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>Better enemy placements >More armor, weapons and NPCs
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>Better enemy placements
>More armor, weapons and NPCs
>DLC included in the full package
>Literally everyone has moved to it, PvP is perfectly balanced
>Story is still speculated upon to this day, drawing upon it's own rich lore
>Best armor/wep designs in the entire series

Why does /v/ hate it again?
>
>>
Ds 2 is shit but not as shit as ds3 now shut up cuck also 5
>>
Because they played up to FotFG and said "hey, there are more enemies in that one area (even though you all fight them 1v1), it's a worse game than vanilla" and stopped.
>>
>>343448771
They couldn't get pass the first part. They want an easy mode like DS1 backstabs or DS3 infinite rolls.
>>
Adaptation.
>>
I don't.

It has the best weapon variety:viability ratio in the entire series.

3 somehow has the lowest and it fucking irks the shit out of me.
>>
>>343448771
I am not paying 40 euro to get the game a second time when i already have all the DLC. FROM can fuck off.
>>
>>343449084
/thread
>>
>>343448771
>>Better enemy placements
2/10
>>
>>343449080
I don't want to believe this is the case, but /v/ is so full of shitters, and the complaints about SotFS are so retarded that it seems that there's little other explanation.
>>
I was seriously sick of DS 3 pvp so i have moved back.I must say DS 2 is miles better gameplay wise and animations feel alot more natural in it.
>>
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because
>soul memory
>downgrade fiasco
>muh iron keep nonsensical placement
>weird controller deadzone

i actually quite enjoyed the game regardless, but those are the main reasons it's so shitted around here
>>
>Story is still speculated upon to this day
Yeah, people still speculate if it even exists.
>>
>>343448771
>Better enemy placements
it feels more like a remix version and not "better".
also sotfs on ps3/360/pc dx9 doesn't have the new enemy placements
>>
>>343449404
Why was soul memory bad?

Once you get to 14m it doesnt matter anyway
>>
>>343449689
the "new" enemy placement also downright sucks in some places I.E that path to smelder demon
>>
>>343449763
>Why was soul memory bad?
If you are bad at the game and loose too much souls you will get invaded by people stronger then you build wise and raped.
>>
>>343448771
I sure don't, its the best game in the series and requires thought to play.
>>
>>343449947
And its not like twinks exist in every other souls game right?
>>
>>343449763
to be frank, don't know and don't care, never gotten too much into souls PVP in general

you could also use some ring to counter soul memory i believe, so theres that
>>
>>343448771
Not to mention:

>Better pyromancy
>Better dark magic
>More weapon types/movesets
>Sir Alonne
>>
>>343449947
This happens with or without it though, doesn't it? Always seemed that way in DaS1 and 2. Twinks ruin your shit regardless of there being Soul Memory or not.
>>
>>343449882
>the "new" enemy placement also downright sucks in some places I.E that path to smelder demon
I'm convinced the Alonne Knights have aggro issues, because one of the Alonne Knights that come from before the bridge is normally positioned on the metal bridge right before the turtle knight that smashes the ground and breaks it, so after the "zone" logically. It's like he aggroes from an entirely different zone.
>>
I don't even precisely know what the zelda cycle is but I'm sure as fuck seeing something like it here.
>>
>>343450479
Allone Knights in SotFS are scripted to come running to you once you reach a certain spot. It's clearly meant to punish people who aren't paying attention, or just want to run through the keep blindly.
>>
>>343450418
>>343450063
also people greatly exaggerates, i suck at souls games dying dozens of times to every boss (even easy ones) and other than the seldom invader that fucks you up in 5 secs, never really had any trouble with twinks
>>
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>>343450753
well then thats just retaded and a shitty decision by the devs, considering the fact that they are on the path to arguably one of the most hated bosses in the game

the paths to blue smelder and lud/zullen also come to mind, these ruined an otherwise perfect DLC
>>
>>343449080
>Dark Souls 2 is hard
Bitchin meme, dude.
>>
Not paying for the same game twice.
>>
>>343451181
it's the hardest souls game sans bloodborne
>>
>>343451280
Yeah, maybe if you suck at games.
>>
>>343448771
Changing little things like that doesn't fix the fact that the core gameplay is garbage and the level design is putrid.
>People actually think this game is better than any of the other Souls games
How? It doesn't even feel like it belongs in the same series. It feels like a bad fangame.
>>
>>343451171
It IS an optional boss though. Once you've made the furnace secure, you can skip the rest of the area. I feel like they wanted to make that clearer in SotFS, but they would have to rework the area itself to make sure of it, so they took the lazy way.
>>
>>343449084
It's adabtability, shithead. And you don't even need that many points to get the amount of iframes you had in 1, especially with attunement investmenet.
>>
>>343451280
It really fucking isn't though.
>>
>>343448771
Still playing PS3 DSII, on my fourth character, having a great time

Come at me
>>
>>343451356
>>People actually think this game is better than any of the other Souls games
>How? It doesn't even feel like it belongs in the same series.
RE4.
>>
>>343451171
Smelter Demon is hated? I love that boss.

Also the Allone Knights only pull in multiples, if like I said, you run through the keep like a retard.

>the paths to blue smelder and lud/zullen also come to mind, these ruined an otherwise perfect DLC

Those are Co-op areas and bosses.
>>
>>343451349
great argument
>>343451472
which one is harder?
>>
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>>343448771
because it's a shitty rushed out sequel made by monkeys that copied everything they could but had very little idea about game design
>>
>>343448771
Too hard.
>>
>>343448771
>Better enemy placements
You fucked up right there.
>>
>>343451628
>changed almost everything about the original
>copied everything they could
what did he mean by this?
>>
>>343451628
Sounds like DaS3.
>>
About to say "fuckit" and play DS2 for the first time.
What should I build for a first run?
>Inb4 Quality
>>
>>343451525
RE4 still felt like an RE game. Yeah it was more action-oriented but it still had similar trappings
RE5 and 6 and 7, on the other hand...
Besides that's not even a good comparison. RE4 is a great game. DS2 is not.
>>343451605
I'd honestly say all of them. DS2 isn't really that hard. It tries its hardest to be, which is part of the reason why it sucks, but once you get used to the shitty ass combat it's actually pretty easy.
And boring.
>>
>>343451713
turns out monkey patching didn't fix shit
>>
>>343451807
>RE4 is a great game. DS2 is not.
Says you. 5 points of difference on metacritic.
>>
>>343451794
My first playthrough of DaS2 I got an Ultra Greatsword off of one of the Old Knights and just went strength to use it. I kinda fumbled around and just threw points wherever and still did well.

