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You are currently reading a thread in /v/ - Video Games

Thread replies: 127
Thread images: 26
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platforming fans of /v/, get in here.

What are you playing? What are you looking forward to? What is overrated bullshit?

2D, 3D, indie, retro, whatever your taste is-- feel free to post about any games in the genre.
>>
I just finished all of the Shantae games last week, so I guess it's back to Mario Maker to try to get all those costumes. I'd be playing Shovel Knight if I could ever get someone over to play co-op, and still waiting on news for the new campaigns for that.
>>
>>339181627
I actually really enjoyed the Shantae games, even if the platforming was pretty basic.

Pirate's Curse became positively amazing towards the end once you get all the powerups.
>>
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Big fan of the DKC series, both Rare and Retro's takes. Tropical Freeze is my favorite.
Currently fucking stoked for Yooka-Laylee.
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Would this count?
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>>339184025
Is there platforming in it?
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still waiting
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>>339184286
yeah, but personally i separate Metroidvanias and traditional platformers in my mind because the two are vastly different. The former usually doesn't actually involve any difficulty in its platforming sections (ex. La Mulana, Shantae, Castlevania, Axiom Verge, etc). More focused on puzzles and atmosphere.

But yeah Guacamelee is a nice happy medium.
>>
>>339184286
There's memes. Do memes count as platforms?
>>
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Find a flaw.
>>
first person platforming

y/n?

thinking about making one - what would you like to see? main features/core mechanics first pls
>>
>>339185226
You would probably have to borrow a lot from mirrors edge to make it anything good, play that if you havent to see what works from it

Im currently playing through the splosion man series. Forgot how awesome these were. After that ill probably replay BK and BT since I have those downloaded on my 360 too.
>>
>>339185084
controls are too floaty
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>>339180598
I can't believe I didn't give this game a chance, I'm actually rnjoying it more than the main game.

Also, fuck Reize and that kid who thinks buying his oc donut steep characters inti kickstarters will make him less bland
>>
When was the last time we got a 2D platformer with some fantastic level design and secrets?

Most of the recent stuff is either Metroidvania clones where the level design can't be too complex for backtracking purposes, or they're too extreme like Super Meat Boy or IWBTG shit, or just plain lackluster.

I didn't enjoy Shovel Knight's level design
>>
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>>339180598
>What are you playing?
>>
What should Playtonic do if they survive after Yooka-Laylee? Another 3d platformer, or branch out into other genres?
>>
>>339185957
Two-ka-laylee
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>>339185584
kek, no
>>
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>>339186430
Whoever moved Rabi-Ribi out of the 2nd tier, thank fucking god. That game has been overrated to shit here.
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>>339186430

>The 2 Spider-Man DS games and Strider will never be added into this list
>>
>>339185697
Retro's DKC games? I think that's what you're looking for. Some of the secrets in their games are ridiculous.
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>>339186584
Finally got voted down, I never should have held a vote so soon after release.
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Are there any GOOD flash platformers that I can play in a browser?
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>>339186723

I will try them out. Thanks.
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>>339185226
play a fucking ton of CS/TF2/Quake jump/surf maps and such
get good
take notes
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When will Super Luigi U get the recognition it deserves?
>>
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I gotta get to playing NSMBU

Took a break after Rayman Legends, played Tropical Freeze, rinse and repeat with Woolly World and now I'm planning to play NSMBU after finishing Dark Souls 3

Heard good shit about it and I enjoyed NSMB2's difficulty and coin rush
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>>339187061
>When will Super Luigi U get the recognition it deserves?

When it deserves any.
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Can someone explain to me why this is constantly listed among the greatest 2d platformers ever?
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>>339187061
Too slippery.
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>>339187061
>/v/
>admitting how good the WiiU library is

we wish
>>
>>339187194
Because it's one of the greatest 2D platformers ever? It's not rocket science.
>>
Donkey Kong Country > Super Mario
>>
>>339187323
What makes it better than a game like Mega Man 8, which has far better platforming and music?
>>
>>339180598
Mario Maker. I haven't put much time into anything else on the Wii U just because of this game.
>>
>>339187151

Maybe it's because I played NSLU fist, but NSMBU felt really easy and empty. Like even though it goes withotu saying modern mario is easy, the levels felt so empty and barren. I would like to try it with some friends one day, though
>>
>>339187151

It's good shit

Since your going to get it, make sure you play New Super Luigi U, it's fantastic
>>
>>339187151

I remember playing Rayman Legends right after playing Tropical Freeze

Shits too goddamn floaty

But that's because DK is too damn heavy
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>>339180598
I just recently finished Kirby: Squeak Squad.
It was a real good game but I wish the idea of mixing abilities was more developed.
>>
>>339180598

Am I crazy if I think that the controls in Super Mario World, are weirdly unresponsive? I swear when I press the jump button, it sometimes just doesn't work. I didn't have this problem with the other 2D Marios. Does anyone have any experience with this?
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>>339180598
Getting through the mega man games for a bit now. On mm 8, and it's the best so far in terms of gameplay, and I hear it only gets better.
The series has its ups and downs, and I'd only recommend a couple, maybe 3 of the original before mm8.
>>
>>339187194

Highest selling Mega Man game so it's the one people are most familiar with when the name Mega Man pops up.

