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what went wrong?
>>
>wii u only
Who cares that much anyway ?
>>
>>339055669
The soundtrack was pretty hit and miss, also the story was complete garbage. Not to mention tatsu and the entire nopon race.
>>
>>339055669
Should have been multiplatform, not censored, better music, singleplayer focused. It had a lot of problems.
>>
Combat wasn't too much of an improvement over the first one.
Characters weren't as likable or fleshed out.
Story was worse.
>>
Calling it Xenoblade

The game was amazing, but it was very different in focus to the Wii game
>>
>>339055669

the City felt so lifeless
>>
>>339055669
Wasn't as good as the original. Had some pretty glaring flaws. But it tried some new things for the genre as far as how the game is constructed and was still pretty good, just not great.
>>
>>339055669
Sawano is an overrated one trick Pony and different music could have set a much more interesting atmosphere, considering the world itself is actually pretty cool. Story is mediocre, and most characters are forgettable.
>>
UH
UH
YEAH
>>
>>339055669
uuugh yeeeaaah uuuuh yeeeeeaaaah
>>
>>339055669
>pumped 100ish hours in this game in like 2 weeks

I thought it was damn good
>>
>>339055669
Honestly my only problem with the game is how underwhelming the main story is. Everything else is fine. Oh, and Cauldros kind of sucks.

The game even has decent writing and world building in the sidequests, so...I dunno. I think its better than the first as a whole package though.
>>
>>339056463
>lifeless
>people walking everywhere
>cars driving around
>people have conversations

>the world feels like an actual world, because creatures and such BEHAVE like creatures, and not like a static NPC waiting to be killed.
>>
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>>339055825
You because you replied to this thread.
>>
>>339055669
>unlock ares
>kill a few tyrants
>lost all motivation to do anything
>restart save
I don't have the drive to 100% this game like the first one.
>>
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>>339055669

best guy coming through
>>
>>339055669
The cast. God damn everyone except Elma and Lin were utterly pointless.
>>
>>339056379
>characters werent fleshed out

Maybe you should play the game you're shitposting about.
or play more than 2 hours and do none of the character quests.

The only flaws the game had was the audio levels were fucked up and those stupid "this only appears at this time in this spot, during this weather" bullshit quests.

The game is amazing, has a great world and is a technological masterpiece.
>>
>>339056764
> AHHH THE CAR IS GONNA RUN ME OVER
> car passes right through you as if you don't exist

You cant even enter a single store
>>
>>339056616
I CANNOT SEE YOU
>>
>>339055669
Letting Sawano do the music
>>
>>339055669
The localization.
>>
>>339056849
Your only excuse to start the game over is to save both bridges in Sylverant and all the NPCs

MFW I only saved one

>>339057041
This and mixing was the biggest blunder.
>>
surprised no one has mentioned the ugly as fuck 3D models

2016 and they still haven't improved on the shit house Xenosaga faces
>>
>>339057041
Its Nintendo's fault for letting him off the leash, Sony never lets him off the leash
>>
>Not liking Sawano
>>
"we want to be Japan's Bethesda"
>>
>>339055669
The platform had a small installbase, being a better game XCX hasn't still sold as many units as the first Xenoblade, if this game was out for all consoles with cross-console online it could have sold a couple million extra units at least.
>>
>>339056974
Elma literally receives no development over the course of the game. We don't even learn her motivations for saving humanity. And her personality is basically nonexistent.
>>
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>>339056860
That's not H.B
>>
>>339057231

sawano hasnt been good since Gundam Unicorn
>>
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>Napons are the Jews of not Earth
>Manon drive a woman to suicide because of their insane food orders

Alex did nothing wrong
>>
>>339057231
>liking japanese linkin park man
>>
>>339057153
Its the power of wii u

Taking out breast sizes was retarded too
>>
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Would've been cooler if Cross/Lin/Elma weren't mandatory to every major story event, or if some occurred without any of those three at all. It'd get you more invested in the like, dozen other party members who get zero screentime or mention otherwise. And it'd help establish that theme of all of humanity working together for their goal, instead of just this tiny core of prodigies doing literally everything.

Still was probably GotY 2015 for me though, I really enjoyed it.
>>
>>339057250
>no development
>game shows that shes a cold calculating alien at the end, meant to perserve a species

I dunno, I thought that was pretty good
>>
>>339057153
>surprised no one has mentioned the ugly as fuck 3D models
Because it's to be expected with every Xeno game past Gears.
>>
>>339056860
wrong
https://www.youtube.com/watch?v=iUA0UIXqzeQ
>>
>>339057343
This. I wanted a flat chest but no can't have those options dirty pervert men will just make big boobs and that's bad because reasons.
>>
>>339057260
That's not Lao
>>
>>339057250
Thanks for confirming you didnt actually play the game.

