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Games with 11/10 gameplay
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Games with 11/10 gameplay
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>>345096417
this and bloodborne
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tranq, fulton, tranq, fulton, dog takedown, fulton, cqc, fulton, tranq, fulton

oh they got armor now

non-lethal silenced guns, fulton

11/10 guys
>>
>>345096661
It's your own fault if you chose to play that way.
>>
>>345096661
wasd, wasd, left click, right click, ctrl alt delete, m1, m2, m2, m1

woooow
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>>345096417

> Phantom Pain

muh negro
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>>345096417
True vidyakino.
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>>345096417
Uncharted 4 is pretty much the epitome of that kinda game
>>
Is anyone else still playing this? I recently picked it back up and started over and even though I know the story takes a big dump, the game still feels amazing.
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>>345096661
it's a very open ended game.
You could have played a million different ways, you chose to play like a faggot.
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>wonder what happen to Eli after learning the truth
>it was cut from the game
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>>345096417
>A game can be 11/10
Literally impossible
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>>345096417
MGSV has all of the balance of a fat kid trying ballet for the first time. The game gives a fuckload of options, but it comes at a fairly high cost. The weak level design doesn't help things either.
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>>345097774
Nothing is impossible if you put your mind to it. Believe in yourself anon!
>>
>>345097842
But that would be for the game not me. Hell there's a lot of games out there that many, including /v/ that would claim it to be nearly perfect, but there's always that one or few flaws that prevent it from obtaining perfection like a severe glitch, an annoying sidequest, etc.
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>>345097446
I am but for differing reasons
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>>345097697
He gets btfo, they recover the destroyed Sahelanthropus, fucks off with Mantis.
>>
Is there even a negative to killing people in this game. I never finished the game since non-lethal methods get fucking stale after the first half, but I might start over again and just go NUCLEAR.
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Post your helicopter music:

https://www.youtube.com/watch?v=ec0XKhAHR5I
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>feel like reinstalling MGSV for the weekend
>remember the game won't let you kill enemies
>only weapons allowed are tranq and riot
>can't go full nuclear with fun weapons
How is the game using kb+m anyway?
>>
>>345097839
Here's your (you)
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>>345096417
Alright, you start
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>>345098178
Going nuclear gets you nuclear.
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>>345096417
The gameplay is limited by the poor level design so I can't give it 11/10
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>>345096661
Left thumbstick up, left stick right, right stick left, R1, Square, R2

11/10, guys
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>>345098220
???

You can kill the fuck out of everything...
>>
>>345096482
Bloodborne has fucking awful gameplay
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>>345096417
Gameplay is more than just mechanics though. The level design is shit, therefore the gameplay is weak.

>>345096726
I suppose Skyrim is a masterpiece then, since you can put arbitrary limitations on yourself in that game too.
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>>345098195
Fuck off /tv/
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>>345098220

KB M handles beautifully and you can go full nuclear, it's just a shot in the foot unless you're further in to the game.
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>>345098195
https://www.youtube.com/watch?v=eFFgbc5Vcbw
My nigga
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>>345098178
If you kill enough people, you turn into a demon and can't wash off blood. It's the coolest shit.
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>>345098339
Never played it, can't help you there. There are endless ways to play mgsv, like almost totally endless, and you chose the most dull way to play it.
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>>345098195
https://www.youtube.com/watch?v=wyz_2DEah4o
It fits perfectly once you have the Heli fully upgraded, as the opening drum part is distant and once everything kicks in the Heli is in view
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>>345098220
Nigger what?
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>that first fucking hour in the hospital
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>>345098253
None of that is inaccurate, though. The game isn't very balanced at all, and sneaking is tensionless as a result. This has been a problem with the series starting with MGS3, but at least MGS3 had interesting environments to explore and nice boss fights, along with a tighter sense of pacing. MGSV is a tedious grind unless you're particularly entranced with fucking around with the game's toys (which is legitimate, I'm not knocking that).
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>>345098554
>i get excited over cutscenes
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>>345098339
>The level design is shit
Actually, the level design is pretty great. You just don't like it because it's a open "approach it from anywhere" kind of level design as opposed to something more tight (which is good too, don't get me wrong)
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>>345098195
https://www.youtube.com/watch?v=-GJoTVLXUCI
The only right answer
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>>345098530
this is amazing I'm gonna use this from now on
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>>345098530
>>345098705
pls
https://www.youtube.com/watch?v=axfOJtmjRtY
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How much do you want to bet that the fags criticizing MGS V sucked the fuck out of MGS 4's cock?
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>>345098554
>People talk about how they wish the rest of the game was like the hospital
>The hospital is a fucking chore to go through in every subsequent play through just like most of 4
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>>345098253
>points out flaw
>(Y-You)
ebin
>>
>>345098760
Yep, MGS4fags are the worst.
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>>345096417
it's slightly unbalanced and gets real "boring" once you have the AI figured out.
hell once i was done and only had side missions left i ended up using shit equipment.
Leatherjacket + bandana + ocelot revolver + golden sawed off shotgun + bandana.
and all you have to do is walk up behind them to hold them up, if they stay red and go for the counter then you lay down and sweep their legs and hold them up on the ground.
then you either fulton or leave them there.

