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Why does /v/ hate Bioshock Infinite?
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I wasn't here around you-know-what, and I feel this game and The Last of Us had something to do with triggering the movement because every time they're brought up, there's always vehement vitriol thrown at them saying they're not a game or something.

Is it because you can't affect the narrative? If so, why does that matter? You can't affect the narrative in Metal Gear or Mario.

Is it because they're linear? The games weren't supposed to be open world, and you clearly have to play them to progress, so I just don't understand.
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>>339745559
Bioshock Infinite's problem was its ending, or rather the story as a whole.

The thing about the original Bioshock is that you felt constantly engaged and immersed, especially when the twist was revealed about 2/3 or 3/4 into the game. The gameplay was tolerable at worst, so it could feasibly be played just for the story without being tedious.

Infinite does the opposite. The plot makes very little sense until the end, at which point it makes even less sense. The gameplay was just as good, but without the story to save it, the game felt like garbage. And of course, all of the major twists were shoved into the ending, making it a massive clusterfuck.

The final bosses are also worth a mention. Say what you will about the final boss of Bioshock 1, but at least it was a climactic confrontation in which the protagonist and antagonist fight. In Infinite, the final boss is a generic firefight against irrelevant baddies.
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>>339746209
Naw my issue with Bioshock infinite was the gameplay

It felt like a cover based fps, probably due to the shield and the infinite respawning enemies till you reached a certain location

shit was a chore to play
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>>339745559
It was alright, more of just a really nice-looking aesthetic to explore.

But it was also a last-minute simplified bastardization of what the game was supposed to be back in 2010-2011, which even then was a lot different from Rapture-Bioshock. To get perfect 10/10's (that were likely paid) really lights up the powder keg as well.
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/v/ wasn't intellectual enough to understand the game.
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>>339746657
>wait a minute that card
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>>339746657
>A GAME SO COMPLICATED ITS CREATOR DIDNT FULLY GET THE SUBJECT MATTER EITHER
Ken Levine you are a GOD
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>>339746209
>The gameplay was just as good

Except without the flexibility of the first and second games with the plasmids, in Infinity it was all gated by story progression so there was very little run for experimenting. Also the two guns limit would be ok if all the guns weren't generic and uninteresting.
>>
They took Bioshock's gameplay and turned it into a generic cover-based shoter.
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>>339745559
I'm not going to speak for /v/, I don't like bangwagons of any kind and I don't usually bother to waste time circlejerking with everyone how cool it is that we hate something, but I can tell you for myself why I found the game to be one of the biggest disappointments of the last decade:
It's because
A) the narrative is fucking retarded, from start to finish. While the presentation holds up well - art direction is beautiful, soundtrack really good, voice acting and all that jazz is cool, the actual PLOT is pants-on-head retarded. Nothing makes sense, and nothing is well integrated into the flow of the game. In terms of narrative in fact, gameplay and narrative content contradicts each other considerably: in a game so reliant on theme of protection and guidance of a daughter figure, having Elisabeth immortal is a stupid choice. The plot events in the later game literally make no fucking sense at all. It's really a tragedy and there is very little to justify it: It is, quite clearly, a game where narrative was supposed to be one of the selling points.

Mechanically, it's just really rather poor. Two weapon limit does not jell with the weapon system upgrades, no-regen health does not jell well with the way med-kits are handled - all weapons are underwhelming and boring, enemy variety even poorer than in Bioshock, there is a lack of more complex RPG mechanics, it's more linear than the previous Bioshocks which I already found underwhelming, supposed selling features feel more like gimmicks with little actual depth on display.

The game just fails to be a good narrative, or a good shooter, or a good blend of shooting and RPG mechanics.
There is nothing outside of art direction and music that would actually make it worth playing to me.
And for one of the most hyped games of the decade: that is just embarrassing and even a bit annoying.
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>I wasn't here around you-know-what

This and the TLoU were early-mid 2013. That "event" that I think you're referring to didn't happen until Fall 2014.
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>>339746209
The story made sense, it just wasn't good.
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>>339746657
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>>339746831
Putting time towards a Fallout-sized arsenal (both in standard firearms and sci-fi inventions) and stealth options like BaS's crossbow and invisibility would've been a nice boost. Also vigors doing more than just stun-variations.

Although this would work better in a big setting with optional district-hub backtracking, which allegedly was among the scrapped concepts.
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>>339745559
The story was amazing. Some of the best writing I've seen in a game.

The gameplay was horrible. One of the dullest shooters I've played to date. Whenever you are playing, you are just waiting for the next cutscene to start.
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wait a minute, that meme...
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Literally Shock of Duty.
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>>339747139
>The story was amazing. Some of the best writing I've seen in a game.
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>>339745559
It's because, for me, the game just wasn't that fun. I enjoyed the story in spite of not being able to affect it, but I didn't even feel like I had any control over the gameplay at all. You just walk from area to area shooting shooting and shooting. There's no way to play stealthily or spec out your character in a meaningful way.

For a game descended from the legacy of System Shock, it's really poor. But even as a dumb shooter it's not satisfying to play thanks to bullet sponge enemies and magic ammo and health box that follows you around.

So yeah, I was hyped, enjoyed parts of the story (though it was a bit ahead of itself in execution) but found the game utterly forgettable.

Great visuals though.
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>>339746657

https://www.youtube.com/watch?v=l_u18_BKczg
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>>339747139
>The story was amazing. Some of the best writing I've seen in a game.
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>>339745559
>linear levels with almost no exploration
>plasmids all gated by story progression, most customisation options you had in the previous games are gone
>guns all feel like piss
>doesn't have the atmosphere or exploration of its predacessors to make putting up with the garbage gunplay worth it
>story is a load of bollocks
>BOOKER CATCH

There's little redeemable in Infinite beyond the art style, and even that is bogged down by terrible textures and awful character models for everyone but Elizabeth. It's a functional game at best, there's no good reason to spend time playing it when there's thousands of other games you could be playing instead.
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>>339747139
if you're new to gaming and have only been playing for half a decade, maybe.

even then LOL no
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>>339747139
>The story was amazing. Some of the best writing I've seen in a game.
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>>339745559

Dumbed down level design, dumbed down difficulty, dumbed down story and dumbed down AI. There's nothing good about the game. It's a 3/10.
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>>339747662
every damn time
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>>339745559
>BIoshock was my favorite franchise
>hear about Infinite
>those trailers
>that premise
>oh my god it's going to be perfect
>buy a new rig so I can run it on max graffix on PC
>finally come home from college for the weekend
>have it all installed and ready to go
>beat it in two sittings
>my fucking face
WHY DID THEY RAPE MY FAVORITE FRANCHISE?

