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Why do people dislike Sonic 2 for Sonic 3 again?
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Thread replies: 39
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Why do people dislike Sonic 2 for Sonic 3 again?
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its a meme
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I don't

3&k on the other hand is a lot better
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I found Sonic 2's colors and style more appealing.
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I don't dislike Sonic 2.
I just like Sonic 3 more.
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>>339179881
you sooure about that.
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sonic 3 has more level variety, better music, better co-op (tails can fly), better 2P vs
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>>339179505
What? I prefer Sonic 3 and Knuckles, true, but I never said I hate or dislike 2.

You guys really like to misunderstand things.
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>>339180661
I fucking loved the Aquatic Ruin Zone song.
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Who the hell dislikes either?
I prefer Sonic 2, but largely because it feels closer to the unique setting of the original game. It might be nostalgia, but you'd think they'd be on even ground in that regard.
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>>339180810
As far as I'm aware, Sonic 2 had a lot of Japanese input, whereas Sonic 3 had more American input.
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In space, no one hears you spindash
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>>339181043
How is Sonic so goddamn tough?
>Can apparently breathe in space
>Can survive atmospheric re-entry
>Can survive falling from terminal velocity

Was he really the true ultimate lifeform after all?
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>>339181213
If he can survive falling at terminal velocity, why do you die when you fall off the bottom of Wing Fortress?
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all the sonic games are boring because you just run into obstacles until you git gud but why git gud if the process of gitting gud at sonic is boring?
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sonic 2 is a complete game. Sonic 3+K is two games.
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>>339179505
>dislike Sonic 2 for Sonic 3
>dislike something for something
Is this proper English?
Sounds extremely weird to me.
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>>339181363
Because most of the planet is water and the Wing Fortress was probably over the ocean.

As long as there's something solid to land on, he's always shown to survive when falling from extreme heights.
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I liked how colorful and lively Sonic 2 was.

Sonic 3, in comparison, felt more dark and slightly dreary.
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how long does it take to beat each genesis game if you're new to the series?
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>>339179505
I don't know how one can dislike sonic 2 but like sonic 3, even if sonic 3 is better
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>>339181751
Shouldn't take more than an hour for Sonic 1 and 2.

3 might take slightly longer due to more stages.
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>>339181751
S3&K will take you a few sittings. All the rest can be done in one fairly long one if you don't bother trying to get the emeralds.
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>If you like one then you HAVE to dislike the others
>If you don't like Bethesda, you are an Obsidrone
>If you don't like Blizzard, you are a Valvedrone
>If you don't like PS3 you are a Nintendrone

And so on, it's impossible to have an opinion in this fucking board without someone labeling you as a contrarian
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>>339181875
>tfw beat S3&K with all super emeralds in a sitting
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>dislike
>it's a /v/ can only think in black and white episode
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>>339184182
>It's a race issue
Get out liberal.
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>>339184380
heh
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>dislike

I didn't realize a preference was now paramount to "dislike".
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>>339179505
I like 2 a lot but I prefer 3&K.

I actually just replayed 2 a week ago and I felt like it was quite a bit more challenging than 3, which is not what I remembered from my childhood. I guess it might just be because I played 3&K so much more and know the levels and secrets so well.
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>>339181968
Autists tend to see everything in black-and-white.

Guess what this website is full of.
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>>339180198
Certain.
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>>339181638
This. 3&K was too edgy, from Sonic's sprite to the zone aesthetics.
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>>339186339
I was about to post something very similar. Glad to see two other anons with some sense

>"if you don't like it, you must dislike it!"
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>>339186558
>3&K was too edgy
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>>339179505
https://www.youtube.com/watch?v=TGhe9LgnoTo

I immediately thought of this song
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>>339181003
They were both heavily American development teams but with most of the significant members of the team being Japs. Sonic 2 and 3 were both developed by STI - a dev team located in America - under close supervision from the bigger Sonic Team bigwigs like Naka and Yasuhara.

The influence is actually clearer in Sonic 2 in my opinion. Casino Night was clearly supposed to be Las Vegas, with the cut Dust Hill Zone being the surrounding desert. Hill Top Zone, Chemical Plant, Aquatic Ruin and Oil Ocean were similarly designed off of some form of American influence if you look back through Sonic 2 developer interviews. Sonic 3 by contrast seemed to be more musically and graphically western, but thematically and gameplay-wise it felt as Japanese as they come

It's all down to opinion though really
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>>339187263
The somewhat darker aesthetic seems more in line with western sensibilities. Back then, Japan was more about bright colors, so the fact that everything became darker seems like a move that was made to make it appeal more to westerners, since Sonic has always been better-received in American than in Japan. On purpose, I believe.
Thread replies: 39
Thread images: 9

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