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You are currently reading a thread in /v/ - Video Games

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>Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square Square
>>
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>R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1 R1
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>>345082416
Congrats you got shocked because you hit a stun baton guy.

Now you hit the big guys, they no sell regular punches so you should probably stop mashing square

Oh look at that you got shocked again because some dickhead medic powered up some random thug and you hit him

Now you hit the shield guy...what are you some sort of moron?
>>
>>345083870
Go home Dunkey.
>>
>>345083870
That man is not having any sort of fun at all
>>
>>345083870
>literally 0 combo count
fuckin pleb, the point is to get MASSIVE combos going
>>
>>345084118
The point is for the combat to be rewarding enough for the combo to matter to the player.
>>
>>345084198
No the point is to style on motherfuckers
>>
X X A X X A X X A X X A X X A X X A X X A X X A X X A X X A X X A X X A X X A X X A X X A X X A
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>>345084303
Fucking this.
>>
>>345082416
>love arkham asylum and city
>buy knight
>game cannot even be played
>refund and forget about it
>a year later its apparently been fixed
>buy it on sale
>play
>fucking constant batmobile tank battle sections everywhere
>when youre not in the batmobile youre indoors moving levers and opening doors to get the batmobile indoors to where you are now

Ive never been so disappointed in my life
>>
>>345084303
this
>>
>>345082416
>Try to punch an armored mook, a mook carrying a riot shield, or a mook carry a stun baton.
>Attack doesn't fucking work unless you're using shock gloves.
>>
>>345083870
>vanilla thugs
>not even a single weapon on them
bait
>>
>How to fix bamham combat

>Step 1
Directional parry

And that's about it
>>
>>345083870
You idiots do realize he's not actually making any progress in this webm?

Countering does nothing but stun enemies. Not a single one stays down in that video.

Also >no weapons
>>
>>345084303
Style is worthless if you don't have to earn it. Bam Ham's combat consists of pressing a direction and the qttack button with the occasional parry or stun, it's braindead simple and not engaging at all. You don't even have to avoid attacks the vast majority of the time.
>>
>>345082416
Actually you can't press only square in Arkham Knight. There are enemies that need certain actions to be hit.
>>
>>345084303
This, you're the goddamn batman for godsakes.
>>
>>345083870
I don't think the game actually allows you to defeat anyone if you don't build up a combo, unless if it's only with one mook.

Also I dare you to mash counter to armed mooks with knives, riot shields, stun batons or guns.
>>
>>345084568
Style isn't something you earn, it's something you make.
>>
>>345084568
The combat is all a glorified QTE.
>>
>>345084303
>mashing a button and sometimes pressing counter
>styling
also
>no taunts
>>
>>345082416
DUDE RACIST WHITE PEOPLE LMAO

>playing propaganda
>2016
>>
>>345084672
Not in Bam Ham's case, there it's just something that happens with minimal player input. Might as well watch a video
>>
>>345083870
>easy
>no combo
>boring "fighting"
>lucky counters usually you get raped after you miss a counter
>>
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>>345083870
A very misleading webm, and it is posted often. He is making no progress here. What does it matter that he can counter indefinitely, if said counters deliver 0 damage and can be continued perpetually.

Furthermore, there are multiple enemy types you can't counter, and also some that won't let you vault over them.
>>
I'm surprised no one posted the vid of that guy playing shadow of mordor with his monitor off yet
>>
>>345084303
You can't style on Bam ham combat.
>>
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>>345082416
>Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix Enix
>>
>>345084567
This. Although rather you need to build up your combo and therefore go into freeflow on what the game calls inorder to be able to incapacitating strikes.

>>345084703
Just mashing the button will break your combo and ever heard about critical hits?
>>
>>345084703
Batman isn't suited for taunts
>>
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Square.
>>
>>345082416
That's like a step more engaging than the combat in Dark Souls
>>
>>345084414
Lies.

Arkham Knight is about 50/50 with everything.
>>
>>345084721
you're the kind of guy who says to just watch Asura's Wrath on youtube, aren't you?
you're retarded
>>
>>345084820
Oh no, now you have to pause and aim before pressing a button. Its style guise, STYLE!
>>
>>345084703
Batman doesn't Taunt

Now Nightwing...yes he should have had a taunt.
>>
>>345084303
Bamham lets you style by just pressing square and responding to a counter prompt
>>
>>345082416
>not playing on Knightmare mode

Its like you never even lived.
>>
>>345084684
Every game ever is a glorified QTE.
>>
Square-Enix
>>
>>345084876
Sorry for mocking shitty instant gratification video games
>>
>>345083870
>>345082416
yeah its dull af
one of the least fun fighting systems in beatemups
>>
>>345084672
And in Arkham you don't make it either. Batman does all these crazy different moves which would require tons of effort and co-ordination but on the player's behalf all they're doing is hitting the same button over and over. Batman has a shitload of different moves that all carry the same properties and require no skill to pull them off.
>>
>>345084928
No, most action games actually have different moves and approaches or enemies who don't just show coloured prompts over their head to indicate what button you have to press.
>>
>>345084568
>You don't even have to avoid attacks the vast majority of the time.
and with this you just proved that you've never played the games
>>
>>345084750

To be perfectly fair, anyone who played Ninja Gaiden on the harder difficulties just ended up spamming the i-frame moves over and over.

