PS4, for the players
>>341657574
>PS4, for the payers
Ftfy
unlocked frame rate for a game that looks that good is pretty good for consoles
It's ok when Zelda does it
>>341658813
And Zelda sucks just as much, your point? Because we all know both games will optimize their performance nearing the end of development.
>>341658813
Zelda will run at 60
WHO THE FUCK CARES ABOUT FRAMERATE WHY DON'T YOU JUST CARE ABOUT THE GAMEPLAY
>>341658813
Zelda is a game and has pyshics stressing the low spec console, unlike this where it's all pre-rendered quick time events.
Try harder sonynigger.
>>341657574
The game was running on a PS4, not a Neo.
Bloodborne 60fps anyone?
Even Halo will benefit from Scorpio and that joke technology of rendering enemies like cardboard cut outs.
Consoles never amount to a PC experience really.
>>341660591
go away, spurge. Framerate is part of gameplay
>>341660876
It's not, unless you are noticeably lagging it's not.
>>341657574
60fps hurts my eyes anyway
>>341660984
Inconsistent framerate is easily noticed.
>>341660862
>60fps
Even if it could achieve a consistent 60 in most games with that awful CPU, devs will overload them with effects until we're right back to this.
>>341660591
Frame rate is tied to gameplay you retired cuck
>>341660626
hahahahHAHAHAHAHA
>>341661170
I'm sure all those dicks must hurt your throat too.
>>341661170
Anything above 64 kbps hurts my ears
>>341660384
Thats literally wrong
>>341657574
>PS4 is shit
Who knew
>>341660862
>Even Halo will benefit from Scorpio
Halo will theoretically benefit because it has a dynamic resolution that supports a max of 1080p, but usually results in 720pish quality on the current Xbox One. Of course, if MS does some bizarre resource limitation for old software, it might not help.