>Spend all your resources to beat a hard boss
>It has a second phase
>You don't get your health back
>spend all your resources to stun and burst damage down boss
>it has a move that heals itself to full, removes all negative effects and gives itself an attack buff
thanks EO2U
>>337421358
Which boss?
>>337418943
>Spend all your limited resources debuffing, influcting status effects on the boss and buffing your party.
>Short cutscene plays when the boss reaches half life
>Fight starts over
>Health back to full, all states back to normal
>Spend all your resources, including incredibly one-shot rare items, to beat a boss
>You were supposed to lose
>Don't get items back
>>337421358
Well at least you can stun bosses. In almost all of jrpgs they don't give a shit about status effects.
>save up rare elixirs/mega-potions just incase
>never need to use them
>>337422930
>blowing all your shit on your first try
Sometimes I autisticly repeat a fight over and over in order to conserve the most resources. Assuming the game let's me do that shit of course
>>337424024
>having a really hard time beating boss
>"maybe I should use one of these rare restore full hp to party items"
>"nah, I can save them for later" beating the boss
>credits start rolling
>...
>game has either easy, normal or hard
>automatically pick hard
>bosses have a ridiculous amount of health that make fighting them way too long with some taking 30 minutes to kill
>you didn't know its recommended to play on normal difficulty and wasted your first time experience playing the game incorrectly
>Beat boss with 1HP
>It explodes
>beat the second phase without any ressources
>boss has third phase
>>337424564
>picking hard on blind first playthrough
>mfw have to restart game from beginning on normal
>>337418943
>it has 4 phases
>his very last attack is a oneshot aoe that you have to dodge
>you tried to block it the first time