>"It gets good after 10 hours"
Why is this allowed?
>>337342020
>it never gets good
Why is this allowed?
>Goes through every single control
>dota 2
>"it gets good after 3,000 hours!"
holy shit, fuck off
i'm not playing 3,000 hours of the same fucking map just to finally have fun
fuck off
>Game releases
>it doesn't measure up to my standards
Why is this allowed?
>>337342020
>im not instantly gratified
Mondter hunter is a good example, where you need alot of tutorial to build up to get to have fun.
Some multiplayer games require x ammount of hours before you stop gettin your shit pushed in to have fun.
>>337342851
to be fair, as a person familiar with the series, the mh4u tutorials were incredibly obnoxious and tedious
>>337342020
>play Final Fantasy XII
>talking to friend, complaining about how repetitive it is, and the complete lack of story
>"It actually gets really good in like the last two dungeons."
>continue plodding along, resisting urge to kill myself
>finally story starts to get interesting
>talking to friend about it
>Me: Hey, you were wrong. The game actually got pretty interesting just now.
>"Where are you in the game?"
>Uh... Inside a giant crystal dungeon, fighting bombs.
>"There's only one area left after that."
>Are you fucking serious?
FF12 was a disaster. You chased nothing across a desert while no intrigue happened to nobody, and then five minutes of politics happened right before the credits roll.
>it gets good once you get to a certain point after 40 hours!
>get there
>it doesn't get good
Fucking FFXIII apologists.
>>337342020
better than
>game ends after 10 hours
>World of Tanks
>It gets good after playing the same class of tank for 10,000+ matches
>"It gets good 10,000 hours in"
>>337342020
>>"It gets good after 10 hours"
>game last 11 hours
yes i'm talking about doom
>>337343204
>it gets good when it opens up after 30+ hours
>it´s the same shit in a bigger map, with less to no cutscenes (which sadly are one of the game strong points), tons of grinding and ultra repetitive secondary missions
Fucking FFXIII, man...
>>337343036
>playing vidya for story
This is why I can't play ss13
>"It gets good after you have 300 hours playtime to deal with the UI, learn the entire ship and know the in-depth role of all 40 different jobs"
No thanks
>>337342751
>play a game that pits you against other players
>instantly give up because you're not as good as them
?