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It's time, /v/. TF2 or Overwatch?
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It's time, /v/.
TF2 or Overwatch?
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>>343631816
Overwatch is what TF2 was before F2P.
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We've been over this OP

TF2 has the Demoman. Therefore the entire overwatch roster loses by default, then the entire TF2 roster loses except for Scout who kills Demo.

Anyone who thinks any hero in overwatch stands a chance against Demo is a fuckin moron.
>>
They're basically the same game with different coats of paint.
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>>343632103
Say what now what now
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>>343631816
TF2

I prefer when "countering" means having better movement and aim, and not throwing my rock at their scissors.

Also has 10x the content that OW has.
>inb4 9 years old
We are comparing the games now, not in 9 years. You fuck.
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>>343632150
This not up for debate.

People already want Junkrat nerfed, and Junkrat is a baby Demoman.
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>>343631816
Vanilla TF2 > Overwatch > Current TF2
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>>343632103
Can't Demo just airburst stickies to deal with scout?
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>>343631772
>>343631094
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>>343632394
But he couldn't kill a tracer mang
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I'm pretty sure any character from the overwatch cast can kill the entire tf2 team.
>>
Prime TF2 > Overwatch > Current TF2.

This is the truth.
>>
Overwatch has everything TF2 had but better
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>>343631816
I'd love to see a proper Spy introduced to Overwatch instead of fragmenting his abilities to multiple characters. People would lose their shit so bad.
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Is it even a question at this point?
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Tf2
>>
I like overwatch, but fuck Mei. Playing a game against Mei makes me not want to play anymore for the rest of the day.
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>>343632465
Demo sucks at close range
A proper scout can dodge stickies, but a proper demo can anticipate that
it all depends on the player's skill, but on paper the scout kills the demo
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>>343632465
scouts often run fast enough to avoid stickies while being able to threaten him with deadly meatshots.

>>343632665
Tracer doesn't run fast enough to dodge the stickies. Her blinks are neat, but she can't spam them or she's dead in the water. Also unlike the scout, tracer has to empty her mag for max damage. With that in mind, demo can easily instagib tracer because lolmovementspeed.
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>>343631816
Overwatch as of right now. Earlier TF2 was better.
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>>343632856
spy punishes stupid people who don't pay attention to what's happening around them. I'd like to see it just because widowmakers zoomed in are just as bad as snipers zoomed in and oblivious to the world around them.
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>>343632824
>Mods
>Hundreds of maps
>Hundreds of weapons
>Thousands of customiseable cosmetics
>Dedicated servers
>Regular updates
>Characters with hundreds of voice lines
>The classes have personality
>Co-op mode
>Trading
>Active, creative community creating whole updates for the game
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>>343632475
and I thought tf2 had shitty hitboxes
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>>343632919
All I know is playing OW actually got me back into TF2 after being out for two years. Weird shit.
>>
>>343631816

TF2 Simply because of dedicated servers and not restricted to 5 minute matches.
>>
>>343632919

>Top rated Reddit posts determine buffs/nerfs

Is this genuinely true? Seriously I've had to go there twice due to FAQ and the posters are just abysmal in every single regard. I don't want any of those fucks to have the slightest amount of control over this game's balance.
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>>343633008
I exclusively play Mei just to fuck with people like you, there has never been a funner character.
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>>343632919
will the 20 tick meme ever die?
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>>343633340
The stuff you see on your screen IS 20 tick. So I guess it's kinda true.
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overwatch's characters lack personality and cool voice actors
https://www.youtube.com/watch?v=mj2UEYG9-kk
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>>343633529
I don't think that's the case as much as OW characters come off as more annoying because they're targeted at specific subcultures and whatnot. TF2's character personalities were all about country or profession stereotypes.
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>>343633435
I don't even know what the fuck a tick even is or why people cry about it so much, the game feels awesome.
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>>343633529

Overwatch has those, the problem with it is that it lacks the subtle edge TF2 had, stuff like Soldier being racist to everyone, the Spy mocking the entire cast or Demoman being a fucking drunk.

