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Why does /v/ constantly shit on video games?
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To the point of saying they can never be art, they're just toys, I'm not a gamer, you should play games as little as possible, E3 is shit and I only watch for the memes and cringe.

Then /v/ has the nerve to proclaim it's the best place to discuss games. From what you guys constantly say, it sounds like you're a bunch of normalshit dudebro frat college kids that don't even care about games to the point of not even willing to consider yourself as a gamer. It seems like all of you just come here spout bullshit and troll people for reactions.
>>
/v/ is a board full of very very vocal individuals with crippling social issues. The most frequent posters are the ones who are here most because they are literally incapable of functioning in the "normie" world.

Take it with a fucking grain of salt and don't identify with this place any farther than saying "Yeah, I've been there before".

If you need to have serious discussions about video games, get a friend.
>>
It's all varying levels of ironic shitposting, which creates morons who parrot those troll opinions thinking they're legitimate, causing more ironic shitposting in reaction, and so on.

Anybody who's been here awhile has seen it themselves, even people who've only been here two years. It's just an endless cycle of spiraling further and further down into the Circus of Stupid.
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>>339554961
Welcome to /v/ where opinions are vastly diverse from mine and yours. I urge you not to fall in the same conventions as those around you and actually forge your own ideas through careful thinking. So enjoy your stay and don't be a 'new fag.' 'ya hear.
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>>339554961
/v/ is contrarian to a fault, and one of the boards most affected by counter-counterculture syndrome. This place is filled with socially inept outcasts that hate things because "normies" do. The entirety of 4chan is guilty of this to some extent or another(Look it up, /pol/ was liberal as fuck while Bush was president) but /v/ is one of the worst.
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If I was the bearded guy I would fuck the girl.
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>>339554961

Games cannot be art because then they stop being games.
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>>339554961
You must be stupid. Every opinion expressed in your opening statement is what makes this the best place to discuss video games. We're adults.
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>>339554961
I used to feel like games were shit.

Then I built a new PC last year. Now I'm playing Plants vs Zombies 2 online and DOOM and OverWatch and HITMAN.

I'm a jaded cynical bastard and even I've somehow figured out how to have fun and just enjoy a game now. It's pretty great desu.
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>>339555310

/this

I'd estimate that around three quarters of /v/tards who shitpost on the reg are doing it because they lack even the basic building blocks of human social norms...

And they do it with such negativity because the internets and tubes allow them to verbally bash anyone and everything behind a cozy wall of anonymity... Even if these tards had the ability to appear in public they'd never in a million years be able to call someone out and challenge their opinions.
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>>339557370
Being closed-minded and outright bashing a medium for petty insubstantial poorly constructed reasons s not being an adult. If you hate games, or really a majority of them, why are you on /v/?

How is /v/ even inclined to discuss art with the blatant immaturity and oversimplification of reasoning.

Any time someone posts something, the following post is akin to

>[insert thing]
>good

with no indication as to why.

Then when persisted to give a reason, it's just an inserted youtube link of some random guy on the internet that conveniently agrees with what they're saying.

Then, there's downplaying things in a manner such as

>muh [insert thing]

or "kys"

or spouting shill anytime something positive is said.

How is this a better place to discuss video games than an established forum with strict rules and regulations on posting etiquette? The way this site is designed, only immaturity arises from it. I've been here for a solid 2 years and I'm just sick and tired of it. There's nothing of worth being said. Just sophomoric childish behavior and vitriol.
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>>339554961
The problem with /v/ is here it's a game to be as dumb as you can while pretending to be a fan of a system of which you are in actuality not a fan of.

The result is that everyone on this board intentionally acts like a mouth breathing retard so they can prove a point about how retarded fanbase X is.

It's called "ironic shitposting", and it has completely, utterly, and entirely consumed this board.
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>>339557370
>We're adults
no we're not
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>>339558243
>Just sophomoric childish behavior and vitriol.
Don't forget rampant condescension and pseudo-intellectualism
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>>339554961
because you can be berated and teased for liking something, but it's a lot harder to tease someone for not liking something.

basically /v/ is a bunch of pussies that are too afraid to say that they like something.
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This is why I mostly just post about what games I'm playing while posting pictures of otters or other cute animals.

