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Not only are people stealing mods from the fallout nexus and
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Not only are people stealing mods from the fallout nexus and uploading them to bethesda's mod site without creator consent (and in the process offering zero support and causing consoles to overheat/shut down), it has also started a massive wave of console owners begging for mods on the nexus, usually getting indignant and violently hostile when told that a mod cannot or will not be made available for consoles. Making threats towards content creators for not being able to make mods that change core game files available on the XBOX/PS4 is now an everyday occurrence.

Not sure whether to laugh or lament, what do you think?
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@341314547
Your retarted
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>>341314547
I'm very worried about what will happen to Skyrim modding when the Special Edition is released and these people move in on that community as well. There's enough time for Bethesda to do something, but they probably won't.
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>>341315478
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>>341315385
What exactly could Bethesda do?

How do you prove the mod is your own when you upload it? The files are all available freely, always on a trust basis. Its never been attempted to try and directly police it.
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>console fags begging for mods
>"pc master race" begging for ports

who IDORT here?
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>>341315346

Hello, new friend. You must be one of those millennials I've been hearing about.
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>>341315639
That's So Consoles.
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>>341315826
They could at least put some kind of notice on Bethesda.net that says not all mods will automatically work on consoles and that you need to be careful. It might at least reduce the hostility hurled at mod creators for not having magic Q powers.
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>>341316603
Honestly I assumed that went without saying.
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>>341315826
>What exactly could Bethesda do?
Not give consolekids mods, since they aren't mature or responsible enough to be part of the modding community, steal and take credit for other people's work and brick their systems through stupidity.

Bethesda needs to protect them from themselves.
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>>341314547
Most mods now force F4SE to prevent mod theft from console users because of their behavior. If they want mods, they should make their own or simply don't behave like total retards.
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Xboner here
>tfw the mods are 90% shit or game-breaking
>I just want a mod that enables clipping models in Workshop
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>>341317109
I'm a grown ass man who enjoys both consoles and PCs. What you don't seem to grasp, and I'm not sure how, is that console gamersnare victims of the theft as much as PC users. The ones who stole the mods did not do so using a console you silly billy.
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>>341316956
These are console peasants we're talking about, 12 year olds taking a break from CoD to play their epic Fallout 4. So of course they get bitchy and whiny when their game gets bricked and their "mod" doesn't work.
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>>341316956
You underestimate the ignorance of these console players.
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>PUT THIS MOD ON XBOX OR I'LL REPORT U FOR HARASSING ALL XBOX USERS U ELITIST
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>>341317592
And they're right to. Bethesda promised quality control. They can't possibly account for mod conflicts no, but they CPU!d surely prevent mods being released that will brick a console.
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>>341315346
>his retarded
When I am going to insult someone I try to cover the easiest routes for a counter-attack, like basic grammar.
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>>341317896
>CPU!d
u havin a stroke m8?
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>>341315639
Holy shit that deflection would make overwatches genji blush right through his metal skin.
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>>341318374
It should be could. My tablet was made for dainty Japanese thumbs and with a fucking full retard auto correct.
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Between this and the paid mods shit last year I genuinely wonder if Bethesda is just really fucking retarded or if they're actively trying to kill mods.
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>>341314547

Who cares? Most of them don't even work on consoles
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>>341318872
They're trying to kill the alternative sites for mods. Once their site is the go to place, they'll push paid mods back in.
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>>341319082
But that would be stupid. That would literally kill the modding community and by extension the item you think they want to monetise.
>>
We're witnessing the beginning of the end of the modding space as we know it. Mark my words; Steam will soon activate the infrastructure they've already put in place for charging for mods once again.
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>>341319637
>killing the modding scene
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>>341319637
This has nothing to do with steam.
Bethesda made their own page for mods, and they are stealing from the nexus to stock it up.
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>>341319637
EXECUTE ORDER 66
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>>341319790
It's the next step, numbnuts.
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For fuck sake, how did they discover nexus?
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>>341319637
See
>>341319374
And stop being a chronic retard

>>341319953
Google. The people who stole mods are PC users too you know?
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>>341319953
Googled fallout + mods is my guess
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Are they at least being banned for flooding nexus?
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>>341320150
>The people who stole mods are PC users too you know?
And all console games are developed on a PC.
What exactly do you think your point is?
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>>341320150
>And you seriously think that their long-term goal isn't to create a monopoly in the after-release market for charged DLC at mod-level quality?
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>>341320279
Are they the ones adding mods like this shit?