LEVINE

YOU FUCKING

HAAAAAAAAAAAACK
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>>339747139
>The story was amazing. Some of the best writing I've seen in a game.
>>
https://www.youtube.com/watch?v=YwuYhCgQWOc
https://www.youtube.com/watch?v=VdNhwb7iuI4
https://www.youtube.com/watch?v=Yc15KgfNJsw
https://www.youtube.com/watch?v=GJ2cSKBFBDQ
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>>339747662
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>>339745559
Is it because its just plain shit
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>>339747101
No.

They destroyed the story. They showed she could rip into paris.

Why didn't she just go? They never explained that. So the story is not only poorly written but unnecessary.
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>>339747139
>the story was amazing

you realize the story is actually broken right? like under inspection, it fails to follow a coherent structure when you investigate the timelines? and im not even being picky with time travel in fiction, the game literally does a 180 on its own logic
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>>339745559
It dumbed down every mechanic from the previous games and tried to hide that behind waifu bait and a "deep" story
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>>339747139
>The story was amazing. Some of the best writing I've seen in a game.
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>>339747662
This is what makes /v/ great. That video is better than the game could ever hope to be.
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>>339748150
woah holy shit HAHAHA how did i never realize this

why the fuck didnt she just leave? why did anything im the game have to happen?
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>>339747936
>watching a franchise you love being raped in front of you while everyone else praises it

I know how you feel m8
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Ok ok ok, NO shitposting. The thread's moving faster than I expected. I want to get to the bottom of this.

OP here. Answer me this. Do you think pointing out inconsistencies and differences in gameplay from the first is just personal nitpicking?

To me, the adventure as a whole was greater than sum of its parts, and the implementation of themes never really expressed in games wrapped together with beautiful creativity and inventiveness really made it a riveting experiene. And it works as a game, because it was damn fun to play. Seriously, how could you not like the rollercoaster rails and the grapple hook?
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>>339747998
>someone sat and watched all of these videos and wasted 3 hours of their life

baka senpai, you're worse than bioshock fags
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>>339748486
because constants and variables
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>>339748536
I BOUGHT A GRAPHICS CARD SO I COULD RUN THAT AT 60 FPS TOO

WHY DO I GET KEKED WHEN I GET EXCITED?
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For a successor that was to deal with bigger ideas, everything felt considerably dumbed down and simplified after the earlier games. You could only handle two guns at once. Areas were narrower, choices and their affect on things were miniscule or nonexistent.

Very pretty game, some cool parts, but not nearly as immersive or affecting as Bioshock 1 OR 2.

The game looked better/fuller in earlier promotion materials...things went awry somewhere along the line.
>>
Wait a minute...

https://www.youtube.com/watch?v=l_u18_BKczg
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>a person locked in a tower cut off from the outside world for literally her entire life has the social skills and charm of a disney princess

they could have made elizabeth so much more appealing in a genuine way by having her start her journey with you, nervous shy and socially disfunctional like a person who's been locked away from people her whole life should be
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>>339746209
its literally a railroaded theme park.

>see this thing on the side of the road that happens once? ok remember it. its a theme now.
>see all these weapons and things? pick two.
>see all these things in the trailers. we left one in for you.
>puzzles? hell yeah! we got one!
>also theres vigors and shit.
>umm... oh, and some america things. we rag on it so it makes this deep.
>as you can see its clear a 10/10 game
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>>339745559
It's shallow, it's story plays off like a faggot Dr who episode, it makes you think it will maturely handle race but instead turns it into white devil vs the bad but not quite as bad as whites black people. Fuck it il meme it up
>2 gun limit
>no noteworthy bosses
>ghostmom 3 times
>vigors readily available but apparantly electro shock is only in one section of Columbia
>shoot through section of dudes and proceed to next Disneyland area where nobody knows that next door 200 cops were just murdered
>DONT TRUST THE MAN WITH THE AD ON HIS HAND Booker does nothing to prevent this
>the time lord twins were nothing more than a plot device Cheshire cat
>constants and variables cop out to try and tie up loose holes and still does a poor job
>troy baker
>that cool line of "Booker are you afraid of god" "no I'm afraid of you" line comes out of fucking nowhere instead of during a cool thematic moment
>elizabeth is supposed to be a socially maladjusted loser who has more social skills than anyone else around her
>in the opening scene she opens a rift to I think Brooklyn and rather than just hopping in that we have this grand adventure out of skyoshock
>weapon upgrades are fucking nothing
>game was originally supposed to have lots of Alice in wonderland type surreal shit but they canned it, rewrote it, cut out enemies and repurposed the assets to tell this gay story.
>elizabeth looks like a dreamworks interpretation of belle from beauty and the beast.
>heavy anti religious message during the height of the fedora awakening with no real argument for it other than CHRISTIANITY MAKES YOU A RACIST HOMOPHOBE!!!! while previous entries as cartoony as they were made decent statements about objectivism and collectivism
>cops are boring enemies
>handymen are boring enemies
>3 games in and they still haven't fixed the bulletsponge enemy problem
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>>339748559
people already answered you plenty in this thread.

>>339747854
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>>339748150
Was coming into this thread to post this. The plot breaks before Booker and Liz even meet, so why literally jump through so many hoops like finding the Chinese guy or the weapons cache if she could just say fuck it and bounce? I'm sure there's some contrivance somewhere but it just feels lazy.
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>>339745559
You know whats the sad thing about this game?
The piss weak weapons and the remocal of visual upgrades when you upgrade the weapon itself.

It makes no sense, its literally: thats to much work / money we can spend on ads
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>>339748842
But anon, gotta have that waifu bait to attract all them neckbeards
>>
I liked TLOU but BI just had a shit story. Can't explain it to you but I played it at an airport lan center hoping to pass the time of my 6 hour delayed flight, figured burning through the SP would kill time really fast. NOPE. Game was a drag, fighting the same boring bullet sponge enemies all the time, guns felt like shooting nerf guns the gunplay was that bad, 2 weapon limit and low ammo pools sends you running back and forth scavenging for ammo instead of playing the game, elizabeth was a really shallow companion and no one ever seems to notice or attack her? her powers and how they were used were NOTHING like in the trailer, really watered down and boring. once you looked past the set pieces, all you had was a really shallow, poorly designed FPS game. It really is irredeemably shit. If I'd rather sit and browse /v/ for 6 hours to pass the time instead of play your SP game, your SP game must be boring, especially when its story won constant praise from retards for being "The Citizen Kane" of gaming
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>>339746209
>The gameplay was just as good
No, just fucking no. It was a step back in almost every department.
>Two weapon limit that discouraged experimentation
>Simplified upgrades
>No save/load, checkpoints only
>No hacking
>No puzzles
>Invincible health/ammo dispenser
>Vigors had little variety or practical differences between them
>Linear environments encouraged little beyond corridor shootouts, no exploration
>>
>>339749008
But socially awkward waifus make the best waifus
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Here's a question to detractors shitting on the game's critical acclaim and saying it shouldn't be held to such high regard because it's not entirely artistically aligned with its themes and stuff such as with the ludonarrative dissonance and the simplification of racism.

