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Yooka-Laylee E3 trailer: http://www.hobbyconsolas.com/videos
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Yooka-Laylee E3 trailer:
http://www.hobbyconsolas.com/videos/e3-2016-yooka-laylee-trailer-nueva-fecha-lanzamiento-145642

Release date now Q1 2017
>>
It looks alright but feels very dated, especially compared with the likes of Ratchet & Clank. There's a jankiness to the whole thing that I can't quite put my finger on.
>>
>>340160296
Looks really fun. Nice comment at the end, this is pretty much classic Rare humor.
>>
wew kickstarter always delivers right lads
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Whats she doing?
>>
Now up on YouTube: https://www.youtube.com/watch?v=j6azueESls4
>>
>>340160926
Maybe her butt hurts.
>>
The delay sucks, but this still looks pretty alright. Liked that conversation at the end, definitely tell it's done by ex-rare employees.
>>
I wonder what the budget is for this. Hope they're not expecting to sell a million.
>>
Nice music
>>
Is that shit running at 20fps? Eww dropped
>>
>>340160551
Weird. I always felt R&C was janky as fuck, but this feels completely right to me.
>>
>tfw it actually looks fun
W-what?!
>>
Official version of the trailer on YouTube from their publisher Team17:
https://www.youtube.com/watch?v=cNt1Kk5Ij-Y

This is in 1080p, other YT version is only 720p
>>
It looks kind of empty.
>>
I hate something about the environments. The harsh shadows or something. Maybe the colors too. Looks very generic.

Still hoping it turns out well.
>>
>>340160296
"A rushed game is always a bad game but a not rushed game is always a good game" - Shiguru Motorola
>>
>>340161128
They will hit a million across all platforms. It's not that difficult anymore. Even 2D pixel shit without years of hype get that
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>>340160296
>>340161047
>>340161406
My dick is ready for it.
>>
They could have picked a better song.
>>
>>340160296

I'm a bit excited
>>
looks decent
some small details could have been added such as

an after image of particles after going through a ring
making the enemies not so still and so weird in movements, overall looks kinda fun
>>
It sort of reeks of Unity. Like it has the same exact cheap lighting of any wannabe game developer, though at least the assets are high quality and nice looking.

It doesn't look smooth either, like they're running it at a low frame rate. I worry that it will also run like shit, another problem with Unity games.

I still look forward to it. Behind all that, I still sense some Rare vibes.
>>
>>340161573
Maybe - but keeping the budget down and not assuming it will be a blockbuster is probably a good thing to create a sustainable company.

>>340161723
The whole thing feels like it's missing a layer of polish that should be there imo.
>>
>>340160551

>brilliant work Cedric on getting first reply! We'll up your rate to 10.2c a post!
>>
>>340161498
Daikatana and Duke Nukem Forever

When will Nips learn?
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>>340161047
>Pants, and why you should wear them
>Jiggy as the lemon wedge on the glass
>>
>>340161791
Is it made with Unity?

The lighting is shit.
>>
>>340161894
Yeah, it's Unity and it looks like they're just using the built in lighting or whatever.
>>
>>340161797
>being a defensive faggot when it's obvious the game has been delayed for polish
>>
>DKC-style minecart sections
YES
YES
>>
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>tfw donated to both Mighty Number Meme and Yooka-Laylee
Is Shantae only time when I did not goof? She is now my biggest hope in all this despair.
>>
>>340161498
>delay SF0
>it ends up being one of the worst game of this year

Wew lad
>>
>>340162027
Ehh, this looks fine.
>>
>>340162027
>Is backing flash tier animation in front of out of place beginner's 3D modelling rivaling Duck Tales Remastered when I did not goof
Shrug
>>
>>340161281
Only the first one was kinda like that but it wasn't too bad
>>
Eurogamer preview with 6 minutes of gameplay.

https://www.youtube.com/watch?v=e6mGf50RYYk
>>
it looks pretty fucking fantastic for an indie game created by a small team
>>
>>340161653
What are you talking about? The music is on point and sounds pretty much like BK, BT & DK64.
>>
>>340160551
Ratchet and Clank isnt a kickstarter game.
>>
>>340162290
The other WIP tracks by both Grant and Wise sound better.
>>
>>340162213
>indie game
>small team