For as much time as I spend here, I kind of really hate "/v/ culture". It's just a shame /an/ is so damn slow, and mustelidae threads die prematurely.
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>>339556909
>paintings cannot be art because then they stop being paintings
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>>339554961
I grew up around games, I grew up around the arts, it went from passion to job. It's not hate, I'm just going to pick apart everything I see so that I can understand how to beat the other guy at what they do. In a general sense, I greatly appreciate 4chans hypercritical outlook.
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>>339558705
I somewhat agree, I don't like how /v/ is so negative all the time but it's usually the only place that is negative, its nice to get the counter-opinion on things.
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>>339558243
Fact: most video games suck. Same way most movies suck, most books suck, most music sucks. Etc.

You're a butthurt loser with shit taste who can't deal with a community that has high standards and more experience than you
>Talk about art
That's for /lit/, /his/ and someday /film/

The fact that you desire to talk about games as art proves that you have garbage taste if you think there's enough that qualify to even warrant the discussion
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>>339560580
/film/

Oh please. Like that place will be any different from /tv/.

Just face the fact that 4chan is shitposting/ironic shitposting general. No good discussion will ever take place here that won't be derailed.

People don't go to boards to discuss, they go to shitpost because that's 4chans culture now.
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>>339554961
When games are not well known, obviously there will be a much smaller number of people discussing it, and it is likely that the majority of the group that discusses it would be fans of the game since it has their attention without being marketed.
But if the game is well known, you would obviously get more people to pay attention it. And that means you get people from a wide variety of demographics to come and judge it by their standards.

So basically little known games tends to be somewhat of a circlejerk, while well known games is under the scrutiny of numerous different people.

Obvious as people stop paying attention to the games or when the game gets old, it gets settled down back again to a much smaller group, which more often than not would be the fans of the game.

This is how ignorant people get the impression of the "/v/ cycle" when in reality it is just demographics change in threads
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>>339554961
Nature of the beast. Anonymity breeds the shitty board culture we suffer from.

Worst of all in my eyes is the continual narratives to further splinter us into factions. Like normie. Gaming has been a normie hobby for 30 years. It NEVER belonged to nerdy outcasts. That's the current narrative push, like having a gf at any point in your life precludes you from enjoying games.

That kind of groupthink bullshit is going to tear the fragments we still have apart. Because you'll drive off normies. Then it will be "you never coded anything?" then "you didn't own (fill in niche as fuck game here)" and so on until everyone hates everyone and nobody is left.

Stop being so goddamned insular. It makes things worse.
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>>339560897
You're right about the culture, but the format of 4chan means that posting influences culture and not the other way around. I have great discussions on here all the time and it's only because I actually useful things. If I had the defeated attitude you have I would have quit and never come back
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>>339561062
Fuck off normie.
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>>339560580
No, /v/ is just immature.

The Witness, Klaus, Hyper Light Drifter, and Uncharted 4 came out but you don't see /v/ discussing them in depth. All they did was oversimplify each game and purport nonexistent arguments.

It's not even a matter of discussing art, it's a matter of discussing anything. Or really just talking about anything related to games without being juvenile.
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>>339561305
>Games with no depth aren't being discussed in depth
Maybe you should kill yourself
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>>339557841
>/this
>/v/tards
>reg
>internets
>...
>that image

You shouldn't even be allowed to post, holy shit.
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>>339560580
>high standards

/v/ doesn't have this at all though. It doesn't have standards of any kind. Any thread about something 1 poster likes is full of 5 or more saying they hate it.

/v/'s fun for the negativity. It makes threads about things that are obviously bad (policies, games, culture) really entertaining because everyone can pile on.
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>>339554961
Art is not video games.
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>>339561062
Did you just unironically use a reddit buzzword like normie instead of normalfag?
I believe you did.
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>>339554961
>roll up to the soccer field
>want to play a game or two
>notice some skinny guy painting the ball
>"the fuck are you doing?"
>SOCCER IS AN ART FORM, DIDN'T YOU KNOW?
>whatever
>we try to play
>painting fag starts handing us scripts
>"what's this?"
>MACBETH, RETARD, RECITE IT WHILE YOU PLAY
>"What? No, fuck off."
>more of his kind show up and start yelling at us for not appreciate art
>soccer players leave
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>>339560580
>Fact: most video games suck. Same way most movies suck, most books suck, most music sucks. Etc.
That's an idiotic and dismissive statement. There are plenty of great games released, but /v/ never manages to even bother talking about them for whatever reason. For example, Forza 6. Why doesn't /v/ talk about that or The Division? Or 1979 Revolution Black Friday?
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>>339561949
Because those games suck. Especially the division. Like holy fucking hell. Are you trying to complain about getting shit for liking that putrid garbage?
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>>339554961

>Why do people on a video game board talk about things they dislike in video games

Would you rather we discuss anime or post child pornography?
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>>339561520
How does Uncharted have no depth?

