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Remind me why /v/ hates this game so much?
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Remind me why /v/ hates this game so much?
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Games OK. Games great on PC under the influence of the skyrim MOD GAWDS. Moar Archery overhalls.
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Because its shallow and simplified compared to Morrowind and even Oblivion.
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>>340842625
Which archery overhaul do you use? Thinking about making wood elf
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>>340842998
The standard Archery Gameplay Overhaul. Thinking about trying the notch to tip archer overhaul. That adds the ability to craft arrows on the fly, restringing bows, bleed damage on hit I think, and a full arrow global remodel.
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>>340842264
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>>340842264
>4 armor slots
>no classes
>meaningless guild questlines
>generic, underwhelming story
>shit textures and AI

Remind me why anyone doesn't hate this game?
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>>340843283
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>>340842264
>RPG
>Where level 1 is best level to have

gee, I wonder why anyone sane is hating this fucking game.
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>>340843372
that is really bad design desu.
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>>340842264
Simplistic garbage that gets old after 5-10 hours.
>>
I can explain. The game, while I personally like it, is very flawed. Very very flawed, more so as an Elder Scrolls game than a game in general, otherwise it's definitely not bad. Not great, better than generic, but definitely overhyped...then again everything is.

The quests and dungeons are not that great. The majority of quests are fetch quests, or just simply chuck you into dungeons. Granted some Oblivion quests had this too, but the meat of the quest was in it's writing and twists as opposed to just chucking you in dungeons. The radiant system made Bethesda lazy, as while it does allow the player to explore more locations of the game, it allows Bethesda to be lazier when making quests and dungeons. The dungeons themselves are hallways with any other paths being dead ends. The loot? Leveled. Isn't a bad thing as it quickly gets better, and some things are hand placed but some people dislike this. I like Skyrim's approach but some consider this a negative still.

The writing isn't the best, with some quest lines having minimal rewards. The Main Quest doesn't solve the dragons spawning in and fucking your shit up, and the Civil War Questline is the BIGGEST disappointment in the game, but unlike the Main Quest it actually has impact on the game world.

No attributes, it's an RPG, I personally would like attribute management, but I'm sure if that was the case, then this game's scaling would be Oblivion tier. No classes, this is something stupid they should've kept in.

And while I don't like the whole "muh casual" circlejerk, I dislike the recharging health bar, it's so god damn lame!

I personally like Skyrim, but compared to it's predecessors it's one of the weakest games in the series. It's good, but not great, I like it, but don't hate it.

Any other questions?
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>>340842724
So you would have prefered everyone in Skyrim to have exactly the same dialogue?
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>>340843372
Daily reminder:

>The Imperial City
>Refayj's famous declaration, "There is but one city in the Imperial Province,--" may strike the citizens of the Colovian west as mildly insulting, until perhaps they hear the rest of the remark, which continues, "--but one city in Tamriel, but one city in the World; that, my brothers, is the city of the Cyrodiils." From the shore it is hard to tell what is city and what is Palace, for it all rises from the islands of the lake towards the sky in a stretch of gold. Whole neighborhoods rest on the jeweled bridges that connect the islands together. Gondolas and river-ships sail along the watery avenues of its flooded lower dwellings. Moth-priests walk by in a cloud of ancestors; House Guards hold exceptionally long daikatanas crossed at intersections, adorned with ribbons and dragon-flags; and the newly arrived Western legionnaires sweat in the humid air. The river mouth is tainted red from the tinmi soil of the shore, and river dragons rust their hides in its waters. Across the lake the Imperial City continues, merging into the villages of the southern red river and ruins left from the Interregnum.
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>>340843303

