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"The aim is, with the amazing support we've had from
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"The aim is, with the amazing support we've had from fans, to now make Yooka-Laylee bigger than Banjo-Kazooie." -Gavin Price

Do you believe them?
>>
Yeah.
>>
>>340112479
I trust the Europeans more than the crooks from America or Japan.
>>
That's not necessarily a good thing, see the bloated piece of shit known as Tooie.
>>
>>340112890
Tooie is literally better than Kazooie in almost every category. Eat shit.

>B-BUT THE BIGNESS
Warp pads and tunnels. The only place backtracking was a problem was terrydactyland.
>Bloated
Clearly you know nothing about its actual faults.
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>>340112479
the levels are bigger. but there are only 5 of them
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>>340112479
Banjo wasn't that big.
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>>340113465
>each world is two worlds in one

d-do we believe them?
>>
>>340112479
>>340112479
>/v/ is just now falling for hipster SJW shut like this
What happened /v/ros?
>>
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>>340113987
>>
>>340112890
Tooie was better than Banjo in every way like true sequels should be
>>
>>340113806
sounds good. either way it's a day 1 buy
>>
https://www.youtube.com/watch?v=XYFJUeQIpTk
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>>340113987
cmon man we're all friends here
>>
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>Post YFW you backed this and not MN9
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>>340114419

every thread nigga
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>>340112890
Tooie was hardly bloated.
If you want bloated, see DK64.

>>340113028
The problem with any of the backtracking is not only were you prevented from finishing the first level until over halfway through the game and the connected levels felt hamfisted at times and that they were trying to push it too hard.

>>340114419
>>
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So, you guys know that feel when devs try to upsell their game with hype? Yeah, not falling for it. I'll judge it when it's released.
>>
>>340114361
I'm not your friend, buddy.
>>
>>340114419
>backing any kekstarter

The people who gamble their money on the lottery have a greater chance of winning than you getting a good game from any kekstarter
>>
>>340114668
True, though I only backed it with the $15 tier, so I have a low emotional investment in it.

That being said, given the insane limitations of the N64 vs. today, it would be hard for a game not to be "bigger" than the N64 original.
>>
>>340114668
Honestly, I can trust into their hype.
The core group has in a few cases more experience in making games than I've been alive and that says something considering the fact that I'm 27.
>>
>>340114635
>The problem with any of the backtracking is not only were you prevented from finishing the first level until over halfway through the game

To be fair, all you need to finish Mayahem Temple is getting the Drill Beak from Glitter Gulch Mine, the second level in the game.
>>
>>340114952
>Honestly, I can trust into their hype.

You're no different from the backer of every other kickstarter. Just a different dev. The result's going to be the same: a mediocre experience where you wish you didn't put a dime into it and further root your conscious that maybe giving money to promises isn't such a good idea. Idiocy exists on all levels.
>>
>>340114635
Sure it was pushed too hard, but if you don't understand how their game design worked at that point, then its on you for being a pleb. Anyone after mayhem temple should have been able to explore all the corners of the world and go "whelp, I've done all I can for now."

If anything, it's more euphoric to discover the connected pathways afterwards and connect the dots.
>>
This is the only Kickstarter I've ever backed because it's the only development team I have ever had faith in. They're competent game designers, but they also have business men and industry veterans at the core. They know what the fuck they're doing.
>>
>>340115409
The same was said for Double Fine. And now Inafune.
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>>340115473
Who and who?
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>>340115473
>inafune
no
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>>340115473
No. Double Fine was game design sans business sense. Inafune was business sense sans game design. That's why I didn't trust them, but I trust Playtonic.
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>>340115657
No, they were all the same devs from an era past who had successful games. Just because your favorite people are now making a kickstarter doesn't make them any better than the previoyus guys

>it's okay. It's someone I care about now, so it will be good!

