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>let's give the protag clunky ass controls >if anyone
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>let's give the protag clunky ass controls

>if anyone complains tell the to get gud
>>
>thinking clunky movement matters when you're abusing UT windows and flying swallow

nevermind git gud just kill yourself, you wont even beat Hard I imagine
>>
>>340852964
You seem to have made a mistake there, friend. You posted Ninja Gaiden, when you meant to post any Dark Souls game. Delete this thread and try again.
>>
>>340852964
Man, I wish Ninja Gaiden wasn't so dreadfully dry.
If it actually had cool designs, level design and music it would literally be a 10/10.
>>
>>340853293
It was cool when it was future soldiers in steampunk town then "lol it was devil may cry all along"
>>
I can't remember which NG I played but I struggled with the first boss on the hardest available difficulty. I could recognize his unblockable attack but had no idea how to avoid it.
>>
>tfw never finished Sigma because of the Rachel sections

It's like forcing you to eat shit in between fine dining courses
>>
>>340852964
Sigma had weirdly stiff movement for some reason.
Black controls really smoothly.
>>
>>340853143
Dark Souls has smooth controls if you're not a retard YOLOing locations
>>
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>>340852964
>ninja gaiden
>clunky
>>
>>340853293
>level design

I assume you're talking about the aesthetics only. The flow and exploration were really good, other games in the genre don't even try.
>>
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>>340852964
NG games control just fine though?
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>>340852964
>NG
>clunky controls
>>
>>340854596
No, from what I played of it, the level design was boring through and through. To be fair, I only played like 3 hours or so of it, because I just didn't feel like getting good at it if it meant dying of boredom on the way there.
>>
I have a ps3

which NG games do I buy?
>>
>>340854814
Not really, there is a delay when moving in any direction from a standstil if you don't use the dodge move.

Turning around has a high turning angle.

It takes far too long before Ryu gets up to speed when he starts moving from a standstill.

You can't move while aiming your bow and the camera zooms in so much that you lose all peripheral vision.

From almost every point of view, NG's controls are clunky and the mechanics are dated.
>>
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>>340854945
>I'm going to critique a game I hardly even played and act like my opinion matters!
>>
>>340854945
kill yourself
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>>340853293
the only thing it fails at is corny storyline/dialogues
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>>340852964
>Game has weighty controls
>Newfags always complain
>Anyone who plays more than 10 hours usually loves it
Fuck the haters I fucking love Monster Hunter games.
>>
>>340855258
going your way the combat would have no feeling of weight to it, we already have DMC for infinite retarded air cancels up in the ass
>>
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>>340855258
That's not what clunky is. Ryu is supposed to be weighty. Gives that oomph behind certain attacks.
>>
>>340855258
>Not really, there is a delay when moving in any direction from a standstil if you don't use the dodge move
Why would it ever be an issue to move fast from a standstill if you're not trying to dodge something? and even if you just don't feel like moving slower from a standstill, you could just dodge like you said. Also, Mario 64 does the same thing and that is one of the most responsive 3d games I and i'm sure plenty of other people have ever played.

>Turning around has a high turning angle.
Plenty of other games do the same thing, including mario 64.

>It takes far too long before Ryu gets up to speed when he starts moving from a standstill
Again, same thing happens with plenty of platformers and action games.

>You can't move while aiming your bow and the camera zooms in so much that you lose all peripheral vision.
That's true, but why would you aim with the bow when you could just shoot it and let autoaim do the work when you're in a situation where you could get hurt for going into first person?

>From almost every point of view, NG's controls are clunky and the mechanics are dated
please name a few action games with better dated mechanics
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>>340855749
>A ninja is supposed to be weighty.

... sigh
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>>340855898
Famalama I love that game but NG is all about smoothing frames. Ryu wields some fuckhuge weapons himself and he's not at all stealthy. It's an action game first and foremost.
>>
>>340855898
>*teleports behind while casting demon-jutsu*
...shhh ...nothing personnel kid
>>
>>340855251

Sigma and if you're desperate for more Sigma 2

However, you really should play Black and 2 vanilla instead.
>>
>>340855251
bought the wrong system for NG kid.......

buy a 360 for like 50 bucks and play vanilla 2 and black. you won't regret it.
>>
Daily reminder that this game is:

1. Harder than Babby Souls wich is the newest fad

2. More polished

3. Better controls

4. You actually have to be good instead of just cheesing and over leveling

5. Even more satisfying

But LEL SOULS GAMES ARE SO HARD XD if you've finished any of the NG games they are like cake walk.
>>
>>340856535
>you actually have to be good

Nah, you can just cheese with UTs.
>>
>>340856535
Also much better bosses.
Like holy shit Souls game bosses are so awful.
>>
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>>340855251
Sigma is basically the same as Black. You'll get longer loading screens but better visuals.

Sigma 2 has much better models and graphics but suffers reduced gore and blood and less enemies on screen, though they have bigger health.

Elitists and Cookiefags will tell you that you NEED to play the originals but really don't bother, Sigmas are fine themselves.

If you crave for more 3: Razor's Edge is not as good as the ones before it but it's still a competent game. Don't play vanilla 3 though.
>>
>>340856735
2 has some awful bosses though. Jumping and spamming Y with the katana was also an easy way to cheese a few of the bosses.
>>340856701
UTs weren't in the first game.
>>
>>340856535
Why are NGfags so insecure? What is this need to constantly attack other superior franchises?
>>
>>340856963
I definitely remember cheesing with UTs in sigma dudeo
>>
>>340857081
I wouldn't know. Never touched either of the Sigma games.
>>
>>340856701
>>340856963
of course vanilla NG had UTs
you're supposed to abuse them to even start having any sort of chance in surviving VH+ difficulty (in NGB that is, vanilla wasn't half as hard)
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