It's not big dumb loud bullshit. It's a true adventure in video game form with top notch A-class medium-pushing presentation and delivery. Everything is meticulously designed and directed in a way that naturally pushes the player along but allows for full freedom and control. It puts you in full control of some of the greatest action moments in gaming set to a brisk pace and clear atteention to detail and thought put into the delivery and execution of the plots from the way exposition is naturally presented, clear meaningful motivations, tonally consistent blend of humor, drama, and action, grounded acting and dialogue, substantial growth of characters. And to tie back to the gameplay, the beauty of the Uncharted series is its accessibility, diversity,and refinement of control from how snappy and responsive the cover is, how beautiful the animations are, all the different forms of attack at your disposal to mix up the gameplay next to the naturally evolving complexity of level design (seriously, later levels in Uncharted are INSANE in how expansive and vertical they are while blending in with the environments and having contextual reasons for layout and being entirely diverse and interesting like the entire boat level).

And the great part about 4 is that Naughty Dog have improved far beyond not only their competition but themselves internally. They've utilized the new hardware and applied what they learned from The Last of Us, to craft truly open-ended levels this time wherein you can miss entire parts of maps, and characters react realistically to whichever direction or action you choose. This part in the E3 demo isn't scripted. https://www.youtube.com/watch?v=sB0xy74Zrj8 You can go wherever you want here. There are no invisible walls.
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>>339561520
One thing I want to say about the criticism for Nate killing guards is that Naughty Dog intelligently responded to this. This was always a criticism of past Uncharted's, so ND crafted a majority of the combat encounters in this game to be a "cause and effect" sort of structure. When you do something plot-wise, the enemies respond, but the sequence that occurs gives you the option to completely bypass them without killing them. This is even emphasized more on crushing where it's better to AVOID the enemies then try to snap their necks. Plus, the a.i. is heightened on crushing so it becomes really difficult and you have to utilize your environmental awareness and the level design by maneuvering around all the structures in a sort of stealth reverse-pac man maze way. Now for the big bombastic encounters where you have to use a gun, then it is okay because these moments are used sparingly and whenever they are, it's for self-defense against GENUINE bad guys and the good-natured motivation of saving Sam along with the character development given to him reassures Nate as a good protagnist you want to follow. Then, Nate is constantly questioning whether he wants to continue this adventure and risk his livelihood and marriage so you have loty themes about life to add to the compelling nature of the narrative. Naughty Dog is one of the smartest triple a devs out there in how they challenged the perception of a sequel. This whole game is like a metacommentary on past Uncharted's but also a fun game to boot that ADDS to the series instead of making things more bombastic to appeal to twelve year olds like Halo.
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>>339562230
Oh wow. Like, Jesus Christ. This is so fucking sad.
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>>339554961
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>>339562093
How does Forza 6 suck?

This is exactly what I pointed out in this post >>339558243

You're not giving an argument or willing to give one. You just state something sucks with all of your statements being reductive.

This is why it perplexes me when /v/ implies they are predisposed to discussing art or are knowledgable of art. No one ever gives a concrete answer and just dismisses whatever is argued with greentext then purports a false image of superiority and condescension. Though, once again, nothing is ever solidly stated to explicate this air of superiority.
>>
Isn't /tv/ the only board that literally goes contrarian on anything?
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>>339562498
Once again, you didn't give an argument. You just posted a reaction image and a reductive statement.
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>>339554961
Who else will stop the incessant shilling?
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>>339561305
Did you stop to think that maybe people don't think these games are relevant?
People are talking about Overwatch, people are talking about DS3.
I don't like those games but I guess I don't get to decide on some subjective list of games that are totally worth of discussionâ„¢
People are talking about games, they are just not talking about game YOU think they should.
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>>339563098
Uncharted 4 is the biggest selling game of this month and the most critically acclaimed of this generation. How is it not relevant?
>>
we get it op you don't like /v/ no one cares fuck off back to the shit place you came from
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>>339554961
/v/ is a containment board.
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>>339554961
i can't discuss Tlou with you because i hate those type of "games".
Is just screams "WAAH I HATE THE MEDIUM WHY CAN'T WE MAKE MOVIES INSTEAD?
And the worst part is ND did a great job with the gameplay but they don't care.Everything is "muh story". Thank god the multi exist.
Same case with Uncharted and why i like the MP a lot.
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>>339562230
Thank god this is pasta
>>
>>339565736
In what way is it not a game?

