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>open world
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Thread replies: 37
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>open world
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>>339658450
>open world
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>closed world
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>>339658450
>open world
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>multi-path level
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>linear
>no inventory or loot system
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>Infinite world

comfy
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>closed circuit
>>
>>339658450
Open world games killed gaming. Yeah sure all this big empty space and copy pasted textures sure makes a game exciting.
>>
> procedurally generated open world roguelike
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>Game advertised as "Open World"
>World is locked behind barriers of "Finish X Quest" before you can proceed.
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>>339659393
what
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>>339659968
>>
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>open world
>you can't go into space
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>Game has NG+ that is almost a whole new second game.
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>world is only open til 9 pm
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>>339658450
>reddit cat meme image
>>339659968
furfag image
>>339660143
>unfunny forced reddit face
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>JRPG has a world map
>with secrets
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>Open world
>Every guard knows of your crimes instantly.
>>
>>339659389
>infinite world

>biomes don't transition whatsoever
>geography makes no sense, spawn a snow mountain in the middle of some plains. no real mountain ranges or anything
>no sense of elevation
>walk straight for 2 minutes and everything is generated the same

what's the point
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>>339659309
>no crafting
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>open world
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>open world
>"you can't go that way"
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>Open World
>by any ubisoft studio
>by todd howard
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>>339662357
By the time you can craft something, there's already vendors and random drops that are better.
>>
>You are leaving the mission area. Return or mission will end
>>
>invincible npcs
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>play this semi-open world game anon!
>it's actually semi-closed world game
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>Game advertised a full of exploration and open world.
>It actually fucking delivers.
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>indie open world survival game with crafting system
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>>339659389

>open world
>travel too far in any direction
>the world turns into an vast, twisted mass of rock, threaded with arrow-straight caves hundreds of miles long
>>
>>339662145
>What can we do to revitalize our series?
>Lets get rid of the world map, that's the problem.
Bamco pls.
>>
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>>339658450
>nueral network
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>>339663571
All open worlds do that, it's just none of them reward you anything worthwhile. Everywhere you go, there's common items and nothing unique.
>>
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>day/night cycle only lasts 24 minutes
>you don't get a stealth bonus at night
>>
>>339664647
>enemy AI is unaffected
>they can see you when you can't see them
>>
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>>339662357
Thread replies: 37
Thread images: 27

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