The Matrix, Mad Max Fury Road, Inception, The Dark Knight, and Terminator 2 are critically acclaimed blockbusters, but they're not arthouse movies. With blockbusters, you can excuse inconsistencies or slight simplifications because they're not supposed to be entirely ambiguous or taxing, they're supposed to have EARNED thrills, good structure, consistent pacing, and sprinkles of nuance and thought-provocation. Can Infinite not be considered an exceptional video game blockbuster as opposed to saying it's terrible compared to Stalker or something? They're different games with different goals. Things are not that one-note.
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>>339748918
>CHRISTIANITY MAKES YOU A RACIST HOMOPHOBE!!!!
oh god why did you have to remind me of that shit? The way they handled the Booker is Comstock was so fucking offensive it made me want to physically crush something.
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>>339749163
this nigga writing books and shit
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>>339749420
but the gameplay is awful and a step down from previous bioshocks in every way. how do you explain that?
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>>339749420
All of those movies had plots that at least made sense.

Bioshock Infinite has shitty gameplay, so it's a shitty game. Don't need to even look at the story to call it awful.
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>>339745559
Play the other Bioshock games and you will understand, they had much better level design, rpg elements, and enemies. I also liked the combat more, it didn't just feel like call of duty: steampunk. They also had much better stories than Bioshock Infinite, the story in Infinite was just silly and I am convinced people only like it because muh racism in America. I hated Infinite because it didn't deliver on my expectations and shouldn't have been called Bioshock. Hell even Bioshock isn't as good as System Shock which blows them out of the water but Bioshock was only a spiritual successor to System Shock so it was okay.
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>>339749543
I disagree. It's not an open-world rpg, therefore they're not really comparable.

Bioshock Infinite is an fps with rpg elements such as the skill trees.

To me, I had immense fun with the gameplay. I can't really explain since it's been awhile, but that's all I can say. I cared about Booker and Elizabeth, I found the dialogue exceptional, I found their interactions exceptional, I found the world exceptional, I found the gameplay dynamic and exceptional, and I found the story to be constantly evolving with thought-provoking themes and likewise exceptional. I thought it was an A-class blockbuster video game and one of the best ever made.
>>
It's another "I wanna tell a story" game that threw in completely inappropriate and dull shooter mechanics to pad it out. Even worse than games like Uncharted though is that the story makes absolutely no sense and has all of 1 character.
>>
The gameplay was the worst part.

It's just as shallow as Call of Duty yet the guns feel weaker. Weapon upgrades do nothing and its just boring point A to point B bullshit with endless waves of bulletsponges.

They also re-wrote the story about 4 times during development and scrapped a near-final build and re-made the entire game in 6 months which really shows. Why are some areas already destroyed and fucked up before you even hop through time? Why are people just having fun at a fair when you slaughtered 1000 enemies about 40 ft away in the previous level?

The artbook showed that the game was originally going to be surreal as fuck with a ton of body horror enemies, but instead they decided to scrap it for MUH RACISM MUH RELIGION (except judiasm and islam) ARE EVIL

Fuck this game.
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>>339749651
Many people nitpick the shit out of Inception and The Dark Knight and say they don't make sense. but they still garner critical acclaim. You know why? Because it's all about the disguise of plotholes in writing. Plotholes aren't the only thing that makes writing bad.
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>>339750084
>Bioshock Infinite is an fps with rpg elements such as the skill trees.

???

The only things that could be called "RPG elements" is putting on different pants and buying things from a store.
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>>339750084
This was absolutely not a blockbuster videogame. People used to praise that hack Levine for his "deep writing skills" and he believed it too. It was shilled as an intellectual masterpiece but it turned out to be shit.
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Anyone who plays it talks only about the time-space travel story that didn't exist till 3/4ths the way into the game, no one cares about Columbia and everyone says the best part of the game was the beginning walking sequence. That should tell you all you need to know about Bioshock Infinite.
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Let's see

>can carry only two weapons.most of them are boring or different version of eachother
>this makes upgrading weapons stupid cause you can carry only two and stick with them.
>level desing is boring with no variety,game just tries to show you how pretty it looks
>levels feel empty and most of the time you would rather just explore the levels further instead of shooting everything that moves
>story makes zero sense in the end
>no replay value even tho the story is perfect for it

It's the perfect bait for casuals to think that it's the best game ever. Even tho it fails where bioshock 1 kicked ass.
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>>339750462
>This was absolutely not a blockbuster videogame.

Why the fuck are you lying

https://en.wikipedia.org/wiki/BioShock_Infinite#Sales
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>>339750084
>It's been a while and I can't explain it but it's exceptional in every way
Sounds like you just got swept up in the hype, dude.
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>>339745559
Only played for like 3 hours until I gave up. The gunplay felt like a step backwards from Bioshock 1&2. Was the most mediocre shit I've touched.
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>>339747330
If only it featured Dante from the Devil May Cry series
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Story was bad and full of irrational decisions. It was a Many Worlds story written by a man who didn't fully grasp the concept.

Gameplay was a step down in every single way from the other Bioshocks, with some elements like plasmids shoehorned in "because the others had them too".

Enemies sucked. Big Daddy fights felt like big deals, Big Sister fights more so. Never got that same feeling with anything in the game, be it the bullet sponge ghost or the "shoot the heart" Handyman fights you were forced into.

No sense of urgency.

Most criminal was that it was clear all the good ideas they showed in previews were left on the cutting room floor. Elizabeth's powers were once far more interesting and had a choice element as she had limits for example. Look how the Boys of Silence were pitched as something more than a reskinned camera in one section of the game.


Ultimately the praise it received earns it more ire. If reviewers gave it a 7, nobody would have made a fuss but still bought it anyway
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>>339750768
>he thinks I meant sales
I meant it was supposed to be more than just a blockbuster game in terms of writing. Besides I've never seen such a rapid turnaround where a game gets 10/10 reviews one month until it's being given away the next for free. Shit was hilarious.
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/v/ hates it because most of /v/ are morons who can't understand mindless fun.

Was it the best game ever? Nope. Was it great even, probably not. Was it plus beer a completely fun way to spend a day off playing games you actually have to think about? Absolutely.