In what way is it less of a game than Shadow of the Colossus or Max Payne?

Is it because of the grounded nonfantastical nature and that the presentation is that of the QUALITY and sharp execution/direction akin to a movie? Is there some dissonace you have with the tonal consistency of it?
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>>339554961
TOYS CAN'T BE ART
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>>339566215
he didn't even say it wasn't a game you retard
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>>339565846
It's been copypasted a few times, but I wrote it.

I use it to once again show how /v/ is a terrible place to discuss games. I delivered a strongly detailed explanation of why Uncharted as a series is high-caliber, and instead of getting any counter-argument whatsoever, in order to dismiss everything I stated, I'm showered with reductive statements, greentext, and reaction images. Not a single concrete refutation or rebuttal.
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>>339566432
He put quotes around "games" therefore implying it was something less. Once again, a backhanded reductive statement. Nothing of value is ever spoken here.
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>>339566445
it's because you sound like a shill so no one takes you seriously
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>>339554961
/v/ is for video game politics and for discussing feminism and sjws.
>>
Because some videogames, conveniently like the one OP posted, have more cutscenes than gameplay. Not to mention how the combat system got scraped due to deadlines getting shortened. The game is repetitive, and the story is a clusterfuck that has decent writing, that was hidden pretty well in certain areas.
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>>339566215
No , its because they don't care about the gameplay in the SP. U4 and Tlou strong points are the mediocre story.
In tlou the thing that i did the most was walk and listen a broing story.
Playing uncharted sometimes i know what is going to happen , a "woah" moment is going to happen , a technique were they pretend you have the controls but in the end is just an illusion. They are just waiting to show you the next woahh moment.
Take Ellie gameplay on winter final part. I didn't feel like i beat the guy because i was good enought, the game did it for me because ND want to show a shock moment.
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>>339562915
>expecting anyone to reply to pasta seriously
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>>339566739
>and the story is a clusterfuck that has decent writing, that was hidden pretty well in certain areas.
Elaborate on this.
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>>339554961
> /v/ has the nerve to proclaim it's the best place to discuss games

stopped reading there, if u think this is a place for discussing vidya u are sadly mistaken and/or have a brain tumor, go back to ur hug box called neogaf
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>>339566445
Don't worry about /v, it sometimes has good points and sometimes awful points, but it's made up of thousands of people. Lot's of them underage and actually believe what is posted. Others just shitpost. Some people just say "it's boring" or "too many cutscenes" meanwhile MGS has a shit load of cutscenes and nonsense story but make fun of that and you get shit on. I like both MGS and TLOU, I think they're both fantastic games. I'm rare here as I actually express my joy of games.
>>
I don't understand why Sonyggers leave Neogaf.
>>
Naughty Dogs fanboys are fucking trash.

/v/ is 50/50 on their games, but they cry, because not everyone loves their hype up trash.

For them not everyone loving it is hatred.
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>>339557841
speak for yourself u retard
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>>339567095
I've never once visited NeoGAF. I'm a frequent poster on Atari Age, shmups.system11.org, and Verge
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>>339567290
>/v/ is 50/50 on their games,
No /v/ is 100% on ND are trash now, and need to go back to the time before Neil got his ego inflated by TLOU.
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>>339562230
Grade A bait right here bravo
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>>339554961
>50 DS3 threads
>50 Overwatch threads
>10 lewd games threads
>20 SJW threads
>10 why is this allowed threads
If people stopped talking about shit, maybe you could read a few threads about games we like.
>>
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>>339567832
Why does /v/ hate E3?
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>>339567832
Why does /v/ hates e3?
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>>339567290
of course they are on full defense mode since deep down they know the game is shit (sunk cost effect)
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>>339567830
Because?