I only beat Master Ninja in NG 2 by using guillotine throws and izuna drops all day long.
>>
>>345085078
There's such a thing as New Game Plus of which turns off the colour prompts and Batman too has a variety of enemies.
>>
>>345084590
That was in all of them, OP is a faggot.
>>
>>345084568
Funny how people that dislike the bamham combat never played it it seems.
>>
>>345085138
as long you need to press more than one button and actually have to actively time it -- it's fine
>>
>>345085102
Played the first two and finished all the combat challenges in both. Have you? The only times you have to do anything resembling dodging is when fighting the big guys and the shield guys, and even that boils down to pressing a single button instead of any kind of positioning. The games are trash.
>>
>>345084590
>>345085231
>those faggots who would jump on your back in arkham asylum

ruined infinite mode for me, that fucking obnoxious scream they did is stuck in my mind too
>>
will i be sucked?
>>
>>345085320
Those fuckers are the sole reason why I like replaying City more than Asylum.
>>
>>345085183
Why can't I play with prompts off from the start? It's indicative of not only mediocre telegraphing but the fact that Bamham doesn't really have organic combat, Batman's counter isn't really an independent move but a context sensitive attack button.

The different enemies also largely suck except the guys with the big knives or scythes. It's still more context-sensitive dodging or they require one set of moves to take them down. Items occasionally work but they're clunky to use and just punching the shit out of everything is always more viable.
>>
>>345085102
>>345085269
did you seriously just tried to be all elitist about bamham?

it's hamburger tier game -- both in mechanics and presentation. Designed to be catered to the lower common denominator.
>>
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>>345084780
yea you can
>>
>>345085315
Why the fuck would you complete all combat challenges when you dislike the combat this much
>>
>>345085508
>Arkham Origins Blackedgate
No.
>>
>>345085512
Because I felt like it sue me faggot
>>
>>345085269
I played City and some of Asylum. The combat sucks.
>>
>>345085315

>hate the combat
>100% completion

ok.jpg
>>
>>345085561
>Because I need to enjoy my hatred of this combat I don't like
>>
>>345085561
I will. Give me your email, my lawyer will be in contact
>>
>>345085315
you're full of bullshit so I don't want to talk to you any more desu
>>
>>345085508
Most of this is still just the attack button with the occasional roll over an enemy and 1/2 gadgets. Even a specifically picked style video shows how shallow Arkham is compared to its contemporaries.
>>
>>345082416
To be fair, the beat em up aspect of the game isn't the main thing to do, there's lots of adventures, missions, boss fights and other things to do, so it doesn't bring the game down
>>
>>345085640
Sick retort bro you showed him
>>
>enjoy Arkham
>hear everywhere that City is 10 times better
>it's shit
WHy do people have bad taste? Or was it that "open map=good game" meme?
>>
>>345083870
>fighting first tier enemies
>no combo
>can't even play the game properly
gg
>>
>>345085667
And there's the predator sections as well. The stealth is good, right?
>>
>>345085667
The combat is the primary thing you do on a moment to moment basis. The "adventures, missions, boss fights" almost always involve combat in some capacity, if not they're just flying around.
>>
>>345085659
The guy said you can't style on enemies in bamham combat. Nobody was talking about complexity
>>
>>345085759
No.

>>345085738
It was people praising the jumbled mess of a story because it had a "whoa so epic twist"
>>
>>345085843
Why isn't the stealth any good?
>>
>>345085738
It improves the combat by adding much needed enemy variety, the bosses are better all around and the side activities are more enjoyable. Plus it actually feels like Batman since you're flying around a big city at night instead of crawling through vents.
>>
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>>345082416
>Playing through Arkham Knight on the second playthrough on hardest difficulty
>Get to the part on the blimp where you fly down to fight a mob of dudes and one Brute
>Take down the brute first
>Then literally hold the controller in one hand and mash square and win the fight
>One the hardest difficulty
>>
>>345085738
Added Combat Stuff, Asylum is really primitive compared to the rest of them.

When's the last time you even used the Throw Move?
>>
>>345085842
The point is you're not really styling on enemies if it's all done for you. Batman Arkham games give the illusion of skill by having Batman do all this crazy shit that's animated really nicely with smooth transitions between moves, but there's very little room for experimentation and the combat is ultimately very shallow for the genre.
>>
>>345085892
I'll give you the flying part but I think Asylum benefited from being more linear
>>
>>345085505
The game can be hard especially later on when all kinds of enemies appear.

And it looks cool as fuck.

>muh hard games xD
>>
>>345085897
Why were you holding the controller with one hand?

Were you jerkin it?
>>
>>345085315
>Played the first two
>says you don't need to avoid attacks
>lies
>never played the games

go to sleep todd
>>
>>345085532
That's Arkham City, you fucking pleb.
>>
>>345085879
If you get caught you can easily just spam the grapple button to somehow get out of enemies' sights. There are enemies who take out gargoyles but they come too late into the game and even then you can grapple between the same two points and enemies will somehow miss you.

