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>use Genji's forward slashing attack to move out of the
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>use Genji's forward slashing attack to move out of the way of three enemies shooting me
>still die
>killcam shows me standing still dying like a retard when I was turning and getting away to cover
FIX YOUR SHIT BLIZZARD
>>
>light genji up
>he starts doing the deflecting shit
>stop shooting and do a 180 and run away for a second
>turn around and melee
>ded
>>
For real, I haven't seen an fps lag as badly as Overwatch. Especially one so simplistic.

I'm starting to think physical debris and props are part of the netcode.
>>
This shit happens to me at random times. Some games seem good and I do very well. Others are shit and I get killed because of lag. I would at least like to have some indication why one game is worse than another.
>>
>>341009114
2 0 T I C K
0
T
I
C
K

But you can't complain about this. The playerbase will just yell "NO YOUR PING MUST SUCK THAT NEVER HAPPENS TO ME"
>>
Fix your shit.

>>341010404
Your internet is being more or less shit at the time.

>>341010942
Sure man, you can totally die that fast. The real high intensity 0.05 second kills are super common in this game. Literally 0.05 seconds by the way. Couldn't be lag, this makes way more sense.
>>
>30ms ping
>Your internet is shit
Explain
>>
Hearthstone lags a bitch sometimes too but that's a forgiving game for it.

I think Blizzard need to invest in more servers or something.
>>
>>341009114
>Be pic related
>See a clear straight line at an unsuspecting enemy
>Charge at them
>Charge abruptly stops halfway
>Notice a tiny ledge broke your charge
>Got shot to death.

None of Rein's skills are consistent. Even his shield doesn't block some attacks (Symmetra's, Rein's and Winston's) for no reason. His ult is a buggy mess and his pillar of flame either kills someone by whiffing it or didn't destroy a mine at point blank range.

Then there's Winston, whose jump never works well in Hanamura because Winston's hair grazed the low ceiling even while jumping horizontally.

Then there's the weird map rotation. I've played Hanamura and Temple of Anubis (the two worst maps) back to back 4/5 times while not seeing based Illios for three straight levels.

This game is really casually fun, but with the crappy 20 ticks issues, buggy heroes skillsets and badly designed maps that keeps showing up while good maps never pops, this game has no business being "pro" or "egames worthy."
>>
>>341015916
>Winston's damage is so shit that I had enough time as Turret Mode Bastion to kill a Reinhardt with a half broken shield and headshot him to death, then turn to a full HP (700) Winston and kill him in 5 seconds
>when he had been shooting me since I had started killing Reinhardt
>>
>>341015916
>Charge at someone
>They jump
>Flung harmlessly out of the way as you barrel into their teammates
>Jump as enemy Rein charges
>You're magnetised to his dick and instantly killed


>Even his shield doesn't block some attacks (Symmetra's, Rein's and Winston's) for no reason.
That's the point of those attacks.

>Illios
>Based
Get the fuck out
>>
>>341016234
>Charge someone
>They don't jump
>Hit them with MY SHOULDER
>They bouncy away

Or better yet

>Hit someone with a charge
>It connects
>Drag them fucking miles
>lol 150 damage
>They walk out of the stun instantly.
>>
>>341009114

>Get killed around a corner
>Game shows me just being in full view

I dont mind shit like this too much, what I do mind is not knowing wether I'm lagging, or the sniper is lagging, or it's the tickrate.

Also dedicated servers when, I dont want to play your shitty KotH maps and if I see any more stars on the enemies' team I'm gonna kill someone.
>>
> Their Mei
The harbinger of death. A literal magician, every time you think you've got here, she will teleport behind you and freeze your entire team. She doesn't even need help. Her ranged attack has picked off your Widowmaker, her spray attack has frozen your Ultimate'd Winston and Mercy in mid air, Tracer turned a corner and was frozen immediately, her wall went up as you tried to rain down Justice, and the wall is now down to reveal four turrets and a Bastion behind it. It's Overtime on the final point and a block of red ice is stood in the centre. You can't even dent it, only for her to pop out and use her Ultimate that covers half of the map. Her team arrives to mop up all your team, except for you. The last thing you see is the frumpy Chinese girl holding her gun up to your face and taking forever to headshot you.

> Your Mei
You just tried to go Whole Hog but she's blocked the only entrance to "Help"
>>
>>341017263
>Nepal village
>enemy Dva drops ult on the cap
>speedsong the fuck out towards cliff side
>friendly mei blocks that exit
>Dva gets potg with 4 kills
>>
FUCKING NERF MCCREE HOLY SHIT.
WHAT THE FUCK IS BLIZZARD DOING
>>
>>341017263
>their mei duels your widowmaker you boost as mercy
>mei wins
I wish this game had a fail of the game.
>>
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>>341017263
>Zarya throws her graviton grenade
>Five enemies stuck in it
>Nows my chance
>JUSTICE
>Our Mei puts up her ice wall in front of us
>My missiles crash into the wall, killing me with splash damage
>None of the enemies die
>>
>Bump into junkrat
>Instantly die out of nowhere
>Kill cam shows him throwing remote bomb and detonating so fast you never saw him throw it because 20 tick
>>
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>play a really amazing KOTH game as lucio
>actually racking up kills for once
>get play of the game
>get off of Overwatch for the day because nothing is going to top that

Anyone else know this feel?
>>
>>341018754
>get two environment kills with one sonic blast
>POTG is widowmaker bodyshotting 3 people to death
>>
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>Blizzdrones will defend this
>>
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>Someone will actually defend this
>>
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>>341019431
>>
>>341019270
>>341019431
No one will, have you even read any of the OW threads?
>>
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>>341019270
>>341019431
FAVOR THE SHOOTER
>>
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>>341017263
Im definetly the top mei regardless.