http://www.nexusmods.com/skyrim/mods/76219/?
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>>341320426
That there's an absurd artificial distinction going g on here. Everyone seems mad at console users for fucking things up. Console users didn't stealk the mods.
>>341320450
DLC exists, Mods Exist.
No one company will change that.
Take off the tinfoil.
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>>341320794
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>>341319374
Literally anyone could have predicted the outcry against paid mods that happened when they tried to introduce them, and yet they did it anyways. No one said they aren't allowed to be stupid.
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>>341320794
Consolefags are GENUINELY entitled.
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>>341320651
They're not flooding the Nexus with mods, they're flooding it with angry comments about modders not being able to port mods to consoles that can't run them.
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>>341321084
Sure, but trying to make it happen AGAIN would be stupid.
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>>341320974
>2002
>Modding exists, why would a company ever think they could release less substantive content and charge for it??
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>>341320970
Hold up, does that guy flip burgers since he says he has a job but can only afford a console?
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>>341320974
>Everyone seems mad at console users for fucking things up. Console users didn't stealk the mods.
But they are refusing to educate themselves about why some mods don't work and keep insisting that "You just need to check a box, man!"
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>>341321359
Yes pal, straw men do burn don't they?
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>>341317473
Xboner here
I've downloaded hundreds of the shit mods that get thrown around the mod menu. It's the same shit every time. Most mods are barely compatible with each other, and managing more than 5 mods is a hassle.

Honestly wish the people begging on the Nexus, badgering content creators, and outright stealing mods would hang. I hate being associated with them. Bethesda really dropped the ball when it came to implementation. This could have been handled by sticking someone on QC, at least to stop the bitching from console players and the slew of low quality mods.
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>Tfw Skyrim modding will be dead after October
You guys better start saving copies of your favorite mods before mod creators get fed up with theft and start locking their shit.
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>>341321430
No, he's clearly either a child or mentally deficient and reliant on state aid. Either way there's no way he holds down a stable job.
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>>341321475
Are you as delusional about yourself as you are about your hobbies? Either way, enjoy deflecting arguments that you can't handle.
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>>341321305
Steam showed that there are plenty of mod makers out there willing to put a pricetag on their work. The only thing stopping them is right now is there are sites that offer free alternatives. Get rid of those sites, push them into yours and you can do whatever you want.
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>>341321457
Its not simply an issue of stupidity, but of failure to manage expectations. Bethesda promised mods would "just work" and don't even offer a disclaimer advising that some "just won't work".
I think there needs to be some explanations offered, but yes, some console gamers are being little shits about it.
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>Hey guys here's my new texture replacer mod. 12gb so it's in 4 separate downloads and you need to add it automatically, be advised slower systems will face a massive framerate hit
>add this to consoles or I will fucking kill you faggot nigger
>Sorry but there's just no way I could do that even if I wanted to
>FUCK YOU ELITIST NAZI PCMR SHITSTAIN CUM DRINKING COCKSUCKER FAG RETARD CUNT ASSHOLE NIPPLESNIFFER!!!!!!!!
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>>341319374
It won't kill mods, a lot of mod creators jumped on board because money > everything else

second life has this same sort of thing where 'mod' creators get to sell their shit on the second life marketplace, and it makes lindenlabs a lot of money.

bethesda just wants to improve gaming in the only way they know how - by ruining the fuck out of it

once paid mods are a thing for elder scrolls, it'll be adopted by every game and you'll be lucky if you ever find a decent mod for free ever again
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>tfw I still prefer playing New Vegas over Beth's fanfic
>tfw nobody stealing mods here
>tfw no bullshit drama

who /comfy/ here?
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>>341321875
My last (You) enjoy.
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>>341321947
Id give it to them just so it could brick their consoles
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>>341320970
There's at least 5 of those mods. I wonder if he even looked.

>>341321947
But this, surely, never happens. Right?

>>341321891
>>341321748
Can't wait for the Nexus to go behind a pay wall.
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>>341321891
>Steam showed that there are plenty of mod makers out there willing to put a pricetag on their work.
Actually it showed that there are only a tiny handful of mod makers willing to do that, and a larger segment of people willing to steal mods to try and profit off of them. Heaven for Russians.
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>>341321891
Individuals charging for their own product is quite a different matter to a monopoly.
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>>341322168
>Can't wait for the Nexus to go behind a pay wall.
Thats not funny anon
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>>341321748
I already download all my mods manually, so I have all the archives for everything in their own folder. Still, that does leave a lot of mods I'm curious about but haven't downloaded yet, though four months is plenty of time to sort that out.
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>>341315346
Found the console user
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>>341318427
haha nice reference my fellow gamer!!
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>>341321891
The vast majority of mod creators wanted no part of paid mods.
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Mods on consoles is a terrible idea for one reason: console gamers cannot make mods. On PC it is a community of fan-made projects they share with each other. On console it's just people downloading free shit.
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>>341315346
First post best post.
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>>341321985
>It won't kill mods, a lot of mod creators jumped on board because money > everything else
Actually, most of them didn't jump on board.
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>>341314547
this is what happens when Beth decides to be nice and give console babbys mods
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>>341322686
Which is why it should be curated. Voluntarily between mod creators and Bethesda. You'd still have people shitting up the Nexus, but at least yo could deflect blame on to Bethesda.
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>MAKE THIS GRAPHICS MOD WHICH WOULD MELT MY UNDERPOWERED CONSOLE AVAILABLE OR I REPORT U
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>>341322946
Seriously, the vast majority of them were adamantly opposed. Any butthurt modders who took their shit off the market were basically blacklisted from the community and replaced by much better modders.
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>>341323386
>Voluntarily between mod creators and Bethesda.
It should be entirely Bethesda's responsibility. They created the system.
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>>341323509
Which is why paid mods are now the norm.

