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Never install mods in the wrong order
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Thread replies: 107
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Don't do it.
>>
>I am too dumb to run BOSS or whatever the currently supported program for whatever game it is you're playing is
>I think load order isn't a thing that can be changed freely
>>
>>340824940
I changed the load order, nig nog. It didn't change anything. I ran both BOSS and LOOT.
>>
>>340824815
I dont see anything wrong here other than you havent toggled off the grass yet
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>>340824815
I don't understand, looks fine to me?
>>
I feel the itch to replay NV coming on. Any new graphical mods or face overhauls?
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>>340825472
>>340825519
Are you joking his game looks like ass. The rocks look shitty, and almost untextured. I'd say it looks worse than the fucking base game.
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>>340824815
This was probably meant to be played with some bright and washed out enb/sweetfx preset
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>>340827264
The HD texture pack one isn't nearly sharp enough.
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>>340827264
It's not any particular ENB preset, I just installed all my mods in random fucking order. I kept loading in and it got progressively worse, so I sorted my load order and it stayed the same.
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>>340825758

Probably because you're running some incompatible weather and lightning mods.
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>>340827552
use loot you cunt
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>>340824940
Mate. I'm dumb and I managed to get NV working fine. This is next level shit

I mean, I fucked up once and the sky was the face of Easy Pete, but that was easy to fix.
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>>340824815
Fuck man, i remember when skyrim was still in the honeymoon stages i had a bigger enemy groups and some war mod that happened near whiterun, i pulled a big ass fight between damn near every kind of cut and paste mob in a giant fuck pile near the war and it was like helms deep in 13 fps. Greatest war ever, and when a dragon came by and fire bomb the frames shot back up to normalish.
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>>340827773
I did, did you not read the first post?
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>>340827436
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You think that's bad?
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>>340828609
that looks like gpu being deep fried
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>>340828609
Looks great, though.
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>>340828609
How?
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>>340828609
This is art.
>>
you can't fuck up mods anymore. its fucking potato proof.
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>>340829517
>that palm tree tries to cast shadow on gamebryo engine
has science gone too far
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>>340829517
Holy shit what are your visual mods man? That looks fucking amazing.
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>>340828609
The new Doom looks worse than I thought
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>>340829517
What mods do you recommend for flora and grass? I have some lighting issues with them.

Too many plugins.
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>>340829974
vurts is all you need
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>>340828609
>>340829517
this shit happens if you have 125+ ESPs running
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>>340830020
>Have too many plugins
>Make a merged patch for cut content
>ACTIVATE
>All my dialogue trees are now missing the "Goodbye" option

I guess this is okay
>>
>>340829974
>>340829848
vurts, jay's enb(don't use the dof), and a fuck ton of texture mods.

I wanted to see how good i could get it looking. Got all the mods dl just need to reinstall, but don't want to play it anymore.
>>
Even when I install mods in the correct order shit still gets fucked.
Fucking Oblivion.
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>>340830172
It's my first time modding without a video and preset, I install all my texture shit first, right? Ojo beuno and NMC and shit?
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>>340830435
yeah just install the textures first, probably NMC, Ojo beuno(never used that as you have to manually do it), and then smaller stuff.
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>>340830771
Why do I get the feeling that this looks terrible in motion
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>>340831046
It looks better in motion in fact, the sun sets are gorgeous to look at.(I know about the tree, vurts is weird with enb)
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>>340831331
Now show me someone's face
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>>340831331
what's wrong with the trees? is that an issue with the enb or the distant land trees?
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>>340831808
Those are telephone poles
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>>340832206

Uh... no? The thing right in front of the character. Chect those messed up leaves.
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>>340832206
he's talking about the fucked up tree in front of the player in that shot.

i had the same shit happen to me out of the blue last summer while playing fnv.
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Every single time I load the game the fucking 4gb launcher gives me this shit 4 times and loads the game fine.
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>>340832506
>Proseduurin aloituskohtaa.

I think I got a new name for my characters.
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>>340832506
What fucking nightmare tongue is that?
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>>340832506
sweetfx error m8
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>>340832665
Looks like Dragontongue
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>>340832370
That's just how the trees look with the lighting from the enb, I don't know how to fix it.

>>340832506
copy and paste it from sys32 folder and it should work.
>>
>>340833037
are those Vurt's? The texture might have something wrong, like a glitched alpha channel or something.
>>
>>340824815
What happened to the sun
>>
Can we get some modlists in here? I legitimately cannot get my New Vegas to look good dispite my efforts.
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>>340828609
A E S T H E T I C
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>>340828609
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>>340833037
Read the fucking install page and download the no multisampling patch
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>>340833376
>Download NMC's
>Download Ojo Bueno (override when asked)
>Got to nexus, categories > ENB presets, pick one you like
Done
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>>340833376
Mate. I'm just using some common texture cleaning shit, the washed out NMC's, and the one lighting mod that makes the sky clean and that's it.

