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Dark Souls 3 Incoming Patch Tomorrow
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Regulation Version 1.07

>PS4
JP -- 2016-05-20 10:00am – 12:00pm (JST)
EU -- 2016-05-20 3:00am – 5:00am (CET) summer time
US -- 2016-05-19 6:00pm – 8:00pm (PDT)

>XB1
JP -- 2016-05-20 10:00am – 4:00pm (JST)
EU -- 2016-05-20 3:00am – 9:00am (CET) summer time
US -- 2016-05-19 6:00pm – 2016-05-20 0:00am (PDT)

>Steam
JP -- 2016-05-20 5:00pm – 7:00pm (JST)
EU -- 2016-05-20 10:00am – 12:00pm (CET) summer time
US -- 2016-05-20 1:00am – 3:00am (PDT)

Main Adjustments:

>1. Adjusted the efficiency of the Great shield category

>2. Adjusted the consuming FP of the Magic Spell Category

>3. Adjusted the efficiency of the category below: - Dragon Slayer’s Axe - Crescent Axe - Dark Drift - Washing Pole - Moonlight Great Sword

>4. Fixed the shield penetration rate of the partial attack in the scythe category

>5. Fixed the stamina attack of the partial weapon category. (I think they mean paired weapons)

>6. Improved the matching of the Blade of the Darkmoon and the Blue Sentinels covenants.

>7. Improved the password matching rate

>8. Improved other game balance

>9. Several game flaws fixed (the glitches for sure)
>>
>>338157146
Still not fixed horrible fps drops. Oh well, will play it after a year.
>>
>>338157146
>nothing about poise
>>
>>338157905
Its supposed to be off
>>
>>338157905
Poise is working as intended. Your favorite site leddit already confirmed it.

Poise is bound in regards to the i-frames of your roll.

More poise, more i-frames in rolling.

That's it. That's poise in DS3.

Which means the went back to DeS style.

So stop crying.
>>
>no magic fix aside from FP consumtion

DROPPED
>>
>FR will always be bad for toaster players
feels bad senpai
>>
>>338158213
thats fucking stupid as shit, and you know exactly why.

poise is still broken, that is a fact. untill it is fixed, this games balance is permafucked
>>
>>338158531
It has been tested again and again. Poise in DS3 really is only in the I-Frames of the roll.

Me, I'm happy with no poise frankly. At first I was mad, like you are right now. But now, it's good.
>>
>poise works as intended
dropped
it doesnt work at all
>>
>6. Improved the matching of the Blade of the Darkmoon and the Blue Sentinels covenants.

Always nice when these changes come after grinding your ass off for hours.
>>
>Adjusted the efficiency
Does that mean buffs or nerfs?
>>
>>338158671
no, its stupid.

and the way you claim it works is even dumber.

poise is broken, amongst many other things, and this shit is unacceptable.
>>
>>338158890
Yes
>>
>Adjusted the consuming FP of the Magic Spell Category

What, did they just raise the FP cost of every spell by 10 or something? Surprised they didn't lower the damage of all magic.
>>
>>338158763
>Always nice when these changes come after grinding your ass off for hours.

This is the second time they actually are trying to fix this.

What people found out is that the summoning for some of the covenants is tied on how OLD or NEW your account is.

So for example you are on PS4, and your PSN account is 5 years old. That means on the summoning queue, you are on the back. The new PSN accounts are the one who get summoned first on the queue.
>>
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>Needing poise when you can just hyperarmor through a hit and make people eat shit

I use a curved GS and dump on fast weapons all the time since all I need is to bait out a move, then I R1 combo them for 900+ unescapable damage.
>>
>>338158213
Oh man, more i-frames on my roll surely help me to not get hit even once, because after that one hit I'm getting staggered to death despite my stamina is full.
Nice system you got there, senpai
>>
>>338159060
>What, did they just raise the FP c
They're lowering the FP for magic.

>>338158890
If this is about greatshields, it's a nerf. Greatshields are actually overpowered, especially with great magic shield. You can't lose stamina with them combined.
>>
>>338158213
Go back to your challenge runs, Lobos
>>
Why do people want poise back? It's rather refreshing seeing a variety of armor, instead of mass Havels with Darksword r1 spam. Plus poise would make gank squads even more deadlier.
>>
Does magic inculde faith? Because the FP consumption of the lightning spears for their damage output is fucking retarded. People may have complained about Magic OP in previous games (specifically the 1HKO spells) but they really overnerfed literally EVERYTHING related to magic,faith, and pyro.
>>
>>338159576
Because they forgot DeS had none.

>>338159642
>Does magic inculde faith?

Yes.
>>
>>338159703
since when is Demon Souls Dark Souls, nigga
>>
>>338159063
>What people found out is that the summoning for some of the covenants is tied on how OLD or NEW your account is.

Holy shit, source on this?
>>
>>338159854
Since when Miyazaki started both.

If he wanted to change something in one of games with the same idea of another, it's his call.
>>
>>338160000
Check your favorite site. It's all there and how to fix it on PC.