Overwatch is a bit too pastel and safe at times.
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>>343633529
>overwatch has no cool VA's
JUSTICE
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>>343633315
She may be fun but the problem with her kit is that it only allows the player to have fun while the opponent just ends up not wanting to play anymore
>>
Despite being a TF2 regular, I'm okay with it getting overtaken by OW. TF2's had a long and good run and I enjoyed playing scrimmages and pick upgames on TF2. It's about 10 years old already, time to take a rest. You were cool, TF2, I'll never forget you.

;_;7
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>>343633529
>His identity and motives remained unknown. Now a ruthless and remorseless killer, he was responsible for terrorist attacks throughout the world. He fought in many armed conflicts over the decades, showing no loyalty to any cause or organization.
>"DIE! DIE! DIE!"

>He is a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and LOOK OUT BEHIND YOU! but it is too late. You're dead. For he is the Spy - globetrotting rogue, lady killer (metaphorically) and mankiller (for real).
>"This will be the last time you see me."


it's pretty embarrassing
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>>343633865
Yeah, whats your point?
If you hate mei so much go junkrat
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>overwatch babbies constantly bitch about bastion and reaper
>go play tf2
>just another day in the dustbowl with lv 3 sentries and scouts
>play medic
>grab a demo or pyro
>press M2
>win
>said win was earned though because I was rewarded for staying alive as a class with no offensive presence and our team kept pyros at bay that could have cockblocked our uber
>next map loading
>hydro, one of the few bad main tf2 maps is loading? no problem, I can leave and join a different server
>decide to dick around on a modded server
>dead players have too look at all my cosmetics, which have endless possibilities
>new hat comes out that I like and don't want to play the crate lottery? No problem, I can either buy it from the shitty store or trade with someone for it

Say what you want about the economy, but Overwatch wishes it was TF2
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>>343633093
>although some characters counter eachother on paper, it doesnt determine who wins and loses, the players skill decides that
this is why tf2 is better than overwatch
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>>343633708
>I don't know what I'm talking about but muh feels
k
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>>343631816

TF2 at its peak > vanilla TF2 > Overwatch now > overwatch when it inevitably goes f2p and becomes even more skin obsessed >>>>>>> TF2 now
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>>343633529
fucking kek
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>>343633008
playing with mei is worse, she is useless to the team
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>>343632919
16v16 and 6v6
Don't forget this
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>>343634068
In class based shooters smaller games are better, I'd count that as a point for Overwatch
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>>343634051
>Best non healing support in the game
>useless
>>
>>343633668
tf2 also simply has more dialog lines and not just specific ones for predetermined character v character setup. as a result it feels a lot more frenetic while you play and game conveys things like when you catch fire and shit.
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>>343634068
>Even more fucking Ults
>15-man Mercy rez
Jesus Christ no thanks.
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>>343634068
This so goddamn much.

6v6 only works with shit like Halo where the skill of the individual player has a greater impact on the game.

Winning/losing a game because bastion pressed Q when he only got 3 kills is depressing
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>>343634121

>In class based shooters smaller games are better
Never played BF2142 I take it.
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>>343634138
Mei's actually like the second or third worst character in the game right now. Only Zenyatta is worse.
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>>343634121
I don't think you understood his point.
In OW, you can only play 6v6.
In TF2:
>Official servers are 12v12
>Matchmaking is 6v6
>Custom servers can be anywhere between 1v1 and 16v16
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>>343631816
TF2 would be fucking king if Valve gave a shit.
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>>343633946
I think OW is perfectly aware of it, hence the ultimates so anyone can feel good and like they're accomplishing something. I've seen so many players who don't know how to play healing characters it's not even funny.
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>>343633946
>mfw Pyro who knows what he's doing and reflects shit/extinguishes team mates

It's a joy to play.
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>>343633252
sane
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>>343634297
Unfortunately true.
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>>343634301

Waste your Ult in Ranked and your team will shit on you. There's a limit to just how much hatred the "U-ur just a salty tryhard!" phrase can deflect 'till it starts to settle in.
>>
TF2 still beats it. I's got over a decade of content now, you know.
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>>343633529
best voice actor on the planet?
>>
>>343631816
one has hats one has waifus.