i am just really sad that the best missions are the hardcore ones at the end.
the ones where its standard fatigue + weapon OSP are so much fucking fun.

also the game gets easier the better your equipment gets so you have to limit yourself on what to use wich is a pretty flawed design.
the first hours of the game are actually more fun than the latter ones.
>>
SNEK
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>>345098746
I liked 4 and 5. And all of them. Kojimmy did nothing wrong.
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>>345098195
https://www.youtube.com/watch?v=U16Xg_rQZkA
>not doing a david bowie song when the main theme is a song written by david bowie
>>
>>345098746
There's plenty of valid critiques, Kojimadrone.
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>>345098220
only niggers can be killed in this game because of Kazuhira "Fulton a baboon and I'll shoot the baloon" McDonalds Miller
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>11/10
is actually 1/10 because of overflow.
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>>345098739
Holy shit that's perfect
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>>345098760
The hospital sequence is a cool idea wasted on tutorial flashiness. Imagine if it played out similarly to the Caution Mode in earlier games, with the player having to dynamically avoid XOF and navigate out of the hospital, and hiding among bodies was something the player could organically discover as opposed to something relegated to a cut scene. Alas. It was a cool setting and context for sneaking around.
>>
>>345098896
Yeah, but your criticisms are all invalid if you're one of those fags that think MGS 4 > V
It's all I need to discard your opinion.
>>
>>345098669
except it's genuinely shit. the 'approach it from anywhere' concept is useless when 99.9% of all stuff you can approach in the game are the same kind of loosely placed huts with a few guards patroling in between (often not even that).
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>>345097397
Okay kiddo.
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>>345098841
Use Infinite Heaven.
>helis patrolling the entire map constantly, so even bailing out in your heli is a challenge
>can go in any mission or even in freeroam OSP
>soldiers patrolling the wilderness, not just outposts
>vehicles roaming around the map that are not just trucks
>can set equipment for enemy soldiers
>can set alert mode so they are always investigating
>it's actually hard because being detected means the 10 helis flying around the map will come to get you
It also does things to make the game feel more alive, like soldiers running around all of motherbase, helis landing and taking off, there's D-Walkers, you can find your buddies and you can set radios around the map to play random songs from the casette tapes.
Plus, you can get rid of the retardedly fast sprinting by lowering the level of your bionic arm.
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>>345099041
Nah, it isn't. Sorry we enjoyed something you couldn't.
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>>345096417
Final Fantasy XV (Platinum Demo)
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>>345098987
>tells you blend in with the bodies
>you just kinda lie there on your elbows
>when there's an actual prompt to lie completely on the ground
>nope, just lie prone on your elbows
>>
How is Venom so fit, he's 53.
>>
>>345096417
MGSV would've been infinitely better if it were 12-15 camp omega sized bases. The open world adds literally nothing to the game. You just sprint from base to base in a lifeless desert.
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>>345099141
sounds great and all.
but i'm on PS4 and the game not having proper difficulty settings is just ass.
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The hospital was fucking terrible.
The lack of variety in side ops was fucking terrible.
Everything revolving around mother base and fultoning shit was fucking terrible.
The story and characters are fucking terrible.

But if you ignore that, it's a pretty good game.
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>>345099193
You're supposed to hold the command and he lays flat down with his head down. Pay attention.
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>>345098195
https://www.youtube.com/watch?v=cs926AIL-ck
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>>345099269
I wonder what people who write this in every single MGSV thread hope to accomplish.
I think people got it the last 50k times.
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>>345096417
Why is there a blood bag attached to him? I've never seen that.
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>>345099284
The command never pops up. He lowers his head in the cutscene, yeah, but there's no option when laying there.
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>>345099346
If you take too many hits, venom gets a blood transfusion when you get back to pequad
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>>345099346
It appears if you bail out while heavily injured, you know, when you have to hold down Y to recover yourself.