I always put up my wall at the spawn in a way that people can go out from the sides.
>>
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>>341015916
>Roadhog can pull Rein out of a charge
>Even if Rein charging straight at him

Like, what the fuck, man.

It doesn't make any god damn sense.
>>
>>341009114
how's it going dsp
>>
>>341019656

Hanzo players know they're not welcome in those threads.
>>
>>341019807
this
cant tell you how much this bothers me
shielded charge when
>>
>>341018754
Finally got my first lucio POTG. I know that feel
>>
The technical issues are pretty bad but what really kills me is the terrible map design. I'd be fine with playing nothing but KOTH forever.
>>
>>341020065
Shield charge would be pretty op.
>>
>>341011143
There's a reason people say you should have at least 60 fps to play a shooter. 20 tick is irredeemably fucking stupid.
>>
>>341020514
>. I'd be fine with playing nothing but KOTH forever.
I wish I could get a queue without KOTH. Once one team wins in a pug match you just have to look at your team rushing in one by one getting shredded. Also without a lucio you are at a big disadvantage and I dont like playing lucio every game
>>
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>>341020514
>Playing as the attacking team on assault maps

Whoever was in charge of designing the layout for b-site on Anubis needs to be fucking buried alive.
>>
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Post your face when you ALMOST bought it but waited to see what people thought
>>
>>341009995
Things like basketballs are but most of the random junk isn't.
>>
>>341020537
At least an uninterruptible one. How the fuck does
>A guy pulling with a hooked chain
>A plastic table in a chinese sreet side restaurant
>A tiny ledge on a random city
>A tiny (or moderately sized) turret
>An ice wall that the payload just runs pas through

can stop a (at least) halt ton slab of reinforced metal sped up by a rocket turbo?
>>
>>341009114
TWENTY
TICK
RATE
>>
>>341019807
>mfw slaying Reinhardts all day as McCree because they charge into you but get flashbanged
I feel a mix of misery and unrivaled joy

>>341021175
I ended up buying it, but once I heard a friend of mine had it on Xboner I definitely tried it out for a couple days at his house before making a decision
>>
>>341021107
b side of Anubis is exactly the same as b side of Hanamura. I get they wanted to give an advantage to the defenders and make it a "last stand" situation but holy shit, the chokepoints and far away spawn for attackers are too much. You need a team kill or a bunch of moron defenders with bastion and widows off the zone for the attackers to have any chance to survive.
Volskaya's b site is the best, the defenders have a bit of distance between the zone and the choke points are further away, meaning the defense have to take the fight to the attackers instead of camping on the point.
>>
>>341021107
I think literally the only way I've won easily on that map was going 6 D.Va's and NERF THIS spamming at the end
>>
>>341021748
Don't lean too hard on the McCrutch. He's getting nerfed very soon so he cant melt tanks like butter any more. Save your pocket sand for the genjis and tracers, brokeback mountain.
>>
>>341021518
> After Rein, Pharah has the most armour
> Is squishy as fuck
> Half naked fatass has tons of health
>>
>>341022058
he still has flashbanging charging reinhardts, fan the hammer, roll, fan the hammer, reload and all that other shit

it's harder but I doubt he'll be notably unable to 1v1 tanks still
>>
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>>341022114
>pick pharah
>fly out the door
>insta killed
>>
>>341022204
Still though neither of us can really say for sure how hard they'll hit him with the nerf stick. So we'll just have to wait and see I guess.
>>
>>341022114
That's to counter her mobility.
>>
>>341021787
This so much, I fucking hate the maps in this game. Between those 2 maps and than the escorts that end the same fucking way, whoever designed some of this shit needs shot.

How is it fun requiring a team wipe to win every damn time?
>>
>>341015916
i fucking hanamura and anubis would just get deleted already
>>
>>341022575
She has VERTICAL mobility that can put her in a seriously bad situation if you face any of the better heroes (Soldier, McCree, Widow, ect)

The only horizontal mobility she has is on a 12 second timer, requires her to look away from enemies, and only works if you're right next to a surface.
>>
>>341010404
Theres a picture of an orange square...thing and an arrow that appears on the upper-left corner of your HUD when your internet connection is slow. I see it pop up every now and again but i didnt know what it meant until i looked it up. Didnt really notice connection problems when i saw it, so take that as you will.
>>
>playing with friends
>that VERY noticeable forced 50% win/loss

Ew

I guess I'll just wait until ranked
>>
>>341023440
Honestly I don't give a fuck about my win/loss ratio after noticing I'm suddenly playing with retards to maintain a 50% ratio. Use this as an opportunity to train with a hero. I wouldn't have been so good with Zarya if I didn't decide to pick her for fun instead of to win.
>>
>>341023440
>mfw they force it in ranked too
>>
>>341016127
Seriously Winston needs a buff. Slow as shit, almost non-existent damage output, and his shields don't even last long. Why does he even need all these setbacks when every other hero has broken horseshit?
>>
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>>341023440
>get enough friends for a 6 man
>only other teams are all super serious
>get rolled 90% of the time
>friends all hate the game now
>>
>>341023686
just dont play him against certain heroes
reaper mccree roadhog all counter him hard
>>
>>341010942
Even the autistic Blizzard forums are in agreement the 20 tickrate is breaking the game.
>>
>>341023686
His role is to be an annoying twat. He jumps in the enemy's back line, occupy two or three enemies so your team can do a 5v3 and win the fight before either dying or jumping away.
The problem is that most people don't know this is happening (Winston jumping in too early/team mates are retards) so Winston dies and the fight becomes a 5v6.
He's also excellent against snipers since he jumps in and has a good chance to kill a widow or a hanzo.
His main problem is that he is very team dependent and needs a good team to notice what he's doing. And that's a rarity in a game where everyone wants to be the dps hero.
>>
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>>341009114
the only fucking game where I can play on the burger server instead of the yuropoor one and feel no difference even with a +120 ping because of the disgusting tickrate.


