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Was he right?
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Was he right?
>>
>>342858006
No.

/thread
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>>342858006
Yes.
>>
>>342858006

Yes.

/thread/
>>
about what?
>>
Absolutely not
>>
>>342858006
Maybe.
>>
>>342858006
>same person that donated 1K to Mighty Number 5.6
>right
>>
>>342858006
No. He complains about simple functions and shits on the gameplay when he clearly doesn't know how to work it out properly
>>
>>342858253
>/thread-ing yourself
Fuck off.
>>
>>342858006

He had a point when he said the combat is all about wait and hit.
>>
He's right about OoT being overrated and some of his complaints were valid but shit like not being able to hit bats and getting killed by the blades on the floor were just retarded. The Goron escort mission idea also made me cringe, the Sequelitis vids give the impression that he thinks of himself as the only one thinking about game design objectively when he really doesn't know much about it.
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>>342858746

yah, if you ignore the rest of the items at your disposal
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I like how he sighs in these videos it doesn't get old
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>>342858467
Me on the right
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>>342858746
Literally nothing wrong with that especially since it's made so kids can play
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>>342858746

no he didn't

Have you ever played Zelda games? For one there were just as many enemies in LTTP that were "just wait and then hit" so his point about it being a bad transition from 2D was entirely invalid. Besides that, combat design in Zelda enemies are usually "use strategy to kill them until you find the item in the dungeon which then can be used to insta-kill them every other time you see them". Arin's literally just bad at video games.
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>>342858006
No. The entire OoT playthrough proves it's his problems.
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>>342858006
>yfw he gave a fuck ton of money to makes his shitty game grumps banner appear on MN9
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>>342858006
https://youtu.be/UApxizE-zVc
Start watching at 10:40
Arin is fucking retarded bad at OoT
>>
>>342858006
nah he's just too shit to actually be able to play it so he has to nitpick tiny details to make the game seem bad.
>>
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He sucks at anything that isnt a 2D game.


He has absolutely no environmental awareness in a 3D game space.

This is why he seems to be good at talking about things like Megaman or ALTTP but he is fucking garbage at 3D Zeldas, and really any 3D to be honest.


So no, he was wrong. OoT is a better game than ALTTP.

That doesn't mean ALTTP isnt still god tier
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>>342859415
>That fake rage
>>
nope
>>
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How was Arin even allowed to the NWC last year given his channel content is yelling profanities at video games?
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>>342858006
Arin is a faggot, and doesn't know how to play 3D games. Just watch Game Grumps. And he seems to have it out for N64 games in general, probably because Jon loved them so much.
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>>342858467
sauce
>>
>>342859417
>he has to nitpick tiny details to make the game seem bad
Came across like this to me too
>>
>>342858006
Partly, but a lot of his points were reaching
>>
He brings up a few good criticisms about the 3-D Zeldas but most of his suggested solutions would have been just as bad if not worse (The Goron escort, for example).
>>
Nah, Ocarina of time isn't the best game ever, nor is it even the best Zelda game Oracle of Ages but the complaints he had were misinformed and exaggerated.
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It sucks because he was so right about Megaman X and how it was perfect at showing you game mechanics and displaying the general story of the game with almost zero text or dialog, or cutscenes. Meanwhile, Mighty Mambo #5 can't go one screen without a character on the radio chattering about some inconsequential crap about the plot or something i don't care about.

Worse yet is knowing how this moron gave thousands of dollars to Mighty Number delayed 9 times.
>>
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>makes a living by doing shitty lets plays
>has dsp tier skill in video games
>let me tell you why your video game design is wrong
>>
Did anyone else find the complaint about Z-targetting the most nonsensical, arbitrary one? He didn't even really go into depth about what makes it a bad idea, he just said it makes combat and the game world "feel disconnected" and then moved on. Like what does that even mean?
>>
>>342860348
And how great of an idea it would be if those "impossible to navigate" spikey blocks protected platforms you had to jump to.
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>>342860731
He's worse than DSP. At least DSP was at one point very good at video games, then he feigned retardedness too much and forgot how to play well.
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>mfw some faggot who has never made a game tries telling me about game design
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>>342858006
No, but this guy was.

https://www.youtube.com/watch?v=chYgDqWW6ho
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>>342858006
ye
>>342858253
>/threading on your own post


/thread
>>
>>342860912
that's retarded logic

it's like saying player reviews are invalid because they never made a game
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>>342860912
>mfw i don't accept constructive criticism
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>>342861863
>it's like saying player reviews are invalid because they never made a game
That's true though. Most people have literally no clue what makes a game good and their opinions are stupid and uninformed.
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>>342862043

If they make a good point though, that's valid regardless.
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>>342858006
His opinion was invalidated by how shitty he is at playing it.
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>>342858769
>Goron escort mission
what? that was in OoT?
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>>342859132
>Have you ever played Zelda games? For one there were just as many enemies in LTTP that were "just wait and then hit"

Not even close, honestly.