/v/ just has a hard on for hating anything that isn't excellent, fuck them.
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>>339750878
but you get twice as much! obviously superior
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>>339749420
You realise there are blockbusters which are also dumb and are critically panned right? (See:basically any Michael Bay film)

Blockbuster =/= Good
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The problem for me was the story and gameplay. I know it wasn't suppose to be like the original bioshock but there wasn't anything substance
to keep me enjoying playing it (the joy ride ended with the very first "puzzle" in the game). The game felt nothing but a projection from a whiny
liberal making a "white people are racist exepct for a few white women" lession ( even though it's about dimensions and stuff )
who thought that they're being clever. I heard from a bioshock infinite thread on /v/ that the original was suppose to be about a time rip that is
turning people into time fused monsters. It had concept art of the enemy too but they canceled it because they resemble too much of the
splicers from the first game apparently. Now we have this boring "muh race" plot of the game.


the ending didn't make sense either since it implied that there more evil brookers that need extermination, that only brooker is evil. If this is true
then that would mean that there are evil elizabeths since there ARE MORE THEN ONE ELIZABETH. If there is multiple dimensions that means good brooker
can exist, in fact what's the point of killing the first brooker if there is another dimension the same as his but only that time he is a good guy. So after elizabeth kills brooker
what happens to it's counter dimension? Does the time change in it from a flux? I want to know.


TL;DR Bioshock infinite story is hypocritical and "abloobloo white people are evil" gameplay is boring and shit.
>>
>>339750858
No, I genuinely had fun. You can't tell me I didn't have fun. I didn't even check metacritic or reviews back in 2013. I barely even checked comments or forums. I didn't know the game was critically aclaimed, I just knew there was a new BioShock, I played it, and it was a fucking blast. I don't care about nitpicks because the adventure as a whole was incredible. You can nitpick the Dark Knight all you want, but that doesn't change that it was critically acclaimed.
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>>339751110
Have you played the other Bioshock games? Have you played the System Shock games? Those games are a way more fun way to spend a day off playing games. Every other Shock game is better than Infinite and when you play Infinite afterwards you realize it is not worth playing ever again.
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>>339751110
>hating anything that isn't excellent

Are you implying a lot of reviewers clearly didn't mean it's excellent when it's metacritic sits at 94? It seems entirely valid to complain about that when the general impressions hypes it up in such a manner.
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>>339751110
>Was it plus beer a completely fun way to spend a day off playing games you actually have to think about? Absolutely

It was so boring I couldn't even get through the campaign during a 6 hour delayed flight and dropped it. Your tastes are shit, and you had to be drunk to enjoy it in the first place.
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>>339745559
>this new
>>>/out/
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>>339751367
ah, a bad case of shit tastes than

opinion status : trashed
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>>339750275
Again, the game is shitty because it has shitty gameplay. I don't care if the story is awful or the best shit ever, if the a game has bad GAMEplay then its a bad game. Period. BS:I's gameplay regressed in about every possible way when compared to the previous two titles.

And you have to nitpick, as you said, to find holes in those still otherwise well-made and acted films. The plot in Infinite is so fucking stupid and nonsensical it's painfully obvious to anyone with a brain that it contradicts itself and makes no fucking sense every 20 minutes. Elizabeth herself says there are infinite universes with infinite possibilities, so why would she EVER think she could kill off Booker/Comstock completely, in every possible universe? It's just basic exposition like that that slaps you in the face and makes no fucking sense.
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>>339751295
I'm not saying it's good because it's a blockbuster. I'm saying that is an A-class blockbuster akin to Nolan's films like Inception and Dark Knight.

They have ambitious themes, creative plots, and brisk pace, but under deep scrutiny, they don't make too much sense. But that doesn't matter. At the end, the whole and the overall adventure is substantial.
>>
>>339751472

Yeah I have. It was definitely the worst out of all of them. It was still fun though!
>>
The combat wasn't anything close to what they intended and showed us at first and was incredibly repetitive.

The environments weren't as interesting as rapture, and the dimension hopping kinda left an impression that your actions were irrelevant and made you start from scratch each time you jumped in terms of investment.
>>
>>339751367
It's funny that you compare it to Dark Knight, as it's probably more accurate to compare it to DKR

A highly anticipated third part of a so-far solid trilogy, it's fun at a glance, but then you turn your brain on for a second and suddenly the glaring problems start popping up all over.
>>
>>339751591

>Waa waa your tastes are shit

Get back in the fucking pram.
>>
>>339751770
>they don't make too much sense
All of those movies make a hell of a lot more sense than BS:I and other things like writing, acting, cinematography, etc. blow anything BS:I tries to do out of the fucking water, not even comparable.
>>
>>339751779
So you played SS1 and SS2 and you weren't pissed off and disappointed by how shit Infinite was? Especially the level design of Infinite?
>>
>>339751852
>Dark Knight
>Six search results

Is this a new form of bait?
>>
>>339751756
You're just going to get problems like that when you have a time travel story, guy. At the end, those problems don't matter. It's the adventure that matters along with the tact, nuance, and daringness given to themes.

Also, the gameplay was not bad to me. I had a blast because of the unique abilities and emphasis on movement along with the plot. There's never a dull moment and things are ever-evolving.
>>
>>339752071
Bs: I is what?
>>
>>339752229

>There's never a dull moment and things are ever-evolving

Combat stops being different in that game after like 2 hours.

I wish it was ever-evolving.
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>>339747042
And even then the two games OP mentions aren't related at all to the "event", the criticism those games got was because they focus more on narrative rather than gameplay (At least in the case of TLoU, Bioshock infinite was criticized because of the overly complex story and the dumbed down gameplay).
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>>339745559
Metal Gear makes far less sense tan Infinite, but /v/ jacks off to that every day.

I just think it's an extreme japanese bias.

I thought Infinite was one of the best games ever.
>>
>>339745559

1 Introductory act of a seemingly interesting story and exploring around a dystopian but still cheery population with dark undertones of racism and deep south violence.

3 acts of frivolous Gainax tier bullshit. more if you bought the DLC, gameplay that makes you wish for the quiet walking simulator moments, pants on head retarded NPCs that have two functions of repeating welcome to corneria, or shooting you at the drop of a hat. a villain that does absolutely nothing besides being vaguely menacing, a mid story retcon and an ending that makes you wonder what the fuck was the point of it all.

The most interesting characters in the game were relegated to background exposition detail, They don't even try to hide that Elizabeth skipped character development between acts. A "creepy" area that lasts all of 20 minutes and has no relevance to the story as a whole besides a timeskip bullshit. And a menacing mechanical monstrosity that gets written the fuck out instead of properly handled in game.