Or you're just dumb as shit.
>>
>>339055669
Forced multiplayer and silent protagonist over good story. Other than that there's no problems.
>>
I loved it. I think it would be a lot better received if it wasn't calling itself a sequel to Xenoblade Chronicles.
>>
>>339055669
Faggots like you OP
>>
>>339057525
I thought they removed it for flatties
>>339057041
>important cutscene
AND I SAID EEEVVVVERRYTTTHIING ABOUT YOU
>cant hear anything other than the music
>>
>>339057459
That's not any different from the rest of the game though. The whole game sets her up as cold and calculating. It even makes a point to mention that she's only good at combat roles. Its not like her behavior in the ending comes out nowhere.
Also, you would have to be a real moron to not see the "twist" coming from a mile away. At one point she says something like "I would have never got to meet all these people if I hadn't come to earth 30 years ago" and also "you'll all be very surprised when you see my real body"
>>339057593
>no argument
Kek yeah thats what I thought, bitchboy
>>
>>339057652
The female avatars chest is mid sized.
>>
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Post Elma
>>
too much reading and side quests lol
>>
>>339057778
Side quests we're the best part though
>>
>>339057153
It's almost as if you don't understand the concept of what's called a budget and how said budget gets prioritized.
>>
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>>339057747
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>>339057652
>I thought they removed it for flatties
This. They didn't want people to make their own Lin's since all you had to do was give them a small body and tits and the same problem with return.

Fucking SJWs.


Also the I don't appreciate MS trying to make like furriers.
>>
>>339057453
>>339057453
>Would've been cooler if Cross/Lin/Elma weren't mandatory to every major story event,
This was one of my big complaints. There's no reason for boring, one dimensional shitters like Elma and Lin to overshadow characters who are actually interesting like Hope, Nagi, Phog, HB etc. Hopefully Takahashi learned from this game not to shove his special snowflake waifu down everyone's throats.
>>
>>339057842
thats the joke. Game has tons of world building and detail. You can make varied customized mechs. Its a fantastic game. /v/ either speed ran it or didnt play it
>>
>>339057714
But thats it, theres no development cause Elma is a cold calculating alien, I think its bettet than giving her a crappy motivation.

She treats it like a job, and Im fine with that. The story has much bigger problems than Elma's motivation
>>
>>339058068
But we don't even know why her race saved humanity.
>>
>>339057842
This so much. I loved learning about and discovering new aliens randomly. The bug people were pretty cool, so were the space trashmen.
>>
>>339058068
Elma acts as kind of a commander Sheperd for your team in the first half of the game.
>>
>>339058058
/v/ didn't play it since it's still a pain in the ass to steal the game via piracy, and it's one of the few games that Nintendo bans you from for hacking online.
>>
>>339058196
>bug people
pretty brotier
>space trashmen
I dont remember them at all
>>
>>339058529
>online
Who cares? Its so half assed and not fun that it doesn't even matter. Them wasting resources and time on it probably made the game worse as a whole.
>>
>>339055825
Pretty much everyone whose getting tired of Square Enix. I've had to have seen hundreds of posts of people whining about this and the original Xenoblade being Nintendo exclusive.

But let's be honest here, it would completely fall under the radar if it was put on the PS3 or PS4 as it would be competing with the more popular rpg titles such as Final Fantasy and Tales, plus it's battle system was more or less the same as FFXII and people hated that game.
>>
>>339055669
Not releasing this game on other consoles, so people can actually play it.
>>
>>339058692
Its a first party Nintendo game you fucking retard
>>
>>339058652
Squad missions were great if you were able to coordinate with a few people to get them done.
>>
>>339055669
No option to make Elma naked.
>>
>>339058825
The squad missions were so piss easy they weren't even worth doing.
The Nemesis bosses were fun and a really good idea but there was only fucking two of them. I don't know why they were so focused on having online play when they barely did anything with it.
>>
>>339057453
I don't know why they didn't just make it like every other fucking rpg in existance; those characters would appear in cutscenes whether or not in your active party. Completely idiotic and backwards seemingly on purpose, just like several other things in this game.
>>
>>339057001
I agree this was a fuckup and it's so weird

like with how huge the world is, would making the houses/stores have an interior be that much of a push for them
>>
>>339058692
get a cheap wii u and mod it retard
don't forget you can mod shit like jp voice acting which is a huge plus
>>
>>339058932
Piss easy to do, but there was so much, doing all the parts in the time limit solo is taxing.
>>
NX 1080p re-master with no pop-in when?
>>
>>339058650
THose guys with the sticks, wearing hazmat suits. Eat poison.
>>
>>339059104
Yeah, but even just 2 people make a cakewalk out of it. There should've been ones that are pretty challenging even for a full team, maybe have those restricted to teams of four.
>>
>>339059160
>Wanting a re-master of a game that came out 5 fucking months ago
Your life needs a re-master
>>
>>339059094
waiting for IOSU exploit senpai

>having to press browser everytime
>>
>>339055669
Not enough variety in town music. Each sector of NLA should have had its own music, or at the very least the music should have cycled between 4 day and night tracks. Furthermore, time should have been allowed to pass in town, so you wouldn't be stuck with the same track for a half hour if you decide to hunker down and start customizing and kitting in menus.

Lack of volume controls.

Last of bust size controls.

Skells are too simple, and too RNG-driven. They should have been like characters or classes unto themselves. As it stands, the only real differences were some stat changes and fuel capacity/efficiency differences, and their overdrives having different bonuses. Which, by the way, their overdrives were dogshit, mechanically. A hard timer with extensions based around RNG compared to the skill-and-build-based timer of land combat. Ideally, they should have operated more similarly to XBC characters, with a unique talent art they were built around, and each skell having a unique pool of arts that would be opened up based on what weapons or aux equipment you jammed on. As it stands though, you basically just kill the same enemy over and over to get the weapon you want with the best damage and shortest cooldown, and there was no real skell art synergy to be had.