Also, if you spend more than a week, ingame time of course, without going to motherbase, a translucid bag will appear to feed you nutrients and water.
>>
>>345098639
Except they are innacurate. Level design is very well thought out in a lot of areas due to the open world aspect. In others (like guard posts) they're just very basic and nothing really outstanding nor terrible. Sneaking around has a lot of tension, especially when you're first starting off since you can't be all too sure where enemies are, as well as what their patrol patterns are. Taking in the time of day, ambient noises, visual and audio clues about your surroundings, as well as toying with the game mechanics and AI lend a lot to not only gameplay but the mechanics and level design. Once you're decked out in super gear sure it may not have any tension if you don't care about getting caught and go through blazing, but that's entirely up to you the player how you approach the situation.

The only thing you've said that's accurate is that environments and boss fights aren't very good. Theyre not. Straphlophanathalalupus was fun for a little bit if you try hiding and watch as it searches for you, the fight with the snipers was sort of interesting. Fighting the skull units was fun at the first few times you learn to parry them and then after that it's just a 1 trick pony. But that's really it and they all fall flat on their face after a while.
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Alright /v/, what's the wildest way I can play a mission?
>>
>>345099346
i think you get that if you get an injury and get in the helicopter
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>>345099346
You get blood infusions in the ACC if you lose too much blood during a mission.
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>>345096417
Player Controls aren't gameplay, quest design and story design around it also interwinds with gameplay.

If any other medium in a game overweighs it, it's not a game anymore.

CASE IN POINT
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>>345099372
Press and hold triangle for ps4, not sure of pc command. It's kind of like when you rescue Kaz, and he asks you to say "kept you waiting huh". There is no command, but if you hold triangle he says it.
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>>345099460
>story design
>gameplay
No.
>>
>>345099335
Cry some more
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>>345099313
>any Ween song
You just became my favourite anon
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>>345099269
The game is literally that but with barren space as loading times inbetween the camps.
>>
>>345099502
Hmm, I never knew about that
>>
>>345099517
But it's you who's crying day after day about it, posting the same thing.
>>
>>345099542
None of the bases are even close to as big as Camp Omega except for OKB Zero.
>>
>>345099171
no need to be sorry. actually thinking that shit tastes good makes life much more enjoyable for you. I myself just can't gobble down all the steamy turds presented to me. my food needs to actually be good.

>>345099430
you should realize that you're literally the only one defending the games' level design. it's an extremly common opinion that it is one of the most disappointing aspects of the game. you can go write more essays on it, it doesn't make you wrong. you just enjoy gobbling down diarrhea quality level design and that's fine. just don't waste your time trying to get others to eat shit.
>>
>>345099141
>Infinite Heaven
Can you install that with QAR Tools? Or do you have to use another outside program?
>>
>>345099542
/thread

This a sneaking game, the open world is designed for that.
A GTA V-like open world wouldn't make any sense at all in this.

>>345099617
Because the PS3 and 360 would not handle such a map.
>>
>>345099589
I haven't talked about MGSV in months
Cry
Some
More
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>>345099617
Not only OKB Zero, and most bases are at least decently complex.
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>>345099640
There's a program called Snakebite which installs it for you.
>>
>>345099649
Then they shouldnt have went with open world. Shouldve went with camp omega sized levels.
>>
>>345099273
The Hospital was interesting and set the tone as more serious than some of the previous games initially, and it matches the game itself.
The side ops could have been more varied, definitely, but they're not "fucking terrible".
Mother base was great, and I'm glad they did the fultoning system like in Peace Walker but made soldier stats scale significantly better/made your soldiers more interactive.
Quiet isn't utilized nearly as well as someone who's mute could have been, and Huey is a huge asshole. And it's kind of hard to care about all your soldiers, even when you start shooting them in the quarantine platform. But Venom Snake was interesting and Kaz/Ocelot were decent..
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>>345099719
>master
>>
>>345099625
>get a rebuttal
>y-you're the only one
Kkk, fag
>>
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>>345096417
How is this game played for maximum fun?
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>>345099649
Then just make it individual areas like Camp Omega. We could have had a snow level, some kind of urban area, a lot more than just desert and jungle.
>>
>>345099748
And you would have gotten the same as before, but with more load screens.
Nope, the game should have been finished, but like it was.
Don't remember anything special about Camp Omega, it was just a boring military base.
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>>345099503
Are you dumb? You have the story as a base of the game that basically tells the direction the game is heading, or do you want to say you actually liked having 30 tanks as final mission and not a seperate island for the last chapter?

