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PSO remake when.
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PSO remake when.
>>
PSO2 exists.

It's complete shit though.
>>
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When Sega gets bored enough to do it.
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There was a Persona Online?
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>>344918358
>PSO2's combat
>PSP2/I's PA system with some expansion
>PSO/PSP2/I's levels with updated graphics

Would have been perfect imo
>>
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PSO > 2
It has one of the best soundtracks ever imo
Memorable levels
Fun coop
Upbeat aesthetics
Just a great gameplay loop

I wish the scope of PSO2 [and jumping] could be transplanted into the first game, along with those cool random events that pop up.

Universe had good online too.
>>
>>344920285
>>344921170

The mysteriousness of PSO's story was also insane.
>>
>>344918947
>>344919579
>>344919629
God imagine it for Xbox One/PS4/PC. Just like the old days. Except Nintendo NX might not be able to run it.
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>>344918947
It's good though. Aside from this fucking EP4 mess.
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>>344922558
How you play it? It's Japan only.
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>>344922178
>God imagine it for Xbox One/PS4/PC
It's on the only two of those that matter.
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>>344922558
>its good but not anymore
so it's bad
>>
>>344922928
No spoonfeeding.
>>344923117
Except it's still good for the most part. EP1-3 content isn't going anywhere and hasn't been ruined yet.
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>>344923431
>EP1-3 content isn't going anywhere and hasn't been ruined yet.
but there's literally no reason to do it

CF and the entire game revolving around EQs kills any reason to do old content.
>>
>>344923431
I looked it up, I don't wanna play a cracked version in Jap. Thanks though. It'll never release officially here it seems.
>>
>>344924431
Why won't Sega just say it won't release here? Have they confined it yet? They need to go ahead and kill any hope.
>>
>>344924431
I used to play myself, and now that you have to play on a vpn (or most people) the lag killed any last interest I had in the game
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>>344924241
Old EQs are also EP1-3 content. XQ are that. All but one TA are that too. The story is there.
>>344924623
>now that you have to play on a vpn
Literally what. No, you don't.
>>
PSO doesn't need a remake.

All it needs is episode 1-4 ported to PC with LAN support.

They don't even have to give it an online mode, just let people run private servers via the LAN function.
>>
>>344924431
Nigga, you don't have to crack shit.

All you need is an account and there is a program that does literally everything else for you, from just downloading and patching the game to installing the english patches.

Google harder, nigga
>>
>>344924749
Also, yes I know private servers exist but they're all crap.

Thats why the game should officially support LAN.
>>
>>344924689
oops meant a proxy, still has bad lag issues
>>
>>344924749
I don't know about LAN, but servers like Ultima already run 1,2, and 4. Online and offline. Shit is a blast.
>>
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Or, for now, you could play PSOBB on Ephinea with me.
>>
Somebody tell me what is that makes PSO better than PSO2?

PSO2 had a whole lot of new weapons, classes, gear, fighting mechanics, levels, etc.

Was it just lacking in charm? Too much micro-transactons? What is it?
>>
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Several years back me and a friend attempted to make a PSO clone in rmxp. Got Pioneer up and running with shops, bank and clinic with custom tileset. Stopped at the forest because Blizzard's ABS script confused the fuck out of me. Would love to go back and complete it.
>>
>>344924783
Cool.will try to do that but most likely won't run on my computer.
>>344924945
>>344925036
>That pioneer 2

I used to play on Ultima but quit.
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>>344925193
I'd like to know too really.

People seem to not like it a lot.
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>>344925210
Show some screenshots.

I recall someone was doing this too on some random forum and had some some really nice forest screenshots and such. Was that you?
>>
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>>344925036
but I play on Ultima
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>>344924939
You don't need a proxy either.

They stopped trying to prevent Americans from playing.
>>
Remake of the the PlayStation One? I don't think you can do a remake of consoles anon
>>
>>344925193
>>344925435
Unique combat and atmosphere. Not just animeshit like in 2.
>>
>>344925568
I used to play on Ultima too. I'd rather go more vanilla, so I went Ephinea now.
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>>344925193
mags / section ids
maps
music
no EQs
>>
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>>344925475
Probably not, the forest was pretty basic and just there to have a map to work on. Pioneer is pretty much where all our effort went, my friend did all the custom tiles and it looks really fucking good.
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>>344925742
What are the xp rates? I might make an account for that.
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>>344925742
I would like to go vanilla too, but I like the pace on Ultima more.
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>>344925193
For me it's the unbalanced PA system, they tend to release new PA's that shit all over old ones and everyone spams the same one over again.

Also the areas are neat looking but the whole random generation loses it's appeal very quickly and the fact that you usually run through an area instead of needing to progress through it isn't fun.