On PS4 you have to start anew again and all. New account and shit, so it isn't worth it.
>>
>>338159387
bullshit, pve great shields are useless, enemies still drop my stamina for blocking despite my ridiculously high end
>>
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Wait, Moonlight Greatsword is gonna get nerfed? Fucking great, after I've just foregone the sorcery cheevo and maxed it.
>>
>Adjust Adjust Adjust Adjust

WHAT THE FUCK DOES ANY OF THIS MEAN? Also what exactly are they doing to MLGS?
>>
>>338160340
Stability determines the drop on stamine per hit, the better the stability the less your stamina will drop m8, just use a better shield and/or improve it
>>
>>338160503
It's probably getting buffed. My mainstay backup weapon the washing pole is going to get needed into the ground though.
>>
>>338160693
Japan has never had a history of full patch notes like western developers, it has been like that since the industry began.

Typically you get a "Made other adjustments and improvements" at the bottom of every single patch
>>
>>338157146
>Nothing about straight swords
>Nothing about caestus parrying
Nice job.
>>
>>338160340
I'm talking about pvp. Also I said it's overpowered ESPECIALLY WITH Great Magic Shield because your stamina will never drop. EVER.

Goddamn you people and your skip reading style.

Here's some fucking samples in case you cry there is no proof.

https://www.youtube.com/watch?v=cK8MsyfzO2M

https://www.youtube.com/watch?v=JOB2lXiMllo

And that's just a Black Knight Shield. Now imagine that faggotry with Great Shields.

I've tested it against 3 people with UGS' wailing at me and my shield didn't drop. Not once.
>>
>>338160736
i know that, but all the greatshields are useless except for havels.

its especially bad for he curse ward great shield, which feels like it has the stability of a mid shield
>>
>>338158987
"I don't like how this works" != "this is broken".

If you drop a vase, it gets broken. If the vase is ugly, it's just ugly, but not broken.
>>
How long til DLC?
>>
>>338158213
Poise has absolutely nothing to do with the i-frames of rolling.
>>
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>>338157905
>>338159371
>>338158531

>poisebabbies this butthurt

Sorry, no easymode stun locks for you scrubs. I'm fucking glad, DS1 got boring due to how many try hards were wearing the Elite Knight set.

Poise would literally make Estoc/Darksword scrubs unbearable
>>
>>338159576
Because not everyone plays only for pvp.
>>
>>338161138
https://www.youtube.com/watch?v=VyxVFmm1dOY

There are 2 more vids with full tests on poise in DS3. I've provided you with one. Find the others yourself now.
>>
>>338160836
>getting buffed
Not very likely. I already do retarded damage with it at 40 Int. If they buff it even further.... oh boy!
>>
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>>338159063
What in the everloving fuck is wrong with this game?
>>
>>338160943
>still getting shit on by straight swords
How bad are you?
>>
>>338161138
Yeah, it does retard. They changed it for DaS3. If you could read, you'd know that.
>>
>>338161318

Why would you need poise for PVE you fucking scrub?
>>
>>338161434
They still need a nerf.

It makes pve way too easy.
>>
>>338158531
No, it works fucking fine because they changed what it does. You won't ever get your old poise back. Fuck off and die.
>>
>>338157146
I hope they fix both sacred flame and Wrath of the god glitch. Fuck youtubers for spreading that shit around.
>>
>>338160943
Caestus parrying is fine. Almost nothing that can't be sight parried by a small shield can be parried by the Caestus, and partial misses with the caestus sap almost all of your stamina every time.
>>
>>338160179
Just link it nigger
>>
>>338158213
>>More poise, more i-frames in rolling.
It's not quite that.
I understood that more poise meant that you lose less i-frames when you get hit during roll.
So it wouldn't even matter if someone gets randomly hit once during roll, but might have an impact if someone keeps rolling and other person keeps hitting them.

I makes sense that they connected poise to rolling as more mobility and focus on rolling as a way to avoid damage has clearly been part of DS 3's design, but I feel that the effect is too small to make any real difference for anyone.
>>
>>338161804
>losing frames if you get hit
If you are hit, your frames are already over.
>>
>>338161672
oh eat shit, its broken and you know it, hell half the point of heavy armor was poise, and with the average weapon damage so high heavy armor itself hardly means shit.
>>
>>338158213
>i-frames are attached to adaptability
>FUCKING B TEAM SHIT GAME I WISH MIYAZAKI WAS HERE RIGHT NOW
>i-frames are attached to poise
>FUCKING GENIUS MIYAZAKI DID IT AGAIN GIT GUD GIT GUD SOULSBORNE
>>
>>338161664
Ok I won't disagree with that
>>
>>338161804
>I understood that more poise meant that you lose less i-frames when you get hit during roll.

Looks like you didn't actually understand.

More poise = More i-frames

Less poise = Less i-frames

t's there in the video, it's there in the "furumz" it's there in your favorite other site.

Poise is there. It's just not how you wanted it to be.
>>
>>338158213
That's still just ADP which everyone hated anyway.
And armor still doesn't do shit because diminishing returns + a full set of Havels being outclassed by Yhorm's Greatshield buff.