pick your poison
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>>343634514
>It's got over a decade of content now
It literally doesn't.
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>>343633946
>hydro
it's one of my favorite maps even if everyone else hates it
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>>343633946
>>dead players have too look at all my cosmetics, which have endless possibilities
i have a mod that disables hats and cosmetics
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>>343634668
Link: http://www.teamfortress.tv/16179/no-hats-mod
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>>343632350
TF2 on release had more content than Overwatch does now anyway.
>>
>>343634745
>>343634668
>no hats
>changes one scout cosmetic to another for no reason
>>
>>343633202
its not really solely the hitboxes but the faggy bullet magnetism that they also seem to have implemented.

it really is either complete incompetence or them just thinking so poorly of their intended audience
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>>343634824
wat

it removes all cosmetics and hats aside from stock and any new ones that have come out since the latest mod update
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>>343633942
I'm not saying I hate mei, its more of the fact that she ruins other people's good time. She's not the only one that allows only the player to have fun, Tracer is another example of this.

Also I understand there are counters but that doesn't mean its more fun to deal with them.
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>>343634668
And you're free to use it. Why? Because valve doesn't care about mods as long as it doesn't involve cheating like aimbots and wallhacks.

Overwatch will never have a function to disable cosmetics.
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>>343632441
This.
It's kind of like methadone; Overwatch scratches the itch but it can't replicate the hit. Only TF3 can and that will never exist because Valve doesn't make games anymore.
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>>343633895
TF2's characters really do blow Overwatch's out of the water.

It feels like Blizzard were too busy focusing on DIVERSITY that they forgot to create characters who were actually interesting.
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>>343635452
This may be shocking for you to learn this, but what if I told you that TF2 was more diverse than overwatch?
>>
SHIT
VS
SHIT
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>>343634916
let me give you an example.
If someone's wearing a scout hat, it changes it not to the default "no hat" for scout.

It changes it to this:
https://wiki.teamfortress.com/wiki/Baseball_Bill%27s_Sports_Shine
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>>343633192
>wanting any of this shit in OW
https://youtu.be/PZN1TrV7sP8
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>>343633183
And I main pyro almost exclusively, one of the reasons being finding spies is fun so I hunt them and enable my team to be careless without consequence.
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>>343633529
Damn Nathan took his sweet ass time to embrace his inner scout. He could have started this when TF2 was at it's peak.
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>>343635874
That shit looks hilariously fun.
I may try it.
Thanks for the vid anon!
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Overwatch is too repetitive because there's only two modes and everyone has the exact same weapon set. At least in its prime tf2 had jump maps, prop hunt, arena, and a whole lot of other shit
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>>343635874
i still play the slender gamemode from time to time because i think it's fun to play

i do have to mute a lot of people though
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>>343635874
>hurr no fun allowed

People like you are the sole reason why Overwatch will never surpass TF2.
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>>343635874
Why is giving players the freedom to modify their game bad? No one forces you to play 24/7 cp_minecraft_orange_x3, but just because you don't want to play it, doesn't mean that others shouldn't be able to. That's the whole point I was trying to make.
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>6v6 max
>no player-run servers
>no alternate weapon loadouts
>3 game types
>no custom maps

It's obvious what's better.
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>>343632919
hell, at this point Overwatch loses to **Destiny** side by side
>>
Medic > Mercy
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>>343631816
It's not even close, tf2 is shit compared to Overwatch.
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>>343635705
probably due to the way the mod works, it just replaces any cosmetics with a "blank" cosmetic

i don't think there's any way to have it swap it for the original stock item and not respect pure
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>>343635705
>>343637495
and respect pure, rather
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>>343636448
>>no player-run servers
This is a good thing, valvedrone.
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>>343637617
In what way?
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>>343637617
Exaplain how, blizzshill
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>>343635874
>tfw half of these mods are dead
At least Prophunt survived
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>>343631816
neither. CS has nice mix of individual skills and teamplay, both of your memes are casual and retarded