Just use a build around whatever weapon you like is what I'm saying.
>>
>>343451794
Just buy rapier and win the game until demon of song.
Pick up red iron twinblade before demon of song and win the rest of the game.
Trust me, you don't want to gimp yourself with a non-optimal weapon.
>>
>>343451794
Literally anything is viable in das2
>>
>>343451713
nah it's the same formula just much worse execution
>>
>>343451807
are you high? re4 is literally the opposite of the previous games. I agree that the souls games get pretty trivial as you play them more and get familiar with the patterns, but 2 handed me my ass the most until I realized I was trying to play it like 1, then I figured it out.
>>343451998
>review scores matter
wew lad
>>
>>343451807
>being this contrarian

you got rekt and got butthurt anon, no shame admitting that
>>
>Literally everyone has moved to it, PvP is perfectly balanced

I like DS2 but this is questionable.

If the game really is balanced than why do you only meet naked katana users in the arenas?
>>
>>343452008
>>343452119
This is what I was planning to do.
>>343452012
I see. What options for respec/level loss do I have if any?
>>
>>343451925
What are you talking about? They fixed binoboost, havylen, santiers, balanced daggers and hexes... what exactly didn't they fix?
>>
>>343452254
soul
>>
>>343448771
Because releasing an unfinished mess and then expecting people to buy it again for the actually working version is bullshit.

Also many of the bosses and areas like Heide are still utter shit.

>Dark Souls 2
>Rich lore

Ahhh I see, you're mentally impaired. My apologies I thought I was speaking with an actual person.
>>
>>343450418
Twinking isn't something that just happens with game progression though, you actually have to put effort into making a twink in Ds1 and a little in Ds3 unless you have some fuckbuddy who has all the endgame gear, in Ds2 soul memory was a big issue for new players or people not interested in pvp because unless you wanted to give up a ring slot you were always pumping souls to farm for things or whatnot and it just wasn't fair for players.
Ds2 was a travesty and will forever remain the favorite of Pcucks simply because it was the only fun thing for them to do for the longest time
>>
>>343452218
>arenas
you fucked up, stick to le honor bridge
anyway I never have a problem with katana users, unless they're actually competent at the game, in which case they could do as well with a multitude of other weapons
>>
>>343452194
I did get rekt. Not by the game itself, but by the promises of an actually good sequel to Dark Souls. I tried my best to like it; I played through multiple times with different characters and builds, played all the DLC, beat NG+, got the new ending in Scholar, etc.
But the more I played it the more I realized how much worse it was, and it only took one playthrough of Dark Souls afterwards to really cement just how bad DS2 is in comparison. It really boggles my mind how people honestly defend this game so much.
>>
>>343452146
just tell me another game that has got universally great reviews by both critics and users and that is at the very least not good
>>
>>343448771
>perfectly balenced PVP

Yeah, and it only took a fucking year of utter bullshit to get there.
>>
>>343452349
What about it? Practically nobody is playing through the game anymore, the only reason anyone still plays it is for the pvp, which is what it's best at, and SM doesn't make a lot of difference there. Just so we're clear, I'm not defending soul memory, in fact, I hate it. It's a fucking stupid ass mechanic, but it doesn't ruin the whole game or something.
>>
>>343452429
If you don't want to do PvP in DaS2 you don't have to though, so I don't really see the problem in that regard.
>>
>>343452604
You were invaded with or without humanity
>>
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>>343452484
>playing that much something you hate

so you're just an idiot then, i enjoyed the game and even i didn't put that much time on it
>>
>>343452669
Not if you burned it. And it's human effigies.
>>
>>343448771
>Why does /v/ hate it again?

because it's still Dark Souls 2.

It's why DmC Definitive Edition was shat on. Despite all the "fixes" it's still DmC
>>
The game would be perfectly balanced if some hitboxes wouldn't be far too big.

>guy backstabs me from the front and hurts me with his spear without actually touching me because i am standing next to him and not infront him

ADP is an interesting mechanic and i don't get the hate for the mechanic itself but the way people abuse it is really annoying.
>>
>>343452146
RE4 was not literally the opposite of the previous games; that's RE6. RE4 still has a lot of things in common: slow ass enemies, locked doors everywhere that require lots of backtracking, limited inventory space and ammo, etc. Hell it even still has tank controls and you still have to stop to shoot.
It's more action oriented and rather than taking place in one central location it has multiple levels, but it really does have a lot in common with the old games still.
>>343452670
I really wanted to like it. I even thought it was a pretty decent game at first, that's why I played it a lot.
But no, I can't deny it any more. It sucks. I don't play a lot of AAA garbage so I don't get super disappointed at games that much, so when it happens it gets to me.
>>
>>343452590
it's a shitty pvp game
unbalanced and with turd netcode
>>
>>343448771
>Literally everyone has moved to it, PvP is perfectly balanced
>Story is still speculated upon to this day, drawing upon it's own rich lore
>Best armor/wep designs in the entire series
Great bait dude, dank memes for sure.
>>
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>>343452725
>still can be invaded
>only lasts brief amount of time
fuck off Pcuck play BB and then see what a good PvP game is
>>
>>343452794
>>guy backstabs me from the front and hurts me with his spear without actually touching me because i am standing next to him and not infront him
That is not hitboxes related but lag related.The backstabbing in DS2 was actually reworked and you can even miss on your backstabs.
>>
>>343452916
Every souls game is a shitty PvP game if you're playing just for PvP. The combat mechanics just aren't deep enough for multiplayer, the matches all turn into roll fests no matter what build you have. PvP is fine when you're playing the main game, it adds interesting moments to it, but I don't understand why people care about actual Souls PvP so much.
>>
>go to the blood arena
>meet a katanafag
>on the bridge

Fucker suicided because he knows that he only has the advantage on the big open arena where he can easily evade everything.