Besides that wasn't it demonstrated that poise could actually be made to have a proper effect?
COuldn't that just mean that poise is only demonstrating one of two possible effects?
>>
>>338161664
>>338162045
>caring about the way people play pve
fucking why mate
>>
>>338161917
I meant that even if the hit goes through you.
Also if you get hit during later parts of the roll you don't get staggered if you have enough poise or something, even if you take damage.
>>
I've never played pvp, is this poise thing a big deal? I thought you guys were unhappy with pvp because of gank squads or something last time.
>>
>>338162081
That doesn't even make sense
>Wearing more armor makes you harder to hit
>>
>>338161032
there is no poise you fuckwad. there is only hyperarmor, that works irrespective of poise. Therefore, poise as a stat is absolutely useless. Even 2 used poise, even if it didnt work like 1. For all its failings, poise still mattered.
>>
>>338162081
thats fucking stupid, why would you get more i-frames for having less mobility?
>>
>>338162164
That was proven to be tied to equip load, not poise. You can replicate the same by just weighing yourself down.
>>
They should at least make the heavy armor negate more damage if they keep poise the way it is. No reason to ever wear that shit, especially when you can't roll.
>>
>>338161160
I just want it to work like in 2 you meme loving fuck. where it actually did something, unlike 3 where poise does LITERALLY NOTHING AS A STAT
>>
>>338157467
the patch that caused horrible fps drops was reverted. works fine now.
>>
>>338162219
>>338162241

That's what all the tests have come to.

Of fucking course that won't work on fat-rolling you stupid fucks if that's what you are thinking.

As long as you're below 70% weight load.
>>
>>338161160
You're retarded. Heavy weapons would still dominate due to their ability to poisebreak, and Straight Swords most definitely wouldn't do any regular 2hit combos.
>>
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>>338162126
>salty darksword user detected
Why don't you try out a real mans weapon son?
>>
>>338162081
and yet most enemies have real poise, and take full advantage of it all the time.

plus we know its been coded in, theirs video proof of that.


and the whole i frames crap is pointless, you dont fucking wear heavy armor to roll better you retards.
>>
>>338162513
top kek nice projecting I use Gundrys halberd and Astoras Greatsword.
>>
>Morne's hammer require 30 faith and 50 STR
>outclassed by DSGA and BKGA
Just why
>>
If you dont play with the Demons Greataxe your a scrub and thats just how it is.
>>
>>338162513
mah NIGGAH
>>
>>338162228
There is no Dark Souls 1 poise, and there is no Dark Souls 2 poise, but there still is stat called poise and it affects the game.
Thus there is poise and it works.

Actually, in Dark Souls 3 there are multiple different things called poise and they all work.
>>
>>338161321
That is dubious as fuck.

Most of these test use framerate as their calculation and we all know that Dark Souls 3 engine have a flaw in its frame timing.
Which is why all of the test so far got different result, on different aspect.
Some even say it effect your recovery time but everything so far is a speculation that were made with a shitty tool.
>>
>>338162575
>dark wraiths clearly have DaS1 poise
I'm a bit annoyed by that,
>>
>>338161945
>i-frames are attached to poise

I'm sorry, I simply don't believe this shit
>>
>>338162628
DSGA and BKGA don't have a stronger version of wrath of the gods in it. Also Every souls game has had a fuck huge faith hammer
>>
>>338162575
Like I said.

Poise is there. It's just not how you wanted it to be.

Honestly, I'll change my stance now. I want poise back. Just so that when it is back, you people will have fun with the Havel meta again.

At least we'll get to see that if they do "switch on" poise right?
>>
>>338162753
>>338162820
Go test with carthus milkring and see it yourselves retards
>>
>>338161570
Because wearing the heaviest armor in the game and getting knocked around my a fucking rat is god damned stupid. I don't expect to take no damage, but having a fucking mouse nibble at my feet knock you over in full havels is fucking retarded
>>
>>338162882
Yeah armor having a purpose sure would be awful.
>>
>>338162750
Poise is confirmed to literally not work in DS3, faggot.
>>
>>338162982

It reduces damage taken, that's a purpose.
>>
>>338157467
Please don't ever play it. Your kind are disgusting.
>>
>>338162617
I bet you win a lot of pve matches with those :^)
>>
>>338162982
>armor having a purpose

It does though. Higher absorption = less damage.

Or did you just not include that because there's no poise?
>>
>>338162909
>making shit up
>g-go test it yourselves!

yeah whatever retard
>>
>>338162081
https://www.reddit.com/r/darksouls3/comments/4jdwy6/dark_souls_3_poise_mechanics_im_pretty_damn_sure/
>First let my try to simplify all of this. Your Poise dictates how many iFrames you will lose per hit

If you don't get hit your iFrames are constant based on the roll and poise doesn't affect it.
If you get hit you love iFrames from your roll and the weapon and poise affect how many iFrames you lose.
>>
>>338157146
Out fucking skilled.
>>
what are the washing pole fags going to deviate to now that their crutch is getting nerfed?
>>
>>338158050
why is it in the stats screen then?
>>
>>338163249
No weapon can hit more than once during a roll though. Maybe if you just BARELY escape from an Estonian hit and roll into the person he might land a second.
>>
>>338162909
I don't think its possible to test it myself anon.
None of these 'poise effect i-frame' are proven beyond doubt.

The calculation method is flawed, the whole thing is a complete mess on both the theory and how it should apply.
Frame regain, frame lost etc all these is a fucking clusterfuck that cannot be proven right or wrong because of how volatile the fucking factor is.

Regardless, everybody should dismiss this theory simply because FROM have never, ever, implement such a complex calculation into their game.
All of the mechanic in this game, and the game before are simple and straightforward.

For them to program such this is really, really, fucking farfetched.
>>
>>338160503
>>338161329

The consensus on 'the other site' is that it's getting buffed.

