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NAME ME ONE GOOD MMO THAT'S WORTH PLAYING RIGHT NOW ONE
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NAME ME ONE GOOD MMO THAT'S WORTH PLAYING RIGHT NOW

ONE

ANYONE WHO CAN'T GETS YELLED AT
>>
There are no mmos worth playing.

Ever.
>>
>>338692634
Blade and Soul
>>
I don't think I can do that.
>>
go back to tos protag
>>
>>338692634
Runescape.
>>
The MMO genre is dying. There aren't any right now.
>>
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>>338692634
I can't.
>>
>>338692634
Depends what you want. If you want to grind then go with black desert or blade and soul. If you want to raid FF14 or WoW. If you want to shoot shit go play planetside2
>>
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Tibia
>>
>>338693093
That looks interesting it reminds me of old school runescape.
>>
>>338692634
Mid 00s Ragnarok Online.
>>
Guild Wars 2
>>
>you will never hear this for the first time ever again in your life

https://www.youtube.com/watch?v=BqijsweJzFQ
>>
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>>338692634
I can't.
>>
Rift
>>
>>338693414
MAN Ragnarok was the SHIT
>>
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I can't I'm sorry.
>>
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>>338693767
>>
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>>338693767
>>
>>338692634
Warhammer online
>>
I see a distinct lack of yelling where there should be.
>>
Overwatch
>>
>>338693767
it's ok calm down
>>
>>338692683
guild wars

but you can argue it's not an mmo i guess
>>
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>>338692634

Shut up Saber.
>>
name upcoming mmos instead
i dont care how good or bad they are, i want one that will have a community and last for longer than 2 weeks
>>
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Tree of Savior was looking good until they made it abundantly clear that they don't give a fuck to the western audience. No patches/changes/features from the korean server, the same casualized mechanics from their server, and no fixes for the stuff that's actually broken.
>>
>>338692634
DC Universe Online
SWTOR
>>
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>>338694104
No, I got worked up. I'm over it now. I'm sorry.
>>
>>338694336
this image accurately describes my tos experience
>>
>>338693767
>Hi! Hi!
Hello to you too, little girl!
Who wants to learn about Geiger counters?
>>
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Is FFIV really as good as all these cucks say it is?
>>
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>>338694417
no guts

>>338694494
no
>>
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Adventure Quest Worlds
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>>338694487
There's so much gold beneath all of turd that IMC keeps unleashing on top of ToS.

We should've settled for Nexon. It would've been better.
>>
>>338692683

This
>>
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>>338693227
It was like runescape but for slavs and brazilians
>>
Discworld MUD
>>
>>338694791

This game was the fucking BOMB a few years ago. I tried to get into it again recently though and it feels like the developer gave up after the Chaos Lords arc was completed. :(

>ywn wrestle a pitchfork from the catbeasts in noobshire and enchant it through every level ever again
>>
>>338694905
And spics
>>
>>338694249
Spent all of junior high playing gw1 and when gw2 came out I was so hyped, but it just didn't feel the same. Voice acting was weird especially with the cutscenes literally being people talking back and forth and story pacing just felt off.
>>
Any MMO is fun with friends. Bring along yours or make new ones.
>>
>>338692634
Depends greatly what you're expecting from an MMO.

Playing with friends?
literally any of them, but games like Black Desert, Archeage, FFXIV are okay.

Looking for quests, thrill of adventure or exploring?
Call me a faggot but I think Runescape still has the most polished questing/adventuring than any other MMO I have ever played during my 15 years of MMORPG experience.

Looking for scrubstomping or generally just want to feel stronger than others?
Probably old WoW.

Just MMO?
Then there's always the MMOFPS planetside 2, probably not what you're looking for, has no RPG elements except customization. It's also grindy as fuck.
>>
>>338696770
I really liked the quests and adventures of Runescape but the gameplay is irredeemably shitty. Why can't anyone make a MMORPG with good quests and at least bearable gameplay?
>>
I cant. EverQuest peaked about 7 years ago and now its shit.
>>
Tree of Savior seems like a shiny shit. It's fun but it's broken.
>>
>>338693321
you deserve to get yelled at
>>
There was some bullet hell mmo on steam a long time ago. realm of the gods or something. It also had permadeath. Was fun for a bit
>>
>>338693414
I'm hearing right now all those fucking buff spammers and wizards making my game go 1 fps while just sitting there in prontera doing nothing.
>>
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>>338694494
>That screen

Geez too much shit on the screen, don't know what's going on
>>
>MMOs
>Good

Pick one.
>>
>>338694494
It's taking gold at the special olympics, basically. Best MMO on the market, but the market is mostly scams and broken product.
>>
>>338692634
Marvel Heroes is fun but it's more of an ARPG with multiplayer elements than a full blown MMO-style game like WoW
>>
Secret War

only mmo that lets you shitpost on /v/ while in game.
>>
>>338694417
BOO
>>
>>338692634
>GOOD
>MMO

do not fall for the mmo meme anon. let it die.
>>
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Black Desert Online is the only MMO I've played in 10 years that has kept me playing more than two months after launch.

So I guess Black Desert Online counts as a good MMO, since I have great taste in video games.

