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Who else can't wait for this to be announced in E3?
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Who else can't wait for this to be announced in E3?
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>>339978565
Yiff in hell furfag.
>>
>being excited for a bethesda game
>>
I'd rather it was Summerset Isles.
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>>339978705
When did you stop having fun, anon?
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>>339978565
Why would argonia have a woof
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I'd rather they call it black marsh like a proper imperial citizen
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>>339978653
OP here. Not a furfag, but a swamp nigger
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>>339978565
The next game is going to take place in Valenwood and Elsweyr. My brother works at Bioware so I have it on good authority.
>>
Is this confirmed it'll be in black marsh
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>>339978773
When I started playing Bethesda games.
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>>339978773
After Skyrim
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>>339978837
>le redguards are niggers maymay

Fuck off, faggot.
>>
>>339978837
And not a single person anywhere will complain about lack of diversity
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>>339979038
>le redguards aren't niggers maymay

Fuck off, faggot
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>>339978705
I can only imagine how much of a chore and unfun leveling up is going to be in the next elder scrolls game. skyrim was terrible. fallout 4 took the terrible to new heights.
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>>339979038
Go back to /pol/ homophobe.
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>>339978773
With Bethesda games? after I stoped being a 15 years old
>>
Elswyer or bust nigger. Shit go big or go home, Elsweyr+Valenwood+Summerset all together. Then in another 4-6 years just give us all of Tamriel to explore in one game and kill off the series, assuming they don't kill it off with TeS6.
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>>339979138
they are arabs retard, the niggers of tes are nords

>we wuz tiber septim n shieeett
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>>339979252
Exactly. I can't see how anyone could be excited for fallout 4/skyrim 2.0
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>>339979252
This
I played morrowind after oblivion and skyrim besides the combat being wonky It's leagues more interesting and fun
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>>339978837
They already did Morrowind.
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>>339979252

I'm sure they'll remove leveling and try to replace it with something more 'cinematic'.
>>
>>339979482
Can we call them nigger arabs?
>>
>>339979252
This, I still have a soft spot for skyrim but after properly playing oblivion (not just mainquesting like I did on my first playthrough) it's definitely weaker than I thought.

And I fucking despise fallout 4, few games have pissed me off that much.
>>
Bethesda will never make a mainline TES game anymore where most NPC's aren't white people.

-No TES6: Redguard
-No TES6: Argonia
-No TES6: Elsweyr
-No TES6: Summerset
-No TES6: Valenwood

If you had a game full of lizard people, or cat people, or blue people, or black people, xenophobic-ass Americans wouldn't buy it.
>>
Oblivion 2 when?
These spinoffs are fun and all but I'd rather have Oblivion 2
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I just hope they make the combat more interesting.
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>>339978565
It's called fucking Blackmarsh. This is was either made by a fucking jackoff or a master baiter.
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>>339978565
>Argonia
IT'S THE BLACK
FUCKING
MARSH
>>
>>339978565

>implying it'll be anything to do with that shit
>implying Bethesda will just leave the loose threads that is the Aldmeri Dominion/Thalmor after Skyrim and the civil war.

Besides, the name is just catchier.
>>
It's normie shit now. 99% of people who will be sperging out over it being released can't even name a single thing Argonia is known for.
>>
It won't be announced, they had to focus all their efforts into fallout 4. Still turned out shit, but there was clearly a lot of work put into it. Gonna take a while before they have anything TES to announce.
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>>339979868
Oblivion has one of the WORST levelling systems in gaming, and the one that introduced the dumbing down elements that are in Skyrim
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>>339979942
>not morrowind 2
>>
It will either be in Argonia, Kajitistan, or Redguardia. Possibly Altmeria, but it's not as likely.
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>>339979868

I played Oblivion for hundreds of hours and I never finished the main quest. They really shit the bed with side quests in Skyrim. I don't even remember a real side quest from what I played of 4. For RPG's, they really skip out on the whole 'writing' thing.
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>>339980093
Call it Argonia or Black Marsh if you want.
Nobody cares about the Hist Lickers.
Best thing you can say about them is at least they aren't Bosmer.
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>>339979893
>Morrowind
>Dunmer Land

Ok
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>>339980212
They just left everything after Oblivion sit for about 200 years.

Why would Bethesda put any more effort into cohesive storytelling than their garbage engine/programming? Mods will fix it, anon.
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>>339978565
>Fallout 4 is not even a year old
Sure, there will be another bethesda rpg announced at E3
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>>339979842
yes
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>>339980519
>implying Bethesda gives even half a fuck anymore

At any rate, we've still got Dishonored 2 to be disappointed by before another shitty unfinished sandbox is pushed out their rectum.
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>>339980316
Small flaws on a great core my friend. No such thing as a perfect game, except for Wind Waker.

>>339980353
I wouldn't say writing's the main problem, it's more that they're all straightforward "go here, kill everything" quests with no choices or varied ways to finish it. Skyrim was full of those too but there was more of an adventurous feel that covered it up, at least if you ask me.
>>
>Rpg elements will be replaced with weapons, armor, and magic perks, and no branching perks, just a straight line.
>Will be used on the same damn engine
>Character will now be fully voiced with his own moral code so you don't need to be annoyed by pesky moral choices!
>Plot will be an unsubtle commentary on how we treat homosexuals and transgendered people today
>Instead of having swamps with living trees, the region will be a forest with lots of rivers and lakes, and everyone will follow the Nine instead of following Sithis like that silly lore said!
>Despite being the best gurellia fighters in the lore, going as far as forcing Daedra to close gates because they were being fucked up badly, Argonians will wear heavy armor and use heavy weapons.
>>
>>339980987
I never really saw a transgender or gay agenda in 4. Seemed more like a decent story concept handled by shit writers.
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>>339980952
The dungeon crawling was also the worst in the series by far.
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>>339978565
id love to see argonia but its a shame id also have to see the shitty game that comes with it
>>
Black Marsh proper is fatally toxic to non-argonians. It cannot be the setting for a mainline TES game, since the player must be able to choose to be any of the nine races.
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>>339980952
it's not only the quests. Morrowind's 90% of quests were fetch or kill quests, but the problem is that Skyrim had longer (albeit better and more ""unique"") dungeons that made more tiring. Oblivion's dungeon had the length of Skyrim (but even bigger) but it didn't have as many fetch quests.