TES classes were shit compared to many modern RPGs, basically meaningless except for a stat and skill bonus at the start.
Removing altogether was stupid but don't pretend they were good.
>>
>>340842264
Because the average session of playing Skyrim consists of installing mods for 6 hours, realizing that your game crashes every 5 minutes or so, spending two hours to fix the crashes and then masturbating for 15 minutes before uninstalling the game.
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>>340842264
>Edoriath Rosewood
OMFG DED
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>>340843830
Either you have a shitty PC, or you're really dumb.
>>
>tfw you completely forgot Speech was even in Skyrim
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>add Frostfall to make travelling harsher, makes the world more meaningful - long trips in the snow mean you'll need to take shelter and breaks etc.
>add Realistic Needs and Diseases so you need to keep food handy - gives meaning to all those previously useless food items, inns, beds and food stalls as well as some management aspects
>play as a scholar who is trying to learn about the world and moved to Skyrim to do so
>building a house and making journeys to different places
>buy/take any books I come across and read them at home/in an inn before I sleep
>tfw coming across a shit ton of books at once
It's a good feel.
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>>340844124
Mods?
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>>340842264
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I really wish they hadn't removed the level cap by allowing legacy skill training. What I liked about this one was that you couldn't be everything. It doesn't help that it takes like 2 minutes to reset and then max out Illusion.
>>
No matter how high your speech skill is, your options are the same.
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>>340842264
most of the quests are the same Go-To-X-Dungeon-And-Kill-Everything-There shit.
the dialogue is garbage
the voice-acting is garbage
the spell-crafting and enchantment crafting is broken and worse than previous games
the story is abysmal and doesn't have any sense to it
the cities are way too small to be even remotely convincing
there are numerous graphical quirks that - while making it easier to run on consoles - look like shit and ruin immersion
the side-quest lines have terrible stories and interactability
no matter what you do, no one cares who you are or what you've done.
the combat is a mess and everything feels like you're swinging a whiffle bat, or shooting a nerf dart
all the dungeons of the three (or four) archetypes look the same

the only thing it had going for it was the secret quest for the masks
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>>340844124
>Install Realistic Needs and Diseases
>Didn't read much about it
>mfw it's a gigantic cooking and ingredient overhaul too

Skyrim may be shit, but mods sure do make it comfy and fun
>>
>>340844253
Let's not forget
>linear corridor dungeons
>quest markers
>even shittier guild questlines
>anticlimactic civil war
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>>340843736
while it is dissapointing we never got teh grand cathedral of a city we wanted, the trash heap we got is still better than all the cities in skyrim, which is saying something. (something bad, about skyrim)
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>>340843671
>this post still goes unresponded
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>>340844124
>install hunter mod, frostfall, RNaD, a few night mods, sky box mod, nature mods, archery mod
>play as a hunter living in Falkreath, barely making ends meet bringing in meet to get gold to buy food and arrows
>spent a few good days like this, doing nothing but hunting, sleeping, selling and living
>know that the next day will be exactly the same, no reason to leave the hold and go towards the reach where theivs are or to Markhearth where foresworn are, don't want to end up dead for gold

is that what being an NPC is like? really interesting experience
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>>340844448
True. That's pretty much how Oblivion and Skyrim as a whole compare.
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>>340844549
Depends, did a dragon attack and you went after it with you fists?
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>>340844493
There is nothing to discuss, no one thinks skyrim is a good video game, it's just convenient.
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>>340844228

>Skyrim
>9 settlement
>ignoring crossbows in Dawnduard
>ignoring all the power attack types shield bashing, dual-wielding....
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>>340844624
how can an Event where dragons attack when there is no Hero?

living out the monotony as life as an NPC is a fate worse than what Molag, Dagon, Sanguine and Perriyte can come up with all at once, before being refined by Sheo
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I liked the game, I put a little over 400 hours into it. Sometimes you really just need to take a step back and instead of nitpicking the game, try to enjoy it. The game has plenty of faults and is very casual friendly but I try to look past all that.
>>
Anyone remember the faggots on launch who wrote journals irl?
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>>340844903
yeah I wonder how quickly they stopped playing
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>>340843687
This doesn't change how shallow the quests are. They are all fucking identical.
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>>340844785
>9 villages and more smaller villages
>ignoring that the post was made before Dawnguard was released
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>>340845015
Just to play devil's advocate, a lot of Morrowind's NPCs were copy and paste of each other and didn't have their own schedule like in later games.
>>
I dislike it because it commits the greatest sin of being nothing more than merely competent, serviceable. At least if a game is truly terrible, something redeeming might come out of that (like Fallout 3).

