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If fallout modders are so great, why can't i play new vegas
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If fallout modders are so great, why can't i play new vegas and fallout 3 in fallout 4.
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>>339182410
Huh, The engine is the same.

The only thing they've done is update it, You've got a point anon.

Tale of Three Wastelands when?
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>>339182712
what about oblivion, skyrim? a tale of five wastelands
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>>339182947
Skyrim has a different engine, it doesn't even have any of the base content or scripts that fallout has.

Literally the one thing it has is a pitboy and that's it.
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>>339182947
The TTW guys are working on porting Oblivion into Skyrim.
https://youtu.be/BMjD_vBi9ss
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>>339183058
and vats
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>>339183058
>Skyrim has a different engine, it doesn't even have any of the base content or scripts that fallout has.

;)
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>>339183089
godam, I hate the games but the music hits me in the feels
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>>339182410

Why would you want to, I've been playing TTW for a few months and yesterday I realised that 3 was just shit and I'd rather have just nv so I uninstalled it all and went back to just NV, I imagine the same thing would happen with 4 except it would be 4 getting uninstalled.
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>>339183234
my thoughts from the get go, why would you even want to play fo3
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>>339183234
4's enemies offer a bit more than what 3/NV's can due to unique monster abilities.

This is literally the only thing Fallout 4 has going for it.
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>That feel when Skywind will be released in 2025 just in time for TES VII
https://youtu.be/6E9cXPIaOVY
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>>339183541
Literally just porting everything in a single go and not making new models, Yup.

They had one job.
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>>339183541

I just don't understand the point when Morrowind itself can be made to look really nice with graphics overhauls
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When is the GECK coming out for f4?
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>>339182410
They will eventually find a way, because modders have literally ported over fallout 3 to NV and vice versa before
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>>339183058
They've been using the same engine for over a decade now.

It may look better with every new title and have a different name but it's STILL THE SAME SHIT
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>>339183743
Because OpenMW is taking forever.
https://youtu.be/6SIz0LYWJzQ
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>>339183541
jesus christ, just use morrowind music

much more evoking
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>>339184063
It's been 99% playable for a year
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>>339184747
what's the 1%?
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>>339183405
>This is literally the only thing Fallout 4 has going for it.
>not power armour
it's shocking how much better it is
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>>339184876
the fun part
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>>339184920
and how much the game suffers for it

oversized pipe guns all day every day
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>>339185153
I'm saying it's pretty much the only thing they got right, the feel of using pa is great compared to the fo3/nv. It's a diamond in a pile of shit though
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>>339183541
how can and why do people still get hyped for shit like this?
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>>339182410
That would take a fucklong time to make, OP. Hell, the Morrowind-Skyrim overhaul isn't anywhere near done either.

Just stick with NV (or 3, if that's your thing) and enjoy all the mods compatible specifically for it.
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>>339182947
>ballistic fist to adoring fan's face
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Same reason you can't just copy paste games made on the quake engine to unreal 4
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I think the real question is, why are you even playing Fallout 4?

Anyway, though it is the same engine, Fallout 4 uses a different lighting/rendering model (Physically Based Rendering), so EVERY asset from the previous games would have to be re-worked in order to look halfway decent. So, add that on top of all the scripting work required to get the wastelands to communicate with each other, and you end up with a massive pile of annoyance that pretty much no modder wants to deal with.

Just wait for Obsidian to make another Fallout game, but with the FO4 version of the engine. That's pretty much what everyone who was disappointed with FO4 wants anyway.
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Is there a list of good NV mods?
Like Skyrim has the entire guide on http://www.tesgeneral.com/
Anything comparable for NV?
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>>339186102
>why are you even playing Fallout 4?
waiting for mods probably.
Only reason why I keep Skyrim on HDD, is so I can check new version of Skywind. I sort of hope it won't suck, even though I know plenty of mechanics won't work, because they were cut from engine.
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>>339182410
The Dev tools aren't out yet, when they put out the G.E.C.K. (dev tools) to the public mods will be a lot easier to make
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>>339189030
I thought F4 geck came out already?
and no, geck is a mod tool, not dev tool
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>>339186102
>I think the real question is, why are you even playing Fallout 4?

Far Harbor has been pretty good, and I like trying out different builds. Currently doing a child of atom build.
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>>339182712
>The engine is the same

For Fallout 3 and NV, yeah. Fallout 4 is a current generation AAA game.
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>>339183089
Seeing that horse animation again for the first time in ages made me think.

What is it about bethesda that lets them get away with winning GOTY and getting all of the acclaim they get when their games are made up of crap? Each individual thing in Oblivion and Skyrim and Fallout 3 and Fallout 4 are crap. The animations, the movement, the models, the textures, the sounds, the voice acting, the writing, the dialogue, the quests (for the most part) and they just throw all that shit into a pot, release it and everyone goes mental for it.