IMO if Skyrim had longer guild quests, journal directions and less essential NPCs it would have been a great TES game
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>>339981197
Uh huh, and Cyrodil is a jungle too.
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>>339979842
*sand niggers
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>>339981264
Changing a jungle into temperate lowlands isn't as big of a deal as changing a toxic swamp (stories of which are all over in-game books) into a non-toxic one.
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>>339980504

They suddenly cancelled a planned DLC involving the Thalmor for Skyrim, probably because they decided it'd make a better TESVI than a DLC.

Besides, there really wasn't much loose threads from Oblivion. The crisis was over and the septim bloodline had ended, for the time being the Empire would be under the stewardship of High Chancellor Ocato. It could be years before they find someone suitable to become the new Emperor. That's the only real loose thread.

Meanwhile in Skyrim there was a secondary plot intermingled with the main plot of the Dragons coming back, Alduin may be dead, and the Civil War may be over, but the Thalmor were shown to play both sides of the civil war, and the conflict with the Thalmor is just beginning, nothing was resolved, and the Emperor has just been murdered by the Dark Brotherhood.
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>>339981570
You could also travel there in the first game. Still cannon.
>>
>according to the lore literally no one who isn't argonian can enter the central marshes due to all the disease that's festering in the waters
>you can literally only play an argonian if you want to see the whole map
>I don't care, because Argonians are best race
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>>339980519

>Bethesda has their own E3 conference to announce no new games

We already first saw Dishonored 2 last year. IT's not worth doing a separate conference for Dishonored 2, TESO, Fallout 4, and Doom DLC.

They need something big to announce to make it worth it

Also, Bethesda's so massive at this point they can mave multiple teams working on different projects simultaneously.

They might not release TES VI until 2018, but they might announce it at E3, either TES VI, or a new IP (they were hiring for a new "cutting edge RPG" recently, after Fallout 4 launched)
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>>339981570
>>339981736
>Living in a poison maash is hard as a Nord, good ting the local alchemist always stocks plenty of cures for the local poisons. Stay safe traveler.

Wow, I just fixed the issue with one line of passerby dialogue.
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>>339981083
It's not homosexual agenda, actually.

It's white guilt and SLAVERY analogues, complete with an underground railroad.
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>>339981736
Or you can just get swamp boots

Bethesda will definately dumb down enchanting even more, my God why do they do this
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>>339979109
oh yeah, there won't be any shitposting on that subject at all
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>>339981714
Here's an idea.
Don't set it in Skyrim then.

I for one would have far preferred Black Marsh as TES V.
>Still have the civil war plot
>Counter invading the Deadlands during the Oblivion crisis
>Blowing the fuck out of the Dunmer
>No generic European setting

Of course what >>339981736 said would be true, but who the hell plays a non Argonian anyway?
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>>339978565
Why a wolf
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>>339980519
>Fallout 4 is not even a year old
that can't possibly be true can it? it's 2014 right?
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>>339982086
But you'd have to be drinking the shit all the time. The air is literally toxic.
I suppose you can use it as an excuse to kick the Argonians leaving the empire. They can increase the tariffs of the poisons, leading to an embargo by the empire.
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>>339982086
If it was that easy, there would be non-argonians living in Black Marsh already. There ain't, because setting foot into that poisonous hellhole as a non-argonian is a death sentence, no matter how many potions you chug.
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>>339982086
no, no you did not. it would be criminally typical of Todd to do that, but it wouldn't ever be ok lore-wise
>>
after skyrim and fo4, you know it'll be a generic hack and slash game with minimum dialog options, very few branching quests and tons of "radiant" quests.
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>>339979482
the altmer are the niggers

>true descendants of gods
>constantly oppressed by lesser races
>finally get their shit together and take over the world
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>>339982009
>Bethesda acquires the rights to another beloved franchise to showcase at E3
>it'll be Fallout 3 levels of disappointment all over again
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>>339982318
>tfw it's barely half a year old
what the fuck
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>>339978653
Argonians don't have fur dipshit.
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>>339982241

It won't be set in Skyrim but the events that took place in Skyrim rock the entire continent. The Stormcloak Rebellion and death of the Emperor in Skyrim will reignite an armed conflict between the Empire and Aldmeri Dominion.
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>>339982470
>>339982485
>>339982505
You ALL know that if Bethsda ever wants to make a game set in the Black Marsh (and they probably will) they will do something like that.

There's no fucking way they will go "Hurr, we can't set a game there because the lore says it's forbidden and only Argonians can survive."

What they will say is "How can we explain why Humans and Mer are here now?".

For every reason you give as to why Humans and Mer shouldn't be there, I can think of a hundred viable excuses they could use to write that note out of the lore.

