[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Does it still hurt to think about what MGS V could have been?
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 32
File: 1442458887902.png (232 KB, 451x484) Image search: [Google]
1442458887902.png
232 KB, 451x484
Does it still hurt to think about what MGS V could have been?
>>
>>339367068
it hurts to think about what the entire MGS series could've been.

over after 2
>>
Yes.
>>
>>339367068
I dunno, I kinda lost hope when they mentioned a mission based structure and open world, back in 2012.

All the development in the world couldn't have saved it from a formula like that. It was always going to be grindy and samey due to its fundamental flaws.
>>
>>339367141
3 was great though.
>>
>>339367636
Did you play peace walker? The mission structure is the same
>>
>>339367672
>3 was great though.
3 was what it was. It really should have been its own thing, I've always thought. It was a self contained story told in a very straight forward way, but then it was tied to the great MGS canon.

MGS as a series probably would have been better from there out if MGS3 were a fresh IP. It introduced a lot of shit to the MGS series, such as camo, loadouts, and CQC
>>
>>339367672
it did more bad than good to the franchise
>>
>>339367741
Peace Walker was a game designed for a handheld, and it was a bad MGS game. It has to be designed in a pick up and play way, because handheld games in general have to have an option where they can be dropped relatively quickly while retaining forward momentum, due to battery life, playing the game on the way to work, etc. There was no reason for MGSV to adopt such an approach, being a console experience.
>>
>>339367953
>There was no reason for MGSV to adopt such an approach, being a console experience.

I think that's why you can run around the mother base and do multiple missions in an open world (Afghanistan or Africa)
>>
I've forgotten all about it already but every time it gets mentioned around here I get a twitch of anger inside of me, definitely not replaying it anytime soon. I'd imagine many feel the same.
>>
>>339367847
Lol pls
>>
File: 1451796941650.png (107 KB, 274x411) Image search: [Google]
1451796941650.png
107 KB, 274x411
I put off suicide for this game.
>>
>>339369406
you must have enjoyed it if you're still here
>>
File: 1456152723318.jpg (130 KB, 660x495) Image search: [Google]
1456152723318.jpg
130 KB, 660x495
>>339367141
If Snake Eater was never made and the core events of 4 were made into MGS3 it would've been a the perfect trilogy.
>>
I don't. A vidya is a product. We paid for the product. Everyone building the product had a bad time.
I accepted it. I actually liked it.
The gameplay was fun as fuck, the story was meh.
Solid was my fav character anyway and his arc was already complete, i think that Big Boss' arc should've ended with MGS3. Still, PW is a pretty fun game. MGSV is even better.

So whatever. I liked these series and I'll probably replay them as a whole soon.

MGR2 WHEN
>>
>>339369301
>turned the entire game's story into "muh boss"
>started the uncertain design focus between careful, gadget-assisted sneaking and wide open areas, and slow and quick gameplay in general
>subsistence camera made the braindead guards even easier and pushed the series into being a neutered shooter
>focus on tons of weapons with minimal changes and added a multiplayer mode where meaningless battles could occur, all based on a series firmly criticizing meaningless war
>>
>>339369691
considering 4's core events were pretty much "let's take 2 and fuck it in the ass" I really doubt that.
>>
>>339370695
Oh, you're one of the "MGS2 is 3deep5you" faggots. Die.
>>
>>339369940
>i think that Big Boss' arc should've ended with MGS3. Still, PW is a pretty fun game. MGSV is even better.
I think PW could have better served as a game that showed the uprising of big boss and how he become the big boss we met in MG1. Either that or bridge to MGS5, the problem is that MGSV fucks a lot of shit up and JUSTs big boss reputation and doesn't answer any questions at all - there's no resolve to end big boss' arc
>>
Yeah, it still bugs me. The game completely fell apart in the back half and the story was totally retarded.
>>
>>339370695
Nah, it was a natural evolution from what happened int 2 if you really just consider the facts. The game only went wrong when they tried to merge Snake Eater stuff into Solid Snake's story.

If all that was cut and they actually played it straight with Liquid's Ghost + more mindfuckery, I guarantee it would've been 10/10
>>
>>339367068
My brother loves mgs5 and is a fan of the series. Played them all.
>>
>>339370745
you're the type of faggot that killed the series by sucking kojima's dick every time he played the snake eater theme. Literally everything wrong with V can be blamed on your casual shiteating taste.
>>
>>339370782
>big boss in MG1
did you not get the twist?
>>
i thought i wouldn't like MGSV gameplay, but after doing 100% on ground zeroes, i just went and bought phantom pain too.

I do know that the story went nowhere but the gameplay was really fun.
>>
>>339367068
Yes

Right when the game feels like it's picking up steam, it ends.
>>
>>339371279
Ofcourse I did but I was implying that the "phantom" shit shouldn't have even existed
>>
>>339370813
>Nah, it was a natural evolution from what happened int 2 if you really just consider the facts.

Solid Snake, the man who makes the impossible possible, becomes an incapable piece of shit that fails to adapt to the new world out of sheet stubbornness. He spends the entire game out of breath, chasing the fight with Liquid he never got in 2.

Raiden, the guy who had just chosen to live his own life and cultivate his family instead of bending to the patriot's will, manages to live married life for all of two weeks before bitchslapping rose and developing a drinking problem. Then, while covering for Snake, who couldn't go to a mission because it was too cold outside, he gets captured and becomes a literal tool of the patriots.

Remember the patriots? A shadowy and complex organization of faceless men who secretly governed the world with information control? Fuck that bullshit, the real patriots were your support team from 3.

Coming from a game about building your own legacy and not clinging to the literal meanings, but rather what you can take from everything, here comes a game where Snake can't give a fuck about the world, constantly yearns to shoot himself in the face, and every little plot point is explained through powerpoint presentations so you have literally no room for speculation.

I'm just not seeing the evolution, anon. Unless the fact you want me to consider is that kojima didn't want to make the game and was just throwing stupid ideas out until his team was dumb enough to follow one.
>>
File: maxresdefault.jpg (37 KB, 1280x720) Image search: [Google]
maxresdefault.jpg
37 KB, 1280x720
>>339367068

These days I only think about it when people bring it up, but yes it still hurts.

It's a pain in the chest, same kind of pain when I think of relationships that broke down, girls that I could still be with if I'd played things a little bit differently, or if they weren't total nightmares.

The pain dulls over time, it gets manageable, you move on to different girls, different games, but it's not gone yet.
>>
>>339367068

Every day, man. Every day...
>>
its hurts everyday

fuck you kojima
>>
>Kojima left all fans of the series with a Phantom Pain

I'm glad my hype died down after Ground Zeroes or else I would've been feeling it too
>>
>>339369940
This.
>>
File: 1464605367057.jpg (83 KB, 527x504) Image search: [Google]
1464605367057.jpg
83 KB, 527x504
>>339367068


Every fucking time before deploying on a mission

>Directed by Hideo Kojima

>Story by Hideo Kojima

>Mission Design by Hideo Kojima

>Starring Hideo Kojima

>Special guest star Hideo Kojima

Unskippable, destroying any sort of suspense

Did he just try to see how deep he could suck his own cock?
>>
>>339369010
>run around mother base

Literally the most pointless feature of the game.
>>
>>339367672
>muh Boss
>muh BB did nothing wrong
>everybody is related
>useless feature bloat
It started all the things that later ruined the series. By itself it was a competently made but surprisingly unambitious game, but in context of the series it was the beginning of the end.
>>
I could have forgiven every flaw the game had if there were just a few more quality boss fights. A Metal Gear game without a good cast of villains to fight just doesn't feel right.