Anon this is pretty much 80% of the original Rareware team. If anything they are far from Indie
>>
It's a shame Unity has become so popular while still being janky with major performance issues. I'm sure it's great for devs and makes life easier and shit but the end products really suffer from it.
>>
>>340160296
>It'll probably have car sections by then.
Well, it managed to make me laugh already.
>>
>>340162163
I dunno. I played the first 3 and the first 2 ps3 games and the platforming in them never really felt right to me. Jumping always felt like it lacked any sense of momentum which always really bugged me.
>>
This looks okay.
They achieved their goal of making a typical 5th gen platformer, with all the good and bad that comes with that genre, but most people seem like they donated to this for nostalgia anyway.

I feel like their backers are the kind of fans that'll go out of their way to play the game with the N64 shader and will even mod in Banjo if given the chance. Im not really the audience for it.

Excited to hear Wise's music though.
>>
>>340161791
The WiiU is holding it back.
>>
>people shitting on the animations
>on the lighting
>on the rendering
It looks like a larger, more complex, higher-poly-count N64 collectathon

Which is exactly what was promised.

If that's not what you wanted out of the game IDK why you'd have backed it, that was always what it was supposed to be.

They promised a BK follow-up and it looks like a BK follow-up.
>>
>>340162340
Are you fucking retarded? This is the best Grant song we've heard so far. The other two tracks we've heard out of him sound like watered-down B&K. This one actually has some sense of unique identity to it.
>>
>>340162457
>Are you fucking retarded?
Sorry for having an opinion, you autistic sperg.
>>
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>yfw you banked this

I'm hype as fuck
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>>340162452
>the lighting is intentionally wonky
>the missing touches are intentionally missing
Yeah, they delayed it for fun.
Ease up, fag. Don't be that guy.
>>
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Looks fun. I love that everything still has eyes like that check point.

>That jab at the end

Just unsure if I should get if for PC or Wii U. Wish there was a physical copy.
>>
>>340161047
I dont want it to suck but it probably going to suck
The stamper brothers arent even working on it
>>
>>340161406
Weird trailer. Its just a bunch of...gameplay.
>>
>>340162510
Shoot yourself with a fucking gun.
>>
>>340162635
What else did you expect?
>>
>>340162626
There is.
>>
>>340162709
bullshot rendering
>>
>>340162452
I'm beginning to think that old tech hid a lot of dev sloppiness that we wouldn't accept these days.
>>
>>340162709
Cutscenes and bullshotting.
>>
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It's trending. Weird. The thirst is real, I guess.
>>
>>340162626
Wii U version will probably look and run like shit. The Wii U should be capable of the graphics shown, but the engine they're using isn't very optimized. Even a (seemingly) 2D game like Ori and the Blind Forest doesn't run very well unless you have a decent computer. Probably why why the Xbox 360 version still isn't out and will probably just be cancelled.
>>
>>340162178
*2 minutes of gameplay looped three times
>>
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>>340162731
On all platforms? Glorious.
>>340162880
But muh nostalgia. And I don't like to buy games on Steam on release. Well unless there is a physical copy
>>
>>340162598
I know it sounds like the kind of people who defend 30FPS lock in "cinematic" games as an intentional choice...

But I mean, look at it. The characters still speak in random pitch-shifted burps. They still use bone-scaling and stretch-and-squish on attacks and level geometry. FFS there's a dinosaur character rendered with an actual N64 poly count (called "Retro Sixtyfourus")

Yes, I do think that the game is meant to be visually remniscient of N64 games. Yes, I do think lighting and textures are probably simplified dramatically with a comparatively minimal amount of indirect lighting to recapture the oversaturated LDR look of N64 games. Yes, I do think enemy animations are unnatural and cartoony to be remniscient of old 6-bone armatures.

