Post your favorites.
>>341974621
Like that wont get boring after 2 reloads.
>>341978042
Disgusting
>>341978042
Lovely.
>>341978042
Wat.
>>341978042
GTA4 flashback
>>341978042
What game is that?
>>341978042
He's just using his time powers to reload the gun faster than you can comprehend.
>>341979320
What game is that?
>>341979926
Payday 2
>>341979320
that's probably the only satisfying gun for killing and reloading in that awful game full of gun gore
>>341974621
>that change to the m249 reload
did they have to make it so shitty looking?
>>341980115
nevermind, thought it was project reality
sage for being retarded
Meanwhile, at Bethesda.
>>341979736
what game?
>>341980258
Wait you can actually see it happen with a normal camera angle? So not only is the reload animation lazy, but they were also too lazy to cover it up
>>341980879
Lots of shooters does this by pulling the magazine out of view, hold for a second, then put it back in. And that's the thing: out of view. >>341980258
is using higher field of view thus seeing more of the viewmodel so you can see the spooky animations that you normally don't see using default field of view. Some games uses a viewmodel fov so the weapon stays the same regardless but then >Bethesda
>>341980879
>Wait you can actually see it happen with a normal camera angle?
No, that's increased FOV
>not only is the reload animation lazy
You evidently don't know a single thing about how reload animations are made. There's absolutely nothing unusual about an animation like that.
>>341980258
I expect nothing from Bethesda and I'm still disappointed.
the reload of the Reichsrevolver in Verdun is pretty dank. https://youtu.be/CodQvFRW2QA?t=40
mw2 FAL https://www.youtube.com/watch?v=3d-FlFM8Ql0
>>341978042
>I was merely pretending to be reloading
>>341981467
>mfw steam keeps losing connection while playing Vermintide as of late
>>341979320
quantum break
>>341981836
That or the host crashes when 1 person dies due to some shitty bug. Still love the game though.
>>341978042
Meanwhile...
>>341981773
yea RE4 got the reloads down pat
really made it seem like he was reloading under pressure
>>341981964
>Doesn't place the first shell directly into the chamber
Disgusting
>>341982102
Drake is hardly what you might call tacticool.
>>341980794
might be KF2
which reminds me to try the free weekend
>>341981964
I'm glad that technologies finally allow animated weapon slings
>>341981721
Pretty cool. He has one in the chamber so he can just keep shooting when he reloads the seocnd time
>>341978042
this game is absolute trash i got through the first act and the tv show came on it was so bad and the gameplay was so shit i never went back to it.
>>341982386
It's purely physics driven.
>>341982442
It always bugs me when some games don't account for that. and it bugs me the most when the round in the chamber just disappears and you end up with one less bullet than you should have.
>>341982738
I've never really thought about it, but the CoD devs aren't stupid. They know how bullets and chambering works, which means they lack of an extra round when you reload from half-mag is deliberate. The question this begs is
why"? What design intentions are at work there?
>>341982893
Laziness.
>>341983002
They makes to separate reload animations for this shit.
Laziness hardly seems and apt answer.
They could easily create one animation per gun in which you chamber a round every time to account for the round limit.
>>341980601
beautiful^
>>341983082
I think it was Crysis 2 that would just add a (+1) next to your ammo counter if you reloaded with half mag
>>341980716
>see stranger guns ain't jus about shootin. its about reloadin
>>341982893
Laziness and they would have to redesign the ammo counter, each bullet is either grey or white in the hud, so to account for the extra bullet they would have to add it somehow to the hud.
>>341983527
Nigga all they do is give you a numerical readout.
>>341975753
That got me good
>>341983837
>>341982893
Design decision. Not everyone wants their gameplay to be as realistic as possible
>>341983926
>That last bullet
Every time.
>>341984164
>futuristic_musket.jiff
>>341984164
Is that a future Bulldog?
>>341980794
CoD Advanced Warfare
>>341984350
>Slap the muzzle to reload
>>341984681
Not too big a deal.
The shells are ignited by electric charge, not a firing cap.
>>341983262
A few military sims did that, I don't know if any actually allowed you to fire that round if you interrupt the reload.
>>341983926
>hardline
too bad this shit is dead
>>341978042
is that Wayne Rooney?
>>341978042
200K SALES
>>341980716
Did you know i didnt use that gun or even try my first playthru because i thought it was broken. And i needed to find a part for it. I never even tried to equip it
>>341985167
Did QB seriously bomb that hard?
>>341981773
Post the Red9.
>>341984934
game?
>>341984934
A classic.remake when
>>341985762
Eternal Damnation mod for Postal 2
>>341985068
hardline got boring fast and was to easy to level up I go to like level 60 in a week when I wasn't a neet
>>341985762
Postal 2 i think, but with mods/expansion
>>341987486
DOUBLE CYCLONE RAPID DISCHARGE
Doom 2's Super Shotgun
>>341975753
Do you think with hyperon Respawn's development team we'll be seeing some cuhrazy reload animations in Titanfall 2?