>>343453027
>BB
>good PvP
You must be joking. PvP in Bloodborne was utter shit.
>>
>>343453027
>BB
>Good PvP
Pick one.
NONE of the Souls games have notably good PvP either.
>>
>>343452669
You can burn effigies at the bonfire to keep out invasions if you don't want to PvP.

Most of the complaints about DaS2 seem to be from people that haven't even played the game and just parroting random shit, or were oblivious to the way the game worked.
>>
>>343453027
>bloodborne
>good pvp game
stop

you only get cucked by bellbongs and rat covenants, but nobody is in those anymore. also blueberries, but THE GUILTY PAY THE PRICE. red eye orbs can't invade you, which is the most common.
>waah I have to use more because it doesn't last forever like in 1
grow up
>>
>>343448771
Because it's shit and the Lore is made for tin foil retards
>>
>>343453103
>>343453130
>DLC added more weapons to be utilized
>any weapon can be used for a build and made good unlike Ds2 where it was katanas that were the only viable weapon
>no soul memory so you knew where to cap yourself and would be invaded by people of fairly similar or less skill
yea no
>>343453138
see
>>343453027
>>
>>343453027
>BB pvp
>good
Yeah. I really liked how they gave invaders and players a shitload of ways to heal themselves plus the speed to do it while fighting. You don't even need to run away.
>>
>>343453138
Except all the complaints they parrot are true, even if they haven't played it.
The level design and enemy placements are just plain bad.
The combat mechanics are even worse.
Adaptability, while maybe an interesting idea on paper, was horribly implemented.
Boss and enemy variety is absolutely abysmal.
Etc, etc.
>>
>>343453138
I played Dark Souls 2 and I thought it was utter shit. I never touched SotFS because it looked like it went to the extreme with the whole "THIS GAME IS HARD" bullshit.

At least DaS3 (only like 3 hours in) made it harder than DaS but not artificially difficult like in DaS2 (except for that one part with the spear chucker)
>>
>>343453095
>the matches all turn into roll fests no matter what build you have.
Good thing you can actually catch rolls in ds2, then. Drakekeeper Greataxe is probably the best for that. If you played the game, you'd know what I'm talking about, but you probably don't.
>>
>>343453381
You can parry heals, though.
>>
>>343453319
Still an invasion which cements the fact that players would still be forced to play against other players who tailored their builds to fight rather than just do PvE
>>
>>343453347
>katanas are the only viable weapon
stop posting about games you don't actually play
>>
>>343453027
BB is my favorite From game but the PvP really wasn't good.

Just look at this shit.
https://www.youtube.com/watch?v=z_31k0km3O4
>>
>>343453534
>implying they werent
Not him but katanas are the king of pvp in Ds2 at least
>>
>>343453479
then fucking play offline, you gigantic pussy
maybe dark souls isn't for you
>>
>>343448771
'cause it's poopy
>>
>>343453638
Only on the open field.

Nobody ever uses katanas on the bridges.
>>
>>343453440
Just because you can catch rolls doesn't make the combat any more interesting. It's very clearly built for PvE, not PvP.
And I have played PvP, I just used caestus cause they were the only weapon I actually had fun with. And even then I just played it for a few days and got all I could out of the PvP. Souls PvP just isn't that interesting, and it's not the main focus of the games either. It's just a little extra on top.
>>
>>343453440
wow that changes everything
>>
>>343453027
It lasts a half-hour.

Why are you guys such shitters?

>>343453347
I'm now convinced that you never even played DaS2.
>>
>>343449947
>perpetually punishing those who make mistakes/are bad
Only shit games do this. Ds2 was shit. Notice how no other souls game did this, only the one coded by a beta fag team of autists.
>>
>>343453638
I won't deny katanas have more advantages than other weapons, counter damage, bleed (lol), great movesets, etc, but if you actually unironically think katanas are the only viable weapons then you probably don't actually play the game and just parrot what /v/ shitposts about
>>
>>343453679
>just play offline lol!!
typical pcuck response some people enjoy having help for bosses and just co-oping in general
fuck off
>>
Rolling is almost absolutely useless.
Enemies attack even though they should be staggered
Shit enemy placement
World progression makes little to no sense
A lot of weapons, most don't feel good to use
Looks bad aesthetically speaking
Bosses feel uninspired
>>
>>343453854
Anon, what the fuck does being a PC user have to do with playing offline?
>>
Ds2 defense force out again
game sucked end of story and no one plays it anymore anyways fuck Ds1 has more activity now thanks to reddit
>>
>>343453915
>Rolling is almost absolutely useless.
Didn't read the rest of what you said since this just invalidates everything else.
>>
>>343453727
>dark souls 2 is built for pve
Holy shit are you serious? You cannot be. Well I'm not surprised in any case. You literally only used one weapon and called it quits. I can see how you would be led to the erroneous conclusion that the pve was better and all the matches in pvp devolved into rollfests, if you used the weapon with literally the shortest range and highest skill ceiling.
>>
>>343453814
So much butthurt.
>>
>>343454014
What an original response you have there friend.
>>
>>343453854
console users can play offline as well, you being a big fucking baby has nothing to do with what platform you play on. furthermore, why are you complaining about invasions if you're co oping? are you actually too shit to win an invasion 2v1 or 3v1? or even 4v1 if you're playing softs? stop posting, my man.
>>
>>343453915
>Rolling is almost absolutely useless.
t.i-frames baby

GIT GOOD
>>
>>343454054
Butthurt because shit 'balancing' is shit?
Nah.
The espada ropera was baller AF though. Wish that had got into 3.
>>
>>343454047
Dark Souls 2 IS built for PvE. They all are. Just because people enjoy the PvP doesn't make it a multiplayer focused game.
This is why I hate when people bring up the PvP when defending/criticizing the Souls games. No one gives a shit, it's not the core experience. People are like NO GUYS DS2 IS GOOD IT HAS GOOD PVP!!! Like who fucking cares, the game itself is trash. And then people try to detract Bloodborne/DS3 by saying their PvP isn't great. Once again, completely irrelevant. It's a little extra thing. It's not the main experience, and the games were designed to be good single player games first and foremost.
>>
>>343451280
No, the only hard part is ancient dragon
>>
>>343454224
>here's this neat of way negating damage that we started with in demon's souls and perfected in dark souls, better fuck it up for the sequel
>>
There are like two kinds of people.

