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Bravo, ID.
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Thread replies: 31
Thread images: 8
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Bravo, ID.
>>
Merci.
>>
Epic xD
>>
You mispelled id its teo lower case letters and is pronounced ihd rather than eye dee
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>>339515059
Yes, Skyrim reference.

Great, now fuck off. And it's 'id', you underage newfriend.
>>
Why doesn't Bethesda Game Studios just use id Tech?
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>>339515059
Haha shit they added the Fus Ro Dah helmet? That's fucking sick!
>>
>>339517471
Because it's way beyond their skill set, I'm being completely serious.
>>
>>339517471
Because they think their shit creation engine is better when its really the special needs child of game engines
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>>339517471
They barely know how to use Gamebryo, an engine Bethesda has been using since 2002 (or derivatives of it). Do you really expect them to learn something completely new?
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>>339517471
id Tech a shit.

Also it'd ruin mods.
>>
>>339517609
>>339517685
>>339517880
You see that ladder over there?
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>>339517964
Id tech can into mods doom cant because dunevo but that can change anytime
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>>339518119
>>
If I liked Skyrim, will I also like Doom?
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>>339518286
They are two wildly diffrent games the only thing they have in commonis being in first person
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So was the engine for this game going for any sort of technical achievement? Any?
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>>339518207
>mfw I realize it's loss
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Bravo, ID.
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>>339518603
Is that important or someshit?
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>>339518603
I'm pretty sure it's broken records for how long it takes to load its full res textures.
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>>339519252

It's usually seems like something id typically goes for, so kinda even though Carmack is gone.
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>>339519538

>It's usually seems like something id typically goes for

That WAS Carmack.
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>>339518603
It can't even replicate Doom 1's sector lighting.
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>>339519658

That doesn't mean they couldn't pull any sort of achievement with the engine.
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>>339518807
Doom reference? id confirmed for bros
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>>339520034

It kind of does.
See they instantly reverted to reusing brand names.
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>>339520040
>copying the superior game
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>>339520164

Was that really id though? It seems like something Bethesda would pull. This is the publisher that refers to the first and second DOOM games as "Bethesda classics."
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>>339520830

They are effectively the same, Bethesdas stamp will always be visible.
Thread replies: 31
Thread images: 8

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