All we got was Skulls, Quiet, Man on Fire, Eli, and Sally. That sounds like enough when you read it, but it's a stretch to even call some of those boss fights.
>>
>>339367068
MGS5 is exactly what the trailers said it would be. I don't get this meme?
>>
>>339373701
The trailers didn't say it was going to be 2/3rds finished
>>
File: 20151005_043710_thumb.png (190 KB, 554x304) Image search: [Google]
20151005_043710_thumb.png
190 KB, 554x304
Daily reminder Big Boss did nothing wrong.
>>
I still want to live in the hype

Remember when you first saw this and your mind was blown away?

https://www.youtube.com/watch?v=NL4ZxDWLwpM
>>
>>339373815
He only brainwashed an innocent medic that saved his life for 9 years and fooled hundreds if not thousands of people to believing a phantom was him and then proceeded to get his phantom killed
>>
I think it's a perfect example of how going open world sandbox shit can hurt the game. Technically it is great but they obviously used all their time making it look pretty and forget about the main thing that made MGS great which is muh feels and characters.
>>
>>339373885
You brainwash one guy and suddenly your the bad guy, not the guys your fighting literally trying to enslave Humanity.
>>
>>339373492
>it's a stretch to even call some of those boss fights.

Word. Man on Fire is "wait for him to be neat water." Eli is, "punch this kid until he passes out." You only have to actually fight the skulls twice and it's the same battle. I accidentally skipped Quiet the first time through the game by literally just running through the area. I wouldn't even call that a bare minimum in terms of boss fights.
>>
>>339373850
shit man that was almost 3 years ago

where did the time go?
>>
>>339373974
Makes you an anti-hero - fighting evil with evil
>>
>>339371817
I'm not sure if you read my post very clearly, but alright. .
>>
>>339367068
it doesn't hurt to disarm somes nukes
faggot
>>
>>339374036
The ends Justify the means.
>>
File: 1464535671145.jpg (26 KB, 600x600) Image search: [Google]
1464535671145.jpg
26 KB, 600x600
>>339373850
>>
>>339367068
>Does it still hurt to think about what MGS V could have been?
Yes deeply still not sure if i still want to buy it
>>
>>339373216
Don't forget the spoilers in each of those bullshit credits
>>
>>339373975
We should have gotten a 1 on 1 gunfight with Skullface at the very least.
>>
>>339374063
feel free to enlighten me any time. If you want to disregard the whole patriots switch that's fine, since it was in fact just kojima trying to fit 3 into the story.

2 was an endpoint which was deliberately built to leave questions unanswered, I can't see how 4 is logical in any way when half of it serves to answer those questions.
>>
>>339373701
The trailers literally showed the entire game's story and then some.

We never got the "then some"
>>
>>339367672
Yes but it really fucked up the story
>>
>>339373796
It is finished. What is missing exactly??
>>
>>339374223
Yeah fuck those

>going into mission
>excited and nervous because you don't know what will happen
>GUEST STARRING: THE SKULLS

Fuck you Kojima
>>
>>339373850
I will never stop being angry
>>
>>339374343
The 3rd chapter and half the missions in the 2nd chapter
>>
File: 1364328023699.jpg (51 KB, 515x462) Image search: [Google]
1364328023699.jpg
51 KB, 515x462
>>339373850
I did play those moments and I watched those cutscene, and I did live and breath MGSV for as much time as possible when it came out. I skipped classes and stayed up late to play that game. But then I retrospect on all of its shortcomings and I don't like to think about all the hype.
>>
>>339374226
it probably wouldn't have gone much different than how his death scene played out. He was known to use chemical warfare and manipulation rather than any actual combat skill. Even his gun is mentioned to be more for effect than anything else in GZ (I think).

What we should have gotten was a torture scene with him. Button mashing isn't particularly fun but skullface was pretty much the only competent interrogator in the entire series, would've been a real interesting concept to play with.
>>
>>339374343
About half of the missions, actually. Including an entire segment that would have actually resolved the Eli/Mantis/Sally plot.
>>
>>339374343
https://www.youtube.com/watch?v=-B4JIHh5Jqk
>>
Nah, I didn't really expect much in the first place after MGS4 -> PW -> MGR -> GZ

Never even got hyped. The trailers did absolutely nothing for me.

I was still surprised with how shit MGSV was though. Couldn't even finish that turd.
>>
>>339374532
lol let it go dude. Chapter 2 was supposed to have redone missions from the start.
>>
>>339374609
I like that better, yeah. A torture segment would have been perfect.
>>
File: 1408556909087.gif (224 KB, 500x500) Image search: [Google]
1408556909087.gif
224 KB, 500x500
>>339367672
>mfw people blame 3 for all the bullshit 4 retroactively added.
>>
>>339374226
You'd think so, but here we are.
>>
>>339374343
You have some strong form of ADD don't you? What's missing?

>The explanation of Kaz's eyes
>The entire mission 51 + what happened to Liquid
>Scenes from the trailers that showed """""BB""""" going nuclear weren't present in the final game
>Enough gameplay content was cut from the E3 trailers to make one full DLC (PS4 cardboard box, Steam cardboard box, PT Lisa decoy, fully customizable, individually unique Mother Base, etc)
>Things that were unlocked for free in literally every other MGS game (tuxedo, other character outfits) were PAID DLC not present during launch

Just off the top of my head. It isn't finished. Stop sucking Kojima's dick. This coming from someone who even sucked Kojima's dick post-MGS4.
>>
God why was ground zeroes so much better than phantom pain. I can remember ground zeroes clear as day and not a damn thing from TPP
>>
>>339367068
always
>>
I had a really shitty year that showed me that not everything is like we wait is going to be even when everything looks to be on our favor, and that we have to move on, because old things and methods get stale and end up breaking if you force them too much. The chain of misfortune events started really weak, with TPP dissapointing me.

MGSV is a good reminder of that lesson.
>>
>>339374342
Kojima did that.

>best game in the franchise
>FUCKING RUINED THE SERIES
>>
>>339370589
>it's different so I hate it
>>
>tfw Konami remasters Peace Walker on MGS5 engine and suddenly everything's okay.
co-op included
>>
>>339374343
a purpose for half the missions, an overarching theme that fits into the narrative, the torture scene, the unarmed escape, the context for why Venom would suddenly get a ton of secret tapes not even Big Boss had, the explanation for what happened with Sally and Eli, the mammal pod serving as anything more than a recorder, any moment where Snake has to make a tough choice that goes against his moral judgment.

It adds up
>>
>>339367068
Yeah, probably because it was pretty close to being amazing.

The game was fine but it should have been so much more.

It was entertaining to see so many people waiting for it like it was gonna be the last amazing video game only for it to be disappointing, though.
>>
>>339370589
>>subsistence camera made the braindead guards even easier and pushed the series into being a neutered shooter
Are you seriously fucking implying that the original camera was good?
>>
>>339374757
Literally none of that list matters, you're making mountains out of molehills here
>>
>>339374343
What happened to snuffaluffagus?
>>
>>339374757
>this person genuinely didn't believe that muh feelings got hurt from the game
>he must have ADD!