thanks blizzjew
>>
>>341023686
isn't he one of the top picked heroes in tournaments though?
>>
>>341023686
>>341016127
>One of the best tanks needs a buff

He's a counter to genji, Widowmaker, Hanzo, Tracer, and generally a good tank if your team isnt shit. Hes one of the BEST counters to the characters i just mentioned.

genji and tracer cant get away fast enough unless they wanma be useless, widowmaker cant dps him down and he can just follow her around. Hes insanely powerful. Just cause he cant do everything doesnt mean hes bad.
>>
who /hogmain/ here?
>>
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>playing mei on Hanamura defence
>want to be a good Mei for the team and contribute
>freezing Genjis, blocking off widowmakers, sniping healers from far away etc
>match goes into overtime
>Suddenly all the enemies roll in at once
>enemy Zarya pops ult in sync with a DVa
>somehow im far away enough to not get caught
>entire team about to be destroyed
>holy shit this is my moment
>people will love me for this
>here it comes
>pop a wall between team and bomb
>save them all
>feel really smug, we now have a chance to fight back
>turn around
>its a pharah
>she ults and we all die
>noone comments on my deed

FUCK
>>
>>341019807
>>341020065

well it stuns him first.

>>341022058
i cant wait till the nerf him and the right click clints cant get kills anymore. meanwhile ill be doing the same amount of kills, but maybe a couple less fth kills cause ill leave the tank busting to reaper.
>>
>>341018754
>Play really good Zenyatta game
>Nothing amazing but just really solid, discording tanks to melt them, sniping people in the backline, healing on par with a semi competent Lucio
>Get POTG for sniping Pharah ult before any missiles even came out
>Meanwhile Rein and Hanzo both got triple kills later in the match
Uh ok then, that's cool.

Nobody upvoted me at the end though.
>>
>>341009114
With a tickrate like this you can die insta tly on another map than your killer while killcam shows him getting in front of you, doing a few pirouettes, push-ups and sit-ups and then shooting you consecutively for 10 seconds as you stand still
THAT
is 20 tickrate
>>
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>>341022680
>Hollywood last point
>Lijiang tower temple chokepoints

In fact every single KOTH map sucks.
>>
>>341021107
the defense just spawns too close to the point on both of those maps
>>
>>341022463
This just happened to me

>game starts
>zenny blasts me with a full charged M2
>gets POTG because he killed 2 more people after me
>people saw

i just left before anyone said anything.
>>
>cuckwatch
No one gives a fuck
Your shit game will be dead in a year
>>
>>341025624
Are you mad you can't afford it/run it because toaster/are simply bad at it?
Find a better hobby than try to shit up other people's fun
>>
>>341025554
>Getting hit with multiple hits of M2
Lmao @ u

He can't even apply discord while he's doing that shit, You had to get headshot by like 3 of them.
>>
>>341025789
>You had to get headshot by like 3 of them.

No shit, any other observations dr. theopolis?
>>
>>341025850
That's fucking embarrassing mate
>>
>>341017263
>blocking the friendly whole hog with the ice wall

I did this 2 days ago on Lijiang Tower... If that was you, I'm truly sorry anon.
>>
>>341025896
Another astounding observation good doctor, anything else?
>>
>>341026046
Why'd you post if you cant handle people telling you how terrible you have to be to eat that
>>
>>341021787
>team kill
>all move to the point
>enemy all respawn and are instantly on top of you
>couldnt even get the capture after the team kill
Seriously who the fuck puts the sapwn point of defence closer than of attack
>>
>>341025554
>shoot charged bullets down the road
>mercy flew by and just got hit with a burst
>instantly dead
this guys damage is insane. Shame about 150 hp though
>>
>>341026174
I never said i couldn't handle it, and your assumption that someone is terrible because they got hit with a cheap shot leaving spawn is stupid. This game has the least accurate hitboxes i have ever seen, i wouldn't be surprised if none actually hit my head, but they still did headshot damage.

>>341026368
zenny's damage in general is surprising, at least if you're using your discord orb.
>>
>>341026517
Why you crying then you baby.
>>
>>341026602
>Why you crying then you baby.

I was mocking you.
>>
>>341026602
>>341026721
Just stop here.
>>
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>>341026368
Eh.
45 damage orbs, 35x5 charged.

