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Outdated game that did not age well. Sorry /v/ but this game
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Outdated game that did not age well. Sorry /v/ but this game is utter shit. Try and convince me to play it.
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If it's shit, why would we try and convince you to play it? Is this some kind of domination fetish thing?
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>>344709691
Yes, daddy. I haven't came in ages.
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>>344709553
pls play it's cooler than it first looks pls ;_;
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>>344709553
morrowind is fucking comfy
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Pretty weak bait.
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>>344710553
>implying morrowind isn't outdated
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I gave this game an honest try with mods and everything. Unfortunately I couldn't get into it with how different it was from Oblivion (started with that)
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Why should I you casual pile of shit.

Live with the fact that you're to much of a retard to enjoy an actual RPG from Bethesda.
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/v/ is more cancerous than it's usual self
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>>344710825
>how different it was from Oblivion (started with that)
leave
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>>344709553
Morrowind is only outdated if you refuse to mod it, and if you aren't modding it there's literally no reason to play it vanilla nowadays.
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>>344711068
How i something more cancerous than malignant cancer?
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get a mod that adds fast travel, magicka regen, and makes the level system less shit and then you might actually like it
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>played Morrowind for the first time in 2014
>actually enjoyed it
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>>344709553
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>>344711401
Everything you suggested takes away from the experience and makes it more like the shit heap of oblivion and skyrim.

If someone's to casual to play older games they should realize their limitations and move on.
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>not watching our guy DansGaming literally stream this right now on Twitch

tv/dansgaming
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>>344711429
How ? I modded it to death it just look ugly as fuck, im not a muh graphics guy but this is unbearable

i spent 10 hours modding it, played for 10min and uninstalled
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>>344709553
>Try and convince me to play it.
No
>>
Playing through if for the first time now.
I haven't even installed any mods yet and, while its aggravating at times, I'm enjoying it. Its full on comfy mode adventuring, no hand holding, no rushing you from objective to objective - just you, your journal, your spells, and your sword.
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>>344711629
No they don't, you are implying the only reason morrowind is better than oblivion and skyrim is because it wastes your time more than they do. Morrowind is better because it is a game with an immense amount of depth, an interesting setting, detailed world building, a complex magic system, and the freedom to do almost anything you want in the world. The leveling system in the game is terrible and the overworld doesn't have enough in it to justify making the player walk through the same locations over and over again, not using a fast travel mod just punishes you for not using the boots of blinding speed or jumping across the map.
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I could never get into Morrowind until I installed mods. That's when it became pretty fuckin' good.

Wasn't a big fan of the Bloodmoon expansion though for some reason. Feels bad man.
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>>344709553
>im a casual
Skywind is your answer
Sure you dont like 2d games also.
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>>344711523
DO IT
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>>344713493
Is that even out?

I remember when I even cared about TES that was in development.

Just like beyond skyrim
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>>344713678
Dont make me say it.
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>>344709553
Miss. Miss. Miss. Miss. Miss. Miss.
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Hey guys, taking over.

About to start up my first Morrowind playthrough since I was like 12.

Tell me how to completely break magic and alchemy, please.
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>>344713642
Did I just pirate a movie?
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>>344713828
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>>344714054
>make potion that increases intelligence
>drink it
>make another
>its stronger because higher intelligence
>repeat until intelligence is in the thousands
>make potions worth millions that last forever
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>>344711771
hey dan
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>>344709553
If you hate it then why do you want someone to convince you to play it?
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>>344714184
>make potion that drain x
>drink it
>train X for coins
>repeat until X is in the thousands
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>>344709553

get the fuck out.
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>>344709553
I am too lazy to search for a b8 image so just imagine it.
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>>344709553
>outdated game
>did not age well
>utter shit
>hasn't played it
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>>344711946
You are a >muh graphics guy because they stopped you from playing a game, you attempted pedantic fuck.
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>>344713376
I know this question is asked constnatly but what are the essential mods in your opinoin?
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It hasn't aged well, yes, but that does not mean its a bad game. You just need to be more open minded instead of giving in to your catered baby retard mentality.
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>>344715492
Now i get why you show up in that retarded webm of that kid dying.
Praise you vivec.
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>>344715862
What do you want from the game?
Better graphics, there is an overhaul wich lets you chose wich mods to install.
Change the combat system?
there is a mod for that too.