I think /vg/ has a pastebin on it or something if you're really lazy.
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>>340828609
Shoop out the UI and donate it to a modern art museum
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>>340824815
Help.
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>>340828609
Honestly I'd say it looks better than the base game.
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>>340834190
Looks like ENB transparency bug
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>>340833673
yeah thx looks a lot better. Knew there was a fix out there
>>
>>340834190
ENB or Archive Invalidation have fucked up. Try reinstalling either one. If you haven't used Archive Invalidation that is likely the issue.
>>
Okay, so how do I install shit in the right order?
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>>340835886
By trial and error ofcouse. Especially when you cant install everything with MO for New vegas
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>>340835886
Usually it will tell you through FOMM or whatever what needs to be above it, and read the instructions on each mod.
>>
I installed all of my New Vegas mods manually. It was also my first time modding anything.
It works completely fine too.
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>>340836140
Wasn't that hard was it? You just have to know where to drag n' drop your shit.
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>>340836451
Exactly, if I ever had a problem, Google more than solved it. It was usually simple stuff like archive invalidation or getting a script extender.
>>
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>>340828609
>>340829587
>>
>>340834190
lotta loyalty for a hired khan
>>
>>340827264
>implying ENB can't be good
I mean, sure, if you're using some full retard settings, no, but it literally adds more graphical features, not just post processing like SweetFX.
>>
I had a friend who wanted me to mod Fallout (I believe it was 3) for him. I told him to have all the mods he wanted bookmarked and went to his house to help him.
He invited some of our other friends over and got so distracted with youtube and trying to force us to watch rooster teeth bullshit that he never got passed a single download page.
>>
Can anyone help me? I installed an ENB, no mods otherwise. I installed NVSE then FNV4GB beforehand and the default launcher works fine with the ENB but both NVSE and FNV4GB launch the game at 800x600 with no ENB activated.

I'm using MO if that makes any difference.
>>
>>340824815
That's why you use Mod Organizer. You can install mods in any order and you can still change the virtual install order anytime and even control which files overwrite which at any time
>>
>>
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How can Bethesda games be "easy to mod" when literally everything has to be done in an extremely specific order, game files need to be 'cleaned' to prevent conflict, requires at least half a dozen dependencies, and extensive time troubleshooting the mods to ensure that they work?

I tried modding Skyrim, it was the worst experience of my life this side of using Rockstar's client to update GTA5.
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>>340837116

>nut
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>>340837053
> FNV4GB
>enb
>skse
ok there should be a exe folder in the data folder where you put the d3d9, enb host and fnv exe(that one is probably in there already
>>
The intallation order matters very little most of the times (unless you need one mod to overwrite/is dependant the other).

Loading order is where the real catch is.
>>
>>340837116
MY NAME IS BIG MALL

SO WHAT BRINGS YOU HERE?

WANT TO ENTER MY MOUTH TO EXPLORE?
>>
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>>340837116
Jesus....
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>>340837163
>How can Bethesda games be "easy to mod"

Even consolefags can do it. You're not that retarded are you, anon?

Shits' easy as pie so long as you can read and have 'create shortcut' levels of computer skills.
>>
>>340828609
How avant-garde.
>>
>>340837163
Like half of those problems can be solved using some mod organizer. The other half aren't problems at all if you bother to read readmes or even just the mod's webpage.
>>
>>340837163

Because they can be modded to that extent. Most games can barely be tampered with in any way without exploding.
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>>340837390
>Even consolefags can do it.

It's a heavily automated process.

>You're not that retarded are you, anon?
>literally 'it works for me'

>>340837484
>Like half of those problems can be solved using some mod organizer.

Here's the catch: No two people will EVER agree on what mod organizer is the best.

>The other half aren't problems at all if you bother to read readmes

Except for the times when the modder either outright lies (doesn't need any dependencies) or they provide incorrect information (mod requires horsecock 1.2.1 when in reality it's horsepenis 2.2.1),

It just seems like way over my head, I refuse to believe I am simply imagining how tedious and time consuming modding Bethesda games are.
>>
I'm following the Fear and Loathing guide right now. Hope nothing fucks up
>>
>>340837163
>everything has to be done in an extremely specific order
LOOT sorts your load order for you
>game files need to be 'cleaned' to prevent conflict
Nothing ever needs to be cleaned, and like I already said LOOT prevents conflicts
>requires at least half a dozen dependencies
A given but they're mostly improvements to the original game
>extensive time troubleshooting the mods to ensure that they work
Only if you have a lot
>>
>>340837809
Okay. You're just a shitposter who literally never did any of this before.

