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So are there no monsters/creatures/supernatural entities in Uncharted
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So are there no monsters/creatures/supernatural entities in Uncharted 4 like all previous installments?
Like seriously?
>>
Uncharted 3 implied the possibility of hocus pocus more than the others, imo.
>>
the treasure is cursed, it makes everyone go crazy and turn on eachother like The One Ring
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>>339057713
Huh?
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>>339058991
Lord of the Rings you dingus
>>
>>339056871
Uncharted 4 had new directors than the previous 3 titles. One reason for the games drastic change in story telling.
>>
>mutagenic virus
>mutagenic food substance
>hallucinogenic toxin

There's nothing supernatural in Uncharted friend :^)
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>>339059353
Straley has been there all along since UC2
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>>339059543
did you even pay any attention

he was asking about 4

>>339059353
you definitely noticed the dialogue just no longer being as fun and catchy

also the whole brother and nathan being unhappy with living a normal life part really felt out of place for the franchise
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>>339059758
Yeah, but Amy Hennig had the most influence ans pretty much lead on everything and directing and writing the games.
>>
That stuff is horrible. I hate seeing monsters in games that are trying to be somewhat grounded. Monsters and all that shit ruin so many games, they suck all the humanity and interest out of a game for me.
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>Uncharted
>cursed gold statue turns Spaniards into immortal zombies

>Uncharted 2
>magical blue sap turns Shambala natives into blue immortal hulks

>Uncharted 3
>magical dijin poisons water causing severe hallucinations if consumed

>Uncharted 4
>a bunch of pirates killed each other for treasure

T-thanks?
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>>339059973
The dialogue in U4 was actually good and well written, though.

The dialogue in U2 was like:
Chloe: "Is that a Tibetan ritual dagger in your pocket?"
Nate: "Maybe I'm just happy to see you! Y-Hello!"

Druckmann may seemingly be a SJW, but at least he is competent. Moreso than Hennig at least
>>
>>339060253
I really enjoyed the Shambala native shit. It was actually an interesting development.
>>
>>339061025
I don´t know I liked the fun action movie type dialogue more from the first three movies.

it just worked better in my eyes.

4 trying to be intimate and serious just didn´t work for me. especially considering that 3 already did more or less the same thing only successful

but yeah that scene was nice
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>>339061025
>moreso than Henning
Kain wants a word with you
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>>339061128
I would have preferred them just staying yetis to be honest

if you go weird then might as well go full crazy

I seriously expected some real Cthulhu like monsters to show up during 3
the arabian dude really hyped it up. like as if some really evil shit waited there.
>>
I didn't mind U4 not having supernatural shit in it. It was a different course of things that felt refreshing.

However, I noticed a lot more exploration parts than gunfightan' parts which I thought was weird since that's where the "actual" gameplay lies. And Nadine felt totally out of place.
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>>339061234
so you would say that the writing on Soul Reaver was her best work?
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*sniffle*
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>>339062141
as if those two sjws threw bullied her out because she actually enjoyed sex positive female characters

they are literally the only two people that I know to have pushed women out of gaming
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>>339061898
Definitely.
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>>339061025
Why do people still assume file limit is 3 MBs when it's been 4 since...a long while ago
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>>339062272
What "two SJWs?" Straley and Druckmann?
Hennig was forced to leave by ND's co-presidents because they didn't need three different game directors for their single dev team. And since giving her her own B-team for UC3 was a disaster while TLOU was meanwhile a resounding success, they decided to keep the TLOU directors over her.

Also, what has Bruce Straley ever done wrong, like ever? He doesn't insert his personal agenda into his games, is not an outspoken SJW, and he is basically the man responsible for making the gameplay in UC2, UC4 and TLOU so solid (story and everything aside.) I know the meme is to say his games have no gameplay, but it's only a meme because he is so fucking good with the presentation of it all that the real-time gameplay looks so good that people think it is cutscenes
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>>339062901
since when?! I have never seen any >3MB webms outside of /wsg/ or /gif/
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>>339061025
I thoroughly enjoyed the writing and delivery in UC4, it felt real, it felt human. I probably wouldn't have appreciated it a few years ago but after being in an actual relationship I was able to respect just how nuanced the domestic scenes were between Nate and Elena. In terms of dramatics, it was very straightforward, but it was a solid example of the level at which a single-player campaign can deliver drama—believable, human drama that is.