The essencial are fixes, and some sound immersion mods for better nature sounds, the rest is more than ok.
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>he fell for the "Morrowind is dated" meme
Please just don't fucking bother with RPGs you pleb, go back to your graphic jack-off FPS games or Sonygger interactive movies or whatever the fuck you play
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>>344716081

Honestly, as I grow older, I almost don't even care about graphics and find myself preferring the older, heavily foggy and ugly version. I've been finding myself enjoying the aesthetic of eq1999 and daoc uthgard much more than I do these new games. Maybe it's because I grew up with it but I like the quirky surrealism of the dated graphics as opposed to this weird juxtaposition of nicer graphics ontop of bad ones. I almost find the older graphics more immersive.
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>>344716081
I always say it, but Morrowind with Combat Enhanced has the best combat of any TES game.

Not saying much there, but it is really fun in my opinion.
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>>344713130

Learning how to travel the map properly is part of the game. Between spells and the various fast travel methods you don't need to shit up the game with casual mods. It's not the only part of what made the game great but if you're already going down that road you're part of the problem.
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Morrowind is a timeless triumph.
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>>344716238
Then just bug fixes, and the sound mods if you want a comfy nature sounds.
The rest is already ingame, even to kill >>344715492 with 1 hit, and put his divine help into his dead ass.
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>>344713130
>jumping across the map.

But you're supposed to do that at higher levels.
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>>344709553
Rude t b h
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>>344711771
bald
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>>344716589
One use does it minutes after starting the game, and thats how it reaches dagoth ur to do a speedrun, you need to learn how aim and how to land.
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>Be me in cancerous thread on /v/
>Playing TESO
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>>344716569
What about combat overhauls like >>344716279 said.. is that mod worth it?
and balancing and stuff. I tend to play pacifistic, sneaky illusionist/alchemist/poisoners and alchemy is always so OP in TES

Is anyone gracious enough to give me a quick, concise list of essential mods to make it a balanced, cohesive, bugfree and immersive experience? Like 5-10 mods.
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>>344716830
Start talking, how is it?
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>>344716861
You cant balance it that easy, the vanilla cost more at lower levels, but everything becomes OP at medium-high levels, you have to cripple yourself to keep some sort of balance, and mods will make it easier and lower levels, but wont stop you from being OP.

Take your time, and read this, some might help.
http://www.tesgeneral.com/#!trainwizmorrowindguide/c1ul1
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>>344716921
Not him but I picked it up after lurking the thread on /vg/ and it feels like taking the mechanics of skyrim and putting then into an MMO. It's nothing great but it's been a good time filler and the Dunmer questing with Mournhold has been like a little nostalgia trip.
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>>344717296
Thank you anon
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>>344716861
My favorite Combat Mod for Morrowind is the old Combat Enhanced. It uses an odd script extender and is a bit unstable with the finishing moves but outside of them it works perfectly and really spices up the combat, making it my favorite of the series.

It works by using the Slash, Chop and Thrust mechanics of weapons by allowing you to pull off combo attacks with different weapons if you Slash, Chop and Thrust and specific orders with the different weapon skill types. Each weapon type has 5 different combos to use, ranging from 3 actions to 5 and you unlock access to the combos as you raise your skill level, unlocking at 10, 30, 50, 70 and finally 90 skill in the weapon. The combos can do everything from speeding up your attacks for a little while, to disarming enemies, to knocking off their armor, you knocking them back or down, to blinding or silencing them to even area of effect damage with your strikes. Each weapon skill also gets a final combo that unlocks at 90 skill that instantly kills the enemy if they are at low enough HP.

The best part of it is that the combinations of slash, thrust and chop link into each other, allowing you to daisy-chain the attacks from one to another fluidly. So rather than just standing there during combat, you'll be moving back and side to side to pull off the various attacks on the enemy.
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>>344717307
>Dunmer questing
Ruins?
Robits?
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>>344709553
It's an outdated game that did not age well, but it's still a fun game
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>>344717475
Does the enemy utilize that shit or is it player only?
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aged like shit
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>>344717475
>Autism: The Post
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>>344717475
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>>344713642
WOAH BLACK BETTY
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>>344717475

>Knocking off the armor with a sword slash.

Who the fuck thought that would be a good idea?

I mean im not a realism fag, but theres certain limits you dont cross.