>Besides that, combat design in Zelda enemies are usually "use strategy to kill them until you find the item in the dungeon which then can be used to insta-kill them every other time you see them". Arin's literally just bad at video games.

Blatantly untrue since most enemies in OoT can't be oneshotted at all, and certainly not by the dungeon item.


Don't get me wrong, Arin has a lot of nitpicking and bad arguments, but these things are not among them.
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>>342862325
>Goron escort mission idea
You seem to have missed a word there.
>>
>>342859415

That's one of the few times I wouldn't blame arin. That stupid collision detection is seriously retarded. He should have used his shield, but that wouldn't have killed the clam
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>>342862606
I goofed
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>>342858467
Sauce plz
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>>342860085
this is not fucking imgur . fucking reverse search the fucking gif
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>>342858006
He made a few decent points but a lot of it was hypocritical and nonsense. Like the shit he said about z targeting complicating things.
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>>342863124
nice picard meme
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>>342859415
How many times has this retard died in OoT? How is it even possible to be this shit at video games? DSP is actually better.
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>>342858006

Right about why LTTP was good, wrong about why OoT was bad.
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>>342863124
It's a webm you tool.
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>>342863381
>Dsp is better
boi
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>>342863124
>gif
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>>342863381
he is either clinically retarded, or more likely he plays it up for the views and memes
like his SADX playthrough

Danny is there to just laugh at arin's jokes and talk about his sex life, I guess.
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>>342863379
who left the christmas lights on during the apocalypse
>>
>>342863508
DSP is bad at games and is a living example of the Dunning–Kruger effect, Egoraptor is just borderline retarded.
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>>342859415
He wouldn't be dead if he actually used his shield like a rational person.
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>>342859231
most people call that advertising.
>>
>I'm criticizing OoT on the internet, I'm gonna get CRUCIFIED!

I fucking hate when people say this shit, like unbelievably so. It's the telltale sign of a spineless loser.

Otherwise, lots of his complaints are subjective. I do agree with everything taking a long time though.
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>>342863495
step one : copy the fucking link
step two : search on google
or
you can fucking go to /wsr/ you mongo
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BIG
EMPTY
FIELDS
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>>342864218
That was amazing in 1998, especially on the N64.
>>
Most of his problems with the game stem from his ADD

He doesn't like waiting, cutscenes or anything that makes games slow paced. Z-tageting is one of the most influential design decisions in video game history. Most 3D games after OOT has some sort of derivative of Z-targeting.
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>>342864218
Empty areas of games are good.
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>>342863853
>/wsr/
kek
What now?
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>>342860920
>Nitpicks like Arin
>Goes as far as to even SOUND like Arin
Barry's a fuckin' copycat. I bet those aren't even his own opinions and just leeched off of Arin's.
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>>342864390

It ruined MGSV.
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>>342864454
The only other game I can think of from 1998 with a full 3D world of that size is Unreal.
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>>342864586
Hard to ruin a game that was shit otherwise, anon
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>>342858006
Partially, even though he was very biased for personal reasons.
Mostly about most enemies being samey and the game not taking proper advantage of the 3D space. Which is normal for the time.
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>>342864460
you can print the image and stick it up you ass .
i'm not here to hold your hand and guide you around , mongo.
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>>342864690
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>>342864586
Because it was the majority of the game. Big open spaces are fun to mess around in, but that shouldn't be most of the game.
>>
What's even so wrong about "wait and hit" it forces us to be patient, I always thought that's what the combat was all about. The game was also more focused on puzzles, puzzles that didn't involve monsters. lots of the 2d games' were based around combat, the puzzle of figuring out combat, and not all monsters were wait and hit, like fuck, all monsters in Hyrule field could be hit and anytime and the key was just blocking their attacks or attacking first.
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>>342864527
They wrote the Ocarina of time roast or whatever they called it together.
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>>342864807

Big open spaces are fucking shit unless the environment is decently reactive, has multiple elevations or is at least pretty to walk in.

If MGSV's Africa was as pretty as that one area in the beginning (where they find D-Dog in the demos), with the huge-ass trees and vegetation then fine, instead we got trash.
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>>342864786
Fuck you faggot, I'm sick of retards doing this shit
>https://www.akiba-online.com/media/girls-in-class.14122/
Source for anyone who cares
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>>342865035
Nothing so long as you don't have ADD. Zelda II had more "waiting" during combat. Retards just want to smash the attack button and win effortlessly.
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>>342865035
It provides artificial difficulty. Instead of making an enemy have unique abilities or attacks that you have to avoid, they just make you wait for a good 50 seconds before you can press your button.
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>>342858006
He was wrong in the sense that LTTP was a good game
and he was right in the sense that OOT was a bad game