Deconstruct my statements and show me why it's wrong i your perception. Convince me. Because right now you're just making reductive statements.
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>>339568185
>>339568423
E3 isn't hated, it's just known to not be what it once was. As well as mostly being hollow promises and any of the games you see are rarely accurate portrayals.
As well as way too much bullshit from companies with tooth and nail exclusivity shit.
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>>339567290
>hype up trash
>For them not everyone loving it is hatred
But you call it trash. You don't even say it's okay. I see this everywhere as well.
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>>339568686
>As well as way too much bullshit from companies with tooth and nail exclusivity shit.
Why didn't /v/ complain when Kingdom Hearts 2 was exclusive to ps2 back in 2005?
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>>339568824
Who knows, people shitposting as always?
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>>339568630
there is no innovation beyond technical standpoint, gameplay is a step back from last of us and i can use ur shitty argument for the Order 1886, only idiots like you eat this shit up congrats
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>>339568824
PS2 had actual games to play so nearly everyone had it.
Plus exclusivity was pretty cut and dry then.
Not defending it, just saying it was a lesser evil then because companies didn't exclusively bank on it to move consoles.
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>>339568686
>As well as mostly being hollow promises and any of the games you see are rarely accurate portrayals.
This doesn't make sense.

Far Cry 3 came out pretty much the same as E3. Same with Far Cry 4, Dragon Age Inquisition, Alien Isolation, Grand Theft Auto 5, Halo 5, Forza 6, The Last of Us, and Uncharted 4.
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>>339569048
>PS2 had actual games to play so nearly everyone had it
What games?

Even Resident Evil 4 came out first for the gamecube. And most of PS2's games were what /v/ refers to as "movie games"
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>>339569108
FC3 & 4 had a lot of environment bullshots.
I actually forget DAI's reveal, as well as AI, but it was a good game and ran well so it's an exception.

GTA5 was touted a little larger in scope. halo and forza i didn't pay attention to.

TLOU had a lot of bullshots, and UC4 was one of the worst, but also one of the most embarrasing for that god awful "Gameplay" demo.
>>339569321
>movie games
which ones?
But yeah it's common knowledge ps2 was the weakest of the multi-plats.
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>>339569546
>and UC4 was one of the worst, but also one of the most embarrasing for that god awful "Gameplay" demo.
Elaborate on this.

https://www.youtube.com/watch?v=HCNyuomzVu8

The E3 scene was not scripted. Did you play the game? You could drive the jeep anywhere you wanted, there were no invisible walls. Is what makes dislike the game because it's not open world? There are other bigger levels in the game like Madagascar, Scotland, Libertalia. And there are many treasures you can actively try to find via optional puzzles that unlock things like zero gravity that add to replayability. How did the finished product not live up to E3?
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>>339569546
Shadow of the Colossus, Metal Gear, The Getaway, Jet Li Rise to Honor, Ico, etc.

And a lot of sequels were mediocre compared to prequels like with Star Ocean, Suikoden, Ace Combat, Tekken, Final Fantasy, Wild Arms, etc.

Not to mention a lot of ps2 games were multiplat and released on pc at the time like Metal Gear Solid 2 or Prince of Persia. So why did everybody "have or needed a ps2" to not warrant people getting mad over Kingdom Hearts be exclusive?
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>>339568705

Naughty Dog games are the most defended AAA games on this board. This is a fact.
Go make a thread to shit on Bioshock or Bethesda games, no one will give a shit.

I really think this is just because of Neogaf banned refugees. They can't let go of their kiddie console wars even here.
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>>339569984
>How did the finished product not live up to E3?
By the downgrades in your video
Being heavily QTE.
Putting another mediocre story over gameplay, but I guess that's always been UC's thing.

And while being better graphically, them bragging about their open-world means fuck all when you're doing through an empty sand-box.

As well as the loading.
>>339570275
>>339570275
wrong
sure
/v/ doesn't even talk about that
or that
ico isn't a movie game.

Why are you forgetting
>jak and daxter
>ratchet and clank
>sly cooper

PS2 had plenty of shit games.

And also you're forgetting that KH wasn't a good game and pretty much a Disney cash-in.
>ace combat

and many more?
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>>339562230
Shill, please. Uncharted 4 is shit.