Stripping a man butt naked with a sword slash is one of those limits
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>>344717904
MMMNIEH... its a small video.
Its a video and its small, but he wont have any argument to say its not. HA.
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>>344717783
Just the player, so it does make the game a bit easier, although not like abusing magic or alchemy or something. It's nice to have a reason to use attack styles other than the strongest one.

>>344717802
Eh, I just copied a post from the archive rather than bother to type it up again. Even left the typos in. I guess I shouldn't seem to be enthusiastic about vidya on /v/.
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>>344715862
Honestly I haven't played Morrowind in about 4 years. But iirc, Morrowind Code Patch was pretty nice and probably worth installing. Huge amounts of fixes and lots of optional stuff if you want them. Might want to look into the 4GB Patch as well.

Aside from that, the only other thing besides graphics mods that I had was Atmosphere Sound Effects. Not sure if I'd call it essential but you might like it.

http://www.nexusmods.com/morrowind/mods/19510/?
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The one thing that I can't get around is the combat.

The shitty animations I can handle, but having a combat system based on dice rolls is moronic. Don't get me wrong, if I'd expect a good rpg to handle a weapon system like
>put points into daggers
>do more damage with daggers, less damage with other weapons
but Morrowind handles that horribly. Also don't interpret this as me single the praise of Skyrim's "combat". The fact that I can become a jack of all trades with little to no effort equally annoys me.
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>>344716921
I've also played it

I agree with the other anon that it feels like they took the mechanics of skyrim and put them in an MMO

But TESO also has come of the mechanics from previous games in it as well, like medium armor existing, having shoulder pads and pants, but it's mostly like skyrim.

I haven't played too much as of yet, but from my experience you can use whatever weapon and armor you want for any class, but there are some limitations to what you're allowed to do.

For example though everyone can sneak, only bosmer and khajiit can get close to people without invisibility because they have a passive that reduces detection range, without it people easily detect you as you sneak up on them.
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>>344717475
>finishing moves
>really spices up the combat,
Nice try todd
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>>344718306
I agree with you anon, but it's not like there's a good easy way to do meele combat in vidya. I mean warband was pretty good but then if you add magic it would be probably weird.
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>>344717982
None of the sword combos remove armor, although the level 70 one does attempt to disarm the enemy of their weapon.

The blunt weapon level 50 combo lets you knock a shield out of the enemy's hands.

The one you might be thinking of is the Axe Cleave ability, which disarms gauntlets, pauldrons and helmets. It won't remove cuirass, boots or greaves though.
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>>344718368
it sounds like a cool mod though makes me want to maybe dust off my copy of morrowind
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>>344718368
The only finishing moves I condone are the stealth ones
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>>344718453
Warband's combat system would work so well in single player RPGS. Simple to use but difficult to master and no style is horribly broken like kicking was in Dark Messiah.

The weapon specialization would obviously still apply, and would work just as will with Warband combat.
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>>344718368
The finishing moves are buggy for me, I don't recommend using them.

They require 90 in the skill and the enemy to be under 25% health so it doesn't come up much.

Impaling someone on your spear so it stays stuck in their body as they keel over sounds nice, but it's mostly just a spectacle.
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>>344718336
What about enchanting?
I asume that the cloth and armor is the same as skyrim, and not as morrowind, when you can wear various layers of enchanted clothing.
Does have the same shit limits?
I really hated that shit.
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Its overrated, but its still a good time with the right mods
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>>344718336
I really wanted to get into ESO but my autism requires me to steal everything in sight which is impossible with the very limited inventory space. Feels bad man.
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>>344718702
The problem is, it still wouldn't fix the main problems of enemy being sponges and just cheesing it by jumping on tables.
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>>344718306

I think this is a hurdle for a lot of people with Morrowind. I'd say the most important thing a person can do is look at one combat ability and specialize like fuck when they create their character. Starting with 45 or more points in Long Blade really negates the tedium of missing and after a couple hours it'll be high enough that you'd rarely miss.
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>>344718839
I haven't found out how to enchant yet but I know it's in the game, and yes it is like skyrim, no layers
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>>344709553

Yeah its probably outdated by this point. It would be really hard for somebody to pick it up and play it if they've never experienced it before. Its not even just nostalgia goggles, its just most people probably expect a little bit more out of the combat system, which is basically the biggest complaint against the game. If you're somebody who can handle a little clunkier fighting system, then you'd have no problem with it. The exploration and the risk/reward factor is 100x better than Oblivion or Skyrim, and thats not even debatable. You can find some of the greatest things in the game if you keep your eyes open and stick your head in places you wouldn't expect something to be. Also the quests are rewarding, there are multiple questlines for multiple factions. None of this bullshit "companions guild" crap that you beat after like 6 quests. You also have to choose certain factions over others. None of this "master of all" bullshit. Idk OP, if you can handle some clunky fighting, you'll have a much better time with this than Skyrim if you actually give it a shot.
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>>344709553

Every ES game is bad, but Morrowind had the best ideas (and fucking spears).
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>>344718839

Everything can have an enchant and a smiting perk for lack of knowing the proper term. The perk is designed on the item when it's crafted or looted and the enchants can be swapped out whenever.

