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You are currently reading a thread in /v/ - Video Games

Thread replies: 123
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Literal masterpiece.
>>
Halo 2 multiplayer is still the most pure fun I have ever had playing a video game.
>>
[posts opinion]
heh... let's see those kid's get trolled by THIS one...
>>
>>339992330
12 years ago this released......oh man
>>
>>339992898
Looks like we found someone who couldn't finish it on Legendary :^)
>>
>>339992330
halo 2 was the best game ever
>>
>>339992330
all of the dudebros who spammed bungie with "LOL FUCK THE ARBITER WE WANT MORE MC" were the biggest cancer in the series
>>
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H3 was better.
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>>339992330
2>3>CE>5>reach>4
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>>339992330
I can't even imagine why you'd want a return to h2's linear campaign design. It's worse than that of even h4's

Not even Bungie believed in H2.

http://www.eurogamer.net/articles/better-than-halo-the-making-of-halo-2-article?page=6
>>
>>339993135
Well Bungie has publicly stated the first game was designed and tuned for legendary, all easier difficulties are just watered down versions. This was the philosophy behind H1, and it fell apart in H2 when encounters had to be massively retooled near the end of dev.
>>
>>339992330
3>2>CE>reach>>>>>>>the Holocaust>>>>>>>4
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>>339993625
Q
>>
>>339993625
Halo 2
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>>339993625
Video games
>>
>>339993815
makes sense, seeing that H2 on legendary is obnoxious as fuck
>replaying High Charity on Legendary
just fucking kill me
>>
>>339993625
Halo 2 multiplayer is better than halo 3's.
>>
golden eye was better. halo was cool for couch sitting but the game was easy and boring as fuck playing it by yourself
>>
>>339994089
Which one was High Charity again? Was it the first one where you tried to get to Johnson/Keyes or was it the second one where you fought all the Flood? If it's the latter it's the only level I've ever beaten on Legendary in Halo 2. The Brute Shot melee is too good against flood.
>>
>>339994210
Goldeneye was the worst. It was just that console kiddies didn't know better.
>>
The story mode was dissapointing. Fun levels mostly, but the covenant coming to earth and the second halo felt dumb
>>
>>339994329
I was thinking of both, really. they both stick out as awful memories to me
>>
>>339994329
www.halopedia.org/High_Charity_(level)
>>
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>>339993397
>>339993620
>>339992898
>>339992829
>>339992330

Removed plasma stun, decreased grenade damage, decreased grenade radius, damage and ttk decreased across the board for all basic weapons. Autoaim, Lunge, Bullet magnetism, vehicle achilles heel removed for boarding but only a dumbass would let some one get that close. Power weapons, focus on map control instead of skilled gameplay resulting in a low as fuck skill ceiling. BxR, worst needler in the entire series, showing bungie are incompetent as fuck about their own game balance. Standbying, modders, an outrageous host advantage, the worst shotgun in video game history that would effect shotguns in all fps ever.

I can keep going, the only thing halo 2 had was online and it fucking blowed.
>>
>>339994405
Better than halo
It was a great game
a even greater game was doom
and quake and cs 1.6 though
>>
>>339994537
https://web.archive.org/web/20070224045326/http://7hr33.org/index.html?commentaryfiles/woe

>As noted in the "Feel" section earlier, one of the most sweeping yet elusive changes is the overall flow of the campaign mode. A complaint frequently lodged against the first game (that I have never really understood) was that it suffered from too many duplicate textures and rehashed levels. Though I would have to imagine what this problem felt like in the first, I now truly feel it in the sequel. Many of the levels, such as the sections as the Chief on Delta Halo, the Arbiter finding your way to the Index, and again as the Chief on High Charity exemplify this. These levels are long. And what is more interesting is that these adventures are not one level per location, but 2 to 3 levels strung together in a row. This makes these sections seem stretched, anticlimactic, and by game's end leaves you feeling like the entire experience was made up of only 2-4 huge landscapes, rather than the 10+ levels you supposedly just played through. The varied aspects of the terrain over the course of the Arbiter's journey to the Library would be great in a level the size of, say, Assault on the Control Room. But when thinned out over 2+ levels it gets a little repetitive. Given the complaints regarding the game's conclusion, it also fosters the question of why the high points of these few macro-levels were not condensed into slightly smaller areas, and why more focus was not in turn placed on generating entirely new fields of combat. (One additional level that immediately comes to mind is the possibility of the Master Chief boarding Regret's ship on Earth, allowing for a neat espionage or information gathering level, and giving a more concrete reason for the Amber Clad to follow the Covenant ship out.)
>>
>>339992330
It's easy to see it that way in hindsight, but that fucking ending was the ME3 of the day.
>>
>>339994548
Goldeneye and Perfect Dark were bad games. The N64 controller was shit for shooters and trying to play one on it was an exercise in patience that I did not have to such overrated games.
>>
Halo SPV3 release trailer

