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What difficulty do you play on when the option is given?
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What difficulty do you play on when the option is given?
>>
easy

hard videogames are bullshit

games are supposed to be fun
>>
The difficulty that is pre-selected for me as that is the intended difficulty for the first time
>>
Hard
I'll do the "Insane difficulty" one hit and you're dead shit on my second playthrough
>>
Am I unfamiliar or unskilled with the series? Normal.
Is it a series I'm experienced and confident with? Hard.
>>
Ultraviolence
>>
Normal. Move onto harder if the game has replay value.
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whatever is described as the intended difficulty.
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>>341834264
This. There are very few games that are more enjoyable difficult than they are easy.
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>>341834185
If I know jack shit about the game, normal, then work my way up on further playthroughs.
>>
Normal. The game as it was meant to be played seems better than bullet sponges and cheap AI (or like Civ5 literally cheat AI).

I only go for harder if it's not padding or arbitrary gimping.

Favorite exception: Thief 1 & 2. Hard is the only way to play.
>>
Normal. Picking anything lower is liking setting your baseball on a tee.
>>
>>341834185
really depends on the game and how familiar i am with the genre. if its an fps r fighting game ill try for the harder difficulty, otherwise i just play on normal for my first time.
>>
Recommended/normal. Hardest on stealth games.
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>>341834185
Easy on shooters, medium on RPGs

There's nothing more annoying than bullet sponge enemies and undodgable bullets.
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>>341834185
Usually Normal unless there's an option between Normal and Hardest
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>>341834185
Normal on unfamiliar games
One step higher than normal if I know what to expect
Highest if it's my 15th time going through Halo CE
>>
Normal. Hard in most games is LITERALLY you do 0.5x and enemies do 2x. I'll leave that to the autists with something to prove.
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I immediately jump on the hardest difficulty available.
>Day is night!
>Joy is pain!
>LOVE IS HATE!
>>
>>341834185
Normal if it's my first time.
Hard second time.
>>
>>341834185
normal, because thats the normal dificulty
>>
Normal usually. I never crank up the difficulty unless I know that some stuff changes outside of the enemies getting more health / you doing less damage.

If I beat a game and replay it, I set it to easy so I can feel like a god who has mastered the world.
>>
>>341834185
I play on the hardest because games are inherently made more casual these days. "Insane" today means "Normal" from 1990.
>>
Normal. But if I really enjoy a game, I'll play through again on harder difficulties.
>>
Easy if I haven't played that type of game genre in a while. Then jack it up once I get up to speed again.
Otherwise normal, then increase it if it's still too easy.
>>
>>341834264
this in anything but some fps, then I might go up to hard. i also don't really get 100%ing, once I finish the story and some bonus stuff i just uninstall and never look back
>>
>>341834185
usually normal unless i know the hard mode is good and i'm capable
the problem is that very often, harder modes are just less damage from player, more damage from enemies.
for some games that works fine, but for others it seriously just shits up the game design and only serves to make the game worse.
>>
I'm a normie.
>>
>>341834185
Normal if it's one of those games that just scales enemy health and damage for the higher difficulties
>>
Easy Medium Hard - Hard
Easy Medium Hard Nightmare - Hard
Very Easy Easy Medium Hard Very Hard Nightmare - Very Hard
>>
If there's easy, normal and hard I'd usually go for hard, if there's harder difficulties I'll change to them if I think hard is not challenging enough. The last part might not apply on games like some japanese hack n' slash or hardcore fps which are really fucking hard on higher difficulties.
>>
>Pick up DMC 4 SE
>Never played DMC 4 prior
>Oh, hard difficulty! I guess I'll give this a shot!
>Have to fight ghost enemies in the first level when i know for a fact that this is not the order i'm meant to fight them in

I play on hard unless this kind of shit happens
>>
If you picked normal mode for your first playthrough of SMT: Nocturne, you're a pussy and should get out.
>>
>>341834185
Easy desu, m8.
I suffer enought trying to be decent at fighting games, so I like the rest of my games going as a smooth ride.
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>>341834185
Easy because I just want to relax and have fun.
If I want to challenge I play pvp games.
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>>341836582
>If you don't like random RNG one-shotting you every five steps in the beginning you should get out
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First time playing a game? Title I'm not sure of? Normal for how its supposed to be played.
Series I love and am confident in playing? Hardest of hard.
Easy mode isn't an option though. Games should at least make you try a bit.
>>
Almost always hardest/insane.

