 levels
>barbarian dominates the game from melee fags side
>warlock just tears a new one to every caster out there
>last 10 levels
>warlock is tearing a new one including the barbarian
Also it makes everyone except the fucking casters damage sponges.
How is that a good system?
>>
>>345474618

It's my 2nd favorite edition after 2nd.

3e was okay, ironically people that love 3.5 seem to have never played it before it's revamp.
Was not a fan of 3.5
>>
>>345474961
Not him, but the biggest flaw with 5E is that unless you use scrub enemies, player lethality drops off of a cliff after the first few levels. PC damage is well under half of what it was in 3E, and considering that monsters in 5E have similar HP totals, that's not a good thing unless you really like nerf bat combat.
>>
>>345475417
>player lethality drops off of a cliff after the first few levels.
what fucking class combos have you been using? Or are you one of those NEVER EVA GIVE THE PC'S COOL ITEMS DM?
>>
>>345469328
I like you and I like this post.
>>
>>345475579
Do you have any idea what player damage in 3E looks like?
>>
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>>345465275
D&D *is* mostly based on Conan and other swords & sorcery literature though. People get sidetracked because it has the "Tolkien races".
>>
D&D thread? Sweet.

Alternative d20 tabletop worth checking out: Dark Conspiracy

It's the 80's, except magic and monsters are a thing
>>
>>345475779
Any mech combat d20's?
>>
>>345475924
Mutants & Masterminds has a splatbook devoted to that.
>>
>>345475731
Original and AD&D maybe, but those influences sure as fuck got lost from 3E onward in favor of melting pot fantasy approach.
>>
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>>345455494
>There are people in this thread who unironically like 4E and hate 5E

Truly neo-/v/ is real and the bane of any common sense left in this shithole.
>>
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>>345466828

3rd edition D&D. We've been playing quite a long time. Only our wizard hasnt died ever since wizards are OP as fuck. Myself I've burned through 3-4 characters already, all my own fault for being too rash and stupid. Its been a fun campaign but I dont see it ending ever.
>>
>>345476329
dnd was already a melting pot of dunsany, lovecraft, conan, chronicles of amber, dying earth, and john carter of mars
>>
>>345475579
Look, I can make a 3E Fighter, one of the shittiest classes in the game, go do well over 200 damage in a single full attack over and over and over if I really felt like it. In 5E, a Fighter is lucky to break 100 damage a round while they're going nova.
>>
>>345474961
In addition to >>345474969 casters suck through out the game. Since everything is a damage sponge, being DPS caster is as unviable as it can get since all the enemies are damage sponges and spells are limited resources a day. Except for the fucking warlock who can solve every problem by either being a communication tower or casting damage reflection spell - armor of something.
Oh. And the fucking higher level creatures are immune to pretty much every elemental attack that casters can make. Have fun with that.
Feats seem to be somewhat okay but all of them are situational. Except for some (like grappler) being useless as it can get. Grappling in general doesn't exist in 5e because it only imposes a disadvantage. Oooh take a lower roll of the 2. Such penalty.
Customization wise, there's multiclassing as well as getting point every 4 levels which you can spend on either a stat or feat. But that's pretty much it. After the 6th level gaps between levels become so huge that you'd need a month worth of sessions (depends on xp rate) to get from level to level. Taking points instead of feats is also pointless since your bonuses only change every two points. Have fun doing nothing for 8 levels.
Even merely thinking about 5e makes me mad as fuck but >>345475579 puts a cherry on top of the cake.
The system is shit and even the cool items don't balance out the shit combat.
I'm so glad we switched to gurps.
>>
Adults Only VRMMORPG in a D&D tier setting when?

Fuck wenches, kill assholes, fuck anal cavities, probably some slime as well when you're hammered, burgle, steal, kill, pillage, rape, murder, and all that asshole tier stuff.

Or become a farmer, have a nice house wife and future kids to inherit your fabulous farm, then kill a bunch of giant spiders who are trying ti impregnate your wife with spider eggs.

Or become a Knight! Then lose all your freedom, you fucking faggot.

Or monster hunter, rogue, wizard, Sexologist in training.

ANYTHING.

Or become a fat slob ingame as well.

I don't fucking know, ask Jesus.
>>
>>345476847
You realize that, when taking points, you're allowed to choose between 2 for one attribute and 1 for two attributes, right?
>>
>>345476815
If anyone gave a damn they could probably sue WotC for blatantly stealing Vancian spellcasting system from Dying Earth.
>>
>>345477326
That's not much of an improvement.
>>
>>345475779
>playing d20 when superior d10 and d6 systems exists
Contemptible.
>>
>>345477495
people are at least more likely to have d6 around, even if they don't care about roleplaying. it immediate lowers the entry barrier.
>>
>>345474969
>forgetting about Moon Druid's bullshit wildshape letting it absolutely dominate the early game
>>
>>345476847
In general, 5e feels more like terribly implemented ruleset. Even if you didn't follow half of it and tried to balance it on your own, you'd fail miserably because it's rotten to the core. Customization is lackluster and skill groups are too general.
Magic sucks.
Combat sucks.
All classes are X with a splash of Y.
I shit you not. Specializations are literally that.
Every class can choose specialization for either being a caster, DPS or tank. Except for the FUCKING CASTERS who just stay there in the corner and do NOTHING besides dieing and throwing occasional healing spell if they are a cleric.
Fun fact: According to 5e, warlocks aren't casters.
>>345477326
Oh wow. +1 bonus modifier point every 4 levels for a chosen stat. Such improvement.
>>345478013
Our druid did not survive until specializations and just outright quit after second combat encounter. He was DMing since 2e.
>>
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>>345477103