>6 and a half hours of """""""emotional""""""" SJW cutscenes like this shit:
https://i.4cdn.org/wsg/1464479191056.webm

>"""""""combat""""""" where enemies are bullet sponges but get knocked out by the slightest melee:
https://i.4cdn.org/wsg/1464478954680.webm

>"""""""stealth""""""" where enemies are deaf to Drake's stomping around behind them like a retard:
https://i.4cdn.org/wsg/1464576112636.webm

>"""""""boss fights""""""" that are really just QTEs where you press TWO fucking buttons:
https://i.4cdn.org/wsg/1464573215851.webm

>"b-but you didn't play it!"
Yes I fucking did. A friend sold it to me for $30 because he hated it and I could barely bring myself to even finish it. Trying to sell it now.
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>>339570791
How is Ico not a movie game?

It's not open world and you're guided to finish a linear story.
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>>339570791
The game barley had QTE
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>>339571217
>6 and a half hours of """""""emotional""""""" SJW cutscenes like this shit:
What did that scene have to do with "social justice"?

Did you even watch it?
>>
/v/ was fun until everyone started false-flagging and no one actually had an opinion anymore. Everyone pretended to be the retarded version of someone else, people pretended to react angrily to them and other people pretended to fall for it all. For some reason they think they are the most hilarious people on the planet for posting pepes and wojaks and golden faces and they get instant validation through angry responses that aren't even fucking real and might as well have come from themselves. That is what's ruining this board.

You think that SJWs ruin this website? Well then fucking stop """ironically""" reenacting over-the-top SJW behavior as some form of intricate political satire. You think that tumblrspeak and internet ebonics are cancer? Stop fucking typing "t b h" or "f a m" at the end of your posts. You are not elaborately making fun of anyone. You are sloppily making an idiot of yourself. You think console/PC/mobile players are horrible people? Stop pretending to be one. I'm willing to bet that over 90% of the people you detect as being a "console kiddie" are people ironically reenacting their behavior because they misunderstand that everyone else is just pretending as well.

It's a weird fucking society full of people just wearing masks upon masks upon masks. I never thought I'd say this but the whole anonymity deal is slowly becoming the downfall of the website. And the group of people that would complain about a statement like this the loudest are those who will no longer be able to shitpost for sport on a place they once felt at home at but got ruined by people doing exactly what they do, probably not even realizing that in the process, instead feeling like they do some service to the website in driving away the "cancer" by acting like cancer themselves.
>>
>>339571647
he is basically apologizing to her for being a white male. Seriously why is he apologizing to her? Not allowed to enjoy himself?
>>
>>339571217
>>"""""""stealth""""""" where enemies are deaf to Drake's stomping around behind them like a retard:
There's no context for this clip of gameplay. On crushing, you wouldn't get away with that.

And you're not even paying attention to the bigger picture. If you want even more difficulty, go through that scene without knocking out the guards. You would know you could do this if you read what I previously stated in the other post.
>>
>>339571762
Congrats on having the world's most severe case of brain damage.
>>
>>339571992
>On crushing, you wouldn't get away with that.

yes you would

none of the guards were ever looking at him. It's all based on line of sight
>>
>>339554961
Because we don't actually play video games. Hell, I only play games for like two times a year.
>>
>>339571762
What are you even saying, you doofus? Is English your first language?
>>
It's a wierd thing. /v/ talks about videogames but barely plays them. Meanwhile /vg/ plays videogames but almost never talks about them.
>>
/v/ doesn't hate games and anyone who keeps repeating it should be shot.
95% of all games just happen to be shit, it's the same as any other media.
>>
>>339561946
this
>Games need to be a social form of art
>It cant just subtely be art without anyone blabbing it for fucking attention

video games were art once. Now its a medium for tumblr and faggots to seek attention about
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>>339572327
No it's not. Guards are extra sensitive on Crushing. Show me definitive proof of somebody whizzing by stealth on crushing acting like a fool.
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>>339572449
>Meanwhile /vg/ plays videogames but almost never talks about them.
Because they're too busy playing.
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>>339572506
>video games were art once. Now its a medium for tumblr and faggots to seek attention about
What does that even mean??
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>>339572616

No because they're using the board to talk about gossip and basically being an AOL chatroom instead.
>>
>>339568185
>>339568423
My guess would be because E3 is nothing but developers/publishers trying to hype their games/platforms as much with as many lies as possible. Most of it being shit to begin with.
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>>339572630
They were created with an artistic team

now its fat cat AAA dev business men taking it over its no longer an "art"
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>>339573012
>now its fat cat AAA dev business men taking it over its no longer an "art"
How so?