Now I understand how you guys fly through so many games so fast and care about muh quantity of content
>>
Normal, because most games are balanced towards that difficulty.
>>
>>341834185
normal or easy. hard and up is for try hards who want to prove something.
>>
>>341834185
Normal if there's trophies and easy is there aren't. I don't want people to know I'm a shitter.
>>
>so many babbies playin on easy
this is why /v/ is shit tier
>>
normal

"no perma death" in awakening
>>
Hard or the difficulty above normal
>>
Hardest available. Overcoming the challenge of the gameplay is why I'm playing, not to see the ending.
>>
>>341834185
whatever the platinum trophies require.

>>341834264
>>341835196
>>341835523
>>341836027
>>341836185
>>341836317
>>341836374
>>341836465
>>341836603
>>341836642
>>341838601
plebs and casuals please fucking leave right now.
>>
>>341834185
Funny thing is there are games out there that even if you put it on Easy the game still kicks your ass i.e the later part of Mortal Kombat 2
>>
>>341834185
Normal, always normal, my autism tell me is the "right way" to play the game for the first playtrough.
>>
>>341839204
Oh the irony!
>>
hard, unless its a game like total war which basically makes the enemy 3x as difficult to kill as your own units thus ruining any fun that could be had as you surround an enemy unit from 3 sides but they'll still rout your units first.
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>>341834185
Normal.

Because it's the normal intended experience. Easy/Hard/Extreme's are all variations on normal provided by the developer.
>>
>>341839269
don't ever reply to me ever again.
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normal on the first run, then dante must die or revengeance in the second run
>>
>>341834264
this. People who play games on hard are like vegans. They boast about it and hate you if you don't follow what their lifestyle.
>>
Depends on what the difficulty changes. If it just makes enemies damage sponges then there's no reason to not play on easy. Otherwise, normal or hard depending on the game's overall difficulty then higher in subsequent playthroughs or sequels.
>>
Depends on how many difficulties. Three? Hard, four? Still hardest. 5? Okay, lets not do the HARDEST. 6? Okay, staying 2 below maximum, unless that is normal. Basically, Hard, or harder, but not hardest, not until you beat it, or want a huge challenge. Its just how I like to play.
>>
Hard for the first playthrough
Very Hard for the second playthrough
If I like the game a lot, then I play the extreme difficulty.
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>>341834185
If it's stealth, always max out difficulty, and save perfect ghosting for the second play through, and then self imposed difficulties if it's worth playing through again. Always reload if I alert a guard.

With any other game, it's usually hard. Unless for some reason I'm playing an IP or genre I've never played before, in that case I'll stick with normal.

I don't see the point of playing games on easy or normal, there has to be at least some kind of difficulty just to make the experience more rewarding. Even if normal is what is intended by the developer, why not challenge yourself? Breezing through is pointless and you end up wasting your money.
>>
If its a story heavy game, I play on easy. For example, in mgs3 they dont let you skip through the boring ass gameplay, but the story is great, so I just put it on easiest and play the game. The funny thing is that they let you skip cutscenes but not the boring ass backtracking or certain 'gameplay' sections... like going up the stairs or coming back from the lab...
>>
>>341836990
>someone made an edit where they act like its ok to play easy
>the tone is so condescending that it makes the easy player even more pathetic
Nice desu
>>
>>341834185

First playthrough: Normal
Second playthrough: next step up
Third playthrough: next step up, etc


I usually only play easy or other lower difficulties if there are achievements that involve doing something on each difficulty and doing it on the harder difficulties doesn't count for the lower, Oath in Felghana I'm looking at you.

