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ITT: the worst part of otherwise great games
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ITT: the worst part of otherwise great games
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>>337362886

this fucking thing was such bullshit. I can't believe McMillen didn't fix this or patch it out or make it less arduous to unlock Keeper
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it wasn't necessarily that stupid, but the water hazard chapter in Half-Life 2 went on for way too long.

ravenholm didn't go on for long enough.
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>>337362886
>level that takes a minute to finish

holy shit git gud
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>>337363094
agreed, he should at least remove that jamming percentage. I quit this game entirely because I couldn't be bothered with this tedious grind.
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>>337363694

I mean, most levels in Hotline Miami take like a minute to finish but that doesn't automatically make them all good
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>>337363340

Sometimes I feel like the only person who loved the driving bits of HL2. They gave the world a sense of scale without making you just walk a fuckhuge long way, plus it broke up the shooting in a pretty novel way.
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>>337362886
Yeah fuck Trauma
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>>337364075
No, you're not. I fucking love Water Hazard, and so do plenty of other people. The people who dislike things always seem to be more vocal than the people who like things.
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>>337364945
> Autists don't stfu about shit they don't like

Gee who would have thought.
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mazes suck
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>>337362886
CASUALTIES
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The only bad bit of the game, gameplay-wise. And it's still enough to put me off going back to it
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>>337366149
Casualties was not even that bad
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>>337362886
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Thread replies: 17
Thread images: 7

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