On top of this the stealth sequences are just one-room affairs with your only real options being noise-makers, stuns that do the same thing, enemies that chill right under where you're sitting or vents that you can speed through without them noticing.
>>
>>345085952
>And it looks cool as fuck
Epic!!
>>
>>345085897
>spanking monkey while playing games
>"hardest difficulty"
>not NG+ with no prompts

faggot nigger detected
>>
>>345085879
Not going to comment the quality of the stealth here, but I like on you could just knock mooks off a place that isn't that high, but is as high as most ladders in the game, with methods like pulling them over the railings with the batclaw, leaving explosive gel near the top of the ladders, shooting the rec to armoured mooks or hitting them while using the line launcher and it would incapacitate them.
>>
>>345085987
I wanted to see how hard the game was playing itself, Batman games had a bit of this but AK got ridiculous with letting me glide across the room to punch one guy by hitting square
Plus it was tedious to try and figure out who was going to hit me in a crowd with no fucking prompt being taken away
>>
>>345085102
>>345085269
>>345086030
>You never played it!
>>
>>345085930
Getting a huge combo on multiple enemy types (some you cannot counter) while fighting 12 people at once is not "all done for you"

also
>modern games are bad because the animations are good
you pressed 2 buttons to do a sweet jumping sword slice in Devil May Cry 1
>>
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> ⱥ
>>
>>345085350
Newfags won't remember that.
>>
>>345086260
I was praising the animation work you mongoloid, I was just saying that a lot of people see that and go "oh man this combat must be really good" without actually considering what's going on.

I don't even get what you're trying to say with the DMC1 comparison.
>>
>>345086059
They will eventually booby trap the vantage points with bombs I can recall like in the hotel pool room in Origins.
>>
>>345084303
ok but if youre able to beat them all with just mashing one button then it somehow loses the charm
>>
>>345086117
Whats bad when it looks cool?
>>
>>345086641
Games "looking cool" doesn't make them good. It's exactly the same as people who lap up COD or Uncharted for the oh so epic setpieces over actual substance.
>>
>>345086586
But it's not one fucking button. You can't counter all attacks and all enemy types, you have to avoid some of them.
>>
>>345085952
i am not even talking about game difficulty, my young friend

mechanic depth can be both applied for relatively easy or balls hard game
>>
So how does the PC version run now?

Is it not a steaming mess of ass anymore?
>>
>>345086690
In the opposite direction, autists and elists like to jerk themselves off over the mechanics of character action games
>>
>>345086714
fair enough.. but thats later on in the game right ?
and Im not sure about this either but arent you able to jump spam the jump/ evade button and stale the figt forever ?
>>
There's a lot of enemies that are immune to square and even some of the normal ones start charging you and you need to R2 or whatever.
>>
>>345084767
It's telling me the game is piss easy enough that you don't even need to time your counters.
>>
>>345086810
The mechanics of action games make up the gameplay though. There's a clear difference between praise revolving around the style and substance for a game.
>>
>>345086883
As opposed to other games that raise up the complexity as you go further?

And anyways sure you can technically spam redirect to keep a stalemate. But it will be a stalemate as no fucking progress would be getting down. Batman is supposed to be kicking the mooks' ass not monkeying around with them like he's in a fucking circus.
>>
>>345086730
The fighting is fun and has a lot of options.
>>
>>345084313
And it's rightfully criticized for being a braindead weapon.
>>
>>345086917
yes
>square spam
>charge B (was B for jumping?)
>A for avoiding electric enemies
>Y for big enemies
>try to avoid being hit
>enemies slides like if he was on ice till it hits you
>>
>>345086964
...of which not countering the right time will break your combo. Come on people, your combo is not just a fucking highscore you brag about. It's actually important and gives you combat bonuses.
>>
>>345082416
Batman combat is to action games what double jump and hover were to 3D platformers.
>>
>>345084640
These games don't make me feel like Batman. They make me feel like Batman's stunt double.

You know what, I'm not being fair when I say that.

At least stunt doubles are actually exposed to danger.
>>
>>345083870
>nostalgiafaggotry
Also, easiest enemy in the game
>>
People like the idea of what they're doing more than what they're actually doing and nothing illustrates this more than the Arkham games.
>>
>>345083743
This game makes Arkham combat feels fun.
>>
GUYS WHY WOULD I BOTHER BEING COOL AND STYLISH WHEN I CAN JUST TAKE THE EASY WAY OUT
LIKE WHY DO COMBOS IN NINJA GAIDEN WHEN I CAN JUST DO FLYING SPARROW OVER AND OVER
>>
>>345083870
Nothing is happening here. He could do this for hours without knocking out a single enemy.
Also have fun doing that when enemies with knifes and batons get introduced.
>>
>>345087083
>As opposed to other games that raise up the complexity as you go further?
Ok the counter isnt that bad guess Im just complaining for the sake of complaining

>Batman is supposed to be kicking the mooks' ass not monkeying around with them like he's in a fucking circus
but he is able to do exactly that and no enemy will react to it..
even some stupid limit or cooldown on it would destroy the "lol spam one button game" sticker that games with this combat gameplay have