Oh wait.
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>>341319953
>tfw they haven't found LoversLab yet
>tfw the place is so lewd and kinky all the consoletard normies will stay away from it
Who else here /comfy/?
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Why not just make mods that melt consoles available. Kids can't bbtch at you about consoles if their consoles are broken.
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>Besthesda doesn't do shit to stop people from taking credit for other mods
>Have to either join the console community or have it stolen
Nothing to see here, guys.
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>>341323509
And their mods were posted to r/modpiracy anyway.
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>>341322240
But at least they ask nicely
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>consolefags continue begging and stealing mods until modders stop making them or add console breaking DRM
>consolefags will have no choice but to buy mods from TODD

Fucking calculated
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>>341323432
>MAKE THIS GRAPHICS MOD WHICH WOULD MELT MY UNDERPOWERED CONSOLE
Please make this happen. It will serve them right for acting like assholes.
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>>341322441
>Wanting Reddit tier cancer to survive the onslaught
Only good would come from this.
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>>341323634
There is NOTHING on LL worth getting for FO4.
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>>341315639
Consolefags are a cancer, nothing new here.

However this is funny, because this is exactly how piratefags justify their shit.
>What do you mean I am not entitled to free shit, fuck I will steal it, but it is not really stealing because bullshit bullshit and more bullshit reasoning.
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>>341317896
>Bethesda promised quality control
Bethesda can't even quality control their own creations, expecting them to do that on behalf of other people unrealistic.
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>>341317882
>Gib mods
>I report u
>hue hue hu..
>[Console catches fire]
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>>341324294
Fair point, still, the expectation was there.
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>>341323386
I think the problem that will arise is that, people make mods firstly because they would like the mod to exist for their own use. The people who are savvy enough to make mods, are likely going to be playing on a PC. There might be a small percentage of modders who want to be able to use the mod on console but I think it would be a very small minority

So, why would someone go through extra work, for free, for something that doesn't benefit themselves? Again, a very small minority might be generous and do mods for consoles, if it's easy.

I think console mods should exist, for console exclusive games. That way people have a reason to want to create the console mod; they can't play it on PC.
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>>341323842
Isn't it already happening though?
I mean maybe the console aren't being melted, but I heard some mods can screw up your saves and people are complaining to the original authors instead of the people who stole and uploaded an incompatible mod
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>>341323842
It will happen automatically once the first enhancement mod gets ported.
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>>341324283
Piratefag here, i know it's stealing, i just don't care.
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So, did the begging for porn mods already happen? Would be hilarious to observe.
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>>341316035
>>341317952
>>341322489
The irony is fucking overwhelming.
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I don't think anyone is going to buy the game for PC to get the creation kit, then buy it again for a console to port the mod and test it.

Is Todd insane?
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>>341324936
Pirating from big companies and whatever is totally different than stealing from just dudes like you and me who make something completely for free just because they like the game.
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>>341325186
Be nice, they're fresh from the boat.
>>
What's wrong with paid mods? I'm not trying to bait, I just can't think of any downsides for making mods paid if you're a modder. You make something and put a pricetag on it, isn't that normal.
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>>341321985
They stole this idea from Valve.

The problem is that an honest performance, or environment mod will either be hella expensive or be put on the same range as lazy skin recolors. People would try to exploit retards, like in Minecraft, and try to divide mods into pieces or launch "item collections", with a lower quality than actual mods.

Not to mention many mods work on top of each other.

I am quite fond of the modding community, and I think they deserve some remuneration, but I don't see the way to do so without fucking shit up.