Mega Man 3 and Mega Man X are also up there because they're high sellers, but everything outside of those fall off the radar. Most people think Mega Man 4 and up are bad games. Worst part is most people think Mega Man 2 is hard.
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>>339188109

I genuinely believe that the original Super Mario Bros. has the best feel and momentum of any platformer ever, to this day. It just feels and controls so rock solid. People gush about SMB3 but that feels too floaty to me, whereas SMW just feels a tiny bit too heavy.
>>
>>339186816
Go to Newgrounds and find Phoenotopia.
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>>339187194
I honestly think Mega Man 4 is the best game in the classic series, 2 is seriously overrated considering it has the worst boss in the franchise, the BooBeam Trap.
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>>339187571
Because of what it meant back then to the genre. Basically the same reason that Nosferatu is consistently rated on lists as the scariest movie of all time, even though you really have to try not to think it sucks, because back then it was revolutionary. Same with mm2 I imagine.
>>
>>339186816
Fancypants (2)
N
Spewer, though this one's a puzzle-platformer with bullshit levels at the end.

Probs some more, but I'm too tired to remember more.
>>
>>339187061

It's kind of redundant because Mario Maker can recreate %90 of New Super Luigi U's stages

Atleast New Super Mario Bros U has good level design
>>
>>339188176
>The series has its ups and downs, and I'd only recommend a couple, maybe 3 of the original before mm8.

Respectfully disagree. The classic series remains consistently strong throughout its entire run. You'll find it difficult to find another platforming franchise that maintains its level of quality. The only major issues with Mega Man games is that they mostly stick to the same formula, but it's a formula that works.

Great level design, fantastic enemy variety and placement, plenty of boss fights, both minis and the traditional set and wonderful music throughout the entire franchise.

They're all great and everyone has their own personal favorite. (Mine are 4 and 6). None of them are what I would call a low point and they should all be played if you were really into classic Mega Man.
>>
>>339188483
The problem is that you don't have a whole lot of control once you jump.
>>
>>339188483

SMW has the lightest and most precise controls of any of the 2D games.
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>>339188109

Things like this is why you need to take a break between genre games

Don't just jump to the next game that had different physics
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>>339188787
Yeah, this really burnt me up when I had Mario All Stars as a kid. I only played SMB2 and 3 because of it.
>>
Recommend me some 3D platformers that aren't collectathon shit.
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>>339180598
>What are you playing?
My SMW ROM hack.
>>
>>339189219
Almost every 3D mario, sonic, and rayman game fall into that. Youre shit out of luck mate
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>>339189398
>Rayman 3
>collectathon
>>
>>339189547
I said almost mate...almost
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>>339185084
Played over 200 hours of this, mainly competing in custom ILs.

Game actually has a lot of flaws, I'd say that its most glaring one is that speedrunning a level is too much up to memorization because of how many (movement) subsystems the game has, in other games, there is usually plenty of room for improvisation, in Dustforce there's hardly any, if you fuck up your execution even slightly, you eat shit, I have seen some runs where players fucked up and managed to save it, but they're a rarity to be honest.

This is also why Dustforce SS all clear runs at speedrunning events end up becoming a fucking trainwreck.
>>
Is it just me or is Nintendo shit at designing boss areas?

I fucking hate the fortresses in SMW. The airships in SMB3 are also boring as fuck.
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only the best reboot of all time
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>>339184008
>Kazooie-level banter
>Puns are back in full force (their hub world is a pirate ship that has 'BAT SHIP CRAZY' painted across)
>Kirkhope doing the soundtrack
>Collectibles out the ass and they actually mean something
>Looks gorgeous

I literally cannot see how it can be anything less than a 9/10
>>
>>339187571
Mega Man 8's platforming kind of sucks. It's not totally terrible, but it's never anything to write home about.
>>
>>339189636

>When action starts getting intense and the music hits just right

https://www.youtube.com/watch?v=nkWErb8hJVo

Loved it. Replayed the shit out of it too.
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>>339189583
>almost
Not even.
Mario Galaxy, 3D Land, 3D World, Sonic Adventure, Heroes, Generation, and Rayman 2 aren't collectathons either. You just listed any game that had collectibles in it, didn't you?