I'll be there when it gets a 50 or lower metacritic score.
>>
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>>340114668
definitely for the best. Getting hyped about collectathons seems like the wrong approach
>>
This game looks like it's going to be E for everyone. Or for ages 6 and up.
>>
>>340115778
Nice fallacy. Now address the points I actually made instead of deflecting.
>>
>>340114975
Oh was it? I haven't played it in like 15 years, I just remember a ton of back and forth and having to skip over things way too much at times.

>>340115073
I'm not saying it's going to be amazing or that I expect anything huge from it. Hell, I don't even really get hyped anymore due to low expectations in general from games.
I just have this rare gut feeling that what I get will at least be enjoyable for the time it takes to finish.
Maybe it's a rare bit of hype, I'll know for sure after getting my hands on the toybox in a few weeks.

>>340115105
I mean, it was neat finding things like that, but I can only remember dealing with the damn train and trying to clean up that pool of water.
>>
You know, I'd think there'd be YL R34 by now.
>>
>>340113806
is this really going to be out in october? I swear this game was just funded
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http://www.mcvuk.com/news/read/team17-will-publish-yooka-laylee-and-eyes-retail-release/0153431
>Our game is 100 per cent funded by the money raised on Kickstarter. The cost of making a game is a lot cheaper when you’re in Burton-on-Trent and not San Francisco.
>>
>>340115968
You didn't make any points. You literally said

>well, those devs weren't like the devs I like!
>>
>>340112479
Well, that is technically correct, since the levels will be technically bigger than Banjo.
>>
>>340116019
That rare feeling is what all nostalgia scammers use on kickstarter. You're not the first person tricked and won't be the last.
>>
>>340116149
Are you the same guy who thought Inafune was the creator of megaman?
>>
>>340112479
>this worries the anon

BK was the shit, tooie was a massive drop in quality
>>
>>340112479
Do I believe their aim? Yes.
Do I have faith the project will end up being fantastic, not so much. At least, not yet. Let's wait for release and start shitposting then.
>>
>>340114256
>m'lady
>>
>>340112479
I believe they really want to make it bigger than Banjo, but I also believe the final product will be a shell of what we all want.
>>
>>340116230
>That rare feeling is what all nostalgia scammers use on kickstarter.
I've seen other games that tickled my nostalgia and never felt the desire to back them.

>You're not the first person tricked and won't be the last.
Unless the game takes the MN9 route, as long as I get a decent game from a completely dead genre, I'll be happy.
>>
>>340116140
That sounds like a burn to me
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>>340114419
Feels fucking good.

>>340115073
Backed Divinity: Original Sin. No regrets, replayed with EE.
Backed Shantae. No regrets.
Backed Planescape. Can't tell if fucked or not. Waiting for release.
Backed Shadowrun. Disappointed, but got Dragonfall and Hong Kong.

Backed this, no regrets, because the developers actually have something solid to show, just like Divinity OS.
>>
>>340113028
I kind of agree with him. BK was a near perfect game, and while Tooie improved on the basic mechanics, I feel like they went a bit too far with expanding the move set and opening up the levels. I never played Tooie on N64, my first exposure to it was the XBLA re-release, and while I did enjoy it quite a bit I ended up getting bored with it around Hailfire Peaks.

There's something to be said for a game being short and sweet. For me, Tooie was just too much.
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>>340116859
You got tickled, and now you're at full force because once more nostalgia.
>>
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>>340117196
Whatever you say anon, I'm not going to waste my time trying to convince you otherwise.
>>
>the aim is to take everyone's money and take advantage of their banjo kazooie love