I'd rather have them Bethesda pay them directly for their effort, and have what they consider to be the best of the best realeased in a DLC collection. After all, it is is them who are fixing their shitty games.
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>>341321891
how long did steam have paid mods.Like 3 days?Its so funny how many modder made themselves look like greedy cunts.
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>>341315639
link to thread?
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>"MAKE UR MOD AVAILABLE FOR PS4"
>"But it's an ENB, it's not really a mod. It's an overlay which c-"
>"JUST CHECK THE BOX THAT SAYS "PS4" SHITHEAD DON'T BE DIFFICULT"

weeeeew lad
>>
When bethesda announced console mods I was thinking they would hand pick certain mods for console use to make sure there's minimal issues, that makes sense right? This current system is full on retarded, they had to have seen the issues that would appear, they can't be that dumb can they?
>>
>Create a PC-exclusive mod
>Only upload it to Nexus
>Add script that autodeletes save files if loaded on Xbox One or PS4

Anything wrong with this idea?
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>>341325480
To be fair, I think all the modders that got their mods set to paid were directly approached by Valve and not the other way around. I know TrainWiz, a guy who hangs out in /esg/ and does a lot of mods, got contacted by them to put his stuff on the store. I can see how maybe they didn't think it all the way out when big boy Valve rolled up and asked if they wanted to make some dosh.
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>>341324936
I can respect that, people should lock their shit.
It is common sense.

It is the fucking hypocrites who get me.
>I am doing a favor to the world by being leech fag #3445 that will show those capitalist pigs!

I can respect people like you, I admire people who go through the motion of cracking or breaking software protection. I however just fucking hate piratefags like that asshole. They are beggars with attitudes.
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It's a pretty fucking genius move to kill the modding scene.
Next step it's steamworks as the only way to get mods, and from that, a curated mods section that will also be available on consoles.
Pretty fucking devious desu
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>paid mods

I will pirate the shit out of it with precision the likes of which has never been seen before on this Earth.
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>>341325875
Getting the console to read and execute the script.

There has to be safe guards to prevent stuff like that from happening, right?
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>>341325875
2gb limut
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>>341325875
No
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>>341315639
>;)
>>
>tfw Bethesda is going to capitalize these retards and introduce a moderated paid system
>modders go to console for money
>Bethesda kills modding for good as the only mods being made don't require script extenders and are tiny in size
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>>341326185

Nope. Some Fallout 4 mods have already been released which were EXPLICITLY LABELED as incompatible with PS4 and Xbox One.

PS4/Xbox One users stole these mods, uploaded them to Bethnet, and tagged them as PS4/Xbox One compatible.

They stayed up for several days until Bethesda removed them because they corrupted save files.
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>>341325328
Yeah i agree, there's hundreds if not thousands of modders that enjoy giving people content for free just for the sake of making something they like better, why should a perfectly organized community get destroyed by crybabies that only want what they can't have? This shit makes me sad.
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>>341325391
Because modding has always been a community effort free of charge and available to anyone. Putting it behind a paywall would be similar to a scenario where Wikipedia goes behind a paywall, or Linux, or Sourceforge, stuff like that. You could do it but it would be a huge middle finger to everyone that mods and provides services to others to do their own modding.
>>341324158
Well yeah, but don't pretend that all the Oblivion, New Vegas, and skyrim mods don't exist.
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>>341321748
>You guys better start saving copies of your favorite mods before mod creators get fed up with theft and start locking their shit.

Wouldn't you already have a copy of it downloaded before you extract it and install it. Even if you don't install your mods manually, don't NMM and MO have a folder where they store the .rar files you downloaded?
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>>341326185
You think there's a feature that makes sense here?
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>>341315639
How the fuck is it humanly possible to be such a humongous piece of rancid filth?
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>>341325792
Exactly.
How hard was to go to nexus, see what's popular, contact the creators, offer them either money or exclusive Fallout or Skyrim stuff, and then have that translated to PC?

It would be easy to pay them in crap or clams, and release that as a DLC packae on consoles.

The winners get anything from a shirt, to signed stuff, and the creator of the best mod gets a trip to Bethesda Studios.

Then again the Beth Studio with this sort of perspective resides in a reality where Obsidian is working on another Fallout title.
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>>341315346
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>>341326456
That's corruption, not straight up deletion.
>>
>>341324527
It comes down to motivation. The whole point of this thread is how shitty console players have been towards content creators. The console players see the creators as lazy, or elitist, for not transferring every single one of their mods into the tight constraints of a console environment. 98% of mods come with the disclaimer "I don't have an Xbox One, please email/message me about any bugs you encounter". The people bringing mods over are people that play primarily on PC. They don't have to cater to consoles at all, but they choose to bring these mods over.

Now, we're not talking about grand mods. Big, or otherwise expansive mods are still exclusive to the PC. What the Xbox has been getting is small changes, items, and basically cheats.

>>341325327
I would. Since I play on both naturally, and Bethesda games are ALWAYS on sale on Steam, I have no real reason not to. Having experience making mods, there's a big disconnect (both on PC and these new Console players) between creators and users. People seem to forget that people don't sit at home and mod all day, or want to cater to their every demand, or go back to older mods and fix compatibility with newer ones. It's a lot of work for people that have to work to pay the bills.

So, now we've turned a fun hobby into free expansion packs, because nobody ever had the will to sit down and set how things were going to work on this integration. Hell, I think the problem started with paid mods.
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>>341326185
DDproductions already broke the guards. He uploaded a video of himself bragging about it on his YouTube channel
>>
PLS ADD MOD TO XBOX!!!!!!!!