NEO V CANCER
>>
File: image.png (572 KB, 689x720) Image search: [Google]
image.png
572 KB, 689x720
He was so badass and intimating in Ground zeros, the perfect villain for the game. But Kojima turned him into an underused meme Character even without a boss fight
>>
File: 1428458181739.png (49 KB, 398x409) Image search: [Google]
1428458181739.png
49 KB, 398x409
>>339374950
>The ending and biggest selling point don't matter
>>
File: REMOVE NUKEBAB.png (688 KB, 772x666) Image search: [Google]
REMOVE NUKEBAB.png
688 KB, 772x666
>>339374226
>>339374223
From a design standpoint, the whole removal of licensed weapons, lack of bossfights, actual progress in confronting Zero, Kingdom of the Flies and most of the fun elements of gameplay were removed to drive a point home.
That's why you get spoilers for every character and its relative that appears in the main ops. To devalue the experience and make it worthless.

You can argue about him taking so many years to make that engine and "making two barren wastelands is totally difficult guys", but when one of the consoles actually finishes Chapter 2, this board will fucking explode.

I am saying they're actually locking more than just a cutscene behind disarmament.
Hideo Kojima can go to hell.
>>
File: 1409253427710.jpg (21 KB, 267x268) Image search: [Google]
1409253427710.jpg
21 KB, 267x268
>>339375052
>Oh no, I built a robot for no reason and it stepped on me
>>
>>339374883
>a purpose for half the missions
They're a PF doing contracts...

>an overarching theme that fits into the narrative
Literally a phantom pain from revenge

>the torture scene, the unarmed escape
>I-it was in the other games that means it has to be in this one or it's unfinished!!
?

>the context for why Venom would suddenly get a ton of secret tapes not even Big Boss had
It's a video game

>what happened with Sally and Eli
MGS2

>any moment where Snake has to make a tough choice that goes against his moral judgement
Shining lights
>>
>>339370589
>turned the story into "muh boss"
you know the story before 3 wasn't that much different it was just "muh big boss"
>>
>>339375206
Actually, it was "muh patriots"
>>
>>339375067
There was an ending though. But this is a video game, I'm personally more interested in open ended resolutions that don't force me to stop playing just because the story is over. Not to mention the ending hasn't even been unlocked yet
>>
>>339374343
>>339374615
This exactly.

A psychotic, vengeful child soldier and his crew fly off with a walking nuclear battle tank that is a global threat AND the pilot of said tank who happens to be a child psychic of seemingly immeasurable power and their reaction in game is, "meh."

Obviously all that Mission 51 from the blu ray was posted online, but that hardly fills the gap in story telling and gameplay that was missed by everyone actually playing the game.
>>
>>339375102
The gameplay is packed with fun elements though
>>
>>339375262
but the patriots were barely in MGS1, or MG2, or MG
>>
>>339375102
Huh, I thought disarmament would have already happened by now.
>>
>muh cinematic stealthgame experience is ruined! My headcanon was shattered by the clusterfuck that is the lore!

The only bad thing about this game is that chapter 2 is unfinished but I honestly don't care, I did so much and played for over 50 hours beofre I beat the final boss of chapter 1 that everything else felt like post-game bonus content. It would be nice to have more though, was a bit disappointed with chapter 2 because it could have been much more.

I actually held off on getting this game, first because my old computer was dying and second because /v/ made it seem like the worst piece of shit ever made. I got a new PC and got MSGV and found it to be fucking amazing.
>>
I replayed it and actually enjoyed it a lot more.

It made me realize that the hype and MGSV I had built up in my head was the true culprit here. It's flawed sure, but the unfinished argument is blown way out of proportion (It's about as bad as it was in MGS2) and the story, while disappointing, is better than people give it credit for. Kojima is just really bad at conveying it and seriously needs to hire some better writers.
>>
>>339375364
Weren't the patriots responsible for all that "MGS1 all over again!" bullshit in MGS2? I dunno. It was a long time since I played it.
>>
The opening hospital escape sequence will always be incredible, at least
>>
>Game comes out with emphasis of gameplay over cutscenes
>/v/ hates it

?
>>
>>339375505
>the unfinished argument is blown way out of proportion
An entire chapter is missing
>>
>>339375262
see >>339375364
The stories in the previous games were heavily focused on big boss and what he had achieved and everyone trying to replicate that. It was until 3 that it changed to being about the boss's will
>>
>>339375627
no, a mission was cut early in development.
>>
>>339374328
>Solid Snake, the man who makes the impossible possible, becomes an incapable piece of shit that fails to adapt to the new world out of sheet stubbornness. He spends the entire game out of breath, chasing the fight with Liquid he never got in 2.
Not sure how this contradicts anything in 2, the fact that his advanced aging is taking its toll while the world is going to shit makes alot of sense why he acts the way he is

>Raiden, the guy who had just chosen to live his own life and cultivate his family instead of bending to the patriot's will, manages to live married life for all of two weeks before bitchslapping rose and developing a drinking problem. Then, while covering for Snake, who couldn't go to a mission because it was too cold outside, he gets captured and becomes a literal tool of the patriots.
Again this does not contradict anything that happened in 2. Raiden aligned himself with Solid Snake but got fucked over during a mission and became despondent. He did infact choose his own life but it came with heavy consequences.

You have to consider where these characters are coming from to really see how it makes sense. These guys are not going to be the same after a 7 year timeskip, thats a huge mistake so many people make when "Critiquing" MGS4, they assume everyone is just like in the old Shadow Moses days when shit has changed and mostly for the worst.
>>
>>339374713
This

Snake Eater did nothing wrong. In fact, it's the best one by a wide margin. (MGS2 dickhuggers need to actually play the game again instead of circlejerking the social commentary. It's a decent piece of Orwellian fiction but sucks fucking dick as a video game.)
>>
File: Skull-face-profile.png (1 MB, 1100x1080) Image search: [Google]
Skull-face-profile.png
1 MB, 1100x1080
>>339375052
why did kojimbo make him the hamburgler
>>
>>339375676
How did that change anything. It showed how BB got his start and what drove him, but it didn't go against anything in 2 or 1.

Also, post modern
>>
>>339375738
Snake Eater is /only/ decent as a videogame but had too much bullshit like Camo and "Survival"

The story was pretty much wack
>>
BIRDS
>>
>>339375686
https://www.reddit.com/r/NeverBeGameOver/comments/3p0t0m/mgsv_complete_mission_list_95_missions_27_missing/

Mission 51 takes place in an entire new region that isn't afghanistan nor africa. It was a full blown chapter
>>
>>339375803
The story was incredible
>>
>>339375627

I honestly don't know how this is a thing, sure chapter 2 felt very unfinished but having more content in chapter 2 and an entire chapter 3 would be really nice albeit unrealistic. By doing main missions and side ops I already had several dozens of hours into this game before even finishing chapter 1, again I'm sad that we don't get more but the game already felt huge the way it is.
>>
>>339375686
Yes, the phantom pain is actually real.
The mission 51/chapter 3 is just a red herring that serves as a nail on the head to keep players looking. What we should actually do is manage to get that nuke counter zero on any console already.
>>
>>339367068

Yes

We all feel it too
>>
>>339375803
Of course the story is wack it's fucking Metal Gear. It still has the best pace and tonal rhythm; it's the most well-told plot the series ever offered.
>>
MSF BASE > DD BASE

>but msf got rek't

aesthetic's anon
>>
>>339369485

Not that guy but I used to only not kill myself to drink a glass of coke every day.

