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Why are the designs in the new Doom so generic and awful?
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Thread replies: 30
Thread images: 9
File: Cyberdemon comparison.png (3 MB, 2720x1080) Image search: [Google]
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Why are the designs in the new Doom so generic and awful?
>>
Visually you may be right but the guy on the right has like five or six different attacks that require different responses from the player while the original cyber demon literally is just a large imp with higher HP and faster projectiles that explode on impact.

Bosses in the original doom were terrible.
>>
Because you touch yourself at night.
>>
>>337676948
it's always the same thing, a new game comes out and people complain because it's not a carbon copy of the last one
>>
>>337676948
Are you implying that they were really good in any other doom?
>>
visually maybe, but OG Cyberdemon's were a joke, I never died to them.

new ones can fuck you up.
>>
>>337679621
I replayed og doom recently (last time i had like 10 years) and i was surprised how fucking easy cyberdemon was. Literally 300 plasma rounds...
>>
>>337676948
>original cyberdemon wasn't
>>
Why are your repeated attempts at shitposting so generic and awful?

Dont even deserve a (You).
>>
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>>337676948
>>
looks fine to me, you fucking miserable cunt
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>>337680316
I'm kind of dissapointed, it should have looked like this
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>>337680316

I have to admit that looks awesome.
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>>337676948
Because Z-brush artists love making the same fucking overdesigned monsters every time.
>>
But how do the cacaodemons look?
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>>337680316
>>337680421
>still has the tiny arms
>>
>>337680516
It would look a tons better if the mechanical part is more...industrial instead of Halo'ish.
>>
>>337680597
cute as heck
>>
>Implying the original designs weren't for the time as well

It's fucking DOOM. They're demons. Why should you care about the design? They'll be dead soon anyway.
>>
Cause it's new and you don't want to like it
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>>337680316
>>337680421
>>
>>337680421
>>337680316
what is this?
>>
>>337681008
> Why should you care about the design? They'll be dead soon anyway.
Because there's only a handful of enemy types in the game and you'll be seeing them over and over again.

>Implying the original designs weren't for the time as well
Nigger nobody had ever seen designs like this for a videogame back in 1993.
>>
>>337676948
>new
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>>337681172
>only a handful
>over 2x as many as original Doom
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>>337676948
Because this applies to everything in the AAA games industry
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>>337681008
>Why should you care about the design? They'll be dead soon anyway.

This video will explain EVERYTHING to you:
https://www.youtube.com/watch?v=yuOObGjCA7Q
>>
>>337680316

Bad design, nothing looks hellish, raw and biblical anymore. It's all just the Strogg now.
Thread replies: 30
Thread images: 9

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