TF and OW look like a childrens morning cartoon
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Does anyone know if /v/ has a TF2 server still?
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>>343637561
>>343637495
Odd because other classes it seems to return them to default.
>>
Since Overwatch was released I haven't touched TF2. Even considering uninstalling it.
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>>343633183

The thing I've always hated about spy is that he becomes a lot more effective against you if you listen to music while playing. I've been listening to the same sound effects for nine years. Is it too much to ask to be able to listen to some tunes without getting an icicle shoved up my ass?
>>
>>343637892
This was not the question, Anon.
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>>343633529
McCree's voice actor goes "It's high noon" in voice chat to freak people out.
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>>343631816
I like both for different reasons, and I play both with my bros. We alternate because the addition of ultimates and cooldowns- not ammo- feels like a different game entirely.
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>>343637943
Yes but it's empty a lot because nobody likes to play with /v/irgins.

Sorry, but, it's true. You're all hard to take. Being on /v/ is perdition.
>>
Overwatch can't hold a candle to TF2 in terms of gameplay, but Valve doesn't give two shits about letting their undisputed claim as the best class-based shooter go up in smoke. Activision will pay infinite amounts of money to hopefully bury TF2, but at this point it's pretty common knowledge that OW is babby's first call of duty
Blizzard managed to make a shooter with less depth than call of duty. It's actually impressive, but a little worrying about how much shit slides because of waifus
>>
>>343633143
Tracer can put out 240 damage in a second without headshots though. This is a bit of a silly argument, OW has a lot more variance in hp values and a higher average hp value, while having a similar or even lower time to kill. If we were to rip each cast from their own engines for a battle royale, Tracer would be the hardest counter for demoman. That's a stupid argument to have from the start though, and not really what the thread is about.
>>
Oh and let's not forget the maps in overwatch. Some of the worst maps I've ever experienced in an fps.
>>
>>343633969
This is the case in overwatch.
>>
>>343638461
Marketing does wonders.
I hope that the upcoming matchmaking update for TF2 is going to turn things around. The people that have seen the update (b4nny, Slin) have said that it's the best update yet.
>>
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Battleborn.
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>>343638627
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>>343638669
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>>343631816
Why TF2 has no female characters aside from that announcer?
>>
>no votekicking
Seriously Blizzard what the fuck.
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>>343638845
Doesn't need em.
Not to mention the first two didn't have any.
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>>343638668

I'm hoping, but I'm just about through with being disappointed in TF2. I had high hopes after tough break, and somehow we managed to go right into another update drought after the beta was introduced
>>
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>>343631816
In reality, Overwatch IS BETTER than TF2, but there's a few factors you have to consider when asking this question

>TF2 is an older game
>/v/ is contrarian and since OW has become really popular they hate it
>>
>>343631816
Overwatch is the new LoL, complete with the same playerbase.
It's cancer, I'd rather play with bronies that at least know how to play the game than LoL children.
>>
>>343631816
>logos on the opposite sides
what did he mean by this?
>>
>>343638845
it doesn't need to appeal to horny teenagers. Gameplay over aesthetics.
>>
>>343639127
Jizzdragon is top tier tho
>>
>>343639359
It's funny you say that because lets be honest, the majority of TF2s playerbase are teens who can't afford games who cost actual money
>>
>>343638754
>genji even against winston
this image is a load of crock
>>
>"take inspiration" from TF2
>forget to "take inspiration" from the balancing factors of prior "inspiration"

there is a reason why every projectile loads one at a time. same with shotgun/ scattergun
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>>343639618
that's not the point. The Overwatch aesthetics uses slutty characters as lure, whereas TF relies solely on gameplay.
>>
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>>343632919
>>
>>343639618
If the playerbase was poorfag it would have gone bankrupt in a year after being F2P. The majority of players are autists who spend money on hats and keys.
>>
TF2 still has it's roots in Quake 1 multiplayer, which might be some of the best FPS multiplayer that existed. Even the engine was made from the Quake 1 engine.
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>>343639859
I just checked and got this
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>>343639937
Makes sense since Gabe Newell worked on that game.
>>
https://www.youtube.com/watch?v=Q9RjDRLBWio
>>
>>343640063
>Gabe Newell worked on Quake