Or I'll pick a lower difficulty for a speedrun or something like an achievement to reach a certain point in the game by a certain level or lower, I do easiest mode possible

If you pick hardest difficulty first playthrough you pretty much kill replay value.
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>>341835110
This
>>
>>341839447
do whatever you want, but you are a pleb and a filthy casual.
>>
>>341839875
>First playthrough: Normal
>Second playthrough: next step up
>Third playthrough: next step up, etc

Thank you. I rarely see this. Its the same way I play.
>>
>>341836582
https://www.youtube.com/watch?v=zIjVvnO5lgM
Fuck you, I ain't gonna put up with bullshit like this cranked up to eleven on hard. Better to stick with normal. Same goes for any mgs game that has European extreme as an option, that shit ain't fun. Extreme is my go to mode of difficulty.
>>
>>341839819
This
Also, I play easy on fps. If its fun it will be fun on easy, if its not then its a bad game. Hard mode is for losers that dont have anything else to do.
>>
Normal for western games
hard for eastern

Shits designed to be played normal in the west and hard in the east. nightmare modu european must kick me, if I really like the game and I've mastered the mechanics
>>
>>341834185
Always Normal for the first run anyway.
Unless it has a difficulty setting called "Hardcore" in which case I'll pick that for fun.
>>
>>341834185
Depends on what I'm playing for. If I just want to play through the story, normal or easy (alan wake, uncharted). For action games, hardest difficulty available that I can manage (god hand, bayonetta)
>>
Reminder that if you play on easy you are a nu-male.
>>
>>341834185
normal/hard

played easy on some games like Eador.
>>
>>341840040

I don't understand how it's rare, I mean it seems the way developers want you to play. Many games have the hardest difficulties locked behind beating the game on hard first.
>>
>>341834185
I there are several difficulties I'll usually take one above normal. IF there are only 3 difficulties, I'll take normal.
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>>341834185
Hardest difficulty every time, there's no point in playing a game or gaming in general if you can't get good enough to play the game it was meant to be played. Seriously /v/ is fucking casual as hell, vidya isn't even hard in single player experiences and even on the hardest difficulty usually at the mid mark in every game you breeze through it. How braindead do you have to be to actually play games that hold your hand to an embarrassing level always on easy. You might as well not play video games if your mind is so poor that you can't even grasp the video game medium well enough to actually have fun.

Playing games on normal and easy is so boring, theres not challenge, no sense of progression. Yet people will still call games "easy" even though they are playing on normal even though they probably couldn't play the harder difficulties.

It's fucking sad but this is /v/ gents, a bunch of weeb casual NEETs who aren't even proficient in the medium they wasted their lives in. It's really sad if you think about it.
>>
>>341834185
I tend to go medium. Games tend to be balanced around medium, you progress while encountering enough resistance to not get bored by it. In open world games such as stalker and elder scrolls I tend to go for the higher difficulties since it's the gameplay that keep me going, not the story, and it's easier to get OP in those games. In RPG's I sometimes use the lower difficulties because a lot of RPG's have really shitty pacing.
>>
>>341839349
ok
>>
>>341834185
I usually just pick normal. That's the most balanced difficulty, and therefore the most fun. Just play the difficulty the game was meant to be played on. Overpowered enemies or player characters aren't fun. One's too frustrating and the other's boring as shit.
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>>341840485
I don't think I could've gotten into MGS3 if I started on European Extreme desu
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>Difficulty only change amout of health enemies have and dmg that they deal to you.

It's cheap and go fuck yourself.
>>
>>341834185
Used to play on normal till like 2 years ago that I switched to hard on first playtrough. I'm not ever going back to normal again. Hard mode makes me actually try to play better instead of cruising trough.
>>
>>341840485
well said honestly

/v/ is full of shitters
>>
>>341840551
European extreme is how I first played the game, at the middle mark it got so fun I was instantly hooked.
>>
>>341840574
>Difficulty changes the puzzles
>Highest difficulty is crazy ass bullshit
>>
>>341834185
Depends on the game. If the game can still be fun for a first playthrough I'll play on the hardest difficulty. If it's a game like Postal 2, then no, I'm not playing on the hardest difficulty. I'll still play on hard or very hard, but the higher ones are bullshit unless you know what you're doing.

Though if Zelda: Breath of the Wild has a difficulty setting, I'm putting that on the hardest it can go.
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>>341840485
well damn son, you really went above and beyond the call of duty here.
>>
>>341840574
Metro did it right with ranger mode; you take more damage but they also do more damage, and bullets are more scares. Once all the DLC to Fallout have been released and it's been a few years I'll replay it with a Ranger mode because Legendary was just straight up bullshit time to time.
>>
>>341840636
That sounds like a whirlwind of fun actually. Since then I've played every MGS on the highest difficulty, probably the only series I bother to do this with.
>>
>>341840485
>if you can't get good enough to play the game it was meant to be played.
>he honestly thinks games were meant to be played on the hardest difficulty

I bet you put extra hot sauce on your sandwich to look like a real man.
>>
>>341840485
people here are casuals, they consume games like movies.

an experience that you can finish with little to no effort.

enthusiasts understand that without the challenge, it's not a video game, it's more of a movie.