Didn't use it in BB (yet) or the other Souls games, but people are saying that the scaling in particular is really bad in DS3, and that that is likely what is going to get buffed.
>>
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>>338161160
Poise negates r1 spam you fucking idiot. No poise = fastest weapons stunlock
>>
>>338163419
Because poise is on. Regardless of how people believe it's off.

People want poise on so that everyone can roleplay as Havel's. That's just actually it.
>>
>>338162996
so heavy weapons having advantage over small ones aren't poise related?
>>
How do I dragon armor knight?
>>
>>338163630
What is hyper armor.
>>
>>338163392
>crutch
So sorry you can't escape with 1 health by sprinting away anymore.
>>
>>338163714
Not poise.
>>
>>338157467
They reverted the recent patch that caused stutters, I'd try and give it a go again and see if things work out.

If you got framerate drops before the faulty patch though you're shit out of luck, works fine on my PC btw
>>
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>>338163580
>>
>>338163798
Yes it's not poise but it lets you get threw R1 spam and actually discourages it because weapons with hyper armor will win every trade.
>>
>get to Soul of Cinder
>xbone controller stops working because the shitty micro-usb port stops detecting the cable
>try several cables
>ended up having to beat him with kb+m
Man, what a great final boss. Not gonna buy another xbone controller. I'd rather have a wireless 360 controller to avoid micro-usb
>>
Can someone explain a scrub like me what's the difference between hyper armor and poise?
>>
>>338163895
What did you mean by this?
>>
>>338157146
>Watcher gesture
Gets me everytime
>>
>>338163895
>he didn't read the lore
It was a metaphor for giving up control and accepting your fate.
>>
>>338163941
poise is active all the time and isn't unlimited.
Hyper armor is only active during parts of your weapon swing and is unbreakable.
>>
>>338161329
the problem isnt the damage, the problem is that projectiles have short as fuck range and dont even go through shields now
>>
>>338163941
Hyper armor is only active for certain frames but during those frames fucking nothing will move you. So you have to be smarter with big weapons but you can power threw almost everything if timed right and there stun lock gives you at least a free two hits. witch will normally take 80%+ life from them.
>>
>>338163249
The whole shit surrounding this theory is a fucking mess.
All of his calculation were done using INGAME FRAMERATE, of which that I have pointed out earlier is unreliable due to the shitty frame time DaS3 have.

All of the shit he wrote there, the hours he spent 'researching' is pointless because of the flaw in this game engine not to mention that he is 'eyeing' the rolling.
For fuck sake, how can somebody actually believe this?
>>
>>338163941
>poise
Passive, always there
>hyper armor
Kicks in on certain frames of an attack
>>
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>>338158213
>>338162081
If that were true, then why doesn't the Carthus Bloodring say that it increases poise instead of

>Ring worn by warriors of the sand kingdom, Carthus. Boosts rolling invincibility, at the cost of defense.

Whereas the Wolf Ring directly mentions poise, but not rolling invincibility?
Checkmate.
>>
>>338164005
Fuck. Dark Souls lore really is too deep
>>
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>>338164247
Mainly because Bloodring directly adds I-Frames, when Poise only deters how many you lose when you get hit, and how quickly they come back
>>
>>338163941
Hyper armor is a high amount of poise that only applies during the attack animation of certain weapons, usually really heavy ones like Ultra Greatswords and Greataxes. It's a way to compensate for the slow attack animations.

It's been in every souls game, and the term hyper/super armour originated from fighting games if I'm not mistaken, where you have characters that don't get stunned when they're hit while performing certain moves, usually specials.

I think what's happened is that poise now works like hyper armor, except for all weapons. Someone correct me if I'm wrong.

So, this means if you're using a giant weapon, it's irrelevant how much poise you have due to hyper armour? Or does it stack?
>>
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>people want poise turned on
You DO realise that fullhavels only gives 37 (and actually more like 32-35 with diminishing returnes) poise for almost 60 units of weight yet picrelated gives whopping 45 poise for 20 kilos?
>>
>>338163885
>get threw
>>
>>338161160
>I have no idea what I'm saying and I'm just going to talk out my ass: The Post.
>>
>>338164460
>not using havels
>and yhorm's shield
>and wolf ring
>and lothric spear
>>
>>338157146
>>2. Adjusted the consuming FP of the Magic Spell Category
Is that going to improve their damage?

>>338157146
>>6. Improved the matching of the Blade of the Darkmoon and the Blue Sentinels covenants.
I hope to fucking god they fix the bug that fucks you over based on how old your account is. I'm not making an alt to play your FUCKING GAME

>>338157146
>>9. Several game flaws fixed (the glitches for sure)
Please

I hope this is real, OP. Do you have a source?
>>
>>338164436
>>338164108
>>338164093
>>338164042

Thanks for the informative responses lads. Not gonna lie I thought i was going to get shitposted kek.
>>
>>338163518
As I understand it, the frames you lose are not regained immediately.
And it might be enough that you get hit before the roll you still lose the iFrames unless you have time to recover them.
So in that case, in theory, if you get hit and then try to roll away, low pose might cause you to get hit out of your roll while bigger pose could allow you to roll away.

Honestly, that mess of a text is not laid out in the most clear manner and I don't give enough fucks to comb it through to figure out the details.

I don't give a fuck about pose, I wear what looks good and that's good enough for me.