Those who read what every stat does in DS2 resulting into them spending a decent amount of points into ADP and those who were too lazy to do it and ended up ragequitting at Iron Keep because the Smelter kept hitting them due to lack of ADP
>>
Enemy placement was often worse, favoring throwing hordes of enemies in places not designed for hordes (ruin sentinel room in the castle, smelter demon approach, chariot approach, ancient dragon approach).

It didn't fix the issues I did have with the second game, namely samey/terrible bosses, soul memory being a worse replacement for a perfectly adequate system, a drab color palette in many of the areas (Drangleic Castle and Bastille/Rise come to mind), everything about Iron Keep,an aggressively linear second half, and very bad hitboxes.

This is not to say that 2 was a bad game, it's just my least favorite Souls game.

Also

>pvp is perfectly balanced
>>
>>343453915
>Rolling is almost absolutely useless.
t. played game for 15 minutes and shitposted about how you couldn't unequip all your armor and roll past everything like in 1
>Enemies attack even though they should be staggered
stop using the dagger, or use stone ring
>Shit enemy placement
hot opinion
>World progression makes little to no sense
you're actually correct for once
>A lot of weapons, most don't feel good to use
I sort of agree, there's little difference between the different rapiers and katanas save for a couple exceptions, but in the end there is a staggering amount of weapon vareity, especially with powerstance
>Looks bad aesthetically speaking
another hot opinion
>Bosses feel uninspired
most do, I'll grant you that
>>
>>343454298
It's shocking how few people get this basic fact. Only have to look at how the covenants are not really mandated from the start. In all the non shit souls game, I.e. all except 2, you can play hollow and not give a fuck.
>>
>>343454393
>have to spend like 20 points in adp to get to the level of iframes you had in 1, less if you pump att as well
>level cost is literally half of what it was in das
>b-b-b-but dark souls was PERFECT
just admit you didn't play past the forest, dude
>>
>>343454420
There are also people who simply tanked him with the 100% fire resist shield.

There are also people who pulverized him with miracles.

The Smelter Demon is nothing special.
>>
>>343454420
ADP doesn't tell you that it's tied to I Frames unless you look it up on the wiki.

Who the fuck looks up something on their first run of a souls game?
>>
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>tfw lances were removed in ds3

why did they take so many weapon types out of the game?
>>
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>>343454648
I finished the game.
So which do you want to suck my first, my nuts or my ass?
>>
>>343454760
Look it up in your manual you pimple.
>>
Why do people who say they hate DS2 always make me feel like they forced themselves to play the game exactly like DS1?

>ADP is shit i just want to get naked and roll through every laser beam and every sword without getting damage
>Soul Memory is shit i just want to stay SL1 and kill noobs with overpowered endgame gear
>Also: Why are there so many enemies? I just want to run through that place to get the weapon i need for my dickwraith build
>>
>>343448771
I'm being honest here, base Ds2 is a 6.5 or a 7 depending on the mood I'm in. It adds a lot to the basic formula that are even still used in BB and in Ds3. The downside to this game is that when you see a con, there isn't much to cover up said con, and that's why Ds2 gets such a bad rap.

>>343451280
This guy is a faggot, Ds2 is even easier than Demon.
>>
>>343454530
The Souls series are fucking singe player games that have multiplayer elements layered on top of it. Do they make the game more fun? Yes. Are they what the series is about? Not at all. That's why you can play all of them offline. Because they are not multiplayer games. They are single player games that you have the option to play online with other people sometimes.
I do not understand why
people gripe so much about the PvP. Who gives a shit. It's not what the games are actually about.
>>343454843
Are you retarded? http://darksouls3.wiki.fextralife.com/Spears+&+Pikes
>>
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Iron Keep is better in the original though
>>
>>343454868
I would but I sold my copy after getting the Platinum and trying one of the DLC but quitting due to it being as bad as the rest of the main game
>>
>>343453434

>artificially difficult

lol
>>
>>343454298
You literally just admitted you only used one weapon for a few days and called it quits. Of course you think the game is built for pve, it's what you played the most of, compared to the pvp. You didn't concern yourself with the intricacies or mechanics of it, you just used the fist weapon and called it quits. You're probably one of those people who believe katanas are literally unbeatable.
>>
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>>343454976
>better
You mean easier.

Going through that place in NG+ sure is fun.
>>
>>343454852
If you played that much, how did you never figure out what adaptability and agility were for? Did you even level up? Or do you just like shitposting about it?
>>
>>343454882
everything about DaS2 make it look like it would play like DaS1


>>343455084
how about an actual counter to my argument?
>>
PvP or Coop are just mechanics. Just like rolling is a mechanic.

It is part of the game. Some bosses like Sentinels or OandS are intented to get fight in teams.

Of course you can always solo everything but thats not how the devs intended it.
>>
>>343455330
after poise in 3, I don't give a single fuck about what from "intended" or not.
>>
>>343455142
The game is fucking made for PvE dude. Calling it PvE is even a stretch because that's the core game. Right there. The single player experience is literally what the games were made for.
The multiplayer is a bonus. I understand you're a big fan of it, but it is a secondary element the devs added to the game. It is not the focus of any of the games. Souls games are not multiplayer-centric games. They are solo games with light multiplayer elements.
Overwatch is a multiplayer game. Street Fighter is a multiplayer game. StarCraft is a multiplayer game.
Souls games are not. They are action RPGs intended mainly to be played single player but with some multiplayer woven in as well.
>>
>>343455405
I heard poise does not work in 3.