However, Skyrim is unbelievably boring and god damn soulless. A completely safe game carefully crafted to appeal to the average console owner.
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>>340845015

>the post said "settlements"
>using a post made before the DLCs
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The quest designs and game world are the biggest offenders to me.

I might have said that the small cities was down to console limitations but with the release of Fallout 4 I just think the devs don't have what it takes to craft large, populated spaces.
The decrepit engine of theirs probably start coughing and spluttering when the try to put so much in one cell.

As for quests designs; Bethesda seem to have decided that their target market and fans just want to kill things none stop and so they turned every quest into a dungeon dive.

The guilds are just shit and serve no real purpose other than to be the focus of a disappointingly short quest string.
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>>340845334
I wonder how OP dodging really is in Daggerfall? I know it's probably one of the most passive skills in the game, but I can't help but wonder.
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>>340844549
Won't gonna lie, I can sorta understand roleplaying an adventurer but this is straight up gay.
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>>340845334
The vilages (i.e. the non-"cities", even though they barely qualify, anyway) are too small to even count.

Also, don't bring up the older two games because Skyrim pales even more in comparison.
>>
I feel like TES these days is just Minecraft for normie adults who are too tired to do anything that requires any sort of actual thinking or input after getting home from working a 9 to 5. Same shitty gameplay, and the same boring sandbox. FO4 settlements inevitably getting to TES will mean there's even a building component.
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>>340845568

So why not just say that Skyrim has no settlements at all?
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>>340842264
Because it is the least immersive game that calls itself an RPG I have ever played. All feels fake, there is next to no consequence to anything you do and there are no memorable, or at least convincing characters.
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>>340845847
>all those dead branches
>all those missed quest items

How does one come from a technically impressive game for its time like Daggerfall to making Skyrim and launching it alongside BF3
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>>340844448
With all my dislike of Skyrim, you could at least tell the cities there apart. In Oblivion they are all the same.
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>>340843372
>small segments separated by giant loading walls so the 360 and toasters can run it
Bravo Todd.
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>>340843687
Uhm, they do already have the same shitty dialogues copy pasted to lots of NPC's in skyrim.
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>>340843372
It is so underwhelming it's not even funny.
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>>340846086
Bethesda became less so of an ambitious small company making RPGs out of love of Dungeons and Dragons, and more so just your standard AAA company that play it safe. The difference is that they associate their identity with RPGs instead of shooters.
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>>340843746
I get what your saying but still, at least the earlier games had "classes". Skyrim is just a first person adventure game with perks.
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>>340843372
I know a lot of people are giving this shit, but I like to see the forts, and small settlement in this picture. Definitely makes the world looks like it has more to it at least.
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>>340846106
the only cities i couldn't tell apart initially were choral and cheydinhal, which IS 2 too many. the building textures were kind of samey; but the layouts and environments for all but the two previously mentioned were dissimilar enough for me to tell them apart easily.
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>>340843916
It's useless, gold is not hard to obtain at all and skill-checks are chance-based.
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>>340843687
I would rather have walls of text than what we got

It's a fantasy RPG fucker, you're going to have to read
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>>340846738
Actually from what I can tell, they are not. Speech checks are based on your Speech level in the same way it was done in New Vegas.
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>>340846953
so they're chance?
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>>340846979
No. When you talk to someone, let's say you need a speech skill of 40 or higher to persuade them. You need the skill at 40 or higher or else the persuasion fails. Not chance, chance implies that the game rolls against your speech skill, which it does not, but rather checks to see if it passes a certain threshold.
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>>340842264
Babbys 1st are pee gee
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>>340847213
oh yeah, you're right. i was mixing it up with FO3, my bad.
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>>340844228
Surprise they're both shit
>Morrowind is overly tedious to a fault
>skyrim is waterdown as fuck
also the NPCs being essential was done because they kept dying without being anywhere near the player.
Im more pissed this autistic post doesn't mention the true crime of Skyrim, watered down magic.
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>>340845847
Villages count as settlements tbqh. Skyrim has no dungeons, though.