And people who don't like the way DS 3 does things can go back to DS 1 leveling resistance and shooting crossbows.
>>
>>338164430
If this is true it is such utter shit.

I also don't get why certain weapon arts "boost poise" and basically allow you to tank hits, with no obvious effect on rolling.
Any take on that?
>>
>2. Adjusted the consuming FP of the Magic Spell Category
Well that's a start. How about adjusted cast speed, projectile tracking and hitboxes? Pyromancy's combustion and black flame cannot hit shit, and people side-stepping magic is pretty fucking silly. Also bring back lightning spears.
>>
>>338164865
>And people who don't like the way DS 3 does things can go back to DS 1 leveling resistance and shooting crossbows.

That's what everyone wants if you read through the thread.
>>
>>338164105
And just by random chance the framerate fluctuations just happened to go in the way that always supported his theory?
What are the odds of that?
>>
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>Balancing for PvP
This has never been a good idea
>>
>>338162882
Full Havel's barely gives any poise relative to poise boosting weapons like Yhorm's even if it does give the most poise of the armor sets and poise has diminishing returns.
In addition there are several weapons that explicitly work to counter poise that are less useful because of the lacking poise.
>>
>>338164865
>And people who don't like the way DS 3 does things can go back to DS 1
I just want DS2 without soul memory and better level, enemy and boss design.
>>
>>338165170
the onlyPVP changes the game needs is turning on the fucking Darkmoon and Blue Sentinel covenants.
>>
>>338162202
is this poise thing a big deal?

No, all the heavy weapons have hyper armor. Poise would only benefit estoc and katana shitters
>>
So is dark drift getting buffed or nerfed? Kinda mad washing pole is getting nerfed but fucking dark swords/straight swords are untouched when they out dps washing pole as it is
>>
>>338165229
we call that DS3
>>
>>338164980
Because From uses poise to mean different things in different situations.
And yes, that's a problem and they shouldn't do that, but it's a separate argument form the "poise is turned off or broken" one.
>>
>>338165229
I want Dark Souls 1 or 3 with some of the actual good things from 2, like dual wielding, mage hats having bonuses rather than just being useless fashion, cat pants, and an actual cute cat NPC.
>>
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>6. Improved the matching of the Blade of the Darkmoon and the Blue Sentinels covenants.

I'll believe that when I see it.
>>
>>338164635
You can just use two Yhorm's shields instead of the spear.
>>
>>338162403
I'm pretty sure the guy you responded to is referring to the horrible optimization overall.

>inb4 IT WORKS ON MY MACHINE :^)

Yeah, but it doesn't work on everyone else's, for whatever reason. It'll probably never be patched.
>>
why wont they add a blue eye orb?
>>
>>338164865
That's complete bullshit though, you can roll spam around a straight sword user with 0 poise and never get hit.
>>
>>338165587
They will. You get it after giving Yorshka 80 ears :^)
>>
since DLC will eventually be inbound, is there any reason for me to level up?

Im currently SL120. what is the current meta right now?
>>
>>338165587
There's no sin, what would it affected by?
>>
>>338165402
fuck me I've been using the washing pole all this tiiiiime its the only thing that counters the fucking dark sword faggots
>>
>>338165580
>the bell

>ding dong youre way through the game
>>
>>338165125
>And just by random chance the framerate fluctuations just happened to go in the way that always supported his theory?

I think that have more to do with his equip load than anything else.

>I count the first frame of each roll as soon as the body appears to lean horizontally

This statement alone is enough for me to dismiss everything he wrote there.
There is no proper calculation too, there is no tool at all, he just fucking eyeball that shit.
>>
>>338165714
>current meta
120 some autistic faggots will say 80 though
>>
>>338165714
120 is the meta.
>>
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>>338165514
I 2 miss powerstancing

https://www.youtube.com/watch?v=ClTSDMSAEqQ
>>
>"I DON'T NEED MORE THAN 30 VIGOR"- Faggots whom i blow through in 2-3 hits
>>
>>338165408
Not really. DS3 is really fucking weak mechanically compared to 2, they took a lot of steps backwards. Mostly I'm mad at how they fucked up NG+ to do nothing at all after DS2 improved on it. Magic was better in 2, as were weapons and power-stancing.

I honestly feel the least motivated to start another character or even a NG+ run for DS3. It's like I played through it once and feel like I've done all the game had to offer. New characters with other builds aren't even motivation enough because most builds are worthless in 3.
>>
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>BKG remains untouched
>>
>>338165727
Parry. Just parry.
>>
>>338163714
Hyper armor stops you from breaking animation, but there are startup frames before it starts. And fast weapons = you get hit before hyper armor turns on and thus, stunlock.
Retard.
>>
>>338165929
Sounds like you can't time your swings right faggot
>>
>>338165863
It was probably the only reason I had fun the first time through, mixing a halberd or battle axe with blue flame
>>
>>338165730
Well if you've got all that other shit then you have at most 3-5 real bosses remaining in your playthrough anyway on top of having either grinded Watchdogs or gotten the Wolf ring in NG+

Unless I'm misunderstanding you.
>>
>>338165974
>Get hit once
>they press the advantage and you get not even a moment's peace to actually counter with your slow weapon until they run out of stamina, so 0 chance to get to those hyper frames
I can time my hits, but so can they, Anon.
>>
They gonna ever fix the fact that the entire game is just fighting groups of mobs at once?
>>
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>no mention of BKS or BKGA or BKGS