I can't test it because all I have is pyromancer and cleric armor
>>
>>343455241

You didn't make an argument, you made a retarded assumption about the development of the game and then an equally retarded term. If you don't like how the game is paced, then that's fine, but don't try to pretend that you're anything more than an armchair game dev.
>>
>>343455608
that's exactly my point. they literally refused to turn poise on when it was only a single check in the code, and then when questioned they said it was "working as intended"
>>
>>343455608
Not him, 3 has Poise that works, but it serves a near-useless purpose.
It only works in the last 40% of many heavy weapon's attack animations, known as Hyper Armor. Poise ensures your Hyper Armor is not broken, but almost all weapons in DS3 have insanely low poise break stats, except Gundyr's Halberd, so you don't even really need more than like, 1 Poise to finish Hyper Armor frames.
>>
>>343455701
Good, fuck poise. They made the right decision.
>>
I'm playing through DS2 right now for the first time, being new to Souls series and having just finished DS1.

That being said, I think I enjoy it more than DS1. It might be because it isn't my first Souls title this time, so the game seems much easier and I die a lot less, making it very fun and relaxing, rather than frustrating. The bosses especially seem easier, you can beat almost every one of them easily by just keeping your shield up and sidestrafing, hitting only during safe post-attack window.

One thing I do not like is PvP, in DS1 I never got invaded, in DS2 I was fair amount of times. I won some, I lost some, but overall I constantly felt that I'm not fighting my oponent, but lag or poor netcode. The game constantly registered attacks that weren't even close to my model, or I got backstabbed despite the enemy standing clearly in front of me. I don't know if it was lag issue (I have a good connection and never had any problems in other games), but it really made PvP unplayable for me.
>>
>>343455431
And you can't do that in Ds2? Hell you can roll forward in 2, get behind everything and backstab them. If they have backstab defense, circle strife them to death. And boss are snores to fight against.
>>
>>343451181
Only FS apologists would defend cryptic and shitty stats
>>
>>343455405
Some stuff works well - Some stuff does not work well. DS2 made mistakes that seemed to be amateurish. Like how levels are designed and how enemies are placed.
Miyazaki however tends to make mistakes that are just completely retarded and nobody has any idea why he did certain things like he did them.

Be it poise in DS3 or the broken covenants in DS3 and DS1 or the hilariously bad PvP in Bloodborne.

>>343455608
From said its working. But right now nobody can see it working so some speculate it might not be poise like we know it. Anyway - Heavy armor is useless.
>>
>>343455764
I'm not for or against poise, sometimes I use it and sometimes I don't (in games that actually have it), but if you're going to literally make it useless, just don't fucking include it in the game in the first place and ESPECIALLY don't pretend it's serving it's purpose when you can be wearing full havels/wolf ring and still get staggered by a dagger
>>
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>>343454890
>This guy is a faggot, Ds2 is even easier than Demon.

Not the guy you're quoting, but DeS and DaS1 are the easiest games in the series, both are relatively slow paced and you can hide behind a shield most of the time.

DaS2 on the other hand loves to throw packs of enemies at you that have infinite stamina, bosses also often come in pairs.

>>343455164
It's a slog to get through in SoTFS, it wouldn't be all that bad if the knights didn't have such an absurd aggro radius, It's by far one of the more annoying zones to get through, especially since very few people are going to beat Smelter on their first try, if any.
>>
>>343455857
Only people with bad taste would defend DS2 at all.
>>
>>343455661
>you made a retarded assumption

how is claiming that SotFS is bad because it's still DaS2 retarded?

>>343455701
then why is it even a thing?
>>
>>343455990
>then why is it even a thing?
because memezaki is a hack that loves bloodborne too much
>>
>>343455962
DS2 is actually the slowest game in the series though. That's why it sucks so much. There are more enemies sure but the combat itself is immensely slowed down. Not only you, but enemies as well. It makes for a very not fun experience overall. Adding things like enemies with infinite poise/stamina and forcing you to fight groups of elite mooks just make it even worse on top of that shitty slow combat.
Thankfully despite all that you can just cheese everything with poison arrows and call it a day. Like they intended you to fight the prepatch mace guys in the dragon shrine any other way honestly.
>>
>>343455608
>>343455701
I still haven't moved on to DS3. Seriously? Poise is such a core mechanic that actually separates how heavy and light characters play, and they left it turned off? There's a reason armour was useless in DeS.

I hope you're only talking about player poise though, because poise damage and the poise of enemies is even more important.
>>
>>343455546
Whatever you say dude. Neither of us will convince the other, so continuing this discussion would be pointless. Let's agree to disagree.
>>
>>343456338
You are a fucking moron if you think the Souls games were first and foremost designed for PvP. It's like thinking any Armored Core game before V was designed for competitive multiplayer.
>>
https://www.youtube.com/watch?v=3v3fi804W0I
>>
>>343456338
So you're actually a fucking idiot then. You actually think the Souls games are multiplayer games at heart. Even though you can play the entire game offline and have 0 multiplayer whatsoever.
DS2 defenders, everyone.
>>
>>343455990

The assumption was that the devs fell for the "prepare to die" meme, which couldn't be more wrong. Artificial difficulty is also a shitty term because it's almost exclusively used for situations that the players can't adapt to, rather than legitimate bullshit moments like the ogre doors in Aldia's Keep.
>>
>>343448771

I bought this game on ps3 but live in Japan. The cut scenes are in english but the items and skills are in Japanese. I can read some Japanese but obviously I can't read everything. Is there a translation site or should I just buy demon's souls from the UK store. It's on sale.
>>
DS2 mistakes
>bland leveldesign
>questionable connections between all those places
>enemy placements
>Soul Memory being retarded with the ways trying to fix it being anything but enough

>DS3
>two covenants for the same fucking thing - what is the point? You even get the same rewards
>even with two covenants for the same thing existing its still broken
>purple dudes while being interesting in theory simply don't work the way they should in the game
>poise is dead forcing everyone on low armor builds
>the game is far too linear
>Firelink DS3 is by far the most bland and uninteresting hub area in any Soulsborne game

Really. Just let the people who designed the levels, enemies and weapons in DS3 do DS2. You would get a pretty good game.
Miyazaki needs to stay for away from everything though.
>>
>>343456307
It's not turned of it's just extends hyperarmor time.
Want to wear Havels and R1 mash through 100 hollows without getting stunned ever, play an easymode game like DS1.
>>
>>343456626
You forgot overall terrible combat and awful bosses in the DS2 mistakes.
>>
>>343455962
Those randomly spawning npc invaders who have infinite poise and use BM gestures were one of the greatest additions in SotFS. Made me feel like I was really pvping.
>>
>>343456769
DS2 doesn't have bosses on Bed of Chaos or Moonlight Butterfly level of shit.
Most bosses are just pretty uninteresting and generic. Not bad - Just bland.