Sometimes its the little things that can help us keep going
>>
>>339375815
It was a one off island in the middle of Africa that was a protracted single mission and it was cut eraly in development because it didn't fit.

>NBGO
>>
>>339375764
I'm not saying that it did go against 1 or 2 I'm just saying that complaining about "muh boss" is redundant cause the previous games were "muh big boss" it's just 3 changed from big boss to boss
>>
>>339374938
it fit into the game's mechanics better. MGS3 was supposed to be a much slower game than 2, for starters. Something you'll notice in 2 and 1 is that when you play with the radar on, your attention is entirely focused on it most of the time, even though it's hardly 10% of the screen space. 3 was meant to break that, and you can see that clearly when you play the game with the original camera.

They start out giving you the directional mic and several gadgets that can substitute the radar, but do so poorly and on a timer. This is to force the player to use them in conjunction with first person view and general movement instead of relying on them.

This pacing is also seen in how the menus work out or even how you can only have some items at a time in your quick menu. The game wanted your approaches to be deliberate and planned instead of reactive. The enemies small vision cone but constant reaction to noises and footsteps is a reflection of this as well.

When you use the subsistence camera, you get all the benefits that first person view was meant to give you, without the limitation of not being able to move. The guards are easier than ever to outsmart because you've got far more vision and mobility than they'll ever get.

If you want to say that the subsistence camera is the dominant strategy and that the game becomes far more natural and easier with it, I agree, but I think it pulls against the game's intended design and turns 3 into "that good game with all those annoying menus".
>>
>>339375974
>It still has the best pace and tonal rhythm; it's the most well-told plot the series ever offered.

Kek no, thats MGS1 by miles.
>>
>>339375803
the story was the least retarded and had the least cringiest dialogue of the whole series.

the reason kojimadrones blame mgs3 for "ruining" the mgs story is because kojima kept milking the boss's storyline in every subsequent game like the hack he is
>>
>>339375627>An entire chapter is missing

You do realize that CHAPTER 3: PEACE is most likely nuclear disarment shit right?

It's most likely the title card you get before the hidden cutscenes when all nukes get disarmed, a pat on the back basically.
>>
Does anyone here know how to remedy testicular torsion without seeing a doctor?
>>
>>339376114
> chapter 3 is multiplayer
meta as fuck
>>
>>339376049
>>339375815

I mean, shit did you even look at the thing you linked? It literally lists Kingdom of Flies as a single mission
>>
>>339376105
>the story was the least retarded and had the least cringiest dialogue of the whole series.

>THA PAIIIINNN

MGS1 also had the best dialogue since the translator actually spoke English, everything after is fansub anime tier.
>>
I can't get over how bullshit trailers were.
The whole thing seemed to me to be like fucking Fight Club of video games, with Big Boss being half-awake half-fucked up, I gave the story much more credit than it deserved.
>Those who don't exist
Lol nope, they're all real. Even fucking Volgin. He's not even a projection by Psycho Mantis.
>Les Infantes Terribles, Zero called it
But what you see on the trailer is just bullshot of Eli and Psycho Mantis brainraping him, what did you expect.
>Weapon to surpass metal gear
Is fucking biological nanomachines

Fuck this game, fuck Kojima, he spent at least 3 years blowing money and seed on Joosten while making bullshit trailers on the side

Ground Zeroes and fake weapons were a red flag I ignored. Why did I even bother to 100%
>>
>>339376068
and this is a bad thing why?
>>
>>339376179
But what lead to mission 51?
>>
Given I just finished it this morning, yes.

Still, lots of good in there. Which kinda makes it worse. It could have been *great*. The potential is there. Just in a disjointed and messy form. Compromised probably too as far as gameplay is concerned with all the skinner box gating of content.

Much preferred it to 4 though.
>>
>>339376105
This

It's just /v/'s retarded trend of blaming whatever came before the bad thing as the REAL bad thing (see RE4)
>>
>>339376242
didn't even say it was a bad thing
>>
File: 1442299949699.jpg (2 MB, 3541x5016) Image search: [Google]
1442299949699.jpg
2 MB, 3541x5016
>>339367068
Should've had a Macross chapter. If Kojimbo wanted to amaze, like the good gook he is he'd grab the jap's equivalent of Voltron and innovator of 1984's idol industry both, that'd come right from left field and no one would expect it.

Just imagine it, an entire MGS2-tier clusterfuck of paranoia and dementia set in 1984 to the rhythm of わくわく J-Pop. Too bad he had too many weastern influences on the team this time around, would've been great to see Paz's CV from Peace Walker return and take the helm as an idoru again.
>>
>>339376236
https://www.youtube.com/watch?v=yojQxRp1V8Q

>pretending you played the originals just to fit in
>>
>>339370745
If it is too deep for you, then maybe try swimming in a puddle rather than a pond, you pleb.

Its not that complicated.
>>
>>339376136
Nope. You either go to the doctor or you're losing at least one nut.
>>
>>339375281
>Not to mention the ending hasn't even been unlocked yet

THESE KOJIMA DRONES HOLY SHIT
>>
>>339376462
The difference between MGS1 and MGS3 is that 3 takes itself way too seriously while MGS1 knew it was campy bullshit

and at least Psycho Mantis was an actual character compared to Pokemon tier Cobras
>>
>>339376462
oh shit, is that what the third boy was a reference to? I really need to play the old games
>>
>>339369010
Free roam is garbage, they programmed in helicopters, tanks, and walking fucking robots. Not included at all in free roam. All there is to do in free roam is show up and literally shred a handful of unarmored dudes
>>
>>339376098
Agreed. The MGS1 plot may be comparatively simple but it is by the far most well paced of the MGS games. I think only the cutscene after the death of Sniper Wolf stands out as overly long and melodramatic and that became the standard for every cutscene in the subsequent games.
>>
>>339376240
Actually, the Paz side story suggests that the a shitton of shit might be a hallucination.

Snake dreams up people, conversations, tapes and a room that doesn't exist. Meaning that the whole game is basically open season for retarded theories.

>Facts do not exist, only interpretations.
>>
>>339376462
The Psycho Mantis segment is better than pretty much everything 3 ever offered so I dont see how this is a mark against MGS1
>>
>>339376580
Calm down. Why are you so focused on a 30min movie in what's supposed to be a video game?

>>339376715
Choppers and tanks come at you if you hold up a base long enough. And anything can happen in a side op mission.

Protip: if you're finding the area a little barren, head on over to a side op
>>
File: 1452874915826.png (191 KB, 400x400) Image search: [Google]
1452874915826.png
191 KB, 400x400
>>339367068

The hurt of the game that could have been is the real phantom pain.
>>
>>339376685
>MGSV fags don't even know Psycho Mantis

This is why no one here takes your opinions on the game seriously
>>
>>339376589
Are you fucking serious

Do you honestly believe the game largely premised on being a 60s era kitsch spy movie parody was less aware of its camp than the game that was stone-cold serious in how it ripped off Twins and told sappy anti-nuke PSAs

I just

Wow
>>
>>339375709
I feel that it contradicts the message in 2 and has characters act in ways that don't align with their philosophies. If a man who wanted to stop following orders and be a father turns out to abandon his wife and become a machine to a faceless organization, it seems contradictory. If a man who would do anything to get the job done decides to sit out of a mission because of his bad lungs, in the same universe where people have their entire bodies modified to make them stronger, it may not be directly contradictory, but it feels odd. Not to mention that Snake is an idealist who wishes to build a better future, but is so stuck to the past that he's still calling Ocelot "Liquid" hours after it's obvious that it just ain't the case.