/r/ing floorplan of Skyrim's Labyrinthian.
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>>340848080
>also the NPCs being essential was done because they kept dying without being anywhere near the player.
>falling for Todd's bullshit
That's retarded since you have to be in a cell for anything to happen, anyway.
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whats your fav mod?
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>>340848189
Tamriel Rebuilt
>>
no spears
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>it's a the elder scrolls used to be good thread
it was always shit, that's the real magic behind the lies. you aren't meant to believe and buy, you are meant to love over time. Skyrim was hated, now people argue. come two years it will be loved. Morrowind was the same way, a meme game
>>
In the easiest way: The base game sucks.

With the right mods, that then take hours to get working properly with each other and having to actually find them first which takes fucking ages to get the right setup/load order/patches*......... Then it becomes fucking god tier....

Skyrim, although crap, is still somehow one of my favorite games...

*Please note, during time finding the right mods and getting them to work, extreme rage may be experienced. Users are also advised to get headache tablets while modding...
>>
>>340848182
>falling fo todd's bullshit
>implying todd admits to failing
no, that's something modders found out early on you infant
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>>340846738
What were the speech checks in Skyrim anyway? I honestly remember none.
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>>340848369
honestly, put a fully finished skyoblivion mod with good magic and survival mods and it would be GOAT
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>>340848302
No one is arguing that skyrim is good though
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>>340848380
I remember that actually. doesn't excuse it, they should have just not done it and stuck with morrowind style
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>>340843283
Holy shit there are kinda districts. Although I never got to the Cloud District often.
>>
>>340848529
actually read the thread, dipshit
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>>340848380
No, he said that after announcing that Radiant AI like it was in the E3 gameplay (which was a bullshot, believe it or not) was going to be taken out. It never existed in the first place.
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>>340848302
>Skyrim was hated, now people argue. come two years it will be loved

No it won't. The Morrowind fans are going to hate it forever. Were going to post the same shit 15 years from now.
>>
>they think the individual characteristics of a thing can define it as a whole

Kind of makes me sad. You guys must live in a very small and empty world.
>>
It wasn't great.
It was simply good. Not bad. Not great, a bit better than average. Just simply a decent game.

It was marketing that made people to believe it was the second coming of Christ for video games.
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>>340848302
This guy gets it. Not that Skyrim is by any means a jewel, but a lot of people here tend to use their nostalgic Morrowind/Oblivion experiences as a means to hit Skyrim with more hate than it necessarily deserves. The truth is that all TES games have huge flaws, some people just experienced them at different times of their lives and had different takes as a result.
>>
>>340842264
I don't hate it but more I think about more I think Skyrim is the first step in the direction that Bethesda took.
>less spell
>less skill
>removal of character sheet
>no more alchemy everywhere
>less ennemies (draugr everywhere)
>cities are way too small
>Alduin is too easy
>the radiant quest
>90% of quest are go here, kill that, come back
>I miss the fact you had to sleep to evolve
>landscape is boring
>>
>>340848726
>individual characteristics
Skyrim is shit in so many aspects it's not even funny.