DS1 has that as well with the Taurus and Asylum Demon.

DS3 has by far the best range of bosses.
>>
>>343456684
Idk what you're fàm implying but I almost always play light rolling characters. I was just saying that poise is a very important mechanic.
>>
>>343448771
It came out after DaS1, while everyone still had a mad obssession with that game.
>>
>>343456684
People always bitch about poise but have they forgotten what it lead too? Do people want invaders backflipping in havel's with uninterruptable zweihander swings again? Poise was not a good mechanic. If they want heavy armor to be useful they should just make defense have a greater impact to offset the weight.
>>
>>343456935
>Most bosses are just pretty uninteresting and generic
>Biggest design variety in series

>DaS3
>Dudes with flaming weapons fest
>>
Poise was good the way it worked in DS2.

It was far too overpowered in DS1. Nobody wants the epic return of GiantDad in DS3 besides memers like OnlyAfro.
>>
>>343456464
>let's stop shitposting and agree that opinions are divided
>no I like shitposting too much
Alright then motherfucker, I'm not done yet either.
I literally never said the souls games were designed for pvp. I said 2 was. If you weren't a fucking mongoloid troglodyte, you would know that. But you're just a fucking nigger cunt that only lives for shitposting. Great analogy though, let me take it for a spin.

It's like thinking any souls game before 2 (or after it) was designed for player versus player.

Because the devs actually gave a shit, fixed broken things like binoboost and hexes, and you can actually get a match in a reasonable amount of time since they refined the matchmaking so much.

Fuck off.

>>343456484
epic, but i'm not going to reply to the same post twice
>>
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>>343456243
Maybe I'm just bad at video games, but playing DS2 felt like a chore in comparison to Demon's or DS1, most of the bosses also sucked ass.

>>343456935
>Most bosses are just pretty uninteresting and generic. Not bad - Just bland.

Which is far worse than having 2-3 bad bosses, Butterfly is optional and you can completely avoid all enemies on your way to BoC.
>>
>>343451171

>hated boss

He's fucking easy. Not even trying to be a meming "git gud" fuck. His moves are so telegraphed. He does like 3 different things.

9/10 I see people die, they're stabbing him before he does that move where he slams down, then explodes.
>>
>>343457129
What should I expect from some tool who think's DS2 is the pinnacle of competitive game design and game theory.
>>
>>343457228
>you can completely avoid all enemies on your way to BoC.
You can't avoid the shitty bosses of Demon Ruins though.

People like to hate on Old Iron King but the Centipede Demon in DS1 is just an older and worse version of him.
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>>343457089
>DS2
>Biggest design variety in the series
That's a good joke. I didn't know having 80% of the bosses be a big dude in armor with a big weapon was considered variety.
>>343457129
Just because they made the experience better for PvP doesn't mean it was designed for it you fucking mongloid. Are you actually retarded? Holy shit.
Then again considering you're defending DS2 you'd have to be so it makes sense.
>>
The only good bosses in DS1 are Sif and OandS. Everything else is either shit or mediocre.

>played DS1 for the first time last year
>hyped for Nito because of all the talk about him and the fact that he is a fucking skeleton lord
>fight against him is the most boring shitfest
>>
>>343457256
I guess he is considered hard because he is the first boss that you have to dodge sometimes instead of just turtling with a 100% block shield.
>>
>>343457073

Poise worked best in DS2 on a conceptual level, but it was still hard to notice when it worked because the games never tell you enough information to really understand it. I know people don't want to have their hand held, but withholding important information like this is pretty stupid.

>>343457228
>Which is far worse than having 2-3 bad bosses

Let's not pretend this is anywhere near true. Bosses have always been sloppy in Souls games. The only exception is DS3 where they're just bland instead of offensively bad.
>>
>>343457073
I'll just ask here.

When's a good time to start the Artorias DLC? I'm on my first playthrough an I don't want to get locked out. When are you 'supposed' to start it?
>>
>>343457228
DS2 is a chore to play in comparison. Your weapons have more start-up time and way more cooldown, and you can't cancel the cooldown with anything, unlike the others where you can shield/roll during cooldown. The effect this has is that you cannot be offensive: you have to bait enemies into doing their baked 3-hit combo or overhead swing and then counter. But you'll only get 1 or two hits in because your swings are so slow and enemies tend to have a lot of poise, so they don't stagger. This is even worse in groups, where you have to wait until either they all attack at once or one is far away enough to get a potshot in. And by being offensive I don't mean being dumb and rushing in, I mean being able to get the first hit in and sneak in attacks during combat.
Or just cheese everything with range.
>>
>>343457623

He also has the fire aura, which really fucks with people that stubbornly use the estus only instead of stocking up on lifegems.
>>
>>343457327
Yes you can, it just takes thirty humanities, and a run pass a titnite demon to do it.
>>
>>343457706
You never get locked out unless you go into ng+
You can start it as soon as you can get into dook's archives, that is to say right after O&S
>>
>>343457773
Even then you still need to fight Ceaseless Discharge
>>
>>343457706
You can't get locked out unless you beat the final boss so, no worries there.
And since you can only access it one's you get to the Archives you could just jump straight into it. Though it is pretty difficult compared to the second half of DaS so if you play through it the rest of the game will be pretty damn easy.
>>
>>343457831
You can run through the lava with enough vit.
>>
>>343457327
I'm on my first DS1 playthrough and the centepede demon was probably one of the easiest bosses in the game. Literally standard slash feet affair.
>>
>>343457831
>Running to the fog gate after looting the corpse
>Fight
Also hypothetically, even if you couldn't skip Centipede demon, OIK would look worse either way. Because it shows that From didn't learn from their mistakes and repeated the same thing instead of making a better boss.
>>
>>343457706

It's intended to be a fifth path after getting the Lordvessel, but it's the hardest part of the game by far. The DLCs are all intended for endgame players.
>>
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>>343448771
>Story is still speculated upon to this day, drawing upon it's own rich lore
>>
>>343457831
Ceaseless is barely a boss. He's more of a puzzle.
>>
>>343458021
Never said the Centipede is a hard fight.