There was a long timeskip and the world did change quite a bit to contextualize these new personalities, but that's how they end up feeling, absolutely new. I can't imagine anyone finishing 2 and thinking "I bet snake will get real bitter and cling to his past when he's old".

The fact is that anything could've been written for the time between two games, if we decided to take 2 as happening entirely in the real world and play it straight. With a long enough stretch of time you can create context to justify anything, but that doesn't mean it feels satisfying or logical to the series' themes.

For example, a 9-year coma could leave Big Boss as a mute do-gooder who is in fact playing body double for a man who ran the fuck away when the bombs started falling, and be entirely alright with that. But that wouldn't be too satisfying in the context that the games have laid out.
>>
>>339376105

I don't mind the retarded and cringe-worthy - it's always been there. And enjoyable too if you're into the mood for that kind of things.

Hell, MGS5 feels like the representation of war of a six year old playing with GI Joes. There's even the girls have cooties subtext with Quiet (only those that are "one of the guys" allowed in the fort and all).

The big problem here I find is how the game tries to give you a modicum of freedom and fails. Or feels like a cold product. The whole mission when you have to kill your own soldiers feels like a repeat of the killing of the boss in 3, only more tedious, bloody and less impactful because of how contrived it is.
Which is true of several missions
When you have all those gameplay options, and suddenly they're magically cut off to force a story beat on you, both game and story feels weakened.
>>
>>339376984
>they're magically cut off to force a story beat on you

That happens in like, less than 5 main missions
>>
File: 2773343-7035056989-kaz.j.jpg (224 KB, 1600x899) Image search: [Google]
2773343-7035056989-kaz.j.jpg
224 KB, 1600x899
We hold our rifles in missing hands.
We stand tall on missing legs.
We stride forward on the bones of our fallen.
Then, and only then, are we alive.
This "pain" is ours and no one else's:
a secret weapon we wield, out of sight.
We will be stronger than ever, for our peace.
>>
File: 1464545511001.png (125 KB, 1400x383) Image search: [Google]
1464545511001.png
125 KB, 1400x383
>>339376114
Nuclear disarmament ends Chapter 2 and the Nuclear Race
Whatever happens after that is a complete wild card.
>>
>>339376829
>Why are you so focused on a 30min movie in what's supposed to be a video game?

You're the one saying we didn't unlock the real ending yet, fuck face. Your IQ is probably around 50 if you honestly believe that your lord and savior Kojimbo is gonna deliver some master ruse and actually give you an ending. You're fucking delusional.
>>
>>339376908
Yep, especially concerning the """relationship""'" between Snake and The Boss.

If she was cut from the game we might be going somewhere, but oh right it'd just be an even more obvious poor man's MGS1.
>>
Why are we still here?

Just to suffer?

The sad thing is that multiple anons came up with infinitely better storylines than Kojima.

For instance, it could have been an actual war on words, but not the retarded wolbachia shit, it could have been the start of the La-li-lu-le-lo word control via memes and the like. But no, FUCKING VOCAL CHORD PARASITES

>no descent of BB into evil
>you're not even BB
>>
>>339376984
that entire game was just a handful of unfinished ideas and phantom content. the only fun level was the jungle mansion.
>>339376768
i value your opinion
>>
>>339377239
>that one moment in the 2015 trailer where the Kojima Productions logo appears without any lettering underneath it
>the entire trailer about controlling people through the subconscious and taking away people's native tongues
>"even our faces will be irrelevant"

Kojima knew exactly what he was doing and he did it anyway all to hurt me
>>
>>339377086

Which is a significant percentage of the complete number of story missions. But even beyond that, it doesn't need to happen a lot to spoil things on that front.

Especially when the vast successful blending of gameplay freedom and narrative beats come from both simply ignoring each other.
>>
>>339374938
Obviously the original camera was trash, but it's not a game if they don't update the enemies to deal with our new untethered perspective
>>
>>339376979
Old Snake is still Solid Snake at his core, I dont see how anyone can deny this. Same with Raiden, he never really had it all together in the first place no matter what he said.

>There was a long timeskip and the world did change quite a bit to contextualize these new personalities, but that's how they end up feeling, absolutely new. I can't imagine anyone finishing 2 and thinking "I bet snake will get real bitter and cling to his past when he's old".
Was someone supposed to feel that way? Again its a 7 year timeskip and shit changes, people are going to be different even after 1 year away from them.

>The fact is that anything could've been written for the time between two games, if we decided to take 2 as happening entirely in the real world and play it straight. With a long enough stretch of time you can create context to justify anything, but that doesn't mean it feels satisfying or logical to the series' themes.
What does 4 not satisfy about the series themes? Keep in mind each game does have its own focus.

If theres any games that go against the core themes of the series its pretty much every single Big Boss game ever made. Outright embarrassing Hero worship running throughout all of them.
>>
File: 1427832806160.jpg (81 KB, 456x386) Image search: [Google]
1427832806160.jpg
81 KB, 456x386
>>339375425
>yfw theres actually nothing
and konami can inflate the numbers on any platform and their inflating numbers so people who want to achieve disarmament will still be playing and getting money off of them through microtransactions even though there could be nothing hidden behind disarmament
>>
>people actually care about the canon of the MGS series
>they don't treat each game as a self-contained entity with the exception of MGS4 which is just fan appeasement: the game
>these people cry about MGS4 the hardest even though it's their fault it exists

Niggas, the series quite obviously became a vessel for Kojimbo to explore various ideas after MGS2, the name Metal Gear Solid being attached to them didn't mean shit. Get over it.

>b-but muh downfall of Big Boss

Hesitating to shake the president's hand at the end of MGS3 was all that was needed.
>>
File: r0_0_1200_675_w1200_h678_fmax.jpg (56 KB, 1200x675) Image search: [Google]
r0_0_1200_675_w1200_h678_fmax.jpg
56 KB, 1200x675
>>339377210
>failing to grasp the weight of an implicit mother-son/lover relationship or the significance of a video game having the antagonist and the villain be two separate characters ala Silence of the Lambs

Just let grown-ups talk okay
>>
>>339367068
Can we talk about how stupid the "enemy adaptation" system turned out to be? At the end of the game using any of your stealth gimmicks once immediately makes everyone wear helmets or gasmasks or armor or nightvision and you can only partially mitigate that through a half-dozen real time boring pared down extra ops so you can get one more use out of your gimmicks. It just makes screwing around completely unfun because your only reliable tool at any time in the game is throwing magazines and holding people up.

Then there's clearly an icon and extra ops for surveillance cameras, and they didn't put a single fucking surveillance camera in the game that's affected by that system. There's none in the open world, they're only ever in fixed points in missions.
>>
>>339377609

Saying the old camera was trash is like saying the jump in Castlevania was trash.

As long as the rules are fair - intelligible knowable and replicable - I don't see much issue with a constraint that offers interesting gameplay.