All the other Zelda's except Skyward Sword were good tho
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>>342864218
>we're 3D now so we need to show just how expansive 3D can be, but how do we do that
OoT: big empty Hyrule field with angry peahats and stalchildren, blocked out of castle town at night, becomes a gigantic timewasting filler for most of the early to mid game until you get epona and the warp songs

MM: an actual concise field that quickly lets you get to each of the four main destinations, no real bullshit and there's multiple methods to cut down the travel time

WW: a gigantic empty water void that tries to keep your attention with obnoxious changing winds, but also has cool ideas like buried treasures and enemy encounters, but exists mostly thematically for the sake of the story setting and adventure

TP: follows OoT and goes even further with a gigantic hyrule, but doesn't actually make it fun or interesting to explore, turning the world into even more of a chore until you get warps, although increased linearity doesn't help
>SS: look at this gigantic fucking empty sky that makes no sense when on the ground, what is even the fucking point of this massive timewaster that tries to look cool but does absolutely nothing interesting
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>>342858006
No. It's obvious he wanted the video to be as controversial as possible and so started with the not even that controversial any more opinion that OOT isn't perfect and made up points to get there, rather than looking at the game and reaching a conclusion from there.

You just have to look at near the beginning where he paints everyone else as wrong and just a nostalgiafag in the face of his superior opinions, he wanted it to be controversial.
>>
>>342865130
Yeah big open area's are usually shit unless they're interesting like when we thought all of Africa was going to be a huge fucking tropical Forrest but it was just barren dirt.

GTA V is the only really exception I think because they allow you multiple things to do in that area, rather than just ride your hose or run.
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>>342865249
>waiting for an opening isn't avoiding attacks
>I want the combat to be just hitting the attack button until I win
>>
>>342865460
Wasn't half of the GTA V map literally nothing?
>>
I thought the idea about having to walk a long time to get anywhere was really cool, when I first played oot I thought it was the coolest thing having a giant over world, and I was genuinely excited when I heard about the size of tp, i like the idea of a big world we have to traverse
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>>342865496
No, I want it to be avoiding attacks instead of literally waiting tens of seconds for the fucking clam to open or for the fucking skeleton faggot to lower his shield. Witcher 3 is a good example of the combat i'm talking about.
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>>342858006
No, because he said he regrets it.
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>>342865618
Yeah, but instead of just walking, riding a horse, or driving it gives space for planes, races, skydiving, and just riding your car off a mountain, though I personally don't spend nearly a considerable amount of time in those empty spaces at least you can do things there. Unlike OoT or MGSV
>>
>>342865783
Source that.
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>>342865753
you still have to avoid attacks though, the skeleton isn't just standing there raising and lowing his shield
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>>342865783
Because people turned on him and he didn't have the backbone to stand by his shit
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>>342865753
>Witcher 3 is a good example of the combat i'm talking about.
Dear god no.
>>
>>342866010
The rarity of the attacks, happening every few seconds made it take so long due to the hit detection of the game, which makes it really frustrating to play,
>>
>>342865035
IMO such system really requires the ability to parry and counterattack. This allows skilled people to finish fights faster but doesn¨t handicap others.
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>>342865997
https://www.reddit.com/r/gamegrumps/comments/2sn3p6/i_feel_like_people_should_just_go_back_and_watch/
>>
>>342866174
I think he meant dark souls
>>
>>342865130
>>342865130
>Big open spaces are fucking shit
>unless the environment is decently reactive, has multiple elevations or is at least pretty to walk in.
Most big open spaces have those things. Like the Hylia field or outside the castle in Mario 64
>>
>>342865997
One source coming right up
http://knowyourmeme.com/memes/people/sofloantonio
>>
I don't mind how Breath of the Wild's handling the combat system. Precise dodges and blocks are rewarded, and while the attacks are simple with no real combos, you don't fucking need combos to kill enemies. The bigger problem is the AI that varies between using their environment and tools smartly, and braindead circling you with no real defense as they contemplate whether to attack or not.

It's not even formulaic like older Zelda games, where the enemies had specific defense and attack patterns you could master to counter usually. They just seem to circle you waiting to attack and maybe putting their shield up if they have them.
>>
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>>342866174
not my fault you're using a shit sword,
>>342866332
Only just started DS1 although the combat seems kinda similar it's also very shaky and unstable
>>
>>342866332
DaS as a series actually uses OoTs combat system as a base and adds onto it. DaS2 just happened to be shit.
>>
>>342866185
dafuq are you talking about, frustrating to play? maybe for you but most people did and still do enjoy playing the game fyi
>>
CONTROVERSIAL CLICKBAIT VIDEO FROM AN IRRELEVANT HACK
>>
>>342863508
At least DSP doesn't pretend he's some kind of intelectual about game design.
>>
>>342866332