Expansion in less than two weeks and siege guild warfare not long after that. Best time to get going now before all the castles become bloodbaths.
>>
DO YOU LIKAN THE SPREADSHEETS AND EVE? IT'LL PROBABLY NEVER DIE
PLANETSIDE 2 IS GETTING MORE LIKE PLANETSIDE 1 EVERY DAY
IS WARFRAME AN MMO? IT'S PRETTY FUN AND SPACEMOM
GW2 ISN'T GW1, BUT WHAT THE HELL BOTH ARE FUN FOR THEIR OWN REASONS
VINDICTUS AND TERA ARE KINDA SIMILAR, ACTION-Y AND KOREAN
IF YOU CAN DEAL WITH CLUNKY INTERFACE, DDO IS THE MOST D&D OF MMOS
>>
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>>338692634
Can't give you any recommendation
>tfw playing pso2 for >10k hours
>cant recommend it since the ep4 abomination

Sorry pal.
>>
>>338705375
>PLANETSIDE 2 IS GETTING MORE LIKE PLANETSIDE 1 EVERY DAY

How? I haven't touched that shit since the closed alpha.
>>
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Why don't you just play FFXIV it's the best MMO right now?
>>
>>338705569
Apparently they've been updating it and it's been getting good. I'm considering going back. Supposedly you can build your own bases now.
>>
>>338705697
that's not more like planetside 1 though, the problem was they put too much shit in the game and it was all awful. Less is more sometimes.
>>
>>338705569
OPTIMIZATIONS
ONLY FRONTLINE BASES ARE CAPTURABLE
NEW MAP
MAP OVERHAULS
MAP LOCKOUTS
BUILD YOUR OWN FUCKING BASE
PLUS SOME OTHER SHIT I'M FORGETTING ABOUT
STILL GRINDY AND WITH SOME OTHER BULLSHIT
BUT LESS LIKE THE BLOODY SHIT OF RELEASE
>>
>>338705669
>mlp

enjoy your ban
>>
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PSO2 baby

it is shite indeed but hey its a good shite
>>
>>338705887
go back to your cancer general
>>
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Play taiko, its fun.
>>
I've been having good fun with ESO recently. 'Officially' sold for $60 but you can get codes for like 10-15.

Better gameplay than I'd have expected and nice areas, but it absolutely shits on some of the lore. As an MMO it's probably my favorite that I've played

>>338705375
>PLANETSIDE 2 IS GETTING MORE LIKE PLANETSIDE 1 EVERY DAY
Yeah, not until they remove <1 second TTK from infantry weapons. That game is fucking cancer
>>
>>338692634
Well, there's always-... oh, MMO.

Nah.
>>
>>338705927

oh are you the cucked we-want-us-release-cucked?

stay cucked m8
>>
>start playing dungeon fighter online
>woah, cool, nothing seems really dependent on the cash shop either---
>your fatigue is currently too low to do another dungeon
WHAT IS THE POINT OF THIS SYSTEM
DO THEY NOT WANT PEOPLE TO CARRY ON PLAYING THE GAME???????
>>
I remember MMOs. Those were the days.
>>
>>338706625
Energy systems are part pacing, part pricing. Those who have money will pay for more play, giving the dev the revenue the made the game for. Those who don't have money will wait and anticipate, building desire and sharing that desire with others.
>>
I just want to get into a game I know nothing about & eventually be picked up by a passing group because "The more the merrier!", rinse & repeat until I actually get good & realize that all these folks I've grouped up with have become my brethren.

Are there any mmo's with communities like this, where nobody shits on you for avoiding the wiki? Even private servers?
>>
>>338707064
Literally Guild Wars 2. At least in the open world.
>>
>>338707064
Fuck, I can't help you but that reminds me of my time in wow when I started. Grouping up with people as you went and going into zone chat to find some more folks to clear the dungeon from the area.

What has gaming become
>>
>>338707319
I could see that being possible if everything wasn't so soul-crushingly easy that there's no reason to ever group up in the open world.
>>
>>338707064
Mabinogi might still be comfy.
ToS doesn't have a stupid huge wiki yet, I think, but there's still the "anyone can disband a guild" thing.
>>
>>338707319
You can't know nothing about GW2, it has a detailed questline that covers all the game mechanics. Also >>338707464

>>338707342
>>338707064
Reminds me of RF Online, granted it was a shit game even back then but there used to be random groups picking me up which eventually lead to a guild. Also
>sexless robot race
Accretia superior
>>
/v/ is a pretty fun MMO.
>>
>>338707575
But where's the gameplay?
>>
>>338707558
"Nothing" being relative. You'll certainly know the basics, but things like Frog mechanics, boss patterns, achievements, and event timers are something you need to work at.
>>
>>338707746
>boss patterns
Except there's an NPC shouting exactly what to do during the entire fight for world bosses, plus every major boss-fight could be summed up as "don't stand in the attacks and faceroll your keyboard for ten minutes"
>>
>>338707558
Robocannon blob was god meta. But the whole mining thing was way too AFK.
>>
>>338707882
Triple Wurm, Shadow, and NuTeq are pretty low on explanation.
>>
>>338692634
There was a Chinese mythology based one I played years ago. It was pretty fun. Don't remember the name.

The Megami Tensei MMO was also pretty based.
>>
>>338692634
Path of Exile
Shroud of the Avatar
>>
>>338708063
That leaves a grand total of 3 slightly mysterious enemies.

I want the game to give the player barebones equipment, not just the player character. i.e. I want to only know how to interact with NPC's, enemies & my inventory, & leave the rest to discovery/sharing.