They're the flagship developer for quantity over quality and it weirds me out that they keep getting away with it.
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>>339183743
This, I hate most of Skyrim's gameplay
If you could have Cyrodill, Skyrim and the Tamriel Rebuilt version of Morrowind it would be the perfect elder scrolls game
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>>339183058
>Fallout 3 isn't oblivion
>has the fucking horse commands left from oblivion

>Fallout4 isn't skyrim
>Foods in Fallout4 are recognized by game engine as "alchemy" objects
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How bad does Tales of Two Wastelands run with mods installed?
The games already run poorly by themselves, so I cant see it worked better when fused.
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>>339187998

/fog/'s pastebin seems decent.
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>>339190690

It's just the two games joined by a doorway, it doesn't render them all as one massive area. It should run the same as however the games run for you normally.
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I really need a no pirated copy of NV and 3 for TTW?
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>>339191465
yeah
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>>339191465
No they just say that to cover their asses.
I pirated FO3 because I lost my disc and it worked fine.
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>>339187998
This is still quite decent, albeit due to its age its missing some good ones. http://pastebin.com/wVAqLvCD

AND DO NOT INSTALL A WORLD OF PAIN!

>inb4: but why?
Because it still does horrible save bloat. The enemy encounters are just (inser enemy) x15, the locations are boring hallways with rooms full of enemies and the "bosses" are bullet sponge regular joes with new skin (usually not even that)
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>>339191812
AWOP works fine for me. Only noticable issue is perfomance and stability going to shit in Tech Raider areas.
It introduced what FNV was lacking: free hunt areas, where you can take breather from quests and just kill things and grab loot.
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The mod that I'm really hoping gets made for FO4 is one that fixes all the guns(replaces pipe guns with stens, and combat rifles with M14s, etc.) and makes them right handed. This shit drives me insane. IMO the game is near perfect except for Bethesda's retarded gun designs.
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>>339193104
That will be one of the mods that will most definetely be done. Right now Modders need to agree on a stantardized system for armor and weapon addons. Without it there wil lbe shitlaods of conflicts.
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>>339189840
I think Witcher 3 winning GOTY almost universally was the kick in the pants they need.

I mean, they have no reason to do more than what they're doing since they're making billions, but it'd be nice to be respected as artists/designers while making those billions.
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>>339194447

Yeah, presses stopped posting anything fallout related month after it was released. Withcer still gets press time and great reviews on DLC
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>>339195252
As a developer myself, I'd hate to put all that passion and time into something and have it get dropped within a month outside of expansions and the survival update and modding.

They're going to get a TON of negative press from pic related (fucking LOL read it)

"Money talks" but they can make money while impressing people with their tech, so why not do both?

They literally own ID Software, they could say "make us a game engine that supports massive open world RPGs and native modding support"
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>>339196094
I can already see the golden age of Morrowind modding return where people made mods that did subtle changes that would ruin your game completely
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>>339196482
>>339196094
>>339194447
I dont even like using mods, but that's hilarious.

>>339195252
So games journalism is good when its talking about a game you like? I thought we didn't care what gives journalism talked about.
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>>339196886
He's not saying it's good. He's stating a fact that Fallout 4 is less relevant than The Witcher 3 when it comes to critical acclaim and coverage which leads to sales.
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>>339182410
We already had fallout 4 modded into NV before 4 was released.

Who gives a shit.
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>>339196886
With the journalism I meant that Bethesda wont like that their flagship game is forgotten 3 months after launch. They definetely have someone there getting fat stack of cash from thinking the obvious: what went wrong?
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>>339197031
Oh wow. I can smell the tears when something must have is released
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>>339197031
The difference between FO4 and W3's metacritic score is only 5 yet FO4 sold over twice as much so I dont think that's very important though. Critical acclaim is useless outside of fanboys
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>>339197426
But it wasnt forgotten...?
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>>339197801
Yet Fallout 4 wasn't regarded as GOTY by anyone really.

Also, a lot of reviewers should be giving Bethesda's next game a proper thrashing after seeing what CDPR could do with their open world/engine versus Bethesda's

Also keep in mind that Bethesda spend 100-150 million dollars developing Fallout 4. CDPR managed what they did on $15 million.
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>>339197912
People talked about Skyrim for ages. Fallout 4 is only relevant when updates/expansions release, meaning less of a lifespan.

Also, I figure people are getting sick of Bethesda's bullshit. Even the critics who rated the game a 9/10 said it felt like a budget game and that Bethesda better get their shit together for next time.
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>combat devolves into mashing/holding M1 for five minutes just to kill one bandit

This is why I can't stand Fallout 4 or Skyrim.
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man i wish i could buy skyrim right now. i can't seem to find a pirated version anywhere
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>>339194447
>>339198319
Just imagine how huge this shitstorm is going to be. I can't fucking wait to see Bethesda shit their pants.
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>>339183405
I think FO4's engine would also actually be able to handle an open Freeside/Strip
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>>339185717
>Kill Mehrunez Dagon with a mini-nuke
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>>339198319
>>Yet Fallout 4 wasn't regarded as GOTY by anyone really.

Actually it won two. One from dice and one from bafta.
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>>339198891
>where do I download creation kit for xbox one?

new thread about console mods >>>339199742
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doing Cass' questline, am at the point where I'm supposed to kill Alice McLafferty. Went in to her with Cass in tow and.. nothing happened. I expected to at least have them talk or something, to have some event start. am I just supposed to pop her or is something not happening which should happen? cus I want to talk to Alice about it but there weren't any dialogue options
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>>339189840
>Thinking Oblivion has bad quests
Thread replies: 72
Thread images: 12

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