I guess it all depends on whether you want a better simulation or a better game.
>>
>>339377946
The Boss was a poorly developed character and you know it. Dosent matter what the game told you.

The ending might've had more impact if we had a little more familiarity with her before her "betrayal" but in the end its comes off as rather forced.

inb4 some shitbird excuse like "oh she was supposed to be more symbolic"

no prick thats not how you write stories.
>>
>>339377239
Big Boss being a fucking asshole and fucking Venom over was the one redeeming thing about the story.

It was the perfect conclusion for a story about the race for revenge and how it corrupts people. Shame the skullface plot wasn't better though.
>>
>>339378110
But they tell you she was the greatest soldier of all time approximately 15,000 times throughout the game. How could this fail to make you care? Do you just not get it?
>>
It was great, and could have been a total failure.
>>
>>339378240
For me she was nothing but an obstacle. If she was that great than bb shouldn't have been able to beat her
>>
File: kojimer.jpg (35 KB, 406x436) Image search: [Google]
kojimer.jpg
35 KB, 406x436
CHAPTER 3: PEACE never existed. "Peace day never came" and there really is no peace to be found in MGS lore after the events of TPP. The world was never at peace by the time of MG1.

TPP starts and ends with Venom's mirror scene: "Just another day in a war without end. - Outer Heaven".

Nuclear Disarmament is our "Outer Heaven". It's an endless cycle of war, we fight for each other and against each other at the same time, all under the banner of "Big Boss". We claim that we fight for "peace", yet all our actions cause is more nukes and conflicts and a constant back and forth. Just like in real life, everyone thinks to wage war for the right cause but in reality there isn't any.

Most of the people who are still FOBing don't even care about Chapter 3 anymore. They just fight for the sake of it. Just like Big Boss and his Outer Heaven.

We have literally become the game.
>>
>>339378240
>But they tell you she was the greatest soldier of all time approximately 15,000 times throughout the game. How could this fail to make you care? Do you just not get it?

If thats all YOU got out of how The Bosse's character is portrayed why are you even trying to talk to me about how MGS3's story works? You're exactly the kind of idiot Snake Eater was made for.

We see nothing deeper behind The Boss & Snakes relationship aside from "yea we trained together" and then she betrays him, then leads him on a string until its time to kill her.

Snake had a relationship with her sure, but not the audience, she's for the most part a Literally Who that we're suddenly supposed to care about once she dies, thats why it falls flat.

What would have been much more effective is if The Boss did not reveal her betrayal until much later in the game but she tells us herself why she did it and why we have to kill her, not some bullshit on a tape after having sex with some bitch with a busted asshole.
>>
>>339377771
>we finally reach disarmament
>one new mission unlocked in the main menu
>blacksite, Camp Omega
>Venom climbs the same cliff Big Boss did to enter the camp, his metal hand slipping on the rocks
>the camp is abandoned, destroyed, buildings are cleared out and the tents and cages have all been removed, it's hard to say anything ever occurred in this place
>no guards, no debriefing, no radio, just the rain pouring down on you until you finally reach paz's cell
>there's someone there
>it's kojima's model from the GZ extra op, but entirely nude
>they scanned his entire body so you can see every wrinkle on his balls
>the radio, background music and every other sound is changed to a "Did you rike it?" soundfile
>every step, every menu button, every gunshot
>did you rike it?
>it only stops if you kill Kojima
>chief kief opens his mouth halfway and sputters out a line
>I dint likket

game is goty again
>>
File: 1440398170082.jpg (170 KB, 484x484) Image search: [Google]
1440398170082.jpg
170 KB, 484x484
>>339374624
>>339374343
https://www.youtube.com/watch?v=IK7SeYf8zxs
>>
>>339367840
MGS3 is basically the best James Bond game there was.
>>
>>339378995
Its more Rambo than it ever was James Bond, I dont care what the main theme is.
>>
>>339375607
This is one of the times I wish 4chan allowed you to like posts.
>>
>>339378548
Isn't Nukes steadily going down though? Atleast on consoles?

But yes I agree that PEACE is most likely just that nuke disarm. Seems like an awfully Kojima thing to do.

>Hahaha! Chapter 3: PEACE, get it? Because you disarmed all the nukes! You beat the game! That is what Chapter 3 is! Now go outside and play!
>>
>>339379178
The thing is that PEACE is impossible to achieve.

The nuke count is rigged by Konami
>>
>>339367141

the MGS2 is objectively the worst of the saga and that ruined the original idea, is the first to incorporate the patriots idea and the idea of illuminati conspiracy in fact already heavily exploited and it is obvious that changed certain parameters of the game by date launch and its relation to the events of 9/11, on the other hand incorporates elements to play in non-lethal manner and at least in the opinion it is a waste because to get the best scores will have to contain the jedi style, the story that much was praised especially in / v / let's be honest throughout the game there is a hint of history in fact've been doing a 24 hr and the story unfolds within 1h in a conversation codec this is done just before the final battle after the rest of the game is: "jack you remember when we met" "jack know what day it is tomorrow," "hey kid" "raiden do this" "raiden go out there," I sincerely believe the metal gear 4 has much achievement in argumentation and dynamic to show a story than the gear metal 2
>>
File: phantom larry.jpg (52 KB, 640x646) Image search: [Google]
phantom larry.jpg
52 KB, 640x646
Official canon MGS ranking by the master Kojima himself:

1>3>GZ>2>5>4

If we include the MG games then:

1>MG2>3>GZ>MG1>2>5>4
>>
>>339379692
It mightve been less obvious if you said 3 instead of 4
>>
https://www.youtube.com/watch?v=QfQS2TQHFXg
>>
>>339375052
Ground zeroes was a better metal gear than tpp...
>>
>>339377648
>Old Snake is still Solid Snake at his core. Same with Raiden

I have a feeling we're not going to see eye to eye on this. Old Snake is like a Solid Snake that got stuck at around the moment in the end of 2 where he dives off arsenal gear after Ray, expect he landed poorly and hurt his back and he's real cranky about it, not the Solid Snake that gives a speech about legacy, about the responsibility we have to our children and to both our future and past. The only time we've seen raiden has been in a controlled environment and in moments where he was deliberately manipulated into acting a certain way, his one choice born out of free will was to throw away the dog tags and put the entire incident behind him for Rose, all of which he also chooses to give up on and fall back on old ways that didn't belong to him in the first place.

>its a 7 year timeskip and shit changes, people are going to be different even after 1 year away from them.

I don't disagree, but it's just a cheap excuse to contextualize literally any change they wanted to add to the characters or the game's universe. There was a similar amount of time between 1 and 2 without such drastic changes.