And you don't even have arguments, thinking what you say is right, which it isnt.
>>
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>>345096417
fucking LMFAO

"no" you dumb Kojimadrone
>>
>>345099824
Naked, no weapons tools or buddies. Full stealth. Procure on sight.
>>
>>345099682
Yes you have.

>lol u mad
Aren't you the one crying daily about MGSV?
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>>345099720
Okay, guess I'll try it out, been using the regular QAR Tools for a while to install my mods, thx
>>
>>345099851
I'll take load screens over barren lifeless world. At least then they might've actually made the bases interesting. Camp Omega was a better designed base than anything in TPP
>>
>>345096661
You could literally do this shit with every game there is
>>
>>345097446
I was thinking about it so much lately. But I would play it lethally. I couldn't do another melee or silenced wepaons/tranq run.
>>
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>>345099748
Open world allows the game to utilize its space pretty well, sometimes missions take up to one third of the entire map and other times they feature optional objectives in outposts or two different camps altogether.
>>
>>345096417
Nah.

Gameplay means quite a lot more than just combat.
One other huge part is the level design and MGSV isn't doing so well there.
>>
>>345099932
No I haven't. Stay assmad.
>>
>haven't played in months
>fire it back up
>konami showers me with resources, materials, mb coins and upgrades

Cool I guess
>>
>>345099824
depends on if you get frustrated easy or not.
turn off all the help options.
no companions except D Horse
no silenced weapons
no sneaksuit/combat armor
i think that should be a fun experience.
>>
>>345099957
>>345099851
I wish MGSV had interiors. Like the only interiors of the whole fucking game are the hangars in the base in Afghan, and the mansion in Africa. Also the camera is so up your ass when inside its fucking impossible to play in there
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>>345099957
Camp Omega was a boring military base, there was nothing special about it.
MGS hasn't had good level design since MGS3.

>I'll take load screens over barren lifeless world.
I don't, and the majority agree, I don't want to be dealing with constant loading screens just to play those same bases I would have played in anyway.
>>
>>345099141
what reason was the game originally not like this? This is literally what would have actually made me go full nuclear and bombard the shit out of everything but instead it felt like a wasteland with the best fine tuned gaming mechanics. i sure hope kojima actually sold that engine or some shit so someone can do something amazing with it.
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defend this mission
>>
>>345099313
>>345099792
Post more MGSV girls.
>>
>>345096417
Wario Land 4
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>>345100075
>no silenced weapons

Might as well use no weapons at all. If you want to stealth that is.
>>
>>345100040
Yes you have.
And the one crying is you.
I had a lot of fun with MGSV.
Only a bunch of fat nerds are crying about it.
>>
>>345099918
>>345100075
You have to gimp yourself to have any hint of a challenge.
>>
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>>345100029
Level design in MGSV is pretty fine.

AI scripts could've used some more work, though. And locational damage would've been neat. Thank last gen consoles for those, I guess.

I think MGSV would've been a much better game if it had been released for current gen consoles and PC only.
>>
>>345100165
It was the only time I felt actual tension. This and skulls missions. Sahelanthropus is fucking scary, as silly as it is.
>>
>>345099430
There are cool areas. The Oil Refinery, the mansion (though it's a little wasted), OKB Zero to a lesser extent. The issue is that so many of the areas are so open which, given other aspects of the game's design, just lend more power to the player so long as you stay low and clear the way. If you play a mission at night they're damn near fucking blind. You might meet an enemy that throws you off guard, but given the variety of weapons and the invincibility of CQC it doesn't matter much, and getting away isn't too difficult unless you're incompetent enough to somehow get surrounded. The enemy adaptation system (which was a cool idea that suggests KojiPro noticed this) is still somewhat flaccid for this reason.
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>>345100134
>Camp Omega was a boring military base
And it was still better than any base in TPP.>>345100134
>I don't,
I don't give a fuck what you want faggot.
>and the majority agree,
Fucking prove it. From what I've seen, most people think MGSV open world and level design are bad.
>I don't want to be dealing with constant loading screens
>Load up a base
>You do the mission(s) there and leave
Wow so many load screens
>>
>>345096417
I really liked MGS5, despite what some here might say about it.