Hell might as well hide all the stats & let the player try to logic his way through the game, & otherwise explore possibilities.

I want the enemies to start off easy to understand, then start to become difficult to know what to expect, requiring experimenting, strategizing, & sharing experiences.
>>
>>338708451
Silkroad?

>>338707909
In the end the progression was too linear & the game itself was gamble2win.
>>
If you like Star Trek there's Star Trek Online
>>
>>338692634
EVE
>>
>>338692634
>NAME ME ONE GOOD MMO

>THAT'S WORTH PLAYING RIGHT NOW
Well, shit.
>>
>>338692634
Final Fantasy XIV for Triple Triad.
>>
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PSO2 or XIV, both are fun.
>>
>>338692634
Phantasy Star.

I don't care which one just one of them.
>>
>>338709928
BACK TO YOUR GENERAL FAGS
and also get off my ship
>>
>>338710017
Does that include Destiny
>>
Puzzle pirates
>>
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>>338710136
>Destiny
>Anything like Phantasy Star
>>
>tfw there will never be a pure PVE MMO made ever
>tfw pvp fags and their balancing will always ruin my fun
>>
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>>338710275
>>
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>>338692634


Chronicles of Elyria is a fantasy MMORPG by Soulbound Studios. With dynamic and immersive gameplay features, Chronicles of Elyria pushes the MMORPG genre in bold new directions.

Features:

Dynamic and Immersive: Chronicles of Elyria is the first MMORPG where your character ages and dies, encouraging players to think beyond theirs character to their role in a larger story

Truly Heroic: Become a renowned blacksmith a feared assassin, a sorcerer of legend or a brave explorer.

Story and Event Driven Chronicles of Elyria is the first MMORPG to feature an advanced, AI controlled story-engine which is constantly monitoring the state of the world.

Dramatic Realism: Many tasks in-game are player-ran, such as delivery services. Be wary of these services and the players that may wish to deter them.
>>
>>338692634
Tibia.
>>
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>>338710464
Huh, I stand corrected.
I should play this sometime.
>>
>>338695115
>>338694905
>>338693227
And yet it has the best MMO PvP ever created.
>>
>>338706625
FP is only an issue at the lower levels, when you reach level cap you'll take at least an hour to grind through all your FP, and then you'll have plenty of milage and money to buy more FP potions.
>>338706753
No one actually pays money for more FP unless they're retards. They sell them in the cash shop, but you can get the exact same ones free in the milage shop and they both share the same usage cooldown.
>>
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There's DFO, but it's more of an action/fighting game with mmo options if you're too casual to do everything by yourself.

Or you're playing a healing class, you dirty fucking faggot.
>>
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>>338694791

>tfw i'm the only person here that knows you're not trolling
>>
>>338710454
>tfw there will never be a pure PVE MMO made ever
>tfw pvp fags and their balancing will always ruin my fun
So fucking true
>>
>>338692634
Tree of Savior
TERA
>>
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>>338710821

>try dfo
>pretty fun
>play for an hour
>run out of good boy play points
>can't do anything for 24 hours until it resets

yeah nah
>>
>>338710136

Heh, clever.

I guess if you're into that sort of thing, sure, we'll pretend it counts.
>>
Wakfu
>>
>>338710898
Play tibia?
>>
>>338710821
Literally dead and literally pay2win
>>
>>338710464
the artist/character designer of PSO was fuckin awesome
>>
>>338710454
To my knowledge Phantasy Star Online 2 has no PVP of any sort whatsoever.
>>
All the MMOs I know of died off. With every damn game having online these days, the populations in most MMOs are really going down.

>almost no new players getting into PC MMOs
>new generation is playing smartphone mmos (yes thats a thing and they all suck)
Anyway its pretty sad.
>>
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>>338711035
Yeah, the FP system is retarded. I hope those gooks realize that that system only works in Korea because they're savages that cannot control themselves and will play games forever if not stopped. Everyone got on their asses for it and they raised the amount of FP you get every day, but most people are still unhappy.

The gameplay's good, but those retarded fucking gooks made PvP gear and level based, so you have to choose your fights before hand or just never go there, because no-lifers with full +12 - +15 legendary hyper mega gear will 100-0 you before you can react. End game dungeons and raids are still fun, though.
>>
Pso2 when ;_;
>>
Black Desert Online. Prepare to be overwhelmed. Unfortunately it may die if the devs don't handle the hackers soon.
>>
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What do people think of EVE Online? It's the first MMO I've played, I recently got the 14 day trail with some friends.
>>
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>>338692634
Maplestory 2 is a genuinely good MMO, but it's just too troublesome to play right now given the massive amounts of lag from trying to play on Korean servers.

They apparently started beta in China after nearly a year, recently. I hate how long MMOs are taking to get to us lately.
>>
>>338694817
>settling for Nexon

These are dark times indeed.
>>
>>338711121
It's not really pay to win, just pay to not get your ass handed to you in dungeons. The bonuses you get for avatars are less important than the difference between 10% quality and 100% quality on the same item.

It's dying a slow and painful death, but it's being kept alive because the Koreans are making over $200 million a year from just their Korean servers. They spend less than a 400th of that on keeping the American and European servers running.
>>
>>338692634
Toontown was perfect.
>>
The mmo genre is dead.