Man that boss arena looks so sweet. It was so jarring to see DaS2 characteristic abysmal animations play out in such a pretty room.
>>
>>342858006
who.
fucking.
cares.
period.
>>
>>342866882
DSPclimax.png
>>
>>342865320
Twilight Princess' fields had cool shit on the edges of them though, I remember just dicking around while looking for golden bugs and I found an extra cave with a heart piece I didn't know existed.
>>
>>342867395
That doesn't disprove my point. You realize that, right?
>>
>>342864527
Except he's not retarded and a high school dropout, so it's easier to take what he says seriously.
>>
>>342867373
u cared enough to post in the thread lol
>>
>"hur dur, video games shouldn't need tutorials"
>Plays a video game for the first time
>Skips tutorial
>Sucks shit at the game
>"this game is shit I don't even know what to do"

If there is one good thing Game Grumps has done, it's reveal him to be a hack idiot that doesn't know what he's talking about.
>>
>>342867486
Yes it does.
>>
>>342867649
>implying anyone actually took him seriously
He's at least somewhat knowledgable on animation, even if he doesn't really do it anymore. But vidya? Yea, he's as dumb as rocks.
>>
>>342867628
fuck off autist
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>>342867909
>>
>>342858006
He probably had some accurate complaints, but from what I heard, he sucks donkey dick at it. All credibility goes out the window.
>>
>>342866332
Thats a good fight save for the one broke hitbox and the area leading before it sucking ass
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>>342868003
get better scans, friendo
>>
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The whole debate is retarded from the word go anyways because Awakening is better than both
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>>342867984
>still here
lol
>>
>>342862705

Yes it would, blocking the clam gives you a better shot at it.
>>
>>342868225
With its innecessary 2D platforming sections to waste time? Nah. It's only as good as the game it's copying.
>>
His point about waiting is pretty spot on. Enemies like skulltullas or the clams just require you to sit there until they decide to not block, changing between adult and kid takes forever and there's a bunch of unskipable cutscenes everywhere.

His later half of the video where he goes into how 3D zelda is bullshit and just did OOT over and over is also pretty spot on, especially the bit about how every dungeon is find item -> use item to solve "puzzles" -> use item on obvious boss weakness

The rest of the points are either just "I don't like thing" or actively wrong but he's got some fair points.
>>
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>>342868225
>>
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>>342868213
>literally re-enacting the last panel
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>>342868373

You're right. Better to waste time rehashing the same tired adventure about the same stupid pigman and the same stupid triangle
>>
>>342868440
:^)
>>
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>>342868225
>thinking Awakening is better than LttP
I put them on the same tier
>>
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>>342859415
>Jon would have called him an idiot and taken the controller and done it correctly
>Danny just watches and agrees because he's afraid of Arin
>>
No.

He's been playing the game on GG for the past few months.

Dan has relentlessly forced Arin to admit he was wrong without fully knowing he was doing so.

Arin even admitted he was embarrased by the whole video and would do it all over if he could.
>>
>>342868430
I miss cool face. I'm sick of this stupid fucking faggot fish.
>>
>>342868512
I'm talking gameplay. Story in Zelda is absolutely irrelevant.

Which is why the video is also right about having to endure endless conversations with boring characters before you're actually able to proceed.
>>
>>342868563
>afraid
I think it's more he realizes that letting Arin fuck up so much means more videos, which in turn means more money.
>>
>>342868225
How does it feel to be such a fucking person with correct opinions?
>>
>>342868563
>>Jon would have called him an idiot and taken the controller and done it correctly
Jon was a fuckwit who quit playing LttP because it was too hard for him.
>>
>>342868971
Jon was better at every game they played except the Mega Man games.
>>
>>342863840

TBF Ocarina of Time is up there with FF7 as one of the most wildly overrated 8-9/10s of all time.

Egoraptor still a dummy tho.
>>
>>342860912
>mfw some faggot who has never made food tries telling me my food tastes bad
>mfw some faggot who has never smoked tells me smoking is bad
>mfw some faggot who has never chopped off his own hand tries telling my chopping off my own hand is a bad idea
>>
>>342869157
He gave up on Banjo Kazooie, the game he supposedly loves.
>>
>>342869317
Yes, anon. This is a common fallacy a lot people tend to use.
>>
>>342865249

The Stalfos is the one time it makes sense though. Like Danny said n the playthrough, sword duels generally are about waiting and finding the weak point to strike.

And the rest of the encounters in the game are trivialized with deku nuts.
>>
>>342869216
>TBF Ocarina of Time is up there with FF7 as one of the most wildly overrated 8-9/10s of all time.