Im not even against it but this shit is done by AAA company and they always fuck up in some way and make the whole idea (which is a good concept in this case) not as great as it easily could be.. just because to some stupid little mistakes

btw the thing that I most loathe are the colorful react pop ups above the heads of enemies when they attack, I know they can be removed in arkham asylum on the first playthrough which is great as it makes the combat 34343% better and enjoyable as you actually watch what the fucks are trying to do instead of just remembering which button to press when this color pops up. And Id like to try the other games.. how it is with the pop ups ? can they be disabled in the first play ??
>>
>>345087482
Will would you guys at least check your Goddamn facts before criticizing a game at least?
>>
>>345087614
Now maybe I am wrong but I believe the pop ups can only be disabled in new game plus. In every game in the series.
>>
At least in Arkham you need to time your counter, use different move sets on different types of enemies, have access to gadgets, can use stealth, enemies can dodge and defend your attacks.
Meanwhile in Bloodborne all you do is pressing R1.
>>
>>345087614
If I can recall mooks can still harm you with guns even when you're using redirect.

And unfortunately I think you need to unlock New Game Plus to turn off colour prompts. It sucks I know.
>>
The combat doesn't even do justice to the character.

Batman doesn't have superpowers so the best way to show this...is to make him steamroll everything with ease?

Shouldn't a Batman game be about using stealth, tactics and planning to sell the illusion of being much stronger than you actually are?
>>
>>345087874
That's what the Predator sections as well as the Freeze boss fight are all about.

Its not really enough, but it exists.
>>
>>345087482
>CAPSLOCK
>>
>>345082416
>Shadow of Mordor has the same combat system
>you don't die
>Nemesis doesn't work
>>
>>345082416
Not enough triangles.
>>
>>345087730
Ive played asylum without them on the first try, just had to pick the hardest difficulty

but Ive heard someone saying its only in the asylum and you need NG+ in the later titles. And if so, is it possible to just import saved file or something ?

playing without the popups makes a totally different combat gameplay and the fact that the option for removing it ingame isnt there really tells how good the devs are.. or is it just me who thinks the difference betwen having the pop ups on and off is so fucking huge ?
>>
>>345087730
Maybe it's different in Knight, but the highest difficulty removed them completely in Asylum.
>>
>>345084553
what about cutting the gigantic parry window and stun time in half, fucboi?
>>
>>345087936
To me Splinter Cell Chaos Theory felt more like a Batman game because you feel like a badass when you quietly take out a whole room full of guards but if you fuck up you get shot dead on the spot.
>>
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>>345083870
This webm is retarded and just shows that you didn't actually play the game if you use it as an example. That's one of the first fights in the game. He is making literally no progress or is at least taking ages to complete a very easy and quick fight. Enemies later on will have weapons that require different counters, can't be countered and require different approaches, or will just run for guns. I'm also willing to bet that he's playing it on normal because they attack faster on hard and would probably be able to punish him for spamming it.

>>345082416
Each game also has enemies that punish you for spamming square at them. City has stun batons, shields, and armored henchmen that will all ignore regular attacks and even stun you if you hit them.

I'm not saying the games have great combat or anything, they're decent at best, but at least give them shit for valid reasons instead of making it clear that you didn't play the game past the first hour.
>>
>>345085492
You can faggot. Open up options one day, you'll see.
>>
>>345087768
lies, you also press circle.
>>
and yet this is the same board that gives a free pass to Drakengard 1 and 3
>>
>>345088084
Well I played every game up to Origins on hard first playthrough and I don't remember that.

But either way I am certain about City and Origins, its NG+ only.

The lack of popups does make a difference for sure, but I don't know if its really huge. The challenge increases, but that really means it shows the lack of depth, since it can really mean falling back on jumping around for a more favourable position.
>>
>>345088194
the option for toggling the pop ups should be in origins right ? how is it in the other games ?
>>
>>345088284
if they were as popular, they would be decimated twice a week.
>>
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>RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB RMB
>>
>>345082416
"Every problem can be solved with the Batmobile" - the game
>>
>>345088194
I did and you can only turn it off for NG+, the poster before me even admitted that.
>>
>>345088151
Well its a stealth game so that's to be expected.

And since stealth game are not really popular nowadays, not sure they would have gone that route. Plus Batman is quite often a badass who takes out an entire room alone, even more so recently.

>>345088123
I admit I have not played Asylum in years, so my memory is not really reliable.
>>
https://www.youtube.com/watch?v=6AV9W2ZdmjU

wow a shit combat thread and nobody posted LOTR SODOMY
a strange night
>>
>>345087874
>Shouldn't a Batman game be about using stealth, tactics and planning to sell the illusion of being much stronger than you actually are?
He beats the shit out of multiple people all the time in the comics and shows, even the somewhat more realistic movies have him tearing through unarmed thugs. That being said, I would love a game like you're suggesting; a more challenging predator focused game with more emphasis on terrifying people and planning your attacks.
>>
>Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle

Had enough yet?

>Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle Circle
>>
>>345082416
OP you're so full of shit. The Batman games were some of the best games of last gen.
>>
>>345087874
this

It's fucking stupid how he literally just punches giant mutants to death.
It literally makes no sense to have batman be some buff dude who can fight 50 guys at once.

Sure, as a last resort he can maybe hold his own if he is outnumbered and is forced to fight, but he should never jump in and let himself get surrounded by a bunch of guys just to then beat them with fucking karate or whatever.
>>
>>345088778
>He beats the shit out of multiple people all the time in the comics and shows, even the somewhat more realistic movies have him tearing through unarmed thugs.
And it's as much as a problem with the comics, movies, and cartoons as it is with the games.

It's just a bland take on the character that removes any tension from his stories.
>>
>>345088778
So basically in a Gotham where the mooks wise up and not pick up caveman weapons like baseball bats, lead pipes and knives, but rather fire arms?

I mean I can get that arms supplies can get a bit scarce for them, but for certain people like the mercenaries and TYGER guards trying to fight Batman in melee combat is just stupid of them.
>>
>>345085078
Which is exactly what the Arkham games have. Say what you want about it but you are wrong. It may still be easy gameplay, but really nigga? Maybe play past the first 20 minutes next time before you assume you know everything about a game, please.
>>
>>345089454
I've played City to completion. You keep trying to pull this "you just haven't played it" argument because you can't admit that Batman Arkham has some of the most mediocre combat of the genre.
>>
>>345083870
https://www.youtube.com/watch?v=6AV9W2ZdmjU
>>
>>345089189
On the other hand, its expected and the public at large will complain if its not there.

Bland as it may be, the Arkham game achieve a decent balance between the two approach. They obviously suffer for it, but creativity can go a long way to make the stealth element interesting. Its not that deep, but it can be done efficiently and fast.

>>345089373
By and large its a combination of narrative and gameplay. In Asylum, most of those you fight are not armed because they don't have enough weapons.
In City, its much the same, though firearms become more prevalent. And gameplay takes over when you can disable weapons, but only a certain amount of them, along with booby trapping weapons crates. Which is balance going both ways. Too many firearms would make the gameplay even more shallow, while too many disabling options would make the game even easier as a whole.

>>345089705
I'd argue its not only a beat-em all, so the fact its gameplay is limited in that sense is logical. Its a blend of stealth and action, so it cannot do everything. But Batman can do both these things, and thus the game reflects that.

Additionnally, its a game for an extremely well known franchise. It will draw a lot of players, including those who would not touch a more complex game. Driving them away is not the point.

And noone said the gameplay is incredibly deep, just that its not mashing one button for the entire game.
>>
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>>345085842
>style on enemies
What does this even fucking mean to you? Pulling off cool moves on enemies? In actually decent games that's requires pressing more than one button.
>>
>>345084198
>>345083870
Different weapon on enemies make you change how you fight.
Whats more rewarding than building a sick ass combo and KOing Enemies as you zip around the battlefield as BATMAN.
>>
>>345090247
Doing that in a game with a combat system that wasn't complete ass would be pretty cool.
>>
>>345084553
Or play on hard with no parry "Hints"
>>
>>345088164
>I'm also willing to bet that he's playing it on normal because they attack faster on hard and would probably be able to punish him for spamming it.
No, those are all normal enemies, they can't do shit against counter mashing.
>>
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>mfw this thread
>>
>>345084750
oh man i miss seeing that pic
>>
>>345089110
>>345087874
MUH REALISM
might as well take off the costume and be a cop
>>
>>345090568
Are you just pretending to be retarded or have you mistaken this place for reddit again?
>>
>>345090063
In BamHam combat you need to press two to build up a decent multiplier that allows you to perform a combo requiring the press of two buttons at the same time. And there is a timing element for critical hits which double the rate of buildup.
Then you have the gadgets where you need to press a button twice, but there's more than one gadget.
Another button is used for jumping around, and yet another is used for a special stun.

tl;dr: you need more than one button, and you know it.

>>345090292
How is it complete ass? Its not deep, but it hardly tries to be.

>>345090349
No such thing before NG+ outside of Asylum.
>>
>>345089705
Every action game you can spam the basic combo to win the entire game, no matter what enemies have certain gimmicks to beat them. You do the gimmick to stun them then do basic combo to win. Every game has this, you thinking it has a bad combat is because you didnt bother to try it. You can play DMC with one weapon the whole game, but why would you?
>>
>>345090634
How much do you want to be that he's the same kind of guy that talks about how lame Superman is because he's overpowered?
>>
>>345084920
THIS
>>
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>>345090568
being vulnerable can be a much more powerful feeling than steamrolling everything

a nolan styled chaos theory x the batman begins license game with modern graphics and 2 or 3 batman villains would be a great game
>>
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>>345090803
>a nolan styled
stopped reading there
>>
>>345090697
but in dmc, dodging and parrying dont have gigantic window, are directional based, you cant cancel action just by pushing block/evade (in fact, there is no block at all, parry is based on timing your attack to hit enemies projectiles) and combo all have pause and the wind up /recovering time is always to consider in the fight.
Even fucking god of war have all of that shit.
>>
>>345085315
How awesome is it that Your such a bad-ass that you dont even have to move to beat every one up. You played batman the right way. I just wish you played on a harder difficulty.
>>
>>345090674
>Its not deep, but it hardly tries to be.
And that doesn't seem bad to you?
>>
>>345090942
I'd say that's pretty much what the Arkham game are, but who cares.
>>
Using the quick tools to build combo faster for faster XP gains is what makes the combat super fun. Not just pressing square and triangle.
>>
>>345090942
arkham combat.gif
>>
>>345090942
batman begins is the best piece of batman media created
>>
>>345091015
Not really, in the sense that it blends stealth gameplay sections with action sequences. The blend is not perfectly balanced, but its not that bad. And that means it cannot reach too hard in either directions.