Besides, as I said, you could already go there in Arena.
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>>339978705
skyrim was fun, fallout 4 was trash

they'll have a new engine this time around, r-right?
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>>339982551
say it was the spiritual successor to that kick and slash might and magic game- would vee love me then? one (You) one prayer
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>>339981736
Transcription Error 2: Electric Boogaloo
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>>339978962
>Valenwood
I fucking hope not
I'd rather they not drop man-eating bosmer and migratory tree cities.
Seriously, their engine can barely handle small towns with a handful of npcs. Could you imagine that shit attempting to create moving fucking cities?
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>>339982786
I think you have me confused. I was saying TES V should have been Black Marsh, not Skyrim. I know damn well they won't set the next game in the same place.

>death of the Emperor in Skyrim
You just reminded me. How the hell can you join the Imperial side in the civil war, whilst at the same time join the Dark Brotherhood? Why is this a thing? Is it just to appease all the "jack of all trade" fucktards?
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>>339981083
Yes but the fact that you could easily fuck your party members, regardless of gender, and the fact you can wear women's clothing shows Bethesda is slowly succumbing to the epidemic.
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>>339982807
The point is that they cannot do that without taking a huge dump on already established lore.

And the universe wasn't nearly as fleshed out at the time of Arena as it is now.
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>>339982807
I know but it ain't right god damn it... it ain't right...
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>>339982557
This.

WE WUZ KANGZ
>>
What if they use that idTech 5 based "Void Engine" that they copyrighted a few years back for the next TES?
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>>339982807
>"It's funny we're here right? I remember reading books about how this place was poisonous. A lot has changed I guess"

>"Did you know that in order to protect their land, the Argonians actually wrote books claiming this whole area was poisonous to all but their own kin? The nerve!"

etc etc

>>339983104
>The point is that they cannot do that without taking a huge dump on already established lore.
They do that every game, and honestly, writing a whole region as being essentially a "No play zone: Do no set games here" for a video game series is pants on head retarded.

They NEED to retcon that bit so we CAN have games set there.
>>
>>339982807
To be fair, a lot of the shit mentioned in Arena and Daggerfall are "loose canon" anyway.

Remember the Daedric Prince Ebonarm for example? Neither does Bethesda.
>>
Why would you be hyped for the next TES instead of absolutely dreading it?
Bethesda are going at it with scissors and shredders as we speak.
>>
>>339983068
Yes, because having a character that is good in one thing but bad at another isn't HEROIC ENUFF!!! You could technically join all the guilds in Morrowind, but in order to become a true jack of all trades you'd have to play it insanely smart, and even then you wouldn't be as good as someone who picks one path and sticks with it, like an actual jack of all trades.
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>Oblivion had better writing than Skyrim
>Skyrim was consolized/casualized into oblivion
>New Vegas had better everything than FO4
>Being hyped at all for BARREN LAND SCROLLS 6
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>>339983501
>you'd have to play it insanely smart
Uhh, not really, just min-max. I maxed out everything fairly easily, and was a master of all trades, not a jack.

There was absolutely no downside to joining all the guilds you could (except the houses, as you were only allowed to pick one)
>>
I'd prefer Elsweyr
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>>339981197
It's inhospitable but it's not impossible to live there
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>>339983672
>there are people who think Skyrim is better than Oblivion
I know it's like comparing two different shades of brown, but really. At least Oblivion is trying, albeit badly, to be an RPG. Skyrim straight up doesn't care.
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>want argonia
>will probably get skyrim 2

as long as it's not those khajit fuckers
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>Not wanting knightly adventures and court intrigue in High Rock

Knaves, all of you.
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>>339982952
Yes, I dream of a open world, elder scrolls type game with might and magics gameplay.
>>
>>339983720
Guess I'm just stupid and don't know how to powergame. But see, there was the option of minmaxing or picking/making a specific path for your character, while in later installments pretty much demand you make a perfect character that's good at everything. Fuck that, I want to play my sneaky mage thief who is utter shit at combat, it makes it more immersive for me and more fun.
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>>339983869
>Skyrim straight up doesn't care.
Which is why it was the better game. Skyrim was miles more immersive than Oblivion, and much better designed as far as locations and world structure goes, and while it wasn't as good of an RPG in terms of stats and shit, it was a much better game overall.
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>>339983869
DARK BROTHERHOOD
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>>339983758
Elsweyr + Valenwood and Summerset or Akavir would be the best choices for the next TES, but they probably choose somewhere fucking boring again.
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>>339983996
You know that you are not forced to use your perk points once you have reached your preferred build, right?
>>
It doesn't matter where it is set, it isn't going to look much different than Oblivion and Skyrim. Lore be damned.
>>
More like Summerset Isles.
>>
>>339984023
>immersive
Fuck off
>>
>>339983936
>High Rock will be one unified province instead of different petty kingdoms
>Wayrest getting sacked by Corsairs will be retconned
>No reference at all to Daggerfall
>The generic Europe design will be 10 times that of Oblivion
>Orcs will be shown as the victims who dindunuffin.
>>
>>339982952
but todd-sama. your physic engine isnt even stable. and the kick can be replicated already with fus roh dah.
>>
>>339983996
Oblivion demanded you level up certain shit pretty hard. Skyrim was more forgiving with the enemy scaling.

Oblivion had the worst leveling system in gaming history though. So much worse than Skyrim.

It actively encouraged you to use skills outside of your role, and use skills you give zero fucks about in order to not get ass raped by mudcrabs.
>>
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>>339978565
After Fallout 4 i dont care anymore.
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>>339984023
>doesn't care that it's an RPG
>it's super immersive though
Does not compute.
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>>339984023
Not really because it's more boring quest wise than Oblivion.
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>>339978653
hiss in hell scalie
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>>339984189
>Doesn't want immersion in the fucking Elder Scrolls
No, you fuck off. Immersion is the one things these games have always done well. There's no god damn point in having books and books of lore if you're not going to be immersed in the world they're written about.