Skells automatically start flying every time you jump the moment you first get flight, resulting in unnecessary fuel usage and the current music getting cut off for Don't Worry every time you want to so much as jump over a small hill. And it's not even a simple fade in and out, like Black Tar/Uncontrollable or Wir Fliegen, where both are playing but one's muted in the background until you fulfill the conditions to hear it again over the other, it restarts the fucking background music from the areas.

You should have had to double jump to activate flight, and Don't Worry should have only started playing when you were really high up.

Lacklustre main story doesn't matter much; god tier sidequests.
>>
>>339058932
>I don't know why they were so focused on having online play when they barely did anything with it.

I think they just fell into the same pitfalls a lot of other developers do; they saw online play is popular now and figured they need to implement it no matter what. The result is not great.
>>
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>>339059324
it's out for over 1 year in nipland
>>
>>339055669
Wanting the Skyrim audience
Tatsu
>>
>>339059336
jeez did you even enjoy anything?
>>
>>339056509
I thought most of the environment music was great. I feel like he at least tried a small handful of new things in this soundtrack compared to his usual shit; in that way, the game might be considered an experiment for him as well as for Monolith Soft.
>>
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>>339059574
it's pointless anon, 90% of the anons here never played the game
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>>339059424
One WHOLE YEAR? Oh well excuse me anon, I forgot how old and decrepit this game was. It definitely needs a re-master since Its aged like milk.
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>>339059602
>>
>>339059008
It would, actually.
>>
>>339059518

Those are legitimate complaints.

Well, apart from the breast-slider one but I do agree that it's a stupid waste of resources on NoA's part to have it removed. Same shit with SMTxFE.
>>
>>339059574
It felt like he tried and came up short. I watch anime too so the sameness was admittedly harder on me than some. I don't not like it, at the very least, I just think something much more interesting could have been done.

I appreciated the risks Monolith Soft took a lot though.

>>339059657
Stop trying to shut down discussion, shitposter.
>>
>>339057001
>> car passes right through you as if you don't exist

How would skells be able to move through the city if the cars were solid, dumbfuck?
>>
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>>339059657
>virtually everyone agrees the game isn't perfect
>must be shitposters
>>
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>>
Why can't I stuff shit down my party members throats to gain Affinity? fuck.
>>
>>339059518
Yes. Land combat in XCX was even more enjoyable than XBC, although I definitely felt the lack of character differences due to the fact that you could learn everyone's skills, and that talent arts had been phased out. It would have been nice if you could customize every party member's Soul Voices, and that they'd all have a different selection of voices for each condition with different effects. The idea of customizing your RNG to be predictable to a degree and offering the most appropriate bonuses for your playstyle appeals to me.

The secondary cooldown system alone adds a much-needed strategic decision element to hotbar-cooldown gameplay, plus the balance between the aggro/tension gain mechanics of melee versus ranged were very nice. The overdrive tried a lot of things and I'd say it succeeded as a mechanic, although there could definitely be more to it.

World design was 11/10 fantastic, Monolith Soft is really good at that. I appreciated the way that there were hundreds of things to find and do all over the map, not just with the designated goals for each sector, but also lots of other shit that wasn't shown.

The sidequests, as mentioned earlier, were fucking amazing. I know that they got a secondary writer to do the side quests and when he asked what his limit on creating characters was, they told him to just make as many as he wanted, and hoo boy I really think that paid off. I appreciate that this isn't a game that's afraid of giving you ACTUAL CONSEQUENCES for your actions or decisions in quests, such as locking you out of endings or entire quest lines, or killing off NPCs for the rest of the game. I love that many quests have multiple endings, with some good/best endings even being sort of hidden that you have to find. These are all novel concepts that I've only ever heard about and just got to experience and I like the fact that they're not afraid to make a game where it's possible that not every player will see everything.
>>
>>339060313
Do the water torture Support Missions with a Skell with a large AOE attack it takes like 2 minutes and you can fill a heart in about 5 runs
>>
I wish Nintendo would have made some short animations for this game like they did with Kid Icarus and Star Fox. I'd like to see some stuff that happened before the game like the meetings on earth to decide how the ECP would work, Elma training Yelv, Boris and Danny dying, etc.
>>
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>>339055669
>Story wasn't all that great

>Gameplay was meh, too easy

>Thought it was the coolest shit ever when I got a skell, disappointed to find out I was literally about 10-20 times more powerful than the best skells I could buy.

>Big places but it's pretty much empty

>The people really don't matter at all

I felt like it was really good at first, but it's like playing a online game when you are little, like runescape. It's the best shit ever at first and it gives such a good experience but then you learn more and more about it and you forget about the meat and go straight for the bones.
>>
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Post more Elma, she's so sexy.
>>
The ending.

That is my only complaint. Everything ranges from excellent to pretty good.

There better be a sequel REEEEEEEEEEE-
>>
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>>339061512
You are legitimately autistic at this point
>>
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>>339055669

I didin't finish the game but I really enjoyed what I played.

Game just sort of falls apart and becomes a chore when you unlock flying.