The first Bioshock is the most obvious example of that. It's a mediocre 7/10 being touted as a 9.5/10 by retards.
>>
>>342869317
If some retard who has never cooked in his life tries giving his opinion on anything you should ignore it.
>>
>I have ADHD and it's the game's fault
>It's impossible to avoid these incredibly noisy spike things that go on an specific pattern, bad game design
>muh gamefeel
>>
>>342865249

What are deku nuts?
>>
>>342869358
How? It's so short. There's no reason not to finish it. Even 100% takes about 5-6 hours on average.
>>
>>342869618
He got lost.
>>
>>342869358
He did the whole thing in a charity stream a while ago.
>>
>>342869730
So did Egoraptor with OoT, but 'Arin sucks at videogames' prevails.
>>
>>342869669
You joking with me? Where and how?
>>
>>342865320
>TP: follows OoT and goes even further with a gigantic hyrule, but doesn't actually make it fun or interesting to explore

Kill yourself, this is objectively false.
>>
No. His reasons boil down to him approaching it as an action game, like his precious, infallible Megaman, when it isn't an action game. Problem is he thinks any game that isn't centered on the combat/platforming is objectively horrible, because he's too set in his head to change the way he plays when something he's doing isn't working.

tl;dr if he's not mashing buttons he's not happy
>>
>>342868426
>His later half of the video where he goes into how 3D zelda is bullshit and just did OOT over and over is also pretty spot on, especially the bit about how every dungeon is find item -> use item to solve "puzzles" -> use item on obvious boss weakness

Well what the fuck do you want the game to do? The fact that you have to use the dungeon item to beat the boss is the game's way of knowing you have mastered its use. The boss is essentially a test of item knowledge.
>>
>>342868971

No he quit because he wanted to make a video criticizing LttP while Arin made his OoT video, so the playthrough went on hold.

OoT took forever, and LttP never got made.
>>
>>342864381

Tomb Raider and Mega Man Legends already had it, though.
>>
>>342869895
>So did Egoraptor with OoT

Yeah and he got lost in that too.
>>
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>>342858006
No but this guy was
>>
>>342868426
Most "waiting" enemies have a weakness to exploit. The bow pierces the Skulltula shell, the Deku nut stuns Stalfos, etc. It's not a problem with waiting, it's a problem with not experimenting and learning the enemy.
>>
>>342870551
>the Deku nut stuns Stalfos

Sometimes. They can block it.
>>
>>342870601
So be smart with 'em. Imagine it's, like, a video game, or something.
>>
>he outright dies to Wolfos
>never ONCE realizes that they instantly die if you hit the tail when their back is turned

All he had to do was wait
>>
>>342870269
"use item on my obvious weakpoint" is not a test of item knowledge, it's something a five year old can do. The original zelda game on the NES could have bosses that weren't just "do this one thing three times", why can't games that came out 20 years later?

if anything tests your item knowledge it's using it a dozen times in the dungeon itself
>>
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>>342858006
it baffles me how a guy with such a short attention span/ADHD does one of the things that requires the most patience and makes 45 minute long videos.
>>
He went into it WANTING not to like it. He's a huge fucking contrarian. If it's popular or successful, you can bet your ass he'll be on the other side of it. Unless it's a AAA title, then he'll dickride it for months at a time for the Game Grumps channel for as much money as he can get for sucking ass at video games.

I used to like Egoraptor.
>>
>>342870475
well having all the items accessible but at a literal price in the beginning was pretty good
>>
>>342870213
>this game with combat every 5 seconds shouldn't be judged for having bad combat

???

>>342870431
but it sucked ass in those games. OOT is the first game to have lock on that works like modern games
>>
>>342868563
>Danny
>Afraid of Arin

Are you retarded

Arin is Danny's bitch
>>
>>342871093
If you're running into enemies that can't be wiped with one slingshot/bow hit that often, you're playing it wrong.
>>
>>342865320
>TP: follows OoT

you never actually played TP because the overworld is literally filled with secrets on the edges of every fucking area, you get to use most items as well, kys
>>
>>342871179
No, it's true. Arin's the guy who writes the paychecks and he gets really touchy when someone disagrees with him.
>>
>>342871326
just killing something fast doesn't mean its fun, though.

>>342871347
yeah all those awesome secrets like money that I'll put back because there's nothing to buy besides the money vaccum armor you don't need, or heart pieces I also don't need because only like three things do more than 2/4th a heart in damage and there's heart pickups everywhere

what an awesome open field filled with mysteries
>>
>>342858006
I hate people who don't even try to make drawings of themselves look like they do in real life.
>>
>>342866537
>and adds onto it

ahahaahah yeah right

roll - block - roll- attack -roll- roll- block- roll - attack

so much depth
>>
>>342858006
All in all, he did have some valid points. There's a lot of stances to be had, but boil it all down and Ocarina had flaws not only in standing the test of time, but overall just as a sequel to previous Zelda games. There was a lot more they could have done with using the move to 3D, and there's a lot they could have done with just trying to match up to the previous titles. I still enjoyed what I played of Ocarina, but a game that could definitely be better even with the technology at the time doesn't really stack up as 10/10 Best Ever.