As a writing anon I have to say this is the biggest load of overhyped shit,
>>
>>339749420
I happened to be thinking about this earlier today. See, Mad Max Fury Road barely has a plot. Go from point a to point b and then PLOT TWIST: go from point b to point a and that's your movie. Anything that isn't action is in service of action, or worldbuilding. Unlike the most mindless and bland action movies, Fury Road puts effort into making its setting interesting and distinct, without doing so at the expense of the fundamental purpose of the movie: action. That's what makes Fury Road a great action movie instead of a serviceable one.
Bioshock infinite is more comparable to something like Equilibrium. Some psudo fake intellectual think piece that spends way to much time pretending to have a point to make when really it doesn't. Long scenes of people talking and scenes in service of world building at the expense of action. The only difference being that at least Equilibrium has decent action. BI had problems with its action such as bullet sponge enemies and underwhelming rpg aspects. Both of these things are praised by people who claim they want action games/movies "for smart people" but fundamentally, they don't have the patience for a movie that takes the time to explore complex topics.
tl;dr throwing boring scenes of people talking in an action movie/game in a misguided attempt to be "smart" will neither give you a satisfying dialogue on a complex subject nor a very exciting experience. I think The Matrix managed to pull it off, but 9 times out of 10 things like this just come across as insufferable and smug.
>>
>>339752525
Perhaps you don't bother to mix up your tactics or you didn't play on a harder difficulty which forced you to. I played on the hardest difficulty on my first playthrough.
>>
>>339752610

Let's be honest, if someone is playing MGSV they aren't playing it for the story, they are playing it to sneak around bases and play the part of the spooky boogieman who kidnaps soldiers in the dead of night.
>>
>>339752712
I was constantly trying new plasmids and weapons as I got them, it's just that the enemies and encounter setups weren't varied enough.

Plasmids also weren't as interesting as they were in bioshock.
>>
>>339752610
I played infinite and every metal gear game more than once.

Metal gear is still more coherent.
>>
>>339745559
I thought the whole game was just a slog. It was built up as this unique, deep game with a great story, and actually it was just a generic shooter.
>>
>>339752610
infinite is immensely phoned it. it was rewritten 6 months before it came out and it shows
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>>339747139
>The story was amazing. Some of the best writing I've seen in a game.

I have seen beat-em-ups with a deeper plot than this shite tbqh.

babby's first exposure to parallel universe
>>
>>339752979
>Metal gear is still more coherent.
How so?

Every time the plot progresses, it's only in service of making things more drawn out and convoluted with overemphasis on exposition and sophomoric tonally inconsistent humor, actions and dialogue.
>>
>>339745559
Awful gameplay trying to coast on a mediocre at best story.
>>
>>339753212
Which part of metal gear didn't you understand? If you want to finger 8 games as an example and then ask for an explanation you are going to have to do people the courtesy of not being vagua.
>>
>>339753350
Dammit phone, vague.
>>
>>339753350
La le liou le lo nonsense
>>
Because it's shit
>>
>>339751770
Please, If Bioshock: Infinite is a blockbuster then the best comparison is Lucy.
>>
>>339753580
Which part of it? Where did you get lost?
>>
>>339753580
It's a nickname for the patriots, how is it nonsense?
>>
>>339752374
Infinite,dummy
>>
>>339753692
None of it. It makes no sense. The entire plot of metal gear makes no sense. Clones, fake presidents, deus ex machina, exposition, exposition, galore, soldiers reading from freshman philosophy books. Makes no sense
>>
>>339753580

In japanese those words are absolute gibberish and make no goddamn sense.

In English the relevance is lost and like many other things can be chalked to Ocelot dicking around.
>>
>>339753934
Infinite makes even less sense, I think that's what he meant.
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>>339753580
La li lu le lo = the Patriots = the realization of the Boss' dream, became an AI system that controlled global affairs.

Evolutionary path was the philosophers - cipher- the Patriots.

It's explained, but bits at a time across 2, 3, 4, peace walker, and 5.
>>
>>339747662
>bioshock was a fun shooter, it had really great combat, and i thought that spending 20-30 minutes rummaging through corpses, trash cans, desk drawers, and kitchen cabinets before and after every gunfight really complimented the gunplay.
>i hope you are talking about 1-2, infinite has a very shitty shooter mechanics.
>i didnt play one or two so i didnt have the comparison

Infitine players ladies and gentleman
>>
>>339753934
Fake presidents?

The clones were thoroughly explained. They were essentially a military experiment. Metal gear pulls hard on Sci fi.
>>
>>339753934
>I got caught in my stupidity, time to derail

nice try.
>>
Bioshock Infinite is so fucking shitty
As soon as enemies appear game stops being fun and becomes a repetitive experience of spamming stuns and shooting peashooters while running from garbage can to garbage can eating out of it
You have to struggle with boredom to get ahead and your reward is a shitty story that writes itself into a corner twice and needs to open a portal into another dimension where everything is solved, they hype the songbird battle for nothing and every character is paper-thin
I watched the 2011 gameplay reveal trailer after beating it and actually got mad
>>
Not only does it do away with everything that made the Shock of good, it's not even good as a standalone game.

A lot of shit happens in the story but none of it ever mounts to anything. Perfect example of this is the songbird: he's hyped up almost from the start of the game, shows up a few times to move the plot forward and then dies.

Gameplay is linear as fuck, way too easy and requires no strategic thinking. If you're running low on salts, health, ammo or money, Elizabeth will throw some to you for free. If you die you lose a few dollars and then you're revived with more health, salts and ammo. Enemies are bullet sponges, there's no exploration, upgrading your weapons is worthless since you can only hold two guns at a time, vigors cast way too much of your salts for them to be really useful in combat, especially compared to Bioshock where you could use plasmids dozens of times in a row as long as you had enough hypos.
>>
>>339753934
>Metal gear doesn't make much sense?
>Which part? There's 8 games.
>All of it.

I can't help you. You don't want to get anywhere more focused and that makes discussing this impossible.
>>
>>339754031
I feel different. I understood Infinite to the point of I knew what we had to do, and I cared enough to see it through. I cared about the time I spent with Elizabeth and I loved the alternate history Columbia parallels with our world. I thought it was truly a unique, thrilling experience to a dark fantasy world much like ours.

Metal Gear is just rambling, loose threads, and psychobabble about war and politics.
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>>339754481
Shut up retard, Infinite's story writes itself into a corner and fixes itself with a deus ex machina not once but TWICE during the course of your beloved game.
>>
>>339747139

This post is exactly why I hate the game.
>>
>>339754481
>Metal Gear is just rambling, loose threads, and psychobabble about war and politics.
Not at all. Maybe if you only ever played MGS4 and on you would think that but if you play all of them in order you realize it is not that at all.
>>
>>339745559
I enjoyed it, but it didn't live up to the expectations set by Bioshock at all. I actually didn't think the story was awful. It just tried way too hard to be profound. The biggest issue for me was the linearity of weapons and vigors. You didn't have nearly as much flexibility in gameplay as you did with Bioshock 1. With all the delays and radically different early builds we saw, it really feels like Irrational had a grand vision that was ultimately mired by technological and budget constraints, and the cutting room floor really fucked them up.