But that's only after like 30-40 hours of good adventuring
>>
>>339059336
The one thing I wished the game did, was allow class system for your other characters as well. And yes I do agree that 2 character specific arts, are not enough to add distinction.

Cross's arts/skills list is beyond broken. Literally the Robin of Xenoblade. I also feel auto attacks were literally pointless by endgame. Getting TP was easy with augments.

I wanna see the game utilize more Arts that work outside combat. Like Shadow Runner for stealth or Geolibrium for crossing lava/poison terrain. Imagine arts that could break obstacles/landscape or allow you to fly on-foot temporarily. The jrpg convention of separating combat and exploration into two separate aspects needs to go.
>>
>>339057291
Justified desu, the salami was unevenly distributed
>>
>>339060946
>empty

I'd agree with most of your points but this is flat out wrong
>>
>>339055669
The second half is pretty meh and the TWEEEST didn't help either
>>
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>>339055669
>what went wrong?
Nothing.

https://www.youtube.com/watch?v=Umwyql5c3Rk
>>
>>339062634
By empty I don't mean people and items. I meant within soul. It just felt like nothing.

You can walk out in public with other people but deep inside you still feel empty my man.
>>
>>
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>>339055669
Your mom's abortion.
>>
>>339063041
if the handcrafted open world and landscapes don't scream soul to you, then I really want to know what game you feel does have soul?
>>
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>>339056860
Reminder that Doug is a twisted mimfucker that collected both Lao's and Ayylma's mims and stripped them of their clothing.
>>
>>339063042
mod? also not enough Murderess in this thread
>>
>>339063042

an that character and his voice ruined it
>>
>>339063389
https://www.youtube.com/watch?v=VPXZvm7hwdM
>>
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>>339063042
He's a big guy.
>>
>>339055669
Forces you to grind and do sidequests in order to advance the main story. I only got to chapter 8 or something before it's bugging me to grind up 5 levels to 30 so I can continue the game.
>>
>>339055669

inexplicably a Wii U only release, what the fuck was the thought process there?
>>
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>no sound controls
>important cutscene
>super quiet voices
>bgm at 1000%
>I CANT HEAR YOU!! starts playing

fitting
>>
>>339063632
or maybe you can sit down, learn the mechanics and actually git gud and beat bosses 10 levels under.
>>
>>339064020
That's not the case, the game is telling me that I have to be level 30 to start the next story mission. I'm completely stuck until I grind out for 4-5 levels, with each one taking a silly amount of time already.
>>
>>339064020
chapter 8 does require to be at level 30 but at the same time, you should be level 30 by that time just for doing only a few 4 or so sidequests.
>>
>>339063497
thanks didnt know i wanted this so much, needs giant Murderess toying with Irina
>>
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>>339055669
see >>339056154

The open world and tyrant hunting are something I enjoyed, when the music hit it hit. Sadly the bad outweighed the good, the story was a MESS (understatement) the characters forced in your party are lifeless and annoying, the fun characters you get ONE of and everyone will be under leveled as fuck. While you progress with Ms. Personality, annoying little shit and LOL LETS EAT TATSU XD everyone likeable is forced to take a backseat and miss levels so if you want to use them, GRIND.

Pic related is also the best part of the game along with ......L...........
https://www.youtube.com/watch?v=1pAnsOJCdqE
I haven't gotten over this theme since I first heard it.
>>
>>339058068
She never treats it as a job, though. She's fully altruistic in saving humanity, and shows interest in understanding people and enjoys their company. She's doing it out of personal interest, given she was the only one to come in and help humanity, and is not associated with either of the sides that fought near Earth.

And she's not really all that cold and calculating. She's logical and doesn't have context for the entirety of a species she more or less singlehandedly saved and seems to admire the aspects of. She's also pretty clearly hurt when Lao points out how she doesn't understand them, and the only one passionate about the cultural archives being destroyed because she's the only one who has an outside appreciation for it.
>>
>>339064481
>implying she's not in it for human DNA against ganglion forces
>implying GHOST didn't shoot down both ganglion and human fleets to get them together on the same planet
>>
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>>339060623
The series of videos they did pre-release were pretty good though, with the characters explaining various aspects of the game in-character. They gave a good look at the actual gameplay of the game, some of the personality of the characters, and had some funny running gags in them, like Elma practically being a crash test dummy who died in every possible instance as a demonstration.
>>
>>339060623
there are some novels out there that cover a bit of the backstory.
It's suprisingly well written, definitley worth checking out
>>
/v/ is a bit frozen outside of threads right now
>>
>>339064778
Pretty clearly isn't when she was the one that introduced the means to clone people en masse from goo and computer data of their DNA. If she just wanted that, she could get a sample, save it on a computer, and fuck off.

Also Mira itself is the reason why anyone lands on Mira, and the humans didn't use their DNA at all to beat the ganglion there. That's not even all the ganglion either.
>>
>>339065008
>The series of videos they did pre-release were pretty good though, with the characters explaining various aspects of the game in-character
The Japanese ones were. The NoA ones were cringe-worthy at best and had literally who doing the voice over with no interaction from any game character.
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>>339060623
Nintendo of America doesn't even acknowledge Xenoblade.