But he did bog down a lot of his video with subjective issues and it's hard to take any of what he actually said with a straight face considering that he's shit at the very games he's trying to critic.
>>
>>342868563
>Implying Danny would be any better
>>
>>342871552

>B-BUT THOSE DON'T COUNT BECAUSE I PERSONALLY DO NOT CARE LOOL

epic

simply epic

kys lmao
>>
>>342871552
It's so fast that it shouldn't affect the overall experience of the game
>>
>>342869895
Arin, don't you have videogames to scream at?
shoo shoo
>>
>>342869498
>If you never cooked anything then you can't have a sense of taste
>>
>>342858253
/thread
>>
>>342871631
Brilliant criticism. DaS has parrying, rolling, light/strong attacks, backstabs and magic/fire/miracles.
>>
>>342858006
Why was his face featured in Mighty Number 9? Did he ever approve of/comment on that?
>>
It's like setting up a food critic blog, and then ordering a well-done filet mignon with a side of ketchup. It's like condemning a building for demolition and fixing a light fixture in your own home with duct tape and thumb tacks.
>>
>>342871743
Does anyone care about the 500 chests with money you never need in TP? Does someone go "fuck yes, look at that gem I'm going to put back in the box, then when I come back around here in a few hours I'll look at it again because I forgot I already opened it"

There's no actual cool things to find in TP, all the items are given to you over the course of the plot so what the fuck is the point in exploring the empty field of bullshit?

>>342871761
The problem is that using the bow/hookshot will kill 90% of things in one hit (which is boring because it's so easy) but using those projectiles themselves is not fast. You have to lock on, draw the weapon and fire.

Meanwhile in a 2D game because there's only one plane you can just move up and stab them and keep on moving all in one fluid motion. That's not to say that you can't have fluid combat in 3D games but zelda very much doesn't do that.
>>
>>342871976
>>342872273
Good job, anon.
>>
>>342872273
Because he donated a gorillion dollars
He's one of the Mighty Number Scammed
>>
>>342864586

You're in Afghanistan not New York City.
>>
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>>342868563
Afraid of Egoretardo?! More like afraid of failing at anything... have you forgotten their 3DS zelda play through? You could get drunk by zipping everytime he wanted to quit and apologized. He is a fucking LOSER

Everytime he touches a controller, he panickes so quickly and wants to check a tutorial as soon as things go "bad"

Probably suzy is better at videogames but everybody hates that bitch... they should give her the controller so Dan can use his only cellbrain to understand if Ego is making a joke or is being serious...

Danny's so retarded in general
>>
>>342872351
>combat
Fair enough. Much better constructed than Arin's argument.
Still don't think it has THAT much weight on how the whole game comes together, but eh, that's where it becomes subjective.
>>
>>342872351
>>342872351
>You have to lock on, draw the weapon and fire.
Oh no! One second!
>>
>>342872589
>>342872815
It's not a fatal flaw by any means, OOT is a game I've played a good dozen times but that one second adds up when you have to do it 30+ times in every dungeon it adds up. not to mention the equally stupid "shoot this eye switch/crystal thats just sitting there to open door" non-puzzle that you have to do a billion times that also just exists to eat up time

OOT is a great game, damn revolutionary for when it came out (especially for an n64 game) but there are objective problems that the game has and instead of replacing them with something that isn't just filler the later games add MORE of this kind of timewasting nonsense
>>
>>342860456
>>342860731
fun fact: the only reason he feels like he's an "authority" on what is and isn't good game design is because he read this gay ass book during an airplane flight once.
>>
>>342873042
The shoot-the-eye thing was WAY the fuck overdone, but it served well as a "Hey, remember to be aware of your surroundings" kind of thing the first few times. But this was a very early 3D game, so it was very experimental. Another thing Arin seems to forget - he doesn't take the era into account.
>>
>>342872572
Oh boy. He doesn't like being insulted by thousands of people! What a LOSER!
>>
>>342873185
So he's a video game equivalent to those 20-somethings who read Atlus Shrugged?
>>
This is the man who thinks the Hover Boots are a straight upgrade to the regular boots.

Seriously, read the comments on their play through of Ocarina of Time -- shit is hilarious.
>>
Arin's a fucking idiot but nobody tops him like their fanbase... seriously, the umps are idiots and people fight in the comment sections (and here) because of them...

WHY? THEY'RE TRASH, LOOK FOR OTHER LP'ERS
>>
>>342873475
>This is the man who thinks the Hover Boots are a straight upgrade to the regular boots.

Then gets fucked a million times because he wont take them off.
>>
For the most part. A lot of the criticisms he made were valid, although I think he exaggerated the shittiness of them.

Things like the moving floor spike was just wrong. They're shown to you once you enter the room and theres a distinct sound cue.

A lot of the other stuff he's right about. OOT is really slow and plodding, and that can often make the game boring. Its not the best zelda, not even the best 3D zelda and certainly overrated.

I still think its a good game though.
>>
>>342873758
Like I said somewhere in this thread, he tries something, it doesn't work, he tries it again, sees the same result, gets upset, and blames the game.
>>
>>342873378
> Arins gets stuck one minute, "let's look it on the internet"
> "Hey, what difficulty are you choosing for Doom, Dan?" "EASIEST!, No?! Why trying harder?"