There are no spooky ghosts or whacky ancient aliens, just a man risking it all, trying to find himself, help his brother and hold his marriage together. If you're not immersed in a proper domestic situation, i.e. most of /v/, UC4s story might totally pass you by, but if you are, you'll definitely find some corporeal, emotional moments to relate to.
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>>339063556
>When Nate keeps trying to apologize to Elena during the waterfall/river levels and she just isn't responding

Some pretty nuanced interactions for a video game desu
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>>339063484
If i had to make a crude guess, probably atleast half a year now
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>>339056871
Nadine
>>
It's a more mature game for a more mature audience, and honestly, it's fine like that
> DUDE WEED LMAO NAZIS EVERYWHERE AHAHAHAHA PASS THE BLUNT 420BLAZE IT BRUV
Nobody will take videogames seriously if we don't stop pandering to teenagers.
It's a better game now.
>>
>>339056871
Supernatural stuff is not mature enough to fit Sony's new fanbase
>>
Nope, but the original version of the game before Naughty Dog fired Amy Hennig did. Probably undead pirate skeletons or something. Also, the villain was rumored to have been Henry Avery himself, somehow immortal. Druckmann got rid of it when he redid the whole thing.
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>>339064397
>Sony's fanbase
>Mature
>>
Just for once I'd like the hero to actually get the treasure with no bullshit morals about "its not worth it" or "its cursed!"
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>>339064512
They like to pretend they are
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It's kinda weird how they did away with the supernatural stuff, but still reference it in the multiplayer.
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>>339057349
>we never got to see if there were actually Djinn inside the brass vessel
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>>339064512
yeah you are so much more mature than them
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>>339062901
Literally wrong.
Outside of /wsg/ and /gif/ the limit still is 3MB
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>>339064515

Why didn't they just get the treasure after the escape. How was dark chocolate able to kill generic rich boy after he bought the tops loyalty. How did drake survive hitting his head from a 30 foot fall and blacking out in a rapid river.
>>
The reason Uncharted 2 was the worst was because it seemed like such a cheap rehash of 1. I was not expecting monsters at all when I played 1, so the twist was amazing. In 2 it just felt like they were filling a qouta. This is also why I liked U3's twist, because it was an illusion.
>>
>>339064512
>video game fans
>mature
>>
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>>339064974
>The reason Uncharted 2 was the worst
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>>339064913
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>>339065176
Limit of webm, nigger.
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>>339063556
> just a man risking it all, trying to find himself, help his brother and hold his marriage together

Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important.
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>>339064948
Maybe they did go back for it. They seemed to be pretty well off in the epilogue, and they did own a legitimate salvage company after all.

Wouldn't the government of Madagascar be able to claim that it legally belongs to them, though?
>>
>>339064974
>The reason Uncharted 2 was the worst
HOOOOOOOLY FUCK DUDE
>>
There wasn't any real supernatural stuff in 3. I was happy for that in 3.
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>>339065097
I'm not saying its bad, but the only people who say 2 is the best started with 2. If you start with 1 or 3, then you would know 3 is the best for mixing things up, and 1 is better because it was so unexpected.
>>
>>339061025
>The dialogue in U2 was like:
>Chloe: "Is that a Tibetan ritual dagger in your pocket?"
>Nate: "Maybe I'm just happy to see you! Y-Hello!"
that's funny though

made me smile
>>
>>339057349
Brass poisoning causes hallucinations.
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>>339060253
>>339061025

Might have to finally give these movies a watch. Sounds interesting and I haven't experienced them since I don't buy shitty video games for obvious reasons.
>>
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>>339064047
Faggot, check your facts
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>>339065308

maybe come up with your own retort next time instead of parroting some other fucker on the internet
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>>339063331
>And since giving her her own B-team for UC3 was a disaster

I get that uncharted 3 wasn't on the same level as 2, but a disaster?
Better melee combat, better graphics and other than that it was just more of the same. Which I loved.

It got great reviews too.
>>
3 was the one that hinted the most with supernatural, but they just pussyfoot around it in the worst way possible.
>>
>>339065413
Yes there was. The crazy spiders were real. The hallucinogen was caused by the Djinn trapped in that huge container that Marlowe was trying to lift out of the water at Ubar. If they had succeeded, then the part where you think you fight them would have happened again for real.
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>>339059973
>unhappy with living a normal life part really felt out of place for the franchise
Does it? Seems to fit the franchise perfect well when you think about it.
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>>339064842
There were no djinn inside that vessel. It was just the poison that made everyone go apeshit.