I made a post to that effect earlier in the thread, but the point is that it draws upon the name of the Batman franchise, which is full of children and occasional players, and gives a satisfying, if shallow experience.

Sure its not the game of the century. But it could serve as an entry point for some in the genre. Those who will feel dissatisfied with the lack of depth, and will want more.
>>
>>345090674
>you need more than one button, and you know it.
I was specifically talking about this whole, "styling" thing that guy brought up. All those acrobatic punches and kicks that has Batman rollerskating around the arena require just one button.
>>
>>345091234
And how old are you?
>>
>>345091290
>Those who will feel dissatisfied with the lack of depth, and will want more.
Yeah, people that don't like shallow combat will want a better game. Very astute observation.
>>
>>345091290
>Those who will feel dissatisfied with the lack of depth, and will want more.
go outside then
>>
What games are deeper than Arkham combat-wise?

I'd say dmc and ninja gaiden are pretty easy games that you can beat by buttonmashing
>>
>>345091505
You can button mash in any action as long as you have your defensive bearings in place. Dante dies in about 4 hits and there are very few health resotarative options. So nobody is going to argue that.
>>
>>345091338
has to do with what? Is something automatically better because its older?
>>
>>345086230
>Plus it was tedious to try and figure out who was going to hit me in a crowd with no fucking prompt being taken away
What does this mean? It took long but you did it easily?
If you did it normally you would of got though it faster, it would of looked cooler, and you might of had more fun if you werent too busy trying to prove that your game wasent to your liking.
>>
>>345091321
And they are not the meat of the gameplay, shallow though it is.

Proper styling, such as it can be done in BamHam, means using gadgets, combos and counters. Sure it takes away from the involvement, but it looks good enough, and it means more than one button. Particularly when more than one enemy type is present.

To reiterate, its not deep, not difficult, not comparable to Ninja Gaiden or DMC, but it requires a little more thought than a braindead single button press.

>>345091387
>>345091405
And the point is that those who enjoy that gamepley to the fullest extent are few in numbers, but that number can only grow if they get a taste for it.

On the other hand, let's drive people away. It means even better games. Like DmC:DmC.
>>
>>345091505
fallout 4
>>
>>345082416
>>345082416
>>345082416
>>345082416
>>345082416

Much as you autistic Dark SOuls nerds like to shitpost Arkham had a fun and varied combat system. Later on simple counters couldn't work.

More than one can say about Dark Shit Dark Rolls. A guy playing on a drum or a dance pad can finish the game on it.

Fuck you and your shitty overhyped buggy combat. Stupid autists
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>>345091685
>On the other hand, let's drive people away.
So your entire excuse for the combat being shallow and easy as fuck is that it could bring kiddies into the genre?
>>
>>345091741
>soulsfags shitting on arkham
they dont, they shit on witcher and/or skyrim and/or dragon age
just bait sonygger next time, fag.
>>
>>345091741
>A guy playing on a drum or a dance pad can finish the game on it.

and yet you can't do it on a controller
>>
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>>345091741
>ctrl + f: Dark Souls
>literally the second post to bring it up, of which the first was shitting on dark souls anyway

Must be really bothered by the series for some reason to bring it up out of nowhere autist.
>>
>>345091824
>kiddies

Woah, there, guy. You're not special or skilled for beating Devil May Cry. Why don't you play some Silent Hunter, Arma 3, or rFactor and see how long you last. Shit, even sports games are more deep and varied than devil may cry buttonmashing
>>
>>345091505
DMC and Ninja Gaiden are both far more deep. If button mashing gets you through both of those series, then you probably slept through the Arkham games.
>>
>>345089110
WTF are you saying? he BATMAN. Of course he can take on a whole room of guys. I you beat-down on a mutant long enough he will go down. Batman is know to be well trained and a force to be reckoned with.
>>
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>>345092041
>getting triggered by the word kiddies
He's literally talking about bringing new people into the genre. Sorry if you word causes your sperg reflex to go out of control, but address that to the guy justifying shit combat with, "Let's not make things too hard for the chilluns."
>>
>>345091824
Yes? I say again, the Batman fanbase is extremely large, and diverse. That means that a game with the depth and complexity of DMC is not going to please them that much. Not to mention the fact that it blends action and stealth, which means that time is not going to be spent on making one aspect deep.

On the other hand, playing a game with some limited measure of depth might mean they will get interested, and buy those other games. Meaning that DMC5 might see the light of the day.