no.
>>
>>343640352
>After having dropped out of Harvard University, Newell spent thirteen years working for Microsoft developing Windows versions 1.01, 1.02, and 1.03, ultimately becoming a "Microsoft Millionaire". Newell has described himself as "producer on the first three releases of Windows". Inspired by Michael Abrash, who left Microsoft to work on the computer game Quake at id Software, Newell and another Microsoft employee, Mike Harrington, left Microsoft to found Valve L.L.C. in 1996. Newell and Harrington used their money to fund Valve L.L.C. through the development of Half-Life and GoldSrc.
>>
>>343640549
Reading comprehension, do you have it?
>>
>>343639618
you can't in all honesty believe that
>>
>>343640549
>>343640626
HAHAHAHAHAH FR DUDE CAN YOU NOT PEROPERLY READ SENTENCES IT STRAIGHT UP SAYS HE DIDNT WORK ON QUAKE
>>
>>343632103
Genji''s kit could beat out the Demo 1 on 1

Roadhog could one shot hook him and eat multiple stickies without dying
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>>343631816
https://www.youtube.com/watch?v=c9C8O6GKLlg
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>>343634790
Tf2 on release had 6 maps man. It had 9 classes with no customisability. It absolutely didn't have more content than OW now.
>>
>>343637718
>>343637746
Why are player run servers good? They just attract huge amounts of autism.
>>
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>>343633708
Here's your answer.
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>>343634032
Close

>TF2 at its peak > Overwatch now > vanilla TF2 = Overwatch is never going f2p but I'm sure blizzard will fuck it up somehow in 4-5 years >>>>> Tf2 now

People who idolise vanilla Tf2 tend to forget how incredibly content light it was on release. It had 6 maps in total, and they weren't even the good maps. Even the first new map they released (Goldrush) was shit. If you wanted to have fun in pre-2009 Tf2 you were pretty much relegated to Granary and Gravelpit.
>>
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>>343643593
>overwatch will never have fun mods
>no x10, no randomizer, no tf2ware, no prophunt, no jump, no parkour fortress (perfect for lucio), no trade servers

rip

but i can see a balloon race map coming with some pirate skins
>>
>>343644038
didnt mean to quote
>>
>>343644038
>but i can see a balloon race map coming
no custom maps.
>>
>>343643024
If they keep away human trash like you, then that is the only reason they need to be good
>>
>>343643024
Nigga overwatch is a game with disney pixar characters.

You can't look me in the eye and tell me that won't have more autism than tf2 in a year.
>>
>>343644535
an official balloon race i mean
>>
Overwatch is nice and all, but there is something about TF2 (every source game by valve has this) that overwatch doesn't have.

in OW all you do is play the same game over and over again, different maps and heroes change this up a bit, but you will never have such extreme variety as in TF2

I will never forget the rocket/sticky jumping maps, randomizers, x10, the hidden mod, saxton hale and overall the communites that are driven by these small amazing things
>>
>>343644697
Oh yeah, and how could I forget bumper carts
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>>343644626
>pixar
stop, pixar actually makes good characters
what you should use is "dreamworks"
>>
>>343644697
Overwatch is like TF2 with training wheels attached so there's very little room for playing creatively. The maps all feel linear as fuck with all the ways of getting around being capped to stop you from exploring outside the set areas.
>>
>>343631816
dead vs dull
>>
>>343644816
But all of those characters are le goofy funny meme characters aka just like TF2 characters

Overwatch characters at least has depth and story, like Pixar
>>
>>343644038
To be honest, I'm okay with it. OW will never replace Tf2 in that way and it really doesn't have to, it provides what Tf2 really lost around the time that most of those mods started getting popular, which was tense, focused, objective-based gameplay. It's difficult to play Tf2 nowadays and really feel like everyone was playing to win.

