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Uncharted TECHNOLOGY Thread
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Thread replies: 29
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>Nate shifts gear stick when going from drive to reverse and vice-versa
>Drive close to a cliff ledge and Sully and Sam will lean over the side of the jeep to look over the edge
>Dirt on windscreen is cleaned off if you drive through a waterfall
>mud and weapons on Drake during gameplay is visible during cutscenes, (Real Time, All the Time)
>Drake will put hand out to touch objects if passing them at close proximity

What other TECHNOLOGY have you found in U4, /v/?

https://www.youtube.com/watch?v=ts2am8WRBXQ
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All those things have been in games for years.
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The only thing that impressed me was when you drive up a muddy incline and slide sideways back down, it carves out a chunk of the mud
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>>337948025

Assblasted PCuck already?

Man, you guys must be hitting f5 like black men hit your mothers looking for Uncharted threads to shitpost in.
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>rocks react realistically when driven over
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>>337948313
>Waaaaah, why don't you like what i like?
You're a retard, kill yourself.
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>>337948313

REKT
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>>337948495

This thread is about technology in uncharted 4.

You're here to shitpost like a butthurt autist.

You're the retard.
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>only 3 IPs
Great thread.
Check my 7
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>>337948313
Way to actually have a rebuttal instead of spewing childish faggotry. Well done, you sure showed him.
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>>337948784

Because his post was worthy of a mature response.

Anon, pls.
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>(Real Time, All the Time)

Bullshit. Some cutscenes are prerendered video files while the game loads a new area
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>>337949036
>Bullshit. Some cutscenes are prerendered video files while the game loads a new area

This is true.

They only last for about 3 to 5 seconds though and there are very few, less than 5 I think.
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>slide my dick into Nate's tight boochie
>he wimpers and begs me to be easy

TECHNOLOGY
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>>337948627
You're getting mad at someone insulting a game you like, you're the retard.

You're giving him what he wants.
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>>337948696
Off by 1.
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>>337948313
Not really, i've always been a console fag and i love Uncharted and it looks great. But all these things really have been in videogames before, not that it makes them not exist in this one. But still
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>>337947731
Well I found the framerate emulates movies by intentionally running sub-30fps. Thats some hot tech
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>>337949000

Dem trips

>>337949625
There's a difference between getting mad and calling out a PCuck
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>>337949036
KeK, A HUGE part of UC4 is pre-baked shit, it doesn't even have real-time ambient occlusion.
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My favorite thing so far is how NPCS react when you turn your flashlight at them. I noticed it when exploring a bit with Sam, he like tucks his head back and away, and shuts his eyes. Pretty sure they did that in the old ones too, but it's such a neat little detail.
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>>337949000
Trips don't lie
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I thought the way the winch acted was really neat. I remember having to go up a slight incline and over a stone wall in my playthrough and the wire was actually affected by the change in altitude and the obstruction and reacted logically.
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>>337947731
>Drake will put hand out to touch objects if passing them at close proximity
I don't like that because most of the time he does it when he's quite far away from a wall/object and it's kinda awkward to see him actively trying to touch it.
The rest are cool though.
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If Drake is constantly falling off of things but always manages to save himself at the last second, does he have very bad luck or very good luck?
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>>337947731
Spintires do it too.
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>>337951524
Nah you're quite clearly upset, otherwise you would have ignored him.
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>>337953360
>Doesn't work in strong independent black female terminator
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>>337952158

They did in in The Last of Us with actual pupillary response where the pupil would constrict.

ND is the master of the little details.
Thread replies: 29
Thread images: 5

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