>>340848750
The series has been on a steady decline, there is no denying it.
>>
>>340842264
what is the speech icon even supposed to be? It looks like a chalice or a grail or something.
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>>340849164
It's two people talking, the shape in the middle is the outline of faces to the side.
>>
>>340842264
It was very popular
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>>340849250
I can't honestly tell if people who post this sincerely believe it, are shitposting for EZ replies, or are paid advertisers anymore
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>>340849064
>The series has been on a steady decline, there is no denying it.
Skyrim did improve on some things from Oblivion, like envirioments. Thanks to large plains it did have proper sense of distance, with you being able to see where you'd be travelling next, as opposed to Oblivion's endlessly hilly envirioments, and walking uphill when you're leaving Imperial City most of the time.
Most of the cities themselves are lackluster, but envirionments between them are good. But since Fallout 4 featured none of this design, I'm willing to believe that Skyrim's world is a fluke for modern Bethesda.
>>
Speech is such a fucking pain to level up in Skyrim.
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>>340844124
Since you mention book, that remind me, is there any mod that keep the game from "pausing" when you open a note or book? I always wanted something like that, it'd give meaning to actually waiting for shit instead of simply pressing T, but never found one.
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I for one cant wait to see how they're going to fuck up even more. I mean, they already removed most RPGs elements from Fallout 4, what can they possibly do to ruin TES?
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>>340849782
http://www.nexusmods.com/skyrim/mods/44623/? This is a good mod
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>its just a porn simulator!
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>>340849957
>the opinion of 12-year-olds, casuals and other retards matters
>>
>>340850019
>Your opinion matter
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>>340850019

Sure as shit matters more than the opinions of neckbeards on an anonymous imageboard.
>>
>>340850047
>>340850080
>if a million people eat shit and say it tastes great, I will eat shit too
>>
>>340850161

>if a few people tell me that chocolate is shit, I won't eat it because it's undeniably shit
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>>340849957

>it's another episode of appealing to popularity

Sometimes I wish we'd get the same stickied image /pol/ has on /v/.
>>
>>340849857
>>340849782
this version is more up to date and has frostfall compatibilty
http://www.nexusmods.com/skyrim/mods/74512/?
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>>340850047
Sadly it doesn't. But glossing over flaws that people list by going "Look at how all these peopel are fine with the game!" is ridiculous.
Then again, that is exactly what Bethesda should be doing. Each new game they release sells better than last, and there's no way their new fanbase could handle systems that aren't as simple as Fallout 4 or Skyrim.
But that doesn't mean they should be off the hook entirely. Simplified system has nothing to do with quest design, writing, graphics or animations. Yet those are below industry standard, but they are forgiven because the game is made by Bethesda, and you're expecting that at this point. Why should shit be excused because you are expecting it?
>>
Explaining everything that's wrong in Elder Scrolls games would take too much effort for a /v/ post but I can summarize it by saying I don't really hate them so much as I think it's sad how much wasted potential there is in them, as they're still regrettably pretty unique in how they do their approach to how item placement can make the world more immersive

from a system design perspective they have too many fatal flaws for my autism to ignore
>>
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never though i would see the day were /v/ was defending Skyrim of all games
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>>340849040
>alchemy everywhere
>good thing
>>
>>340843671
why does my man have the best opinion?
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>>340842264
Because Bethesda ruined it by being a bunch of lazy fucks

>joined the dawnguard expecting to become a badass vampire hunter in some grimdark questline
>questline ends up with you exploring some boring dungeon filled with draugr
>joined thieves guild hoping to do some stealing, smuggling and blackmailing in some well designed mansions, prisons, castles, etc
>questline ends up with you exploring some boring dungeon filled with draugr
>joined mages college hoping to do some lore digging and have access to college exclusive gear and spells
>questline ends up with you exploring some boring dungeon filled with draugr
>joined the Companions because i wanted to be a mercenary/monster hunter
>questline ends up with you exploring some boring dungeon filled with draugr
>>
>>340850606
Really? I see the opposite, and anons are giving reasons as to why. Also /v/ isn't one person, so what did you expect?
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>>340850247
Sure, first-time TES players must know what they're talking about when they say Skyrim is great.
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>>340850606
at least we are not defending spore
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Skyrim was, at least, a decent game compared to Fallout 4.
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>>340846086
Battlefield 3 ran on black magic while Skyrim was an engine from 2002?
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>>340850979

