[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
What's /v/ honest opinion about VR? Is it the future of gaming?
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 68
Thread images: 16
File: 9e7f8abb.jpg (1 MB, 1089x1362) Image search: [Google]
9e7f8abb.jpg
1 MB, 1089x1362
What's /v/ honest opinion about VR?
Is it the future of gaming?
>>
Yes, but it's going to be shit for a long time
>>
File: CXYY2.jpg (51 KB, 575x330) Image search: [Google]
CXYY2.jpg
51 KB, 575x330
no, this is
>>
I'm excited, but I also feel like this is another step towards a dark cyberpunk future. So basically just excited.
>>
Not yet.
It's a gimmick now, like the wii controller. You'll get some games that are fun to try out once or twice, and to show off to friends, but in the end it won't be better than what we're used to right now.
>>
>>341499129
>mfw I so close to falling for this meme when SMB3 dropped
>>
>>341498894
I honestly think so. People say it's a gimmick, but to actually be in the worlds you play in is something I've always wanted.
>>
File: 1465748602822.png (288 KB, 863x657) Image search: [Google]
1465748602822.png
288 KB, 863x657
All I want is virtual loli sex.
>>
>>341498894
VR is going to stay a gimmick for decades
>>
File: 1463701861456.jpg (80 KB, 766x960) Image search: [Google]
1463701861456.jpg
80 KB, 766x960
Not till full virtual immersion.
>>
>>341499563
Fufufu>kukuku
Can we all agree with that?
>>
>>341499753
You must have high hopes to think it will last decades.

Waggle controllers and 3-D dint last that long.
>>
Yes, VR is not a gimmick, the tech is just not readily accessible to everyone yet.

The future will be VR, not mouse and keyboard or controllers
>>
Probably stillborn.
It's too expensive for most people to really care about it and the developers care so much more about gimmick bullshit than actually making good games that incorporate the VR.
Like remember when the kinect really took off? And the move? Weren't videogames so much better when they had to be super watered down for technology that didn't work correctly even 70% of the time and you had to hold your left arm up in a nazi salute instead of just using the joystick?
Christ, even the Wii hardly worked unless you only had to waggle it side to side. Even with a $30 expansion back to make it more precise it was getting desynched almost constantly.
>>
File: VR.jpg (83 KB, 1240x698) Image search: [Google]
VR.jpg
83 KB, 1240x698
When do you think it will reach the point of people like us becoming addicted to it and living out fantasies all day in VR
>>
File: 1447102948169.png (125 KB, 256x256) Image search: [Google]
1447102948169.png
125 KB, 256x256
>800 bucks plus tax and shipping
>must already own a 1k+ super computer
>>
>>341501043
Or you could just play VR games on your console
Like RE demo:)
>>
For space sims, flight sims, racing, tanks; very likely.
>>
File: 1436964083267.jpg (9 KB, 114x118) Image search: [Google]
1436964083267.jpg
9 KB, 114x118
>>341501437
But...there won't be any loli on console....It's a closed garden.
>>
File: 155753.jpg (536 KB, 1920x1200) Image search: [Google]
155753.jpg
536 KB, 1920x1200
probably the future of everything
>>
Personally I don't particularly want to sit in my room with essentially a box on my head, spazing out to play games.
>>
>>341498894

Its neat, but I don't see peripherals being the savior or future of anything. It'll stick around a hell of a lot longer than motion controls I'm sure.
>>
>>341501764
As opposed to sitting in your room with essentially a box in front of your face, spazing out to play games?
>>
I believe VR will never truly take off and be a niche, sort of like Linux-tier except gaming instead of OS. I think AR is the way of the future, and AR is what the vast majority of people want, especially since it's not constrained like VR with all those wires and shit. Once we have holodecks, then VR will be the way of the future.
>>
>>341500010
Not him, but I do think VR will last for at least the next 20 years.

I think it's a dumb gimmick as well, but enough people seem invested in VR and feel like the tech is there to push forward with their ideas that I do think it will happen.
>>
>>341498894
Resident Evil 7 is shaping up to be the mainstream flagship title, plenty of horror games already done on the more mature Vive, generally the impression is that this type of experience is a success.

A new technology has always needed games to support it, besides RE7, we have Rocksteady that will most likely deliver a First Person experience as the Bat, so you've get close up to the villains, but game play will most likely be lacking.