>What does 4 not satisfy about the series themes?

that whole concept of "you are more than your genes/your mission", the individuality in what the player had seen or understood in 2. Everything in 4 is given straight and feels downright petty at times (like otacon commenting that there's not much difference between advanced technology and magic), which is odd in a series that has played and, oddly enough, continued playing with spiritual themes. Snake has been through the song and dance a ton of times but he's still stuck on the "I'm just a killer who's useful to some people" shtick and, like him, it gets old fast.

my point is, mgs2 said "go find the answers, and do something with them", mgs4 said "here are the answers, go play another series". It does not feel like a logical progression
>>
>>339378598
More like Game of Eternity.
>>
One of the most half-assed games I've ever played. One of the few games I thought was safe to buy at launch because there was no way it could be bad.
>>
File: 1448326759332.gif (941 KB, 350x280) Image search: [Google]
1448326759332.gif
941 KB, 350x280
>>339367068
What hurts is getting over the phantom pain and then rewatching the trailers/cutscenes only to realize that you still felt it all along.
>>
File: basicsofcpc.png (23 KB, 1237x264) Image search: [Google]
basicsofcpc.png
23 KB, 1237x264
>>339375102
Datamining would have caught onto that I imagine.
>>
>>339380556
>mgs4 said "here are the answers, go play another series". It does not feel like a logical progression
Because its supposed to be the end of the series, at he end of the day all this drama is just the tale of sad old men who want to impose their views on other people. Solid Snake wants to end all that shit, and he does. So again I dont see how he lost anything that he was in MGS2 aside from the aging taking its toll. Everything that needed to be said had already been said, so now its time to close the curtain and let the new generation have its time.

The entire point of MGS4 was bringing an end to the legacy which Snake was also a part of, which is why its so fitting that he would even choose to kill himself to prevent the spreading of that super Foxdie, but his apparent death cheapened by all the other bullshit twists that spawned from trying to merge Snake Eater into the mainline. If MGS4 was truly the end then it would've been the perfect conclusion to the series, all loose ends are tied.

>There was a similar amount of time between 1 and 2 without such drastic changes.
MGS1 was in 2005, MGS2 began in 2007, no its not similar. 2 years vs 7 years...
>>
>>339381318
Disarmament was obviously going to be a long term process based on the concept of blockades alone.
Why risk leaking content when you can patch it in at the right time?
Refer to the picture in >>339377142 .
>>
yes and I will NEVER buy a Kojima game again.
>>
>>339381554
Everything after Solid Snake pulls the trigger is a post-death hallucination.
>>
why are people so mad? we'll get a sequel and/or DLC that finishes the game
>>
>>339381742
At least put the blame where the blame is due, Konami is the reason the game was unfinished.
>>
>>339381946
How. They gave Kojima all the time since MGS4 and a near unlimited budget.
>>
>>339382026
I don't buy that, everything I've read about Konami has implied they're shitters. Especially since they wanted to pull out of vidya entirely.

I'm not going to bat for Kojima, I'm just saying Konami is trash.
>>
File: Retitgo.png (640 KB, 756x609) Image search: [Google]
Retitgo.png
640 KB, 756x609
>>339381641
>>
>>339381908
People like you are the reason developers releasing unfinished games and squeezing more money from people in the form of DLC. Thanks for turning $60 games into $70-$100 games, cancer.
>>
>>339381554
no walls of text, I'm too tired, just consider that maybe it would've been better if the loose ends had never been tied up. Maybe nothing was gained in knowing that Vamp's powers came from nanomachines, or that Ocelot was actually working with Big Boss to fight the patriots. The new strain of Foxdie was unnecessary, the accelerated aging was unnecessary, everything that needed to be said had been said years ago. The series was better off with Raiden and the player free to choose their futures and Snake and Otacon being aware that some things will never truly be entirely under control or completely understood.

>MGS1 was in 2005, MGS2 began in 2007, no its not similar. 2 years vs 7 years

that's twisting the numbers to your advantage. MGS2's endpoint is in 2009, as is most of its story and the motivations we are discussing. 2007 is a half-hour flashback that serves more to enforce the game's twist than anything else, it could be (and was) told entirely in a codec conversation. The distance is 4 years and 5 years
>>
Wow the first 4 hours were amazing and the rest was garbage. WHAT HAPPENED WHY WOULD KOJIMA DESIGN THE GAME LIKE THIS
>>
>>339381946
Yeah Konami is the blame huh? Everytime there is this ONE guy that tries to shift all blame to Konami while Kojima was the director for the game, literally responsible for anything that was going on with the development of the game.

And yet, it's all Konami's fault huh? Fuck Konami for funding Kojima with millions of dollars huh? How about you start to realize Kojima blew millions of dollars on trivial things like licensed 80s hits? Or hiring hollywood stars to voice his autistic Snake? (granted, Kiefer did a good job, Kojima just didn't want Snake to "talk much" for whatever pretentious reason).
>>
>>339382339
This picture was never amusing. Not even back in september.
I would argue MGSV culminates to this nuke war, considering everything else was purposefully made irrelevant.
When you think about the chink's anti-nuclear agenda he's been pushing for these twenty years, it all makes sense.
>>
>>339382514
Kojima might be a total hack, but if Konami can't even keep a leash on their developers what does that say about them as a company? Trash.
>>
>>339382514
>millions
more like 10s of millions, and we get we are the kids in america, at least the gook could have had good taste in music.
>>
>>339382698
>more like 10s of millions
Yeah, so millions?

>>339382669
It's not Konami's responsibility to babysit Kojima though.
>>
It is what it could have been and I'm not a 12 years old entitled jaded fuck so I'm actually happy with the product I've got.
>>
>>339382384
Accelerated aging was acknowledged as early as MGS2, its not some out-of-nowhere thing

And no I'm not twisting the numbers MGS2 began in 2007 and MGS1 began in 2005, thats just the facts and nothing more.

>The series was better off with Raiden and the player free to choose their futures and Snake and Otacon being aware that some things will never truly be entirely under control or completely understood
I dont like how the Patriots turned out, but I dont agree with this either, it was pretty obvious that MGS2 was setting up for a sequel, but he bitched out and made Snake Eater instead of MGS3 proper. MGS4 did what it could but it hit too many branches on the way down, still a satisfying end I think, for the spirit it tried to carry at least.

If the loose ends werent tied up we'd just have an inconclusive narrative. You cant just have your main villain go loose with a Metal Gear and not think that needs to be adressed, if that didnt happen then maybe you could get away with it, but otherwise no.
>>
>People don't realize MGS 1 2 3 were written by Fukushima
>>
>>339383042
This. Kojima got exposed as an utter fucking hack
>>
File: 1449256390551.gif (155 KB, 678x422) Image search: [Google]
1449256390551.gif
155 KB, 678x422
>>339382609
It wasn't meant to be amusing. With Kojima and most of the team that worked on the game gone, the chances of this mysterious game changing ending that could be coded in are zero to none anon.

It hurts, I know, but it's easier to accept it and move on. Besides would you really want to spend another $60 to get this fabled chapter 3 in the end?