And Fallout 4 will be a decent game compared to TES6. And TES6 will be a decent game compared to Fallout 5. The Zelda cycle applies each and every time, like fucking clockwork on this board.
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>>340850885
As a game, Skyrim isn't bad to be fair. But think of it as eating nothing but Mcdonald's. You think Mickey D's is the shit. But then you go to an actual burger joint, and everything else can't compare. In the case of the metaphor, most players are still eating McDonald's and are perfectly content where they are.
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>>340850606
Its ogre m8, we're getting too old for this shit.
Soon this board wil be filled with threads about CoD and Skyrim nostalgia, lets players and youtube celebs
>>
>>340851216
>It's ogre m8
Drink strawberry flavored bleach
>>
>>340851130
I don't know. I'm hoping Elder Scrolls 6 will be much better than Fallout 4. That voiced protagonist, with the worst VA's of all time, and slightly above Bioware writing are lessons Todd should learn from.
>>
>>340849957
These are the same people who think Portal is one of the best games ever
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>>340851216
>can't believe people enjoyed a game I didn't enjoy
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>>340850979
no
>>
>>340851434

I'm 99% certain the voiced protag won't return. Hell, not even the normies liked it and the backlash was from everywhere.

They'll keep what systems work and refine them a bit. That's the cycle with all Beth games. Maybe now it'll be more of a leap because they're working from a current generation base instead of having to port everything over.
>>
No multiplayer.

/thread
>>
>>340843671
Guilds and side quests are also bad, morrowind had factions too but they were just better characterized (telvanni> both the empire and the nords) and the guilds had more charisma too. Oblivion side quests were also better than skyrim's, just the thief and the assassin's quests had a better plot than all the quests in skyrim (which are all basically just "mah dragon mah freedom in the north").
Also oblivion had sheogorath in expansion form. What does skyrim have? More dragons and some twilight edgy fanservice.
>>
>>340844595
>better dialogue
>more immersive world

you fucking what m8

>Hello!
>Good riddance!
>Fantastic. Thanks for asking.
>I've no more to say to you.
>You too!

So that's what it feels like to be immersed in a world full of potato-headed autists

>larger world with more to explore

Oblivion was the first TES to create copy-pasted dungeons. And the world looks like saturated classic fantasy shit.

I get that Oblivion did some things better but fuck that's no reason to lie
>>
It wasn't all bad, but it wasted more of my time than I'd like. The game seemed like it might get better right around the corner, but it never did.
>>
>>340850606
People these days are defending overwatch and there are many other fps shit tier threads together with wow threads, /v/ is full of new generation casuals and the oldfags got less vocal or just moved away.
>>
>>340849040
>is the first step
Bethesda's entire MO has been about streamlining every game, it sure as hell didn't start with Skyrim.
>>
>>340848576
yes you did, you had to walk through it everytime you talked to the jarl.
>>
>>340852419
>Modern /v/ has nostalgia threads about Runescape
>Fucking Runescape
Things have changed for sure.
>>
>>340852419
People are defending Overwatch because it's Team Fortress 3
>>
>>340852419
Or maybe /v/ is not one person you fucking idiot.
>>
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>>340850885
I played both Adventures and Oblivion and I'm fine with Skyrim.
Eat shit.
>>
>>340842264
Because /v/ hates fun and popular things
>>
Quests are repetive as fuck, and the combat is overly simple.
Wide as the ocean, shallow as a puddle.
>>
>>340850606
Not at all
/v/ is being reasonable for once and rationally explaining why a game was a disappointment after it's god tier predecessors
>>
>>340850885
I played all of them, and Skyrim's fine.
>>
>>340850885
I played Morrowind first. And then Oblivion then Skyrim. Skyrim>Morrowind>Oblivion
>>
>>340852872
God-tier?
The same arguments were had when Oblivion came out, and I bet the same would have happened when Morrowind came out.
I bet the same shit will happen with the next one.
>>
>>340848750
>all TES games have huge flaws
Yes, but Skyrim has more flaws and less content.
>>
>>340848731
No, it was bad.
>>
>>340852689
>I played both Adventures and Oblivion and I'm fine with Skyrim.
>Eat shit.
How can anyone eat shit when you've already gobbled up the whole plate?
>>
Okay but can anyone explain why they think Skyrim is a good game?
>>
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>>340849164
>>340849243
>>
>>340853162
You haven't played Arena then.
>>
>>340853125
in a few years we will have skyrim appreciation threads, like we recently started to have oblvion ones

the fact remains that the games got worse over the years, people that started with Oblivion or Skyrim just don't know it any better