And remember, you were one of those kiddies once, I don't see people asking you to leave because of that.
>>
>>345092097
Really? I don't think they're that deep. Just varied button inputs, but at the end of the day, they don't really punish you gameplay wise for not mixing up your tactics, so I'd say they're pretty mundane. Are there any beat'em up hack n slash games with actual depth?
>>
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>>345092243
>And remember, you were one of those kiddies once
And I played Ninja Gaiden when I was fucking 11. I didn't have to wean myself on Arkham first. You really underestimate kids, you know that? Give them a good game with great combat mechanics and they will play it to death even if it's hard. Shit, you never played any of the Batman games on Genesis or SNES? They were hard as fuck.
>>
>>345092396
diablo 1 and 2
>>
>>345092396
>they don't really punish you gameplay wise for not mixing up your tactics
Enemies will literally block and counter your moves more if you use the same shit over and over.
>>
>>345092396
DMC and Ninja Gaiden, no matter how much you claim otherwise, have depth.

As an alternate, Severance: Blade of Darkness
>>
>>345092396
It's not even about move variety, it's about being challenged to use what you have properly.

Monster Hunter has satisfying combat and you get like 3 moves in that game.
>>
>>345092532
>Enemies will literally block and counter your moves more if you use the same shit over and over
Not really. You don't have any proof
>>
>>345092623
Ok, keep telling yourself that.
>>
X-X-X-Y-Y-Y-SUCKED
>>
>>345092594
Devil May Cry and Ninja Gaiden aren't challenging though. 'You can beat them by buttonmashing and dodging telegraphed attacks
>>
>>345092591
https://youtu.be/nu1CYIqYbsk Yeah, DmC has depth... Now youre gonna say Pokemon GO got you out of depression and saved your live
>>
>>345092438
you only played ninja gaiden because there isnt anything like arkham yet and your father didnt buy you half life.
It's 2016, your game must be BIG and ACCESSIBLE or NICHE and GIANT MEMES
>>
>>345092973
>Half-Life
Ninja Gaiden came out in the 80's
>>
>>345092396
Dishonored :^)
>>
>>345092897
They are both light years ahead of the Arkham games, and even if they're not the hardest on the default difficulty, they have a deep combat system and many, MANY, different types of enemies to learn. Seriously, Hard mode on Arkham is turning off counter prompts and throwing a few extra enemies in the mix. Hard mode on Ninja Gaiden is much much more intense.
>>
>>345088084
>>345088296

Asylum disables indicators on Hard, City disables them on New Game+.

Lack of popups for me made me play way more defensively since I had to actually read enemy movements. This usually meant getting far enough away (either targeting guys along the edge or hopping over their heads to get to the edge) that they did their little "run to get into range" before actually attacking which made them easy counters.

It's way different from normal where you just spam counter when you see the icons and just override whatever else you were doing.
>>
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>>345092951
>using the shittiest DMC game made by Ninja Theory
You're just shitposting now. Everyone knows DMC 1, 3 and 4 are the best games with good combat. Kill yourself my man.
>>
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>>345092973
>you only played ninja gaiden because there isnt anything like arkham yet
It was and still is a great action game you stupid fuck
>your father didnt buy you half life.
I played that and enjoyed the hell out of it. The mod scene was fantastic back then. It's not really in the same genre though, not sure why you're bringing it up.
>>
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>>345083870
That isn't doing any damage
>>
>>345093240
(You)
>>
>>345092591
>Depth
Can still spam the same moves over and over to win.
What you think is depth is just how you decide to play the game. Your being a nostalgia fag.
DMC, GOW, Batman, Ninja Gaiden. Played them all. Find a simple stun combo and you win.
>>
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>>345092951
>DMC
You're getting real desperate for (You)'s now, aren't you?
>>
I'd love to see the Batman combat stripped of its animations so that everyone could see just how shallow it is.
I guess Furi does something like this? It's tedious to watch the same moves over and over but some games make it really satisfying.
>>
>>345093072
Then contra, super football and whatever sport games the era has to offer.
>>
>>345093378
>Can still spam the same moves over and over to win.
Play them on hard and try it, see how far you get. You can't prove that and you know it.
>>
>>345093517
>I'd love to see the Batman combat stripped of its animations so that everyone could see just how shallow it is.
You don't even have to go that far. Just take Batman out.
>>
>>345092438
Be that as it may, casualisation of gaming is a thing. Along with development costs through the roof.

I never said its a perfect solution, but you appear to miss the part where I say it is not solely a beat-em all. That means, again, that it will lack depth to a degree, because its not the only thing its doing.

On top of that, its a fanservice game directed towards one of the biggest fanbase in existence. It has to look good, play well, and be fun first. To bring in money. Difficulty is secondary.

And any game in the SNES/Genesis era is generally speaking short, and padded through very high difficulty. Does that make those bad? No. But since a game is expected nowadays to last 4-6 hours on the first, and likely only playthrough of the player, different means have to be found to draw people in.