The thing probably wasn't closed properly and the poison polluted the water.
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>>339063331
Uncharted 3 sold the most and got very good reviews. Last of Us was more successful, sure, but they wouldn't just throw Amy out in the middle of the project.
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>>339065953
I didn't really think it was a disaster, but Naughty Dog kinda did. They felt like it put a dent in their reputation. The whole reason they broke their pattern of no-fourth-game-unless-its-a-racing-game and no-series-across-generations is because they were unhappy with the idea of UC3 being the conclusion to Uncharted.
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>>339056871
The real monster is humanity
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>>339067058
I still want Unkarted
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>>339067719
maybe they'll add a DLC multiplayer jeep-racing mode to U4 and call it Unkarted
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>>339067038
>Uncharted 3 sold the most
Only because by 2011 everyone knew how good U2 was, and they wanted more. Nobody was that hyped about U2 when it came out because U1 wasn't that great
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>>339064469

So fucking pissed about that.

Now its all "Well its time to grow up and put away childish things my brother let me carry your weight the great american novel"

Get fucked Naughty Dog.
>>
Uncharted 4 is the Indiana Jones and the Crystal Skull of the series.

Un-needed and completely dismissive of everything that made the previous three films great.

Its the Ghostbusters Remake of Uncharted.
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>>339069141
have you played it?
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>>339069251

I suffered though every single walk and talk drawn out push boxes with wheels on them give me a boost up this wall bollocks puzzle moment of it.

I loved the three previous games. Bought all of them at launch Collectors Editions the HD Nathan Drake Collection all of that shit. I fucking loved how care free and fun they were. I don't think they needed to a Drake coming of age its time to grow up story at fucking all. The end to 3 tied up everything perfectly.

And to introduce a brother from no where, retconning the relationship with Nate and Sully in the process. Fuck that just for that "This is what you could have become Drake obsessed with treasure so much you risk everything blah blah blah"
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>>339065438
Seriously, gtfo
>>
Why do uncharted threads die so fast?

why is there never an uncharted thread on /vg/? The game does have MP after all
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>>339065438
i agree
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>>339071226
the ratio of people who have played to not played UC on /v/ is like 1:8
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>>339071226
I have a PS4 and I couldn't begin to give a shit about this series

There's absolutely nothing remotely interesting about this Indiana Jones knockoff
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>>339061025
fuck you, I liked that line
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>>339060253
It was implied in Uncharted 3 that the Djinn was just a made up story after the water source was actually polluted by brass
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>>339056871
The real monster is greed
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>>339056871
There were none in 3 either.
Also the supernatural elements were far from being the best parts in the series, they were in fact pretty shit.
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>>339059353
>Uncharted 4 had new directors than the previous 3 titles.

No it didn't. The only game that did was 3 and it was directed and written by Amy Hennig.
>>
>>339069141
>this supremely delusional post made by an idiot trying to dumb things down and force his idea into something that doesn't fit

I seriously can't tell if you people are genuinely stupid or just shitposting anymore.
>>
>>339076512
Amy wrote and directed all 3 dude
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>>339076512

Oh, is THAT why I didn't like 3?
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>>339076828
No its not, she was the lead director and writer of Uncharted 2 and 1 aswell
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>>339076512
>>339076762
>>339076872

Uncharted 2's game director was Bruce Straley, and it's creative director (writer) was Amy Hennig.
Uncharted 4's game director was Bruce Straley, and it's creative director was Neil Druckmann. They also did TLOU.

Amy Hennig was the singular director of both Uncharted 1 and Uncharted 3, but she only had a B-team working for her on UC3, and she had to meet much closer deadlines than the people working on TLOU.

She is a good game designer and I hope she does well with Visceral making that new Star Wars game
>>
>>339076762
>Amy wrote and directed all 3 dude

No she didn't. She was never the lead director for any of the Uncharted games, apart from 3.
That is why that game was such a mess.
Do you know what her design philosophy was? Let everyone work on their own things and then just try and bring it all together in the end.

Amy Hennig is a terrible director. So unless someone keeps her in check for the new Star Wars game she's working on over at EA that will most likely be a mess too.

