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It hasn't gotten better than this and you fucking know it
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Thread replies: 120
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It hasn't gotten better than this and you fucking know it
>>
>>343025994
Overall, I concur.

San Andreas was a masterpiece. Not flawless by any means, but nonetheless.

I still play it regularly.
>>
>>343025994
i think it has to do with how the setting is real and how well the whole gang thing translates to a gta game.
>>
True
>>
>>343025994
I'm still mad about what they did to Grove Street in GTA V
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>We will never get san andreas remastered
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>>343025994
>boring, empty map
>terrible story
>too many pointless side missions
>four (FOUR) different sets of collectables
>mediocre gameplay at best

It's not that good.
>>
>tfw looking for bigfoot in the forest
>tfw driving around the Las Venturas loop with cops in pursuit
>tfw recruiting gang members to get in your car on grove street
>tfw riding a bicycle through Los Santos
>tfw cruising up and down the steep streets of San Fierro
>tfw Lousiana woman Mississippi man
>tfw listening to k-dst as you soar through the clouds in a stolen jet
>>
>>343027768
this isnt the gta v thread
>>
>>343025994
>no taste of ragdoll
screw you
>>
>>343027873
I'm not seeing any counter-points.
>>
>>343027768
>i don't like to play as a nigger
>>
>>343027768

>map is empty

I fucking hate that argument. Its an open world game, and in the world, theres a whole lot of fucking nothing. There doesn't need to be a mission or activity in every nook and cranny of the map, if there was it would get tedious.
>>
>>343028047
Even then, SA's map is very rarely empty. It's far too small to have large areas of "literally fucking what do I do now"

Unless you fall in the water, you're almost always near somewhere in san andreas time-wise.
>>
>>343028047
They went for size over content, and the quality suffered. I'm not looking for missions, I'm looking for interesting places, not 500 buildings that serve no purpose.
>>
>>343028231
this isnt the gta v thread
>>
>>343028446
It applies to both games.
>>
>>343028231
>500 buildings that serve no purpose.
It would surprise me if San Andreas had 500 buildings period.
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Grove Street. Home.
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>>343027768
Here's your (you)
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>>343028718
>>343027961
>>
>>343027768
All these bullshit opinions and nothing to back to them up. Aside from the fourth one, you could copy all of this green text and use it as bait for any other open world game ever.
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>>343028784
Blatant shitposting deserves no counterpoints.
>>
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i played samp rp for 2 years. fuck i miss it. honestly best times of my fucking life no matter how sad that is.

i love gta sa not only for being a great game but for giving birth to an amazing community.
>>
>>343029182
>tfw used to play SAMP with friend almost daily
>tfw he no longer wants anything to do with you as his interest shifts to real-life
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>>343028663
>tfw live in Inglewood
>tfw the Forum was always a familiar site for me
>the game starts in Idlewood

San Andreas was a comfy game
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>>343029256
literally exact same thing happened except to my entire internet friend group.
>>
>>343028995
Please, tell me about all the interesting locations on the map.

You don't really think it had a good story, do you?

Besides the collectables, there were vigilante missions, paramedic, firefighter, the trucking missions, etc.

And yeah, the driving physics were terrible, the gunplay was mediocre even for the time.

>>343029104
Not liking something means I'm shitposting?
>>
>>343025994
I know the street layout of this game better than I know the street layout of my actual home town.
>>
>>343029182
I hear rockstar doesn't let people make a multiplayer mod for GTAV? Shame, having something like MTA would be amazing in Rage engine.
>>
>>343025994
GTAV was vastly superior in just about every way I can think of besides maybe side content.
>>
>>343030228
Side content is an umbrella term for a lot of different things though. I feel like San Andreas had more helpful and meaningful mission rewards, and the whole game, especially the cops, felt a whole lot less no-fun-allowed than 5's. This is even considering the fact that the AI in San Andreas was pretty much dogshit.
>>
>>343025994
Op is right
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>>343027706
we did when they updated it for mobile, dipped everything in oil and removed all those pesky licensed songs.
>>
If V had just rolled with the GSF aspect of Franklin's story, it may have been able compete.