EQ's giving crazy exp over regular content is annoying as you feel like it's worthless to do regular missions and instead sit and wait for another EQ to pop up.

And the client orders being a bloat, feels like they obviously want you to get premium unless you like switching out orders constantly when you go to different zones.

Those are my big complaints
>>
>>344925795
>section ids
He said better.

EQs are server-wise section IDs.

PSO2 has better music as well.
>>
>>344925983
Guess I misunderstood you. I didn't know you meant 2D. Looks nice though.

>>344926006
Eh.. The default I guess? It's not faster than Ultima, but I don't mind.
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>>344926419
>Looks nice though.
I'll pass it on
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>>344926281
It's been literal years since they added PAs.
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>>344926289
Nothing will ever beat the PSO soundtrack. PSO 2's soundtrack seems to be inspired by it but its much less iconic.

https://m.youtube.com/watch?v=8AXsWrgPRZ0
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>>344926289
https://youtu.be/UrGkpkb8HkY?t=41
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>>344926281
That's what I didn't like about Universe. It had tons and tons of maps, but it was almost empty except for the lobby leading into White Beast and some of the RP areas like the hot springs.
>>
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friendly reminder, schthack (THE blue burst private server) is back up. had to wipe when they were down so get in there n make a new account
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>>344926892
Of course it's less iconic, the game didn't have 16 years to breed people who would defend something as average as forest theme, or as vomit inducing as the Halloween theme with their life just yet. People are only starting to appreciate PSU's soundtrack. Give it time.
>>
>>344927267
Why choose SCTHACK over any other one? Especially after all the drama?
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>>344926871
>jet boots will never get another PA
>jet boots will never get any PA customizations
>they finally added third+ hops, but only as a main-class skill
Why is being a boots user so suffering? Also, what other boots are worth using besides Zirenheits?
>>
>>344927521
even though this recent fiasco crushed the player base it still somehow has more than any others i see, and solid episode 1,2, and 4 content, and test servers for ep 3 (fucking finally but still)

but i've been out of the loop a while, anyone better lately?
>>
>>344927231
I agree on that, sega failing to balance missions after WB came out really screwed the game over. My friends and I would still run through other planets from start to finish once in awhile which was fun.
>>
>>344927395
How much you want to bet PSO2's soundtrack still won't be iconic many years from now?

Those people you say that were bred to defend the game had a reason to do so you know. Because maybe it was actually enjoyable?
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>>344927267
>Hey that private server that bundled malware into all their downloads is back online
>>
>>344927689
Won't that mainly be because PSO2 has some crazy dynamic music generation system?
>>
Enjoyed PSU more. Still play the offline patch every now and then but I wish Clementine would go up. I dont think I can ever play pso again after schthack resetted and I lost all my progress from like, 2007. I just cant do it again and I realized I enjoyed PSU more in its prime than PSO

PSO2 is complete garbage
>>
>>344927267
>hey that private server that took pay2win "dontations" and didn't bother to back anything up properly for several years is ready to be corrupt and shit again

ok
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>>344927825
People had a love-hate with PSU. I guess it lasted and turned out better later.

I wouldn't know. I got banned during the beginning when SEGA was ban-hammer happy and banned me on a false claim by someone.
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>>344927791
The crazy generation mostly just adds weird beat that never fits to an otherwise perfectly coherent theme. Outside of that, there is usually just "exploration" and "battle" parts of the soundtrack that are normal music tracks in their own right, and that transition into one another with few problems.

Check some of the OST tracks. The four Resonant Defensive versions illustrate the problem the best.
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>>344927774
What malware?
>>
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>>344918358
A remake would have to be handled by a western studio because Sonic Team sucks now. The weeb style and overall faster pace/ability to jump has ruined PSO. A real PSO remake would have to stay grounded and look truly next gen, something like The Division or Destiny (in third person) but better looking. The story needs to stay the same but add voice acting, updated more detailed character creation too. Also make Ragol more open and less linear. Re-record the score with modern day equipment. Leave episodes 1 and 2 alone (rename episode 4 to 2.5 because that's what it really is), and redo episode 3 to have real time combat instead of card crap. Add an offline mode, no microtransactions, and free content updates (such as events). This would be perfection.
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>>344928207
>antihack.dll
>>
>>344925193
PSO was just simple and chill

PSO2 tries to be "action" with different skills but has such shit balance that it's only worth it spamming one or two things anyways somehow coming off more boring than not having skills at all.
>>
>>344928286
And that does what?
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>>344928238
Also a PVP arena mode modeled after the first part of episode 2's Seat of the Heart quest.
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>>344928138
I wasnt a big fan of PSU when it first launched but the expansion literally fixed all my problems with it. I always felt like i could go on and do something new. I could change up my room, level up PAs, or look for things to craft or sell in the shops. The events were amazing too and it was easy to party up and play with others. Better level and enemy variety than pso. I dont know. I used to be a PSO shill but it dawned on me in like 2010 that I enjoyed PSU way more at that point than I did with pso. I wish the psp games were better so i could play those
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>>344918358
To be honest, I'd rather have just a re-release or a full fledged PSO3. Or even PSO2 localization with the events.