I love killing floor 2's reload animations.
someone post the battlefield reload where he takes out the magazine and just puts a new gun on it
>>341988239
>dat love tap
>>341987993
>zone decal
>>341985514
of course nobody knew this about you anon
>>341982386
New brothers in arms when?
>>341988587
never since gearbox has gone to trash and would fuck everything up
>>341981773
That and Red9 reloads are pure sex
>>341987672
>>341987905
>>341987993
>>341988239
>>341988337
these are hilarious.we need more of these reloads
>>341988587
Never hopefully. They'd find a way to fuck that up too.
>>341988519
Whatever game this is it finally did something fucking right.
>>341988842
Squad i think
>>341983527
Extended mags just adds a couple of bullets on the end. no reason they can't put one temporarily.
>>341974621
https://www.youtube.com/watch?v=aZLP-DgIm0c
0:35 to 0:47, although the magnum after it is also very stylish.
A bit dated now, but I quite liked the pistols from AvP Gold when it came out. The way they did explosions in tight corridors was pretty sweet too.
https://www.youtube.com/watch?v=Rf8tnGyreFU
>>341988587
>transgender soldiers in WW2
>a gay romance between squaddies in the middle of a firefight
>women on the field
I can't really confirm nor deny the last one but the first two would be horrifying.
>>341987565
Sounds like me and a buddy with ur mum last night
>>341988587
>written by A. Burch
>>341985865
Lost Paradise hid it as an easter egg weapon
>>341985514
we didn't know that thanks for sharing anon
>>341988805
>>341988732
The first one was already fucked up. A pretentious game, built around a gimmick.
>>341982386
its not animated, its called physics son
>>341980258
This is a AAA game.
>>341974621
Does he open that small latch to check if there's a round still in the chamber or jam, or why?
>>341992646
why does he rub his gun so much?
>>341981773
I really love RE4 reloads but I just hate this ones. Fuck dude, you can't reload from a strip if you have a scope attached. It just looks retarded that he is inserting the strip sideways.
>>341992984
It was a bug in the matrix.
>>341992984
Because you cant be sure if the gun has empty magazine or jammed. first two racks are incase of jam. on third rack you can see that he glances at the chamber for a jam.
>>341985514
HOW THE FUCK WOULD I KNOW THAT?
>>341992984
clearing the chamber
>>341992731
The word "animated" is much older than the act of animating something in a film or video game frame by frame.
>Play Squad
>HURRRRR WE WANT REALISM ITS ALL ABOUT REALISM
>Don't even carry a full combat load into the fight
>T68 For riflemen, no optics for medics, T68 for SAW gunners, shit eye relief and incorrect view for ACOG despite the homeboys wearing OCP gear, Gen 4 IOTVS (lol) and ECH kevlars
>9000 years to reload anything
GIVE ME BACK MY MONEY
>>341985514
I knew all about it anon.
I know all about you.
>>341992981
Yeah he pops the feed tray to make sure brass/links aren't stuck gumming up the works before the new belt is popped in.
>>341993258
Gotta oskar mike that tango frag the charlie foxtrot alpha mike
>>341993015
The feed is at an angle. This was brought up many times before
>>341987672
>Skullface.webm
GTA4 has best reloads
>>341992935
In what way besides marketing budget.
>>341993258
I agree with the reload. Sure the full reload drill is nice to look at but barely no one does that shit in a gunfight. Reloading AK too me barely 3 seconds when I was still a conscript.
I can't believe I get to post this.
>>341987672
Pistol mag magically turns into an AR mag lol
Someone asked for this earlier, I think.
>>341993439
Every time someone in that game calls FOBS Eff Ohh Bee I cringe so hard I mute the VOIP
>>341993719
He reloaded the roll upside down tho
so serious question
don't you think the hundreds of man hours required to animate this meaningless nonsense might be part of the problem with the industry?
because normies take this shit seriously, we get this instead of interesting enemies?
>>341993719
The biggest boner.
>>341993498
Even at an angle you couldn't reload from a strip, unless the strip itself was angled.
>>341993719
>>341985514
Something similar happened to me 10 years ago when i played the game for the first time. My brother picked that one up and was like "woah dude its a magnum, but its broken, maybe it needs a part to work like in RE2"
Then we spent 2 hours backtracking the whole castle, searching every nook and cranny until i decided to equip it and try shooting it.
Fun times.
>>341993810
I've never played SQUAD so im asuming they arent refering to forward operating bases, but russian rockets?
>>341993719
/thread
>>341993861
The animators in charge of making the reload animations dont design, mesh or skin the enemy models idiot.