Hook line and reel.
>>
>>340114787
I think you're exaggerating a little.
>>
>>340113427
>not KA
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>>340117357
you forgot the sinker
do you even fish
>>
>>340112479
So is Yooka gonna be dumb like Banjo? Or will he be a different kind of dumb, you think? I heard someone say they think he's gonna be a dumb surfer dude as opposed to a hick, and I wouldn't be too suprised.
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>>340118290
Was Banjo dumb? Maybe naive but I wouldn't say dumb.
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>>340118347
>Duu'huh!
>>
>>340114952
It looks about as promising as MN9, 3.3, and Barkley 2 did. I'm not paying anything until it's out.
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>>340118414
>the bird says BREEEED
>wasn't trying to get dick
>>
>>340115935
>>
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>>340114419
I backed both. And Bloodstained and Shantae. I have confidence in 3 out of 4 of those though.
>>
>>340112890
Agreed.
Tooie was quantity over quality.
The game would already improve a fuckton if they took out the ability to play as Mumbo. Or at least made him fun, all he can do is waddle over to pads and then backtrack back to his house.
>>
Ugh. Bigger levels =/= good.
The limitations of Banjo-Kazooie and Mario 64 were what made them great.
You had small intimate levels that you got to know every nook and cranny.
Even the large levels were actually quite small.

With Tooie about half the levels were too big to enjoy.
Grunty Industries. Terrydactyl Land, Jolly Rogers Lagoon, the mine.
They were all about 3 times as large as the largest BK level.
I prefer compact levels with a few task to do and then you move on.
>>
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Sure it may be bigger, it may have excellent level design, good platforming mechanics and charm, but it obviously won't have the characters of BK, I love the characters in BK. I'm gonna miss the Jinjos
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>>340119657

Who gives a shit. I would rather have a game that exists that plays even better than Banjo then it not to exist because Microsoft is shit
>>
I don't care, it will be shit like almost every other game that has ever been made.
>>
>>340113028

I don't know man. Maybe I'd like it now, but as a kid it was just to big and overwhelming for my childish mind. Didn't hate it, but I preferred Kazooie's more focused and simple levels. That said I think Yooka laylee's approach might be the perfect blend of both. The level's start off smallish and can be expanded, so it'd be nice to explore a treasure trove cove size level and then master it and then it opens up to tooie size or larger
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>>340115837
>Getting hyped about collectathons seems like the wrong approach

Name a genre that delivered more over the course of its popular lifespan.
>>
>>340116592
> it will be a shell of what we all want

Considering that is to recreate the wonderous joys of childhood and not any quantifiable game design choices, yeah Yooka Laylee isn't going to live up to what people want it to do.

If Banjo released today, it wouldn't have the same impact on you that it did back in the day. You can't get back that experience, it was you more than the game. We're all old cynical bastards now.

Hopefully Yooka Laylee will be a great 3D platformer that fans of the genre will be able to enjoy and appriate in relation to the games that made you fans of it (and maybe gaming in general).
Anyone hoping to have the same unbridled joy with this as games they played when they were kids is just setting themselves up for disappointment.
>>
>>340114787
I trust these guys a lot more than the company known as rare to make a 3D platformer.
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>>340117674
Same thing now.
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>>340113806
We Metroid Prime 2 now?
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>>340113987
>SJW
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>>340115621
>Glowing Blue bits on Yooka
WHAT?
>>
Sounds great I'm glad they got all the money. Now won't feel so bad about pirating it.
>>
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>>340112479
As long as this game is as good as Mario 64, I'll be happy.
>>
Why the fuck did they choose the most boring protagonists? Why even make two protagonists with the same copy and past ability style as the bear and bird combo? At least with a brown bear and a red bird, it made sense. It seems like the protagonists are literally just shoehorns copycats. It's how I felt about Inafune's game, too. There's no originality going on here and it leaves a bad taste in my mouth along with an omen that this game won't be as good as it's trying to be.
>>
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>>340119604
>Ugh
>>
>>340121960
Berry magic. Don't worry about it.
>>
>>340115621
I just noticed in this pic.. yookas red parts glow blue-ish.