Morrowind > Oblivion > Skyrim
is the universal turth that remains
>>
>>340853379
Skyrim's still shit, famiglia.
>>
It's a good hack and slash. Unfortunately it's not a good RPG. Then again the Elder Scrolls have never been a good RPG.
>>
>>340853490
>It's a good hack and slash
In what fucking way
>>
>>340853551
For an Elder Scrolls game its combat is the most satisfying of them. Combat feels more visceral than in the others.
>>
We hate it for what it could have been

Imagine a RPG like Morrowind, with modern graphics (don't even have to be crazy good), good combat, class system, better storylines, varied quests.

One of the things I liked the most about Morrowind was to do the pilgrimage near the beginning of the game, such a great way to enter the world of the game.
>>
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Skyrim is the Illusion of an RPG.
>>
>>340852303
Still better than Skyrim where the first encounter was scripted and then nothing happened again. Also, Oblivion's dungeons were still larger and more branched out than Skyrim's.

>>340852689
>>340853010
>>340853087
wew

>>340852806
/thread
>>
Because it offers no challenge after the beginning even on the hardest difficulty. It was fun for a little bit but it quickly devolves to just spamming left click and moving out of the way when needed.
>>
>>340853665
So you're saying that flashier effects and grafix are better than deeper gameplay?

Interesting.

Fuck off.
>>
>>340853972
Nowhere did he say anything about graphics, retard.
>>
How could anyone actually like that game? I hate it because it's trash. FUCK YOU TODD, I WON'T BUY YOUR SEASON PASS

>Combat is dreadful
>speech is better than oblivion, still trash
>quests are boring and repetitive
>characters in game are few and uninteresting
>"wars" consist of like 12 people total
>dragons are unbelievably boring
>all enemies are exactly the same with different character models
>Story is absolute garbage
>graphics look shit
>side quests are all lame fetch quests and other garbage
>DLC is all lame
>Glitches galore

The only redeeming things are the porn mods which is pretty shamefur dispray
>>
>>340842264
If you only played the game now there is only one possible explanation: you're the worst kind of casual.
The reason people dislike Skyrim is because it's such a casual RPG. You playing it years after it's been released only makes it worse.
>>
>>340853302
Because it makes you feel like you're really a viking man in a cold north fantasy land.
>>
>>340849840
>using screenshots to copy and paste
>>
>>340853407
I prefer Skyrim to Oblivion, but that's because I can't stand Oblivion's generic setting and graphics
They all have different flaws and strengths anyway, so it's understandable people will like one more then the other.
>>
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Every town is just a bunch of dumb Scandinavians.

Most interesting folk are the black market degenerate Khajiits, the neurotic Dark Elves (they already got Morrowind though, deserves a remake if anything from Beth's catalog), and the elitist pseudo-fascist High Elves. Not the bullet headed simpleton Norrrrds.

Just a huge downgrade in terms of complexity and mystery for the series with overly-simplified gameplay mechanics. Not refined but botched.

The only improvements were the addition of graphical spectacles but most of the glaring technical errors and brand new ones remained.

Huge regression in terms of creativity.
>>
>>340853814
I think it's equally as bad in both games, really.
On one hand you meaningless, randomized, and ridiculous dialogues, and on the other you have one actual dialogue that either repeats or silence.
>>
Morroblivion is nice. Huge game. You can travel between provinces. To me, having both available with the quality of life features of Oblivion makes for the most robust and comfy TES experience. For mods, I keep it kinda simple. Just a few for a druid class, camping, nature magic and the like.