>>341993719
Which game?
>>341994035
the producers in charge of assigning money to a project don't have infinite resources idiot
>>341994047
It's long and awful. It's a nightmare that doesn't end. You don't want to play it.
>>341993861
No because interesting reload animations are part of essential immersion for FPS titles.
its in a same way that in RPG titles its important to see your items on your character.
Its the important small detail that enriches the experience.
>>341987837
If not crazy animations, we'll undoubtedly get great regular animations. That kid has a talent.
>>341993936
Logically thinking, it would just reload all the same. If you just have some sort of semicircle on the other opposite of the feeding chamber the bullets will follow the curvature and be pushed downwards.
>>341974621
>>341994047
its shit
>>341994237
How did Bethesda go so many steps backwards with FO4?
>>341994159
I've played plenty of actual FPS games without using a weapon model at all, it's like a slightly less terrible version of seeing your entire character on the screen in a console game
it not only blocks your vision, but it slows down rendering as well
by admitting that there's an aesthetic side to an FPS game that shouldn't be disabled, you're essentially admitting that you're playing pretend, and don't care about challenge or multiplayer
>>341994237
>>341974621
>>341994359
FO4 had the best gameplay among all the fallouts tBh
>>341984830
>slapping the part of the gun where the bullets come out
Having your finger on the trigger while not shooting is "theoretically safe" too and yet only retards do it.
>>341994237
>>341994449
m o d s _ w i l l _ f i x _ i t
>>341994501
That I agree with. But everything else just blew ass. If I could get the animations and gunplay to Vegas I'd be a happy man
>>341994449
>72% chance to hit
This means 0% in all games with RNG
>>341988786
dude what fuckin game are those I need it
>>341994785
>the hit chance
watch the webm closely again
>>341994801
Battlefield Hardline
They're rare animations though. It's normally normal animations
>>341994992
>throws the toilet roll on backwards
what a faggot
>>341987486
fucking genuine.
A+
>>341995208
This is the correct way if you have a cat.
>>341994449
isn't this just a case of bad luck?
>>341994359
Pretty sure that's a mod though
>>341995513
It's not that, watch the ejected case.
>>341995550
i really liked it back in farcry 2
>>341995810
Holy shit
>>341995713
No, its from the DLC.
>>341987486
https://www.youtube.com/watch?v=pCSW0mPQCAs
just post them all 2bh.
>>341974621
If you wrote a mail order for a new gun from Amazon a drone could get that to you faster than that reload.
>>341992646
damn nigga, that's hardcore
antaisin kahvilipun
>>341996074
Huh, so it is. I could've sworn i saw that image way before far harbor came out.
>>341995810
I didn't see it until now. Fucking wow. Bravo Bethesda.
>>341995108
Probably the funniest one I've seen. Source on who did it?
>>341995810
I don't get it.
>>341980716
>Only puts in three bullets
>Ammo counter at 6
REEEEEEEEEE
>>341974621
Sure
>>341978042
those reflections make no sense
Best character with best reload
>>341995821
said nobody,that shit was annoying
>>341997092
Why is he so unhappy?
>>341997923
They made the guns mirrored just so we could seee those annoying animations
>>341998164
His curse
>Vegas series
>>341998289
>Siege
Akimbo Model 1887's from Modern Warfare 2. If someone could post a video of the actual reload, that would be appreciated.
>>341995510
>This is the correct way if you're a fag
ftfy
>>341993719
unf
>>341996902
I like to think he's trained enough to put two at a time
>>341993753
were you born retarded?
>>341998289
>>341998456
What are you trying to tell us
>>341993589
if they had separate fast reload animations for being under fire, it would be great having full reload ones during lull times.
Why reload yourself when you can just ask your comrade to do it for you?
Battlegrounds 1 & 2 had some cool reload animations
I'm working on a reload animations for a game right now
What makes them good?
>>341999460
https://www.youtube.com/watch?v=plWUQcS5s88
>>341998584
Yeah that reload is amazing, I like how they just disappear from your field of view and reappear reloaded a few seconds later
>>341993810
I never even heard anyone call it an Eff Oh Be until I played PR. Like nobody ever calls it that in the real world.
Makes words like fobbit make no fucking sense.
>>341997923
>We come back! We buy you beer!
I hate Farcry 2 with a passion yet I've seen it's opening cinematic unskippable bullshit more times than I care to count, purely through shitty circumstance
>>341999648
You can start by fixing the clipping.
>>341999648
I would say fluidity in the animation itself.
>>341999884
Won't matter in game.
Its an animation that'll fit like 4-5 different guns.
It needs to be as utilitarian as possible.
>>341999648
>What makes them good?
Realism
>>341999648
Great accuracy and detail, to be able to closely represent and match how these things work in real life. Less empty frames. Great synchronization between animation and sound. Also fix that clipping.