As far as equipment you can wear shoulders, helm, chest, gloves, belt, boots, legs and then rings/amulets. It's not like morrowind where you could wear full plate with a shitload of clothing also equipped.
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>>344709553
The graphix and the combat are outdated and terrible. However every single other aspect of the game is extremely well done especially the story, quests, exploration, lore and dialogue. You have to be able to stomach the terrible look and clunky combat, otherwise you won't get to enjoy the meat at the center.
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>>344718702

Fuck I wish the next TES builds some mounted combat into it. Warband makes being calvary fun as fuck and I just get sad booting up skyrim using that excuse for a horse.
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What are some good adventuring mods? Stuff like new questlines and dungeons.
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>>344718368
>Start skyrim as a wimpy ass faggoty bosmer because stealth archer
>Beginning of the game, I'm fighting bare handed because I ran out of arrows and I don't have any backup plan yet
>Cuts to a third person view of my faggot toothpick midget hoisting a giant buff ass nord bandit over his head and breaking his fucking spine on the ground

Thanks, Todd!
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>>344719749
B-b-but mods will fix it!
I mean they literally do
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>want to enjoy an TES game because they sound cool in concept
>play Oblivion
>Intro took me out of the experience and the game is hard to look at
>Tried playing Daggerfall
>sounded cool, but setup was obnoxious and couldn't get invested
Call me a baby bitch for my complaints, but I cant see to find enjoyment from those titles.
I do like the look of Morrowind and it seems cool, as does Skyrim, but I'm afraid that I'm just wasting my time with a series I just can't get into. All I wanna to is have a game I can drop in with a custom character and have adventures, looking for fights, exploring dungeons and caves, and enjoy the landscape.
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>>344719001
>>344719313
So its still choped, too bad, really hated swtiching between different sets of armors for different situations (needed to carry 5 complete sets and a bunch of rings and amulets all the time (hated more with the shit quickmenu it had)), and also being limited by a specific set of enchants to specific armor or cloth pieces, still liked the dual effect.
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>>344720096

Skyrim is basically that. Morrowind will be harder to look at than Oblivion.

I think the Skyrim world was pretty decent but I think the quests were mostly generic shit.
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>>344720096
Count yourself lucky. You are going into the series blind so you'll not being looking at each game as a comparison to the games that proceed it.

Trouble for many first time Morrowind (and for some reason Oblivion players), is that Skyrim was their first TES, so being presented with an actual RPG confuses them.

If graphics are an issue, fix them with mods. You can't fix crappy combat or lackluster RPG features with mods.
although really if you graphics are an issue when playing a game, you really do need to grow up
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>>344718306
Combat system is the essence of Morrowind.

Agility and skill in using a weapon are very easy to setup in character creation.
Amulet that restores stamina is easy to find and the cheapest restore fatigue potions you can make with like no skill in alchemy.
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>>344720096

You just described Dark Souls. If you can get past the lack of story and quests, it has everything you're looking for. Just straight up dungeon crawling. Ignore the shit "gid gud LOLOL" community and just enjoy it for what it is.
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>>344719079
>You can find some of the greatest things in the game if you keep your eyes open and stick your head in places you wouldn't expect something to be.
I still remember finding the Masque of Clavicus Vile on my first playthrough. Not only was it one out of only two artifacts that I stumbled across (the other was the bittercup), but I happened to play an Orc so that masque was a fucking godsend. It felt like learning that I won the lottery while I was getting sucked off by an angel. Out of nowhere, people weren't spitting on me and I could actually talk with people and explore that whole aspect of the game despite being a great green hairy smelly shitmonkey. It was amazing.