Though to be fair, aside from MGS4 I love the entire series.

My only problem with the game was the level design.
>>
>>345100176
you have a point, but the game isn't necessarly the most fun when you only play stealth non lethal no alerts and reload checkpoints when you get spotted.
it's more fun when you have to actually manage alert phases and have to make decisions on the fly.
>>345100218
when turning off help options the game can be pretty tough the beginning hours.
gotta gimp yourself later on though to have a real challenge.
>>
>>345100287
>enemies get helmets, riot armor, heavy machine guns
>CQC them no problem
>>
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>>345100190
Prove it you fat fucking crybaby.
>>
>>345100159
What I wonder is, WHAT did people expect from this open world?
Nothing at all, nothing seen in any trailer or gameplay video suggests otherwise.
People started speculating, they started making up theories about how the game would be, even though Kojima has NEVER made a single game abitious regarding gameplay.
People made up their own theories based on absolutely nothing and were dissapointed when their own imagination wasn't true.
>>
>>345098269
Whats up with the horn? during my playthrough, Venom just had a little bump as a horn.
>>
>>345100442
I'M NUCLEAR

I'M WIIIIIIIIILLLLLD
>>
>>345096417
right here
http://i.4cdn.org/wsg/1468593568364.webm
>>
>>345100320
>And it was still better than any base in TPP
How was it any better?
It was still a dead, lifeless map.

>I don't give a fuck what you want faggot.
And you think I do about what you want?

>Fucking prove it.
Check out reviews, check out Steam ratings.
They are all praising the game.

>From what I've seen, most people think MGSV open world and level design are bad.
You have seen what /v/ thinks, and /v/'s opinion is 90% of the times completely the opposite of what the majority thinks, sometimes for the sole fact that they don't like being part of the majority.

>Load up a base
>You do the mission(s) there and leave
Just like in TPP, then?
>>
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>tfw shining lights
>>
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>>345100169
MGSV should've had a grill skin for Snek
>>
>>345100165
Literally one of the best missions in the game.
>>
>>345096661
>Using guns

jesus fuck, might as well play cawadoody then
>>
>>345100442
It grows if you do bad shit like killing people, killing animals, burning soldiers to death, etc.

The first phase your horn grows a bit, the next one your horn is longer and you are permanently covered in blood.
>>
>>345100571
brah pls

http://i.4cdn.org/wsg/1468593679963.webm
>>
Who /waterpistol/ here? Most fun weapon in the game.
>>
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>>345100165
He was scary pham.
>>
>>345100403
I can't tell if you're agreeing or not. CQC is the easiest way of dealing with riot gear soldiers, along with using sleep grenades.
>>
>>345100219
>level design is fine
>hasn't played the second map
LOL
>>
>>345100719
>>345100571
wait, is wsg where the fun vidya webm threads happen?
all the webm threads on /v/ are rotten with space sims and dark souls shit.
>>
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>>345100813
What about it.
>>
>>345100712
That sounds great, i must do that for my second playthrough.
>>
>>345099254
He was the best soldier at MSF before the attack, so he was probably at his physical peak.

Then the doctors kept his muscles moving and subject to load during the 9 year coma so he wasn't completely withered away.

Then after he woke up, Ocelot literally gave him performance enhancing drugs to get him back to a healthy weight and muscle mass.
>>
>>345100787
I'm saying it barely makes them any tougher. You'd think they'd have some anti-CQC item like the FROGs in 4, but nope.

Why is V so easy?
>>
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>>345100813
Africa has some pretty cool areas, like that outpost in the middle of the swamp, the oil factory and the airport.
>>
>>345100574
You're wrong, MGSV doesn't have good level design. I don't really care about anything else you have to say on the matter. If you think it's good then I'm legitimately convinced youre a PC nigger who's never played any other MG games. The open world is bad. It adds nothing to the game.
>>
>>345101013
>It adds nothing to the game.
Is all about approaching bases from different angles and being able to scout them from afar.
>>
>>345100264
>>345100785
>>345100684
I guess I just didn't see it as that.

It was just annoying trying to get away from him and get the helicopter.