Seriously. Fuck off.

>>339984297
RPG = / = Immersion
Immersion can exist without RPG mechanics. I like RPG mechanics, but if Bethesda is too incompetent to do both right well (Oblivion), then just go with immersive.
>>
>>339978780
Because muh near extinct fox people
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>>339984297
Stat crunching and dialogue choices are not required for a game to be immersive. A well-built world and visual design will do much more for immersion than either of those things.
>>
>>339984083
I know, but the thing is it doesn't really matter if I put points in perks or not, I'm still going to be able to sneak, use magic, and fight the same. Perks just make shit a tad easier. Let me try to explain.

Imagine a world where everyone made bread, just bread. Nothing except bread and water for all meals. You too can make bread, and it is always made via mills. Well, one day a man comes along and says he has made an invention to automatically make bread without having to work for it! You could buy the invention to make bread easier, yes, but you could also not. You're still making fucking bread.

>>339984225
Oblivion's levelling was rather shit, but at least it was attempting to be an RPG. I at least give Oblivion some slack due to it trying in some areas. I like the idea that you're not really the chosen one, just the bumbling sidekick, and Shivering Isles was awesome, but the game is still kinda shit.
>>
>>339984327
The quests in all the Elder Scrolls games are the same, and the only people who say otherwise have an agenda of some kind. They're all generic fetch quests / kill quests, and none of them effect the world in any way whatsoever. At best, you might have a character greet you differently after you complete the quest, but that's all. This goes for all three of the modern TES games.

Oblivion's quests are marginally better than Skyrim's, but they're bogged down by different things, like the atrocious randomized modular dungeons with scaled loot you're forced to trek through for half of them.

At least Skyrim had more unique dungeons.
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>>339983936
I don't want a game set in high rock until they make Bretons actually look like the half man half mer crossbreeds they are
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>>339984670
>who say otherwise have an agenda of some kind
u wot m8
>>
>>339984420
I'm sure as fuck IMMERSED with my garbage UI and garbage Gamebryo mechanics, coupled with garbage quests, garbage writing and garbage choices. Real fucken IMMERSIVE when the physics spaz out or i go off to collect thing x from place y for the nth time
>>
>>339984550
>Oblivion's levelling was rather shit, but at least it was attempting to be an RPG.
Attempting and failing to do something isn't worth anything. Oblivion failed at level scaling, really fucking hard. Skyrim's perk system, while not ideal by any means, was still leaps and bounds better than Oblivion's system of "fuck you, you level what you're told"
>>
>>339984550
I guarantee you that if you put no perk points into sneaking, for instance, you won't be able to sneak effectively.

Nor will you be able to cast master level spells if your build does not rely heavily on magicka (and generally casting spells, as you need to cast spells to get levels in the magic schools).

There is build variety in Skyrim, but it requires the player to stick to their guns.
>>
>>339978565
I can wait.

What I should be excited that were going to get an elder Carla game with even less RPG elements than the last? It's been happening since morrowind.
>>
>>339984465
To be fair, neither Skyrim or Oblivion are well built.
In Oblivions defence, although it suffers from having every dungeon look the same, at least structurally they are different. Skyrim not only has all its dungeons look the same, but they all have the same "you can see the exit door above the entrance, but you can't reach it yet" design in every place.

At least with Shivering Isles Oblivion went a bit left field and designed something very unique, which is more than can be said for "totally not Lovecraft meets Morrowind nostalgia" Dragonborn.
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>>339984892
>I have autism and can't suspend my disbelief. I have never been immersed in something that isn't real life.

TES is one of the most immersive series there is.
>>
>>339984905
who need build diversity when you have stealth archery.
>>
>>339984892
I will admit at least the perk system is more streamlined and tells you what you'll get.

>>339984905
I can see your point. I just miss the exclusion of classes but I guess they were removed since everyone went ahead and made their own. I miss hand to hand combat though, even if that one perk lets you beat the shit out of people in heavy armor it just isn't the same.
>>
>"perks"
>literally the main way of leveling up
Does Bethesda not know what perks are?
>>
>>339980952
>Toddlerwaker
>Perfect
Kill yourself
>>
>>339978565
I can't help but love the formula they have going. I just wish more than anything that someone else would fucking use it. NOONE at ALL has used the formula. Someone needs to rip this niche out of these inhumanly prideless pieces of shit niggers hands. This formula has so much god damn potential and the fuckers using it are scraping the god damn bottom of the barrel because they know all they need to do is adhere to the formula and they'll win.

I want an elder scrolls with in depth RPG mechanics. Fuck bethesda so much for being lazy with this formula.
>>
>>339985095
>>339984905

All they had to is force lock a perk tree if the play chooses something.
>I want to be a light armor, 2 handed weapon Barbarian character, so I'll put points into those
>Ah I have to lock something out, let's lock out heavy armor and unarmed because I'm not playing that
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>>339985325
try the far cry games from 2 onward. they even have different endings :^)
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>>339985038
>at least structurally they are different.
A hallway is a hallway whether it goes left or right. Skyrim had a lot more stories in their dungeons, a lot more unique constructs and puzzles and traps, a lot more unique items, and a lot more random shit that could happen, like stumbling into some trap some dude set for you, or finding that fuckhuge dwemer cave, or finding the ghost of some lady and then taking her clothes off her corpse, and so on.

Oblivion had one dude in charge of dungeons, and it REALLY shows.