You either play the early access/founders games called MMOs or play old dead ones that you've already put hundreds/thousands of hours into like WoW, Runescape, etc.
>>
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>>338694791
>Cysero
He's smiling because everyone sucks his dick after Artix "left"

Anyone remember that CAD collab?
>>
>>338695113
I played it religiously for an entire year after it officially released. What happened to it afterwards? I remember running around with that red glowy sword that was a rare drop from the first dungeon or something.
>>
>>338711182
imo PSO2 kinda lacks the whole "exploring a wide world & running into other players only to group up & kick ass" factor.
>>
>>338711326
I very much enjoy hearing the stories that come out of it, but I'm not willing to deal with those spreadsheets.

Hopefully Valkyrie will be fun, but Dust was a flop so I'm not getting too hype.
>>
>>338710578
Sure, but what's the game like?
>>
How's Onigiri? It has cute girls and it's not Korean or western trash.
>>
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What's needed to make a good MMO
>Competent story writing
>Good music that makes people willing to play to the game just to hear it
>Several towns and cities that are worth visiting over and over, not a bunch of small hut huddles and 1 - 2 giant fucking monstrosities, so you can circulate the high level players with the low levels and keep the low levels interested in becoming the cool high levels
>No theme-park area design
>Raids are optional and there are no party finders
>NPCs need to offer something useful to drain money from the economy over time
>Tons of classes that overlap in roles while still being distinct
>GOOD STORY
>Make the areas interesting, not just Tolkein-Martin style fantasy or magitech
>Good customer support
>No incredibly Jewish cash shops

>No MMO like this will exist because the genre is deader than RTS and collect-a-thons
>>
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>>338710578

mortal online did it
>>
>>338711549
To be entirely fair, yes, that aspect of MMOs is completely absent from PSO2 and it can be a letdown for some people.
>>
>>338711265
Last I checked the interface was translated enough for it to be playable. Or are you avoiding playing on Japanese servers?

Visit the general for more info (if there isn't one anymore, look for the pastebin)
>>
>>338711868
The game's translation has come incredibly far. The actual story mode cutscenes are in English now up until Episode 4.
>>
>>338710578
>words in the wind

Game has some shoddy looking in-game shots and next to no gameplay shown.

All those points are nigh irrelevant, only a community focus can make an MMO, as long as they want me to ride their shitty themepark ride they'll keep flopping.
>>
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>>338711676
>Cyberstep
It's shit, only CB and GA2 are any fun and those are dying with Splash and C21 dead
>>
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>>338692634
Seibah!
>>
>>338711945
Too bad story is so shit and makes no sense.
>>
>>338711737
>>Competent story writing
No
>>Good music that makes people willing to play to the game just to hear it
No
>>Several towns and cities that are worth visiting over and over, not a bunch of small hut huddles and 1 - 2 giant fucking monstrosities, so you can circulate the high level players with the low levels and keep the low levels interested in becoming the cool high levels
Yes, I agree. But I'd be better to have exclusive items to each city so each player could stay in the city that better accommodates their necessities and tastes.
>>No theme-park area design
If by that you mean to not have "different" areas then you are a fucking retard.
>>Raids are optional and there are no party finders
I agree.
>>NPCs need to offer something useful to drain money from the economy over time
Like decent gear and items?
>>Tons of classes that overlap in roles while still being distinct
No, the differences must be harsh, I'd rather have a complex character than one that overlaps with another one.
>>GOOD STORY
NO
>>Make the areas interesting, not just Tolkein-Martin style fantasy or magitech
But you just said you don't want theme-park areas.
>>Good customer support
What for? Everything should end with You want to be premium? Y/N?
>>No incredibly Jewish cash shops
I do agree. And that's why Tibia is King of cash shops.
>>
When will Wizet come out of the shadows and give us the true MMORPG experience we have all been craving since Ragnarok and Maplestory?
>>
>>338711282

Overwhelmed by what exactly?
>>
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>mmos
>2016
>>
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>Waiting for what happens when second life runs into star wars galaxies
>genetic traits allow you to create your own race through eugenics and careful skill planning
>>
>>338711848
Yeah, nothing against that, but personally I'm looking for better social interaction, otherwise I'd rather a single-player game. Running into people in the overworld & grouping up arbitrarily kinda adds to the whole "I'm exploring unknown lands" feeling.
>>
>>338712026
Thankfully story is just a bonus to what actually matters, gameplay. Unfortunately I didn't stick with PSO2 long enough to be able to judge its gameplay.
>>
>>338712259

Yeah, I really fucking miss this.
When you are grouped together with others, even if its manually entering gathering rooms brings completely different reactions from people to eachother.

I miss nostal already, even though I didnt even reach lvl 30 and exploration was moot considering I know the entire world map inside out.
>>
>>338712126
This is a problem too, with the advent of every game & its bastard son HAVING to have online multiplayer, plus the influx of easy-to-make shitty mmo's, the playerbase is too fucking divided.
>>
>>338712082
>MMORPG
>RPG
>Not having good story
>Not having good roleplaying
>Not having good music
>R P G
You're the cancer killing the genre.
>>
>>338693093
>There still are servers where wars are being waged without a single day of rest
>>
>>338712387
>The roleplay has to be set by the developers and not by the players themselves
>Thinking story and world building is the same thing
You are the reason why we have character specific limitations.
>>
>>338712387

I'm like the other guy, I don't really play an MMO for the story. You've had so many MMOs that have tried doing this, yet failed (see gw2).