I don't think it's a cop-out to suggest that minimizing the accuracy of the lighting suits the style. In fact I'm personally rather surprised not to see blob shadows.
>>
>ring just disappears
hopefully they add something to that
>>
This is going to another E3 where I gloss over half of the presentations because I've already seen the trailers and announcements, isn't it?
>>
>>340162178
Hearing those sound effects and that Grant Kirkhope music combined with talk of "we're gonna see more at e3" stirred up nostalgia so powerful that I'm on the verge of tears. I miss when stuff like this was the norm.
>>
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it looks like it can be fun, with some comfy music to boot

as long as it wont be 60 dollaridoos on release i'll probably get it instantly
>>
Everything about this seems great, but I hope they have a good hub world to link it all together.
>>
>>340162178
this looks so much better with the higher framerate in this video. Count me hyped.

They even got the sounds even more perfect than I imagined them, and they loop exactly the same. Remember how bad nuts and bolts did it?
>>
>Where was the brown level?
What did she mean by this?
>>
>>340161835
do you think DNF was in constant development for the decade it was in limbo?
>>
>>340160296
>E3 trailer
>releases before E3
What did they mean by this?
>>
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>>340163439
>>
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>Short clip of an underwater factory level.

TRIGGERED
>>
>>340162178
>Trowzer's metal gear solid phone ring

this is perfect. I just hope they add an animation to when Laylee shoots and does her sonar radius blast thing
>>
>>340162813
Woah, you mean people might still want collectathon platformers that are weaponized brain candy?

No, couldn't be, the market research and focus testers said no..
>>
>>340162452
You're a fucking idiot.
>>
>>340162536
can i still back it? It looks like Tooie openness which I am so down for. They just need to add some polishing, so I'm glad for the delay
>>
The trailer has a ton of weird slowdown, and even some pop-in, and I'm not really sensitive to that sort of thing. Kind of worrying.
>>
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>>340162536
Only problem now is E3 is pretty much over
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>>340163839
And there's a ton of visual effects which feel like there should be there but aren't. When you pass through a barrier, nothing happens and it doesn't look right.
>>
>>340162742
>>340162735
This is neither made by Ubisoft or a PS4 exclusive.
>>
>>340160296
https://www.youtube.com/watch?v=21U0HQMZFjY

Oh wow
>>
>>340163839
I noticed a bit when they were flying high above the level but otherwise I didnt really notice any.
>>
>>340163839
Thats unity for you. The final game will feel sluggish as fuck, because unity is and always will be a meme engine, which's only purpose is to make a quick buck.
>>
>>340163327
I know we have the book to get into the worlds, I just sure as hell hope it isn't one book with all the worlds in them, that would suck.
>>
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>>340160296
Well look at that, a kickstarter game that doesn't take 10 years to come out.
>>
>>340164013
Oh wow.
https://www.youtube.com/watch?v=oZktSPrGSck
What point were you even trying to make?
>>
>>340162178
>banjo ground slam puzzle
>crouch puts yooka in a ball form, can do great elephant-on-ball style jumps
>quills as sprites look great
>minecart animations are stretchy and neat
>swimming looks comfy
>world looks huge with linear mission routes
>the transformation looks way better modeled than in the sketch
>the dialogue sounds are perfect

the only thing that looks bad is that small somersault attack against that orange goblin. It looked weak?
>>
>>340164013
https://www.youtube.com/watch?v=0eKK3CZPKac

uh oh!!!!!!
>>
>>340161406
How come >>340162178 is 60fps and >>340161406 isnt?
>>
>>340163096
The lighting looks nothing like an N64 game.

And even if what you're saying is true, which it isn't, you can't just take a few elements of a visual aesthetic and change the rest if the end result is it looks like shit.

The N64 games looked good. The lighting in those games fit the style. The lighting in this game is ugly as hell and it is the result of some sort of unintentional limitation, be it within Unity or the devs themselves.
>>
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>>340162598
Not him, but my biggest problem with the lighting is that the game models and animations look really cartoony and lively, but the lighting looks like stock tech demo lighting. It just totally clashes with the whole motif of the game.