WHAT DOES IT MEAN?
>>
>>340122032

That isn't really fair anon. You're setting yourself up for devastation.
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>>340122138
>At least with a brown bear and a red bird, it made sense
How
>>
>>340122258
a bear and bird are more popular animals. An iguana and bat are not.
>>
>>340122258
Nostalgia goggles
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>>340122334
>Iguana
>>
>>340122032
BUT FIRST
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>>340122334
>Popular animals
Based on what?
>>
Anyone have the one with the cloud where it's just smiling and Yooka's not Super Saiyan God Super Saiyan?
>>
>>340112728
Also with EU consumer protections many companies learned not to fuck with customers as much. So it would be hard for them to pull that off, especially not being a massive company.
>>
>>340112479
It's not that hard to make a game bigger than B-K. Fucking Spyro is bigger than it, you just don't notice it because all the levels are in very small spaces despite having in-depth exploration and hidden areas.

>>340112890
Most of the new moves you get in Tooie don't carry as much utility to them, a lot of them are there to serve key one-time use moments only such as hatching the three or so eggs in the game. Hell both of the new boots are forgettable, Claw Clamber are only used in like three locations and Springy Step is just the same as Shock Jump.
Another problem Tooie has that isn't in Kazooie is the copious amount of minigames that you have to play for jiggies. Only a handful of them are based around the base game mechanics, the rest are braindead diversions like shooting galleries or fucking Stonies shit.
This isn't to say that Tooie has not improved over Kazooie at all. Of course we have the larger worlds with several sections each, but these worlds are also more coherent, being part of the same overall universe and even crossing over in areas. Certain actions in one world affects another, so progress will depend on going back and forth between them.
>>
>>340122732
Except Valve is still getting away with its any consumer policies.
>>
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>>340122721
>>
>>340122791
WHAT WAS IT?
>>
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these guys are actually worse than Aonuma
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>>340122032
No disrespect but can we just move on anon?
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>>340122197
They can also transform apparently. Look at the flower flytrap in pic related, that's the pair transformed into a plant.
>>
>>340122464
LET'S
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>>340116973
You have good taste.

I dub thee Messy 73 and will allow you to post new games you back with reasons why to encourage us to follow your excellent taste.

^_^
>>
>>340123252
FUCK
>>
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>>340123113
Thanks, m88 miles per hour
>>
>>340122548
the fact that almost every fluffy toy and animal based memorabilia is based on bears or birds. Bird is the go to for anything flying and bear is seen as soft and cuddly.
>>
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>>340123292
OUR
>>
>>340123323
>These overdone animals are better than these fresh, new ones
I don't know what your problem with Yooka and Laylee is, but you need to fuck off. They're both great.
>>
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>>340123270
>^_^
Did I somehow travel back in time to 2004? Happier, if not more innocent days?
>>
>>340123216
please tell me these are placeholders
the platforms and objects are randomly placed, there's no level design, seems more like the spiritual successor of Crash of the Titans
>>
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>>340123478
>no money hair
>>
>>340123125
Something just as SFW as half the other images on this board but apparently had to be deleted anyway because bat face.
>>
>>340123323
No fuck you, it's about time reptilian protagonists made a comebck
>>
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The people who backed MN9 and this are basement dwelling, bed-wetting neckbeards who need their games EXACTLY as they were 20 years ago.

I want a new platformer too but Yooka-Laylee is so shamelessly ripping off from Banjo-Kazooie that i'm not surprised Microsoft doesn't take them to court(they sure have the money)

Do we really have to have Banjo and Megaman by another name? People complain about "lack of originality" in today's industry yet leave these two games off their chopping block?
>>
>>340123580
Right now there's an entire developer's only level sort of like the Bionis Left Shoulder in Xenoblade Chronicles where all they're doing is testing game mechanics and physics and adjusting things according to what they find. Read the Edge scans.
>>
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>>340123743
>ripping off Banjo-Kazooie
>Literally being made by the fucking team who CREATED Banjo Kazooie
Misinformed faggot underages like you need to be permabanned
>>
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>>340123125
thicc

>>340123729
that better not be by the guy who did fucking Lust Penis
>>
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>>340123891

