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https://www.kickstarter.com/project s/1598858095/system-shoc
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Thread replies: 49
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https://www.kickstarter.com/projects/1598858095/system-shock

>Many improvements, overhauls and changes are being implemented to capture the spirit of what the original game was trying to convey, and bring it to contemporary gamers.

>contemporary gamers

>→ $1.7m Goal : Enemy limb dismemberment, More puzzles, Ammo types/weapon settings, Vending machines, Basic crafting/research, RPG leveling with perks/skills, Weapon upgrading, Hardcore mode (No respawning), Ironman mode (Only 1 savegame. If you die, the save is deleted)

>ammo types and weapon settings are a stretch-goal

JUST
>>
FUCK
>>
>>343112253
I think they mean just making the antiquated gameplay elements more moderns

not a bad thing, but their wording isnt the best, I agree
>>
>>343113021
>antiquated
There is nothing "antiquated" about SS1 if you enable mouselook.
>>
I'll only play it if it's a reboot. If it's literally them wasting resources to remake a game I already played, they can fuck off.
>>
if anything I hope it reaches the stretch goal to release a remix of the original OST, that would be fucking neat
>>
>>343113170
you're retarded if you think that
>>
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honestly, it looks pretty good so far. and 900k is pretty slim considering how much those other popular kikestarters games got.
>>
how do i procede in the alpha demo

i got the keycard and went in the room i unlocked but there aint shit around and all that i can interact with is a electronic panel that needs more of something
>>
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>>343112253
>contemporary gamers
>>
Oh

its a remake

was hopping for SS3
>>
>>343115936
Right Click on the bolts inside the control panel. You have to click the right ones to form a line.
>>
>>343115936
You have to interact with the little switches on the actual model. Make them light up in a circuit and the switch will be powered.

It's a neat idea but badly needs a zoom or 'cursor' mode, so you interact with tiny stuff like that.
>>
>>343112253
>Unity Engine

I stopped reading there and closed the tab.
>>
>>343113170
its a great game but its dated and youre retarded if you think otherwise
>>
I dont think we need to worry all that much about dumbing down

One A its a indie game and B its kickstarter so the whole we invested 30,000,000 in this so we have to make it easy enough for everyone to play thing is not a issue

Look at wasteland 2
>>
>>343116656
>>343116671
thanks. after doing that the demo lasted three minutes

i like what they've done and it feels like what i always wanted system shock 2 to feel like so i'm happy with it. dont know if ill donate tho
>>
>>343113170
If you enable mouselook you're not even playing System Shock. The controls are not fucking difficult to understand and the entire game is paced around them so you shouldn't have any trouble with them unless you deliberately decide not to learn at all what they are.
>>
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only 90s kids will get this
>>
>the thing that made system shock 2 superior was that system shock 1's rooms were always way too small, the combat was really clunky, and whole bad graphics isn't normally a bad thing, the better 3d graphics of SS2 made it far more atmospheric and chilling
>SS1 however had the better level design and arguably better writing
Goty?
>>
>>343112253
It crashed on me once.
>can't save
Fuuck this.
>>
>>343116894
Not all unity engine games are bad anon. It is a shame terrible games have basically turned it in to a thing of mockery, as with the right team it can look pretty good.
>>
Why is ironman mode a stretch goal? It's literally just a self destructing save file
>>
>>343119015
>>can't save
It's a 12 room demo, you don't really have to save.
>>
>insane animator that uses google alerts to know whenever someone is talking about it
Everyone say hi to maxofs2d
>>
>>343116894
>IM GOING TO STOP CARING ABOUT A GAME CUZ MEMES XDDDD


Fuck off
>>
>>343119985
Ah don't tell me that French lunatic is involved in this.
>>
>>343119985
I saw him commenting a lot in the gameplay video when it was shown on here recently, is he involved with the project or what?
>>
>Game is just a pre alpha KICKSTARTER demo (so they dont even have their full budget) made in unity

>Looks and runs better then most unity games
>>
WTF why do they need 900k games dont cost that much to make

fucking greedy devs
>>
>>343122485
Yeah they do, you gotta buy the commercial licences for every bit of software your game uses unless you can afford to pay a team of code monkeys to make an engine for you

Also you have to pay your code monkeys by the hour.

And pay whoever is doing your music.

Look, basically, go check out the end credits of some games, every person there got paid hourly or a flat commission.

Only way to make a game on the cheap is to do everything yourself
>>
>>343112253
>ammo types and weapon settings are a stretch-goal
This kills the man.
>>
>>343112253
>Music will be generic orchestral soundtrack.
>>
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>>343120780
>Ah don't tell me that French lunatic is involved in this.

he is
>>
>>343112253
I didn't expect them to just do the levels exactly the same but with modern graphics. I don't know if that's lazy or faithful.
>>
>>343125551
Blame it on the fucktards who kept whining about the techno music in SS2 "not being scary".

Like no shit, it's there to pump you up as you're dashing about fighting mutants and robo-nannies. It's not Amnesia.
>>
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>>343119985
>Chris Avellone is on board
Neat
>But HIM is also involved
I suddenly don't want to back this game anymore.
I can get my Chris done by playing Divinity Original Sin 2.
>>
>>343126145
>I can get my Chris done by playing Divinity Original Sin 2.
Or any other kickstarter ever, really. It's rarer for there to be a kickstart that doesn't include Avellone.
>>
>>343126238
Fuck, it's true now that i think about it.
Every kickstarter with a "heavy" story has him in it.
>>
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>>343112253

>First rumors about it, might be cool
>First screenshots of it, oh shit it looks good
>First gameplay video, ok I don't remember a sparq gun on that body and where's the medical bed but whatever
>First look at Kickstarter page, oh what the fuck weapon upgrading? RPG leveling with perks and skills? Fuck off
>Second look at Kickstarter page, Chris "Biggest whore in the world" Avellone slapping his name on yet another shitty game Kickstarter. "Steam description penned by world famous game writer Chris Avellone, chip in today!"

I went from excited to calling up the trashman in a surprisingly fast time.
>>
>>343126002

personally, i shat bricks when i first saw violently attacking mutants and heard first notes of med-sci track.
>>
>>343120712

Unity isn't a meme, anon. It's a warcrime.
>>
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>>343112253
>Hardcore mode (No respawning), Ironman mode (Only 1 savegame. If you die, the save is deleted)
>This shit is a streach goal
>When it's something that dumb as fuck people can do
>>
>>343128225
There is a pre alpha demo the game looks great and plays fine for its stage in development
>>
>>343112253
it runs like shit though.
i wish theyd use a different engine.
>>
>>343129741
Game runs fine for me


It has issues but it is still great for smaller teams as it can get a game out cheaper and faster
>>
>>343125551
>trailer has techno music over it
>>
>>343130615
Watch the newer gameplay trailer, no techno music so far.
>>
>>343119654
Also I'm pretty sure that the No-respawning shit can be done with just a couple of lines of code.
>>343130615
Read the kickstarter page.
Thread replies: 49
Thread images: 10

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