https://www.youtube.com/watch?v=1ZNT-vqtVpI

Make sure to reinstall your copies of Halo Custom Edition
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>>339995012
Without those games halo would not exist

They took the basic feel of golden eye and put it into halo and made it scifi

They were great games.
>>
>>339995120
No, it didn't. There were shooters on the Playstation that did dual analog aiming before Halo existed. Halo has much more in common with those games than with Goldeneye or Perfect Dark.

They were a step in the wrong direction that went nowhere. If we went back in time and prevented them from ever coming out nothing would change.
>>
>>339995120
Not to mention it was built around hardware that was fully capable of accomplishing seamlessly what those games tried to do on severely limited systems, and then some.
>>
>>339995340
That would be true but i feel golden-eyes and pd directly influenced halo.

I saw a magazine in a fucking article about halo when it first came out saying that golden-eye and doom were what inspired the game from the creator himself.
>>
Even the devs thought Halo 2 was a rushed turd
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>>339995509
>but i feel golden-eyes and pd directly influenced halo.
How?
>>
The best part of halo was how believable it all was for a scifi setting where shit was crazy.
>boot up halo 2
>masterchief is strangeloving a quantum alien nuke through space within 10 minutes.
He went from down to earth elite infantry to fucking batman in a battlesuit in the break between 2 games, it made no sense.
>>
>>339995918
>why is this roided-up supersoldier doing superhuman feats
I dunno, anon
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>>339996230
He only became a roided up supersoldier in the prologue of the second game.
He was just a good soldier in the first game.
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>>339996350
doesn't the manual for CE state that his armor weighs 1000 pounds, and that he had special augments to wear it?

Also, Fall of Reach came out at virtually the same time CE did
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>>339996350
He was already a super soldier in the first game.

Halo Fall of Reach came out days before the first game and detailed exactly what the SPARTAN IIs could do.
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>>339996230
>>339996350

The books ruined it, they hyped him and worse too many cooks spoil the pot. Too many authors changing and writing their own take on the series.
>>
>>339996591
>>339996534
I didn't read the books, I just mean the tone of the games.
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>>339993620

Maybe people didn't like the Arbiter because his levels were fucking garbage.
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>>339996534

Yes, but it didn't change the fact he had physical limitations such as heights he couldn't fall from. Also the talk from the crew gave the impression that spartans were becoming fairly common and Chief was just the new iteration of what they had seen, " Hey look, a Mark V! "
>>
>>339996749
Eric Nylund was the only author that mattered for a good long while. There was another one who wrote the novelization for Halo CE, but he doesn't matter. Nylund was the one who set in stone a lot of the lore (how much of it was his and how much of it was Frank O'Conner's is something I don't know). Hell, we just saw Blue Team in the latest Halo game, and that was his thing.
>>
>>339996831
that just means that you design better Arbiter levels, not that you ditch the Arbiter entirely
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>>339993625
rollin
>>
>Elite Majors are equally as physically capable and tactically aware as a Spartan II
what did they mean by this? how the fuck were SIIs mowing Elites down by the dozens if this were true?
>>
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Since we're having a Halo thread, what do you guys think of pic related? This was my introduction to the franchise, and, ultimately made me buy an XBone to play the actual series
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>>339997317
I haven't watched it that or Red vs Blue in years
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>>339997414
red vs blue is still going on?
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>>339997414
RvB wrapped up a pretty good trilogy recently. Seasons 8-10 were a bit shit but 11-13 weren't bad.
>>
>>339997317
The best Halo thing on YouTube.
>>
>>339997414
Arby n the Chief is actually still going, but supposedly Season 8 (the current season) is supposed to be the final one. I never got into Red vs. Blue as the characters did nothing for me, unlike Arby n the Chief. I really like the characters in that.
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>>339997571
Wait, what? It is? I thought it ended like 2 seasons ago with Arby and Chief killing themselves using the oven.
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>>339997019

Chief was able to do things in the Mark V that he never could in game, but were capable in 2.

