>mighty number nope
How do you manage to fuck up this bad?
Also, this is the first demo ever:
https://www.youtube.com/watch?v=5UXDiQrgI6M
>>339149987
They probably had to lower the graphic fidelity of explosions given it's gonna be on like every platform.
They still could have chosen something better than pizza explosions though.
>>339149987
IT.LOOKS.EVEN.WORSE.
how is this even possible?
>>339149987
How did they fuck up those explosions so badly
>>339149987
I really hope Inafune is finished after this game.
>>339149987
how can they undeliver if the game didn't even existed to begin with?
this, my friends, is kickstarter
>>339151632
nope he still has the chinese, and microsoft funding him
THERE'S PROBABLY A DASH THAT MAKES YOU BREAKFAST
>>339149987
The running and shooting animation look better in the alpha, the fuck?? Needs a bit more polish but it's better than his current "going for a jog" animation.
EVEN HIS ALPHA IDLE ANIMATION IS BETTER, IT LOOKS LIKE HE'S TAKING ACTION.
Why does those enemy bullets looks like a corn
You all seem to forget they had to make a game that could perform not just on the PC, but also the 3DS. That alone drastically lowered the graphic quality.
>>339154503
Nobody wanted multiplatform shit, it was con man's idea.
>>339149987
That is because sep2014 uses the u4 default everything, 2016 is the shit they made.
>>339154503
There are 3DS games that are better looking than this.
>>339154503
Then why not have a PC version separate from the 3DS one?
>>339155463
they don't have the money