>>341999656
ę©ć
>>341974621
>reloading an m249 with one hand while holding it in the air
homeboy must be strong as shit to do that with such precision
>>341999648
You don't rack the slide if there is already a bullet in the chamber, and if you shoot a 1911 untill it's dry the slide will lock back, go on /k/ and ask them for help to make it look more real, and don't be a faggot about it or the might just fuck you in the ass with hoppes as lube.
>>342000158
>>342000121
Thanks senpaitachi.
>>341993805
Exquisite
>>341993719
>tab going under instead of over
Do it again
>>342000340
>You don't rack the slide if there is already a bullet in the chamber, and if you shoot a 1911 untill it's dry the slide will lock back
I'm aware
While the game I'm developing for does account for individual magazines rather than a magazine pool, it doesn't have different animations for one in the chamber.
>>341999648
>>342000045
No pointless flamboyant shit, keep it minimalist and realistically quick. With the ballpup rifle it would be better if it were shouldered and pointing forwards as the left hand reloads. This way you still have your finger on the trigger and you don't need to take more time to aim by pointing the barrel in the sky as you charge the handle.
>>342000045
Is the games main character in military. If yes, then he should never fly his gun around like that. Always having your gun pointed at the place where enemy might appear is one of the first things taught.
Keep the muzzle pointed forward
No one swings their rifle around like that when reloading
>>341999648
>Not going to /k/ for weapon shit
What are you retard
>>342000547
What the fuck are those goggles?
>>342000256
It's only around 22 lbs with a 200 bullets magazine, it's called a "light machine gun" for a reason
>>342000256
Maybe that's why it reloads so slowly because metaphors and video games.
>>341994449
are you gordon freeman?
>>341999648
Something I would suggest is go to a gun range or borrow a gun from a buddy and record yourself doing the various things with the gun. That'll help keep your animations from looking robotic.
>>342000509
>>342000503
But then it looks really dull in game and with how the camera is positioned, you probably wont even see the gun as the game has same 1st and 3rd person animations.
If thats "better" I might as well just have the gun lower on screen then come back up. That's basically what that would do.
>>342000045
Fuck >>342000537
Like the other two guys said, less is more.
>>342000620
45k military only NV goggles. they splice the image gained to make bigger degree of view. the Regular 2 tube ones only have 45 degree FoV and it is arse when operating.
>>341995810
What's the issue, exactly?
>>341994378
You have aspergers, and your aspergers needs do not apply to the rest of us.
>>342000620
EOTech GPNVG Ground Panoramic Night Vision Goggle
>>342000620
They're Panoramic NVG's.
>>342000779
The casing does not hit the ground. instead it suddenly does a U-turn to enter the gun again
>>342000779
Since no one is saying it, the ejected case flies back into the gun.
>>342000779
The ejected bullet quickly reinserts itself into the gun to be ejected again while outside the FOV of the player. This is literally college-tier shit.
>>342000975
>>342000749
If you don't want realism just do whatever the fuck you want as long as the animation is fluid.
Copy the Battlefield easter egg animations.
Reload Animations from far cry blood dragon where sick
>>342001012
>>342000951
>>342000876
Ooh... Hadn't noticed that.
>>342001001
Truly the Hero Exhibition station deserves
>>342000975
>box magazine loaded on to wrong side of gun
>bullet casings flying all up in your face as soon as you pull the trigger
>>342000749
Well, you asked how to make it look better. It looks fairly smooth already but you should be able to tell by this thread that a gripe many people have with shooters is unrealistic reload animations. People will appreciate attention to detail. People who don't notice that detail won't say anything unless those animations are unbearably bad.
>>341995510
I have 4 cats and had 8 others before, none of them have ever as much as touched the toilet paper.
https://www.youtube.com/watch?v=p79dx1Cu3wA
never gets old
>>341998289
if you change weapons at the right time, you reload nothing.
>>341994449
>>341994785
>>341995513
pay attention to the ejected casing when it goes into slow motion
>>341993105
kek
>>342001012
> This is literally college-tier shit
DonĀ“t besmirch the good name institutions of higher learning.
This is "bethesda-tier", and that is that.
>>341980061
As far as weapon attachments goes, I'm with you, Payday does some dumb shit there. But the reload animations are pretty good across the board.
>>341999302
Fuck you cunt. Don't ever fucking reply to me again.
>>342001374
the PKM has that same design and its been used for a long time, so obviously they can prevent that
>>341981467
>german engineering ingenuity
This is something they developed because they lost WW1 I see... and I also see why they lost it.
This is almost a front loader.
>>341998261
diogenes pondering is in his grave.
Say what you want about call of duty, reloading changing if you have a bullet in the chamber or not was my favorite part.
>>341983926
you won
>>342001374
Tell that to all the nations using PKMs