I was also more concerned on how I was gonna get huey's walker since I didn't know if it would get automatically fultoned like d-horse.
>>
>>345100967
Yeah, we're in agreement then.
>Why is V so easy?
A symptom of trying to cater to innumerable play styles.
>>
>>345100995
>He actually likes the airport
>>
>hand pick torture victim
>knock him out
>carry him off into the desert
>surround him with boxes and decoys
>load one box with c4
>watch him play duck duck goose
>wait til c4 box
>blow him to hell

Yeah I like this game
>>
>>345100740

Does it have any actual uses besides hold-ups?
>>
>>345100165
Hellbound is literally one of the best sequences in the series you shitter
>>
>>345101229
Shorts the comm stations if you squirt them, squirt enemies to distract them
>>
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>>345101148
It's pretty cool the second time through where there's mines right under the easiest way to get in, an increased number of snipers and cameras keeping an eye out.
>>
>>345101229
i think you can shoot soldiers groins so they think they pee'd their pants and they run to an outhouse?
at least that's what i keep hearing, never tried it myself.
the water pistol not working on volgin is the fucking worst.
>>
>>345101229
>>345101294
Also it puts out camp fires
>>
>>345100785
>Skullface calls Sally his ''demon''
>sometimes the place you fight him at looks like hell
>taking the corpse of this demon instead of just destroying it led to DD getting BTFO and the demon being revived
POTTERY
>>
>>345101229
It helps when sneaking at night since you can put out fires
>>
>>345101294
>>345101339
>>345101353
>>345101427

I know which weapon I'm taking with me next time I play.
>>
Stun arm best arm
>>
>>345101602

I always stun doggy by accident.
>>
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>>345101602
>Not rocketto paaanch

I also just like playing with the qts I've rescued and don't really use the bionic arm, though.
>>
>>345101816
no ;-;
>>
>>345101816
Please do not stun doggo.
>>
I hate that these threads fizzle out now, just like the series.
>>
>>345098334
>moooooooom
>>
>>345098746
I love all the Metal Gear games.

Deal with it.
>>
>>345098078
HOW DID YOU GET THE MGO OUTFITS ON QUIET

HOW
>>
Where did /mgg/ go?
>>
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>>345096417
so sad how this game has like zero coverage
>>
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>>345103681
>>
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>>345099171
>>
>>345103840
It's sad that the price is ridiculous
>>
>>345103536
Some mods, it also has the other swimsuits too.
>>
>>345096482
>bloodborne
>any souls games for that matter
THe gameplay is decent at best, shit's always clunky and locks you to much to the animations way more than it should
>>
>>345098278
>>345098339
>>345100029
>level design is gameplay

I hate this shit meme.
>>
>>345103681
1 autist killed it with his Quiet spam.
>>
>>345099186
Lol
>>
>>345104306
Could you please point me to where you got the mods from?

I'd love to see the crop top uniform from MGO on quiet
>>
>>345098339
exactly. skyrim is a masterpiece depending how you play and if you have mods. lurk more.
>>
>>345099438
https://youtu.be/m2_8dFhU6MY
>>
>>345096417
great gameplay and fucking shit level design. A real disappointment after Ground Zeroes map was amazing.
>>
>>345104134
>no tents

Come on anon. at best your image is 40% of every MGSV level.
>>
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>>345096417
I'm yet to see a TPS that plays better than pic related
>>
>>345104639
Because tents change the level layout so much in this game, do they?
>>
>>345104465
Here
http://www.nexusmods.com/metalgearsolidvtpp/mods/228/?
If you know the basics of the QAR tool it should be pretty easy to install
>>
>>345096661
You can break any game down like this you 16 year old cunt.
>>
>>345104693
They do apparently acording to Kojima. 40% are what you posted, 55% are your image with a couple of tents thrown in, and the last 5% is the hospital, that horror bit on MB and Skull Face's shag pad.
>>
>>345100927
It's cool, but it makes you easier to spot which is kind of annoying. Also camos have literally no effect while you're covered in blood.
>>
>>345100176
You're dumb, as long as you stay out of line of sight for everyone other than the person you're shooting and move quickly after firing you can shoot away with any weapon and never get caught

I do this regularly with neither marking nor reflex turned on, get gud
>>
>>345104391

>Waifuposting

One of the surest signs of death of any general
>>
>>345105026
Very true. The saddest part is it was only one person, not even two sad lonely permavirgins roleplaying with each other.
>>
>>345104928
So MGSV has three levels as opposed to one
Wow
>>
>>345104657
While I'll admit the game had some fun/entertaining moments in it, it ruined so much of the Resident Evil gameplay by duming down so many of its systems. Resident Evil 4 was the best mechanically, but I'll always be a sucker for the originals.
>>
>>345104724
Thanks, that all looks really cool
>>
>>345105128
Enjoy it anon. He did it all for you providing your last name is Joosten
>>
>>345097096
Wait, you can find the walkers on MB now?
>>
>>345104657
max payne 3
>>
>>345105350
Infinite heaven

Though that option crashes MB for me
>>
>>345105350
It's from the Infinite Heaven mod.
There's like 30 soldiers per platform, there's more vehicles, soldiers travel to other struts, even by vehicle, and Motherbase can get attacked every now and then, so it's useful to fulton AA's to have defenses, since the enemies come by heli.