There were plenty of Tony Hawk games on ps2, movie tie-ins, and there were tons of sports games on genesis.

What games were created via your definition of "art"?
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>>339572513
Not him but this morning I played that same stage today on crushing and got a similar stealth combo like that at the beginning of it:
https://www.youtube.com/watch?v=smF7l8CmlJk

I used to do the same thing on crushing with certain parts of Uncharted 2 (like arriving at Monastery) and U3 (like the airfield or Syria). If you dont believe it is crushing watch how quickly I take damage whenever I do get hit.

I have played the shit out of the combat encounters in this game, and the guards have a narrow field of view that is quite long range on crushing. Their vision and detection range is increased a lot when they are on alert / search mode, but they are basically deaf to all noises except gunfire and explosions. These kind of stealth combos wouldn't be possible if they always heard you coming, though, so I prefer it like this.
>>
>>339573012
What do you mean by art?

Elaborate.

Do you mean wanting to make a good game out of passion and ambition?

Do you mean wanting to make a thought-provoking piece?

If any of those, most games still fall under that umbrella. So I don't know what you're talking about.

The Division is a big sprawling ambitious fun game. So is Dying Light. So does Ghost Recon Wildlands, No Man's Sky, Deus Ex MD, Battlefield 1, and For Honor appear to be.

If you mean ambiguity and artsiness, there's The Witness, Klaus, Vanishing of Ethan Carter, Unravel, Grow Home, and Shadow of the Colossus. So I don't understand what you mean at all.
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>>339573567
This is some really impressive stuff, guy. How did you not have fun doing this? I was only watching and it still felt immensely tense, especially this end after the grenades were thrown.
>>
>It seems like all of you just come here spout bullshit and troll people for reactions.

Took you this long to figure it out?

Games did get discussed here but that was years ago, at some point the place turned into /b/ with videogames and that's never changed, like for real if you wanna discuss games or ask for opinions this is the last place you should visit.
>>
To me, a video game should be rated as art based on primarily on the gameplay, since that is what a game is. Take that away and you have a slightly lower quality interactive movie. Story, Sound Design and graphics are important, yes, but not as much as gameplay when it comes to a game. A game could look pretty and offer a good story (Which most games don't since all a game story NEEDS to be is an excuse to play the main character) but have shit gameplay and be a bad game overall.

I rate my games using these things in this order:

Gameplay>Sound Design>Graphics/Art style>Story.
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>>339574059
I had a blast actually. Drawbridge is one of my favorite stages because it's best to go full aggro against the truck as soon as it comes in, since you can funnel them together and exploding it hurts everyone coming out of it so much.

I should have died at the last second there but somehow that very last guy that I shotgunned missed his smg burst at me at point blank; I probably should have just kicked him in the face after shooting the other guy. I just ran out there with half health because I love playing this game like rambo
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>>339554961
(You)
>>
>>339554961
if everyone just agreed with everything that gets put up here that'd be boring, that's my theory
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There are people here above the age of 20 who still fight console wars. Think about that for a minute.
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>>339554961
4chan is a hellhole that only makes you grow more jaded and cynical the more time you spent on it. It can be fun, it can get pretty entertaining. There's a reason we're still here, after all

But, admittedly, it's not all that useful for anything serious, due to the shitposting and all that. Most of the time, because, every once in a while, some helpful anons appear and you can have a really pleasant conversation going on, so it has its moments. Feels like a ships passing in the night kind of thing when it happens

The gamer thing I'd say is more because of the "stigma" it has. It kind of makes you think of extremely awkward, nerdy people, or fedoras, that spend most of their time playing games... Which is basically what most of /v/ is, sure. But no one really wants to see themselves in such a light


In the end, however, for as much of a hellhole 4chan is, and how much I may lament sending so many time here, thanks to it I discovered Deadly Premonition, and I will forever be grateful for that. I don't know why, but that game just kind of makes me feel happy every time I boot it up
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