The only surprises that come from Oblivion dungeons is "I wonder if this room module will have the (same) connecting hallway come out from the left, right, or center this time.

Skyrim's might have gone in a straight line, but there was usually shit to see and do and find in that straight line. Not in Oblivion. Dungeons were empty aside from the same generic enemies.
>>
>>339985095
This was the only way I could have fun in Skyrim. The water downed spells, and the continuing lack of oomph in melee or variations in attacks just makes me want to be a dick ass thief.
>>
>>339985409
unarmed isn't in Skyrim
>>
>>339985325
the only people who can pull off that formular well is arkane studio.
whoop de fucking doo, they belong to bethesda.
>>
>>339985459
I'd like to keep pretending those exist. Far Cry does not have any sequels.
>>
>>339985409
>Locking builds away
>In an Elder Scrolls game
If you want to gimp yourself then gimp yourself. Don't force it on everyone else. I always roleplay as a Demigod with mastery over time and space (fast travel), and super human abilities in everything. I NEED to be able to exploit and break the game for ME to play MY role. No one is stopping you from not picking perks.
>>
>>339985409
What the fuck is wrong with you
>>
>>339985591
I'd gladly give anyone else a shot at this formula, even fucking EA. I'd gladly get raped in the ass and my wallet if they made a reasonably in depth game using the formula elder scrolls uses.
>>
>>339985409
Or you could just make the conscious choice of not putting points into anything you don't plan on using.
>>
>>339985038
>Oblivion
>Structurally different dungeons
Did we play the same game? Oblivion dungeons were like they sat down and said "we got one man and about 10-20 different room pieces, let him make 200+ out of those combinations."

It got to the point where I immediately knew where to go in dungeons because the pieces had no real variations. The minute you saw one aesthetic point to a room that you saw in a previous dungeon, you knew the layout instantly.
>>
>>339985476
>Skyrim had a lot more stories in their dungeons
A lot more direct, in your face stories, like the Grey Witch or whatever her name was. Oblivions dungeons did include little bits in them that told their own stories. Look up Lost Boy cavern.
>a lot more unique puzzles and traps
True, but not by much.
>a lot more unique items
Sort of true. A lot less enchants/spell effects though on these unique items.

>Oblivion had one dude in charge of dungeons, and it REALLY shows.
Also true, but what is so depressing is that Skyrim had a full team to work on dungeon design, and it still suffers from the same fucking design over and over again. It doesn't matter if you have one person or twenty, you need a competent design team.
>>
>>339985920
Dragon age inquisition :^)
you want open world? how about OPEN WORLDS
Mass effect andromeda, coming in 2017 :^)
>>
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So, after seeying what they did to Fallout, how do you think Bethesda can fuck up TES even more after Skyrim?
>>
>>339985679
Also, to complete the roll play, I played the same character in all three games, and I played them in the order of Skyrim --> Morrowind --> Oblivion. My character was an inter-dimensional demigod, who took on a role of a famous person in history, kind of like the dude from Quantum Leap, but had more power. First he was the Dragonborn, then he traveled backwards in time to experience what it would be like the be the Naraverine, then he became the Hero of Kavatch.

There's a lot of shit wrong with these games, but it's fun to have fun with that fact. Glitches in the game (and there were many) were just me experiencing a hickup in this dimension. Quickloading was legit time travel.
>>
>>339986058
They exclude enchanting and make it like Borderlands
>>
>>339986058
>Voiced player
>Generic American even when playing cat or reptile
>3 yes variants + no
>>
>>339986042
Skyrim had 8 people I think, and while yeah Olbivion had more enchantment effects, none of them were very good in that game either. Both Skyrim and Oblivion had incredibly lackluster magic and enchanting compared to Morrowind.

And Oblivion's leveled loot was SOOOO much worse than Skyrims. The unique items in Skyrim were at least somewhat special. In Oblivion most unique items were trash, even if you waited until endgame to get them.
>>
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>>339986328
>3 yes variants + no
I raugh at you
>>
>>339986058
That's one thing I just never understood. In TES you always had a blank slate character and past, and all your shit defined you, at least in your head. Then Fallout 4 hits and it's just clear as day which are the "canon" dialogue lines for everything. It all feels so forced.
>>
>>339986197
Funniest part is that this can be canon. A major part of TES lore that I love is that anything and everything can be canon, and not in the way that Fallout tries to handle it. Just look at C0DA and you'll see what I mean. Hell in one guy's canon the Reman empire had a space race with the Altmer.

>>339986058
I refer you to >>339980987
>>
>>339986058
Everybody are humans with the 2 body types: male and females
Only 2 npcs and DESIGNATED waifu have unique faces and design, the rest is randomly generated.
It's 200 years after skyrim so we gun/1 hander only
upside: spells have its own button. downside: it's also the grenade button
3 perk trees: health/mana/stamina with perks correspond to value of 100/200.../1000
it's so dense, there are a draugr for every milimeters of your screen
>>
>>339986058
Voiced protagonist, locked into the race of wherever it is based in, cut every last remaining rpg element out, all what three of them, less variety in weapons
>>
>>339986043
I've confirmed that i now have aids. I would love a dragon age game using the elder scrolls formula though.
>>
>>339986058
All I want is a legitimate land buying / house building system. I want to be able to HAVE kids, not just adopt them, and I want to be able to maintain my home and family.

If I choose to go down that road and have a house and family, then I should have to provide for them in order to keep them. They shouldn't just be more trophies for my house.
>>
>>339985679
Fine, you want to spread your build around to be all encompassing. However, it defeats the point of going down one specific build. Rather than lock you out of certain talent trees altogether, the game should lock off the top tier talents if you're going all out. If you want to be a swordmaster and just use blades, then you should be entitled to the best perks. If you want to go spellsword, then you can never be the master of both because it defeats the purpose of single talent builds.