Look at the advertising of Star Fox, and look at the reception. Imagine if Xenoblade had even half the advertisement of Star Fox. Look at how much advertising goes into any open world game in other consoles/pc, and look at Xenoblade.
>>
>>339055669
Sold the game and the system after I beat the lion guy and the lion girl with their mech.

What an absolute snorefest this game was. I couldn't even finish it. I fell for the fucking hype. Never again.
>>
>>339055669
Firstly, there were lots of things that went RIGHT, but
>what went wrong?
They introduced everything and explained nothing. And what they introduced never got any conclusion. Anywhere.

So, what went wrong was the story.
>>
>>339056296
It is heavily single player focused
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>>339065705
No reason not to exploit free labor if she's can get it, and she probably can get it from humans
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>>339055669
I just didn't understand what the fuck I was doing and the combat was no fun
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>>339060074
Yes.
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>>339057343
>Taking out breast sizes was retarded too
Are you a cut content idiot? Really?
>>
>>339066968
did you ever read the manual, or read anything at all. Surely you didn't just look at scenery all day.
>>
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>>339057652
Use the tablet, I never found it a problem watching it on that, apart from after battle quotes
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>>339057453
Yeah I feel you. Amazing game, definitely the best game in recent years for me, but I was disappointed when even in the defense of NLA, I didn't get to play as Doug and some temporary characters to give some weight to the fight. It felt like Cross, Elma and Lin literally held down the fort on their own.

Still can't stress how great the game was, though. It clearly needed another few months to polish cutscenes and some gameplay elements. It would have gone from a strong 8 to a 9 instantly for me.
>>
>>339064778
I'd give Elma my human DNA.

If you know what I mean.
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>Wii U only
>Should have been multiplatform
>Should have been released on multiple consoles

Is this just bait or are people legitimately stupid?
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>>339058068
I hope the sequel irons out why Elma is helping humanity in the first place.

And more importantly, why she had knowledge of the attack prior to the attack. She gave enough notice to push forward Skell development, the exodus project, and the lifehold project. As well as weapon development.

I think she was a traitor to her race, personally, but I guess we won't find out for a number of years
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>>339068312
they're just sad that they can't play the game.
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>>339057525
You still have a chance to hack your Wii U and use a save editor to change breast size. No way to tell when Nintendo will eventually get around to patching out the exploit.
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>>339057041
I dunno I thought like 90% of the music was fantastic and fit the game perfectly

The sound mixing on the other hand...
>>
The game wasn't as good as Chronicles, but I enjoyed it all the same. It's just that I don't really have the motivation to pick it back up like I did XC. I wish I could bring myself around to getting to Telethia Endbringer or whatever it's called, but I'm kind of bored now.
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Could you imagine being able to take out a monster this huge without the aid of a mech by yourself? Because you can, quite easily too if you know how to infinite overdrive
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>>339068848
We have an anon who beat the entire game on foot, no skells, no arts, AI only and underleveled.
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>>339069061
>>
I thought Xenoblade Chronicles was easily the best JRPG of its generation when I played it. The story was fantastic, the graphics were insane for a Wii game, the sountrack was gripping, and the gameplay was gripping. I struggled to find deep flaws in it, beyond annoying sidequests. It renewed my interested in JRPGs when the genre was putting out wet farts on the regular.

XCX was only a bit better than standard JRPG fare for its time. Like many other titles, it has some amazing concepts that tend to be bogged down by poor decisions. The sense of scale, for example, is unrivaled in any game I have ever played. I haven't been as impressed and excited to explore a world since I was a small child with my first JRPGs. Yet its scale and exploration was balanced out by a meandering plot and dull characterization. I felt like this with every positive on the list. Yeah, the graphics were great, but some of the faces were grotesque. Yeah, the plot had some interesting twists, but it was so fucking dull 90% of the time that it didn't matter. Yeah, the battle system could be fun, but it ultimately felt MMO-esque as opposed to a good action RPG. I still think it's the best game on the Wii U, but I can't help but feel a sequel will need a lot of work to not suck.
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>>339069061
Where is he now?

I'm assuming in a loony bin because that nigga is insane.
>>
>>339055669
MMO battle
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>>339058654
That these games wouldn't be remotely as popular if they weren't Nintendo exclusive is hilarious to me. Its like Tales of Symphonia being so highly regarded because it was on a Nintendo console. Nintendofans have no reference for games like this because they can only play them very rarely.
>>
>>339055669
Robot combat was a step back in complexity rather than a step up.
>>
>>339055669
nothing. it's a great game you miserable /v/ cryfag.
>>
>>339072107
Legend of Legaia is a prime example, that game went completely under the radar because of the Final Fantasy 8 hype and it was a great game
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>>339069061
So he spent 1000 hours grinding tickets

good for him.
>>
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>>339063856
>options menu is filled to the fucking brim with settings
>no fucking audio sliders
>>
>>339072410
It was a really rough game. It was basically Legend of Dragoon tier, except even more flawed. Not that it was bad, but its pretty obvious why it wasn't "big".
>>
>>339072410
Legend of Legaia looked like a fucking launch title in the middle of the PSX life, that's what killed it.
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>>339072483
you don't need any grinding. Post game grinding is where you need 48 nutsacks for 1 augment. AI anon, used efficient augments that need 1~2 parts for much more useful features.