In oblivion, you just sort of go around and visit all the artifact statues so you can do the artifact quest and pick up your artifact to be tossed onto your steadily growing artifact pile at home.
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>>344720096
>>344720625

Also you might be interested in Dragons Dogma. I enjoyed that a lot.
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>>344720096
I felt like that the 1st moment i touched morrowind.
I was pretentious, expecting to have a simlar AI as thief, because in that moment i just finnished the metal age,
>start playing
>robbin stuf and making money
>then oha... a thives guild, this is amazing...
>look on magazines about how to sneak properly and how to increase the sneak skill
>Then i realized how shit it was in stealth terms, and drop it.
>Played it again years later, but knowing that is not that good, and still enjoyed it, but never tried that stealth-thief aproach again
Oblivion have some thief tools mod, wich lets you KO people and shit.
And then had the best laughts seing people putting bowls and shit on NPC's heads to not be discovered.
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>>344710468
Oblivion is comfy af
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>>344720686

I remember finding my first piece of Daedric armor. I think it was the greaves on some slave plantation or something. Also there were some pretty nice gauntlets in a story related dungeon just sitting behind a minecart or something I read about them online

Shit like that just makes Morrowind so much better for me. You're absolutely right about the artifact statues, it just takes away the thrill of dungeon exploring.
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>>344720426
>>344720440
I actually don't mind the look of Morrowind, in fact I think it looks cool aesthetically. Oblivion always turned me off because of how shiny and weird character models looked, it was as if I was staring at corpses, but gameplay wise I remember having some fun.
I never aged Skyrim and the only thing that bothers me is that I'll enjoy it for the first 20 hours or so then exhaust what fun I can have since I hear gameplay wise Skyrim feels very limited to only being played as a warrior class, but I forgot where I heard that.
>>344720625
Dark Souls bores the hell out of me
>>344720737
I played a bit of Dragons Dogma and it felt uo my alley of what i was looking for.
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>>344721189
>never aged
*never played
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>>344721189
http://www.nexusmods.com/oblivion/mods/43612/?
or alternatively
http://www.nexusmods.com/oblivion/mods/44676/?
>>
>>344720096

I'm also pretty big on custom characters. Which is why I'm reluctant to play The Witcher 3. I played a bit of 2, but never beat it. Didn't hate it or anything, but other things came out that drew my attention away. Apparently 3 is phenomenal though, I just hate that you can't customize Geralt at all. Like yeah I kind of understand, hes the main protagonist, and they have a set face for him, but shit, Shepard was the protagonist for Mass Effect and you could change the way he/she looks all you want and it has 0 impact on the story. I don't really think there's an excuse to not let players change the way their hero looks. But thats just me.
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>>344721189
>the only thing that bothers me is that I'll enjoy it for the first 20 hours or so then exhaust what fun I can have
Well you'll be glad to hear that you won't have to wait that long; by the time I had reached the first big city, I was already tired of the game. It swamps you with fetch quests and draugr dungeons, which dashes any small amount of fun that the game could have potentially had. Oblivion, at least, has pretty decent quest design that makes the game bearable, Skyrim is just a drag.
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>>344718768
I've been saying it for years, all MW needs is locational modifiers to damage and accuracy affected by weapon reach and attack type. Maybe status affects and interactions with armor types for added flair. Daggers are up close, cause bleed, and stabs have a chance to pierce armor. Longswords are versatile in terms of reach and application, but get little in the way of fancy effects. Shortswords are hybrids. Axes can break medium armor and cause bleed, but suck up close. Blunt can dent plate and stagger, but swings slow and needs some space.
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>>344721618
You could try Legend of Grimrock. It takes after the Wizardry tradition of having barely any story and focusing instead on just getting your custom party into an adventure.
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>>344709553
>B-but it's good if you mod it!

So is Skyrim. Why mod an antiquated shit game when you can mod a game that can at least look nice? Neither of them are any good vanilla, at all.
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>>344721189

You might be fine with Morrowind then if you give it at least a little time to sink in. No quest markers, no fast travel and you can basically fuck off from doing the main quest the moment your roll your character. The guilds all have decently long quests as well as the Dunmer houses. The Bloodmoon expansion was a great fuck off zone whereas Tribunal really ties more into the main plot of the game itself.