The most important person was Bruce Straley. When he was directly involved an in charge it resulted in their best games, U2, U4 and TLoU.

But since apparantely Amy Hennig wasn't responsible for U3 being a mess, who was?
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>>339077323
>but she only had a B-team working for her on UC3

Sure you did, Amy. Let's blame it on the people under you for not doing their job when the problems with that game was with the story and direction.

>She is a good game designer

She's not a game designer. She never was.
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>>339076872
>No its not, she was the lead director and writer of Uncharted 2

No, she wasn't. The lead director for 2 was Straley.
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>>339077672
better than Kojima 2bh pham
>>
>>339067719
I'd prefer The Fast Of Us
>>
The biggest problem with UC4 is that the gameplay just doesn't compliment the story. It's the exact same problem Arkham Knight had.
The story in UC4 is pretty good, if not exactly in keeping with the style of the previous 3. It falls short where the story is the only reason to keep playing, because the gameplay is tragically dull and repetitive to the point where it's a complete chore to slog through it just for the next character moment.

It looks pretty, it's well written, I genuinely wanted to see how the characters pulled together and drove apart as the story went on and it has some neat technological feats, but for Christ's sake, it was just no fucking fun to -play-.
>>
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>>339077672
Nah

>>339077525
U3 was the only one to not be delayed. Its clear sony rushed it out the door. It had the basis for the best story, the intro was the best, Marlow had the best motives, the flashback was awesome etc. But you can just tell the ending was rushed
>>
>>339060253

I thought in 2 that the natives were wearing costumes. The sap just made them super physically fit.
>>
>>339059973
>he was asking about 4

He was asking if there are any
>monsters/creatures/supernatural entities in Uncharted 4 like all previous installments?

While there weren't any in previous games, it was only >>339059543
ARE YOU paying attention?
>>
>>339078249
>Nah

Do you understand why Straley is listed above Amy? The fact that you're trying to discredit Straley (one of the people working at ND during their Crash and J&D era) for his work is downright staggering.
Seriously, stop sucking Amy's withered cunt.

>U3 was the only one to not be delayed. Its clear sony rushed it out the door. It had the basis for the best story, the intro was the best, Marlow had the best motives, the flashback was awesome etc. But you can just tell the ending was rushed

Holy shit, we're dealing with an Amy Hennig fanboy here, or possibly Amy herself.
>>
>>339078181
the combat encounters feel amazing, I don't know what you're talking about with the bad gameplay. You can hate the climbing sections all you want but I don't know how you can think the combat is dull in this game. A lot of the time you have to approach encounters completely differently, too. I remember I hated the elevator map until someone told me to try playing it aggressively instead of just camping like you're trapped on the elevator the whole time. Suddenly it was easy to beat, even on crushing. U4 has some of my favorite combat from any TPS ever
>>
>>339078749
Everything about the first 2 hours of U3 is better than most of U2, its just fact.

Im not trying to discredit Straley, you are trying to discredit Amy's contributions
>>
>>339078181
U4 has the best gameplay in the entire series, what the fuck are you on about?

>enemies are not bullet sponges
>stealth is viable and not clunky
>combat areas are better designed
>puzzles are better
>platforming is better
>less linear and more exploration
>you can choose to ghost several encounters
>optional encounters
>>
>>339062141
it was nice to see this so early on in the credits
>>
>>339078997
You are a shill, opinion discarded.
>>
>>339079084
it seems like most people complain that it is too much of a "walking simulator." So basically they are hating on the exploration aspect, since you are only forced to walk for like 1% of the game. I guess if you dont know where to go and you are retarded you can spend a long time diddling around in an area.
>>
>>339059973
I really liked that nathan had to deal with kinda wanting to lead a normie life but really wanting to go back to have sick ass murder adventures with his posse. It was interesting to see and sam was a nice addition to it as well which would have been better if they didn't fucking spoil him being in the game with the trailers.

Anyway the whole crazy hunt for the treasure that build up the island as this big pirate treasure bank was great but the fact that there wasn't anything mystical about the treasure or the island let me down. I would have loved to see something really crazy to go down there but you just got some exploding mummies and a sword fight rafe and nothing cool happened with nadine either.

Overall I like it but fuck there were some missed opportunities.
>>
>>339078997
>Everything about the first 2 hours of U3 is better than most of U2, its just fact.