You tried hard but you failed miserably.
>>
>>339189629
Nintendo's bosses are usually lackluster, but I think they have some absolutely wonderful boss areas.
>>
>>339189904
Those mario games are all about collecting stars or coins to progress the game. I never counted sonic adventure as a collecthon. Sonic heroes is only a collecthon for some levels if you play team chaotix. Generations HAS collectibles with the media and red rings but its optional but still fun to go for. Dont count rayman 2 as a collecthon either.

3D mario, Sonic unleashed, some of sonic heroes etc...these are collecthons.
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>>339190172
But the stars are just proof you've completed a goal or made it to a level end. They could be replaced with flagpoles and the game wouldn't change at all.
>>
>>339190282
Yes but to complete the game it wants you to get 120 or 180 stars or whatever. mario 3D world literally locks out of the good levels if you dont have enough stars and have to go back and find them.
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>>339190172
>Those mario games are all about collecting stars or coins to progress the game
But the levels are designed in a linear way. If the levels in Galaxy ended with flagpoles it wouldn't be any different.
>I never counted sonic adventure as a collecthon.
But you listed sonic as a game that counts as a collectathon.
>Dont count rayman 2 as a collecthon either.
So you don't count any of the 3D Rayman games as collectathons?

There are more non-collectathons in your list than collectathons. And if you consider any game with collectible items to be a collectathon then you're just grasping straws.
>>
>>339186810
>I never should have held a vote so soon after release
You never should have made a tier image. They're fucking retarded.
>>
>>339190532
Already went over mario

Sonic unleashed is the only real collecthon of the series, but heroes, colors, generations, and lost world have elements of collectathons in them too.

Again rayman has elements of collectithon but they arent the driving force.
>>
>>339188784
Well, I'll focus on 7 cause it's the one that I remember most and seems to embody what I criticize about the series most. They did very well with the new art direction, and I greatly enjoyedthe fact that for the first time every weapon seems to have a viable use beyond its specific boss, so I'll admit that. However, the last stage of the game is beyond hard in how difficult it is, even using health recharges and using each boss's weakness, not to mention Wiley capsule's 2nd form. I don't know about you, but subjectively my experience of a game gets substantially worsened if you can't complete beat it without autosaves.

As casual as it may sound, my main critique is that the games employ too much unfair difficulty and not enough substantial fun to justify it. I have played a lot of platformers and seek out difficult ones, but the formula in Mega Man so far is so overused, as you admitted, that it gets painfully repetitive after 4 (which was my favorite as well).

With 7 and 8 I am regaining hope, because all the different weapons are finally usable and add a decent amount of tactics to situations, but you can't say that for the previous ones, where simple puzzles and enemies get repeated over and over. For a comparison I think that the original couple sonic games are instructive: Sonic has one simple attack, but the placements of powerup items allow variability in your style throughout the course of one area, plus each map has its own interesting gimmick that gets used to its maximum and not repeated to death in the future.
>>
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Why are all weeb platformers so shit?
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When did the "Sonic is a platformer" meme start? Isn't 97% of the game running?
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>>339189629

The boss fortresses always seem to have a lot of waiting involved: waiting for spikes to go up or down, waiting for platforms to raise or lower, etc. It gets tedious fast.
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>>339190757
yeah, honestly the /v/ wikia is all you really need. having chan-style tiers are kind of stupid, it will probably always be little more than a popularity contest.
>>
>>339190757
You're retarded.
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>>339190881
no it's not, and if you played the fucking games you would know that.

they aren't hard at all tho, i'll say that.
>>
>>339190841
>heroes, colors, generations, and lost world have elements of collectathons in them too
But collecting stuff isn't the driving force.

Galaxy wanting you to get 120 stars is no different from it asking you to beat 120 different levels.
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>>339190881
You curl and jump all the time in the Sonic games.
>>
>>339190870
Because its from a no name company like nisa. Stick to high profile names, nintendo, capcom, sega etc and all will be well.
>>
>>339190881
Play more than one level of the first game.
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>>339191061
Yes but if you want to 100% the game you will end up having to collect a lot of stars, key word collect . You arent touching a goal ring like sonic where all thats left is to replay it to get an s rank or work on your time. Youre actively going through the game trying to collect everything to complete iy
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>>339191298
That doesn't make the game a collectathon. By that same logic, any game with collectibles is a collectathon.

In Galaxy, getting a star is synonymous with getting a goal ring in Sonic because you can't progress further without touching it. The only difference between the two is that Sonic games don't count how many goal rings you've touched.
>>
>>339184625
Nah, honestly memetroidmemeia are zelda clones with platforming than having more in common with BOTH metroid and castlevania.

Look at sotn, linear platforms and floaty jumps, sure, but its still there
>>
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>>339191489
Youd be surprised...

