ITT: Everyone lists ONE videogame company and 1 reason it's great and 1 reason it sucks.
I'll start
>CD Projekt Red
>They make expansions well worth the money and really try to do their best
>They're spreading their interest group too thin
>They're spreading their interest group too thin
What did he mean by this?
Vanillaware
Put a lot of effort into their games, and their games always look gorgeous.
Their games feel samey as they're all 2d sidescroller beat em up style
>>338367954
I meant that in the future, I can see them cutting corners because this or other demographic doesn't like a part of the game and quickly going from something for everyone to nothing for no one.
>>338367873
>Access Games
>unique games that either defy the trends or anticipate them years before they go mainstream
>poor production values, sometimes too niche for their own good
>Nintendo
>gave a great childhood to many
>terrible business practices
Overkill
>made the best heist videogame so far
>fucked it up with DLC spam and microtransactions
>GSC Gameworld
>slav magic
>sergei grigorovich
Nihon Falcom
>Really, stupidly good at worldbuilding
>Most of their games don't apply this talent, especially recently, and they're beginning to lose it as a result
Valve
>Made some good games like HL1/2 and Portal, and make purchasing games online quick and easy
>Are chronic jews, ruined TF2 and CSGO with their money grabbing, STEAM itself is fucked in several ways like the market and greenlight
>>338368570
Have you got the trebuchet one as well? I'll try to find it.
>>338368278
I had over 400 hours in Payday 2 and instantly dropped it when they went full jew. Still get random urges to play but fuck them
From Software:
>they make incredibly atmospheric, gameplay centric worlds to explore
>they never have the right amount of time to complete their games, demons souls is missing it's sixth archstone, dark souls has severe quality issues after anor londo, dark souls 2 had a troubled development and bloodborne has what I would consider troubled development with the chalice dungeon potential content and the disjointed nature of lecture building-the dream areas, even DS3 has the demon ruins and profane capital
Can you imagine a from soft game where they actually have a proper 3-4 year development period?
It would be fucking amazing.
I think bb came the closest at like 2 years and 3 months or something.
>>338369123
I'd lve to see a really long production game from FROM.
Also, I think that BB was made just like the others and they spent the rest of the time twiddling their thumbs.
>>338367873
>Valve
>Lots of hats
>Not enough hats
>>338367873
>Bethesda
>Mod support
>Everything else
>>338367873
Obsidian
>they make good games
>they make some shit ones too
blizzard:
they made world of warcraft
they are continuing to make world of warcraft
>>338370991
>Good games
What? The South Park game? That's it. Every other game they've made is horrible.
>>338371095
no, KOTOR2 and New Vegas are the main ones that stick out to me
>>338368043
>catering to a niche crowd and staying true to your values instead of selling out like a whore is bad for business
/v/tards trying to business
>>338371236
I know it's not bad for the company, they'll make coffers, but I thought /v/ was videogames, not business companies.
>>338367873
Konami
>Helped shaped our childhoods with Castlevania, Gradius, Contra (and the Konami Code), X-Men (the 1992 arcade game), Silent Hill, and so on
>The way they treat their business nowadays
>Squarenix
>made plenty of really great jRPGs about a decade and a half ago
>poured all their money into pet projects that didn't deserve the spotlight
>>338371149
Both of them half finished upon release.
>>338367873
Rockstar
>they made GTAV
>they made GTA online
>>338367873
>Egosoft
>made the best offline space simulator ever
>newest game is still bugged as fuck and they continue to sell DLC instead of fixing shit
Rockstar
>they created RDR
>they created GTA IV
>>338370923
>Everything else
>Implying