Top kek.

>Im not trying to discredit Straley, you are trying to discredit Amy's contributions

I'm not putting her on a pedestal, unlike you. The fact that you actually minutes ago directly tried to discredit Straley as not being the lead director of 2 says it all. You're either ignorant or have a massive bias for Amy.
The fact that you claim poor poor Amy only had the "B-team" to work with (which consisted of people like the lead designers from TLoU and U2, the lead programmers from U2 and U4, etc.) is just pure ignorance or a poor excuse you shat out to try and defend Amy with.

Amy is not a good lead director or designer. She's a writer and an idea person.
>>
>>339063556
UC4's story reminded me of where I'm at a few years after college. At times, I'm still stuck trying to live out my college days when I should be putting that behind me. So, really, I enjoyed the heck out of the story.
>>339064948
Sounds like Sam went back for it
>>
>>339079448

I wonder what the story DLC is going to be about.

Also seeing Guybrush Threepwood in Uncharted was weird.
>>
>>339079467
What is so bad about the first two hours of U3? I thought they were brilliant the bar brawl, drake getting shot, the kid drake flashback. It was all so perfect, if only the entire game could keep that up, it was easily the best storytelling in the series.
>>
>>339079448
>if they didn't fucking spoil him being in the game with the trailers.

This is why you don't watch trailers for games you're pretty sure you're gonna get and enjoy.
You only need to watch trailers if you need to be convinced.
>>
>>339057713
Except it wasn't. They set it up that way and then it turns out Rafe was just a greedy whackjob
>>
Anyone else here actually love the end boss fight in U4? It is so much harder than it looks, and people act like it is "just a QTE" but you have realtime control of Nate's footwork, attacking, countering and blocking left / right. Both you and Rafe can interrupt eachother during the windup to an attack. The music is pretty great, too. Might be my favorite boss fight in the whole series

Here it is on Crushing (you usually die in one hit from him):
https://youtu.be/h4dsaUUMbhM?t=80
>>
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>>339056871
I don't know how you missed her.
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>>339080279
Nah it really is a glorified qte, your footwork means dick all
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>>339080625
QTE's, by definition, don't allow for player movement control. Not a QTE.
>>
>>339080625
>qte

Except it isn't.
You parry based on the animations of the boss (there are no button prompts) and you have to choose manually when to attack. Even when grabs happen there are no button prompts or anything.
It's like calling the Gwyn fight in Dark Souls 1 a "glorified qte" because all you do is press a button to parry and then mash the attack button.
>>
>>339080279
>en guarde, dickhead

Best Nate line in the franchise
>>
>not a qte fight
>mashing same button to attack
>mashing same button to defend
sonyggers ladies and gentlemen
>>
>>339081271
>>mashing same button to defend

Congrats on making it clear you didn't even play the game.
>>
>tfw beat the game on medium or whatever it was called.
>Decided to see how the easiest difficulty was.
>Game literally plays itself as I run into a group of enemies and hold down R2.
>Snipers hook onto enemies instantly and I murdered two of the toughest enemies in the game with no effort at all.

I mean I know their audience is literally disabled, mentally deficient idiots, but still. I expected a little bit of skill to be required.
>>
>>339081970
>picks the easiest difficult
>surprised that it's easy

The only idiot here seems to be you.
>>
>>339081970
>>Decided to see how the easiest difficulty was.
Great. Now why dont you decide to see how the hardest difficulty is.

>in b4 you say the game is still too easy because you can cheat
>>
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>>339066698
What I want to know is where Marlowe's secret order group got the drug for their darts if it came from the brass vessel in Iram?
>>
>>339080404
>can't do anything in the controllable fights against her except get your ass kicked.

So stupid that you can't even land a single punch on her and I hate that she gets away at the end scott free. Fucking Mary-Sue piece of shit.
>>
>>339065308
As witty as that might sound and as clever as Carmack is, that statement is plain untrue.
>>
>>339082372
It probably was just some different poison, not as powerful or sophisticated as the one in Iram. I mean, the stuff in Iram created much more believable hallucinations while the one used earlier just made you feel drugged.
>>
>tfw you can clear out Island Jungle on crushing in 15 minutes
>>
what was up with all the spiders in 3? was there supposed to be a giant one in the brass vessel before a rewrite or something?
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