I know who's making it.
>>
>>340123891
>expecting a team who hasn't made a good game in twenty years to suddenly make a good one now.
>>
>>340124007
Eh, more like 10 years. Viva Pinata was fantastic.
>>
I had a very negative view of Tooie for a long-ass time but I've been replaying it over the last week and now it's grown on me way more than I thought it would. As in, I'd put it head to head with Kazooie in quality. I'm really loving the way the worlds are designed, and maybe it's just the amount of free time I have, but I'm not bothered by the backtracking. It just makes all the collectibles more satisfying to get for me, like I actually earned them.
Grunty Industries gets a lot of hate but it's grown to be my absolute favorite. The way it puts the focus on exploring the different floors and locking a lot of things behind puzzles to find more ways in and out of it really got me thinking in a way no other Banjo world does. To me, this world reminds me most of a metroidvania in the fact that you have to keep the whole thing in mind when you want to explore it.
I didn't find it too bad to remember the locations of things either. Each of the floors are themed, and I can generally figure out where I have to go within two mental steps.
>>
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>>340123743
>>
>>340123729
It's amazing that even after all these years I still want Spyro to fuck me.
>>
>>340124153
>Not Gecko
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>>340123891

>No Stamper brothers
>No Gregg Mayles
>"team who made BK"
>>
>>340124251
>Gecko
His name is GEX
>>
>>340112890
Tooie >>>>>> Kazooie
End your life
>>
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>>340124274
what ever happened to the Stamper Brothers?
>>
Wasn't exactly the biggest n64 game.
I believe in setting reasonable goals too.
>>
>>340124803

I think they left the industry.
>>
>>340114419
I only backed Shantae in like 2013
Only regrets.
>>
>>340124803
One of them bought a literal castle in England.
>>
>>340122334
They're only more popular because it's easier to pander to the furry audience. Reptiles are way cooler.
>>
>>340119267
Yo! Same here! Never backed MN9, but I wanted to. Seems like I dodged a bullet there. But I do understand the reactions and feels of those who did. Got some space for me to sit in that box?
>>
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>>340122334
Banjo and Kazooie are dead. It's time to move on, furry.
>>
>>340124803
The last we heard of them, they received an accomplishment award.

http://www.develop-online.net/news/the-stamper-brothers-to-receive-development-legend-honour-at-develop-awards-2015/0208407
>>
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>>340114419
I did the opposite of this, and regret it intensely.
>>
>>340125254
If they were dead, this game wouldn't exist
>>
>>340112479
Yep. I'm a little concerned they won't meet their October delivery date, but as long as they're transparent about it and don't ask for another handout, that's fine.
>>
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>>340114419
>mfw my hopes are at its highest point
>>
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Do you think "Chameleon and Bat" will have the same feel as "Bear and Bird" one day?

I really hope so.
>>
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>>340125638
They're probably working themselves to the bone like they used to during Rare's old days, and by that I mean they're working hours like the Chinese in a sweatshop.

>enemies are facerippers
>>
>>340125796
Doesn't have alliterative appeal and there's twice as many syllables.
>>
>>340126030
>3*2=5
Whoa.
>>
>>340126030
Has to be something like "peanut butter and jelly"
>>
>>340126114
Cha Me Le On And Bat
>>
>>340126114
Ka-meal-ee-on and Bat. Six.
>>
>>340126384
>>340126424
I've always heard chameleon pronounced with three syllables, not four. Maybe it depends on the person.
>>
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>>340126384
>Cha Me Le On
>>
>>340126560
How? Type it phonetically.
>>
>>340124007
That's how I feel about Gamefreak.
>>
>>340126643
Cha-meel-yen or cha-meel-yun (yun would rhyme with pun.)
>>
>>340125796
I like them way better. Bears and birds are boring. Just look at Sonic. If he was a monkey instead of a hedgehog, no one would care about him.
>>
>>340113028
>honestly believing warp pads are an excuse
I'm sorry, I thought this was a 3D platformer, not a errand simulator.
>>
>>340127092
You were doing it wrong. Leon. Le-on. You don't say Lion as Lun.
>>
>>340127115
Diddy Kong's a popular character from the same era.
>>
>>340127205
Well, as I said, that's the common pronunciation I've heard during my life. Naturally, I would pronounce it that way too. Again, it may depend on the person pronouncing it, dialects, etc.
>>
>>340123478
It's hip to fuck bees.
>>
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>>340123168
Man, GameCube/Microsoft-era Rare onwards was weird. It started with an influx of mediocrity like Star Fox Adventures and PD Zero but got good again with Viva Piñata before descending into Kinect hell.