Besides that, I'll say that they succeeded in making me feel immersed. I felt Colombia was aesthetically designed almost as well, if not better, than Rapture. I spent a lot of time just walking around and looking at all the rich detail in non-combat parts of the game.

Overall an 8/10 for me. A fine game, but not the savior that the press made it out to be.
>>
>>339754623
There's also deus ex machina in The Dark Knight and Inception. That doesn't matter. It's how these faults are disguised in the experience. It's hard to describe, but you should know what I mean. But it's probably just subjective. You probably hate Terminator and The Matrix because of some things that don't make sense.
>>
>>339754481
Infinite is just a pretentious mess that leaves more questions than answers and not in the good way. It's gameplay is dumbed down like previous posters said. It was hyped up and it came out boring and nonsensical.
>>
>>339754946
I actually love the first The Terminator because it handles its science fiction intelligently, on a need to know basis instead of degrading into ramblings about "constants and variables" written by a person that did not understand the subject matter.
>>
>>339754783
I think it deserved its 10/10's and didn't agree with your grievances or were entirely negligible.
>>
>>339755154
Just because they brought up real science terms but weren't entirely real-world accurate doesn't make it bad though. The whole Judgment Day thing couldn't happen in real life because how could a company hide this from the public.
>>
>>339755157
It's a 7/10 at best. No it's a 6/10 for false advertising
>>
>>339755516
How generous of you.
I lean more towards a 4.
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>>339746657
Hows it going Levine
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>>339755516
>>339755627
/v/ loves giant bomb, but they gave it a 10/10 because of the emotions and thrills the game delivers while managing to be thought-provoking.

Why doesn't /v/ concede with their opinion?

Giant Bomb also gave Uncharted 4 and The Last of Us 10/10 reviews.
>>
>>339755627
definitely 4/10
>>
>>339755857
Because I couldn't care less about a reviewer's opinion.
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>>339755857
Because that reviewer isn't me and is most likely being paid.
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>>339755959
Oh how convenient.

After all the /v/ dickriding of Giant Bomb for being the "true" voice of /v/, seeing them give high scores for call of duty, infinite, naughty dog, and halo 5 is suddenly negligible.
>>
>>339756128
>/v/ is one person
kil ur self
>>
>>339756128
>I agree with everyone else no exceptions
While there are popular opinions, /v/ is not one person. I personally don't usually read/watch reviews
>>
>>339756128
/v/ is not one person you gigantic cock muncher
I've never cared for giantbomb nor have I ever been so deep down into a cult of personality to pay for podcasts, I find that pathetic.
I found Infinite to be shit since day one, and I stood in line to get the fucking thing.
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>>339747139
>The story was amazing. Some of the best writing I've seen in a game.
>>
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>>339756493
>>339756474
>>339756398
/v/ may not be 1 person, but an overwhelming majority dickride giant bomb same with dark souls and metal gear.
>>
>>339749420
>they're supposed to have EARNED thrills, good structure, consistent pacing, and sprinkles of nuance and thought-provocation.

Bioshock Infinite has none of those. Its gameplay and its narrative clash frequently, the gameplay itself is one of the most bland in recent FPS history, and the (admittedly beautifully crafted) game world is mostly filled with hot air.
>>
>>339756705
I never did
>All that anime
>A HA. It was really old man /Vee/ trying to derail that thread
>"And I would have gotten away with it too, If it weren't for those Medelling Shitposters"
>>
>>339756128
they arent /v/ if they watching lets players, shilling faggy youtubers, claiming to like any reviewer, think that asscancer man is anything other than a paid videogame advertiser, like MGS5/Call of Duty/anything from EA after bf2142/any bioshock game.

i mean the list is pretty big but ultimately you are thinking of /V/ from reddit.
>>
>>339745559
I liked Bioshock Infinite. It was fun. I liked the twist.
>>
>>339757094
>no true scotsman
I agree with you on paying attention to e-celebs but don't be such a faggot about it.
>>
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>>339757094
>they are not /v/ if they do [list of things users on /v/ do on a regular basis]
>meanwhile I am a true /v/ user with very refined opinions like "EA and Call of Duty are shit", the likes of which you will never find on reddit
>>
>>339754481

>Metal Gear is just rambling, loose threads, and psychobabble about war and politics.

Why are you describing Infinite instead of Metal Gear?
>>
The best thing to come out of Infinite was all the Elizabeth SFM porn.

thank god for porn artists
>>
>>339756705

Hi /tv/, how's the vidyakino threads?
>>
>>339745559
>I wasn't here around you-know-what
That was in 2014, TLoU and Bioshock Infinite were in 2013.
>>
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Can we dive more into the secondary element of why Bioshock Infinite and The Last of Us are hated.

This guy in pic-related says he hates it because it's something "mediocre" eaten up by the "masses" wile lesser known better games aren't recognized due to differences in "business" and "iq."

What the fuck does that even mean? Is this statement made by a hipster or something? Because I'm seeing a recurring trend in these comments about hatred over Infinite being considered a great game due to it being a "generic shooter." Even if you hated shooters, how can you call Infinite generic with the grapple and the rollercoster rails and vigors?
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>>339756705
You forgot Yahtzee.
And /v/ loathes the Nostalgia Critic.
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I am still mad about Songbird.

We get all this hype about him, then he does nothing but serve as a shit plot-decice that could literally kill Booker at any moment.

Then you brainwash him, he becomes a glorified attack in the final fight against nameless mooks and finally dies for literally no reason.

Waste of character.
>>
>>339758210
Because none of those elements were satisfying or changed the combat in a meaningful way.
>>
>>339745559

Bioshocks 1 and 2 were obviously geared for children with all the cartoon violence and paper thin OMG so deep and philosophy.

I am not surprised its youtube e-celeb favourite
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>>339758210

He's right though, Bioshock Infinite is praised for being "truly original and thought provoking" when the entire story is just "racism is bad and the multiverse exists" with generic shooter elements.

Planescape Torment and Zero Escape did everything Infinite wanted to do and far better, when they aren't even really games.
>>
>>339758495
Bioshock is complex and nuanced.

You're just using reductive counterarguments and oversimplifying things by puting "muh" and "omg" in front of everything.

That's not an argument ad can be interchangable with criticizing anything.