For example:
>1 Potential Up +50 needs 96 materials
>1 Potential Up +12 needs 2 materials
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>>339073726
>you don't need any grinding
Bullshit, faggot spent weeks grinding tickets to load out his characters.
>>
>>339073865
he posted his builds many times throughout the journey anon, go check out on /vg/. No grinding, he's fucking 6+ levels underleveled. People never understood how to play the game efficiently, and all assume it's a grind till you giveup game.
>>
>>339074228
People never understood how to play it efficiently because it was all fucking esoteric. Even Mega Heats in XC were explained in a tutorial. There are so many fucking menus dedicated to crafting and a gorillion fucking items for every class with seemingly similar stats that have some effect. It's complex, but not in a good way. They really needed some work to condense this shit, or at least make it more accessible. 90% of the crafting shit was inaccessible unless you spent an inordinate amount of time creating them.
>>
I just beat it a few hours ago, about 70 hours.
It was really fun, loved the beginning and exploration. But after I got the flying module I just rushed through the continents to install the probes.
The combat is good but after a lot of hours loses its fun. The skell combat is garbage.
Also the menu font is horrible, why the fuck did they put it so small. The UI is not that good too.
And I don't even have to talk about the music, some are good but most of them are bad. It would be a lot better if there wasn't vocal songs.

Overall it's a great game, one of the best Wii U games. But I think the first one is still better even though X improved a lot the gameplay.
>>
>>339074478
You should be over the complexity by now. It's fucking 5 months past games release, we know everything about it. Every JRPG does this, fuck the biggest selling franchise, pokemon is 100x more autistic than this.
>>
>>339055669
That they spent like 3 years on half-assed multiplayer instead of just finishing out the story. All the story we saw in game we saw in trailers 4 years ago
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>>339074736
I am over its complexity. I was over it a month after the game came out. As in, I just didn't bother spending hours grinding fucking trinkets and items. I wanted to play a JRPG, not a fucking MMO. There is a point after which grinding becomes bullshit and the average person doesn't bother. And that's a huge negative for the game, since there are dozens of cool things that are hidden behind such a huge retarded time sink.

That's one of the many reasons why this game was received as less than spectacular. It's bogged down by bullshit.
>>
>>339075218
Bullshit to you. Need I remind you that the other 90% like XCX for the reason you hated it: complexity. You should have done your research before buying a game that you knew would be an RPG and not a movie that hold your hand.

Also Potential Up +12, in my example needs 2 materails that you get from level 4 sheep. Are you seriously complaining that beating 2 level 4 sheep is exhaustive grinding?
>>
>>339055669
Treehouse.
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>>339074734
Don't forget to help your pard.
>>
Post more of that Wrothian cat slut. Best part of the fucking game and you can't even recruit her, just fuck.
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>>339075590
No, the other 90% don't like XCX for being needlessly grindy. Fuck you and your faggot ways and listen. I'm fine with having to work to develop my character. I am not find with wasting a pointlessly large amount of time to build things. I am not asking for a movie game but a reasonable JRPG, I have played RPGs since I was a toddler and this is not an unreasonable complaint. I've grinded before, hell I fucking obtained Juggernaut in Legaia back in the day. Your game is not gold and you should stop sucking its cock.
>>
>>339076631
>it's bad because there's entirely optional time wasting you can do in an optionally inefficient way
lol okay faggot
>>
>>339076868
Yes that's correct. Enjoy your wasted section of the game autist. Would have been cool for the rest of us non-NEETs.
>>
>>339055669
affection missions
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>>339077012
What section of the game might that be, shitposter-kun? You can beat all but a handful of monsters and all but maybe one normal or affinity mission with no grinding at all if you aren't an idiot.
>>
>>339077128
Of course, that one normal mission also has an option to complete it without grinding.
>>
>>339055669
>censorship
>being on wii u
>>
>>339076631
>autist spends all of his time grinding instead of playing the game
>>
>>339077128
Crafting sections. Weapons. Skells. Augments. Character affinity bullshit. There is a lot that requires an inordinate amount of time spent on improving it. If it were just for a couple items, it wouldn't be a big deal. But trying a new build requires a lot of time. It's a lot of effort for a miniscule benefit.

I don't want some FFXIII simplification, I want a good in-between. Spending so much time crafting items for one good augment when I need like eight, or putting together a new skell and items for it takes hours. It's not fun for me.
>>
>>339063749
The thought process was that Xenoblade is a Nintendo IP and Monolith Soft is a Nintendo owned company

Shocking, I know.
>>
>>339077730
Okay, but that is entirely optional and gates no content other than itself. You're essentially complaining that the optional grinding component of the game contains optional grinding. It exists for no other purpose beyond killing a very small number of non-essential monsters and letting the player choose to waste time.
You're also overstating how much work is required. That's only true if you're minmaxing builds, at which point complaining about neets or whatever is invalid anyway because normal people don't do that.
>>
>>339078063
Of course it's optional. I'm not saying it's not optional. I'm saying it's excessive. There are many JRPGs with lots of optional, end-game content that is not nearly as daunting yet still as rewarding.