>>345105439
Did you try choosing a different D-Walker model?
>>
Okay, so i just got to the totally unsatisfying ending of this game. Back when kojima got fired i wasn't really paying attention due to personal stuff. Can someone remind me of the details? Why did he get fired, how much did he have to cut, is there even a chance we'll ever see any of the stuff he wanted to put in?
>>
>>345105653
Kojimbo spent ages and tons of money on the game, Konami wanted none of that so he got the boot.
We'll never see the cut content.
>>
The game would have been my GOTY if it weren't for the dumb forced online bullshit. Was that kojima's idea or konamis?
>>
>>345105653
>Why did he get fired
Incompetence and over spending

>how much did he have to cut
The game is missing it's ending, let that clue you in

>is there even a chance we'll ever see any of the stuff he wanted to put in?
Nope
>>
>>345105748
Like how much? Did he go just a little over budget or was it massive amounts.
>>
>almost been a year
>no dlc in sight

Why live?
>>
>>345105748
To be fair he wasted most of that money in bullshit
Some of them maybe turned out to be bullshit because of the cut content probably (I think most of the tapes are cut cutscenes) so who knows
But the amount of emptiness the game has, compared to the time it's been in development is really stupid
>>
>>345105653
wasted tons of money hiring kiefer instead of settling with GOAT Snake, David Hayter
>>
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>>345105895
I guess i was just wondering if it was just the rushed ending that suffered or if he needed to slice off other bits as well. Like for a while i thought the cassette tapes were supposed to be cutscenes. Also i wondered if there were supposed to be more actual boss battles or if that was always his intent to have very few.
>>
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>>345104724
Different anon, I haven't downloaded the mods yet but do those outfits in the screenshots only come in white?

It would be cool to use camo on them
>>
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>>345104384
You really obviously haven't played a souls game since 2/SoTFS
>>
>>345105653
No details are available on when and why exactly he was fired.
As for cut content here's what's 100% confirmed (i.e. there's data in the game related to it and pointing to its existence):

- Mission 51 / the phantom episode, it was supposed to take place before Shining Lights and A Quiet Exit, you can find a collection of concept art and unfinished cutscenes telling its story on youtube since it was released with the collector's blu ray.

- Battle Gear; it was complete but scrapped because of "game balancing issues", more than likely it caused bugs and they didn't have time to fix them since a lot of broken shit is actually included.

- Guard Dogs; they were complete but removed during the alpha because they didn't play well

- There's also a title card for a chapter 3 that never happens; some people believe this is just a meta ruse an the title card will pop up after the Nuclear ending (i.e. when all nukes on a specific server are destroyed) and chapter 3 is just real life, but in truth nobody knows, though if chapter 3 ever existed it had to have been scrapped during planning because design documents only mention 2 chapters, there are no other files related to a third chapter in the game and all plot points are tied up in Mission 51.

There are also some lines of code that suggest more replay missions were planned (like hard mode or total stealth) but were not included, you can actually start them by modding the game but infinite heaven makes it obsolete
>>
>>345105653
I forgot they also announced the game was going to have a few extra missions set in camp omega for people who owned MGSVGZ but that never materialized, though there are no hints in the game files as to their existence
>>
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POST EM
>>
>>345106116
Keifer cost less than Hayter. Most of the money would have gone to licensing all that music.

Thanks record label Jews.
>>
>>345096417
I really did not like how the enemies were all 100% fucking retarded until the more than half way through the game when I was already losing motivation to play.