Unless you're landing headshots or have discord it's not that amazing. However it is 100% accurate.
>>
>>341026721
Nah you were crying like a baby.
>>
>>341026856
for a support it is pretty amazing. Like it better than lucio or mercy their derpguns
>>
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>>341026935
>>
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>>341025059
>tfw getting PotG as Zenyatta
>tfw it involves Trascendence followed by killing three niggas and capping the point with the team
It feels and looks so fucking good.
>>
>>341026981
Well yeah but that's the point of him, without it he'd be completely useless.
>>
>>341027243
Man, it's literally impossible to get potg with Lucio without doing a multi kill by throwing at least two players off the map
>>
>>341027438
>literally impossible
Kill yourself nigger.
>>
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>>341021175
>>
>Playing Tracer
>Use my shift ability or whatever you want to call it
>Sort of die mid way through
>On kill cam I never used it

bravo
>>
>>341027845
1 - favor the shooter
2 - 20 tickrate
3 - latency

your actions take time to reach the server and then further time to reach the player that shot you
>>
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>>341023440
I didn't really think much of it until recently. I figure, if a matchmaking system works properly it SHOULD be about 50/50, since it's matching you with people at the same skill level.

Then I (only level 21) got paired with 5 other silver-wing players and steamrolled the other team.
>>
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>>341021175
Post YFW you let a place that is purely for bashing videogames tell you what games to play
>>
>>341020537
Make shield charge the equivalent of a concussion shot/mine, and I'd be down. I already love charging people off cliffs. Now give me the ability to bounce then off my shield.
>>
>>341015916
This fuck is the worst with the lag shit. Against junkrat's ult so many times I would spin around to block it then go back to the killcam and I'm just standing there taking it in the back.
>>
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>>341009114
>Junkrat mine jump over the moat at Lijiang
>Die from nothing 3 seconds later
>Kill cam show me walking into the moat like a retard
>Respawn and the mine's still there.
>>
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>>341023686
i'm having so much fun pissing off widows and hanzofags that basically i'm considering winston my main lately, so i hope you keep pushing this idea hard enough they're actually going to buff it.

at that point i will start wrecking shit on everyone and not just squishies and you'll know what the true meaning of OP is.
>>
>>341028649
This. I love killing tunnel visioned dps fags who doesn't realize his health being chipped away before it's too late.
Zarya and Winston are the best tanks once you graduate from Reinhardt academy.
>>
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>>341028609
>Symettra on Attack
>Quickly place a teleporter in a hiding spot and get back to the fight before anybody notices
>10 seconds later the ult is still active.
>>
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>>
>blizzard makes a shit F2P game with 20hz servers
>charge $60 per copy
>it literally makes them billions of dollars
>when people find out about aim assist, xbox hueg hitboxes and the shitty lag, none of them care, and they continue to play
Because Blizzard created the game.

>blizzard creates WoW
>give people shitty bandwidth and high pings
>dont need to charge them subscription fees
>charge them anyway
>it's the biggest MMO of all time
Because Blizzard made it.

They use meme magic. Their brand guarantees success, because their brand is successful, because you expect it to be successful. Because it's Blizzard.
>>
>>341009114
FAVOR
>>
>>341023440
Yeah, the forced 50/50 is BS. It should match purely on skill.
>>
>>341023440
>tfw 49.8%
>>
>>341029171
> symmetra
> on attack
>>
>>341015916
>hear the rat's ult going off
>it's coming close
>better put the shield up
>see the tire coming, shield is up, full hp
>tire just goes through the shield and kills me

fml
>>
>>341029332
>>blizzard makes a shit F2P game with 20hz servers
servers are 60hz

Blizzard is right when they say people are misinformed, I thought the misinformation was just a meme. It's the client that is 20 hz
>>
>>341024479
not maining him but he's so good when you want to play alone
>>
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>>341009114
>people still play this trash game
lmao
>>
>>341030208
Someone post that TF2 video
>>
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Just
>>
>>341029332
dont play on cucksole the game was sold 40
>>
>>341030208
>i hate fun and video games
>>
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>>341030024
>He doesn't know how to play offence with best girl.
>>
Its totally latency guys please believe us its not tic rate lol.
>>
>>341030330
> liking poo
>>
>>341011485
you can have 10ms ping and your internet can still be shit

nice bait tho
>>
>>341015916
>doesn't block some attacks (Symmetra's, Rein's and Winston's)

Cause its not supposed to.
>>
>>341011143
look at counter strike moron. The difference between 64 tick and 128 tick is considerable. When the refresh rate is literally 60 times slower than an optimal fps game, you're going to have shit like dying behind walls and shooting on your screen while not having it reg in the game. But i guess you would enjoy playing on 20 fps instead of 128.
>>
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>>341030436
I bet you avoid playing Zarya at all costs because /v/ told you she's 'tumblr' too.
>>
>>341031141
No, she's actually useful for both attacking and defending
>>
>>341030264
>TF2 does it too.
>>
>>341030132
>haha its actually the client that is 20hz

it doesnt matter which is 20hz, the problem is that its a 20hz system
>>
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>>341016234
As a Reinhardt main, I wonder how many people I've grabbed who had jumped out of the way on their screens.
>>
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>>341009114
>client is updating server at 60Hz
>ISP fuck up and delivers two ticks late
>die in a slightly different way than I would have died
FUCKING BLIZZARD LATENCY AND PACKET LOSS ON MY NETWORK IS ALL YOUR FAULT
>>
>playing Mercy
>4 teammates dead
>Oh shit this is my chance
>mashing revive
>die without reviving mates
>kill cam is just following behind my back and I fall over dead
O-ok.
>>
>>341021787
This, the defence spawns are way too close, a highly organised team could deal with it, but a random quick play group has next to no chance of coordinating a win unless the other team is dumbfuck retarded
>>
ANONS

may i make a suggestions

keep making this thread daily.
better yet keep making these threads on the blizzard US forums ( not EU because jeff doesn't read those )

so that one day they maybe fix their shit good like CSGO did with their hitboxes and increased tickrate
>>
>play zenyatta
>hear mccree stomping around to the right of me somewhere ready to flashbang me at any time
>can't move away from the spot either since I know there's a widowmaker ready to shoot me somewhere
I hate these two characters so much
>>
>People expected a good game
>From ActiBlizzard
You people are fucking retarded.
>>
>>341031471
>>341030132
>HURR DURR
Both client and server have a 60Hz tick rate