>>339985943
Children don't have the conscious to do this. Without rules put in place they'll do everything and anything.
>>339985532
It isn't? Are you just being autistic because I didn't specify "hand to hand" or is just flat out not in the game?
>>
>>339986638
>less variety in weapons
How is it physically possible to have less than Skyrim
>>
I'm taking June 12th off work with a few days vacation for E3.

I hope we get some good stuff.
>>
>>339986709
Bethesda will find a way
>>
>>339986058
3 types of spells: stream, bolt and trap
no blacksmithing
not even being able to pick between health magicka or stamina and just leveling up and increasing all 3 by a bit.
Enchanting being even more limp dicked almost useless.
>>
>>339986737
I'm going out on a limb here but I bet you didn't tell your boss you were taking time off to watch marketers sell you games.
>>
>>339986809
Spears only?
>>
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>TES game about shit going on with a space tree that created tree lizards
>Trusting current Bethesda to handle Black Marsh and Argonians/Hist
You need a scalyfag version of Kirkbride to even make it work and make sense. All I remember Skyrim doing for time and space stuff was introducing the concept of kalpa to casuals.
>>
>>339986668
https://en.wikipedia.org/wiki/The_Sims_Medieval
>>
> enemy level scaling

Please don't do this.

If I want to full-autism to level 1000 then I should instagib everything.
>>
>>339986695
Single builds level up their tree faster. A better way of doing it is just don't put a cap on levels.

Sword only fighters will level their sword, and only their sword, and will get a shit ton higher than jacks of all trades, but jacks of all trades won't feel cheated out of the best shit, and they won't feel like they fucked their build either, because they could always decide the specialize at some point.

But they should keep the exploits like potions of stronger potion making of strong potion making of stronger potion making etc, for the people who enjoy having fun.
>>
>>339986236
Borderlands with swords and magic. Sounds fun :^)
>>
>>339986924
Yeah but I want to do that in an Elder Scrolls game where I can pick up wooden plates and various suits of armor from a dungeon and bring them back to my house.
>>
>>339986695
It's not in the game but it is, sorta, you can punch people but it isn't a skill and it's a waste of time unless you get the perk in the heavy armor skill in which it becomes slightly less of a waste of time but still a waste of time.
>>
>>339986883
No, but he wouldnt care either way.
>>
>>339986961
Why would they feel cheated that they fucked their build if they go jack of all trades?

You have the ability to use 2 or more different shit. They aren't all going to be useless and if they are then that's your problem.
>>
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>>339980987
I can actually see them giving a big "fuck you" to the lore, they're too lazy to care and the average modern TES fan only cares about "le epic dungeons and loot dude xDD"
>>
>>339986906
It would be cool to have a plot around the Hist trees and the nature of Sithis as not a generic evil god, but a force of nature that destroys what must be destroyed while (I think the name is Adomay or something) creates, both work in unison in order to keep the universe in balance. But that's not fun, TAKE THE FIGHT TO SITHIS WHO WANTS TO DESTROY THE UNIVERSE LOL!
>>
>>339986890
That would be great though
>>
>>339986947
all todd game after oblivion have level cap for each enemy types and level cap for zones
the problem is your power level is not as broken as morrowind and previous.
>>
>>339986890
Bows only.
Sneaking will also only be the only skill.
>>
They better have an athletics skill.

Half the fun of exploring was jumping around everywhere to gain levels and run sonic speed.
>>
>>339987073
>>339986668
Also, I want a way to legitly sell my loot, and I don't mean by going to every vendor and forcing them to buy shit they would never normally buy. I mean by actually opening a shop and filling it with shit you found. You could hire people to man the shop for you for a percentage of what you make. Dungeon crawling could be a profession. Maybe they could even let you open up multiple shops and start a franchise, and when you have enough money you could purchase goods wholesale and use that money to buy more land, more servants, more wives to take care of more of your offspring.

I want to be able to simulate fantasy life, not just questing.
>>
>>339987196
There's still a bit of care in the lore, even Skyrim had some but you had to dig deep to find it. The Thalmor want to destroy creation in hopes to begin again as their immortal godlike selves, that's why they want to destroy the towers of the world and remove Talos worship in an attempt to kill him, as he is seen as the god that keeps the material plane in check. But about 95% of people who play Skyrim just see EVUL ELVES!!!
>>
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>batshit insane setting where cat people climb on eachother to get to the moon and people can alter reality at whim to become living gods
>Bethesda hesistates to use any of this and instead goes for the generic midieval europe tolkien shit

fucking shit why
>>
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>Skyrim will be five years old this November
>>
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>yfw the next TES game is an ARPG akin to Diablo
>>
>>339987282
Skills? What's that grandpa? All the cool RPGs nowadays have perks only
>>
>>339987396
go play a fucking mmo. single player rpg is all about the combat and narrative interaction.
>>
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i can wait for it
>>
>>339987651
What's wrong with those mechanics? An RPG that's all about the combat is a shallow one.
>>
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>mfw it will propably use the same engine but renamed
>>
>>339987396
The shopkeep thing is a mod I've had on backburner waiting for tes 6.
>>
>>339987201
Elder Scrolls Online actually did that. You ended up going to one of the main Hist trees to save a bunch of argonian eggs from another alliance, if I remember correctly Sithis helps out a bit. The whole Shadowfen area really tries to make you understand how normal it is for the Argonians to worship Sithis like it's nothing and how he really isn't that bad.
>>
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>>339987445
this reminds me
>played alien isolation
>got fallout 4 last week
>playing the game and everyone in-game keeps talking about these spooky ass synths
>get to fighting them
>they're FNAF exoskeletons with generic robot faces