Like instead of getting Rampage missions like Trevor, he got to do Gang Wars with territory all throughout the city limits or something.

Hood Safari is still my favorite mission for the atmosphere it brings. A brutal shootout through the ghetto with rival gang members swarming every block.

So much wasted potential with Franklin's side of the story. And don't even get me started on how he invests in the Marijuana industry but the best we get for gameplay is "OUR DRIVER DIDN'T SHOW UP TO WORK TODAY HURR DURR"

Fuck.
>>
Vice City is the best. San Andreas improved lots of gameplay elements (swimming, climbing ledges) but added tons of useless shit (gang activity was a neat idea but poorly implemented, building stats, gambling, shopping and haircuts). I really love the map, but there's something about how Vice City presented its material that hasn't been matched yet
>>
>>343030929
>gambling, shopping and haircuts
Those are all mildly enjoyable side-activities that you can ignore if you don't want them.

I did like how VC had interiors visible from outside, though.
>>
>>343030757
Hood Safari is good, but personally I liked The Long Stretch more for pretty much the same reasons, plus We Were Set Up is an awesome OST track. I guess the reason why there is less gangbanging in general is because first, Franklin specifically wanted to leave ghetto-level crime behind, second, the story in general focused on heists as the crime of choice, third, Rockstar didn't want to simply make San Andreas 2, and fourth, South Central Los Angeles is apparently a lot less dangerous than it used to be.

There was definitely wasted potential in Franklin's storyline. A lot of the things that flesh out his character, like the weed smoking side activity, are just that, side activities. Which means you'll only get the full story of Franklin's development if you play all of them. But fleshing out major traits of characters is something that should take place in the main story, and the side activities should serve as a supplement, but this doesn't happen in 5.
>>
>>343025994
I sure do. It's easily the best. I think one of the most effective things in making it great is the game's progression through completely different sections. You go from hood to country, yuppie town, desert, casino metropolis, back to the hood, and all the shit you do just snowballs, and it just feels fresh the whole way through. Just when you start to get tired of a place or a character, BAM, you're moving on to the next one.
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>>343029503
It's shitposting because you're clearly
13 years old. Nothing you're talking about makes any sense and you have nothing to back up any of these statements.
>>
>>343030929
VC has the aesthetic and music
SA has pretty much everything else
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>>343031721
I always wonder why they never made a San Andreas Stories.
>>
GTA V is literally SA with a better story, graphics, controls, gameplay, driving and world.

It's actually like a fucking Michael Mann movie.

Only thing SA does better is maybe atmosphere brought on by faggy nostalgia.
>>
>>343031978
You have yet to try and refute any of my points, and ignoring what I'm saying doesn't negate my argument.
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>>343029256
>>343029359
fug
>>
>>343032173
And separate skills per weapon and class vehicle
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>>343027289
>i think it has to do with how the setting

What do you mean?
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>>343032227
What's stated without anything backing it up can be dismissed in the same fashion
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>>343032173
The story in 5 is complete shit and I hate that more than half the map is wasted on a shit desert that has nothing to do in it besides drive through it. Wish there was an extra city or at least large suburban town. Aside from that it is a great game, just wish there were some more random side things to do like SA.

>>343032227
Cause I don't even need to, everyone who is actually old enough to post on this board knows you're an underage retard
>>
>>343027869
THE FEELS
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It was a good game, had a great story, and the physics were fun as fuck. Also the expansion packs made up for everything
>>
THEM WHITE BOYS HAD ME ON CRYSTAL METH
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>>343029323
Did you go to high school there? Did you ever get shot? How are the black folks anyway.
>>
>>343028231
>I'm looking for interesting places, not 500 buildings that serve no purpose

Usually people complain that for instance GTA V is too empty because it doesn't have enough towns, interesting to see someone lament the contrary
>>
>>343032425
Well, there is a suburb area all the way up north in the map
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>>343032419
I don't know what you're looking for as evidence past what I posted here >>343029503