Yeah, I'm good.
>>
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>>338157146
>8. Improved other game balance
>9. Several game flaws fixed (the glitches for sure)
Why do the japs do this, is it hard for them to make proper patch notes?
>>
>>338166123
>Are they ever going to make the game not the game?
Yes.
>>
>>338165714
there seems to be multiple stages where people do pvp, from what ive seen its 80, 100 and 120
>>
>>338166093
If you see them running at you you hit r1 that gives you hyper armor if they want to try for the trade. If they don't you still have plenty of stamina and recovery time to roll out of the way.
>>
>>338157467
Already fixed faggot. Crawl back to your cave.
>>
>>338157467
Do you have a wooden PC?
>>
>>338166216
>you hit R1 that gives you hyper armor if they want to try for the trade
And then they roll behind you and as your animation ends, backstab you.
>If they don't you still have plenty of stamina and recovery time
So you haven't played the game?
>>
They need to bring back the blue eye orb. I loved fucking with blues who tried to punish me for my sins
>>
>>338166179
They game can still be a game without forcing you to fight 3-5 enemies at once for every battle.
Literally artificial difficulty
>>
>>338163667
Hyperarmor, not poise.
>>
>>338166123
They gave fix to that in release.
It's called bow.
Or crossbow. Or throwing knife.
>>
>Nobody has mentioned the scythe "fix" yet
They made scythes outright worse than they already were.
The "bug" was that since scythes have curved blades, the game would register some sweeping attacks as going behind a person and thus their shield, and hurt them.
NOW, that doesn't work either and was one of the few saving graces of scythes.
Thanks From.
>>
ITT we still don't have a clue what Poise does.
>>
>>338166361
No I've played the game just fine my main pvp weapons are Astoras GS, lorians, and Yhorms machet. All of those give you time to roll after r1 before the enemy can back stab you. It's a close call but it can be done every time. Or you can unlock swing again and turn around if you are feeling it and if you have faith and it will hit or force them to roll away again.
>>
>>338166165
does the bkga have really good combos or something? is it really that good
>>
>>338166378
>yfw it's dlc
>>
>>338166123
Fighting mobs is probably the easiest part of the game depending on just which mob it is.
Naturally because poise is turned off completely the faster the mob attacks the more likely they are to interrupt you with some random attack.

I walked into Deacon's and was just like "Well this is going to be fucking easy as hell", slapped on my eye ring and used my weaponry to spin to win but two quantum dogs on the other hand just elected to fuck me sideways until I stabbed them with my torch.
>>
>>338159063
My PSN account has been up since ps3 was released and I got nonstop summons for darkmoon at level 140.
>>
>no matter how much they buff the MLGS it'll still probably be mediocre because of the split damage meme, how slow it is and how the Moonlight beams only come out on charged R2s

Why they decided to make it like the Bloodborne version in damage type without changing its moveset to compensate I'll never know.
>>
>>338166378
the best thing about blue invasions is that they were used to actively seek out good pvpers, and not shitty casuals. they had a distinct difference in that if you were a pvper you would get more quality matches (on average at least)
>>
>>338157146
>washing pole and darkdrift
PANIC
>>
>>338166554
Then I admit, you have played the game, apologies. Different experiences.
I spam the roll button after missing one hit and always rubberband back into the stab despite clearly rolling away and losing stamina.
And also, you can't just "hit R1" and get Hyper Armor, the startup means you need to time it properly so that after ~.5-1 seconds you would get hit, which if they're playing reactionary and nothing but, isn't going to happen, sadly.
>>
Wish they fucking stopped updating the game so I don't have to update my cheat tables every two weeks
>>
>>338166583

It's amazing how a fuckload of people fuck up trying to parry the BKGA, regardless which moveset you use, and it's embarrassing how many I caught with my charged one-handed strong attack.

I swear, my favorite PvP has been against Estoc and Darksword players, who keep running into two-handed charged up strong attacks, thinking they can interrupt me.
>>
>>338166821
Are you one of those so called meanies?
>>
>>338166729
Why the fuck are they nerfing Darkdrift? It's already a piece of shit, half of the katanas are better than it.

I hope it's a buff, goddamn gooks can't write solid patchnotes to save their lives.
>>
>>338166821
I do hope you just fuck with people, Anon. Cause otherwise, you sound like a raging faggot that deserves the death sentence.
>>
>>338166820
I never said it was guaranteed but it works a lot of the time because when they see you wind up to swing again they will back away 9/10 times. It doesn't always work but it can. Big weapons have to play smarter to be effective but that doesn't mean they are out right shit then they can one shot people.
>>
>>338166583
you cant parry its 2h and the weapon art is a damage buff that changes your R2 into a different attack which can be used to bait your opponent pretty hard.
Only problem with it is the fairly short reach and that your attacks sometimes bounce off the ground for no reason
>>
>>338166986
There's a reason they say "adjusted."
Just like with FP consumption getting "adjusted."
Chances are, we're seeing it go down across the board.
>>
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>>338157146
>Adjusted the efficiency of the category below: - Dragon Slayer’s Axe

IS MY FAVORITE AXE GETTING A BUFF OR A NERF?
>>
>>338166986

It's definitely a buff, it's the worst katana outside of Bloodlust and the shield split is useless on it. Washing Pole is almost certainly getting nerfed though if they have any common sense, the range is as dumb as always and has AR on par with the Chaos Blade and can be buffed.