What else is wrong with it besides that? I didn't notice anything "wonky".
>>
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>tfw this is the one kickstarter that actually delivers and you didn't back it
>>
>>340164110
tbqhwy the movement in all Rare N64 platformers feels sluggish as fuck.
>>
>>340163969
I feel like that's why its delayed. They more than likely know. The design is there, but there's just a bit more polishing to go. And using a non-60 fps trailer was stupid. The gameplay video is much better

I wish we had seen some coop or versus
>>
Looks amazing.

>delay

FUCK!
>>
https://youtu.be/A99-IYExCHA

A whole 10 minute video
>>
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>grownup adult males will actually pay for this
>>
how many levels have been shown so far? I can only distinguish the jungle and ice level.
>>
>>340164282
PS4 version
>>
>>340161796
It's not out till next year
>>
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>>340164487
>posts loli
>>
>>340164487
https://boards.fireden.net/_/search/image/bEXWwW2hJuDEANUcaucq4A/
could be worse
they could post on /vg/ and type out stutters
>>
>>340164301
lighting looks perfect in the grass world, and inconsistently good in the ice one.

>The N64 games looked good. The lighting in those games fit the style.

and this one fits its style.
>>
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They also released an HD recreation of the Gruntilda fight
>>
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>>340164487
>grownup adult males will post anime
>>
>>340161245
Yes this trailer is running at not 60. Dumb ass
>>
>>340164596
>IT'S WHAT I WANTED LALALALALA
man shut up
>>340164619
ah you nigger
you got me
>>
>>340164487
>grown up males actually save pictures of Taiwanese drawings of children on their PC.
>>
>>340164379
Why are they showing it then?
>>
>£2,090,104 ($3017535.40)
>looks like a test Unity game

This is pretty embarrassing.
>>
>>340164487
Coming from the local closet pedo.
>>
I want to fuck that chameleon.
That is all.
>>
They shouldve added a pizza explosion as a joke.
>>
>>340164512
They are the only 2 confirmed worlds so far.

I think they said there will be 5 worlds.

In this trailer there might be a quick look at a 3rd world.
>>
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>>340164807
Well you cant.
Hes mine.
>>
>>340164815
Sorry, can you translate this to English for those of us who are actually over-aged?
>>
>>340161498
>a non rushed game eventually moves to the next gen with two versions 1 the half assed current gen version and 2 the actual game that doesnt use the full potential of the new gen

-Shigoru Mutamoto
>>
>>340163839

Yeah I hope they fix that but let's not forget that every single N64 game they made had terrible slowdown. We may have to just accept it as part of the package.
>>
>>340164815
>but I dont like knack coz I'm a little pussy"

What did he mean by this?
>>
>>340164596
Looks like shit in the grass world. Literally generic tech-demo like poster above said.

If you can't see that you have no taste.
>>
>>340164968
Is that why the GC version of TP was the better one?
>>
>>340164968
"And that game was called Grand Theft Auto 5 and sold 65 million copies. Checkmate atheists"
-Shigeru Miyamoto
>>
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Looks like shit when compared to Ratchet and Clank
>>
>>340164701

To show some progress and let people know they've actually been busy. Good for business, right Inafune?
>>
>>340165064
thats because the wii's shitty motion control gimmick
>>
>>340164815
What?
>>
>>340160296
AY DIOS MIO
>>
>>340164478
>200 notes per world
>25 jiggies per level

holy shiiiiiit, my autism will love this game
>>
>>340165126
It's a highly-edited trailer, they could have just shown the bits that were actually complete. The fact that no level is fully complete suggests project management isn't where it should be - most modern games make a level a proof-of-concept "vertical slice" to make sure everything they're doing is feasible.
>>
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FINALLY, A TRAILER. AND IT'S GOOD
>>
>>340164674
>>340164752
1.) Liking loli doesnt make you a pedo
2.) Being a pedo is perfectly natural
>>
>>340161047
Yooka's voice is insufferable in the end of that trailer, I hope they change it
>>
>>340165301

They'll probably have a full level playable at E3, I imagine.
>>
>>340160296
looks big and empty
>>
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>>340160296
What platform are you getting this for?