Normal is ok, but playing on easy is a sin.
>>
>>341840741
Nah I just like a challenge in my games, single player games are so easy nowadays, why play them on anything but hard? Might as well watch a movie if you want a cinematic experience.
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Normal my first time playing through.
Hard either after I get a hang of the mechanics or if it's my 2nd run.
People who play on easy should just watch someone else play the game at that point.
>Prinny 1 and 2's easy mode are titled Baby Mode and the life points get turned into actual diapers
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>>341840532
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>>341840485
So how do you feel about games that are definitely for weeaboo NEETs that have a hard and very hard setting but in the end all it does is make you grind more or play against bosses or enemies that have a distinct RNG advantage?

https://www.youtube.com/watch?v=zIjVvnO5lgM
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>>341840574
>Castle Crashers
>beat the game and unlock super difficult mode
>they literally just triple the amount of HP generic enemies have, making everything take much longer than it did on normal
>>
Some games, like Doom, is funnier on higher difficulties since there will be more enemies on maps.
>>
Easy, but if the easy mode is baby level easy, then normal.

I suck at videogames.
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Things casuals and plebs say:

""""artificial"""" difficultly
>>
if its an open world game, the hardest difficulty
otherwise normal
>>
>>341840637
I played silent hill 3 on hard puzzle and action level my first time through, and fuck me if some of those puzzles weren't the most retarded shit. I think I only got through 3 puzzles without having to look up some aspect of the puzzle I had over looked. I might just be retarded desu
>>
Once on normal/default, then if I liked it as hard as it goes
>>
>>341840837
because bullet sponge enemies that don't respond to damage and force me to play wack a mole is never fun.

If the game IS designed around hardmode, sure I'll play it, but hard mode breaks the game half the time.
>>
As easy as possible, it;s hard to appeciate everything about the game otherwise.
If difficulty is the only thing the game has to offer then it's too shallow
>>
>>341840978
Still haven't gone through insane mode with my level 90 purple knight.
>>
>>341840741
Spotted the shitter
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>>341841102
OH BOY HERE WE GO.
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>>341840998
Darksouls 2

Perfect example of a game trying to be difficult but just being cheap to give the sense that it's some hardcore unforgiving game.

Infact that mindset really ruined darksouls all together.
>>
>>341841102
hard games don't have to be difficult
>>
I usually pick Hard or whatever's the second hardest if there's "Insane" or whatever available, but I don't get people who get mad over other people playing on easy difficulties.
>>
>>341840879
For the rng thing it depends espically for purely single player games. Since true rng is considered unfair by most as long as it plainly and clearly states how the rng is affected it fine.


And also for the viddei thing you look linked wasnt that boss just more of charcter level check since once someone get high enough or correct level for it it doesn't spam that lame overpowered shit as much?
>>
>>341841098
Nice excuse, if you are good enough you can kill enemies faster usually, unless it's a third person shooter, and even then you can still easily take it down.
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>>341841293
>hard games don't have to be difficult
>>
>>341834185
the easiest, picnic (EO) sounds great! Fuck the haters, still having fun~
>>
I unironically play it on easy
>>
>>341840978
Thats only if you leveled up shittly and got a shit tier weapon.

And the hard mode isnt really much of a hard mode since you have beat tje game with the character your using to even acces it
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>>341840868
>posting facebook frog
>>
Second-highest.

It's always the most fair. Doesn't feel like my hand's being held, doesn't feel like the developer's catering to "lol difficult!" fags. I like a challenge, but the hardest always seems like it's made hard the wrong way.
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Do people really like seeing stuff like pic related? This shit is typical normal mode inventory shit. Where is the fun in that?

If you are playing on normal and your inventory isn't full with tons of health items and ammo you just plain suck ass at videogames. Normal is easy as fuck nowadays.