>>338167131

Probably getting buffed, it's a good twink weapon but it has shit AR otherwise.
>>
>>338167131
It doesn't see much play, so probably the former.
And reapers remain shit, fixing one of their only benefits, while their shit damage and "bleed" remains untouched. Literally the only good scythe is a Great Corvian with Carthus Rouge.
>>
>>338167274
>Sycthe fags
kek good get a real weapon
>>
>>338157146

can they patch the mediocre, boring combat and gameplay though?
>>
>>338165714
>>338165813
>>338165858
>>338166197
>not rocking perfect 99

Is there still a point to 99, with the matchmaking equation released?
>>
>still playing the trainwreck that is DaS3 pvp
>not playing superior Sotfs pvp right now

Literally why?
>>
@338167441
(You)
>>
>>338164683
You're a fag, git gud.

Just keeping up the quota, lad, nothing personnel.
>>
>>338157146
>Legion Etiquette

Every fucking time, god damn I hate this fucking gesture.
>>
>>338167396
>get a real weapon
I did, Anon. From a Chaos Great Corvian Scythe to a Chaos Astora Great Sword.
Same A scaling, outright better damage, hyper armor, and no need for the bleed gimmick.
I wanted Scythes to be good.
>>
>>338162513
>weaponfu in dark souls 1
>find it in ds2
>its shit tier
>get it in ds3
>its GOD tier
thank FUCK they didn't do that stupid split damage shit to it, i only wish it was infusable now.
>tfw no S scaling BKUGS
>>
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Best fucking build incoming.

https://www.youtube.com/watch?v=ZNyra95xYf0
>>
>>338161160
Yeah now instead you get stun lock by heavy weapons with hyper armor that can combo you to death if they land one hit.

Simply ebin. Another "fix" to PvP that completely fucks over PvE, then again it's not like rolling in DaS3 requires any sort of timing. You can just mash your roll button and breeze through most things.
>>
>>338157467
/thread
>>338162403
>>338163802
fps problems have existed since launch
>>
>>338161160
>what is Poise break
>I'm a memeing faggot who never actually played DaS1 I just like everyone to think I did, I just want attention
>>
>>338167502
If you like regularly invading people who have a 21 level advantage over you, sure.
>>
>>338165339
Except regular Greatswords don't have hyper armor
>>
>>338157146
BLUE EYE ORB WHERE
L
U
E

E
Y
E

O
R
B

W
H
E
R
E
>>
>>338168053
so you're retarded then?
>>
>>338161734
>Caestus parrying is fine
>fastest start up
>fastest recovery
>nearly weightless

Alright.
>>
>>338168119
I've been saying this for a while, unless you can consistently instantly destroy your opponent or dodge EVERYTHING, Caestus is all but mandatory.
Parrying needs a fix more than Poise in DS3.
>>
Is it too much for them to post detailed patch notes?

Leave that shit for the storytelling, christ.
>>
>People screaming that Poise would only benefit Estoc and Dark Sword users
>Morons have no fucking idea what Poise Break is, literally every heavy weapon will break a full Havel's Poise in one fucking hit, and weapons in general do far more Poise damage than they did in DaS1
>Heavy weapons would still have Hyper Armor

This is why you people never need to get into game design.
>>
>>338162415
Thats retarded. Why would a system work to reward you for edging at 69.9%? Especially when the difference between supposed max i-frames and fat roll no i-frames is a dick hair in weight. That kind of drop-off makes no sense and you know it.
>>
>>338157146
So are they nerfing just the Washing "running r1" Poke or Running r1s of katanas in general
>>
When will they add a cooldown timer for summoning?
>>
>>338168646
Probably just nerfing damage of the washing pole instead of having to actually adjust the speed of its moves.

>>338168706
When they make it so you can't pop a Seed while you have summons.
So never.
Invaders will always have a massive disadvantage.
>>
>>338168706
There is a cooldown, approximately 7 seconds after hitting "yes" to summoning a Phantom.
>>
>>338168767
It's too fucking fast I literally can't react to it except dodging which gets me Phantom hit anyway
>>
>>338161160
I never knew tryhards whore the EK set except on very VERY specific builds.

I've been fooled all this long.
>>
>>338168093
dlc
>>
>>338167618
Corvian Great Scythe is my weaponfu and I will use it regardless of whether it's considered good or not.

Such is life for one devoted to their weaponfu.
>>
>>338170449
I like the moveset it has, it's pretty fun to use.
>>
>>338170449
I know your pain, Anon.
One day, they'll get better and be truly viable instead of "hope they get hit a few times and they explode from bleed."
Out of 1K PVP runs, I have seen exactly 1 Scythe user and it was a Great Corvian in Grand Archives 2 days ago.
>>
>>338170623
It's sad that they made exactly 3 Scythes and only one is viable in the long run, one even being a fucking Twinkling weapon
>>
>>338168646
They'll fix the katana running R1 in about the same amount of time it took them to fix it in the first two games.

So a minute past fucking never.

>>338170606
>>338170623
Brothers.

I've found its moveset to be really good in PvP. It has just as much phantom range as the previous games, and a good variety of horizontal and vertical sweeps. Plus the two-handed R2 is just way too sexy.