If they port Mirrors Edge 2 over, maybe they'll change the game to be less shit and save that franchise, vertical heights in an MMO doing Matrix style jumping.

You've got Star Wars Battlefront take on doing a space trench run, nostalgia fags will eat it up. The only thing stopping VR from succeeding is not taking the creation of a VR game seriously.

This means game length, game play, making use of the new perspective. If they want it to succeed they need to support it, and have games that become a reason to buy it.
>>
>>341502146
AR will have the exact same wires as VR. It's just VR overlaid on the real world.
>>
>>341499129
>miss opening
>smack your hardware really really hard

Who thought this was a good idea?
>>
>>341502000
There's about a million miles of distance between sitting across from a screen, using a controller and sitting with the screen on your face, obscuring your senses, and having to control it with physical gestures. To say the two are comparable is a huge stretch.
>>
>>341502490
hold the fuck up that's an ereader

retarded me saw golf and thought that was some kind of fucking weird controller where you swung the golf club through it and it measured speed or some shit I dunno
>>
>>341502494
>and having to control it with physical gestures
This is not how VR works
>>
It's the future of sims at the very least. I don't know, or particularly care about other genres.
>>
>>341502427
AR is still more portable, since you can see the real world as well, and once wires are gone for both, AR will completely take over and VR will be dead. Think of it this way, would average joe want a headset that allows him to exclusively and only see a video game world in the confines of his home, or AR that might overlay facebook or twitter or some other social media shit that he can go to the coffee shop with? You can even play Bejewelled in front of you while you wait in line for your cup of coffee, or are stuck in rush hour traffic.
>>
>>341502785
Having not had the opportunity to try it myself I'd made that assumption from every footage I've seen of people using VR involving wild flailing and spinning
>>
File: 1393205188120.jpg (41 KB, 400x250) Image search: [Google]
1393205188120.jpg
41 KB, 400x250
>tfw picked up google cardboard and Trinus VR this morning

VR's gonna be fun, but it's only gonna be good when it's affordable
£15 + Smartphone is pretty affordable for cheap as fuck VR
>>
File: 1356171425520.jpg (36 KB, 353x334) Image search: [Google]
1356171425520.jpg
36 KB, 353x334
>>341498894
Won't be the future unless the games for it are good. But they're not quite there. So far I ironically had more fun playing oldies like Thief and Quake with VR than fucking titles made specifically for VR.

Because vidya truly has gone to shit, and hardware can't possibly save it. The industry must unfuck itself and actually make good games before VR can be interesting, because VR shouldn't be the sole appeal of those new games announced for it but so far it is.
>>
VR will always be a gimmick till it work exactly like my japanese animes.
>>
do you like to go places and see things?

This is what VR is. Everything is so perfectly calculated and perfect rendering distortion with bespoke lenses? with perfect depth? you feel like you are fucking there.

The memories of VR games are exactly as if you just went there IRL.
When you are standing in a small office and put it on, in a game with an outside environment, you feel your mind adapting to the scale, you feel like you could run off into the horizon, and trust me you'll want to.

The games at the moment suck though, but god the technology... when playing some of the currently available aps, they just feel like visiting really shitty movie sets and there's random shit for you to do. you feel like you are fucking there, but its just a dull environment.

This is why AAA VR games need to happen ASAP. Only then will VR be successful.
>>
>>341498894
Indifferent. Every time I tried it, it gets me motion sick.
>>
>>341498894
It's the future of gaming today in the same way that 3D was the future of gaming when Doom came out. It's not a gimmick but it's going to a long time and several unforecast-able innovations (like displacement mapping and ZBrush) to bring it to where people imagine it be.

>>341499291
Don't be scared. It'll just work our way into our lives the way phones and TV has. AI is what you should really be terrified of, but there's not much you can do to stop your mind becoming the brain stem to Google's overmind. Then again, people 300 years ago would have been aghast at some of the facets of the way we live our lives, even in the mainstream.
>>
There's nothing wrong with the tech. It's stellar and works well. The problem is the lack of titles to sell the hardware. As of right now, EVE Valkyrie is probably the only big budget VR title.
>>
>ps4 VR is only 399
>receiving actual games