Good pvp, large player base, great game mechanics and non jewish tactics would make a good mmo.

The sad thing about this though, is that there is tons of good MMOs like that, but most of of them are in Korea, and when they get ported to the west that's when they start turning it into a cash cow ready to be milked the fuck out of.
>>
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>>338692634
>FFXIV is a very well designed and beautiful MMO. At first it feels weird because of the 2.5s GCD but once you get past Lv 30 or 40 you start to understand that the game is designed to compensate for that longer GCD and it does make it work. In early levels you definitely feel like the combat is too slow and clunky but only in the early levels.

>The class system in FFXIV makes it so you don't have to make separate characters for each class. This may seem daunting at first but in actuality it's quite refreshing to be able to do it. You may be levelling one thing and suddenly feel like doing some comfy levelling on another class which can be swapped within seconds. You also get EXP boosts for levelling your other classes if you have one class that's already at a high level so it's never going to be as difficult to level your other classes as it was to level your first.
Another thing I liked about the classes was how they stay true to the FF job system. For example, if I want to make a ninja then I would need a rogue at Lv 30 and a monk at Lv 15. It's a small thing but it's nice how you can combine two different classes to make a specialised class (ninja) or just continue levelling a pure rogue or monk to max.

>I haven't done much crafting myself in the game but from what I can see it's something I wouldn't mind doing. Of course crafting is always going to be a tedious thing to do but in FFXIV it seems pretty comfy.

The only problem I have with FFXIV is the interface and VFX art style. It's very FFXIII-esque and flashy but I prefer classic HP bars and UI like in WoW. You get used to it and begin to appreciate their design decision but it's a bit unsettling and difficult to look at if you're coming from games with nice UI like WoW.

This is just my $0.10 but I think FFXIV is the only good one on the market atm.
>>
DOTA
>>
>>338712587
fuck I messed up the greentext sorry
>>
>>338712560
The difference being the story needs to be good. Huge infodumps for every quest is not a way to make the story appealing.

This is why DFO, Ragnarok, and Runescape succeeded in telling a story where Archeage, WoW, and all the other shitty MMOs failed. You experience the story, there isn't fucking walls of text, and you can get the story in small chunks everywhere.
>>
>>338712682

What you're referring to is lore, not story.
>>
>>338712587

>lvl 30-40

But I was tearing my eyes out of boredom at lvl 20.
The world looks disgusting, everything is flat artificial and lame looking including the characters, couldn't focus on the story because cringemaster anime cutscenes, and then I'm left with leveling like a retard doing absolutely brain-dead fetch quests so half my leveling boils down to me walking around using that stupid-ass fucking clusterfuck of a map to LEARN the location of all the stupid ass teleport crystals so I know which onese to use again and again and again and again.

Game may be worth a shit at high levels but it sure as fuck not trying to seem like it.
Also yes, the ui is garbage too.
I'd probably give it another chance (the 3rd) if very simply - it was not a fucking console game.
>>
>>338712560
>gw2
>for the story
that's like listening to dubstep for the sick riffs
>>
>>338712725
No, it's story. Lore would be the backstory, not the current events.
>>
Go play FFXIV you're all a bunch dumb asses who gonna get yo ass whooped boi
>>
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WildStar.
>>
>>338711336
is it?
i tried playing it earlier but i had no idea what i was doing since i dont speak gook
>>
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Why aren't you playing PSO?
>>
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Black Desert might be the way to go. Been playing it since 3 months now and i'm still satisfied with it. If you want to have a amazing combat system and level up entirely by grinding mobs, this is the game for you. Otherwise the server issues on europefag servers can be frustrating sometimes, this game also has a lot of content and is anything but beginner friendly, which is why people quit pretty fast if they don't want to spend some of their weeks on watching guides and videos for this game.
>>
I'd tell you to play Blade and Soul because the combat is satisfying, but NCWest are fucking retards and doing everything they can to kill the game.
>>
>>338712975

>10 minutes in
>the leader of your people is LITERALLY telling you the "theres something different about you, you are the chosen one"

Nah, dogshit.
>>
>>338697060
You've never seen bridding huh?
>manage food, pray points, boosts, runes while switching entire sets of weapons and armor against someone doing the same
>>
>>338712816
GW1 had a pretty solid story line.

GW2 has apostolic hellspawn as level 2 trash mobs in the starting area, just cause.
>>
>>338713128

combat didn't look that good
Whats the content? Hows the grouping?

What eu server issues?
>>
>>338713161

>drusera
>leader of your people

I agree with your general sentiment but you're just plain incorrect, and Drusera's characteristically naive and retarded anyway, as you learn.
>>
>>338713046
dead and boring.
>>
>>338692634
ANY OF THE FREE ONES BECAUSE YOUR TIME IS WORTHLESS
>>
I like PSO2. I feel like it's at the peak, or just past the peak on the inevitable fall down shit mountain. It hasn't turned completely fucking awful yet, story aside.
>>
>>338713263

I played the robots and I'm pretty sure the guy was some prince or something
>>
>>338713278
Story looks like it's going to improve as far as more Mother Cluster stuff, but the gameplay and the whole scratch shit is getting me worried, especially when Yamato is way too easy and star gems are being pushed more and more.
>>
>>338712783
it's just one of those games that takes a while before you see the 'beauty' in it. I'm not saying it's flawless through and through but what game is.