The server updates the client at 20Hz and interpolation takes care of the "missed" ticks

The client updates the server at 60Hz
>>
>>341031887
The server is not 60 tick mate..... its 20tick else u woudn't die around corners 95% of the time.

stop letting blizzard lie to you
>>
>>341030859
>look at counter strike moron. The difference between 64 tick and 128 tick is considerable
Mainly because Valve's interpolation blows ass and always has. The hitboxes move off the fucking models.
>>
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>>341031886
>shills tricked me
>>
>>341031864
Hey retard how about u stay close to daddy reinhardt and shoot from behind his shield like all good zenyata's
>>
>>341031887
>the server is 60hz
>the server sends data at 20hz

make up your mind
>>
>>341031887
>>341031946
>>341032020
>>341031471
>>341029332
https://www.youtube.com/watch?v=vHO6Ky-w0UQ
https://www.youtube.com/watch?v=H0zbpPCdhGk

Ya'll retards with literally no clue about what you're talking about
>>
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>>341032004
Maybe think for yourself next time.
>>
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>>341031542
>enemy reinhardt charges
>everyone gets sucked into his charge
>I charge as reinhardt
>hit someone full body
>they get knocked aside
>>
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>>341023440
>be lvl 48
>sitting at 52%
>decide to throw the next 3 games with some friends
>next game no one on enemy team is above 12
>>
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>>341031946
>Server is not 60 tick
server updating client at 60Hz is confirmed by wireshark and would not be possible if the server were running at 20Hz.

If you're dying from behind a wall the culprit is not tick rate, it is:
1) Large hitboxes extending past the models being hit while you visible model was behind a wall
2) Latency between the server and your client combined with a lack of correction (normally your next received packet would "correct" where the server thinks you are and where you draw on player's screens but you died so you had no next position)

It doesn't matter what the tick rate is, the most common culprits for "I got shot behind a wall" have nothing to do with simulation rate.

I bet your dumb ass is on wireless.

Stop being retarded.
>>
>>341032136
>"make up for mind you just said 2 conflicting things"
>"YOU DONT KNOW WHAT YOU ARE TALKING ABOUT HURR"

m8
>>
>>341032136
>OW with 25 ms
holy fuck that shit is bad
>>
>>341024458
Widows only counter is a widow. Harambe loses 1v1 to her assault rifle ifshe gets only 1 sniper hit on himbefore reaching her, which is not difficult considering his size and wallhack 50% of the time. Hell you canhit him twice if you have hook up
>>
>>341032020
tick rate, update rate, and command rate are three different things, anon.

Tick is simulation rate. It's how often the server calculates everyone's positions and actions, checks for collisions, etc.

There are also two other rates, the rate at which the client updates the server with the player's information (60Hz) and the rate at which the server updates the client's information (20Hz)

Important note: hit detection is NOT client-side. It is 100% server-side.

A server with a low tick rate or a low rate at which it updates the client would cause people to be shot behind walls ONLY IF HIT DETECTION WAS CLIENT SIDE

I want dipshits to stop pretending they know a goddamned thing about netcode. You faggots think that bandwidth matters for online games and that wireless is just fucking peachy. I bet you think jitter is a fucking dance you fuckfence
>>
>High noon McReeee
>still kills me 1 second after I get behind cover

I've been noticing this more and more lately
>>
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>>341032550
>this only blizzcuck getting this triggered
>>
>>341032232
haha fucking retard i have 500down 100up

and i live in germany in the city next to where they host the server.
>>
>>341023440
>>341028027
>>341029736

What's the 50/50 thing you guys are talking about?
>>
>>341032243
I'm not even the same anon. You were all just having a stupid discussion about something you know nothing about
>>
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>>341032715
>you probably have some jitter or some packet loss or even just delay from your ISP
>durr I post bandwidth
Games take up a few kilobytes per second of bandwidth. 15-30 max.
>>
>>341024458
Widow wrecks monkey trouble m8. Shoot him once when he jumps to your perch, hook, charge another shot while he sits in his bubble, another free hit once he comes jumping at you again. Harambe has ~200 hp left and widow has twice his dps on her assault rifle.