If Blizzard ever lets loose in terms of allowing player-run server and modding we'll probably see a similar scene come up, but that's not entirely likely to happen, and frankly I'm okay with it. I enjoyed Tf2, but part of the reason it's in the 'walking dead' state that it is is that so many players got tired of playing the actual game and started playing games within the game, janky gimmick mods, etc. Not that I'm against it, I frequented jump servers for a while, but at some point you might as well be playing gmod, and you have to admit that at some point Tf2 lost a lot of focus on its core gameplay. It overstayed its welcome, frankly.

Since Blizzard is strict about modding, when the time comes for Overwatch to die, it'll probably just die. It won't have the artificially extended lifetime TF2 has, and that's not necessarily a bad thing. It'll be nice to be able to reminisce about the heyday of a game you don't play anymore without some turboautist having to interject with player numbers and a rant about how the game is totally still alive.
>>
>>343645182

Overwatch is extremly simplistic and casual IMHO.
It feels like it has been extremly dumbed down for young gamers/console peasants

I dont see how it can become an eSport without being laughed at like hearthstone or minecraft (yep its an esport now)
>>
>>343645295
>when you shitpost so hard you get confused in your own shitposting
>>
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>>343632919
quake 3 runs at 20 ticks by default and increasing it doesn't improve anything but reduce camper's disadvantage
>>
>>343639643
Still, it confirms my point that picking a character in OW is more important than being good with said character.
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>>343633529
I haven't laughed this hard in my entire life.
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>>343644816
Good or bad design.

It will attract autism regardless
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>>343643024
Because they give players freedom to decide they want to play.

Say you want to practice Soldier vs Soldier DM. You can't obviously do that on an official server, since it's 12v12 and the other team may not run a soldier.

Say you want to surf/rocket jump while waiting for a lobby to fill up. You can't do that on an official server, since they don't run surf/jump maps.

Say you want to play in a tighter community, where everyone knows eachother, uses the mic and has active moderation. You can't do that on an official server, since random people get put into the game.
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Pre-2011 TF2 > Overwatch >>>>>>>>>> Post-2011 TF2
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>>343644038
Just wait for TF2 matchmaking. It comes out this month, probably next week.
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>>343639859
>>343640062
When you don't write out the whole name
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>>343646324
this tuesday or thursday is pretty much confirmed
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>>343646651
Thursday. Valve doesn't release major updates on Tuesdays.
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TFC > overwatch > tf2
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>>343646918
Except for Gold Rush Update, Heavy Update, Scout Update, Scream Fortress 2013 Update and Invasion
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>>343647080
5 out of 36 major updates.

Also, there's no way that they are going to release the update right after 4th.
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>>343638754
Pretty much all of those are skill-based matchups. Some characters (Bastion, Genji, Zenyatta come to mind) are more easily countered, but unfavourable matchups in general come down to playing around your opponent's advantage. 90% of the counters in the game are soft counters, not hard.
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TF2 has 9 classes to choose from with up to 12 players per team. This means it's likely that most classes will be represented, which allows them to be more specialized in their roles. They must work together to win, and bad team composition can cost you the game.

OW has 21 characters and teams of 6. You can't expect all characters to be represented, so they have to be more well-rounded. This is why all characters have abilities like traps, advanced movement, shields or healing. In TF2, only some characters have such abilities, and only when using specific loadouts.

The closest thing TF2 has to ultimates is the medic's ubercharge. The key difference is that you lose it if you die. This incentivizes players to protect the medic, and to target the enemy medic. When fully charged, the uber still requires the participation of another player to be successful. However, even though it makes the player invincible, it can still be countered by distracting them, or juggling them with airblasts and rockets to slow their advance.

In OW you press Q and everyone dies. The ults generally have a huge area of effect. If you somehow squander it, it's not a big deal because all your teammates have their own ults, and yours will charge back up pretty quickly as you do damage. You also don't lose it if you die, so there's less risk in playing aggressively.

Mobility in TF2 is a skill that needs to be mastered. There's an entire community dedicated to jump maps. You learn good jumping points on each map and use that to your advantage. Rocket/sticky jumping is a trade-off between mobility and health, and you have the make these decisions in the heat of battle. You can also sacrifice weapons for additional mobility (eg. gunboats, sticky jumper). You can also use explosive weapons to push your enemies around.