Get some challenge in your games you boring casuals.
>>
>>341840998
> I want the game to be challenging and hard yes but not frustrating
>>
Norma, it's how the game is intended, easy if for bitch bois that can't into challenge, and hard is just always more shit or bullet sponge enemies
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>>341841523
Wow you suck so much that you lose health in hard mode?
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>>341834185
Normal, unless hard actually offers a different experience. I.E. New bosses or extended gameplay.

I've never been a fan of the bloated HP/enemies now hit like a truck and you have no health style of increased difficulty though. So the new stuff has to really interest me.

The exception of course are roguelikes and games which are meant to be punishingly difficult.
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>>341841498
Pepe is an icon of human emotion.
>>
i try out hard and if i get nailed to the fucking floor then move it to normal. its like life you know, its not really fulfilling unless you are struggling and overcoming obstacles. easy is atrophy unless you are only into the story or whatever.
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>>341834185
Easiest difficulty. When I beat that I go to the next, and then to the next until I have done them all.

For a while I was going straight to whatever the most difficult was, but I ended up becoming frustrated in games and not playing them.

So I went back to the way I played them as a kid, and I've done a lot better since.
>>
>>341834185
If it's a fps, hard.
Everything else I play on normal
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>>341840998
Every loss on the hardest difficulty should be "Shit, I fucked up. Let me try again," not a trying of my patience.

Enter the Gungeon is "no but really get good" while still being quite random. XCOM gives you the opportunity to succeed by being good, but then says "no you lose now" due to chance. Even if you'd have to be incredibly unlucky to completely fail due to RNG, it's still shitty to lose someone when you had no better alternatives.
>>
Hard if there is a Very Hard or Impossible mode.
If it's just easy-normal-hard then try hard but scale down to normal if need be.

In an RTS always go normal-ish because of flat AI cheats (Total war usually hard campaign normal battles)
>>
>>341841570
then don't play bad games. simple.
>>
>>341834185
Depends

Fallout 4 survival adds some stuff that makes the game fun but the bullet spongyness of enemies is awful to deal with so I played on Normal

Dying Light I played on Normal because Zombies are cunts and take 20 hits on Nightmare
>>
>>341834185
Default difficulty, and I am not above looking up advice on the internet.
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>>341841321
Mot, the boss in the video. Is kind of a level check. Once you are higher level in the game you are able to tank more of his hits and the demons you fuse are just outright stronger and have more HP as well. The ideal way to get past this point would be to have grinded in a place where most of the other demons are weak to you and your demon's abilities and you can either repel or absorb their attacks.

Of course if he decides to go into a loop where he spams the free turn gain and hits you with megidolaon (which btw there's nothing that can repel or absorb it), then you might just be fucked for that battle. As someone that plays a fair amount of hard RPG's, sometimes RNG just fucks you and you have to give it a few tries.
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>>341841791
Where is the fun in walking forward and pressing the attack button to win the game? Why start on braindead mode instead of at least normal and actually having to pay attention once in a while?
>>
>>341841984

I usually play on Hard but I still end up looking up a lot of stuff. Not wanting to miss anything or ever wanting to finish a quest suboptimally has led to that bad habit.
>>
If "Normal" doesn't force you take the game's mechanics seriously and punish you for being careless then it's not "normal", it's "casual" or "easy". Usually "Hard" (one step up) is the true Normal.
>>
Hardest difficulty unless you need to replay for hardest or you get insta-killed.

2nd highest if it's fucking Akiba'Strip and I don't want to get 1-shot all the time
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>>341841734
2deep
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>>341834185
>Easy/medium or medium/hard
Medium for first playthrough (both scenarios), hard for second play through (second scenario).
>Easy/medium/hard
Medium if it's a game I'm new to, hard for future play throughs; if it's a game series I'm familiar with then I'll start off with hard.
>Easy/medium/hard/very hard
Hard mode, if playing with friends then hard mode + difficulty multipliers (e.g. Halo skulls) or very hard.
>Easy1/Easy2/Easy3/Ultra-Violence/Nightmare!
Ultra-Violence is the one true way to go. Nightmare is a meme difficulty.
Every game should have Ultra-Violence. Every single one.
>>
>>341842052
If this is "Obscurity" bump LSD at least quite a few notches, that's pretty popular, relatively.
>>
>>341834185
There are exceptions to these rules, but in general:
>first time playing: 1 level above the easiest setting e.g. easy, normal, hard - I'd pick normal
>second time playing: hardest difficulty

Sometimes if it's a game I know will be easy I'll go hardest right away.
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>>341841984
there's nothing wrong with looking up stuff and I play on hard
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>>341834185
Easiest difficulty if it's a shooter, fighting, or action RPG. Hardest difficulty if it's strategy or turn based. I have poor hand eye coordination so I'm really only good in games where I can take my time.