Winston vs widow works on console because lol controllers and against shitters. Just find a youtube video of a good widow and you'll see how retarded the character is. Literally only matchup she doesn't have an advantage is against herself.
>>
>>341032751
The game's matchmaking tries to enforce a 50% winrate by pairing players on hot streaks with players that seem to have developmental disabilities.
>>
>>341015916
>Even his shield doesn't block some attacks (Symmetra's, Rein's and Winston's) for no reason

His shield cannot block any energy attacks except for Lucio's (Because theoretically his is "sound" and not energy.
>>
>>341032854
You are autistic but keep defending blizzard and their 20 tick tho

i wish you the best of luck.
>>
>>341032751
forced 50% winrate.

example:
>5 games wrecking shit followed by 5 games with total autists that probably play with a pad on PC

ofc it's solo Q specific
>>
Overwatch's netcode is garbage and it'll be a long time before Blizzard fixes it. They really need to work on stuff fast if they want the game to be all muh esports and not die within a year.
>>
>>341032981
His game will be dead next month anyways so he goes full autism.
>>
>>341032550
>tick rate, update rate, and command rate are three different things, anon.

and they are normally pretty closely linked, so its not rare to generalise them as "tick rate"

>A server with a low tick rate or a low rate at which it updates the client would cause people to be shot behind walls ONLY IF HIT DETECTION WAS CLIENT SIDE

and yet its blatantly obvious that many players are frequently dying behind cover, only to see the kill screen show them standing in the open the entire time, or similar issues with reinhart pinning charge, roadhog hook teleporting people backwards if it hooks a genji/widow/tracer

I didn't argue that hit detection was server side or not, but its clearly broken
>>
>>341032878
>Widow wrecks monkey trouble m8. Shoot him once when he jumps to your perch, hook, charge another shot while he sits in his bubble, another free hit once he comes jumping at you again. Harambe has ~200 hp left and widow has twice his dps on her assault rifle.

This literally never happens. A good monkey will jump on top of you without you either noticing or having any time to fire. He won't just run literally towards you and jump in a straight line towards you as you aim down sight and fire.
>>
>>341032854
You are like one of these companies who always blames the PLAYER/ CONSUMER instead of fixing their own problems.... oh its your isp... oh its your internet connection.... oh its your computer.... no its YOUR server
>>
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>>341033274
More like I'm a software developer who actually understands where the point of failure is
>>
>>341009571
Why not just melee while he reflects.
>>
>>341033145
Yeah, i noticed. these shills are on steroids lately
>>
>>341033353
>netcode only ever has one point of failure

hahahahaha
>>
>>341030264
>>341031402
Doesn't fucking matter as much in TF2 because that game is 16v16 not 6v6.
And the best class in that game is a guy with a rocket launcher, not the sniper.
>>
TICK RATE DETERMINES HOW FAST THE SERVER UPDATES

20 tick = 20 updates per second = 1 tick every 50ms = EVERYTHING YOU DO ISN'T UPDATED UNTIL WAY AFTER YOU DO IT

This is why you're dying around corners and other horseshit.
>>
>>341032232
Being shot behind a wall happens to literally everyone without exception. I've never seen this happen in CSGO, not to this extent at least.
>>
>>341033152
>and yet its blatantly obvious that many players are frequently dying behind cover
Yes, and based on what we know this is far more readily explained by latency or enlarged hitboxes.

The argument that getting killed behind walls is due to tickrate doesn't hold water: the tick rate is 60, the clients update the server at 60Hz, and hit-detection is calculated server-side.

Keeping in mind that kill cams and POTG are explicitly inaccurate, getting killed because you went behind a wall on the client but didn't on the server is almost certainly due to latency and not anything to do with the way the server runs.
>>
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20 tick bullshit along with McRee,Windowmaker and Mei being antifun cancer incarnate make me worried about this games future.

At least Genji's really fun.
>>
>>341033515
server's 60 tick
client's 20
>>
>>341009114
I don't know if this has happened to anyone else but I have slash dashed away from a mc cree stun and i was actually TELEPORTED backwards because apparently the client thinks I wasn't half way away from him.

This has happened about 3-4 times, kind of ridiculous.
>>
It's a casual shitfest. All I do is pick whoever I want to play and shoot niggas. Fuck having to coordinate 5 fucking retards trying to beat a team that's equally retarded and trying the same thing.

FUCK this trend of multiplayer games being a competition of coordination rather than individual skill.

FUCK it.
>>
>>341033353
Are you making an assertion that 20 tick (rather, 50ms client receiving updates from the server) is acceptable for an FPS?

Overwatch might have really slow movement but the quick TTK still necessitates rapid updates and a low interpolation setting (or at least less than currently exist to "favor the shooter").
>>
>play on high ping
>blame le tick to fit in on /v/
>>
>>341033704
this
>>
>>341033353
You are one of the worst software devs ever. you blame your costumers before you fix your own mistakes
>>
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>>341033565
>Being shot behind a wall happens to literally everyone without exception
South Florida here, I have a wired connection to my PS4 and my PC and OW on both and have never been killed after I got behind a wall.

I do like that you're trying to argue plain fact with ignorant associations, though.
>>
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>>341023440

>Want to believe in forced 50
>My stack has two people that are absolute shit
>One actively refuses to improve, the other simply sucks
>Still somehow managing a 55% winrate
>>
>>341033887
>have never been killed after I got behind a wall.
Sure you haven't, you are literally the only one not affected by this
>>
>>341026981
well yeah, because he doesn't heal for shit compared to either of those 2
>>
>>341033785
This nigga knows.

After the announcement of Quake CHAMPIONS I actually felt sad for a few hours. Fucking video games.
>>
>>341033361
he can deflect the melee
>>
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>>341033714
The game has a tick rate of 60Hz so whether 20 tick is acceptable or not is completely irrelevant.

Don't try to bring up interp with Overwatch as something negative. Overwatch has some of the best interp I've ever fucking seen. When was the last time you actually looked at how Valve games interpolate hitboxes? They leave the fucking models. You need two separate interp profiles for projectile weapons (which hit collision boxes) and hitscans (which hit the hitboxes that interp right off the model)
>>
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>>341033863
At least I'm not an ignorant consumer who thinks his idiocy is as valid as my knowledge
>>
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>>341024181
This here. I've played against some really good Winstons and they're a nightmare play as snipers/back liners. A good Winston can even be a nuisance upfront with decent support as he can get through most other tanks shields and a well time ult can mean he's dicking one or two of your teammates in a closet somewhere. A small buff to health or his barrier.