>>343032425
Calling people childish as a counterargument is in and of itself childish.
>>
>>343032052
Honestly, this. Even the aesthetic, though fine in its own right, isn't that good compared to the later games, especially when some of the missions, whose gameplay/design are characteristic of the 3D GTA's, take you out of immersion in the time period. I especially don't get why the story in VC is so praised; it seemed like a typical Scarface-like story, with quips instead of character depth and development.
>>
>>343030228
The map layout flows better in SA. V has most of the same stuff in there but it's not that interesting driving around the map
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>>343032841
How is SA any more interesting?
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>>343029323
Have you ever tried Randys Donuts?
>>
>>343032587
cracks me up everytime. also
I SMOKE CAUSE IT GIVES ME KNOWLEDGE
>>
Grand Theft Auto: We Wuz Kingz 'N Shit
>>
>>343025994
>biggest map filled with shit
>lots of bitches to sex up
>dem turf wars
>B & MUH-FUKKEN E
>literally stabbed a woman to death with a vibrator that buzzes when in use

Where did things go wrong, /v/?
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>>343027706
>actually know a trap in my area that looks like this
>>
>>343032425
>>343032425
>Desert

I played that game for over 30 hrs and I don't remember a desert.. do you mean the country side?

Fuck I shouldn't have smoked all that tree in my youth.
>>
>>343032902
I feel it's more fun getting around because the roads snake around through the scenery more. In V there's a straight highway that loops around the top and like one or two roads that go across the map horizontally. So then you just drive along the highway going through all the locations, oh look there's a quarry, here's the mountain, here's a small patch of forest, here is the military base and then you're back in the city
>>
>>343033152
Both RDR and V have larger maps
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>>343033152
SJWs
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>>343032642
Never got shot but I had a bullet go through my door, lol. Many police lockdowns too.
>>343032903
Surprisingly, no.
>>
>>343027768
I hate millenials so fuckin much
>>
Hey Cesar, the yay leaving San Feirro right?
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>>343025994
GTA IV had a better campaign/story.
GTA V had a better replay value.

San Andreas was fueled by our underage ability to create replay value where none exists. If it got release today, you'd all pan it for not offering enough shit to do.
>>
>>343032729
Here's your baited response

>tell me about all the interesting locations on the map

The entire fucking map, and if you want specific locations the Strip in Las Venturo, pretty much all of Sanfiero with the hills make cop chases a lot more fun, Mt. Chilliad and the surround towns at the bottom of the mountain, Grove Street. Like fuck it's like you're not even trying on this one and please list me open world games that have interesting locations.

>You don't really think it had a good story, do you?

I did, fight me about it faggot. The story is better than 90% of "story driven" games coming out currently. CJ actually has personality and has an arc within the story.
>>
>>343033858
Right, but they're using bikes and they go cross-country
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>>343033892
Have to finish this in two since 4chan is being fucking retarded


>Besides the collectables, there were vigilante missions, paramedic, firefighter, the trucking missions, etc.

Man it's like you don't have to do any of this to complete the main story and the devs just added them in for fun. Crazy right?

>the driving physics were terrible, the gunplay was mediocre even for the time.

Only legitimate argument and even then the game was doing so much compared to everything else coming out at the time. It dabbles into a ton of different game styles so it can't perfect every single one. If you want a game exclusively about driving that has good controls Midnight Club was made by Rockstar and if you want a game with good gunplay play Max Payne.

All of your complaints about the game are just your delusional underage pleb mind. I can accept you dislike the game since it doesn't look like GTAV and that's the only one you've played but go back to /r/eddit to spew your senseless garbage.
>>
>>343032715
With nothing but a shitty garage and a shitty home, Rockstar really needs to scatter some 10 car garages through out the countryside, it sucks being completely confined to the city unless I want to gimp my self on how many cars I can store.
>>
>>343027768
Catalina? I know it's you. What's eating you, baby?
>>
>>343033586
Well 5 has a bunch of snaky roads around the area where Franklin lives, and also up north from there, which are fun to drive through with the car physics in 5, but since they're not main roads, most players don't use them too much. San Andreas had curvy roads be part of the main thoroughfare between the three cities, so I guess that's why you remember them more. Also, a lot of the interesting landmarks, like the alien mountain, the big planetarium, and the prison, are in that forgotten region of the map, with others, like Humane Labs and the Kortz Center, are on the very edges of the map, so you wouldn't really see them from the highways.
>>
>>343033419
The entire northern hemisphere of the map where Trevor's Trailer is and Mount Chilliad.
>>
>>343033674
V has less to do, RDR was just thematically different so not related.
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>>343031978
repeats "hurr can't back statements" like a freaking BSoDing pos record

cunt, that's not a valid argument, while his is actually valid. and he was right, gameplay was crap, map was crap, gun sounds were complete boner killers and only fun you can have with it is due to ignorance of details.
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MOOOVE HOMIE