The problem is that while PSO is a good game, it has some very archaic mechanics that have been vastly improved by later titles, but doesn't have the floor and enemy designs to adapt to such changes. As such, remaking PSO would mean the game would become piss-easy (rolling and improved TP generation, slaughtering everything) or become an entirely new game (completely different monster movements and attacks) but wearing PSO's skin. And if you are going through all the trouble to not only re-design the combat but also the enemies, you might as well introduce some new designs and maps and make a new game with PSO3.
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>>344926281
>For me it's the unbalanced PA system, they tend to release new PA's that shit all over old ones and everyone spams the same one over again.
This is only really a problem with Katana and Rifle, the majority of weapons do not spam the same PA repeatedly. Anyone who tells you otherwise is just shit at the game or hasn't played since before Ep3.

>EQ's giving crazy exp over regular content is annoying as you feel like it's worthless to do regular missions and instead sit and wait for another EQ to pop up.
AQs give way more exp than anything in the game if you have a decent group. The issue is loot being tied to EQs which is stupid.

>And the client orders being a bloat, feels like they obviously want you to get premium unless you like switching out orders constantly when you go to different zones.
Most of them don't really matter at all, they tend to give crappy rewards except for your weekly ones (Time attack, XQ etc).
>>
Can you even play PSU anymore?
>>
>>344928946
I played the first game on PS2 and never had internet access, so it's certainly possible. The sequel was likely possible as well. Offline had story mode and you could recruit the story characters in the create-a-character mode, although you needed to unlock areas in story mode first (in the first game).

I'm not sure if PSU has an online server like the PSO ones, though.
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>>344928946
I'd like to know this.

Last time I looked into it (years ago) they were in the process of TRYING to make a private server. Don't know if anything came of it. Is it this Clementine that >>344927825 mentioned?
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>>344928680
PSO was already as fuck once BB came into play. Ep4 introduced tons of broken items and private servers later buffed them to crazy levels and unlocked items that sonic team never used on official sega servers

>>344928946
Depends what you mean by play. You can play the original campaign and episode 2 if you have the AOTI expansion. Episode 3 was only online so youll have to resort to youtube if you want to how it ends, but the story actually did get better as it went on and i always looked forward to new story updates. AOTI also lets you use a bunch of content offline (for pc/ps2, 360 cant play AOTI offline) but its a lot easier. There are also mods on pc that restore some online only missions and difficulties and enemy stats. Overall if youre just playing offline modes, phantasy star portable 2/infinity is the way to go since its all a neater and more convenient package, but the game part is worse because of mechanical changes which destroyed the pacing and balance for certain weapons, classes, and photon arts.


>>344929163
Clementine is still under active development and is making slow but steady progress. psu-clementine.net is their official forums. The host had renting problems but i think hes better now
>>
>>344928946
Imo PSP2 improves on petty much every aspect of the game and is worth checking if you want to play it on emulator. The only thing you're missing out on is the old story and the old hub areas.
>>
>>344925036
>>344925568
Come on it hurts. Now I'm seriously considering playing again.
>>
>>344929417
>>344929501
Actually me and my buddy played PSP2 way back when. I eventually stopped because the EXP curve just turned into a giant fuck you, moreso than usual PSO levels.
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>>344918358
It will never be the same.
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>>344929675
Yeah I've been noticing it's ridiculous especially since I can't play multiplayer at the moment. Apparently PSP2I improves on this, waiting for that English translation to come out.
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>>344929675
Yeah its shit, psp2 infinity fixes that and the dlc is an easy way to level up. You can also just use ppsspp hacks to get 50x exp and level up 5 times per kill
>>
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>>344928238
Pwnage.
>>
>>344918358
No, absolutely never, I don't want a remake that aggressively misses the point and aesthetics of the original games and make them all this shitty generic weeb crap with glowie lines occasionally stickered onto it, with over animated animations exaggerated to resemble anime, with a goddamn cashshop.
>>
>>344929873
>>344929921
I might keep an eye out for infinity then.
>>
>>344927267
I would return there if my data weren't lost. Not having a backup is seriously a baby mistake, at least run your fucking server on RAID1 or RAID5 or something.

Is this 1999 where data get lost because of a hard drive failure?