I thought the same as you until I took some time to figure the game out and then I reached a point of satisfaction with the game where I realised that I was probably having the most fun in an MMO that I have had since I first started WoW.

I think the story is a strong point tbqh. Again the early quests don't show it (falling back on that point again but it's a valid one) but there are voiced story quests later on. Compared to other MMORPGs it actually has a fairly decent storyline as well since it is FF and the lore is already there from previous FF worlds so it doesn't feel as bizarre.
>>
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ff14 is my go to MMO, I can't really find any significant flaws with it.
>>
>>338712093
I believe he says that because the game doesn't properly teach you everything, you may skip a lot of shit early because no one is used to a game like this. Literally need to talk or greet NPCs multiple times to unlock more quests, 98% quests are pointless.
>>338712315
Gameplay can be great, but they made the game stupidly easy. I quit the game few months ago because they ruined many aspects of the game, adding more pointless grind and weapons when you can solo already the "hardest quest of the game" with items added over -almost- a year ago. Slowly pushing "pay2win" items. New "content" is rendered pointless/useless very fast. They have made attempts to revive and make old quests relevant again but they tried to revive 3 out 150+ quests.
Overall, game could be fun for a new player, but once you spend many hours on it there's literally nothing left to do, specially if you don't develop stockholm syndrome or don't ERP.
>>
>>338692634
Black Desert Online
>>
>>338713406
literally worse wow

and wow is horseshit
>>
>>338713395

I never liked FF games so clearly I'm starting with a handicap, but really when I was just trying to "look away" from one issue just to force myself beyond the point where its still just the 100 hour long tutorial, I just ran into others straight away.
>>
>>338713406
FF14 is probably the only MMO with the greatest PvE ever but a shit PVP
>>
>>338713406
How's the PvP and overall combat?
>>
>>338713465

Starting to feel like learning to ERP would be the most ideal thing to do to enjoy mmos.
>>
>>338713528
What the fuck is wrong with you people? 2.5s gcd isn't some random meme the combat is awful
>>
>>338713485
If you're going to compare it to WoW then it's:
>WoW with better lore
>better graphics
>better class system
>better crafting system
>better combat

Oh wait so it's pretty much just a better MMORPG than WoW? Right...
>>
>>338713406
>>338713569

The shitty game engine is the game's major flaw, that half second delay on every action is terrible. The rest of the game is amazing, so it's a real shame about the shitty salvage engine from a literally broken game.

For all it's flaws WoW has the smoothest combat of any MMO.
>>
>>338713628
In high level content you either have low enough GCD because of spell speed/skill speed or enough skills to weave in between your skills that it doesn't matter, or you have enough mechanics to worry about that it doesn't matter either.

And for some reason many people are mad that there is a thing like animation lock, no clue why.

2.5 GCD is annoying at lower levels though.
>>
>>338713639

It may have better graphics but a style much much much worse.

Honestly the game looks terrible, a simple kick initiates 4 different particle effects and visuals on your character, the world is absolutely shit looking and segmented into a total shithole thanks to consoles.
>>
>>338713218
Combat is a matter of taste then i'd say, because personally i like having a huge arsenal of skills which require certain combos to tear down enemys. Content can be overwhelming at the start, as example there is a feature called contribution points which are necessary for many different ways to trade, may it be connecting outposts with a town to gain trade advantages for that town and better reputation, or investing them in single outposts only to gain resources depending on what kind of outpost it is, anyway i'm kinda bad at explaining it so you should definitely look it up if it interests you.

grouping consists of 5 people groups until you are able to pvp pretty much, which starts at lvl 45 and up. after that you can build enormous groups for pvp, which doesn't take a lot of time since most of the endgame consists of pvp. this doesn't mean pve doesn't exist in endgame, there are just no "raids" like in other MMO's, instead there is no level cap and you can grind yourself to death if you want to. there are world bosses too which get camped pretty often because they can be done as many times as you find them.

for now the eu server issues only consists on one server out of three, but it's almost unplayable there which really shouldn't be a thing for 4-5 weeks without them fixing those issues. the other 2 servers are entirely fine though and there are about 10 channels for each server, which means you can just switch channel in case your own channel gets crowded.
>>
>>338713395
>Get trial
>Buddy: "Hey please don't quit please give it a go dont quit asap"
>Get to lv15, falling asleep of boredom
>Boddy: "The fun really starts later on seriously dont give up"
>He buys me ARR
>Get to Lv50
>Boring and poorly translated cutscenes everywhere
>Trying my best to not kill myself
>Buddy: "Haha! You almost there! Everything is so easy I know but it gets challenging on Heavensward!"
>He gets me heavensward
>mfw transition from 2.0 to 3.0
>mfw no face
>I want to get off this wild ride
>Somehow make it to 60 without killing myself
>Buddy says the game begins now
>Fast forward 220 ilvl
>Everyone pissing themselves over Fiend
>Find it regular/average
>Make it past a6s
>Get multiple classes to 60
>Secretly hate the game, quit PvE/PvP to craft and RMT
>Literally like no dungeon/trial but thordan ex and The Fractal Continuum
I only like them because of their BGMs. Only challenge here are the people with special needs.
I know some guy that says he's super excited for every content, loves every dungeon and even cried over the excitement. Also he's not great the game, I never told him that because he got on his search info "I'm bad and I apologize for not pointing it out".
>>338713517
To be fair, FF14 is the least FF game I have ever played.
>>
>>338713842

Meh, many bad points for me, especially the pvp focus, don't think I'll really bother with one more, but thanks for explaining.
>>
>>338713887
>To be fair, FF14 is the least FF game I have ever played.
>They mixed literally every ff game in one game
>>
>>338713704
there's nothing wrong with the engine, also there is no delay if your ping is good.
>>
>>338713839
>segmented into a total shithole thanks to consoles.
They managed to fix that in Heavensward, it has 6 gigantic areas.