That being said I wouldn't shy away from the main quest in Morrowind like I would with Skyrim or Oblivion.
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>>344721870
Because Morrowind has the foundations of a good game and Skyrim doesn't. You can mod graphics, sound, animation, and mechanics, but you can't mod in a different and more interesting landscape. You can't change all the quests to be competently written. You can install a mod that gets rid of leveled loot and puts shit in random places instead, but it'll never be anywhere near as refined as the developers putting that shit there themselves, and leaving notes and clues and hints about what you could find. There are no mods that redo the dungeons so that they aren't linear draugr slaughters with a conveniently placed exit that leads back to the cave entrance.
>>
>>344721036
>>344710468
>Oblivion is comfy as fuck


Fixed that for you dick hole
>>
>>344722227

>You can't mod in a different and more interesting landscape

Anon I have news for you

http://www.pcgamer.com/skyrim-enderal-video-shows-off-nearly-three-minutes-of-gameplay/

Haven't played it so I have no idea if its good or not, but its a totally new game.
>>
>>344710825
Are you like 15?
>>
>>344711946
>I'm not muh graphics guy
>yet I stopped playing because it looked bad
Uhh is this some sort of maymay?
>>
>>344722359
Eh, I don't find Oblivion comfy at all and it was my first game of the series. The annoyances with it are too glaring.
>>
>>344711201
I'm playing unmidded morrowind for the first time in my life, I am 23 and so far it has been great, super comfy like everyone says. I just got to the part where you have to find the deservedness puzzle box in arkinthazm or however that place is spelled.

I started with skyrimTM because the hype was actually big enough to reach my small town. Oblivion feels like skyrim beta, morrowind is like an ancient ancestor that has shadows of what they expected it to be one day

Then i got into arena and daggerfall, which are both bland and beautiful being simple programming, but expanded enough to have the illusion of massive amounts of game

It brings me back to the forgotten relms series, which was the first set of videogames i ever played besides Myst
>>
>>344709553
you dont deserve to play it go put your tiny dick in a blender instead
>>
>>344711401
JESUS CHRIST ARE THESE THE KIND OF FUCKING PLEBS THAT INHABIT THIS BOARD NOW? YOU ACTUALLY NEED A FAST TRAVEL SYSTEM? THE STRIDER SYSTEM WAS FUCKING TITS YOU CASUALS REEEEEEEE
>>
>>344723343
>being this dense

I was correcting the stupid abbreveation
>>
I honestly love the static nature of the game. Anyone else know what I mean? It's strangely comfy that when you enter an area or interior, things are just as they are. I love going into the backrooms of areas and seeing what items they have and shit.
>>
There is no convincing a graphicsfag to play old games. Keep playing the latest Cawadootie garbage, kid.

I'm sorry you can't see the goodness in old games and the garbage that all these new fucking overblown graphics are blinding you from.
>>
I started playing Morrowind not long ago and my only beef with it so far is how guilds feel like having a generic job in general. All the quests I've done so far for the thief guild feel like they have no importance for the guild.
Does it get any better?

The main quests got me hooked, though.
>>
>>344711401
Is this fucking satire because you did not just recommend that someone completely ruins morrowind
>>
Wizardry 8 is much more comfy and a much better game. I'd recommend everyone try that.
>>
>>344717802
When did geeks and nerds start getting called autusts?
>>
>>344723787
>Does it get any better?

Well, there are a few quests where you get security for the guild for each of the houses to better guard it against the Camona Tong.

The real meat of the Thieve's guild comes from your quests with the Master Thief. Half of them are taking the fight to the Camona Tong. You can also do side quests for him earlier as the Bal Molagmer, Morrowind Robinhood style. Pretty good stuff.
>>
>>344724360
Alright, I'll keep going and see what happens. Thanks.

Also what's the best faction in terms of quests and plot?
>>
Nehrim and Enderal are both better than any TES game. Plebs will never understand.

That said it's funny how much more fun I have in ESO compared to that piece of shit Skyrim.
>>
>>344724673

I really enjoyed doing the tribunal temple quests as it teaches you a lot about the world itself. The pilgrimage quest is lengthy as fuck and has you go all over the world.

I don't think it has a good plot so much as it's basically a world dump for history.
>>
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>>344724986
>ESO is better than Skyrim

"Opinions" immediately discarded.
>>
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>>344724673
>Also what's the best faction in terms of quests and plot?

The Blades.
I kid.

The Great Houses are probably the best factions, although you can only join 1 per character unless you're a cheater. They have the best fleshing out and most impact on the game.