Fight me, also 2 had some of the worst downgrade in graphics ever.
>>
>>339997571
Wait, I thought Arby n the Chief ended a long time ago.

I remember the finale having a guy committing suicide over voice chat and everything.
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>>339992330
Maybe not a masterpiece, but I had lots of fun playing it when it came out.
>>
>>339997570

......I remember when RVB was in every fucking corner video game store.

But no, microsoft sam and action figures being shaken with controllers is apparently quality.

This fanbase deserves 4 and 5.
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>>339993625
Go
>>
>>339997658
>>339997714
They did kill themselves, that was season 7 actually. But they came back because fans really wanted the series to keep going. Including me.
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>>339994537
and it's still the second best game in the series

how fucking depressing for halo fags. one half way decent game out of six. smfh
>>
>>339993625
/v/
>>
>>339997796
The characters of Arby n the Chief actually develop though, and there are clear cut villains. I haven't watched much of RvB, but barely any of the characters developed from what I watched of that. In Season 7 of Arby n the Chief, in the episode Heat, Chief kills Cortana, and later throughout the season starts to show actual remorse for it, where as in the beginning, he just blamed Greg the Spider and Arbiter for her death.
>>
>>339998058
Shit dude, I may have to binge watch again.
>>339997796
RvB became boring when it stopped being about a goofy group of people stuck in a gorge for no reason, and they added the entire Freelance and conspiracy shit. There also isn't anything inherently wrong with 4 and 5, besides maybe the direction the art style went. It's good they're finally adding book lore in, and I want to see more Blue Team in the games. 4 had shit multiplayer, though. Campaigns were alright but are overshadowed by the older games.
>>339997019
Eric Nylund is the best. First Strike, Fall of Reach, and Ghosts of Onyx are easily the best books.
>>339998086
kys
>>
Best online: 5

Best local: 2

Nice in between: 3

Objective
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>>339994537
There's so much dumb bullshit in your post i'm not even gonna bother with it.

>>339994694
>talks about how 2's campaign is repetitive compared to fucking CE
lol

>>339994458
Halo 2 actually had a story though with meat to it, CE's story was barebones as fuck and was just an excuse to go from level to levels.

>and the second halo felt dumb

The control room in CE that had the holograms showed multiple Halo rings. There was ALWAYS intended to be a set of 7.
>>
>>339998748
>no mention of Reach's custom games community

How often are full custom game lobbies around in 5 now that forge has been out for a while? I miss so many of the old game modes.

I can agree with 5 having the best online though, only Reach and 3 come close to how fun it is.
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>>339998748

Best Local CE and you can mc fucking killyourself.
>>
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>>339998787

WHAT A SHILL!
WITH BLIND PRAISE AND BUTTHURT THROUGH THE NIGHT!
WHAT A SHILL!
SHITPOSTING AND LIKING HALO 2,
WITH OPINIONS LIKE A FART AND DUMB MEMES HE'LL SCREAM!

HE GIVES HIS LIFE, NOT FOR GAMEPLAY, BUT FOR JEWS!

SHIT EATER!
>>
>>339998693
If you ever want to binge watch it, there's this dude that uploaded every season on YouTube as separate videos, to watch S5 and all of S7 though you'll have to use a proxy.
>>
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>>339998787

No it didn't, the control room in CE had one giant one and a planet. You're thinking of the anniversary or retcon edition.
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>>339999365
>to watch S5 through S7 you'll need a proxy
why?
>>
>>339998693
>>339997019
It was mostly Joe Staten who made halo lore (lead writier at bungie for all the halo games, though he was hands off for 3), Nylund is second after that. I wrote up a long reply about interviews with him prior to 2 coming out and stuff in 2 that was hinting at stuff that didn't come out till way after Halo 3 but I hit lost it by mistake.