I'm getting it for PS4

Fuck the Pee Poo.
>>
>>340165381
and banjo's wasn't?
>>
>>340165301
Why would it surprise you that an unreleased game isn't complete? It's not like devs design levels one at a time in order.
>>
>>340160296
I got Tooie/DK64 vibes from the worlds and not in a good way.
>>
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>>340165103
I know
It's 2016
Yooka-Laylee looks ps3-tier
>>
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>>340165431
>playing a nintendo 64 game on a bluray player
>>
>>340165427
See
>>340165451
>>
>>340165528
>nintendo 64 game

Fuck off nintencuck.
>>
>>340164673
>IT'S WHAT I WANTED LALALALALA
Damn, goddamn are you one obnoxious faggot. Take your youtube comments elsewhere
>>
>>340165528
>nintendo 64 game
>developed on a PC
>multiplat
>>
>>340165431

At this point I'm questioning if the WiiU will still be alive Q1 2017.
>>
>>340165467
Why show off something that's incomplete?

Trailers are supposed to make the game appealing
>>
>>340165275
5 worlds as opposed to 9 in BK, but that's some nice information.
>>
>>340165275
>>340165664
he said that is WITHOUT expansion. What the fuck
>>
>>340163652
>Industrial (and spooky) themed levels are my favourites
I can't wait.
>>
>>340162739
I think it's more because they had more people working on the Banjo games and therefore could afford to work in extra polish on such things. There's only what, 20 people in Playtonic?
>>
>>340165467
Why waste time making bullshots and halting natural progress for the sake of a damn trailer.
>>
>>340165658
>Why show off something that's incomplete?
Not him, but point me to a E3 trailer of a completed game. I can wait.
>>
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>>340165664
>>340165723
can you feel it
>>
>>340162880
This is a Unity game right? I'm pretty sure Mario Kart 8 was made in Unity and that runs just fine.
>>
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>delayed from October to Q1 2017
That's reasonable I guess. It's enough time to put more spit-polish and content in but not enough to question what they're doing with all that time.
>>
>>340165778
Meant for >>340165658
>>
>>340165431
You should get a Pii Poo if you like platformers
>>
>>340162813
trends other than the top three are recommended ones pulled from your google/youtube searches
>>
>>340165859
I'm a little disappointed I won't be able to get cozy and play it over the holidays.
>>
>>340165950
I ownd one but i decided to sell it.

Enjoyed Super Mario 3D World and Expand Dong, Smash 4 was good for some weeks and i beated Bayo 2 very quick.

It was just collecting dust.
>>
>>340165803
>>340165864
Then what am I supposed to judge this game based on?

My hopes and dreams? Fuck off with that
>>
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screencapping this thread and gonna post it all over after release and claim some tears
>>
>>340165431
I'm getting it on PS4 too.
I hope there's a physical release that's widely available.
>>
>>340166078
Waiting on that trailer, my man.
>>
>>340165478
Fuck off shill
>>
>>340160296
>Team 17
What are the Worms guys doing? Have they stepped into the publishing game?
>>
>>340163839
Probably because they didn't wait until after the game was fully ironed out to make the gameplay footage we see in the trailer. You actually get that a lot with most of these kickstarter/early access games.
>>
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>>340165358
sure, ok pode
>>
>>340166197
We're not paid to shill Ratchet anymore, it's just a really good game.
>>
>>340166172
They make the game look good, that's all I'm saying. And if it's a gameplay section they show a part that was finished. You dont see the Asscreed presenter go "oh there is no guards there, there will be in the final game, also the sound effects are temporary, and those textures are not final"
>>
>>340166231
That's what I had heard.
>>
>>340164478
I love yooka's "HUP"s, like banjo's but almost as like a kid chameleon. Laylee sounds perfect.