HUEHUHEUHEUHUEHUE

consolefags are literally BR tier scum
>>
>>341326518
He means saving them in some external storage. I've been burning DVDs filled with mods and other files for 10 years now.
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>>341326518
It does, but anything can happen to your rig between now and October, so just save the files on a External hd or something
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>find out best way to make consoles overheat/shut down
>upload it under the name of any mod the console kiddies are whining about
>start everyone's console on fire
>>
>>341325391
It enables developers like bethesda to allow bugged,half assed games to be patched by modders and to get paid for nothing.

I think also because modding has always been free.With the option of donations.Imagine theres a river that everyone crosses using the same bridge,now imagine one day someone decides everyone should pay him(bethesda/valve) to cross the bridge why would you want to?
Also it screams of entitlement whats wrong with the way things have always been done?People will just pirate mods.
>>
Bethesda contacted me about the paid mods fiasco on steam because I had made a retexture pack for a popular Skyrim mod.

They wanted to sell my mod and I would get a few cents for it while they got about 1½ dollar or so for every download. I told them no, of course, and pointed out that you'd have to download another mod for mine to even work and they replied that it wasn't going to be an issue, since said mod would eventually become a paid mod too.
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>>341327206
Anno, just because they're faggots we shouldn't be faggots too. At least that's how I see it.
>>
Know what would help fuck with these shitheads?
A file guaranteed to brick a console if it gets read (or at least delete their saved data).
Mod authors could then chuck it in their mod files before releasing them in order to stop their shit from being stolen without consequence.
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>>341324158
I disagree.
Their are a few body retextures.
>>
>>341326468
>Because modding has always been a community effort free of charge and available to anyone. Putting it behind a paywall would be similar to a scenario where Wikipedia goes behind a paywall, or Linux, or Sourceforge, stuff like that. You could do it but it would be a huge middle finger to everyone that mods and provides services to others to do their own modding.
Not to mention that mods for Bethesda games often have such a tangled web of interdependencies that one paid mod might require five others, bumping up costs to ridiculous levels. Then there's the fact that not all mods will work with each other, and even when they can work together, you often have to manage them yourself to make things work right. That's unacceptable for a paid product.
>>
>>341327403
Under the guise of a "brick texture" mod.
>>
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>using mods
>>
>>341326937
I read that as DDFProductions, then got confused why a European porn site cares about modding for an American game. Or the why and how all the porn stars do the hacking.
>>
>>341327267
>Paying for a mod of a mod
So this is the power... of power...
>>
>>341327206
>>341327403
>Blaming console players for a minority of shit heads

>>341326948
False flags
>>
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>>341327403
>>341327206
Im fine with it, its not like they can sue us. We all read the TOS(or you should have), whatever happens to the consoles after they start modding it isnt anoyone elses problem and bethesda or the modders are not responsible.
>>
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>>341327206
I'd much rather do some kind of actual test. Like make the mod designed to fuck up consoles, label it as such, and then put it on the market and see how many people download it before Bethesda takes it down. That'd be something to see.
>>
>>341327696
>not using mods
>in bethesda games

Do you hate fun that much?
>>
>>341326574
To be fair, he's not really wrong about ddproductions83 being a dick.
>>
>>341325391
>What's wrong with paid mods?
Nothing, but the system Beth employeed is retarded.
It shits on the community, and incentivates bad content, or flatout thievery.

Here is the thing, they are trying to copy valve, but it does not work for these games, and they are not fucking valve, you cannot trust beth with shit. One thing is a hat, another is an entire fix to the lightning engine.

Bethesda did not think through this.
>>
>>341327696
>facebook memes
consolefags everyone
>>
>>341327206
>>341327403
Better yet, do this but put a huge disclaimer on it. That way only the truly retarded children (aka the minority that is the real problem here) would be effected.
>>
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>>341317952
>>
I really feel like making a mod to mess up their console, like overheat it or fuck wiht the memory. Then hide it behind pretty pictures and lies of fantastic new gameplay
>>
>consolefags insist mods don't matter for years
>finally get mods
>start begging and whining for mods all over the internet

can't make this shit up, lads
>>
>>341327403
wont happen
the worst you can really do is just fuck up framerates, run 'er real hot or just keep doing an intensive amount of disk writes

just take the name of any popular pc only mod and fake it on consoles but have it be some save deleter shit. Like some mod that promises the PC tier graphics but just deletes their save and says join the PC master race
>>
>>341327257
It would be extremely jewish for game devs/publishers to make money off paid mods, I meant modders getting 100% of the payments.
Let's say you make a Skyrim overhaul, with 20 hours worth of quests and a new world, wouldn't it be acceptable to charge people for that?
Of course I wouldn't want paid mods to become a thing, I'm just saying that I don't see why they aren't a thing.
>>
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>>341327959
>i need titty mods, ak47s, and cheats to play games and have fun

>>341328071
>autism
>>
>>341322105
Some of the NV modders took down a few mods because some of their mods for F4 got stolen.
>>
>>341328283
Get people on this board to comment, praising the mod, a "must have"! "Boosts your xbone and ps4 performance"!
>>
>>341328360
Really?