You're better off going and playing some pachinko m8.
>>
>>339383042
I guess 3 is where Fukushima got bored
>>
>>339383042
Also

>People don't realize ALL THE FUNNY GIMMICKS in 2 and 3 were ideas by co-workers. NOT by Kojima.
>>
>>339383231
No in 3 Hackjima was starting to take over, so fukishima had less say in the writing.
>>
Metal gear fans are the dumbest bunch of psuedointellectuals

>caring about muh timeline muh canon when MGS2 ended with Sbake telling you not to worry about that shit and focus on the message and what you took away from the experience

Im glad MGSV had an episidic structure so you fags could all pretend there was more cut content than there actually was because you didn't like the ending
>>
>>339383315
either way the story is still shit
>>
File: 1464046174953.png (44 KB, 657x527) Image search: [Google]
1464046174953.png
44 KB, 657x527
>>339367068
I don't think it'll ever NOT hurt.
>>
>>339374950
You are just fucking evil. Your standards are so low they shit on everyone else.
>>
>>339383386
>>caring about muh timeline muh canon when MGS2 ended with Sbake telling you not to worry about that shit and focus on the message and what you took away from the experience


Yet people hate MGS4 when it was the the game that lived up to this in its entirety.
>>
>10 out of 12 people I know who played this game all hate it
>The only 2 who liked it never played any Metal Gear Game before

Why is this?
>>
>>339383565
MGSV wasnt made for MGS fans, its that simple.
>>
>>339383565
Because they liked metal gear because it was an incomprehensible moviegame
>>
>>339383565
How was mgsv like any mgs game. Completely different identity. With Whittier stealth than the newest splinter cell
>>
File: 1464618433184.jpg (89 KB, 589x447) Image search: [Google]
1464618433184.jpg
89 KB, 589x447
>>339383183
Oh, you're one of the guys that think in 5 years all they could come up with is a fancy new engine and two barren wastelands.

You're one of the guys that think Kojima actually got fired?
>>
>>339383673
Yeah because 1 2 and 3 were such movies with barely any gameplay

Did you forget it was MGS4 that started the long ass cutscenes? OH and maybe the start of 3? (Which is why I fucking despise 3 as well.)
>>
>>339367068
>open world
Saw it coming a mile away to be honest
>>
>>339382882
>Accelerated aging was acknowledged as early as MGS2, its not some out-of-nowhere thing

I'm not saying it was out of nowhere, Solidus obviously has it, I'm saying it was unnecessary that snake suffer from it just to weaken him enough for him to be the player character again

>MGS2 began in 2007 and MGS1 began in 2005, thats just the facts and nothing more

fine, let's discuss all of Raiden's personality from 2007 then. Also, there isn't 7 years between 2009 and 2014. It's odd that you're taking this angle when you previously said that a single year was enough to change characters noticeably.

>it was pretty obvious that MGS2 was setting up for a sequel

considering the post-credits scene served only to show that there was literally no way Snake was ever going to reach the Patriots, I really don't feel this.
>>
>>339383858
I bet youre a fag who praises MGS2 as muh postmodern masterpiece but hates mgsv even though it is a better successor to MGS 2 than any other game since
>>
>>339371817
Actually the Patriots being your team from MGS3 can be blamed on PO
>>
>>339384161
Bet whatever the fuck you want though, LOL. I still like MGS1 more than all other games.

Also, what does it matter anyway? Kojima is a hack anyway.
>>
>>339383772
It's okay anon. It hurts just the same, but you'll have to face reality one day. Have a good one lad.
>>
>>339384325
He is not a hack. He just cares about theme and examining the nature of the relationship between player and Avatar more than a fictional timeline. You are just autistic and mad that mgsv didn't fit your preconceived notions of what big boss's fall was
>>
>>339384361
You think the Overwatch clusterfuck of threads is too much?
Have a bit of patience.
>>
>>339384161
>I bet youre

Bet MGS3 is your favorite one.
>>
>>339375738

maybe it's mediocre by today's standards, but it was phenomenal when it came out
>>
>>339384509
Also that the game world was lazily put together with minimal attention to detail.
>>
>>339384289
Is that game as bad as /v/ memes it is? I keep forgetting it exists at times but it looked really novel when they first announced it
>>
>>339383951
So I was off by 2.

Whats to discuss about Raiden? He chose his life then got fucked over and became rather upset about the whole thing, who wouldnt? But in the end he managed to recover and go back to Rose. If anything gimped his development it was Rising.
>>
>>339384509
>your just autistic!!
Uhh, ok.
>>
>>339384161
And I bet mgs3 is your favourite MGs game
>>
>>339384648
Basically PO establishes this:
Ocelot is a rapist
All of your MGS3 are evil and our now the patriots
Gene is literally Big Boss
Big Boss never created the idea of Outer Heaven
Outer Heaven(it didn't use this name) was created by Gene and was destroyed by Big Boss
Big Boss took Gene's idea and called it his own as Outer Heaven
Gray Fox rather then being a really good soldier was an edge lord who was an experiment and he became obsessed with Big Boss because he wouldn't die.
Sokolov didn't die in MGS3 and comes back in PO to die again.

There's more to it but I can't be assed to remember it all
>>
>>339367068
Everyday.
>>
>>339383505
Mgs4 gets shilled all the time here
>>
>Come in thread just to tell I'm never buying a Kojima game again

>Some pathetic nerd gets mad and replies to your post

every. single. time. I didn't even bash Kojima, I just said I would never buy a game he makes ever again and instantly some faggot feels like he needs to defend some gook he will probably never even meet, or even look at in real life.
>>
WE ARE

NOT YOUR KIND OF PEOPLE
>>
>>339375052
Hey, now, he shines in that one Code Talker tape. Also in that one Zero tape.
>>
>>339385602
>consistently makes good games
>makes one mediocre game with tons of stuff going on behind the scenes that could be explained why

>>nah Kojima is shit never buying anything he's made ever again!!!

You're literally a retard
>>
>>339385068
that seems like someone took the worst aspects of 4 and 5, with a bit of PW and made them into one game.

that's amazing
>>
File: Idindunuthin.gif (208 KB, 540x336) Image search: [Google]
Idindunuthin.gif
208 KB, 540x336
>>339384534
Whoever brought up Overwatch? Anon, have your thread of things that will never come true for MGS 5 it's okay, but don't misunderstand what I'm saying and accuse me of wanting this thread taken down because it takes up a slot that could be used to talk/shit/shill Overwatch.

Believe it or not, I'm hurt over how TPP turned out as well. I've just gotten over it enough that only when I foolishly watch the trailers does the phantom pain come back.

As much as I wanted this to be the game that let us experience Big Boss's descent into hell and his personal war with Zero, we were never going to get it. Has it ever explicitly been stated/proven that Big Boss committed atrocities such as genocide or killing children? The only thing I can think of was him using child soldiers and taking said children from the families of soldiers he'd killed or orphans.

Kojima's husbando could do no wrong after all. The reveal at the end of MGS 4 was Big Boss's redemption after all so why would Kojima show him committing war crimes and such in MGS 5? Kojima was so in love with the character that even when you think about how you don't play as Big Boss, but a "clone", you're still unable to do anything considered evil.

Think about it, perhaps he did make the game with the intention of making Big Boss become a war monger and carrying out sketchy jobs for money, but because of the boner theory, Kojima couldn't bring himself to do it even though you weren't Big Boss.
>>
>>339375052
Skull face is great and I will fight anyone who says otherwise. If you are mad that he is a large ham you're playing the wrong series
>>
>>339377140
If MGSV did something right, it was Kaz's character and acting. Fucking A
>>
>>339386268
It was the only Metal Gear game at the time not made by Koijma and it was complete shit.

It's also Kojima's son's favourite MGS title.

If I remember correctly all the maps were also just repurposed multiplayer maps
>>
>>339386327
Big Boss doing exactly what the CIA did to the Boss by turning a protege into a patsy to take the fall for him is infinitely better than him turning into a cartoon villain that kicks puppies and kills younglings
>>
>>339386459
He's the worst villain in a MGS game

>muh village burned down!! I want revenge!!

granted, he was OK in Ground Zeroes. TPP made him look like a fucking fool.
Thread replies: 255
Thread images: 32

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.