Its not so much 'let's not make things too hard for the chilluns' but rather 'let's please a large fanbase that is diverse enough they might buy it even when they don't play that much'

And for those who think the combat is too easy, there are other games. But not that many. So maybe a moderately deep, good looking game might create or sustain a market. DMC4 came out in 2008, and Ninja Gaiden 3 in 2012. That's a good while ago. Especially considering the fiasco that was DmC:DmC.

tl;dr: I don't believe its very deep, hard or a perfect game series. But BamHam delivers on its objective of being a decent, fun game with equally thought out gameplay. Besides for Arkham Knight with the Batmobile overdose. And since so many people complain about its lack of depth versus other beat-em all, it raises awareness, if nothing else.
>>
>>345084857
Hold R1+square - the game.
>>
i liked shadow of mordor because its very easy to become overpowered as fuck and just steamroll every uruk in sight

plus diving into a fort with a bunch of captains plus normal uruks can still pose a challenge when a spear captain can one shot you if you don't dodge

spears have almost no prompt whatsoever so you have to pay attention or immediately snipe them down with the bow, or you can let the spears friendly fire the other uruks if you have good positioning
>>
>>345093517
You have to alternate between evade/block/attack every split second in fury, and in the right direction to boot.
>>
>>345085659
>>345085508
B, B, B, AA, R2+B, X, X, X ,AA, R2 +B, X, AA, X, AA ←X, R2R2, AA, R1+Y, B, XXXXXXXX
>>
>>345093774
shadow of mordor is the best arkham/asscreed shit.
>>
>>345093140
Your hard mode enemies do more damage and have more health... common son.
>>345093240
They give you flashy move in a zoom out camera your nostalgia is hurting your brain
Batman is zoomed in and the combat is close up flashy.
>>
>>345087242
A was jump
Y was block
B was cape stun
>>
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>>345093883
>They give you flashy move in a zoom out camera your nostalgia is hurting your brain
>Batman is zoomed in and the combat is close up flashy.
Are you trying to say something?
>>
Who the fuck's keep forcing the meme the Arkham has bad combat?
It's still more complex than 90% of the games including those crappy Dark Souls.
>>
>>345083870
>>345082416

This shit always reminds me of a guy who played through the first level of Call of Duty Black Ops (essentially the tutorial, as this was the first one without a dedicated obstacle course tutorial) without shooting anyone. He then complained about how this was proof that console casuals ruin everything because there was no difficulty and everything was "automatic." Never mind that he was actively running around and hiding behind shit to avoid getting shot, AKA exactly like normal gameplay minus the shooting (instead relying on paltry allied fire to slowly clear the way). If it was any other game the guy would have been bragging about his awesome pacifist run.
>>
>>345093872
the nemesis system is the shit. i want more of it or in another game or something

mordor's biggest flaw to me is that you don't unlock branding until well over halfway through the game, and it gives you a lot more options
>>
>>345090942

>Some crazy guy dressed like a bat falls out of the sky to kick your ass
>Drop to the ground and play dead while his back is turned and hope he wasn't counting his punches until he goes away

Pretty realistic actually.
>>
>>345093631
even dmc:dmc is way better than arkham. And serve excellently as introduction for modern audience.
>>
>ITT: Batautist goes full retard, presumably while wearing a joker shirt.
>>
>>345082416
I liked the games for the "stealth" segments of them. Not because they were at all challenging, but because it was fun as hell to actually have enemies notice that their allies were suddenly vanishing one by one and listen to them pissing their pants about it.
>>
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>>345094095
I really wish the nemesis system had been in Mad Max. Imagine having guys like pic related hunting you across the Wastes.
>>
>>345094017
Its an easy bait that has a lot of people biting, and actually promotes video games discussion from time to time. And plenty of youtubers have talked about it.

Plus it counts as a disguised NG/DMC/cuhrazy games thread. Though God Hand has yet to be cited.

>>345094154
Sure, and it sold like shit. So long as BamHam promotes comparison, it promotes awareness too. And it sold well.
Everyone wins, I don't see the problem.
>>
>>345090803
To me the cool part of Batman is the theatrics.

It's one thing to beat the shit out of someone, it's another thing entirely to fuck with them so much that they start to believe superstitions.

It's like getting a grown ass man to believe in bigfoot.
>>
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Why don't the Batman villains just commit crimes during the day so Batman can't get them?
>>
>>345094575
Because during the day all Batman characters are busy with their day jobs of being Superman characters.
>>
>>345094575
they would get shot by cops
>>
>>345089705
I never defended it I just addressed your point. I never said it was any good, I just said it has variations. Reading comprehension?
>>
>>345094575
They are figments of his unstable mind, only appearing when he puts on the mask.
>>
>>345094703
no dick
might as well wear a hijab.
>>
>>345094575

Choose one:
>daylight is normally worse for committing crime without being seen
>Batman decides to show up during the day, it's not like he sleeps between being Bruce and the Bat
>a bat ally comes and fucks them up
>they want to fight the batman because they're fucking crazy
>>
>>345084303
Batman doesn't play like DMC tho
>>
>>345092396
DMC and Ninja Gaiden actually have moves with different properties that affect both your and enemy states and positions. Batman is just the same move dressed up in different animations.
>>
>>345092951
Pretty decent bait considering I replied.

Funny though considering even DmC has better combat than Bamham.
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