You're right about which mod organizer is best, that is because they're all mostly fine and it comes down to taste. The fact that everyone else is able to do it, and you seem to not be able to grasp it, makes you a retard.
>>
>Here's the catch: No two people will EVER agree on what mod organizer is the best.

Mod Organizer is objectively the best.
>>
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>>340837809
>>literally 'it works for me'

It works for me because I'm not a braindead retard.

>Here's the catch: No two people will EVER agree on what mod organizer is the best.

Everyone agrees that NMM is the worst, at least.
>>
>>340837809
It doesn't matter about what fucking mod manager people think is the best, it's up to personal preference. Besides installing NVSE and FNV4GB and maybe an ENB if you want, you fucking click a button to add a mod then clip a zip, if you don't just click a button on the Nexus. You're being a nigger, for the most part. Some mod makers are completely incompetent, but the good mods don't have that problem and those are the only mods you should be using anyway.
>>
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>MODDING IS SO HARD
>install framework mods
>rest are literally just unzipping files and then drag dropping/extracting to proper folders
I consider myself a moron but I have no idea how people can fuck up simple installations like this up

Most Nexus pages tell you what required mods are needed before you install something
>>
>>340838167
To be fair, shit like making bashed patches is incredibly fucking tedious, especially when you're running near the maximum amount of mods.
>>
>>340830170
>GRANT US EYES
>>
>>340838090
>>340838096
>>340837998

Well excuse me for not modding a game for fucking four years in a row to understand how Bethesda's abysmal fucking engine works, and not knowing what mods work like they should off the top of my head.

Some people say that modding DMC3 is a nightmare; I managed to mod it just fine following their directions, and modern controllers actually worked. I guess I'm just used to reading specific directions instead of made up terms like washing the bashes or clipping the zips or diddling the fiddlers.
>>
>>340830170
Anon, I think you're being watched
>>
>>340830170
>ICARUS HAS FOUND YOU
>>ICARUS HAS FOUND YOU
>>>ICARUS HAS FOUND YOU
>>>>ICARUS HAS FOUND YOU
>>>>>ICARUS HAS FOUND YOU
>>>>>>ICARUS HAS FOUND YOU
>>>>>>>ICARUS HAS FOUND YOU
>>>>>>>>ICARUS HAS FOUND YOU
>>>>>>>>>ICARUS HAS FOUND YOU
>>>>>>>>>>RUN WHILE YOU CAN
>>>>>>>>>RUN WHILE YOU CAN
>>>>>>>>RUN WHILE YOU CAN
>>>>>>>RUN WHILE YOU CAN
>>>>>>RUN WHILE YOU CAN
>>>>>RUN WHILE YOU CAN
>>>>RUN WHILE YOU CAN
>>>RUN WHILE YOU CAN
>>RUN WHILE YOU CAN
>RUN WHILE YOU CAN
>>
>>340837262
Didn't work. I'm using MO, if it makes any difference. Shit won't even get to any of the splash screens, just makes a 800x600 box and immediately crashes.
>>
>>340830771
>>340831331
>>340833037
Where are the horsecocks tho

link unrelated

https://www.youtube.com/watch?v=tvtX-QZkzYU
>>
>>340837262
>>340838806
I definitely think it's on MO's end. I launch it via the regular FNV4GB shortcut and it works fine, it just doesn't load my mods. I launch it via FNV4GB in MO and it makes it unplayable shit.
>>
>>340838870
God, NMC's roads look so much better than Ojo Bueno's.
>>
>>340839106
I just realized the fucking problem. MO isn't creating plugins for any of the mods I'm installing.

Anyone know a fix?
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>>340838275
>bashed batch being tedious

Nigger what?
>open wrye bash
>right click on bashed_patch.esp
>click rebuilt patch
>press rebuild

The shit is automated to the max and has been since oblivion. And plugin merging is also automated with Merge Plugins program and it does a damn fine job at it too.
>>
>>340840046
You're fucking kidding me Fear and Loathing in New Vegas said you had to manually create tags for each, individual mod.
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>>340828609
This looks like some vaporwave album cover
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>>340828609

The stuff of neon nightmares.
>>
>>340840576
They where trying to idiot proof it.
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>>340840576
if the mod creator isnt a shitcunt his mods already have tage and wrye also autotags some stuff based on content
Thread replies: 107
Thread images: 24

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