For me the Tribunal is a close second, it has a good mix of different quests, starting with a pilgrimage to the sacred shrines around morrowind. Once you do that, you do a mixture of pilgrimages, charity for the poor and other quests. These pilgrimages range from visiting a sacred rock and taunting a Dremora into trying to kill you, to taking a vow of silence and journeying that way from one end of Vvardenfel to the other. At higher rankings you also are sent to dangerous areas to retrieve the artifacts of saints and even slay a vampire lord.
>>
>>344725229

Ah shit right to add on to this some temple quests fuck up your chances for vampire quests down the line but to be honest the vampire clans are kind of shit.
>>
>>344716921
It has Oblivions combat with Skyrim mechanics in an MMO
>>
>>344725510
I hate oblivion's combat though, it's the worse in the series.
>>
>>344725379
>>344725229
Interesting.
Fuck vampires anyways. I slay the faggots in every TES I play. Literally super powered aids.
>>
>>344725706
>Literally super powered aids.

Then join the temple, they'll love you.

Everyone hates vampires in Morrowind and the temple more or less wiped them out already.
>>
>>344725584
>not liking the ability to use a two handed weapon and cast spells
>>
>>344711771
>wasting our time even more than usual by watching someone else play video games

thanks, dan
>>
>>344725774
Maybe on another character. I'm rolling an illusionist dick ass imperial thief and what I've learned so far about the temple and tribunal doesn't fit with him.
>>
>>344726062
Ah, fair enough.

Might want to Join House Hlaalu then.

Might want to hold off until you meet all the houses though. Telvanni is the best but I dunno how fitting it would be. They're crazy dick-ass wizards though.
>>
>>344726062

Join the Telvanni house and enjoy the gong show that is snobby mages in mushroom towers.
>>
>>344721189
Skyrim is much better if you play Sneak Archer
>>
>>344714054
>taking over
fuck off reddit
>>
morrowind gameplay is and always has been shittastic.
>>
>>344725142
Skyrim is legimately one of the worst AAA games I have ever played. ESO was garbage at release but is really good now.
>>
>>344727607
>Skyrim is legimately one of the worst AAA games I have ever played

Try Bioshock Infinite.

I'm joking, don't try Bioshock Infinite.
>>
>>344727720
While I loathe Bioshock Infinite at least it had solid voice acting and sometimes pretty artdesign.
>>
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>>344727140
>I don't know how to pick a main skill and stick with it
>I don't know how to use in-game trainers to raise skills instantly
>I don't know how to fortify my skills to have a 100% hit chance or manage my stamina
>>
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>>344727860
At least Skyrim doesn't actively and purposefully go out of its way to be shit like Infinite, purposefully insulting you all the while.

And at the same time, being shit without meaning to in the greater sense as well. God damn, what a shit game Infinite was.
>>
>>344725229
Honestly a lot of house quests aren't that great. Tribunal Temple stands out just for being so unique in a lot of its things. The riddle quest, that vow of silence one, the one where you taunt the daedra of course.
>>
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>>344709553
>>344709553
>it's a nostalgia thread gets saged so I'm going to change my bait tactic to get my (You)'s
kystbqhwyphamalam
your game sucks, you suck, your mom sucks
>>
>>344728039
It's incompetence vs idiocy, I'm really not sure what is worse.
>>
>>344728126
Indeed, many of the house quests aren't stellar but they give a more solid feeling of the quest progression and flavour compared to say the fighter's guild or Mage's guild, in my opinion.

Getting assigned to secretly ruin an egg mine for instance, where you can threaten and coheres the owner to bribe to to leave it alone, then do it anyway and have the quest giver praise you for your ruthlessness is great. Or doing chores for the Telvanni like figuring out how to deliver the clothing to batty Therana without her murdering you. They just give a good feeling.

Honestly, the Tribunal Temple is probably my favorite though, something I realized while I was typing that teaser for it. It really immerses you into the uniqueness of Morrowind and has a good variance of interesting and unique quests. It ties in nicely with the main story too.
>>
Bought this game during the summer sale.
Just got my refund. What should I buy instead?
>>
>>344728126

I feel like, outside of the main quest, Morrowind had a lot of "a day in the life" quests where you're basically immersing yourself in the world. Contrast this to Skyrim where every guild questline makes you the chosen one of that guild.
>>
Arktwend, Nehrim and Enderal are better than their vanilla counterparts.
>>
>>344729728
>Arktwend
No. Too many flaws and too many areas and quests designed by the lead's retarded little brother.
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