What sane video game enthusiast would say console Fallout/Bethesda is better than PC.

No one. That's who. You're delusional.
>>
>>341328360
B8 & Switch
>>
>>341328062
>being a dick
>man those engineers at the air force base are SUCH dicks and elitists! oh! i know what i'll do, i'll steal their jet engines and release them to the public!
>what do you mean it doesn't work in your hobby plane? oh well, blame the engineers! i tried to fix it, but they should of done it for us instead! ;)
>>
>>341328553
Examples/Mod names por favor?
>>
Modders create works which in MANY cases is better than anything bethesda creates themselves.
Why the fuck did they think for even a second that someone would want to let them sell said mod while giving a pittance to the creator?

Why the fuck wouldn't the creator not just sell the mod by putting it behind a donation paywall and not give a cent to bethesda?
>>
>>341328780

At least it wasn't a food analogy
>>
>>341315907
this
>>
>>341328516
>It would be extremely jewish for game devs/publishers to make money off paid mods, I meant modders getting 100% of the payments.
There's no way in hell that publishers would allow that. Donations serve that purpose well enough.
>>
>>341328615
>What sane video game enthusiast would say console Fallout/Bethesda is better than PC.

Normies that think it costs $3000 to build a gaming PC.
>>
>>341327206
>>341327403
>the killallnerds.exe file becomes widly used among mod authors
>bethesda can't sit still and let them brick consoles
>removing mods from fallout 4 would put them in some shit
>instead they send a c&d order to modders
>this creates more drama where the modding and pc communities explode
>this goes on for a month of people arguing with bethesda, breaking the fuck out of their games, raids and ddoses on bethesda servers
>eventually bethesda caves and removes console modding for good
>they also take a massive scar on their reputation for once again fucking with modders
>media outlets will start labeling PC gamers as being entitled babies
>this breeds more drama

I want this to happen.
>>
>>341328553
>>341328797
Yeah, only one I know about is NVInteriors from chucksteel, but at least the one for TTW is still up on their website
>>
>>341328553
Now that's just being a dick. You're only punishing people who had nothing to do with any of this. Fuck that.
>>
>>341315346
>obvious bait
>/v/ takes it
/v/ is "retarted"
>>
>>341327696
>playing Bethesda games
>>
>>341329245
> c&d orders
holy fuck this would be great.
Literally what grounds would Bethesda have? None, they should have read the TOS.
>>
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>>341328947
Don't mind me, just modding this console game.
>>
>>341324283
Another piratefag here.

It's still more convenient to download a pirated copy than buy / refund repeatedly. The only reason not to pirate is if the dev updates often enough to make re-downloading a chore or if online content and play is exclusive to paying users or the most recent version.

There's no morality issue. If the dev blocks me from pirating, I'll buy / refund to try it out, but I'll probably dislike it more because of the inconvenience.
>>
>>341328905
Access to mainstream retards who love spending their parents money
>>
>>341315826
>>How do you prove the mod is your own when you upload it?
Same thing mod makers are doing right now.
Blank scripts.

Or, you attach your name to the entries in the GECK/CK.
>>
>>341329245
>instead they send a c&d order to modders
Explain how this would be possible, and on what grounds they could demand someone to "cease and desist" something like that.
>>
>>341328905
>Why the fuck wouldn't the creator not just sell the mod by putting it behind a donation paywall and not give a cent to bethesda?
Because that's illegal. They can accept donations, but they can't do what you're describing.
>>
>>341314547
It's all collapsing in on itself, I don't know why they even try
>>
>>341329059
Why would publishers have a say in that?
Also do people actually donate to modders?
>>
I have a mod that hides all UI, but better yet, make all keys unsuable for a brief amount of time. I can simply extend that amount pf time to: forever. Now with that in mind, do we know how the console deal with loaded mod? I wonder if I could start it whenever the game launch and so, make skyrim unusable until the reinstall. Not the most evil but its a start. Ill cook something better for next time.
>>
Consoles was a mistake.
>>
>>341328531
>image.jpg
Dumb goyphone poster.
>>
>>341328947
Food analogys are for the simple minded.
But I guess you could work one out with something akin to an allergic reaction to the 'food' that is mods and then getting offended at the person who made it even after they went to the trouble of acquiring it.
>>
>>341329245
except you dont understand how fucking consoles work do you retard
games run in sandboxed environments, such as in the xbone's case a VM , worst you can really do is ruin their data
>>
>>341329245
>despite all of this, there will still be no attempts by some based developer to make a TES clone and break Bethesda's monopoly
>>
>yfw vault tec workshop is already a mod
>>
>>341329618
I'm not entirely sure what it'd be, but their team of lawyers could probably make one.
Something along the lines of "stop making content using our tools with the intention of harming other user's systems."
>>
>>341328062
No matter what /v/ says you cant fight dicks with dicks
>>
>>341330016
>goyphone
Its 2016, who the fuck doesnt have a phone capable of browsing?
>>
>>341329947
They'll turn off the console, turn it back on and delete your mod. Just fry their hardware with your programming magick l33t hacksors dude
>>
>>341330234
Me.
>>
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Hey you, asshole. You know that thing you made in your free time and made available to others asking nothing in return? I want you to make a special version of it for me.