Good luck with your gaming Anon.
>>
>>345478241
That's right, shift those goal posts.
>>
>>345478723
That's not shifting the goalposts.
>>
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>>345478723
I'm saying that we didn't look into that particular class.
That guy asked for my experience with the system and I am telling him my experience.
>>
>>345478314
roll for anal circumference
>>
>>345479026
>"here's a problem with the mechanics"
>the problem you're describing doesn't actually exist
>"yeah but it still sucks"
>>
>>345468147
This game can be a lot of fun. I use to run it for my groups. I had one group where all the players were girls.
>>
>>345479784
Here's a Mount and Blade mod.
http://www.moddb.com/mods/wastelander-the-rifts-mod
>>
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>there are people in this thread who have never played a table top rpg

You guys are missing out
>>
>>345466179
Vancian is pure shit at all times. The only good thing to come from it is that it might have given the designers an idea for how to distinguish Sorcerers from Wizards, but there are probably other, better ways to do that and keep the general lore while getting rid of Vancian mechanics.
>>
>>345470574
http://exhentai.org/g/947233/546eeb8508/
>>
>>345480073
>updated 2009
oh well
>>
>>345480514
Vancian is shit because they literally plagiarized it from the Dying Earth series of novels and turned into a mechanical system.
>>
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>>345465770
>3.5 was the last good D&D iteration

3.5 was fucking garbage, the only people that enjoyed it were Munchkins.
>>
>>345469078
Isn't Conan also very low-magic? Or at least relegates magic to complicated rituals and shit? I like to throw lightning bolts around in my fantasy games. Conan is also more cynical, and I like a bit more idealism. So my go-to Neutral Good sorcerer character wouldn't work well in Conan.
>>
>>345469936
Whenever a succubus is involved, she always wears the pants. Anytime someone disagrees with her, she just induces constant uncontrollable orgasms until people see things her way.
>>
>>345472837
From what I've heard, a lot of people were upset that wizards were no longer all-powerful and able to trivialize everything in 4e like they could in 3e and 3.5.
>>
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>>345481296
It's kinda both and magic is dark and foreboding also as you said ritualistic and kept vague most of the time. Entire setting is also bronze/early iron age so there's a lot more people draped in belts and shit than proper clothes. So yeah, any spellcasters would be basically your street-level charlatans, mysterious travelers from the eastward Khitai or really powerful Stygian mages who are into dark shit to keep their powers. Not a pleasant setting to be in.
>>
>>345479209
This anon isn't making that up. That's an actual thing you roll for.

Here's a long video where a few guys roll up FATAL characters.
https://www.youtube.com/watch?v=tEmdTkpLwK0
>>
I wish people actually would play a game and enjoy it instead of testing everything in a math vacuum and judge a system based on those results.
>>
>>345480959

Personally I like the concept of it. It adds a different angle to wizards, in that the wizard isn't smart just because he understands scrolls and the like, but because he needs to be able to plan for what would be most advantageous to have and apply it at the right times for things to go right, or creatively use whats on hand when everything goes to shit. It doesn't really work for video games though due to the sheer amount of combat and limited ways you can approach situations, but as a pen and paper system I think it has some merit.
>>
>>345483597
That would require time and testing, though. D&D is pretty much the only game that can afford that now.
>>
>>345455494
basically yeah
you see what happens when they try to emulate the role-playing aspect for a modern audience
you geet something like Dragon Age that hardly is a real RPG
>>
There will probably never be any kind of NWN3, because you can't nickel and dime people with DLC if you include tools that let people get better content for free.
>>
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>>345484159
>because you can't nickel and dime people with DLC if you include tools that let people get better content for free.

Sure you can.
>>
>>345466828
Warhammer 2nd ed. So many good stories.
>>
>>345483747
Shit's all over /tg/ where people keep calling X system shit because of numbers yet they've never fucking touched a dice or used Roll20 in the past 5 years, just grumbling on a thread.
I'm having a fucking blast with 5e, and I'm wanting to try 4e and 3.5/PF some day just for the hell of it, hell I bought the fucking handbook for M&M and downloaded other shit so I can try my hand at it as well.
Make your fucking characters, stop number-crunching, and have fucking FUN.
>>
>>345471490
I got a gift copy of this, if anyone wants it. Post an email and steam account if you haven't played more than half your games I ain't sending it. Would rather have it end up on someone who will play it, not a hoarder who just wants his steam account to value more.
>>
>>345484229
My understanding is that SCL's tools are horrible compared to NWN. And the guys that made it have now gone bankrupt.
>>
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>>345484431
And proof I guess.
>>
>>345484431
Well I'm a hoarder who still tries to play games, in case no one else applies.

http://steamcommunity.com/profiles/76561198003320135/
>>
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>>345478013
>>345478241
I rolled a moon druid 6 months ago as my first 5e character and had a pretty fun time with it.
I got him up to 8 and just retired him to roll a necromancer for a new campaign.
Am I about to be in a world of no fun because I can't turn into a bear to solve all my problems?
I just want an army of spooky skelemen, it's all I ask for.
>>
>>345484890
you can't have a skeleton until Wizard 6 I think.
>>
>>345484772
I'm off to sleep in 10 minutes, if no one else posts by then, I guess it's yours.

You ever got to play it in arcades or is it first time?
>>
just installed sword coast legends, what am I into?
>>
I wonder what will happen if that guy who's working on an open-source version of NWN1 ever finishes it.
>>
>>345486367
Shit
>>
>>345486438
I hope it is 5$ worth of shit
>>
>>345486546
It is $5 worth of wasted potential, for sure
>>
>>345455494
that pic is from Age of Conan cocksucker
>>
>>345484772
Well that's that, pass over the e-mail.
>>
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>>345460540
>playing tabletop with other nerds when you're 25+ years old
>>
>>345487229
That's the best time to play, teenagers can't RP for shit.
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