When will it fucking end?
When people get tasteful. Never.
I don't mind it
it's a lot better than blooming up the place and it's a subtle effect when used properly (OP's pic very much related)
I liked it in Ayy Lmao because it was trying to emulate the look of the movie
>>343500780
How long did it take for the lens flare gimmick to die?
>>343501018
This is probably the game that utilized it best, actually made it work with the aging VHS tape aesthetic.
>>343500961
>>343501018
But what's the point? It's too subtle to pay attention to anyway
>>343500780
>settings
>chromatic aberration: off
>>343501243
>aging VHS tape aesthetic
ie shit
>>343501243
SOMA too, since it's actually foreshadowing.
>>343501312
>what's the point of defining a visual style where every element comes to together to create a wholesome and unique look?
CA is fine when they use it like BB in a fisheye shape as in more on the edges of the screen, and neartly zero in the center.
>>343501606
no. it looks horrible in fantasy games.
chromatic aberration is best used for that retro look. not for modern-setting games.
>>343501606
The chromatic aberration in BB looks terrible honestly.
>>343501773
looks good to me
>>343501606
that looks awful. chromatic aberration should only be used sparingly in specific moments like when your character gets hit hard or something. it should never be used as a filter that blankets the entire game.
works better in heavily stylized games with lots of post processing effects and definitely not in games that have a gritty or realistic look.
>>343502052
it looks like that old tv buzz thing when you take a photo of a television while it is on.
a better post-whatever for BB should be that black and white silent film thing with the black spots on the screen that periodically flicker.
>>343500780
>all the horrible artifacts as an art choice
When will we see a completery out of focus videogame? Or fucking high iso noise everywhere, or something else retarded.
WHY