If you don't do as I say I'll have the police arrest you for being a selfish prick.
>>
>>341330061
Ruining data would be enough, especially since Fallout is the sort of game where players put in hundreds of hours in to a single save.
>>
>>341329848
>Why would publishers have a say in that?
Because they own the fucking IP? Any paid mod system has to go through them, and they will always make the terms of it disproportionately favor them over the modders.

>Also do people actually donate to modders?
I don't know.
>>
>>341330258
Best I can do a bot to make some user input, like going inmmenus and deleting their save. Once again I'm not familiar wiht xbox but, does the xbox menu stacks over the game menu? Cause this way I could delete far more. Should be also easy to jack the volume to max and but the most annoying sound possible.
>>
>not hiring high profile modders like valve did so your games become actually fun instead of a fucking drag you have to mod
>instead, introduce a paid mod system which ruins it completely from day one

Yep, sounds like a Bathesda move. Nothing out of the ordinary here.
>>
>>341329690
He could if the mod used only his own assets.
>>
>>341330731
You don't even need to delete it, just corrupt it. Perferably all of it.
>>
Sounds like we need paid mods. :^)
>>
>>341323634
>doesn't even allow fucking children mods

It's a fucking normie shithole
>>
>>341326991
>for
>10
>years
You've what now?

Start sharing your rare mods nigga.
>>
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>>341330234
>current year
>thinking everyone is part of the nsa botnet
>>
>>341330460
Pretty sure lots of them don't even realize it's user created content. They aren't familiar with that culture at all.
>>
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>>341315346

>@

hahahhahaha
>>
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>uploading loli prostitution mods to beth net
Not even an absolute madman would do this.
>>
>>341329394
Damage control
>>
>>341323634
When they buy Skyrim enb edition they'll come.
>>
>>341330258
It's very easy to make endlessly looping scripts with Bethesda's modding tools.

Consoles can't handle arbitrary logic very well, so you just need to spam some useless, expensive commands in realtime (AI updates on a bunch of characters, for example).
Better yet, design it with virus-like behavior that only triggers on specific days or X minutes after the character visits as a certain location.
>>
>>341331229
You are on the internet. You are part of the NSA botnet already.

That being said, gas phone posters.
>>
>>341330652
>Any paid mod system has to go through them
Want to hear a cool loophole? Make a mod that's made of seperate plugins. One has all your own assets, this you put behind a paywall. The other only has Bethesda ones, this you release for free. Both mods require each other. Want to obfuscate it even more? Have all your assets in a zip file that you need to purchase, then create or find a program that takes everything in it and bashes it all together into a mod that you can use.
>>
>>341330652
>Any paid mod system has to go through them
Oh I didn't know that, I figured that if you made a mod you could do whatever you wanted with it.
>>
>>341328062
>a dick
That's a severe understatement. He's one of the worst pieces of human garbage in all modding.
The most amusing part of all this is how almost all of his mods have already been recreated by better modders with none of the issues he had in his pieces of shit and already uploaded to consoles.
He's a replaceable fat asshole who is so utterly vile that even places like Nexus and Reddit want him to fuck off.
>>
>>341315385

What impact if any will special edition have for PC mods from a technical standpoint? Might it make more mods possible or just break existing ones? Im not really aware of what SE does besides add a yellow filter and godrays.
>>
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>>341327206
I know how to make a mod similar to this under disguise of a skin mod

How it works is simple, usually mods put up extra energy on the console to run the extra capacity, all i need to do is break over the limit that mod creators usually avoid, pushing it to melt the heatsink of the console just because the skin mod forces the limit to a dangerous level.

im sure this will get me banned but ill just create a dummy account for practice

All i need to know is how do i make the mod accessible to console
>>
Strange that all this happens when Bethesda gates modders.