Skyrim isn't that much of a technological leap, and its shortcomings are too obvious to ignore. It's the difference between needing a dozen mods with Oblivion, vs 100 for Skyrim, to get a product I'm comfortable playing. Too much of a hassle. You really have to get under the hood with Skyrim, and rebalance tons of core mechanics. Like others say, you'll spend hours working on a stable copy, just to fuck around for a few minutes, wonder what you're doing with your life, wishing for a CTD so you can uninstall everything and move on with your life.
>>
>>340855037
Is Morroblivion done now? Is anyone working on mainland Morrowind?
>>
>>340855760
>Is Morroblivion done now?
99% complete, all the quests are there.
>>
Is it even possible to play Morrowind if you don't have the nostalgia? I try about once a year but can't play for more than a few hours before I drop it
>>
>>340842264
I didnt like being the archmage super ninja chosen one slave of the demon god warrior of the waifu goddess mayor of all towns conqueror of a few provinces and owner of this super duper edgu sword

Some quest paths should fucking close when you take different ones
>>
Because everything about it is clunky. People only like it because of the size and freedom. /V/has other games that do that are well designed and deep and are not fooled.
>>
>>340844253
>the spell-crafting and enchantment crafting is broken

Skyrim's spell/enchantment system is tame as fuck compared to Morrowind, kiddie.
>>
>>340844253
>the combat is a mess and everything feels like you're swinging a whiffle bat, or shooting a nerf dart
Morrowfags truely know no shame
>>
>>340856293
I agree. Should've been that you can join many guilds, but lead only one. Work for many daedra, but worship and receive the gifts of only one. I didn't like the birthsigns being made into mundus stones, either. If you can have everything, then it's not really a choice.
>>
>>340842264
Contrarians and hipsters hate because it is popular.
RPGeezers hate it because...well they hate everything.
>>
>>340843687
Nigga the dialogue in Skyrim was so damn repetitive it spawned a whole meme.
>>
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>>340842264
Out of the box it's definitely more tolerable than Oblivion in several important gameplay aspects, but I think everything else is lackluster.
>>
>>340851482
tbf portal is really good.
It achieves exactly what it sets out to achieve.
>>
>people who were 13 when this game came out turn 18 this year
>>
>>340857096
Yeah, the first one was good. The second was very obviously "design by committee."
>>
>>340853125
Yes, Morrowind was deeper than Oblivion and back when Morrowind was "new" we mainly had arguments about morrowind vs other popular rpg of that time (I remember Gothic mainly)
>>
Not a single memorable quest
That's the one thing I expected them to do right
I'm still mad

>those who were 14 when this piece of shit launched are now 18
>>
>>340846086
I'd say it's so they can have less to focus on making the game less broken at launch yet Bethesda can't even do that properly.
>>
>>340850606
People have been defending Skyrim here since day one because it turns out /v/ isn't a hivemind.
>>
>>340843283
Well its on a rocky outcrop on tundra so what would people even expect?
>>
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What mods are absolutely essential to make the game not shit?
What mods are essential for a piece of shit computer?
>>
>>340856862
He's probably referring to the fact that unique NPCs have unique dialogue (even if it's not brilliant) while in Morrowind different NPCs had huge wikipedia articles that were exactly the same.
Sure, guards and other random NPCs had the same 2-3 lines, nobody's denying that.
>>
>>340858313
There are so many mods out there as well as extra info you should know that you can't do justice in one post. Here, have /tesg/'s guide.

>http://www.tesgeneral.com/#!skyrim-guide/c22o0

There's separate sections for waifu/husbando shenanigans.
>>
>>340850606
Is it so hard to believe that alot of people enjoy Skyrim?
>>
>>340858630
Thanks anon.
>>
>>340858703
Yes.
>>
>>340843283
>>340843372
both look good to me
>>
because of all the draugr and some of the questlines being so bad it's offensive Bards College

but I still like the game, I'll occasionally join the circlejerk but I did get 35 clearly enjoyable hours out of it. not much for a beth game, but for a game in general it's perfectly fine
>>
>>340842264
>Edoriath Rosewood

I can tell right away you are the type of person that is ruining high fantasy.
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