> he doesn't want to insulted
He is known by more than 1000 people, that's impossible. His politically "correctness" is cowardly... also, he doesn't read YT comments and doesn't have Twitter, how is he getting insulted by thousands of people again?
>>
Are you ready for him to compare Mighty Number 9 to Megaman and try and justify MN9 being good just to feel like his 3.5 thousand USD investment in the game was worthwhile?

I'm ready for the cancer.

as for his LoZ shit - hes wrong because he's bad. Yeah people will defend ALTTP or OoT, but both are good games in the end. What IS inexcusable is when they were recording skyward sword footage where Arin left to do fuck all while Barry played the game for him (and when he returned to the couch he blew everyone's headphones up)

if anything you can take the entirety of his LoZ shit, keep all audio and just change it to sonic 2D and 3D games and it would be a more accurate representation of actual issues. Like just take the fucking audio and visuals and replace all LoZ with Sonic and Sonic Adventure and you would have a better final product with actual complaints.
>>
>>342874301
Fuck Adventure Time and everything it's done to modern character design
>>
>>342874460
>cucumber mouth
>noodle arms
I can't tell what's worse.
>>
MY DEAREST ANON...
>>
>>342874460
ill admit, i had a giggle.
>>
>>342859415
>capped at 99 rupees at this point
Holy shit, how bad are these guys?
>>
>>342864527
If he was copying him then why did he say things that were intelligent?
>>
>>342865035
> it forces us to be patient
> I always thought that's what the combat was all about.

Wow. Where to begin.
Combat, and gameplay in general, is about player agency and interaction with the game. "Wait and hit" reduces this by forcing the player to, wait, instead of leting them do something, anything, else. You'll see a lot of players moving about or jumping or whatever when this happens because basically they're bored. It is far, far better to allow the player a mechanic to alter the situation or enemy behavior, or getting them to react to something, e.g. dodging enemy attacks, so that they are actively engaged in gameplay for more of their time. "wait and hit" is basically forcing a micro cutscene to play out in the game while the player sits motionless.

The odd wait and attack enemy may not be such a big deal, but basing a combat system on this is just lazy.
>>
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>>342865035
The enemies aren't even that, Arin is oversimplifying the fact that mob enemies aren't going to let you just stomp over them immediately like you'd do in ALTTP where you can run up to them and spam sword.
All the bipedal enemies move around, circling and dodging your shit before striking. The clams in the Water Temple go out of their way to strike first so you either block them or hookshot their innards quickly.
The only enemies that could be thought of as being "wait and hit" are skulltulas, and that's only if you stick with the sword instead of using subitems. Hell I think you can even stun them with deku nuts and bypass waiting for them to turn around.
You want a Zelda where it actually is "wait and hit" go play Skyward Sword. Even the Deku Babas are like that in that game. What's funny is that Skyward Sword is exactly the kind of Zelda game that Arin plays it like, which is to use the sword for absolutely everything other than the dungeon puzzles.
>>
>>342874301
Makes sense that he would dump so much money into a game that is an exact fucking clone of Megaman. It's so goddamn transparent it isn't even funny. There's "inspired by" and then there's that. And Arin is all the fuck over it, because Megaman X is the only good game ever made.
>>
>>342865496
Did you watch his bloodborne/dark souls playthrough? He decided that Zelda 1 was the best game because literally all you have to do is mash a button until the enemy dies and he now uses only that strategy in every single game and complains about bad design if it ever doesn't work.
>>
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>>342874301
>Four of himself
>Didn't even acknowledge any of his work and just made it as RANDUMB and Intrusive as possible.
>>
>>342874685
He approached it with a horrible attitude. He didn't even want to try.
>>
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>>342874545
>>342874629
>>
>>342868225
The only correct answer.
>>
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>>342874460
>https://www.youtube.com/watch?v=lOX6tYM070U
>just replace this with spindash footage and it can still make sense

>>342874989
>hes going to play it on gamegrumps
>danny is going to really question his financial decisions
im calling it now, he's going to say drugs are a better purchase

>>342875087
the good news is you cant see it as up close as that normally.
>>
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>>342864527
> Barry=boring Arin
> Ross=dumber Arin without voice hacks
> Suzy=woman Arin
> Danny=afraid to say anything incorrect Arin. Basically repressed Arin
> Kevin=drinking no personality Arin. Basically young Arin
> Bryan=smart washed up Arin

They're all T R A S H
>>
>>342874301
>Are you ready for him to compare Mighty Number 9 to Megaman and try and justify MN9 being good just to feel like his 3.5 thousand USD investment in the game was worthwhile?