AWWWW HEELLLL NAAWWW

https://www.youtube.com/watch?v=xKjvIn7xkl0
>>
>>343034208
>San Andreas had curvy roads be part of the main thoroughfare between the three cities, so I guess that's why you remember them more

Well that's exactly it, there's no reason to drive there unless you're just like "I'm going to drive around here now". It's just kinda there
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>>343034310
Clearly didn't look 6 posts above

>>343033892
>>343034010
>>
>>343033892
How are these locations even remotely interesting? tjeh fuck???
>>
>>343034683
Confirmed for just shitposting
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>>343034815
not even the same genre
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>>343034815
Delete this shitpost
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>>343025994
coming up the next GTA
>>
>>343034683
Go back to shitposting on reddit and playing GTAV
>>
>>343025994
i loved it so much i got the MP mod and roleplayed on it
>>
>>343033860
>San Andreas was fueled by our underage ability to create replay value where none exists

Speak for yourself. For me there's tons of stuff missing in V that was possible in San Andreas, at least in the PS3 version
>no vigilante
>no paramedics
>no way to increase your max health/armor, and I can't be the only one to want more health and armor in GTA V when you could die in ~5 shots in a police shootout
>lack of cheats, particularly no riot mode, no pedestrians getting weapons, no flying cars, no disable wanted level
>no gangsters; come on Rock* you couldn't give Franklin the ability to recruit at least 2 homies?
>no RC cars/planes with explosives attached
>no gambling so the only way you can get rich enough to buy properties is finishing most of the game's missions, and then exploiting the stock market with Franklin's assassination missions
>fucking police always bugging me because there's no disable wanted level cheat
>seriously, I'm in the middle of nowhere with 2 hikers. I kill them both, and I get a wanted star

I really cannot emphasize the bullshit of the police system in V enough. It robs all the fun out of single player free roam and essentially blocks out at least 2 large areas in the map
>Fort Zancudo
>the prison complex in the desert
>>
>>343034918
Please post what you consider to be "interesting locations" in other open world games
>>
>>343034542
Well yeah, but GTA 5's map in general is a lot bigger, and it has a lot more roads and locales than San Andreas, and having a bunch of areas where most people don't go is a consequence of that bigger map. What I'm getting at is that GTA 5 does have a lot of interesting places to go to, contrary to popular opinion here.

Personally, I think that a lot of the problems GTA 5 had could've been solved with a longer storyline. Characters could have been fleshed out more, all the interesting mission venues could've been used, along with more varied level design, and more gameplay features could've been implemented by introducing more companions along the way. But all the interesting stuff was cut out and left for GTA Online, I suppose.
>>
III is the best
>>
>>343035228
>having a bunch of areas where most people don't go is a consequence of that bigger map

It's a consequence of of having a poor layout. SA has the advantage of having three towns you move between so you're organically cutting across the countryside and seeing the stuff. In V it's not like that at all since there isn't really anywhere to go from the city
>>
>>343033860
Speak for yourself, I'm a plane autist.

GTA V's biggest fault is a lack of runways. Other than LSX > Trevor's Airfield there's nothing.
>>
>>343035532
shit, accidentally removed mention of the third small airport to the north.

Still, two little podunk fields and no other city to fly to.
>>
>>343033804
this was a game for milenials you memer.
>>
>>343030861

I almost bought it just so I did not have to deal with the shitty draw distance for the PS2 version, which is no longer available if you have not bought it yet. Wouldn't have mind if it was a couple shitty songs but it ended up being A LOT of good songs.