I personally think it'd be neat if his barrier overloaded and did damage/knockback after it depleted to justify its long cool down
>>
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I'm having way less fun now then I did in both the closed beta and the open beta.

>more retards than ever before
>always join games against stacked teams
>always forced to play either tank or support since everyone always picks offense or a sniper

I'm starting to get really annoyed. Comp can't come soon enough, I think I'm gonna take a break, I already logged like 80 hours before the game even came out.
>>
>>341033189
Literally not possible to sneak unnoticed on almost any choke and not hear his dumb jet pack. If you don't know where he is but hear the jet pack then you should be on your way already. Game is clearly balanced around console and not pc
>>
>>341034204
Wow buddy, you must be such an amazing software dev if you have all this time to be shitposting on /v/ ;)
>>
>>341033638
>that 2 shurikens hitting symmetra and not registering at the begininng

It's fucking hilarious when I'm playing genji and ult swings are not registering despite obvious hit splash animation. Infuriating..
>>
>>341034276
I don't even play widowmaker and I've never not wrecked every widow or hanzo with either winston or d.va
>>
>>341032232
Let's discuss quickly how having 60 tickrate one way and 20 the other is the dumbest fucking idea ever imagined and is just damage control my Blizzard.


Let's start a timeline in 1/3rd second intervals (20 ticks) to explain.
1/3 - Server sends nothing
2/3 - Server sends nothing
1 - Client sends update. Server sends update to other clients.
4/3 - Server sends nothing
5/3 - Server sends nothing
2 - Client sends update. Server sends update to clients

So what exactly is the server sending every 2/3rds of its tick?

Nothing. The client tickrate is a bottleneck.

Blizzard is in full damage control right now for releasing what is arguably the worst netcode ever released for an FPS in the history of the genre.

Anyone who's plays FPS games for longer than a year in their life can instantly tell something isn't right when playing after 20 minutes of overwatch.

It's a shame too because the game is genuinely fun. Will casuals care? No they can't even fucking tell.
>>
>>341033361
Because genji will parry/block melee attacks as well, even against reinhardt
>>
>>341034137
https://www.youtube.com/watch?v=_UU8jqxAiHQ
>>
Someone help.

My brother bought a PC version because he had a laptop.

Tried playing it in my PC and I'm kinda awkward with the mouse controls because it's smooth. Too smooth. Do I just have to grind out the feel?

Also goddamn there are so many WidowMakers and McCrees in PC. What the hell.
>>
>>341030027
Jump. Points the shield down.
>>
>>341034334

I'm glad you pointed that out, I didn't even notice that, holy shit.
>>
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>>341034321
Actually, yes. I'm good enough with enough specialized knowledge that I can work only a few hours a week and still earn a nice salary. Being indispensable has lots of perks.

Enjoy being wrong all the time, brah
>>
>>341030208
Even with that hitbox he's still complete and utter garbage compared to widow
>>
>>341034367
>So what exactly is the server sending every 2/3rds of its tick?
Other player's ticks. Not every client in in sync with each others.
>>
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>>341033638
He's my most played character because he's one of the only ones with good mobility and damage
>>
>>341030132
>>341031664
>>341031887
>>341032232
>>341034137
Please see
>>341034367

Stop talking about things you do not understand.
>>
>>341034527
maybe you should spend your free time fixing overwatch instead of just shilling for it
>>
>>341034451
>What the hell

Well, it's people that actually care about their personal skill apart from "le funky character doing quirky ability lol", even if they are shitters. Can't blame them.
>>
>>341034586
>all that terrible aim
it's so fucking easy to shut down genji in his ultimate
>>
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>>341034367
You're skipping some steps.

>tick 1
>new update to server, new update to client, everything perfecty synced
>tick 2
>new update to server so it knows where you are and what you're doing
>interpolation takes over enemy movement
>tick 3
>new update so server knows where you are
>interpolation takes over enemy movenet
>tick 4
>new update from server, if interpolation was wrong (it's usually not) it gets corrected

>The client tickrate is a bottleneck
No, it isn't. The term bottleneck has no meaning in this context whatsoever.

You're an idiot, but that's ok. Learn something from this.
>>
>>341034504
>Jump
>Time it perfectly
>Die
>Kill cam shows you standing there like a retard

The problem persists.
>>
>>341034586
> using that shitty skin
why
>>
>>341034578
Wow and I thought Blizzard couldn't get more retarded.
>>
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>>341034586

Yeah I already have 23 hours on him. I'm glad I can reliably pull my weight so no one ever complains.
>>
>you will never be good as Genji
>>
>>341034429
I hope you realize nothing in that video has anything even remotely to do with interpolation or tick rate
>>
>>341034451
>Also goddamn there are so many WidowMakers and McCrees in PC. What the hell.