>muh quantum physics
>dude existentialism LMAO XD

See how immature and nondescriptive that is?
>>
>>339758782

>complex and nuanced

Just namedropping quantum physics terms from other sci-fi stories doesn't make you smart.
>>
>>339758631
>when the entire story is just "racism is bad and the multiverse exists"
You're being reductive. Once again, you can use that nonargument for anything.
>>
>>339758946
They do nothing with the supposed themes, they're just floating around in the ether
>>
>>339758946

It's not reductive if the game had anything else beyond those two themes. I can name dozens of stories/games that did the same thing Bioshock Infinite was trying to do but better, and I already named two of them a minute ago.
>>
>>339758943
That's not why it's complex and thought-provoking. It's such because of the alternate history outlook on racism mixed in a fantastical but tangibly realistic and ultra-creative setting.
>>
>>339759178
Buzzwords
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>>339759178

Infinite's entire setting is just Man In The High Tower mixed with Bioshock with the only difference being a slightly different time period. It's nothing new.
>>
>>339759154
Zero Escape has nowhere near the level of presentation, dialogue, immersion, and acting of Infinite.

As for Planescape Torment, that's critically acclaimed as well. Why can't both be?
>>
>>339759401

>Bioshock Infinite
>On par with Zero Escape or Planescape in immersion and dialogue.

Ok now you are just making me laugh.
>>
>>339745559
>Why does /v/ hate Bioshock Infinite?

It's a genuinely pretty bad game, that critics masturbated to because it had sky-high production values and a pretentious plot. It's not fun to play. This is not a meme, this is real life.

On top of that, any fans of original Bioshock (or god forbid, System Shock) hate it because it's so extremely dumbed down in comparison that it's not really different from shit like Call of Duty at all gameplaywise. Two guns, no exploration, no RPG elements, just trite bullshit that doesn't become any more interesting when you replace brown and gray visuals with candyland.
>>
>>339759351
>It's nothing new.
Then neither is Witcher 3 or Dark Souls.

One's just fantasy rpg that touches all matter of themes that have already been done before and Dark Souls is just a metroidvania.

See, how dumb that argument is?
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>>339757094
That's the most reddit post I've seen here in a while
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>>339759401
>Zero Escape has nowhere near the level of presentation, dialogue, immersion, and acting of Infinite.
>>
>>339759556

Witcher 3 and Dark Souls at least try to differentiate themselves from their source material. Bioshock Infinite just shoehorns in plot ideas and game concepts from far better series and prays you didn't notice any of them.
>>
Bioshock Infinite's problem was that it's a mediocre game that got rave reviews.
>>
>>339748568
Beats playing Bioshock: Infinite.
>>
>>339759528
>Zero Escape
>good

holy shit, my sides

http://www.adventuregamers.com/articles/view/23366
>>
I thought Bioshock was fun. The story didn't make much sense, yeah. But at least it tried. At least it didn't have the same rehashed story that every popular FPS had. I also felt as if the DLCS were better than the actual game, more specifically Burial at Sea 2. The shift from Booker to Elizabeth was engaging and while it completely disregarded most things said in the actual story, it added a level of depth to the game that I've come to appreciate. It was especially interesting to see how Elizibeth had a direct cause in the downfall of Rapture too.
You can call Bioshock a bad game, objectively it probably is. But I at least appreciate that it went a little further than other games.would and presented some form of appeal, whether it be in the interesting world or the neat twins.
>>
>tfw want to go full plinkett on infinite's ass
Do I have what it takes /v/?
>>
>>339759883
>Listen to eceleb fags or play BSI
It's a pick your poison type of decision.
>>
>>339760145
Go nuts
>>
>>339760090
>You can call Bioshock a bad game, objectively it probably is.
Then what do you consider one of the best adult games with a mature, thought-provoking plot, and dynamic comlex gameplay?
>>
>>339759970

>adventuregamers
>The site that considered Minecraft: Story Mode and That Dragon Cancer well written

LOVING
EVERY
LAUGH
>>
>>339760383
>/v/ opinions
>worthy of attention or being taken seriously

LMAO
>>
>>339760487

>damage control
>>
>>339760378
Fallout 1, Ultima IV, Max Payne
Go ahead, talk shit, I trust your underage ass to make a fool out of yourself.
>>
>>339760090
The twins never did anything of note. They just kind of appear and disappear with no rhyme or reason other than to make the game seem more cryptic than it is.
>>
>>339760550
I mean when your character trait is simply "condescending" from beginning to end you can go fuck yourself trying to argue depth or development
>>
>>339760090

Oh you mean the part where Levine tries to retcon everything related to Bioshock 2 and murders off whatever dangling plot threads there is?

There's a difference between a well written story and a pissed off creative director taking an axe to a series.
>>
>>339760530
It's not damage control. I'm just using your logic.

you like Xenogears? or Fallout? or Super Mario Bros 3?

HOLY SHIT, opinion discarded.

See?

You didn't even bother to read the review.
>>
>>339745559
Why make claims if you have no idea what you're talking about?
>>
>>339760838

>Xenogears, Fallout, or Mario
>Similiar to Minecraft and That Dragon Cancer

It's time to stop.
>>
>>339746960
Wasn't even as good as the worst CoD.
>>
>>339760547
Max Payne 1 is a simplified shooting gallery with hardly any tact or nuance given to its enemies. Just a bunch of thugs. You just kill them because plot and game tells you to.
>>
>>339760748
Wasn't arguing, just pointing out. I don't believe my post had any hostility. Why so angry, friend?
>>
>>339760971
Xenogears isn't even a complete game.

And /v/ loved Minecraft. Nice to show you're underaged.
>>
>>339761013
>he doesn't even fucking know how to play max payne
Try pressing shift fucking shitter, your opinion is worthless.
>>
>>339760992
I wouldn't go that far
>>
>>339761112

IT'S TIME TO STOP
>>
>>339761112
>Loved=Past tense
>>
>>339761080
Not arguing, just pointing out as well.
I'm personally irritated by the luteces and how they're so fucking smug in handing you a poorly written story, never meant to write a personal attack fellow anon.
>>
>>339761112

>Xenogears is bad for being convoluted and overusing religious and quantum physics terms and symbolism
>Praising Infinite for doing the exact same thing
>>
>>339761259
It's alright. I don't like it, you do. I can respect that.
>>
>>339760971
>opinions

you completely missed the point. I was illustrating that if you mention something you like, and I disagree with it then completely disregard what you have to say, that's retarded logic.