I also did not like how I had to gimp myself to make the game have any challenge at all. Were the buddies intended to make the game easy as fuck?
>>
>it turns into a MGSV thread
hmm
>>
>>345104724
>No mod that gets rid of FOB
dammit
>>
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>>345106631
>>
The airport fight with the parasite dudes is awesome and bullshit at the same time.
>>
>>345105871
>forced online system with microtransactions what is still getting updated after the dev team was all fired.
Guess
>>
>>345105962
>I think most of the tapes are cut cutscenes
We know this isn't true though. We were told pretty much from the beginning that the game would be lighter on cutscenes and instead feature the audio logs, which effectively are the replacement for the long codec conversations. Kojima stated that he wanted to shy away from the overly long cutscenes this time and more tapes were his answer to that.

As far as the emptiness goes, that part I think was always the original design. Content was cut when it came to the actual story missions in the second and third chapters, with 2 being mostly retreading older missions plus a few seemingly half finished wrap-up missions, and chapter 3 being cut entirely.

I mostly didn't mind the world in which we were placed and the amount of content in it but if there was one thing I would have wanted to see, it would have been a system like MGS4 where you were placed in the middle of a warzone and there would be battles taking place throughout the map since, canonically, there were resistance groups in the areas and some of the missions even had you assisting them. It would have added yet another option for players when choosing when/how to infiltrate an area in that they could wait until one of these skirmishes broke out and use the distraction to get in easier.
>>
Would skullface have an actual fight if they game was completed in full?
>>
>>345106817
You can go as scrub as you want to go, that's your character selection.
Do you complain about how you have to "gimp yourself" not to choose the easy mode in every other game?
>>
>>345096417
>no semi-auto

-3 points for making the gunplay completely generic. So maximum it can get it 7/10. Sorry.
>>
>>345107237
But you are still overpowered with literally nothing but the tranq pistol and fulton until mission 30+ or so when multiple enemies start wearing full body armor.
>>
>>345106850
well since thats the case, does anybody know if you can buy the dlc with mother base coins or do you have to do it through steam with real money?
>>
>>345106253
I know I'm a little late but yeah the swimsuit in the screenshot I posted is the only one in black all the other ones are in white. The guy who made the mod said it's because that's the color of the original textures and he would have to retexture it to change the color which he doesn't know how to do.
>>
>>345106914
With infinite heaven you can start the game always offline, when I replayed the game I just used that and never went into FOBs in the first place
>>
>>345098195

https://www.youtube.com/watch?v=RBNUkTUehnc
>>
>>345107296
I could swear that MGSV has that option but maybe I'm thinking of 4?
>>
>>345105179
Dodging is fun though
>>
>>345106116
Kojima's waifu Joosten got paid a higher salary than Keifer did.
>>
>>345096417
witcher 3
>>
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>I was born in a small village when I was very young

What did he mean by this?
>>
Is it ever worth using camo in 5? Using a sneak suit and being able to crouch walk at full speed up to an enemy without them noticing just seems so much more useful. I remember reading that crouching and crawling do more for stealth than camo actually does. Is that true?
>>
>>345109003
>skull face had all the makings of a great villain
>never fight him. Not once.
>>
Whats the highest possible number of staff you can have in a unit if you don't do any FOB's? like 4/4 command platforms + 4/4 platforms for the relevant unit.
>>
>>345099824
I really liked the subsistence mission formats that were introduced in the lategame.

Go in naked, and take your equipment from the enemy. Stealth becomes infinitely more tense, and there is a much higher chance that you will need to go loud at some point.

It all feels much more organic, rather than the (albiet fun) overpowered curbstomp that the game becomes.
>>
>>345109516
That's how Metal Gear games have always been. OSP, silencers actually hard to come by. V just gives out weapons like candy.
>>
The games been out for a while, how much serious danger am i in of getting my FOB raided and lossing all my shit?
>>
>>345106631
>>
>>345109885
If you're on console you shouldn't be afraid of anything
If you're in PC they're going to nuke you, play offline and disable FOB
>>
This thread gives me some hope that /v/ is slowly changing its mind about V. It's pretty good.
>>
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>>345105026
>>345105109
So you guys turn a Gameplay vidya thread into a nothing but mgsv thread,

Because You guys know I always said the truth but not using memes it's not funny at all, You shut down and ignore the truth smack dab in your faces, but when you guys do it, FUNNY AS FUCK AMIRITE?

Venom hates Quiet, there is no meta self insert for those thoughts.
>>
>>345110190
Let's not get ahead of ourselves.

>>345110226
Fuck off you autistic cunt. Go see a doctor.
>>
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>>345096417
OP pic unrelated.

This is 11/10 gameplay.
>>
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>>345110327

No love, only hate, he smacks her around and tells her to kill herself even if she is in love with him and is a virgin.
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