At least we got Killer Instinct and soon Yooka Laylee so it's not all doom and gloom.
>>
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>>340114419
>>
>>340127115
What about donkey kong tho
>>
>>340127291
He was nowhere near as iconic as Sonic during the 90s and you know it.
>>
>>340127624
A shit character. Only popular because of dumb memes like "expand dong" and the so-bad-it's-good DK rap.
>>
>>340120603
You would be surprised. I loved Tooie as a kid but when I replayed the games back to back as an adult I was floored by how much Tooie misses the mark. Banjo Kazooie was fucking perfect, the worlds were big enough to feel expansive but not so big that you get lost. Getting a Jiggy in Banjo Tooie can be so much fucking work, especially when they start hitting with the cross-level Jiggies. In Kazooie, however, getting a Jiggy is relatively straightforward and satisfying. The challenges fit the prize.
>>
>>340120346
a-at least we still have conker, right guys?
>>
>>340127831
I was the opposite. It wasn't until I replayed it recently that Tooie finally clicked with me. The way each of the worlds are designed is really clever.
>>
>>340128000
Trips confirm Conker is six feet under.
>>
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>>340128000
>Project Spark
>Young Conker

Why does Microsoft keep digging up that IP if they're not going to use it for something worthwhile? Chris Seavor clearly doesn't want to make another Conker game so just leave it alone.
>>
>>340128394
Was Project Spark's use of Conker actually bad? I don't know a thing about it, I thought people were just riled up by the way it was revealed.
>>
>>340123216
>Dr Quack
I love these guys

Feeling kinda bad I didn't back the project but I'll be making up for it by buying the game day one.
>>
>>340128487
Imagine if you could play as Conker in Harry's mod, with controls just like the n64 game but no objective. That's about it
>>
>>340128394
>microsoft using IP's for worthwhile products nowadays
No. Microsoft doesn't give a shit, the're just a fucking money company. The only time they listened to their "fans" was XBone needing a constant connection.
>>
>>340128487
https://www.youtube.com/watch?v=1wIHIznN4G4
it was pretty much "some conker assets in a thing that plays like garry's mod"
it ended with a TO BE CONTINUED and then microsoft canned project spark
>>
>>340123428
PARALLEL
>>
I hope they decide to let everyone have the toybox.
>>
>>340129161
Maybe they'll make it a free demo when the game releases. Wishful thinking.
>>
>>340129161
It will probably be available when people leak it. It's supposed to be a bonus for only certain tiers of backers so I don't see why they would
>>
>>340129161
Some backer will surely post it here.
>>
>>340123168
Only the last three entries in that list are actually bad while the rest range from good to perfect
>>
>>340113806
>Each of the games' five worlds
>games' five worlds
>five worlds

Oh shit
>>
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>>340114419
$150 dollary doos that I don't regret spending so far.
>>
>>340129367
And for what it's worth, they are the best Kinect games.
>>
>>340129386
They're saying that each world will essentially be two worlds due to the world expansion thing, but I'm still staying a bit cautious until they show an example of that.
>>
>>340128487
>DLC for a shitty game creator that they killed in two years
>half-assed voice acting
>half-assed writing
>typos all over
>Conker clips through everything
>clunky controls
>hey remember 1/8 of the original game where there were Tediz that's the whole mode now
>they actually ended it on a cliffhanger
It was pretty shit.
>>
>>340129456
That's objectively false, though. Those dancing games were the ones that used Kinect the best.
>>
>>340127802
Your personal opinion, and it's always the memes people use to say the character is bad instead of anything about the character itself, just like when people use a fanbase to rage about the game itself.
>>
Thanks doc.
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