It's just a shame that most of them have 1 fucking teleport point so you have to fly all across the map to get somewhere.
>>
>>338692634
P-p-please don't yell at me, anonkun.
>>
>>338713887

So you now just play and RMT in it?

Honestly your experience at the start matches mine, except I had no friend to push me and the fact that I'd have to buy more expansions to a game I don't even like turned me off even more.
>>
>>338713995
He probably thinks the animation before your attack hits is 'delay' or somehow thinks that the queueing system causes 'delay'
>>
>>338714062

Cool but how many hours of gameplay do I have to do before I get there
>>
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>>338713592
Why'd you think WoW and FFXIV are still alive?
>>338713808
>>low enough GCD because of spell speed/skill speed
lolno
enjoy going out of TP in no time
I really love low GCD ninja but its utterly shit. Saddens me.
>>338713995
No them, but, most delay comes from animations. The way the servers read your position on AoEs is fucking clunky as fuck. At least not as bad as 1.0/2.0.
>>
>>338713995
Not him but I agree with heals
The delay for Benediction and other skills like that is terrible
>>
>>338692683

I got to play ultima online when it first released. That shit was magical. thats the only time a mmo was worth playing.
>>
>>338713639
Some people can't deal with the slower pace and the cooldown-on-everything stance.

Personally, after playing Tera and PSO2, I've made peace with the idea that MMORPGs will never have an actually good dynamic combat system.
So I welcome FFXIV for the comfy, slow-paced MMO that it is, while everyone else is trying to be "we're WoW, but faster and cooler!".

My only gripe with it is how non-existent and clique-based player interactions are, but that is true for 90% of MMOs past the beta.
>>
>>338714130
2 to 13+ days depending on your autism
>>
>>338714130
Like two fucking hundred, the ARR storyline is way too long
>>338714136
Yeah I almost wish they had a ninjutsu that restored TP or something. You almost need two so you can Goad each other.
>>
>>338714167
I can't deal with losing +85% abilities due to levelsynch.
>>
>>338713995
>>338714125
Kek

Back in ARR they dedicated more server resources to the instances, which does make it less bad, but it's not just latency that is the issue

Not all instances got that treatment either, so it literally depends which dungeons you are in
>>
>>338712190
yet another kickstarted mmo that will promise too much and never deliver
>>
>>338714130
Bee-lining to level 50 with a single job is pretty fast, I've seen a lot of level 40-50 players who still have their "newbie" icons.

And it's not like the segmented areas will be that much of a problem in the mean time, because you'll probably teleport all over the place anyway.
>>
>>338703506
The User interface can be modeled as you wish, the pic is from high level play, of course its confusing
>>
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Runescape
>>
>>338714167
I'm used to slower MMOs and have never really played wow (other than a couple of levels on Emerald Dream), so I've never had a problem with the GCD in this game. Back in the day I didn't even have skills to use in my MMOs and had to rely on auto attacks.
>>
>>338714351
They changed the sprout time from 48 hours to ... what? 120 hours?
I've seen multiple sprouts on thordan
>>338714361
>The User interface can be modeled as you wish
Kind of true but not at all, I wish I could move single action slots to somewhere else.
>>
>>338714351
Didn't they increase the length of time the newbie icon stays for?

It's like 150 hours now isn't it?
>>
>>338714146
I'm jelly anon. I remember reading a CGW magazine about Lord British's assassination & shitting myself at how fun that sounds.

Unfortunately I was living in a 3rd world country with no internet allowed.
>>
>>338714434
>Back in the day I didn't even have skills to use in my MMOs and had to rely on auto attacks.
Because they were fast paced. And not all games were like that. Don't you miss managing your mana?
>>
>>338714246
The few roulette dungeons where you'll lose 85% of your abilities are the very first one which you can get done under 10 minutes.

It's not the end of the world and you'll only have to go through that once a day tops.
>>
>>338711975
>only a community focus can make an MMO
>the game has an aristocracy that relies on other players for
>-offspring
>-crops and goods
>-armies

Even with the NPC AI they have, and assuming this isn't a cash and grab, the entire game is going to hinge on players making the races and spells, so i'd say it's the most community driven game we'll ever get
>>
>>338714538
>fast paced
>managing your mana
I'm talking about Tibia you fuck, I spent all my mana on making SD runes while grinding super fucking slowly with auto attacks
>>
I wanna go back in time & play RO from its conception. I've never played it before.
>>
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>>338713046
I fucking love this game
https://www.youtube.com/watch?v=QAbkBGaEGBA

come play on Ephinea
>>
>>338714547
>>The few roulette dungeons where you'll lose 85% of your abilities are the very first one which you can get done under 10 minutes.
That depends a lot on the class. Literally DRG can only do 1 button rotation until like level 30.
>>
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>>338714538
>Don't you miss managing your mana?