Except rhythm games, extreme or it's no fun
>>
>RPG
Hardest one possible
>Fighting game
Easy. Yes, I'm so shit in fighting games
>Everything else
Normal
>>
>>341842482
I like how you tried to rationalize why you didn't play the new doom or the older dooms not on nightmare. Fucking casual.
>>
>>341834185
Most of the times I try the hardest first. Then If i'm shit, i recognize it and play on a lower difficulty. Simple. Recognizing your flaws isn't hard sometimes.
>>
Normal and then Hard and higher difficulties if I enjoy them, like Dark Souls, KH2, DMC, etc.

I usually only replay if they'd be more enjoyable/meant to be on higher difficulties. Challenge is incredible fun and the easy babies with SHIT reasons need to fuck off.
>>
Normal because in most games enemies deal more damage and have more hp on higher difficulties, its pointless to change difficulty settings
If Hard is done right then I will go with it
>>
>>341842837
How are you supposed to get any better if you just keep playing on Easy
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>>341842623
Idk, I feel like it belongs just below RPG maker games, Danmaku, Quake, Dwarf Fort, Spacechem, and Artificial Academy. All of these have a fair amount of players but a lot of those players have at least HEARD of the games in the tier below it. If anything i'd say maybe move LSD up in the tier list of "Gregor" so that its closer to the top.
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Hard for shooters/action games/etc

Normal for strategy games

Easy/Novice for bullet hells
>>
>>341834185
Normal. I'm too prideful for Easy and too lazy for Hard.
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>>341834185
Depends on the game. If i conside it gives you fair play usually the hardest, if not Normal or Hard. Bf3 Campaign was nearly impossible as an example, the AI had nearly Aimbot and Wallhack on the hardest difficulties plus the ignored everyone but you.
>>
>>341843167
sick
>>
>>341834185
very easy then easy then normal then i stop because anything beyond is artificial difficulty.
>>
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holy shit, i never actually knew there was this many casuals in /v/. Wow.

Like there's actually people here listing, 'easy', when in the context of modern games mean, 'can't possibly lose unless full on retarded'; they're made to be played by the lowest common denominator of people.

To answer, I'll play one difficulty behind the hardest usually, and then hardest on the second playthrough for replayability sake.
>>
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>>341834185
hardest and if they have the option i will remove HUD.
>>
>>341842052
>polybius at the bottom
Had one at my arcade not sure what was so great about it.

aaa
>>
>>341843276
/v/ only acts like they aren't casual.
>>
>>341843215
is this fucking bait?
>very easy
>easy
The game must not even be fun then, are you fucking serious?

Normal at LEAST, how the hell can you play on anything less?
When I was a kid I'd play on Easy because I overestimated game difficulty but I certainly don't play on it anymore. I hope this is bait.
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>>341842876
>tried to rationalize
>Calling it a meme difficulty is rationalizing my causation
Haven't had a chance to play Doom 4 cause toaster PC, so I can't vouch for nightmare difficulty there, but classic Doom nightmare really is a meme difficulty. Faster enemies is nice - especially for pinky demons - but respawning enemies becomes a chore on some maps, and while you pick up double ammo it's going to only be a minor assistance unless you're really spreading out when you pick up each individual piece of ammo. It's an extra challenge, sure, but it's a mode you either play when you've exhausted the sense of challenge from UV or when you're trying to show off to/fuck around with friends. Id soft literally put nightmare in as a joke; it's a meme difficulty. There's your rationalization for why I don't play nightmare.
Inb4 some equivalent of "git gud" or "casual".
>>
>>341842837
>fighting games
>easy

lol. its only genre you listed gives you challange. there is literally no reason to play a rpg at hardest and generally rpgs doesnt have that choice anyway
>>
>>341834185
If it's not a realistic game, then Normal.