Anyways, i'd say Contact Harvest (which was written by staten) and the Forerunner novels are better then ghosts of onyx, and a few of the other novels (Last Light, Broken Circle, and Shadow of Intent (again, by staten) are almost as good as GoO.

I'd also say those 3 and Evolutions are better then Tfor and FS

>>339999291
Nice shitpost bro
>>
>>339997047

The only levels that wouldn't suck are ones where you fight humans, and I don't think your average dudebro would be any happier with levels where you kill army guys as an evil alien.
>>
>>339999291
>OPINIONS LIKE A FART
>SHIT EATER

This is what happens when someone tries to be clever on /v/.
>>
>>339993625
yo fuck yo
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>>339999727
hence we come full circle, and conclude that the dudebros were the problem
>>
>>339993625
Lets go
>>
>>339999580

VIDEO GAMES

2 IS OBJECTIVELY SHIT AS ONE.
>>
>>339999845

But without them the series wouldn't have gotten anywhere. It would be another literally who franchise like Resistance or Killzone that few people really care about.
>>
>>339999529
Blocked from every country on youtube for some reason.
>>
Campagin: CE>3>2>Reach>ODST
Multiplayer: 3>2>Reach>CE
>>
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>>340000274
>reach campaign better than odst
>reach multi better than ce
>>
>>339997701
>some of the worst downgrade in graphics ever

My bad
>>
>>339993625
derail thread go
>>
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>>340001045

>Fuck we put destructible objects on the bridge in our Halo 2 trailer.
>Spend nearly the entire development time on Halo 2 just to get that shit to work.

The literal man hours that could have been spent on other things.
>>
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>>339992330
I miss the online.
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>>340001672

I bet you miss myspace and xanga too.
>>
>>339999435
It may not be that specific hologram, but I distinctly remember one scene where more rings show up in a hologram in CE, and it wasn't in CA

>>339996831
>>339997047
They weren''t really any worse then most of corridor-y missions in CE, and 2 had much more other missions then those then CE did.

Comparing the two campaigns, i'd say:

The Great Journey > Delta Halo = Regret > Silent Cartographer > Gravemind > Metropolis > Assault on the Control Room > Outskirts > The Maw > High Charity > 343 guilty spark > Cairo Station > Uprising > The Arbiter > Sacred Icon > Truth and Reconciliation > The Pillar of Autumn > Keyes > Halo > The Oracle > Two betrayals > Quarantine Zone > The Library

And that's with me accounting for the fact that I just enjoy how halo 2 feels way more then CE and not allowing that to influence my rankings. I don't know how people can say CE has an amazing campaign or one of the best in the series when to me it's super obvious it has the weakest one. Tons of missions that are repeating mazes of corridor, even the outdoor levels have a fucked sense of scale and geometry density that makes them empty and too open for their own good. There's less enemy and weapon variety then in the later games; and everything after 343 guilty spark is just the first half of the campgin in reverse with flood and some modified geometry.

It gets repetitive and stale much easier then the other halo campaign, and unlike them, doesn't have much of a story to keep you going.

>>340000274
Campaign:
2 > Reach > ODST > 3 > 5 = 4 > CE

Story:
2 > ODST > Reach > CE > 5 >>>>>> 4

Normal multiplayer:
2 > 5 > CE > 3 > Reach > 4

Customs
Reach > 5 > 3=4 > 2 > CE

>>340000956
Not him, but I think they are almost tied. If ODST was as long as Reach was i'd say ODST's would be better.
>>
>>340001830

Then you're talking about the silent cartographer which was a map room. Which was displaying several layers of the ring you Dingus. And I don't think it was seven it even showed.
>>
Why was the Arbiter's VA so god-tier, /v/?
>>
>>340001830

Get off 2's cock ya fuckin literal degenerate.
>>
>>339997509
Yes, but the story is done. The new season that came out a few weeks ago is just a whatever the fuck they feel like, the first episode was an animated short, the past couple of episodes have been them in Halo 1 yelling at each other like the old seasons.
>>
>>340002336

Because he was a highly paid hollywood actor you fucking meh-tier plebian.
>>
>>340002443
How about you explain why i''m wrong rather then just whining about it fuckboi?