Widow players think it's a deathmatch and do nothing to contribute to actually winning the game.
Just report them and move on.
>>
>>341034718
LOL you can't even tell the difference between client and server tick rate and call people an idiot
>>
>>341034763
Good. He's useless outside of low level scrubs
>>
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>>341034678
more like people who are trying to win so they use the most broken characters

>>341034727
>he doesn't want to be Lawrence of Arabia
pfft

>>341034709
it depends on how you chain kills

>>341034752
I also enjoy his brother
>>
>>341034342
They require not being shit. Watch any "pro" play widowmaker on youtube or something. Unless they have 2 winstons or another WM they are free to do whatever the fuck.
>>
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>>341034816
client and server tickrate are the same, 60Hz
>>
>Be Lucio

>Roadhog chains me
>sound blast him away and survive

>Genji sword slashes towards me
>sound blast him away and survive

>Junrat launches his tire at me
>sound blast it away and survive

>D.Va self destructs
>Speed boost entire team away, survive

>Mei tries to freeze you
>Sound blast her away, survive


Is there anything Lucio cannot do?
>>
>>341034718
Client can't update to server every server tick like you illustrate when it's 20 tick and server is 60. There are 2 ticks of server between client ticks that you are missing.

You really need to look up client server relation before you post anymore. You just look stupid
>>
>>341034812
Show me some videos of these miracle games where you people capture points without killing the enemy.
>>
>>341034752

Are there any good videos on learning Genji that isn't just a stomp?
>>
>>341034889
>>he doesn't want to be Lawrence of Arabia
Arabia a shit. The skin looks like it was made for edgelords
>>
>>341034927
>sound blast him away and survive

Stopped reading there. Quit playing against total shitters.
>>
>>341034927
see his son again
>>
>>341034926
Oh you should have just said we're using fake information and not the facts which were proven and presented and confirmed by Blizzard.

My bad.
>>
>>341033643
>server's 60 tick
Irrelevant. The client is the one actually performing the action. Only sending updated info to the server once every 50ms is huge. Especially when you include latency.
>>
>>341034927
require skill
>>
My god I get so mad at this game because I suck it's unreal.
No game did that before.
>>
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>>341034951
>Client can't update to server every server tick like you illustrate when it's 20 tick and server is 60
For the billionth time:

Client is running at 60Hz
Server is running at 60Hz
Client updates Server at 60Hz (every tick)
Server updates Client at 20Hz (every third tick) and interpolation takes care of enemy movement between updates
>>
>>341034926
but the client ticks at 20
>>
>>341035029
You're basically railroaded into young genji (bad) arabia (decent) or carbon fiber(meme)
>>
>>341034927
>Genji sword slashes towards me
>sound blast him away and survive
honestly, a Genji that know's what he is doing with his ult will start with the Lucio first, meaning he can dash back if you blast him away. Lucio shuts down the ult too easily with his ult, so you always kill him first
>>
>>341034812
Killing the enemy is a good way to start if you want to win m8. Since blizz was kind enough to make her broken that's very easy thing to do.
>>
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>>341009114
>20 game lose streak
>Attacking is the slowest burn ever
>Defending lasts for all of 20 seconds while the enemy team plants their foot firmly in our ass
Goddamn, I'm not upset about the losing itself, but I feel so useless despite trying to fill what the team needs and that's frustrating.
>>
>>341035065
>The client is the one actually performing the action
Incorrect. All hit detection is server-side. Client-side hitreg is far too easy to hack/spoof.
>>
>>341035125
> genji
> bad
He's basically gray fox
>>
>>341035091
>Client is running at 60Hz
>Server is running at 60Hz
>Client updates Server at 60Hz (every tick)
>Server updates Client at 20Hz (every third tick)

It's not clear you have no fucking idea what you're talking about LOOOOL.

Wow.

As a software engineer I love seeing people make themselves look like compete morons.
>>
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>>341034889

I have maybe 30 minutes on Hanzo, I don't like him. I feel like I'm useless 90% of the time except for extremely cheap feeling kills. Not my cup of tea

>>341034985
There's tons on youtube dude. I'd say watch Seagull but he's got a medic constantly on his dick which is unrealistic for the most of us.

These are some good ones

https://www.youtube.com/watch?v=HsrR5n-ftxc

https://www.youtube.com/watch?v=8VqllDUUpBI

https://www.youtube.com/watch?v=y18OW74LxUM
>>
>>341034889

I would like Arabia more without the goggles.
>>
>>341035090
It's because of the ults. Having to spend over a minute in the death screen then walking back from spawn because some fag pressed Q only to eat another Q from another fag, through a wall because both snipers in the game literally have wall hacks who even designed this shit, is frustrating.
>>
>>341034953
Widowplayers don't kill enemies though.
They fire bullets, but they sure as fuck don't kill anyone.
>>
>>341035254
>LOOOOL.

What are you even doing here. >>>/reddit/
>>>/9gag/
>>
Is there any reason really to play Genji over Tracer?
>>
>>341035091
>Client is running at 60Hz
>Server is running at 60Hz

Well it's settledx everything you've said is complete Bullshit and you have no idea what you're talking about.

Thanks for contributing
>>
>>341035282

This. His default visor is god tier, those goggle things ruin it. I'd get the white/gold skin instantly if not for those goggles.
>>
>>341035109
No, it does not.

The client ticks at 60Hz.

It receives updates from the server at 20Hz and uses interpolation (look it up you stupid faggot) to predict the changes in entity position/collision on the ticks it does not receive an update. If the interpolation is wrong there will be a (likely visible) correction on-screen when the next update from the server is received but this is incredibly rare due to the very short amount of time between updates and the quality of Blizzard's interp.
>>
One thing I hate is Roadhog hook is totally latency RNG if you get out of it. Example if your Genji and get hooked, you can hold E and most of the time it will reflect his bullets, but depending on latency he manages to shoot you.
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