If it's a realistic game, the hardest one.
>>
>>341843382
>not playing classic doom on nightmare

kek
>>
>game gets better the higher the difficulty

Excluding action games name one game
>>
>>341834185
Start on lowest and work my way up.
The only I've played with the option was Metroid Prime Trilogy.
>>
>>341843543
RPGs? After you've done them on Normal, of course.

Regardless, you should never play on anything less than normal.

Also, shooters get harder.
>>
>>341834185
always the hardest difficult even if its my first time playing the game.
>>
>game is shit if you don't put it on the highest diffculty
looking at you, vanilla stalker
>>
>>341843626
I mean like the game is actually better the higher the difficulty, like audiosurf.
>>
>>341842674
Somewhere in the late 90s people started giving each other shit about it.

"Did you beat X game?"
"yeah"
"BUT DID U USE A GUIDE!!!!???"
>>
The default one
For rhythm games the hardest one available
>>
>>341834185
The hardest difficulty as long as it doesn't make the game less fun.
>>
>>341842809
You have a well-thought-out and reasonable opinion.
>>
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>>341842837
>RPG
>selectable difficulty
>>
It depends. For action games like Bayonetta I usually start with Normal and then procede till the hardest one avaiable, mostly because by the time I get there I bought all the upgrades and I enjoy better higher difficulties.

Other times I just start with hard to get the achievements for completition quickly and be done with it.
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>>341834185
> Usually
Normal

> When I'm unfamiliar with the franchise/genre/game and want to take it easy so I can get used to it on my first run
Easy, but not the easiest if there are multiple difficulty levels under the default/average

> When I know fully what I'm getting in to
Hard

> Halo
Start with normal/heroic for just getting through the story quick enough, followed by a legendary/mythic run or two
>>
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>>341834185
second hardest because I want a reason to play it again
>>
>>341843691
Touhou
>>
>>341843367

>When I was a kid I'd play on Easy because I overestimated game difficulty but I certainly don't play on it anymore

For most people it's the opposite, when they were teenagers and had all the time in the world they'd play on Hard but people who grew up with video games in the 90s are now adults with jobs, families, social circles, etc.. They have less time to play games and the games they do play tend to more commonly be tools for relaxation and unwinding rather than for challenging them, so their preferences naturally steer towards easier difficulties and games.
>>
I play on normal because I have a stupid amount of games to finish each year.
>>
>>341841984
I try to avoid looking online, but my curiosity led to reading about games I didn't own in stead of exploring my games, mostly due to lack of anything to find. I wish I had Zelda or something when I was real little, since I have a bad habit of looking things up when I'm lost, and because I love doing "research", I know a lot of secrets in games I DO own but haven't figured out how to get to them because there's no reason to explore.
>>
Always the second hardest on the first playthrough
>>
>>341834185
Depends.
If I know I'm just gonna play it once and I want a challenge, I'll go with Hard.
If I know I'm just gonna play it once but I want the story, I'll go with Easy.
If I just wanna play it, I'll go with Medium.
>>
>>341834264

Challenge is what makes games fun, so I always play on the hardest available mode.

But that doesn't mean you can't do you, filthy casual senpai.
>>
>>341843276
I wish I was as hardcore as you :(
Can I see your fedora collection too?
>>
I have no problem with people playing on easy but sometimes I feel that in a lot of modern games the name of the difficulty option is not indicative of the actual difficulty.
It feels like
> easy= I'm really young/old or I have a mental disability
> normal= I just want to get through the game to see the story with little to no challenge
> hard=actual normal difficulty, play this if you want to play the game how it was meant to be played
> very hard and beyond= for a second playthrough or for veterans of the genregenere

Not that there is anything inherently wrong with playing on a particular, I'm only good at a select few genres, but it really feels like difficulty modes are one setting below than their name would imply.
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>>341844669
Casuals confirmed for newfags.
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Normal, because if I wanted to spend 20 minutes slamming the same enemy with attacks before he keels over and dies, I'd go play Marvel Heroes. Unless it's not really a game you can spoil and I can look it up. Then I can be like "oh okay, they actually put effort into the harder difficulties instead of just inflating HP values, sounds good". Then I go one up from normal.
>>
>>341834185
played persona 3 on normal but holy hell the grind was tedious and it turned out that you cant change difficulty for whatever retarded reason so now i always play on easy when i start and change up until it gets a bit challenging
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