I wrote a whole paragraph about why I think CE has the weakest campaign. and all you did is make a 1 sentence shitpost.
>>
>>339993625
RAWLl
>>
>>340003116

>Nn-no you!

Still haven't even begun on >>339994537

needle dick.
>>
>>339999580
>though he was hands off for 3

is that why the campaign sucked?
>>
>>340003813

3's campaign was a hell of a lot better than fucking 2's, but thats not saying much.
>>
>>340003879
this is bait
>>
>>340003879
3's campaign was short as fuck, easy as fuck, anticlimactic as fuck, and had the massive plot hole of
>High Charity was coming to Earth to access the portal to the Ark
>High Charity is later seen having came through the portal, and crash landed on the Ark
>despite this, the Earth hasn't been nuked by the Flood

add to the fact that there was practically 0 cross-race jolly coop like there was at the end of Halo 2, despite the entirety of Halo 3 occurring when Hunters, Elites, Grunts and Humans teamed up, made the campaign for H3 lame as hell

>starts walking off into the distance
>"where should we go, ma'am?"
>*strikes pose*
>TO WAR
>*cocks pistol*
>
>walks back to where she was standing a few seconds ago and starts giving orders
>>
>>339993625
name?
>>
>>339992330

literal casual shooter
>>
is it possible to beat tartarus with an energy sword? I remember co-oping all the time with friends so we could have sword hammer duels with him but we always died and got bored and just killed him

also I replayed halo 2 on legendary on pc and holy shit is it a lot easier than I remembered

I used to struggle on that 2nd level where you camp that base and a bunch of covenant start flying in and the sniper jackals would one shot kill you and the fucking cloaked golden and white elites would fuck your shit up
>>
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>>340004262

The only bait you know is masturbate.

>>340004346

>It was short as fuck!
It was the length of halo 2, minus all the fucking jackal sniper roadblocks.
>Easy as fuck!
Because halo 2 was the pickle of great AI and balanced weapons right? wrong.
>Anti climactic!
You went to a galactic bomb shelter and detonated a galactic super weapon, you also fought real fucking scarabs and not scripted shit.
>Massive plot holes!
lol read the books! ; 3 - isn't that what you kids told the CE crowd? Karma is fucking great, you deserve 4 and 5.

And if we're going to bitch about the campyness of it all we could start talking about English speaking Elites, seriously fuck off. #wrongsideofhistory
>>
>>339994537
>>339996831
This
>>
>>340004795
yes, I remember quite vividly slashing him in the face repeatedly until he died
>>
>>340005056
This
>>
>>340003879
Agreed
>>
>>340003813
That's why 3's STORY was sub par, yes. It has nothing to do with the campaign though
>>
>/v/ is full of 3babbies now

nuke this board
>>
>>339992330
bxring was something no fps ever had/will ever have again. glitching or not.
>>339993625
scrub detected. can't even recognize which is better even if 3 was his first
>>
>>339993625
Halo 2>Halo 3
>>
>>340006374

>Bxring was and never will be in fps again.
CE had melee reloading, melee grenading, melee weapon change.
Gears of war had their own variation of this with their reload bar.

I believe CS had a variation for a while and also Shogo.

Using melee or another weapon animation to cancel out the current and then throw another has existed for a while bud. It's just melee in Halo 2 was literally Push B and then watch as you magically " LUNGE " at them for most of their shield.

Shit was and is bullshit.
>>
>>339993625
meme
>>
So we've finally reached the point where a Halo game is called a masterpiece on /v/

I think we can safely shut this board down now
>>
>>339992330
I tried the SP of H3 and it was controlled like a train wreck. Did H1 have better movement or is the series just trash?
>>
>>340006976
>sees a thread for a game he doesn't like
> goes and posts in that thread
End your life
>>
>>340007257
>wahh wahh wahh I'm a millennial shitter look at how much poo I can fit in my mouth

Take your own advice
>>
I've only ever had a 360 so I only played 3 and 4.
>>
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>>340007113

CE is solid.
>>
Was my first game on the Xbox and I loved every second of it Online and with my brothers
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