this just reminds me of how dead FFXI is
>>
>>338713046
I took off my nostalgia goggles long ago, anon.
>>
>>338714547
>under 10 minutes.
Yeah no most shit dungeons like fucking toto-rak take like 15-20 minutes because they're way too long and there's always going to be some new player who is obviously shit or someone leveling and alt who is way too fucking undergeared to deal any dps
>>
>>338714673
My bad 2 buttons, 1 to keep a buff up, and impulse drive spam. Probably legsweep every once in a while.
>>338714761
>do duty roulette
>toto-rak
>literally only lv60s in party
sometimes I fail to understand how roulette works
>>
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>>338714731
it's still good to play dude

doesn't matter if you play solo, online, or split screen co-op with your bros.
>>
>>338713046
Because I can emulate Portable 2.
>>
>>338710578
This game is shaping up to be a fantastical thing, like Wurm Online 2.0 + SWG and very self-lore reliant

My only regret is that Reddit already has an established system and aristocracy ready for the alpha promo later on this year

Meanwhile, 4chan, the actual site i like and visit, will eventually want to play this game, have 0 resources to start even a small village, try to grief people, fail, then rag the game to death, thus turning away potentially new players
>>
>>338714351
>And it's not like the segmented areas will be that much of a problem in the mean time, because you'll probably teleport all over the place anyway.

It is still an issue, because I fucking hate teleporting around in a world I cannot even make a mental map of because its literally a bunch of disjointed places connected with teleports and loading screens.
>>
>>338714930

This game doesnt even look like it'll ever come out.
>>
>>338714930
Usually /v/ forms way more efficient autism communities than reddit communities that are twice as large
>>
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>want an MMORPG that's more than just "click target + hotbar spam it to death"
>not a single one exists
>>
>>338694791
>Adventure Quest

I was there in the very beginning... One of my teachers back then was one of Artix's friends

>>338694494
FF14 used to be quite fun in 2.0, because we had coil (which was moderately difficult) and CT and extreme primals all going at once

3.0 is just one big patch, not even an expac. The only thing it has going right now are pretty snow/Dragon elves
>>
>>338692634
>MMO
>GOOD
>WORTH PLAYING
>RIGHT NOW

Yell at me all you want, not even Hercules could do this if it got him to Olympus.
>>
My problems with FF14 can pretty much be summed up as "linearity"

I don't give a shit about the story, not even a single ounce of a fuck. But you have to, you can't just grind both because monsters give fuck-all for EXP and doing almost anything is gated behind what story quests you've done so you have to deliver this fucker's fancy wine in order to actually do anything. Zones are almost completely empty if you aren't there in the story yet. Towns don't have NPCs spawned and there are only a few roaming monsters that barely even register as a threat.

Then the dungeons, every single fucking dungeon is a straight path, any deviations from the straight path are one maybe two rooms maximum. You go through a (sometimes cleverly disguised) linear hallway fighting all the trash on the way and then get to a boss room which, while overly simple, are actually kinda fun.

All the way through you are on a very tight leash, you must be at one specific area doing one specific thing, there are no alternatives. It's fucking depressing because the world is beautiful, the music is great, it looks like there could be a wonderful adventure somewhere out there but instead you're stuck jumping through hoops until some arbitrary story flag decides you can have fun again.

Also combat is simple as fuck.
>>
>>338715215
Then what kind of combat do you want?

Usually MMOs with different combat systems exist but they all died because it plays like absolute SHIT in an MMO
>>
>>338715215
Do this
>>338713046
on ephinea. MMO's suck, are intentionally limited, and have a endgame that's based around getting the same exact trash with no worth that everyone else has. At least with PSO the items you get matter.
>>
>>338715168
We're more of flash mobs, we show up en masse, do damage, then dissapear, with some people lingering behind to form the /vg/ crew. The only game that was huge for a year+ was TERA, which had like, what, 1200 players all from 4chan?

Only problem is, CoE requires you to always work for someone, every pawn answers to a count/mayor, who answers to a duke, who answers to a count, who answers to a king

if you have even one of those under 4chan's banner, it would help immensely, as you get a plot of land as baron, and the perks only get better the higher your rank
>>
>>338715215
TERA

But it's mediocre
>>
>>338715319
I've played PSO to death already and PSO2 looks like absolute shit.
>>
>>338712587
the UI is 100% customizable in the options.
>>
>>338695424
>it's a "regurgitates a totally common and accepted opinion on /v/" episode

yes gw2 was bad
we are aware.
>>
>>338715458
The gameplay was kinda fun, but the rest of the game wasn't.
>>
Phantasy star online 2
>>
>>338713887
>>Boring and poorly translated cutscenes everywhere
Stopped reading there, you're illiterate.
>>
>>338715779
The cutscenes are poorly translated, much of the dialogue is lost because the translation team really fucking loves ye olde english that everybody speaks. Urianger's dialogue is fucking unreadable, and in many cutscenes the japanese dialogue far better portrays what is actually happening in the cutscenes. Translation team also completely changed Haurchefant's character.
>>
>>338715312
It isn't because they play like shit, its usually because of other faulty parts of the game. Different approaches to combat in MMOs can work, but developers just love cheesing the rest of the game, making the unique combat system pointless.

Wildstar fail because of the combat system.

Tera didn't fail because the combat system.

ESO didn't fail because of the combat

etc etc
>>
>>338710898
Horizons empire of istaria is full pve
>>
>>338716081
>Wildstar fail because

whoops forgot to put a didn't in there
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