I consider mario galaxy and pretty much every 3d mario to lean towards the collecthon side of things. You do a mission objective to unlock something to collect which goes to a counter. When you collect enough things the game is over or almost over. You dont scour a level for things to look in like banjo kazooie but you still want to collect every star in the game
>>
>>339191606
anyway i just prefer precision platformers regardless and its good to separate the two.
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>>339191895
I never claimed Unleashed wasn't a collectathon.

It's different with Mario Galaxy because outside of the purple coin missions, the objective is to reach the end of the level.
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>>339192059
To tick a box and be 1% closer to 100%/owning everything in the game
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>>339192345
So any game with objectives is a collectathon?
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>>339189741
>>Kirkhope doing the soundtrack
>leaving out David Wise
He's just as based as Kirkhope is
>>
>>339192407
If its a platformer where completion of the game hinges on collecting things then yes it falls into a hybrid of collecthon and platformer. Back to sonic unleashed, you only need a certain amount of sun and moon medals to beat the game. Anything after that youre free to replay and explore yourself to find the rest. Same with mario galaxy. You can get the 60 or 80 or whatever stars it was to beat the game but to collect the rest you need to do the other levels
>>
>>339190854
>. I don't know about you, but subjectively my experience of a game gets substantially worsened if you can't complete beat it without autosaves.

Man, I really hate using this term, but you need to get good.

Wily Fortress isn't really difficult. The only real wall in the the Wily Fight, and even the game preps you up before hand with plenty of recovery items.

Once you figure out the pattern, he becomes easy. It's just a matter of execution and reaction.
>>
how come no hop and bop platformers have ever challenged or usurped mario's formula?
>>
>>339189621
M8, thats what speedrunning is, muscle memory.
If you want reflexes, which is what im infering, than that typically means rng and that comes with its own problems.
>>
Does Rocket Knight Adventures count? I love that game. It's my shit.
>>
>>339195000
of course it does, unfortunately it's absolute dogshit
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>>339188483
speedrunning this game is so much fun. i'm down to 15 minutes now.
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pretty good desu
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N+ with friends is the funniest shit EVER
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>>339197105
>N+
>good

(You)
>>
>>339185697
Giana Sisters kinda, but it's light on the secrets.
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>>339182585
Playing this at the moment. Just done the part where she gets mistaken for a princess
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>>339199373
definitely my favorite part of the game, at least story wise.
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The original Rayman is probably one of the best games ever made.
By the way what does /v/ think of Rayman Legends?
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>>339200881
Rayman Legends is pretty much universally loved here, although i prefer Origins myself.
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>>339187194

it is the best selling Mega Man game, and the fist commercially succesfull Mega Man game. It also has a godly soundtrack.
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>>339202916
the best selling of any iteration?

it can't possibly have sold more than X, right?
>>
>>339186816
Isn't VVVVVV available online for free?
>>
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Pic related.
Metroidvania-ish platformer, with good platforming sections and WonderBoy III The Dragon's Trap sense of adventure, quite a lot of easter eggs, references, and secrets and the secrets have secrets too
>>
>>339205526
Thanks for the rec, this looks like something i would like. Gonna pick it up when it goes on sale
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>>339180598
Played Plague of Shadows recently, it's absolutely amazing. Blows Shovel Knight out of the water
>>
How do we save the 3d platformer genre?
Also, what games have the same ammount of technicality as Dustforce?
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>>339207435
we save it by letting it die. platformers were never meant to go 3D.

out of the top 20 platformers ever, only 1 would be 3D (and that one is obvious)
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>>339208552
>out of the top 20 platformers ever, only 1 would be 3D (and that one is obvious)
>and that one is obvious
Bubsy 3D
>>
>>339192672

DKC is a collectathon.

So is Yoshi's Island now.

Fuck, is Super Mario Bros. a collectathon because you have to "collect" the flag at the end of the level?

If completing an objective automatically makes the game not point a to b, then Kirby's Adventure with it's basic as fuck puzzles is a collectathon?
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>>339209625
Yoshi's Island has WAAAAAY too many collectibles for its own good but i agree with the others.
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>>339184467
Me too anon...
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>>339180598
For a second i thought that was a screenshot showing of Mushroom Kingdom Fusion.

RIP
>>
>>339186584
I think it deserves one higher spot than it is now though
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>>339180598

Is it wrong I still have hopes for MN9 even though it's set off all the red flags?
>>
>>339190881

You've literally never played a sonic game, but here's a free (You) anyways.
>>
>>339211832
Question, are you a backer?

And why do you have high hopes for it?

If you answered yes to question one, question 2 is not needed.
>>
>>339211234
Good is fine, that means 7/10 which is an accurate rating. The writing is still shit.
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