I do wish they had a better weapon art, though. That's my only real complaint.
>>
>>338158213
So if I rock the full Havel's set with Yhorm's Greatshield, I'll have the highest possible iframes while rolling?

That makes no sense.
>>
>nerfing greatshields
All shields are a fucking joke with the stance R1, straighswords are GOAT when you aren't R1 spamming.
>>
>>338170954
It's like the Dark Wood Gran Ring all over again. Those were dark times.
>>
>>338170824
>The weapon art
Yeah, some Arts in this game are embarassingly bad/wrong
>Smough Hammer and Scythes are the big 2
>Smough Hammer is just Perserverence instead of a butt-stomp
>Scythes are a spinning cut with a long charge-up instead of anything that properly augments/supplements the moveset
Also, the Scythe basic moves are really wacky for me, since their range and phantom range is usually a diagonal cut, so if someone rolls to the side of your cut that goes high, it won't even phantom hit them, which is really weird, I wish it would just be a full horizontal cut.
>>
>>338170449

>Refined Corvian GS
>at +9 it has B/B scaling in STR and DEX
>tfw I have 40/40 and it still hits hard even in NG++

I don't think this particular scythe is bad at all.
>>
>>338157146
>the glitches for sure
You mean like the Jailer Butt Glitch?
>>
>>338171126
>Not just taking the plunge to +10
>>
>Crescent Axe

Great, I just started using it too, thinking no one used it.

Fuck this game.
>>
>>338171126
>One of three scythes is good
>One is total shit
>There's only 3 compared to a wide variety of swords and axes
>>
>>338171126
No, it's not bad at all. The issue is, as always, straight swords. Comparatively, scythes are worse in every regard.

>Long-ass startup animations
>Worse stamina consumption
>Damage is equivalent to, if not slightly lower than, most straight swords
>Weapon art is garbage
>Astoundingly, they have less range than straight swords, which are fueled on sheer phantom range alone

I love the hell out of the Corvian scythe, but it chafes my hide that SSs are so vastly superior. And it's not just scythes: most weapons are just garbage when compared to the god-king that is the straight sword.
>>
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I'm okay with there being no poise stat. Poise just results in everyone becoming flippy poise-backstabbers. But they do need to tweak things. Demons Souls had no poise and it worked out just fine.

My main issue is that heavy weapons need more hyperarmor frames. The windows for hyperarmor are just too fucking narrow for them to be as viable as spamming a light dex weapon or straightsword.

They also need to make it so certain babby weapons simply do not stun, or stun only after two consecutive shits. You shouldn't be able to stunlock rape people with the estoc, daggers, etc like you currently can.

Finally, straight swords are simply too OP. Their damage, speed, and stamina usage need to be tweaked. It's fucking bullshit that a dark sword does, hit for hit, almost as much damage as some heavy-duty strength weapons. Unacceptable.

And lastly, they need to tweak how backstabs work. It's bullshit that it's basically impossible to backstab someone who's running away, WHICH WAS ORIGINALLY THE ENTIRE FUCKING PURPOSE OF BACKSTAB MECHANICS. Because of the delay between the attempt and completion of a backstab, you just whiff if the opponent is running away. This makes invasions (either as a host or an invader) incredibly tedious because it's far too easy to just run away and heal over and over and over again.
>>
>>338172118
In addition to agreeing with all of your points, I still maintain that DaSIII needs slower Estus.

Say what you will about DaSII, but its Estus was fucking perfect.
>>
>>338158213
>it's literally a shitty version of Adaptability

Le DaS2 is bad meme should just die. 3 is a fucking joke.
>>
>>338172328
I'm not actually sure if estus is faster than in DaS1, but you're right. You can chug estus right in front of your opponents with impunity. You tried that shit in DaS1, you got backstabbed to hell. So I think the real problem is, again, how difficult it is to get a backstab on someone.

Personally I felt that DaS2's estus usage was too slow, but I understand the upside. IMO DaS1's estus usage was balanced just right.
>>
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>>338162081
>From deliberately makes a poise into a havelflipping stat
>>
>restore poise a la Dark Souls 1
>PVP meta turns into poise backstabs, full havel squads spamming dark swords and more cancerous garbage
>people whine their asses off

>let it stay like it is
>PVP stays a broken mess where you're forced to get hit twice, and can easily get oneshot by R1 L2 combos
>people whine their asses off

PVP in souls games has always been liquid fucking shit, reverting poise wont change anything.
>>
>>338161160
>>338158213
This.
DaS3 exposed /v/ so hard it's pathetic. If you relied on poise in the previous games then you never actually learned how to play.
>>
>>338162081
>wearing heavier armor means you're able to dodge things better

That literally makes no sense.
>>
>>338172717
>Playing one game some way and winning means you didn't learn to play a different game right
Are you literally retarded?
>>
>>338172328
What they need to do is make estus heal over time again.
>>
>>338172568
You might be right. I haven't played DaS for any long stretch recently, so its Estus timing isn't familiar to me at the moment. Maybe DaSII was too slow, but I think a compromise between 1 and 2 would be perfect for mostly everyone.

And if you're having trouble punishing, grab some firebombs. I've probably killed more people with firebombs after they run away to chug than anything else in the fucking game. Also, spears.

>>338172910
That was essentially my point. Insta-Estus is the worst thing to ever happen to PvP. It just turns encounters into battles of attrition, and that's NEVER fun.
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