Why would he be one of the very few backers who's actually willing to defend the mediocre game?
That money was put down when expectations were high. He had years to change his mind.
>>
>>342860368
How can Oracle of Ages be the best game, when Oracle of Seasons was better than it?
>>
>>342875146
I might've been autistic kid when I played the game, but I remember easily getting regular wallet while still being a kid.
...Though with how many hearts these guys have, it seems they don't do anything but beat dungeons? What the fuck have they spent 48 videos on?
>>
>>342875465
because the reward and simplicity in mn9 are meant for people like him. hes garbage at megaman and megaman x, and this game holds your hand the whole way through the game
>>
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>>342858006
Obligatory
https://www.youtube.com/watch?v=fp7f_nCKfFw
This is all Arin on the controls
This is the man who says that OoT and all other 3D Zelda games are "doing it wrong"
You don't have to watch the entire thing or even the beginning, skip around to pretty much any point in the video and you can see for yourself how shit he is.
>>
>>342875515
>>342860368
Arent they basically the same game?
>>
>>342874874
The thing about hookshot and arrows in OoT is that you really have to stop dead in your tracks just to aim and shoot. Which is one of the reasons why Other M's gameplay sucks, as it forces you to stop when you want to shoot a goddamn missile.
Z-targetting helps but it ends up making the entire thing too mechanical, which makes it dull. You want to do things differently instead of approaching the enemy the same damn way every single time.

I still have fun and don't particulary mind it, but I can understand why this would bother other people.
>>
>>342875573
They're at 81 now.

Don't know. Stopped watching before they even finished the Water Temple.
>>
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>>342858006
>>
>>342875260
Damn those marshmallows must of worked to get him out of manlet mode
>>
>>342875662
Hand holding is far from being the only problem in MN9.
>>
>>342871451
I don't think Danny is afraid of him, he just seems so chill that he doesn't care enough to argue. Nigga got zen shit going on for real. Arin will start to throw a tantrum and Danny will just go "haha okay, yeah I guess you're right man, after all I don't know about videogames like you" and it sounds so condescending but Arin eats it up because as the thread has discussed, he's fucking retarded.

Danny is the best grump, I wish Arin would shut up so he can tell me more stories about times he got high and did dumb things.
>>
>>342876079
HEY, SIDESHOW BOB
>>
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>>342875918
>Having to manually aim these precision-based items is terrible and it sucks
>Using Z-Targetting for these precision-based items is terrible and it sucks
You're whinier than all the girls that play zelda games for real and not for gaymer cred, and even they can do this shit without ADHD kicking in.
>>
>>342876040
its a problem to everyone except arin
the things he complains about are present in it, but in a way that will favor shitters like him
>>
>>342876443
How? MN9 has the exact same "MEGAMAN, MEGAMAN! THE SPIKES WILL FUCKING KILL YOU" moments. And forces you to stop gameplay to listen to some shitters prattle on about stuff that doesn't matter.
Why would he magically start to like those things?
>>
>>342866174
>look mom I found a bug
>I can't wait to shitpost with it
>>
>>342876809
you underestimate how much of a hypocrite arin is
>>
>>342876809
You never know with this dude. He hates Uncharted 4, for all of the same reasons he cites as reasons he loves MGS5.
>>
>>342876809
He's a hypocrite?
>>
>>342871905
You really can't. People who have never cooked and eaten anything other than you know what nevermind I don't want to derail this thread from how shitty Arin is and how wrong he is about OoT. OoT isn't perfect by any means but most of the problems he says are there aren't even problems, he's just bad at the games and evidently never fully transitioned from 2D games to 3D games. You can even see how bad he is at these kind of games because they make a gorillion videos where Arin's at the helm and he's mucking things up so hard it prolongs the playthroughs by at least 3-4 half hour videos. That Wind Waker series they did is revolting, his skill level is almost infantile with the things he gets stuck on.
>>
>>342871905
It's more like if you build up a strongly worded critique and then try to eat the steak with a spoon and then blame the chef for making it too tough...
>>
>>342875980
>how far can he fall?
we haven't even seen the bottom of the barrel yet
>>
>>342865320
TP: Its a short segment in the last part of the earlygame. You have no reason to actually ever visit it again.
Its also layed in what... 5 layers? You never have to visit anything, because you get WARP after first dungeon
>>
>>342875980
>ED
>>
>>342877850
is there a hole at the bottom?
are there multiple barrels?
>>
>>342875863
Surprisingly, no. They're both good in their own right, and it's been a while, but I remember Ages being pretty puzzle-centric and Seasons being pretty combat-centric.
>>
>>342875980
Why is ED so shit and believe they are still relevant?
>>
>>342877303
>never fully transitioned from 2D to 3D.

He never was good at 2D either. Ever see his grump series with DKC2? He was fucking awful. Had the nerve to blame the game's ledge and hit detection as well, arguably the tightest 2D game ever made.
>>
Arin Hanson is never right. If he says an opinion, it is objectively wrong.
>>
>>342862043
>let me tell you why your opinion about my game is wrong.

I'm sure you'll move tons of product with that mindset.
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