And I don't think I'm really overstating things. It might not be incredibly difficult to spend an hour farming mats to buy a bunch of trinkets for one particular purpose, but that's time that could be spent on other mats for other purposes. A lot of these things would have been way more fun to have had available earlier in the game, and more easily. By the end of the game a lot of the stuff that you can end up putting together more easily is no longer useful, because you can already steamroll anything but the hardest baddies. I'll freely admit that I don't have as much time to spend grinding as I did when I was younger, but even if I were a kid I doubt I would have bothered tackling a lot of the game simply because it was so daunting.
>>
>>339055669
Characters were underdeveloped and the UI was crap. Otherwise it's fantastic and far better than the mediocre original.
>>
>>339055669
Not focusing on story & characters, the OST, and being on a Nintendo console.
>>
>>339079605
I won't disagree that the number balance for some of the craftable things is excessive. But a lot of the endgame crafting is designed to break the game in various ways, so I'm not sure how they could have made it all easily accessible before then. It's a difficult problem from a design perspective. In some ways it might have been better if they made crafting cheaper but also made it more mandatory during the story, but that might have pushed the game into 'too hard' territory for average players, who often don't like having to plan ahead.
>>
>>339055669
xenoblade chronicles x didn't understand why the wii game was good

offline mmos are not fun. offline mmos with small online components are not fun either.

what wii xenoblade did right was have a STORY that took you through a WORLD that progressively changed

xenoblade chronicles x had no story, had no characters, and it centered on going out and doing banal things for no reason other than for the illusion of progress.

mechs didn't add anything new either.
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The online-based gameplay was the hardest thing that fucked the gameplay over; everything felt like it revolved around online interaction with other players, leading to a very lackluster single-player experience. Other problems included lack of playable character diversity (everyone was human, no Heropons in sight), hit-or-miss music, story was equally hit-or-miss, and the affinity grinding was way worse in this game, many quests revolving around it.
Now, what it did get right was the general battle gameplay, the quests were more fun to pull off, the cast of characters were very fleshed out for what they were, the boss fights were all fuckin' nuts, the world was huge and impressive to look at, and there were some pretty great & memorable tracks (Primordia, The Key We've Lost, THEMEX), and the localization was pretty well done for all the "muh censorship" crying; Fates definitely got the short end of the stick there.
Overall, X was an average game compared to Xenoblade, but it's still one of the better things Nintendo's put out in a while. Let's hope X2 hits it better next time, I'll be upset if the head honchos drop this series for more Super Mamma Mia Meme Man shovelware.
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>>339056974
>technological masterpiece
its just an open world game with shitty combat dude, calm down with the fanboyism
>>
>>339079859
Hey fuck you, the game pad was fucking great for navigation and off-screen play. If it had been on any other console it wouldn't have been as convivial.
>>
>>339055669
>Lin and Tatsu
>Forced party for mainline quests
>No fucking party menu
>seriously just add a damn party management menu so I don't have to run around the entire fucking city every time I switch characters
>>
>>339080570
You'll take your western-style party diaspora and you'll like it, baka gaijin.
>>
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Imagine: a game with the freedom, exploration, character movement and world design of XCX, but with characters and a main story as strong as XC, with XCX's inventory, but XC's party management, and a soundtrack that's a mix of the strong parts of both.

I feel like Monolith Soft is this close to making the greatest RPG of all time, they just need to make a game with the strengths of both Xenoblades and none of their weaknesses.
>>
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>>339080920
>>
Weaker characters, too grindy, awful inventory system and shit use of the gamepad.

Would have been much more popular if it actually got advertising and they let NoE handle to translation.
>>
Why does Murderess make my boner explode?
>>
>>339081451
Because you're into edgy chicks.

It's a very dangerous thing in real life.
>>
>>339081497
but muh ambiguously gay edgy lesbian waifu
>>
>>339056463
>i cant hear you i can't see you
[Spoilers]woooooooooo~
>>
>>339081314
>let NoE handle to translation.
fucking this
>>
>>339056764
>>339056463
>>339081919
You know what really disappointed me about NLA, The fact that it's under construction the whole game and beside the Ma-Non ship and more NPCs nothing fucking changes.

I was expecting NLA to be like a big fully realized and really awesome colony 6 that over the course of the game you dump all your resources into and it'd expand and get bigger and bigger.

I even got some false hope when the water treatment plant got set up at the lake, I was thinking that NLA development was going to be story driven but fucking nope, it's as unfinished at the end of the game as it was when you started it.

X really feels like the kind of game that could have used another year to bake while Xenoblade Chronices felt fully fleshed out.
>>
>>339082370
X should have been an NX launch title.
Another year and a half of development on a stronger console. Throw in a big marketing campaign and up the MMO elements slightly, and you'd have a killed app.
>>
>>339082797
But then the Wii U would literally have had nothing after Mario Maker and people who were promised a new Xeno game on Wii U would have felt cheated.
>>
I can't believe anyone hasn't mentioned the camera. Remember how the turn speed slow down when you were in a tight space? Yeah, that.

I loved XBC, it's one of my favorite games ever. When I got XBX i expected a similar game. I got something else.

The biggest problem this game had was the Xenoblade title. For many, like me, who wanted more of XBC, single player with an immersive story, got something entirely else than what they were expecting.

There are some things about this game that are just objectively bad though. Skell combat was just "spam CD's and stay behind the enemy". The fact that you couldn't jump with it after getting the flight module is also unnecessary. The Ma'non voices were super annoying and the lip sync and animations in general were really poor.