Entitled man children killing the fan base.
>>
>>341331581
There's a "backup" site that not even a lot of people on LL know about. It was originally made because some top modders from LL were getting fed up with the PC brigade and annoying trannies that are slowly infiltrating the site.
>>
>>341331816
there's a thread on the Nexus where he just calls trainwiz a literal nazi for about five pages
>>
>>341330863
Yes, but wouldn't that only work for things like new weapons? You couldn't do it for a quest mod or something like Enderal.
>>
>>341331881
They said it was also going to be a massive bug fix and that the remaster would be bug free.

So they are charging money for a patch.
>>
>>341330650
what would be better rather is some mod that appears to be nothing much but it does things here and there to fuck over the player (ie certain npcs will never spawn), randomly delete items of yours, etc. Better yet change up your user data and hold it hostage, making it only compatible with the mod active is enabled. That is of course assuming bethesda gave that much control to modders on the console versions.
>>
>>341332142
Is that where they're hiding the kiddy stuff?
>>
>>341331759
Actually you can, but it really depends on what you're doing and how you're doing it. Just don't be surprised when Zenimax Jew lawyers try their damn best to stop you.
>>
>>341331558
they wouldn't even run, nor do they exist (yet)
>>
>>341331558
hide it in some MLP mod or similar
>>
>>341330051
>Food analogys are for the simple minded.
That´s like saying if something is not complicated it is bad.
The scorn for simple analogies people can understand is misplaced elitism.
>>
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>>341332019
Can you atleast tell us the name of the mod?

i really dont want to fall for it, im innocent
>>
>>341331881
I don't really know. I'm not well versed in tech stuff, and I don't make mods. I've heard it will upgrade the engine a bit, which could make mods run smoother, and I also know that SKSE will have to be updated specifically to work with the Special Edition.
>>
>>341332019
>All i need to know is how do i make the mod accessible to console
Just check the box that says "xbox one" ;^)
>>
>>341314547
Any chance of making a mod that when used on console erases all the data?
>>
>I'm a mod author, I made a mod that everyone can enjoy for free, because I'm a cool guy like that
>someone makes it available for wider audience
>YOU FUCKING STEALING FAGGOT TAKE MY WORK DOWN NOW!!!!!!!
>>
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>>341331816
He actually was only against Bethesda.net because he can't ban users on it and can't charge for his mods. He's actually a huge supporter of paid modding and is desperate to get paid for it.
>>
>>341332220
No because the quest mod would be dependent on a framework that Bethesda made. But scripts, meshes, textures, etc., that he made (and assuming they didn't create a derivative work of someone's else property) can be used however they want.
>>
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>Consolefags think porting a mode that requires F4SE is a matter of clicking a box on bethnet
>tfw these retards probably think you can play xbone games on PC by taking the disc and writing "FOR PC" on it
>>
>>341314547
they sound like smartie fluffies. arrogant and rude and about to stepped on
>>
>>341332359
Any mod that doesn't require a script extender can work on consoles.
This means you could make a mod that replaces all in-game assets with renamed duplicates, and any save that fails to load that mod will result in the entire world being a void of nothing.

Since consoles don't have access to the dev console, undoing it would require a specialized mod to be made.
>>
>>341332590
Nothing wrong with elitism.
>>
>>341330189
But what if they then respond with the argument that it does not do damage to PC, where it was intended to run, and they simply don´t know how to remove it?

Not to mention they then would have to either let them persist or basically remove modding entirely for everyone.
>>
>>341332182
Got a link? I'd like to see that.
>>
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>>341325357
you dopey cunts are why nobody ever tells newfags to lurk moar anymore
fuck off
>>
>>341332871
>This person takes credit for your work
>takes donations since people think he made the mod
>I AM SILLY
>>
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I'm running 90 mods in FO4 right now. Never had a CTD or conflict.
I hear the most a console can hope to run is 5 tops, and if you uninstall one and load a save that was dependant on it there's a pretty good chance it's completely fucked forever.
>>
>>341333052
Post fluffy abuse please
>>
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>mfw adding unnecessary f4se dependency just to fuck with them
>>
>>341333286
I don't want to get banned
>>
>>341329443
Pretty sure they have some clause that covers their every need to change whatever they want.
>>
>>341333270
Why did they even bother?
>>
And I always thought "OC donut steel!" just applied to furries on Deviantart.
>>
>>341333190
I wish I did, the forum is Nexus' private mod author forum, which is also the only place that has no rules.
He's the only person ever to be banned from it.
>>
>>341333154
except everything that history has shown to be wrong with it.
And you might have overread the little word
>misplaced
>>
I don't know about Skyrim or Fallout 4, but for New Vegas there were functions you could use to write values to an external value. If those still exist, it wouldn't be that hard I'd think to start writing invalid data that corrupts the hard drive, or starts creating a file that takes up the whole disk.
>>
>>341334206
To an external file I mean.
>>
>>341334068
Elitism is a privilege. It's only misplaced if no one cares.
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