It's a very boring and badly designed fight.
>>
>>343448771
story was boring
>>
>>343448771
It was fun
>>
Dark Souls 2 is my favorite game in the series. Great viable weapon selection, beautiful armor sets and memorable locations. Not to mention power stance was amazing. My only gripes with the game are soul level and adaptability. The bosses were also more or less forgettable save for a few, but I think all Dark Souls games share that problem.
>>
>>343457381
>just because they designed more of the pvp doesn't mean they designed more of the pvp
SIMPLY epic
>>343457303
There you go again, putting words in my mouth. First "You actually think the Souls games are multiplayer games at heart" when I never said that. Then "DS2 is the pinnacle of competitive game design and game theory.", which I didn't even imply. You just literally pulled it out of your ass since I roasted you too hard. Most souls games pvp is absolute fucking dogshit, in fact, they're all garbage except for 2's, which is passable at best, and ONLY because it WAS designed for pvp. They actually tried to create something that would last and be fairly balanced.
>>
>>343458109
He isn't even a puzzle.
If you meet him after beating Quelaag you are most likely underleveled/under-geared against him.
That should tell you to fuck off and come back later because you literally can't do anything in that shitty area anyways before getting the Lordvessel.

The one-hit-kill death thing is just a bonus for those who want skip the boring fight against him.
>>
>>343458109
Bed of Chaos was a puzzle. Ceaseless was a very straightforward boss fight.
>>
>>343458324
I always wondered how Dunkey killed him in one hit.
>>
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>>343458317
>Just because they designed more of the pvp doesn't mean they designed more of the pvp
Who are you quoting?
>>
It was really fun
>>
>>343458079
>>343457706
>mfw I beat DS1 thinking that the Painted World of Ariamis was the DLC area
>never cleared the proper DLC area itself
I remembered people talking about Artorias DLC and I somehow confused and merged it with Ariamis DLC
Still, I have no idea how is one supposed to figure out how to access the DLC area without checking it out on the Internet, it's just so hidden and off-the-path
>>
>>343457327
>You can't avoid the shitty bosses of Demon Ruins though.

You can, with the Daughter Of Chaos shortcut. It makes repeat playthroughs slightly less annoying, where as SoTFS prevents you from running past enemies a lot of the times, the knight ambush outside Smelter's fog gate being a perfect example.

>>343457651
>Let's not pretend this is anywhere near true. Bosses have always been sloppy in Souls games.

True, but I still think that they lacked originality in DS2 (excluding the DLC) the skeletal lords and Royal Rat being good examples of the approach they took when designing the bosses.
>>
I already put ~70 hours in three different characters
Just started NG+ for the first time
>>
>>343458147
Well that I'd agree with. Also giant pointless door with a hidden path off to the side was dumb.
>>
Iron Keep is just a homage to Demon Ruins.

Just replace the lazily placed Capra Demons with lazily played Katana Knights and you are set.

Both areas are also ugly and have a shitty boss on top of that
>>
Am I the only one who noticed how the camera has changed from DS1 to 2 and 3? It's so much closer to your character in the sequels and I hate having a smaller field of view.
>>
>>343458317
You've demonstrated that you lack the ability to understand complex systems. It's whatever if you have an opinion on something, but don't act as the fucking authority if you don't know what you're talking about.

>They actually tried to create something that would last and be fairly balanced.
Did you play the game at launch before any patches came out? There is so much empirical evidence that they didn't know what the fuck they were doing. I get that they tried to fix it and improve the PvP experience with all the patches, but it was just to extend the lifespan of the game.
>>
Here's hoping they add some good great hammers in the DS3 dlc. I want an S scaling strength hammer that doesn't scale with fucking int or fth, ffs. The clubs are the only satisfying hammer to use imo.
>>
>>343458592

They don't even pretend to keep it secret. When the DLC came out, they just immediately told everyone how to access it.
>>
>>343453854
>I want other people to wipe my ass for me and spoonfeed me the boss fights but I'm too scared to face the risk of the the opposite happening :(

neck yourself
>>
>>343458592
It sounds like such a "that guy" story
>so you beat the hydra and found that useless cave right?
>what you need to do is to come back after exiting your game/dying/bonfire traveling and trudge through the water again and you'll find a GOLDEN crystal golem
>inside the crystal golem is a princess who you can trade with later down the line and if you quit/etc. again you can even get her armor!
>after that you have to go to duke's archives again if you didn't already go there and kill yet another crystal golem. He'll drop a pendant that you can take back to where you rescued the princess and a giant hand will appear and drag you into the DLC area!
>>
>>343458683
>those lesser capras
Literally DS2 SotFS efforts of level design.
>>
DS3 and DS1 both have the most questionable design choices.

>you can only save Solaire by getting 30 humanity as fast as possible to buy yourself a shortcut that lets you kill a very specific bug
>you can only join the dickwraiths if you never ever talked with the big fat snake in your homebase - who would ever not approach the fucking thing?
>>
I played 2 a bunch, but I'm about to play SOTFS for the first time. Should I try an SL1 run, or do the clusterfucks of enemies, lack of usable 100% physical defense shields, and ADP make it too frustrating to be worth the effort?
>>
>>343458810
No, I actually didn't play it at launch. I've heard the horror stories though. I'm glad you agree that they were mainly trying to improve pvp with the patches though, it's nice to be right.
You done putting words in my mouth yet? It seems like you are.
>>
>>343458196
STOP IT WITH THE FUNPOSTING ALREADY
>>
>>343458683