Is it PC compatible? I have a PS4 but I'd probably hold off if it didn't work on pc as well.
>>
>>341503437
This really. I think at the moment the stats saying 1 in 10 get motion sick using it. That and couple with the cost of entry make it seem like it a long ways off before it get to be the norm. If ever.
>>
>>341498894
Ask me again in 5 years
>>
>>341503401
Here's the rub: VR is good for seeing things, not doing things. For now, at least.
>>
I'm just interested in using VR for simulators. Racing and flying games etc.
>>
>>341503971
>VR is good for seeing things, not doing things
you could not be more wrong.
interacting with objects in VR feels so fucking cool, when the objects are awesome.
https://youtu.be/NXrbdi8nw0Y?t=299
>>
>>341505417
If all you want to do is manipulating virtual objects, AR is more comfortable. VR is for going to exotic places, but you won't actually be able to do much there until they figure out the whole movement issue. That's why the most compelling experiences right now box you in a room or cockpit or are only available in warehouses.
>>
File: vr.webm (3 MB, 480x270) Image search: [Google]
vr.webm
3 MB, 480x270
>>
File: 1463890103260.gif (2 MB, 250x141) Image search: [Google]
1463890103260.gif
2 MB, 250x141
>>341506256
c-can you pat her head?
>>
>>341498894
I think so but we're still going through the phase of people hesitantly taking shots at making the thing work. Teething process.

I guess at the moment keep an eye on what Sony does with their thing and if anyone learns from what goes wrong/right with it and refines it.
>>
>>341506745
_________yes
>>
It is the future
The key word there is FUTURE
I'm a huge advocate for the technology and I think that it's already incredible where it is but it won't be in everyone's house for at least another few years

There's still a lot of games that play better on flat-screen, but people here don't give VR enough credit. It's really something else.

Obviously, if the lowest price consumer model is 600$ (500 soon with PSVR+camera+wands), it's not meant for mass consumption. It's enthusiast tech.
>>
File: Cease.gif (2 MB, 305x380) Image search: [Google]
Cease.gif
2 MB, 305x380
>>341506256
>take something 2D and make it 3DPD
>>
>>341499949
Unarguably.
>>
File: 146421.jpg (421 KB, 2500x1667) Image search: [Google]
146421.jpg
421 KB, 2500x1667
>>341506012
oh you mean that AR with a Field of View the size of a sheet of paper at arms length?

frick off, i want to look directly at 110 degree, gorgeous UHD screens.

and what am i supposed to do with AR guns? shoot AR cans off my fucking shelf? I wanna stand in a cool fuckin place shooting cool fuckin things nigger
>>
File: 1464841923833.webm (3 MB, 1080x606) Image search: [Google]
1464841923833.webm
3 MB, 1080x606
>>341502427
Hololens doesn't have wires.
https://www.youtube.com/watch?v=yfl7pwXftUs
>>
>>341508001
Too bad the vast majority of people disagree with you.
>>
>>341508001
Those are just view technologies, you can still do AR with a screen and a camera. Google's Tango is doing just that. The point is that it's much easier to map a room and insert objects into a camera feed than to try to continuously build a user-viewable 3D version of the room, and it's more comfortable than being in a space that's completely different from wherever you actually are.
>>
>>341498894

a fad and gimick tha will go away same as motion controls.
>>
File: 1354413504368.jpg (52 KB, 179x338) Image search: [Google]
1354413504368.jpg
52 KB, 179x338
>>341506256
I cracked up when he stroked her hair.
>>
>>341498894
VR has unsolvable problems, the hype surrounding it has already died.
The only people who still care are either people whom invested way too much money on this, or cultists-like literal redditors.
>>
>>341499129
>the e-Reader had more games than VR currently has

wow.
>>
>>341506256
For a second I thought you were suppose to start pole dancing.
>>
It's definitely the future of masturbating. I have Samsung gear vr and its fantastic
>>
Like the Wii's motion control, VR is a technical step up for gaming. But it's probably not going to be commonplace until a while after it's introduced commercially. Unlike motion control however, it's not likely to be an apparatus that comes with the console; VR is too technical for only that. VR headsets are probably going to be sold separately for a lot more the price of a controller, causing major upsets. Needless to say, it's going to be hard for companies to advertise it to everyone who buys their consoles.
>>
I think that VR has a reasonable chance this time. It's getting support from most of the big names in terms of both hardware and software.
>>
>>341506256
I think I'm sold.
Thread replies: 68
Thread images: 16

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.