alien isolation came out more than a year earlier

bethesda could have just copied pic related and their synth plot would have been ten times better
>>
>>339987972
Really? That's actually pretty awesome, but TSO isn't "canon" according to Todd Fuckward. And I doubt he'd care much about the lore enough to see Stihis as anything besides an evil destroying god.
>>
>>339987967
You are now aware of the recently discovered bits of code in FO4 referencing Morrowind classes and magic spells.
>>
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>>339987396
got you covered, fampai
http://fallout.gamepedia.com/Fallout_4_expert_merchants
>>
>>339988142
It doesn't exactly do anything crazy enough that would warrant a "REEE THIS ISN'T CANON" though. I remember some one posting a picture here of an Argonian saying "Praise Sithis! A traveler!" and tried to shit on the lore of the game because the poster assumed that Sithis is a Darkbrotherhood only thing. The lore is actually really nice in ESO, and there's even millions of books you can collect in your journal to go back and read if you want.
>>
>>339988253
I don't like Fallout much though. The setting is beyond boring.
>>
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>>339983284
>M'aiq is glad that these swamps are safe to travel, so M'aiq can enjoy this beautiful land.
>>
>>339988142
Todd cares about lore a lot. He used to write with Kuhlmann and Kirkbride, after all.

If I had to wager a guess, he has to please the corporate overlords at Zenimax, who demand lore that is not as convoluted for the average customer.
>>
>>339988430
How good is TESO anyway? If it's still alive I might try it out. Would be cool to explore the 2nd era.
>>
If they use a new engine I'll be interested.
>>
>>339988671
Its pretty good, I play it almost daily. They recently released the Dark Brotherhood DLC a few days ago. There's a general for it on /vg/ that has a lot of "Should I play this?" questions asked in it and a lot of people answering them better than I can
>>>/vg/144206545
>>
What if they hired another company to make a spin off series "The Elder Scrolls: Akavir"

Who not Obsidian would be best to do it?
>>
>>339988851
Sweet, thanks mate! Is it still a subscription or did they remove that?
>>
>>339989031
Blizzard
>>
>>339989031
Elder Scrolls Rising: Revengeance
>>
>>339989102
There's no sub, but you still need to buy the game. There's a link in the OP of the general where you can buy it for like $15
>>
>>339989031
Obsidian
>>
>>339989031
>hire
they have arkane, id, machingames, tango games: all vastly better than themselves and better developers than obsidian They can also whip out any studios from thin air in highly educated shitholes like canada, korea or sweden.
>>
>>339989031
CDprojektRED
>>
>>339988450
yurocuck deteced
how is ahmed treating you?
>>
>>339989289
All DLC is locked to monthly subs?

No way to get crowns ingame?
>>
>>339989031

Nah they should get Rockstar Games for the next one. And Obsidian can make a GTA for once.
>>
>>339978565
It's called the Black Marsh you fucker
>>
>>339989780
What?
>>
>>339989908
fallout setting is vastly more interesting and sold better. only yurocuck with muh medieval fetish, muh civilized ancestor, muh tolkien fantasy, muh autist 2deep4u lore care about tes as a setting.
>>
>>339989834
You can pay money to get crowns which you use to buy DLC, or you can choose to do a monthly sub thing and instantly get all the DLC as long as you stayed sub. It's not required or anything though, the DLC just adds more story, quests, and skill lines that don't benefit PvE or PvP.
>>
>>339990117
Uh, okay, thanks a nice opinion. I don't like Fallout's post apocalyptic setting, and I don't like Tolkienesq settings either, which is why I like TES. It's very unique.

Nice string of memes though. You're gonna fit in well here.
>>
>>339986328
>not 4 yes variants
>>
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>>339989276
this.
My life is revengeance now.
>>
>implying they won't just retcon the poison by saying it all seeped into the oblivion gates and cleaned up the marsh while aiding in fucking the daedra's asses
>implying it won't be set in Black Marsh just so Bethesda can have an ebin GENTRIFICATION narrative
>>
>>339978565
>Boring Swamp
>Small as fuck
>Filled with lizard
>People actually want this
Furfags are the reason why TES is dying if you wish the next game to be seton Argonia, Elsweyr or Akavir you should kill yourself
>>
>>339989276
WE
>>
Fallout 4 euthanized my hype for any Bethesda games.

Seriously, Todd can go suckstart a glock
>>
>>339983052
Yes but I can dream.
>>
>>339980212
Yeah the name is catchy. Of it has Elsweyr, Summer set and VallenWood it could be great. But let's be serious, Bethesda is too lazy for that. It will be set in High Rock, and be a copy paste version of Skyrim.
>>
>>339990716
>like skyrim with manlets
>>
>>339981570
They could make up some sort of excuse as to why it suddenly became hospitable fairly easily, couldn't they? It wouldn't even need to contradict the lore, they would just need to say that it changed to become more hospitable for whatever reason.
>>
>>339978565
>last good Bethesda game was Morrowind (2002)

yeah wow man, I'm so fucking hyped, can't wait to see an "RPG" that is even worse than Fallout 4, only based Beth can pull something like that
>>
>>339980212
>perfectly named game about the best race in the game
WTF i love cruz now
>>
>>339990590
Did you play Skyrim? One of the biggest knocks against it, was how boring everything was. The setting, low etc. When have seen viking games a million fucking times before. So yes some fans would love to see a more unique setting. So I would settle for anything but another fucking human land in the series. Oblivion and Skyrim was enough for the whole boring Tolkien setting. Next game should be elf or beast race homeland.
>>
>>339983068
You're the rightful emperor anyway since you're the dragonborn. Who the hell is gonna tell you otherwise? You clean out entire dungeons by yourself, soloed dragons that wipe out towns and wiped out entire platoons of stormcloaks. You even have several dragon buddies to do your bidding.