Game looks fucking great. If that's what generic unity looks like then slap that shit on banjo and count me in.
>>
>>340166231
Yeah, they moved into indie publishing. I think they offer more developer support (i.e. getting devkits, marketing assistance etc) than traditional publisher funding, though.
>>
>>340166301
fuckin podes
>>
>dirty open world level confirmed

yes please. also blue yooka looks dope
>>
Anyone else getting a Rayman + Spyro vibe? Mash that with Banjo Tooie, and that's how I feel. Can't wait to play it on launch with a case of beer.
>>
>>340162178
You said six minutes of gameplay this is like 2 minutes of gameplay on repeat
>>
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IT LOOKS SO FUCKING GOOD FUUUUUUUUUUUUCKKKKKKKKKCKKKK
>>
There is a good reason these types of games died out
>>
>>340166965
If only you died out
>>
>>340161406
at 0:19 and 0:22 laylee sounds fucking sexy
>>
the levels could be a little smaller. they feel empty
>>
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>when the winter level music in the trailer kicks in
>>
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This made me feel really nostalgic. The sounds, graphics and music.
Actual gameplay in a trailer. Man I really look forward to this game now.
Wonder if there will be a lot of references to Banjo Kazooie or other Rare games?

And I hope the physical copies get a world wide release.
>>
>>340160296
The music sounds more like psychonauts than Banjo. Not that I'm complaining. Just saying.
>>
Yooka sounds like that gay ass frog from Tooie but with a normal voice instead of a faggot one. Like he goes "ooh" "ah"
>>
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>>340160296
Yooka-Delaylee
>>
>>340167130
Yeah the sound and graphics are great, and the moves look like fun.

The only thing I'm not a huge fan of at the minute is the worlds.
>>
>>340167402
sounds pretty good at the last few seconds of
>>340164478
>>
>>340162027
This looks great. Shantae looks like shit. Wayforward fucked up when they switched to mixing 2D with 3D
>>
>>340163169
>he didn't back it so he can get it when it releases
>>
>>340162145
By 80% you mean 3 people who were on the Platformer team and the rest being new rare devs.
>>
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>>340164487
>grownup adult males will pay for and watch anime
>>
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>Calling it an E3 trailer

>post it before the E3 event

Why the FUCK do people do this?

It's just a fucking week, not even

Save your shit for E3 damn it, it's bad enough the majority of 2015 surprises were revealed before it even started like Deus Ex
>>
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>wake up
>2017 delays everywhere
REEEEEEEEEEEE
>>
>>340167969
They know E3 will be shit in general.
Might as well throw out the good stuff before.
>>
"JET FUEL CAN'T MELT STEEL BEAMS" -Shigeru Miyamoto
>>
>>340164478
It's very unfinished. They rushed a trailer for E3.

>Bee enemies don't react to you
>enemy placement and collectible placement clearly unfinished
>no animation for moves like sonar blast, unfinished roll attack animation/stun
>unfinished visual affects for chameleon transformationns
>no npc placement/interaction
>early plain hud
>no shooting animation

It's only june and they have this much to show. There's no reason to be worried considering its been like a year, and they did a necessary delay. They should definitely put a quality control filter on what they show though. They picked some shitty clips to throw together.
>>
>>340165103
>>340165478
Ratchet and Clank isn't a Kickstarter game.
>>
>>340168349
Gee, anon, it's almost like they have another 8 months or so to work on this or something
>>
looks as if mario galaxy went hd and open world
>>
>>340164815
maximum autism
>>
>>340168349
How autistic does one have to be to point all this shit out?
>>
Read those comments and prepare to bleed from your eyes

http://gematsu.com/2016/06/yooka-laylee-delayed-q1-2017-e3-2016-trailer
>>
>>340168726
>uh oh he pointed out things that are unfinished and I can interpret this as negativity/criticism, better play the autism card
It's redundant as fuck that he pointed out the unfinished game has unfinished gameplay, but calm down.
>>340168727
>gematsu
Pass.
>>
>>340160551
It's called shit framerate, which happens pretty frequently in the trailer.
Good thing it is delayed so they can polish it.
>>
>>340168830
Who are you quoting?
>>
>>340168727
Looks and maybe runs like garbage (1 bililion bugs/gliches included). Thats why it got delayed.

And i betted with someone! And now i knew it...this was going to happen and so i have WON that bet! HA!

As i told you guys: These developers SUCK. rare is done as we knew it. Well, this game looks like it will use outdated Unity 4.

i will make it dependent on the COSTS if i will buy this game. If its less than 20 dollars...sure why not? But more and i say "NOPE thanks i have other games to choose from" ;)

Just like i laughed about Aqua Fail-Moto Racing Utopia.