Lost my Lv200 and all my shit farmed there, not returning to PSO because of that, thanks schthack.
>>
>>344930140
That's what PSO 2 is, this is what a remake should be >>344928238
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>>344918358
Hopefully never, because they'll just shit it up with the hottest and freshest checklist of anime necessities and tropes, such as but not limited to; a shitty loli, every type of "Dere" and of course every character will be female with a male self insert. Also they're in high school or something.
>>
>>344930445
I don't ask for the impossible.
>>
>everyone says PSO is the best
>but won't play it anymore after losing progress
Then it's not a good game, it's nostalgia and sunk-cost fallacy.
>>
>>344930238
Yeah wait for that and PSU clementine, the return of the king. With infinity though, if you played psp2 enough, the menus are really similar. The only thing youll be missing is the new story and infinity missions. But if you just casually play missions and hunt, youll appreciate the rebalances, new content, and new items. Download the max attack DLC and you get 4 dank missions that are slaughterhouses.

If you want, i can convert your psp2 save for infinity. or if any other anon wants it.

>>344931548
Nah man its just when you spend hundreds or thousands of hours on something and then its all wiped away over a stupid ass mistake, its hard to get back into it. just an amateur mistake. not a rollback or some progress lost. everything that ever happened on that server is gone.
>>
>>344931927
>psp2 save
Lost to the ages of time friend lol. Everything PSP I owned is gone. Thanks for the offer tho
>>
>>344918358
I wish I still had Ep 1&2+ for GC

On another note, this is the only MMO style game I ever liked and I've never been able to figure out why.
>>
>>344918358
>INTERLOCK
>PARGON
>FORGOTTHETAP
>PARGON
>>
>>344933824
Probably because the combat required skill, but not just quick reflexes. You could move and attack from behind by knowing the enemy, rather than relying on the dodge button.
>>
>>344921731
>Black Paper arc
>Knowing One's heart
>neuman life expectancy
>>
>>344925193
literally nostalgia. I played 200+ hours of PSO back in the day but trying to go back to it now on private servers is just dull. it's not bad, but it's not nearly as good as I remembered it.
>>
>>344934572
Why do people always assume that if a new game gets a new feature, it has to be entirely superficial? PSO2 enemies also aren't braindead dummies walking for slaughter in a straight line, so knowing them takes more than abusing horribly coded pathing algorithms and making them bump into each other and walk in circles, but somehow that part is disregarded.
>>
>>344936712
>Why do people always assume that if a new game gets a new feature, it has to be entirely superficial?
I'm not sure where you got that from.

I'm saying that PSO stands out as unique because it had enemies which required facing you, had tell animation frames before an attack, and could be flinched especially when hit in the back. Those combine to make PSO's combat skills fairly unique, requiring movement (and thanks to the slow player characters, very planned movement) in order to avoid attacks and prevent enemies from attacking back.

Compare that to the active combat in a lot of current MMOs: it involves running around in circles and avoiding the large red flashing areas. Or in a game like Phantasy Star 0, involves hitting the dodge button at the right time, meaning that positioning means little with proper dodging being the one big concern.

I wasn't talking about PSO2, although from everything I've heard, it is more like the PSZ dodge situation than the first PSO's positioning for its combat.
>>
>>344918358

>to a whole new world
>shaba limin son
>the hole in o-o-o-ne
>tu du du du tu ru ru ru ru

Gr8 opening cinematic

Grinded the shit out of this game on the gamecube offline four player splitscreen no less.

>those framedrops

Awesome game
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>>344925618
This is horrible bait, apply yourself anon.
>>
should i play on Ephinea or SCHTACK
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>>344938059
PSZ's gameplay was a pretty cancerous combination all around. Dodge roll trivialized a lot of enemies (or just increased your chance to survive if it was something like fighting five robots in the ruined city) thanks to how slow most were compared to it, but it were AoE weapon attacks that completely wrecked everything. Only bosses held up fairly decently in that game.

PSO2 isn't much about positioning, either (unless you are Summoner). Enemies do have tells on their attacks, they can be interrupted and sometimes may have a hard to reach spot you'd want to smack, but you use mostly dodge to avoid and set up which is... bad?
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>>344941267
>you use mostly dodge to avoid and set up which is... bad?
Not bad, just different. And it can be why someone might look back on PSO and still find it distinctive and original - even the other PS online games don't play similar. Also, PSO2 sounds like Blade & Soul, along with a lot of the other action MMOs that are currently out.

PSZ was fairly broken with Forces, to the point where charged Megid was my primary attack spell even when I didn't get a bonus for it. Vacuuming all the enemies together for a Barta wave and to let allies rip them apart was a lot of fun, and having MIND affect staff damage was absurd.

I do like the series, but it seems like they can never figure out a good balance between Forces, Hunters, and Rangers.
>>
>>344925036
Ephinea is still alive?
Is the discord still run by an overly sensitive faggot?
Thread replies: 101
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