Unless the dominion gets their own dragonborn, nothing is gonna stop you.
>>
>>339991230
Im in for a elvish setting. But im not in for a bullshit furfag service location like the ones i listed. And we have hammerfell which is the best they could use.
And I am suspecting it since the leak of Redguard in 2013 as a skyrim DLC ended up not being a DLC.
And i do agree that skyrim was a gray boring piece of shit but that is because bethesda are lazy fucks who really don'T know how to design anything.
And i don't know if anyone else feels this way but i think the art design on skyrim was too cartoonish
>>
more likely they'll announce Skyrim 2: The Arrow in the Knee Chronicles with special pre-order Fus Ro Dah
>>
>>339991230
>Elf homeland
One of 'em blew up, Valenwood's full of hippies and Summerset's full of Thalmor
>>
>>339978565
>Argonia
It's going to be called Skyrim 2 and you know it.
>>
honestly it feels like Bethesda is straight up incompetent. Every new game has had 2 steps backward for every step forward they have taken.

Its not just time constraints affecting the final product, although that is obviously an issue as well. But the tiny little things that they do in the game which are jarringly bad.
Someone in this thread was complaining that oblivion was not immersive enough. It reminds me that in oblivion when a notification from the game popped up it paused your game to give you the message and you had to click ok to unpause it. Who the FUCK thought this would be a good idea in an rpg game where immersion is a factor? in morrowind it just displayed the message on screen for a bit without pausing. Did they design oblivion with the thought that maybe it takes some people longer than 10 seconds to read a single line of text? Little things like that really add up and make playing he later elder scrolls games just frustrating to think of what could have been.

It baffles me because the main game of oblivion/skyrim is so lackluster and generic and make me want to swear off bethesda games but the DLCs are fantastic. What is going on at bethesda?
>>
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>>339983052
>Could you imagine that shit attempting to create moving fucking cities?

It would probably be something like this.
>>
>>339991727
> And we have hammerfell which is the best they could use.

>wanting more generic human zones is a good thing

??
seriously? the elder scrolls has been getting more and more generic with each game. It feels like its just planet earth with a few monsters thrown in at this point and a more interesting night sky.

You really want copy and pasted arabic structures all over the place in a desert wasteland?
>>
>>339983052
>moving fucking cities
They conveniently stopped moving as of recent times
>>
>>339992341
>Every new game has had 2 steps backward for every step forward they have taken.

Am I the only one around here who thinks Skyrim was a step forward from Oblivion?

Morrowind >> Oblivion < Skyrim
>>
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>>339982759
That's not how that works, dipshit.
>>
>>339992785
In what way?
>>
>>339992341
main game is for the mass, expansion for the tryhard.
fallout is a theme park shooting gallery todd use to test out his patchwork of an "engine" and earn some quick buck inbetween more elder scroll.
>>
>>339983672
Anon, Oblivion was consolized AND casualized into TES®: Oblivion™.
>>
>>339992582
HHAHAHAHAHAHAH
>>
>>339989469
Nearly threw up there.
>>
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>>339978565
>Argonia

God damnit, I just want a TES: Valenwood already.
>>
>>339992874
Oblivion bored me to tears after about 40 hours. It had amazing faction story, but that's about it. Skyrim, although had less interesting factions, improved upon Oblivion in every other way (exploration, more stuff to do, and most importantly, the only thing interesting about the Imperial City was Jeremy Soule's Dusk at the Market.

More importantly, what happened to this:
>Akaviri dragon-motifs are found in all quarters, from the high minaret bridges of the Imperial City to the paper hako skiffs that villagers use to wing their dead down the rivers. Thousands of workers ply the rice fields after the floodings, or clear the foliage of the surrounding jungle in the alternate seasons. Above them are the merchant-nobility, the temple priests and cult leaders, and the age-old aristocracy of the battlemages. The Emperor watches over them all from the towers of the Imperial City, as dragons circle overhead.

-Pocket Guide to the Empire, 1st Edition/Cyrodiil

Lore books found in Morrowind hyped up Cyrodiil like it was the most impressive zone in the Septim Empire around that time, yet it completely fell flat in Oblivion.
>>
>>339981197
This. They would have to really fuck with the lore in order or this to happen, but considering it's Bethesda we're talking about then they'll probably do it anyways.
>>
>>339978565
>Black Marsh
How would they even do it when only Argonians can live in ghose poisonous swamps and their capital city is a fucking moving tree
>>
>>339996037
>Skyrim
>More stuff to do
You what? They literally REMOVED stuff to do, 2 minus 1 does not equal fucking 3
>>
>>339978565
It'll be set in Summerset Isles dumbass. Screencap this.
>>
>>339978565
>always adressed as black marsh
>"argonia"
kys
>>
>>339982197
Damnit now I remember Ultima.

I don't want to live anymore but Elizabeth and Abraham keep saving my life.
>>
>>339996374
Nonslotted magical item make you "mostly resistant" to disease and poisons.
>>
>>339978565
I really wouldn't be surprised if the next one does take place in Skyrim. Every video game decision of late seems to be the exact one people don't want.
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