And why did they reduce the level cap to 60, while also making the world bigger? It makes no sense. When fighting XBC last boss you were around 60, but then you still had 40 levels to level during the postgame. In this game you barely had any.

XBC also had godlike music. I really didn't like the music in this game, but that's subjective I guess
>>
>>339082950
The WiiU was stillborn and releasing a niche JRPG with no marketing attempts to get the normie audience wouldn't save it. Might as well have a stronger launch with the NX.

Hell, who knows, we might get a Metroid, Zelda and 64-like Mario game early on in the console's lifespan so people buy it.
>>
>>339055669
It was glorious, the only problem was NoA's localization.
>>
>>339082797
X 2.0, now with another 12 story missions where Elma, Lin and Tatsu are immediately killed by a meteor, previously undetected continents appear, your party buys cell phones and ma-non finally implement manservice.
>>339083091
They probably didn't mention the camera because even with the indoor speed issue it's still excellent for the genre. I can probably count the number of JRPGs I've played with proper zoom controls on one hand.
>>
>>339056379
The first one had a great fighting system, this is what Xenoblade is known for...
>>
>>339083425
Elma can stay. She's cute.

Lin and Tatsu gotta go though.
>>
>>339057610
there is no multiplayer
>>
>>339083091
For decreasing the level cap, I do enjoy how they dealt with the speed in X. It was irritating in Xenoblade to keep equipping Night Vision Gems just to get shots at anything 5 levels above you without it missing all the time, while in X, you can hit everything at any level and potentially take on superbosses from the get-go, flight mode restrictions on Pharsis and the Telethia aside.
I will say it was annoying every time you ran through a world and a hidden enemy in the ground popped up every time to fight you, sending that annoying "spotted by the enemy" song through your ears, even if you were 30 levels above those Mortifloe shitheads.
>>
>>339083576
I just don't want to have to cart them around in the story anymore. Let me take Yelv or something so we can have personal drama.
>>
>>339059324
>Your life needs a re-master
Fuck man, why the hell did that hit me so hard. So much crippling regret. My life really does need a Bluepoint remaster.
>>
>>339060074
what? everyone that isn't a dudebro playing casuals games agrees it's great.
>>
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>>339056974
>m-muh shitposters
>no criticism allowed!
Ah, another one of the actual shitposters who made it difficult to discuss the game in the first week.
>>
>>339083091
Please stop using silly abbreviations like XBC or XBX.

It's Xenoblade and Xenoblade X.
>>
>>339059518
Xenoblade is one of my top 5 JRPGs and possible games of all time, and I still made a large .txt file about all it's flaws and personal nitpicks and improvements I'd make. Almost did that to The Thousand Year Door as well.
>>
>>339084356
Nice blog kiddo.
Next time do a .rtf
>>
>>339083704
I don't really think being able to take on superbosses from the get-go is a good thing. I really wanted to see some bosses who were super super hard, but every single one of them can be beaten on the ground solo.

But i agree on the hidden enemy thing, even though it should come naturally as part of a foreign world. Although I found stepping on small bugs and initiating with them was even more annoying.

>>339083425
That might be, but you can't deny that there was no point whatsoever for the rotation speed. It's a clear weakness of the game that became super annoying super quickly, and they haven't even patched it 6 months later.
>>
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>>339070450
Beautifully said.
>>
>>339084605
I assume there was some technical reasoning behind it, because it's basically a completely different camera rather than just slowing the regular one down (this becomes obvious if you tweak the options in certain ways), but I couldn't imagine what it is.
>>
>>339083704
>>339084605
Or the fact that enemies tracked you for a long ass distance.
>>
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>>339063856
>they basically give you dev mode for the camera, with some settings I had never seen in my life and even a first person mode
>no audio settings
But why?
>>
>>339085092
Iirc sound mixing is fine in jap version so there was no need for volume settings
>>
Do I need a Wiimote to play XC on the Wii U?
>>
>>339085258
No. It's actually better if you don't.
>>
>>339085214
Even so, why not give the game audio options?
Pretty much every game has it.
>>
>>339084907
Probably, but nothing that can't be fixed somehow.

I'll never understand how they can make a game and not notice such a huge flaw underway, and just fix it
>>
>>339085258
Are you an idiot? No Wii U game requires a wiimote.
The Wii U is not a Wii.
>>
>>339085258
Well, wait. Do you mean to play with the wiimote or to not have one at all and play with the pad? I think you still need a wiimote present, but you can play with the classic controller.
>>
>>339085450
This is not every other game.
>>
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>>339085501
You're the retard here, he's obviously talking about the VC version of XC not XCX
>>
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>>339085602
That's no excuse.
>>
>>339086182
Maybe if he didn't use random inane acronyms to describe games it would be more explicit.
>>
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>>339086924
>XC
>Xenoblade Chronicles
Wow, sooo fucking random.
>>
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>>339086650
>>
>>339086650
I really liked Irina and Gwin's relationship, especially the way she only smiles when she's bullying him, and that he can actually dish it back out
>>
The ending was awful, the final boss was retarded, the main enemy force is never set up as a threat to you, the second you find them you immediately proceed to whoop them. The online was garbage. Everything about skells outside of mobility was shit. The entire story was shit and having it broke up into missions made it even worse. I could go on but after looking back on it I'm not too fond of this game.
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