Fire areas have always been awful. The only exception is 2-1, and even then that's more of an industrial mine.
>>
>>343458894
There's a lot of that in Dark Souls
>dude you know the asylum
>if you go to the crow's nest and curl up and stay there for like a minute the crow will come back and take you back
>and then you get to fight the first boss again except he's even stronger now!
>and then you find a weird doll and it'll let you warp into a painting later on just like in Mario to a whole new area with a half-dragon boss at the end
>>
>>343459019
You can talk to Frampt, you just can't give him the Lordvessel. You didn't even list the truly insane shit like how joining the Gravelord covenant requires that you can't beat the game on that playthrough and go through a convoluted, hidden maze.
>>
>>343459151
What's funposting?
>>
>>343459183
>Gravelord Covenant
>infect other players with your shit
>they don't even notice anything unless they are in NG+

Such a useless covenant.
>>
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>>343459158
>>
>>343457089
This is the intelligence of DS2 fans, did you not notice every single Lord of Cinder had a flaming weapon? Holy shit how can people be this fucking braindead
>>
>>343448771
Contrarianism has gone full circle
>better enemy placement
Dropped right there
>>
>>343459019
I liked all that weird archaic bullshit though. The lack of that in 2 was honestly a huge disappointment.
>hey guys what if we hide an entire area behind an invisible wall behind a chest that was already behind an invisible wall!
>>
>>343459252
Basically some faggot made a bait thread for Overwatch fans, who defended the game by just saying "it's fun".
Then said faggot made anotheer thread and everyone there was just spamming the "it's fun" meme ironically. It degenerated and now people are shitposting in all the threads like they do with Toddposting.
>>
>>343459171
>if you go into the bottom of Blighttown, there's a hidden path behind a wall in the tree stump
>and then there's ANOTHER hidden wall behind that, and if you go down there you have to climb down the tree's roots and fight mushrooms and basilisks
>down past THAT, there's a beach where you fight a hydra, and even further there's a dragon covenant you can join and you can even cut off his tail for a free sword and he won't attack you for it!
>>
>>343459326
Not him but thats just as retarded as complaining about DS2 having no demons with the Chaos Flame being in zombie mode since the Chosen Undead beat it in DS1.
>source of all demons is gone
>hurr where are the demons?
>>
>>343459419
Well, it sounds fun
>>
>>343459130

It'll be a pain in the ass if you don't want to cheese it, but I'm pretty sure you can still wield the Mace at SL1 so it's certainly manageable. There are also a lot of pieces of equipment that can change your stats, but they generally won't be worth it.

https://docs.google.com/spreadsheets/d/1GyiPmJkgk_T3wEaRb6NxlOQL7EN3WQE_ZAYRpe6COLM/edit#gid=0
>>
>>343451181
>DaS2 ISN'T hard
Yeah it is, but not because enemies have good ai or the fault of the player. Dark Souls 2 is hard because
>hitboxes
>delays
>hitboxes
>weapon durability when playing at 60fps
>hitboxes
>>
>>343459419
It's not even that big of a thing.
But I agree with >>343459514 it's a F U N thing
>>
>>343459340
at least they put lots of invisible doors without any indications, hiding useful and important items
>>
>>343459130
If you skip the DLC and the rat dog boss, SL1 run isn't too bad.
>>
>>343459019
I'm pretty sure you can talk to Frampt, you just can't place the Lordvessel through him.

But yeah, the first game had some of the best moments, but also some weird things like saving Solaire or joining the Warriors of Sunlight.
>Need a minimum of 15 faith
>If you can't play online, minimum is 30
>There's no indication of this, or of how to lower the limit
I like that the games don't hold your hand too much, but 1 got pretty obtuse about it.
>>
>>343459148
I guess it all came down to is the misunderstanding of how attempts at improving something (in this case PvP) doesn't mean the end product will be good.
>>
>>343459608
And enemy swarms.

Fucking enemy swarms.

Even half the goddamned bosses were enemy swarms.
>>
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I still find it hilarious that even though 2 has the worst singleplayer, it's still the only one with an interesting NG+. How the fuck does this happen?
>>
>>343459608
Yeah it may be hard, but is it fun?
>>
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>>343459419
That's not what funposting is you fucking newfag. Funposting is just a tongue-in-cheek way to say shitposting
>>
>>343459721
Summoning Solaire for Gargoyles and Gaping Dragon also lowers the requirement by an additional 10 points.
>>
>>343459307
The sword and miracles he gives you are tits though.
>>
>>343449947
Souls get exponential anyway you retard.

After an hour you should be earning nearly double, and also soul level gets exponential too, so you need more and more souls to get further.

The only time Soul mem is an issue is early game and even then there's hardly any invasions anymore.
>>
>>343459801
Woah that's a great opinion you got there, don't let it go to waste, it's quite valuable.
>>
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>>343459820
Because they actually added shit to it.

>mfw encountering ms.spider outside of her domain
>>
>>343459608
>Weapon durability when playing at 60fps
Was that fixed or do I need a mod or something?
>>
>>343459945
>Encounter her outside of her domain
>She does fucking nothing of worth
As expected of DS2
>>
>>343458894
>tfw on my first playthrough and did all that just by chance

I did however have no clue about the significance of those events. I killed the hydra, killed the GOLDEN golem, spoke to the woman, and never thought anything of it. Much later, in the duke's archives, I killed the golem (as you do) and received some pendant I paid no attention to. To resetting or anything was needed as far as I'm aware.
>>
>>343448771
The game is clunky as fuck. DS1 is best. DS3 isn't too bad either. Its underrated.
>>
>>343459989
It was fixed after PS4 / xbone owners started complaining
>>
>>343448771
dark souls should randomize enemy placement. what a casual series.
>>
>>343459721
Every game does that and i also think its questionable.

>DS1 does not tell you how things work regarding that
>DS2 does not tell you anything about your covenant arena rank or how stats work
>DS3 AND From refuse to tell everyone how fucking poise works
>>
>>343460052
>DS3 isn't too bad either. Its underrated
Why does everyone hate on it so much? I had a ton of fun with it, the level design is great, the combat is fun, and the bosses are great too
>>
>>343459894
Literally nobody is old enough to remember that. Most of the obese weebs from that period died of heart failure.
Besides, this new meme is sure fucking fun
>>
>>343460023
Well, it was a decent surprise because it was unexpected and i could push her health down to 50% - Thats something.
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