In OW you hold shift to fly.
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>le /v/ hates anything popular meme

the oldest trick to pull from the shill-cyclopedia
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>>343632103
headshot
rinse repeat
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I just got on Overwatch after playing TF2 for way too many years.
I will say this, Overwatch is good. It has tons of potential, provided Blizzard supports it and is open to experimentation.

What TF2 had going for it was its relatively open mechanics that lent themselves to a ton of different game modes and weapons. Devs and the community could experiment and incorporate things that, at first glance, would seem unfeasible.
Compare release TF2 to today. At release no one could have expected game modes like payload, payload race, or special delivery. Nor could they have thought that unlockable weapons and cosmetics would be a thing. Now its something we take for granted in any shooter.
If you told me that they would add a bow and arrow to sniper, or a melee kit to demoman, or a combat kit to engineer, id say you were full of shit several years ago.

Overwatch, right now, plays it too safe. The maps and game modes are very straightforward. There are not any bizarre gimmicks in maps. There arent any maps that take advantage of certain character traits. The characters themselves are varied and have a ton of individual uses for mobility and attacking in creative ways, but they seem to be hindered by the design of the actual game modes.

What overwatch needs is to go balls out on game modes and map types. It needs a mod community. That is the primary thing that helped TF2 become the premier game it was. We need modes with 24 players. We need servers you can drop in an out of. Etc. etc.

Overwatch needs bizarre maps and objectives that really push the uniqueness of the characters.

As for the characters themselves, i think Overwatch's style does not lend itself to new weapons and playstyles for individual characters like TF2 did. I think that is mitigated by adding entirely new characters, which would also help it stand out from TF2. Where TF2 had weapon variety, Overwatch would have hero variety.
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>>343642659
TF2 was released during the golden era of valve, they released big-ass content updates far too often for their own good.

I very much doubt that Overwatch will get nearly as much done within the year as TF2 did.

There's also the matter of the base game simply being preferable, if you ignore the aesthetics (which I believe to also be superior), the gameplay is more fulfilling and more difficult. There are counters but there's also skill, there are plenty of advanced tactics and odd classes. Meanwhile, Overwatch simply emulates some aspects of these classes, leaving out the rest because it would be too complicated for their envisioned game.

I did play TF2 for a good few years, but got bored of it in 2011 or so, only showing up briefly for the mann versus machine update thereafter. I would certainly never play Overwatch at this point.
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>ywn experience MVM for the first time again
Just fucking kill me senpai
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>>343652687
>tfw 18 people spectating you
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>>343635123
>implying tf3 would be any less filled with cancerous hats and weebs than tf2 is currently
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>>343645696
Quake 3 is 17 fucking years old.

Quake Live runs at 40 clientside and 120 serverside.
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>>343635452
The problem is TF2 has 9 characters, each with over a hundred voice lines for things like dominations, complimenting the team, insulting the team, and what have you.

Overwatch has 21 characters, and they only have lines for the beginning of the match, their taunts, saying if their ultimates are ready, and so on.

So TF2's characters individually feel like they have more personality.
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>>343651918
>There's also the matter of the base game simply being preferable, if you ignore the aesthetics (which I believe to also be superior), the gameplay is more fulfilling and more difficult. There are counters but there's also skill, there are plenty of advanced tactics and odd classes. Meanwhile, Overwatch simply emulates some aspects of these classes, leaving out the rest because it would be too complicated for their envisioned game.

No offense dude, but even without you having to say so at this point I knew you hadn't actually played Overwatch. Aesthetics wise I'd probably agree with you, but everything you said about Tf2's gameplay applies in equal measure to Overwatch, and the last line in particular stands out as just untrue. Overwatch has weirder classes, with more diverse toolkits. Tf2 has classes with oddball abilities in the spy and engineer, in Overwatch that's pretty much every class.

That's not to say I'm perfectly satisfied with Overwatch, but if they released some more 5cp maps and a character with Soldier-style movement mechanics, it would completely scratch that Tf2 itch.
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>>343644038
>balloon maps
Mah nigga
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