No longer getting that A$$y-game.
>>
>>340168886
The difference between this and R&C 2016 graphically is more than just the framerate.
>>
>>340168727
>people looking forward to it
>some disappointed with the delay
>one guy blatantly shitposting, comment was flagged
Oh no, the absolute horror. It's mostly reasonable people and opinions.
>>
>>340168982
How can graphics be janky unless they're just straight up bugged/glitchy graphics?
>>
>>340168906
The boy who cried autism.
>>
>>340162432
I backed because i love platformers. Nostalgia doesn't affect my opinion on things. The trailer is exactly what i want. Colorful worlds/characters, Platforming, fun dialog, lots of collectibles and a huge world to explore in any way i want.
>>
>>340168886
You can get good framerate just by having better specs in your computer which I would assume they'd use to render a trailer

But it isn't rendered, it looks like someone just recorded it and edited it together in an hour
>>
>>340164815
>>340168932
this guy
>>
>>340168932
1/10
>>
>>340169284
>>340169375
You do realize he's just posting one of the flagged comments on the site, right?
>>
>>340169284
>>340169375
it's from the site you jumpy morons
>>340168727
>>
>>340169451
this is why meme arrows exist
>>
>>340169561
>implying you still wouldn't have jumped to dumb conclusions if it was green
>>
>>340169523
>>340169451
>I was just pretending
Bait
>>
>>340169705
>implying that's not my cock in your moms throat

splurt splurt splut scuk on my cummies :^)
>>
>>340169893
>>340169918
You're not obligated to shitpost after looking silly.
>>
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>>340160296
>Release date now Q1 2017
why God
>>
>>340160296
>Team17 still exists

jesus christ
>>
>>340165381
this. that voice is terrible
>>
>>340160551
>Ratchet & Clank

I get why you'd compare them. Ratchet & Clank came about as a straight up Banjo Kazooie wannabe.

But it focuses more on weaponsnow, while this still focuses on platform movement.
>>
>>340160926
I hope they'll put a nice clay-surface normal map on the Yooka and Laylee. They already look like claymation figures.
>>
>>340168349
The bee enemy actually did react
https://www.youtube.com/watch?v=A99-IYExCHA at the end of the video you see it turn towards yooka and hear it obviously fire something at them
>>
Looks fantastic
>>
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Yooka a cute.
>>
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please have a spooky carnival level
please have a spooky carnival level
>>
>>340165103
>An alpha made by seven guys in a year and a half doesn't look like a AAA production.

You're right.

Looks more imaginative though.

But the lighting and shadows could stand some fixing up.
>>
>>340160296
>mfw people are excited for a standard platformer running on nostalgia in 2017
>20fucking17

Are you guys for real
>>
>>340171081
>That jiggie
>>
>>340171081
>sitting like that
>brushing his chest
>that voice
>>
>>340171541
What else would there be to get excited about?

I'm serious.
>>
>>340171081
I'm going to fuck that.
>>
>>340171601
>brushing his chest
the hell are you smoking
>>
>>340160296
>inb4 "8 HOURS OF GAMEPLAY" threads on /v/
>>
>>340162438
>Every game is being held back because of Wii U
This really has to stop.
>>
>>340171541
This is the most excited I've been for a game in years. Look at the state of gaming currently and try saying this is nothing to be excited for again.
>>
>>340171541
Yeah, this doesn't look like a competetive MOBA/FPS. What the fuck Nintendo?
>>
>>340172185
Not every game.
Just the multiplats.
>>
>>340171541
>no fun allowed
sorry for wanting pc 3d platforming
>>
>>340171541
Collectathon subgenre has been all but dead for 10+ years. Of course I'm excited
>>
>>340172185
If a small delay means I get to access menus and other cluttered trash on a separate screen entirely, I'll take the delay.
>>
>>340163130
Design-wise, what would be better? You're going through something and at high enough speeds, it'll be blocking your vision for a bit if it doesn't disappear instantly.
>>
>>340164815
Don't worry anon I see your reference
>>
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>>340161976
>polishing a game is bad
Thread replies: 255
Thread images: 59

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