Not having "The hood would take me under" was a deal breaker.
>>
>>343034946

All this side shit would of been even more tolerable and immersive too in GTAV. Have some Taxicab Confessions type of shit instead of towing shit.
>>
>>343035504
It's not so much the fact that there's three towns that helps SA, it's that the side content was split between the cities and you were forced to travel between them in order to complete everything. Once you finished all the side objectives, the cities basically have the same amenities, and the only thing that differentiates them is appearance. So there's not much reason to go to them besides sightseeing. The problem with 5 isn't that it has a poor layout, it's that the side content wasn't spread evenly across the map. Also, there was no fast travel taxi in SA, so that's another reason why you were forced to travel to the regions between the cities. Personally, when I completed all the side missions in SA, I only ever set foot outside of Los Santos in order to go to the airfield CJ gets.
>>
>>343033739
>the only reason you didn't get shot is that the bullet missed
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>>343036323
What do you mean by that? If you mean a taxi service with wacky passengers, 5 did have that, though it was behind an in-game paywall; you had to buy the Downtown Cab Company.
>>
>>343036805

I did not know that. Is it property you buy near endgame?
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>>343037475
No, you can buy it anytime, but it does cost a few hundred thousand dollars, and it's not really profitable. But it's there if you want it, and the passengers you meet are pretty different from each other, so that's a plus, but as I just said, it does have some issues. It's cheaper than most of the other properties though, so you'll likely end up buying it if you want 100% completion because buying 3 properties is one of the requirements I believe.
>>
V's properties are laughable
800k for some bar I can't even enter, but there's health in the back, I guess
Outrageous
>>
>>343038117
A few of them are okay. The cab company's missions aid in world building, the dock with the submarine nets you hundreds of thousands of dollars in profit far faster than the other properties, while giving the player the chance to explore a lot of the underwater regions of the map, and McKenzie Airfield gives you bombing missions where you get to destroy trains, boats, and large groups of people. The others are forgettable though.
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>>343031721
they should've made franklin a true hood nigga. they could even focus on heists and franklins gang by connecting both of them. maybe the gang is short on money and need better hardware to compete with other rival gangs so franklin spends heist money on the hood.
>>
which one is your favorite?
mine: GTA III = Vice City > San Andreas > IV > V
>>
>>343040003
SA>VC=3>BoGT>V>IV>2>1
>>
>>343040632
i like you
>>
>spend hours taking gang territory
>save corrupted
>mfw
>>
>>343040981
>spend hours taking all gang territory
>officer samuel l jackson overpowers me with his easily escapable police henchmen
>all of your work is undone with no prior warning

W H Y
>>
>>343039803
I don't think that would work, simply because most of the heists in the story are done at the behest of government agents, and it's because of Michael associating with them, and the agents subsequently getting dirt on the protagonists, that the three even had to do the heists at all. It wouldn't make sense to involve a gang of hoodlums with FIB business, there's too many people to keep tabs on, and the story makes it clear that they're not exactly smart people.

In my opinion, what they should have done was make Franklin's relationship with his gang and his homies more meaningful and sympathetic instead of just him being the only sane man, have the government manipulate Franklin through them, and then once Franklin has his heist money, the government gives him a painful choice, up to the player of course, between keeping the money or his homies and family, much like in GTA 4. Also, Stretch, the main villain from Franklin's storyline, needed to be connected with the government agents somehow. Maybe have him be the one who chooses money instead of his hood by selling out Franklin's personal info, backstory, and friends to the government for a large payout, and then have him fuck up Franklin's plans for a better life or to escape government servitude multiple times by deliberately misinforming everyone he associates with, while becoming more successful than him every step of the way. And in the end, it's up to the player to give him his just desserts.
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>>343041585
Well yeah that was the point at that time, eventually you were able to take it all back.
>>
>>343025994
I agree,although Vice City possibly had better soundtrack
>>
>>343025994
>the best division of map space of any GTA and most environmentally diverse GTA
>creative missions
>great vehicle and weapon selection
>great radio
>antagonists that you genuinely grow to hate and that make you appreciate your allies even more
>that control over your physical appearance
>learning new fighting techniques
>that everything

Yeah, hasn't been topped. GTAV could have been better if it was actually well written and had better world design.
>>
>>343032165
Time restraints. The were moving on from the 3D era to the HD era after Vice City Stories.
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