Besides, type up an entire essay right now describing in vivid detail why Fallout is somehow objectively a better game than Minecraft.

inb4 the predctable
>implying Minecraft is good

I can do the same.
>implying Fallout is good
>>
>>339761443
What is it that you don't like and I do? If it's infinite you can rest assured I don't, at all, and enjoy talking about how it failed in almost every single aspect aside from art direction
>>
>>339761467

Are you seriously defending Minecraft: Story Mode of all "games" just to protect one shitty website?
>>
>>339745559
They're enjoyable. But reviewrs laud it as a quasi-perfect game with a peerless story/plot, when in actuality, it just makes no sense. The lead writer tried (and failed) to speak of an interestingly sounding theme but failed at actually understanding it. There's also teeny tiny details like the Initial choice bird(freedom) vs cage(no freedom) getting a throwback on later on in the game when they try to pull a twist on you "see? The bird is your jailo(no freedom enforcer)! Only in the cage were you trully free! " But , like everything else in the game, feels so forced, like the writter had this shit in mind from the begging and shoehorned it where he could... the game... is just a huge mess.
>>
>>339760768
Yeah, I get that. I even acknowledged it. I meant more towards characterization and a little bit of gameplay, because it was at least about breaking the chain of abuse the Dewitts have. They're pretty shitty humans throughout the story(Booker and Comstock) and Elizabeth starts to follow in the footsteps, but breaks away. I also seemed a little better gameplay wise, since you got some pretty interesting weapons and the plasmids were at least a little more unique(At least I think, I don't remember all of them). It was a big butcher to the previous games, but I'm willing to overlook that since there was a better underlying theme.
>>
>>339746657
>>339746803
Hey, is Elizabeth ever getting into Kerfflufle?
>>
>>339761418
Doesn't matter if the ending is shit and there are a million plot conveniences in Xenogears.

Take off the nostalgia goggles, faggot. Xenogears isn't even in the top 10 jrpg's on ps1 let alone better than Bioshock Infinite.
>>
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It's an alright fps that gets way more praise than it deserves. So many people call it a landmark in gaming history, when at best it's a mediocre game. Pic very related.
>>
>>339761743

>Infinite
>Good ending and no plot holes

Nice try Levine.
>>
>>339761657
Oh. I thought you liked it.I thought you were defending it.
>>
>>339761658
I'm not defending the website, I'm pointing out your simplified logic. Mathewmatosis gave a glowing review of the Last of Us saying it had some of the best writing in games period. Why does /v/ still listen to him if they disagree on that sentiment and think it's one of the worst games known to man?

Same with you. You're refusing to read this guy's well-thought out review about the specific reasons why Zero Escape is mediocre as a story and game just because the same site gave a good review for Minecraft's Story Mode.
>>
>>339760550
I'm not sure I remember them very well then. Its been a long time. I just thought they were well build characters with interesting backstories, but again, it's been a long time.
>>
>>339762029
Not that anon, I said that the luteces were condescending.
There's only one guy vehemently defending the game.
>>
>>339761865
>Xenogears
>not completely rushed and poorly constructed second disc
>>
>>339745559
It's because the gameplay is bad, even by modern FPS standards. Black Ops 3 had better us of skills than this shit

The story is shit too. It drops the actual plot halfway through for a completely different one, except the retarded fucking characters still act like they have any relationship to these brand new people in a totally different dimension.

The ending also boils down to also makes no fucking sense since the game shows the timeline was splitting before the baptism with the twins. Killing Booker there accomplishes nothing.

There's a myriad of other problems, but I'm too fucking lazy to write any more.
>>
>>339761865
Not that anon, but putting aside the fact that the combat system is incomplete, the story and characters are downright laughable if you're over the age of 16.
>>
>>339762053

The reviewer just complains about characters making too many jokes and being slow paced. You could say the same thing about BI, except BI gives you even less choices and the ones you do get never matter.
>>
>>339762170
Now you're simply spouting memes
Xenogears is an RPG with exploration and fighting of different magnitudes, anyone that played it could understand what they were going for and forgive the budgetary restrictions.
>>
>>339745559
>Durr, the first Bioshock was in da ocean so let's put dis one in da sky!
Levine's such a fucking hack.
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>>339761808
I don't get how people use that picture as a criticism. Maybe I just have too much faith in people, but I seriously doubt that part was ever intended as some sort of puzzle. It probably only served the narrative by showing the Columbia was this secret place that needed some sort of code to enter.

Infinite is still one of the worst AAA games I've ever played.
>>
>>339762076
If you don't want to replay it watch some YouTube clips. I'm sure some has made a video about it
>>
>>339762170

>Bioshock Infinite
>Not rushed with a poorly constructed second half
>>
>>339746831
>in Infinity it was all gated by story progression so there was very little run for experimenting
But in all the BioShock games you can't get all the plasmids until a certain point
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>>339762350
Holy shit, /v/ is actually defending Xenogears? What the fuck? How old are you?

Did you enjoy the platforming too and found it revolutionary? kek
>>
>>339762354
I'll bet a million the next one would be set in space or underground.
>>339762392
I think it's a reference to " a smart game for smart gamers" quote
>>
>>339749249
THIS
>>
>>339762669

>He never played System Shock
>>
>>339762625
I enjoyed the fighting and mecha customization system thoroughly, which, even if it was reduced to half of what it is it'd still hold more depth than Infinite's recycled mechanics and 6 months dev time
>>
>>339762440
-The story is stupid and sucks.(worst of the worst)
-The graphics are just messed up.
-The battle system using gears is very stupid and hard.(even with gameshark codes)
-And I don't even talk about sound and music.

And also the main character, FEI, does kungfu instead of having a cool sword. And there is too much explanation and expanded neverending boring expository sequences in the game which are pointless. I'd say that this is the worst game that square has made.
>>
>>339745559
They made a game about non linearity in time about running through hallways, linearly through plot, with a couple good guns and a couple good 'magic' abilities.

The whole thing is a let down to anyone who played previous games or even followed development.
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>>339746657
>>
>>339762867
Nice memes.
>>
>>339762752
I haven't
Pls no bully I'll get to it eventually.
>>
>>339762853

>Xenogears
>Hard

No wonder you jack off to Infinite.
>>
https://www.youtube.com/watch?v=gwb19cdoKOU

The end all, be all Bioshock vid
>>
>>339761808
Then what is a "great" fps to you?

>inb4 Doom

kek

>auto aim
>good

Infinite is far more thought-provoking and complex than fucking Doom.
>>
>>339763178

It's time to kill yourself senpai.
>>
>>339763000
The gameplay was slow any you barely even play it.

How is that better than Infinite where the action is near-constant and ever-evolving?
>>
>>339763178
Try Deus Ex bby
Try system shock 2
Try Postal 2
Hell try even the first bioshock
You're either b8ing or really have no taste
>>
>>339763326

>action is near-constant and ever evolving.

Yeah if you enjoy the same five enemies over and over and over again.
>>
Brain dead action, story and Elizabeth as a partner was terrible.
>>
>>339763240
>liking auto-aim

>generic kill demons story because plot tells me to
>good

W E W
>>
>>339763451

>Playing FUCKING DOOM
>FOR THE PLOT

I can't handle this much bait
>>
>>339763442
>Xenogears gameplay is good

Hope you like navigating narrow corridor mazes and flipping through menu's
>>
>>339763668

>Trying to sidestep criticism to go back to Xenogears

Yeah nice try.
Thread replies: 255
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